Editing Underchomp
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{{ | {{:Super Paper Mario bestiary|transcludesection=Underchomp|align=right}} | ||
| | [[File:Underchomp.png|thumb|left|250px|Artwork of the Underchomp]] | ||
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{{quote|Can I get a little... <big>UNDERCHOMP!</big>|Dorguy the Third|Super Paper Mario}} | {{quote|Can I get a little... <big>UNDERCHOMP!</big>|Dorguy the Third|Super Paper Mario}} | ||
The '''Underchomp''' is a red, blue, and yellow three-headed [[Chain Chomp]] that acts as the guard dog of [[The Underwhere]] in ''[[Super Paper Mario]]''. It is located in [[Underwhere Road]], and defeating the Underchomp is [[Dorguy the Third]]'s test. Despite the fact that Dorguy the Third is the one that summons it, the Underchomp's Catch Card states that all three [[Dorguy]]s have ownership of the beast. The Underchomp is based upon the legendary hellhound [[wikipedia:Cerberus|Cerberus]], a giant, three-headed dog who guarded the gates of [[wikipedia:Hades|Hades]] in Greek mythology. In one story, he was put to sleep by the music of Orpheus, which is similar to how [[Piccolo]]'s music can put the Underchomp to sleep. | The '''Underchomp''' is a red, blue, and yellow three-headed [[Chain Chomp]] that acts as the guard dog of [[The Underwhere]] in ''[[Super Paper Mario]]''. It is located in [[Underwhere Road]], and defeating the Underchomp is [[Dorguy the Third]]'s test. Despite the fact that Dorguy the Third is the one that summons it, the Underchomp's Catch Card states that all three [[Dorguy]]s have ownership of the beast. The Underchomp is based upon the legendary hellhound [[wikipedia:Cerberus|Cerberus]], a giant, three-headed dog who guarded the gates of [[wikipedia:Hades|Hades]] in Greek mythology. In one story, he was put to sleep by the music of Orpheus, which is similar to how [[Piccolo]]'s music can put the Underchomp to sleep. | ||
[[Mario]], [[Luigi]], and [[Bowser]] face the enemy in a far different way from other enemies in the game; they fight the creature in a turn-based battle, though it is farther from the style of other ''[[Paper Mario]]'' games, and closer to that of the ''{{wp|Dragon Quest}}'' titles and ''[[wikibound: | [[Mario]], [[Luigi]], and [[Bowser]] face the enemy in a far different way from other enemies in the game; they fight the creature in a turn-based battle, though it is farther from the style of other ''[[Paper Mario]]'' games, and closer to that of the ''{{wp|Dragon Quest}}'' titles and ''[[wikibound:EarthBound Beginnings]]''. Its battle music is an 8-bit remix of the normal mini-boss theme. | ||
The player cannot use [[Tippi]] at any point during the battle with the Underchomp, and it does not appear in the field before or after the encounter, making it the only enemy in the game (and one of the few in the ''Paper Mario'' series) that cannot be [[Tattle]]d. However, a Tattle exists in the game data. | The player cannot use [[Tippi]] at any point during the battle with the Underchomp, and it does not appear in the field before or after the encounter, making it the only enemy in the game (and one of the few in the ''Paper Mario'' series) that cannot be [[Tattle]]d. However, a Tattle exists in the game data. | ||
Each head has a special ability. The Red Underchomp (left in battle) breathes crimson fire, the Blue Underchomp (middle one in battle) exhales blue fire, and the Yellow Underchomp (right one in battle) expels stinky breath. Each Underchomp can also charge up for one turn to use a stronger attack later. | Each head has a special ability. The <span style="color:red">'''Red'''</span> Underchomp (left in battle) breathes crimson fire, the <span style="color:#3750FB">'''Blue'''</span> Underchomp (middle one in battle) exhales blue fire, and the <span style="color:#D6B812">'''Yellow'''</span> Underchomp (right one in battle) expels stinky breath. Each Underchomp can also charge up for one turn to use a stronger attack later. | ||
==Battle== | ==Battle== | ||
[[File:SPM Underchomp Battle.png|thumb|left|200px|Part of the Underchomp's battle system.]] | [[File:SPM Underchomp Battle.png|thumb|left|200px|Part of the Underchomp's battle system.]] | ||
Instead of fighting the Underchomp in the style of the game's previous bosses, the Underchomp battle is a homage to text-based, turn-based RPG battles from the | Instead of fighting the Underchomp in the style of the game's previous bosses, the Underchomp battle is a homage to text-based, turn-based RPG battles from the [[Nintendo Entertainment System|NES]] era, specifically the first four ''{{wp|Dragon Quest}}'' titles and ''[[wikibound:EarthBound Beginnings]]'', which feature battle systems that look and function similarly to the Underchomp battle. | ||
{{br|left}} | {{br|left}} | ||
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**''"You defeated the Underchomp! [The player] receives 6000 points!"'' | **''"You defeated the Underchomp! [The player] receives 6000 points!"'' | ||
**''"You gained a level! Your HP increased by 5 / Your attack power increased by 1!"'' | **''"You gained a level! Your HP increased by 5 / Your attack power increased by 1!"'' | ||
==Gallery== | ==Gallery== | ||
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|JpnM=Hell Chain Chomp | |JpnM=Hell Chain Chomp | ||
|Fre=Chomp Cerbère | |Fre=Chomp Cerbère | ||
|SpaE=Chomp Cerbero [Rojo, Azul, Amarillo]<ref> | |SpaE=Chomp Cerbero [Rojo, Azul, Amarillo]<ref>[https://www.youtube.com/watch?v=5xJ-kZoNHGA& "Super Paper Mario - El Inframundo - cap.7 7-2"].</ref> | ||
|FreM=Cerberus Chomp | |FreM=Cerberus Chomp | ||
|SpaEM=[Red, Blue, Yellow] Cerberus Chomp | |SpaEM=[Red, Blue, Yellow] Cerberus Chomp | ||
|Ita=Catecerbero | |Ita=Catecerbero | ||
|ItaM=Portmanteau between | |ItaM=Portmanteau between "Cerbero" (Cerberus) and "Categnaccio" (Chain Chomp) | ||
|Ger=Kettenbande | |Ger=Kettenbande | ||
|GerM=Chain Gang | |GerM=Chain Gang | ||
|Kor=케르멍멍이 | |Kor=케르멍멍이 | ||
|KorR=Kereumeongmeong'i | |KorR=Kereumeongmeong'i | ||
|KorM=From "케르베로스" (''Kereuberoseu'', | |KorM=From "케르베로스" (''Kereuberoseu'', Cerberus) and "멍멍이" (''Meongmeong'i'', Chain Chomp) | ||
}} | }} | ||