Editing Turning Floor

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In ''[[Super Mario 3D World]]'', Turning Floors are most notably seen in [[Really Rolling Hills]] and its [[World Mushroom (Super Mario 3D World)|World Mushroom]] [[Night Falls on Really Rolling Hills|counterpart]], where [[Skipsqueak]]s and [[Spiny Skipsqueak]]s will run opposite to the direction the Turning Floor is moving, keeping themselves centered on the platform. Other entities, such as [[Galoomba]]s and [[list of items|items]] summoned from the [[item storage]], will also move in the direction of the Turning Floor if they remain stationary.  
In ''[[Super Mario 3D World]]'', Turning Floors are most notably seen in [[Really Rolling Hills]] and its [[World Mushroom (Super Mario 3D World)|World Mushroom]] [[Night Falls on Really Rolling Hills|counterpart]], where [[Skipsqueak]]s and [[Spiny Skipsqueak]]s will run opposite to the direction the Turning Floor is moving, keeping themselves centered on the platform. Other entities, such as [[Galoomba]]s and [[list of items|items]] summoned from the [[item storage]], will also move in the direction of the Turning Floor if they remain stationary.  


[[Mario]] and other characters can progress by walking or running in the opposite direction, jumping forwards, or many times simply avoiding the platform altogether. However, fully circular, mandatory Turning Floors appear in [[Rainbow Run (level)|Rainbow Run]], along with Skipsqueaks. The direction and speed of Turning Floors varies greatly. Skipsqueaks do not appear to change their running speed to account for this, yet still appear on the center of the platform.
[[Mario]] and other characters can progress by walking or running in the opposite direction, jumping forwards, or many times simply avoiding the platform altogether. However, fully circular, mandatory Turning Floors appear in [[Rainbow Run]], along with Skipsqueaks. The direction and speed of Turning Floors varies greatly. Skipsqueaks do not appear to change their running speed to account for this, yet still appear on the center of the platform.


A very large, circular Turning Floor appears in the twenty-sixth room of [[Mystery House Marathon]], where the character must stay on top of it as it moves to reach the [[Green Star]] at the end. Its design appears to be styled after [[Cookie Cogworks]].
A very large, circular Turning Floor appears in the twenty-sixth room of [[Mystery House Marathon]], where the character must stay on top of it as it moves to reach the [[Green Star]] at the end. Its design appears to be styled after [[Cookie Cogworks]].

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