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The '''Ultra Boots''' are the most powerful boots in the [[Paper Mario (series)|''Paper Mario'' series]] found in [[Toad Town Tunnels]] in ''[[Paper Mario]]'' and in [[Riverside Station]] in ''[[Paper Mario: The Thousand-Year Door]]''. When [[Mario]] is wearing the Ultra Boots, his [[Jump]] attack delivers three damage per jump to a defenseless enemy (while his normal [[Boots]] only deal one damage). They also enable Mario to use a powerful jump move, which creates a new technique in solving puzzles. Obtaining these boots will replace the [[Super Boots]]. | The '''Ultra Boots''' are the most powerful boots in the [[Paper Mario (series)|''Paper Mario'' series]] found in [[Toad Town Tunnels]] in ''[[Paper Mario]]'' and in [[Riverside Station]] in ''[[Paper Mario: The Thousand-Year Door]]''. When [[Mario]] is wearing the Ultra Boots, his [[Jump]] attack delivers three damage per jump to a defenseless enemy (while his normal [[Boots]] only deal one damage). They also enable Mario to use a powerful jump move, which creates a new technique in solving puzzles. Obtaining these boots will replace the [[Super Boots]]. | ||
In ''[[Paper Mario]]'', the Ultra Boots allow Mario to do a [[Tornado Jump (move)|Tornado Jump]], an ability that allows him to break blocks far above his normal jumping range. The move can also be used to break ice. The boots can be found in the [[Toad Town Tunnels]]. They are in a [[Treasure Chest|chest]] past spikes (which Mario can ride over with [[Lakilester]]), a maze pathway with several invisible blocks, and a collection of [[Spiny|Spinies]] and [[Dark Koopa]]s. They permanently replace the [[Ground Pound#Paper Mario series|Spin Jump]]. | In ''[[Paper Mario]]'', the Ultra Boots allow Mario to do a [[Tornado Jump (move)|Tornado Jump]], an ability that allows him to break blocks far above his normal jumping range. The move can also be used to break ice. The boots can be found in the [[Toad Town Tunnels]]. They are in a [[Treasure Chest|chest]] past spikes (which Mario can ride over with [[Lakilester]]), a maze pathway with several invisible blocks, and a collection of [[Spiny|Spinies]] and [[Dark Koopa]]s. They permanently replace the [[Ground Pound#Paper Mario series|Spin Jump]]. | ||
In ''[[Paper Mario: The Thousand-Year Door]]'', the Ultra Boots allow Mario to do a [[Spring Jump]], letting him grab onto pipes and bars he cannot normally reach. Unlike in ''Paper Mario'', after acquiring these boots, Mario still retains his Spin Jump. Mario can get | In ''[[Paper Mario: The Thousand-Year Door]]'', the Ultra Boots allow Mario to do a [[Spring Jump]], letting him grab onto pipes and bars he cannot normally reach. Unlike in ''Paper Mario'', after acquiring these boots, Mario still retains his Spin Jump. Mario can get to [[Riverside Station]] with the [[Excess Express]] train. To do this move while not in battle, Mario can do a [[Spring Jump]] by holding A and turning the controll stick[[Luigi]]'s special ability in ''[[Super Paper Mario]]'' is similar to the Ultra Boots' power in this game. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウルトラブーツ | ||
| | |JapR=Urutora Būtsu | ||
| | |JapM=Ultra Boots | ||
|Ger=Ultra Stiefel | |Ger=Ultra Stiefel | ||
|GerM=Ultra boots | |GerM=Ultra boots | ||
| | |Fra=Ultra bottes | ||
| | |FraM=Ultra boots | ||
|Chi=终级靴子<ref>From [[iQue]]'s localization of ''[[Paper Mario]]'': https://www.bilibili.com/video/av75169038 (104:47)</ref> | |||
|ChiR=Zhōngjí Xuēzi | |||
|ChiM=Ultra Boots | |||
|Ita=Ultra scarponi | |Ita=Ultra scarponi | ||
|ItaM=Ultra boots | |ItaM=Ultra boots | ||
}} | }} | ||
== | ==Trivia== | ||
*In the | *In the Japanese version of ''Paper Mario: The Thousand-Year Door'', holding {{Button|gcn|A}} when the player doesn't have the Ultra Boots prevents Mario from moving. | ||
*When the Ultra Boots are found in Riverside Station, the message that shows up is grammatically incorrect | *When the Ultra Boots are found in Riverside Station, the message that shows up is grammatically incorrect. The message goes as follows: "You got an Ultra Boots!". The same occurs when the player obtains the [[Super Boots]]. | ||
*Although | *Although the game has the recurring theme of using the upgrade obtained in a room in order to exit that room, Mario can instead just jump from the raised platform in front of the chest to break the block and release the spring, rather than using the Tornado Jump to accomplish the same thing. | ||
==References== | |||
<references/> | |||
{{PM items}} | {{PM items}} |