Editing Twisted Mansion
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==Course layout== | ==Course layout== | ||
[[File:MK8 Twisted Mansion Starting Line.png|thumb|250px|left|The course as seen from the starting line]] | [[File:MK8 Twisted Mansion Starting Line.png|thumb|250px|left|The course as seen from the starting line]] | ||
At the starting line, the player starts in the courtyard, where a large statue of [[Boohemoth]] can be seen. Once the player drives inside, they drive into an [[anti-gravity]] section that leads through the dining room. It serves as a split path with wavy physics like [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] in ''[[Mario Kart Wii]]''. The player then goes through a library, and into another anti-gravity segment, traveling into an underwater corridor through an arch shaped like [[Bouldergeist]]'s head. The underwater section eventually splits into two paths, where [[Fish Bone]]s can be seen. Both end in a glider segment off a [[Glide Ramp]] across a courtyard similar to the one in [[Luigi's Mansion (location)|Luigi's Mansion]], with the upper route exiting along a wall; racers who take that path slowly twist back into the standard position. If the players take the upper route, they can land on a balcony and take a shorter route, whereas the lower one must climb a flight of stairs. They then exit the house and enter the final stretch to the [[Finish Line (object)|finish line]]. Here, some [[Hammer Knight]]s being possessed by Boos attack. | At the starting line, the player starts in the courtyard, where a large statue of [[Boohemoth]] can be seen. Once the player drives inside, they drive into an [[anti-gravity]] section that leads through the dining room. It serves as a split path with wavy physics like [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] in ''[[Mario Kart Wii]]''. The player then goes through a library, and into another anti-gravity segment, traveling into an underwater corridor through an arch shaped like [[Bouldergeist]]'s head. The underwater section eventually splits into two paths, where [[Fish Bone]]s can be seen. Both end in a glider segment off a [[Glide Ramp]] (which uses the [[Dash Panel]] texture rather than the normal Glide Ramp texture) across a courtyard similar to the one in [[Luigi's Mansion (location)|Luigi's Mansion]], with the upper route exiting along a wall; racers who take that path slowly twist back into the standard position. If the players take the upper route, they can land on a balcony and take a shorter route, whereas the lower one must climb a flight of stairs. They then exit the house and enter the final stretch to the [[Finish Line (object)|finish line]]. Here, some [[Hammer Knight]]s being possessed by Boos attack. | ||
During the countdown to the race, the doors at the entrance of the mansion open up. This is one of six courses to have an opening animation during the countdown, with the others being [[Electrodrome]], [[Mount Wario]], [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]], [[Excitebike Arena]], and [[Piranha Plant Cove]]. | During the countdown to the race, the doors at the entrance of the mansion open up. This is one of six courses to have an opening animation during the countdown, with the others being [[Electrodrome]], [[Mount Wario]], [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]], [[Excitebike Arena]], and [[Piranha Plant Cove]]. | ||
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==Notes== | ==Notes== | ||
*This course's music played as the background music for the Wii U's [[Nintendo eShop#Wii U|eShop]] during Halloween of 2014, 2015, 2016, and 2017 in North America. It also played as the background music for the Nintendo 3DS's eShop during Halloween 2017 in the same region. | *This course's music played as the background music for the Wii U's [[Nintendo eShop#Wii U|eShop]] during Halloween of 2014, 2015, 2016, and 2017 in North America. It also played as the background music for the Nintendo 3DS's eShop during Halloween 2017 in the same region. | ||
{{MK race courses}} | {{MK race courses}} |