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| {{location infobox | | {{location-infobox |
| |image=[[File:Troff N Scoff.png|256px]] | | |image=Troff N Scoff.png |
| |greater_location=[[Donkey Kong Island|DK Isles]] | | |greaterloc=[[Donkey Kong Island|DK Isles]] |
| |inhabitants=[[Troff]], [[Scoff]] | | |inhabitants=[[Troff]], [[Scoff]] |
| |first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]]) | | |first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]]) |
| }} | | }} |
| '''Troff 'n' Scoff''' is a location found in every world of ''[[Donkey Kong 64]]'' except [[Hideout Helm]]. As the name suggests, it features [[Troff]] and [[Scoff]], who act as the gatekeepers to fighting each world boss. To enter the location, the Kongs must enter a portal depicting a mugshot of both characters. | | '''Troff 'N' Scoff''' is a location found in every world of ''[[Donkey Kong 64]]'' except [[Hideout Helm]]. As the name suggests, it features [[Troff]] and [[Scoff]], who act as the gatekeepers to fighting each world boss. To enter the location, the Kongs must enter a portal depicting a headshot of both characters. |
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| Troff 'n' Scoff takes place inside an enclosed, symmetrical room with a large door leading to the world boss. Troff stands on a platform to the left, while Scoff stands on one to the right. There is a [[Tag Barrel]] to the left of the entry portal. A large panel depicting Scoff's head is located directly south of the entrance, and it is surrounded by five smaller panels that each depict an icon of a Kong's head (or a question mark if a Kong is yet to be rescued). The panels are optional as they display the total number of Bananas that each Kong has in the current world. The large door is locked by a silver lock, which is out of Troff's reach. As a result, the Kongs must stand on a Banana Pad, where they must feed a certain number of [[banana]]s to Scoff to increase his weight. The remaining number to feed him is displayed on the large boss door, and it gradually decreases with each Banana fed to him. After the Kong feeds all of their bananas, Scoff belches and then stomps on his platform, elevating Troff's platform. If the door number is marked with a zero, Scoff becomes large enough to elevate Troff to the lock, allowing him to unlock it. By doing so, the boss door cycles between the head icons of the five Kongs before stopping on the one who must fight the boss. The door is only open to the Kong chosen, because if the other four Kongs attempt to enter, the door shuts on them. | | == Description == |
| | [[File:Troff N Scoff location.png|thumb|left|Donkey Kong explores the Troff 'N' Scoff location.]] |
| | Troff 'N' Scoff takes place inside an enclosed, symmetrical room with a large door leading to the world boss. There are two platforms: Troff is standing on the left one and Scoff is standing on the right one. A [[Tag Barrel]] floats to the left of the entry portal. A large panel depicting Scoff's head is located directly south of the entrance. It is surrounded by five smaller panels that each depict an icon of a Kong's head (or a question mark if a Kong has not been rescued yet). The panels are optional as they display the total number of Bananas that each Kong has in the current world. |
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| After obtaining the [[Boss Key]] and defeating the boss, the Kongs exit back into the world from the Troff 'n' Scoff portal, which then vanishes.
| | The large door is locked by a silver lock, which is out of Troff's reach. As a result, the Kongs must stand on a Banana Pad, where they must feed a certain number of [[Banana]]s to Scoff to increase his weight. The remaining number to feed him is displayed on the large boss door, and it decreases by a number for each Banana fed to him. After the Kong feeds all of their Bananas, Scoff belches and then jumps on his platform, which somehow elevates Troff's platform. If the door number says zero, Scoff becomes large enough to elevate Troff to the lock, allowing him to unlock it. By doing so, the boss door cycles between the head icons of the five Kongs before stopping on the one who must fight the boss. The door opens but only the depicted Kong can enter; if the other four Kongs attempt to enter, the door shuts on them. |
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| ==Locations==
| | After obtaining the [[Boss Key]] and defeating the boss, the Kongs exit back into the world from the Troff 'N' Scoff portal, which then vanishes. |
| *'''[[Jungle Japes]]'''
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| **On a raised platform in the main area near Lanky's cave
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| **Inside a room in the first tunnel that Diddy has to open
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| **In the storm area cave near Chunky's switch and banana fairy (requires DK, as Rambi has to destroy the gate first)
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| *'''[[Angry Aztec]]'''
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| **At the back of the maze temple
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| **Near the first 5 pad and a Donkey barrel
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| **Near Cranky and the 3 pad
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| **Near Funky and the 4 pad
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| **Near Candy and the 1 pad
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| *'''[[Frantic Factory]]'''
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| **In the testing room
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| **In the storage room
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| **In the R&D
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| **In the upper part of the production room
