Editing Trampoline

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 53: Line 53:
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:SM3DW Mario and Springboard.png|thumb|Mario carrying a springboard away from a Hop-Chop]]
[[File:SM3DW Mario and Springboard.png|thumb|Mario carrying a springboard away from a Hop-Chop]]
Springboards return in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', this time resembling their ''Super Mario World'' appearance. In this game, enemy springboards known as [[Hop-Chops]] make their debut. Hop-Chops often appear in groups where the player must find which is the 'correct' Hop-Chop that, rather than simply falling apart, will turn into a functional springboard upon defeat. When turned into a springboard, they function almost identically to their appearances in other ''Super Mario'' games: They can be carried with the run button, thrown, jumped on, and hitting them with a ground pound will cause the player to jump extra high. Springboards turn back into Hop-Chops after a short period of time if they are not attacked again.
''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'' features enemy springboards known as [[Hop-Chops]]. Hop-Chops often appear in groups where the player must find which is the 'correct' Hop-Chop that, rather than simply falling apart, will turn into a functional springboard upon defeat. When turned into a springboard, they function almost identically to their appearances in other ''Super Mario'' games: They can be carried with the run button, thrown, jumped on, and hitting them with a ground pound will cause the player to jump extra high. Springboards turn back into Hop-Chops after a short period of time if they are not attacked again.


A different type of trampoline, called a [[Jump Panel]], also appears in certain levels, where it normally does not cause the player to bounce, but pressing the jump button will cause it to launch the player to distant heights.
A different type of trampoline, called a [[Jump Panel]], also appears in certain levels, where it normally does not cause the player to bounce, but pressing the jump button will cause it to launch the player to distant heights.


====''Super Mario Maker'' series====
====''Super Mario Maker'' series====
Trampolines return in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'', as items placed throughout the course. They are given new sprites in the ''Super Mario Bros.'' (resembling their ''New Super Mario Bros.'' appearance) and ''[[Super Mario Bros. 3]]'' (resembling their ''Super Mario World'' sprite) game styles. Mario and various objects such as [[Bill Blaster]]s can bounce on them. They can be carried in all styles except ''Super Mario Bros.'', as Mario cannot carry any objects in that style. Trampolines can be turned sideways in editing mode, making them able to bounce back objects that run into them. In this form, however, they cannot be carried in any style except by [[SMB2 Mario]] in the ''Super Mario Bros.'' style. The Trampoline also appears in the original ''Super Mario Maker'' as a [[Costume Mario#8|costume]]. In ''Super Mario Maker 2'', [[Hop-Chops]] also appear as an enemy in the ''Super Mario 3D World'' style, though they never break and jumping on them will always make Mario bounce.
Trampolines return in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'', as items placed throughout the course. Mario and various objects such as [[Bill Blaster]]s can bounce on them. They can be carried in all styles except ''Super Mario Bros.'', as Mario cannot carry any objects in that style. Trampolines can be turned sideways in editing mode, making them able to bounce back objects that run into them. In this form, however, they cannot be carried in any style except by [[SMB2 Mario]] in the ''Super Mario Bros.'' style. The Trampoline also appears in the original ''Super Mario Maker'' as a [[Costume Mario#8|costume]].


====''Super Mario Run''====
====''Super Mario Run''====
Line 259: Line 259:
PMCS trampoline.png|''[[Paper Mario: Color Splash]]''
PMCS trampoline.png|''[[Paper Mario: Color Splash]]''
PMCS The Emerald Circus win.png|''Paper Mario: Color Splash''
PMCS The Emerald Circus win.png|''Paper Mario: Color Splash''
MarioVsDKSwitch_Trampoline.png|[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
MvDK-Trampoline.png|[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
</gallery>
</gallery>


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: