Editing Underground BGM
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|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | |latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | ||
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The "'''Underground Theme'''" is a recurring musical theme in the ''[[Super Mario (franchise)|Super Mario]]'' franchise composed by [[Koji Kondo]], first heard in underground areas in ''[[Super Mario Bros.]]'' The original theme is a short, looping tune played in 3/4 time and lasting about 11 seconds long, and it plays in every underground [[level]] in the game. In composing the theme, Kondo said, "It was really concentrated on the space between the notes, and using a few notes to create that feeling of being underground -- that sort of creepy atmosphere is something I really focused on."<ref>{{cite|author=Nutt, Christian|date=December 10, 2014|url=www.gamedeveloper.com/audio/the-i-mario-i-maestro-speaks-koji-kondo-on-composing-classics|title=The ''Super Mario'' Maestro speaks: Koji Kondo on composing classics|language=en|publisher=Game Developer|accessdate=August 18, 2024}}</ref> ''Super Mario Bros.'' designer [[Shigeru Miyamoto]] has stated that the theme was an "even more perfect fit" than the [[Ground Theme (Super Mario Bros.)|Ground Theme]].<ref>{{cite|url=iwataasks.nintendo.com/interviews/wii/mario25th/4/4|title=Iwata Asks : Super Mario Bros. 25th Anniversary : To Save Memory|language=en-us|publisher=Nintendo|accessdate=August 18, 2024}}</ref> Like the Ground Theme, the Underground Theme has seen many reuses and arrangements in later ''Super Mario'' games and media. | |||
The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979. | The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979. | ||
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|''[[Super Mario Odyssey]]'' | |''[[Super Mario Odyssey]]'' | ||
|The Underground Theme, titled "'''Projection Room: Underground'''" in the Music List, plays in the secret area of the replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''Super Mario Bros.'' found inside [[Metro Kingdom|New Donk City]]'s [[Metro Kingdom#Bonus areas|Projection Room]]. | |The Underground Theme, titled "'''Projection Room: Underground'''" in the Music List, plays in the secret area of the replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] from ''Super Mario Bros.'' found inside [[Metro Kingdom|New Donk City]]'s [[Metro Kingdom#Bonus areas|Projection Room]]. | ||
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|''[[Nintendo World Championships: NES Edition]]]'' | |||
|The Underground Theme plays in ''Super Mario Bros.'' missions. | |||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and | Another arrangement based on ''Super Mario Bros. 3''{{'}}s version plays in underground levels in ''[[New Super Mario Bros. Wii]]'', which also resembles ''New Super Mario Bros.''{{'}}s version, incorporating vocals. Additional percussion can be heard if a player is riding [[Yoshi]]. This arrangement is reused in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', and ''Super Mario Maker'' and ''Super Mario Maker 2'' in ''New Super Mario Bros. U''-styled Underground levels. In ''New Super Mario Bros. 2'', a woodblock is added if Mario/[[Luigi]] is in his [[Raccoon Mario|Raccoon form]], and in ''New Super Mario Bros. U'' and ''New Super Luigi U'', the [[Baby Yoshi]]s vocalize to the theme if players are carrying them. | ||
An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in ''New Super Mario Bros. 2'' in [[World 6-A (New Super Mario Bros. 2)|World 6-A]], ''New Super Mario Bros. U'' and ''New Super Luigi U'' in [[Soda Jungle-5]] and [[Peach's Castle-3]], and in ''Puzzle & Dragons: Super Mario Bros. Edition''. | An arrangement also plays in underground volcano levels in [[World 8 (New Super Mario Bros. Wii)|World 8]]. This rendition also returns in ''New Super Mario Bros. 2'' in [[World 6-A (New Super Mario Bros. 2)|World 6-A]], ''New Super Mario Bros. U'' and ''New Super Luigi U'' in [[Soda Jungle-5]] and [[Peach's Castle-3]], and in ''Puzzle & Dragons: Super Mario Bros. Edition''. | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
The music for the [[Palace of Shadow]] plays the Underground Theme, and also incorporates the [[Castle (theme)|castle theme]] from ''Super Mario World''. | The music for the [[Palace of Shadow]] plays the Underground Theme, and also incorporates the [[Castle (theme)|castle theme]] from ''Super Mario World''. | ||
====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
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====''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)==== | ====''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)==== | ||
In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], the first few bars of the Underground Theme are heard being played on xylophone<!-- is this right? --> throughout the "[[Shhwonk Fortress]] - Part Three" variation | In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], the first few bars of the Underground Theme are heard being played on xylophone<!-- is this right? --> throughout the "[[Shhwonk Fortress]] - Part Three" variation. | ||
{{media table | {{media table | ||
|file1=PMTTYDNS Shhwonk Fortress - Part Three.oga | |file1=PMTTYDNS Shhwonk Fortress - Part Three.oga | ||
|title1=Shhwonk Fortress - Part Three | |title1=Shhwonk Fortress - Part Three | ||
|file2=PMTTYDNS Palace of Shadow - | |file2=PMTTYDNS Palace of Shadow - Depths.oga | ||
|title2 | |title2=Palace of Shadow - Depths | ||
| | |file3=PMTTYDNS Palace of Shadow - Grand Staircase.oga | ||
| | |title3=Palace of Shadow - Grand Staircase | ||
| | |file4=PMTTYDNS Palace of Shadow - Path to the Throne.oga | ||
| | |title4=Palace of Shadow - Path to the Throne | ||
}} | }} | ||