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{{world infobox
{{image}}
|image=[[File:MvsDK2 Tropical Island.png|256px]]
'''Tropical Island''' is an island in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' as well as the games second world. It has a [[sun]] in the background which resembles a [[Shine Sprite]], only it does not have eyes. The floor is beige with a purple lining along the top. The [[Mini-Mario]]s and [[Mario]] had to pass through here.
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|before=[[Mushroom Mayhem|<<]]
|after=[[Pipe Works|>>]]}}


{{about|the second floor in Mario vs. Donkey Kong 2: March of the Minis|the board from [[Mario Party]]|[[Yoshi's Tropical Island]]}}
This area introduces [[Mini-Crabs|mini crabs]] as well as [[Color Switch|color switches]]. Water is a common theme among this world's levels.
'''Tropical Island''' (called '''Tropical Turmoil''' in the British English version) is the second floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This floor's ground tiles have a purple lining along their top, rather than a green lining as in [[Mushroom Mayhem]]. The background features a [[Shine Sprite]] without eyes. The music tracks on this floor are arrangements of one of the level themes that play in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] from ''[[Mario vs. Donkey Kong]]''.


This floor introduces several new objects, including [[Color Switch]]es, sliding doors, sliding bridges, [[Blue Spring]]s, [[raft]]s, [[Warp Pipe]]s, [[Crumble Block]]s, and [[? Block]]s, which spawn a [[Fire Flower]] that can turn [[Mini Mario (toy)|Mini Mario]] into [[Fire Mario|Fire Mini Mario]]. Newly introduced enemies that appear on this floor include [[Blooper]]s, [[Cuttacutta]]s, and [[Capture Kong]]s, while [[Fire Piranha Plant|Piranha Plant]]s and [[Shy Guys]] return from [[Mushroom Mayhem]]. Starting on this floor, [[Bob-omb]]s appear alongside Shy Guys in [[Shy Guy Smash!]].
[[Category:Places]]
 
Upon completing [[Boss Game 2]], the Tropical Island construction kit is unlocked for the [[Construction Zone]]. After being defeated in Boss Game 2, Donkey Kong flees to [[Pipe Works]].
 
==Levels==
{| cellspacing=0 border=2 cellpadding=3 style="text-align: center;"
|-style="background: #0096ff;"
!width="7%"|Level
!width="1%"|Preview
!width="3%"|Mini count
!width="7%"|Color Blocks
!width="25%"|Description
!width="10%"|Enemies and obstacles encountered
|-
|[[Room 2-1 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-1]]
|[[File:MvDK2 Room 2-1.png]]
|2
|None
|This level introduces Color Switches, sliding doors, and Blue Springs.
|None
|-
|[[Room 2-2 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-2]]
|[[File:MvDK2 Room 2-2.png]]
|3
|None
|This level features Color Switches, [[girder]]s, [[Yellow Spring]]s, and Blue Springs.
|Piranha Plant
|-
|[[Room 2-3 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-3]]
|[[File:MvDK2 Room 2-3.png]]
|3
|[[Pink Block]]s
|This level introduces Bloopers, as well as rafts, which can carry a Mini to protect them from drowning in water. This level also features a [[Gold Mini Mario]].
|Bloopers
|-
|[[Room 2-4 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-4]]
|[[File:MvDK2 Room 2-4.png]]
|3
|None
|This level introduces Warp Pipes, and also features Colored Switches and [[Hammer]]s.
|Shy Guys
|-
|[[Room 2-5 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-5]]
|[[File:MvDK2 Room 2-5.png]]
|2
|None
|This level introduces Cuttacuttas, with one being present near [[Goal Door (Mario vs. Donkey Kong series)|the exit]]. The player must use the [[Lift|elevator]] to direct the Cuttacutta away from the exit, so it does not harm the Mini Marios.
|Bloopers, Cuttacutta
|-
|[[Room 2-6 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-6]]
|[[File:MvDK2 Room 2-6.png]]
|3
|None
|This level introduces the ? Block and Capture Kongs, with one guarding the level's [[Mini Mario Card]]. Hitting the ? Block from below spawns a Fire Flower, which can turn Mini Mario into Fire Mini Mario, whose fireballs can temporarily stun the Capture Kong and free any captured Minis.
|Capture Kong
|-
|[[Room 2-7 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-7]]
|[[File:MvDK2 Room 2-7.png]]
|3
|Pink Blocks
|This level features several Warp Pipes, four rafts, and a Gold Mini Mario.
|Piranha Plants
|-
|[[Room 2-8]]
|[[File:MvDK2 Room 2-8.png]]
|3
|None
|This level introduces sliding bridges and features four Warp Pipes and red and yellow Colored Switches.
|Cuttacuttas
|-
|[[Room 2-9]]
|[[File:MvDK2 Room 2-9.png]]
|3
|Pink Blocks
|This level features [[Pink Block]]s, an elevator, Yellow Springs, ? Blocks, and Crumble Blocks, which break if a Mini Mario or a Cuttacutta moves over them.
|Spikes, Cuttacuttas, Capture Kong
|-
|[[Boss Game 2]]
|[[File:MvDK2 Room 2-DK.png]]
|10 to 25
|None
|The second battle against Donkey Kong.
|Donkey Kong, [[Banana]]s
|}
 
==Gallery==
<gallery>
EnteringTropicalIsland.png|Mario, Donkey Kong, and the Mini Marios enter Tropical Island
Tropical Island.png|A Mini Mario captured by a Capture Kong in Room 2-9
ShyGuySmashTropicalIsland.png|Shy Guy Smash!
MvDK2 Room 2-DK Intro.png|Intro screen shown before Boss Game 2
MvDK2 Room 2-DK Intro (No Text).png|Intro screen shown before Boss Game 2 (no text)
MvDK2 Room 2-DK Victory.png|Victory screen shown after completing Boss Game 2
MvDK2 Room 2-DK Victory (No Text).png|Victory screen shown after completing Boss Game 2 (no text)
TropicalIslandKitUnlocked.png|Unlocking the Tropical Island construction kit for the Construction Zone
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=トロピカルアイランド
|JapR=Toropikaru Airando
|JapM=Tropical Island
|Spa=Isla Tropical
|SpaM=Tropical Island
|Ita=Isola tropicale
|ItaM=Tropical island
}}
 
{{MVDKMOTM}}
{{MVDKMOTM levels}}
[[Category:Beaches]]
[[Category:Islands]]
[[Category:Islands]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
{{Isle}}
[[it:Isola tropicale]]

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