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| **In the DK Arcade room
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| *'''[[Gloomy Galleon]]'''
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| **Behind the Enguarde gate (requires Lanky, as Enguarde has to destroy the gate first)
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| **Bottom of the lighthouse area
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| **In the main cave near Tiny's Kasplat
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| **Behind the side shipwreck
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| **Near Funky and the music pads
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| *'''[[Fungi Forest]]'''
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| **Near Snide's HQ (day only)
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| **At the back of the barns (night only)
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| **In the Funky area (night only)
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| **In the tree area
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| **At the top of the giant mushroom
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| *'''[[Crystal Caves]]'''
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| **Near Snide's HQ (requires Chunky to destroy ice wall)
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| **Near Donkey's rotating cabin (requires Diddy's Rocketbarrel Boost)
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| **Near Lanky's lodge (requires Lanky's Baboon Balloon or Diddy's Rocketbarrel Boost)
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| **In the room opposite Cranky (requires Chunky to destroy ice wall)
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| *'''[[Creepy Castle]]'''
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| **Near Funky in the catacombs
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| **Near Candy in the dungeons
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| **Near the 2 pad partway up
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| **Near the 4 pad near the top
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| **Near the catacombs entrance
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| ==Requirements== | | ==Requirements== |
| Each world requires a different number of Bananas to be fed to Scoff. Jungle Japes is the only world with a minimum of one Kong needed to feed Scoff. In Worlds 2 and 3, the minimum number of Kongs is two; worlds 4 and 5 require at least three Kongs to feed their bananas, and Worlds 6 and 7 require at least four. The world, the required number of Bananas, and the required Kong to fight the boss are as follows: | | Each world requires a different number of Bananas to be fed to Scoff. Jungle Japes is the only world with a minimum of one Kong needed to feed Scoff. |
| *'''[[Jungle Japes]]'''
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| **Bananas required: 60
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| **Kong required: [[Donkey Kong]]
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| *'''[[Angry Aztec]]'''
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| **Bananas required: 120
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| **Kong required: [[Diddy Kong]]
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| *'''[[Frantic Factory]]'''
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| **Bananas required: 200
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| **Kong required: [[Tiny Kong]]
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| *'''[[Gloomy Galleon]]'''
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| **Bananas required: 250
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| **Kong required: [[Lanky Kong]]
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| *'''[[Fungi Forest]]'''
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| **Bananas required: 300
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| **Kong required: [[Chunky Kong]]
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| *'''[[Crystal Caves]]'''
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| **Bananas required: 350
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| **Kong required: Donkey Kong
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| *'''[[Creepy Castle]]'''
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| **Bananas required: 400
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| **Kong required: Lanky Kong
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| ==Gallery==
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| <gallery>
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| Troff and Scoff.png|Troff 'n' Scoff with the door depicting [[Chunky Kong]]
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| Troff N Scoff location.png|Donkey Kong in the Troff 'n' Scoff location
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| </gallery>
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| ==Names in other languages== | | {|class="dktable-brown" width=40% |
| {{foreign names
| | |- |
| |Fre=Troff et Scoff | | !World |
| |FreM=Troff and Scoff | | !Bananas |
| }}
| | !Kong |
| | |- |
| | |[[Jungle Japes]] |
| | |60 Bananas |
| | |[[Donkey Kong]] |
| | |- |
| | |[[Angry Aztec]] |
| | |120 Bananas |
| | |[[Diddy Kong]] |
| | |- |
| | |[[Frantic Factory]] |
| | |200 Bananas |
| | |[[Tiny Kong]] |
| | |- |
| | |[[Gloomy Galleon]] |
| | |250 Bananas |
| | |[[Lanky Kong]] |
| | |- |
| | |[[Fungi Forest]] |
| | |300 Bananas |
| | |[[Chunky Kong]] |
| | |- |
| | |[[Crystal Caves]] |
| | |350 Bananas |
| | |Donkey Kong |
| | |- |
| | |[[Creepy Castle]] |
| | |400 Bananas |
| | |Lanky Kong |
| | |} |
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| {{DK64}} | | {{DK64}} |
| [[Category:Donkey Kong 64 locations]] | | [[Category:Donkey Kong 64 Places]] |