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Toad Houses make a reappearance in ''[[Super Mario 3D Land]]'', where they are manned by Toad himself, a Blue Toad, or a Yellow Toad (these are Tanooki Toads in the Special Worlds). Unlike in previous games, Mario can explore a Toad House's surroundings before entering the building itself. Red Toad Houses provide Mario with power-ups that will be able to help him on his journey. If Mario or Luigi opens the [[Gift Box|gift]] without collecting its power-up, the Toad House will still disappear on exit.
Toad Houses make a reappearance in ''[[Super Mario 3D Land]]'', where they are manned by Toad himself, a Blue Toad, or a Yellow Toad (these are Tanooki Toads in the Special Worlds). Unlike in previous games, Mario can explore a Toad House's surroundings before entering the building itself. Red Toad Houses provide Mario with power-ups that will be able to help him on his journey. If Mario or Luigi opens the [[Gift Box|gift]] without collecting its power-up, the Toad House will still disappear on exit.


The Toad Houses also allow players to access gifts that they receive via StreetPass, known as [[StreetPass Gift]]s. The number of power-ups that Mario can receive from StreetPass Gifts depends on how many times the player has encountered the same [[Mii]] with StreetPass. A maximum of five power-ups can be received at the same time, from among [[Super Mushroom]]s, [[Fire Flower]]s, [[Super Leaf|Super Leaves]], [[Boomerang Flower]]s, and [[Statue Leaf|Statue Leaves]].<ref>http://www.youtube.com/watch?v=gW3VXpt4cBc</ref>{{dead link}} Without StreetPass, only Super Mushrooms, Fire Flowers, Boomerang Flowers, and Super Leaves can be received.
The Toad Houses also allow players to access gifts that they receive via StreetPass, known as [[StreetPass Gift]]s. The number of power-ups that Mario can receive from StreetPass Gifts depends on how many times the player has encountered the same [[Mii]] with StreetPass. A maximum of five power-ups can be received at the same time, from among [[Super Mushroom]]s, [[Fire Flower]]s, [[Super Leaf|Super Leaves]], [[Boomerang Flower]]s, and [[Statue Leaf|Statue Leaves]].<ref>http://www.youtube.com/watch?v=gW3VXpt4cBc{{dead link}}</ref> Without StreetPass, only Super Mushrooms, Fire Flowers, Boomerang Flowers, and Super Leaves can be received.


Toad House interiors also appear upon the player continuing after a [[Game Over]], usually with a Super Leaf or, less commonly, a Fire Flower; these provide basic gameplay tips. Game Overs also restore all Toad Houses on the world maps.
Toad House interiors also appear upon the player continuing after a [[Game Over]], usually with a Super Leaf or, less commonly, a Fire Flower; these provide basic gameplay tips. Game Overs also restore all Toad Houses on the world maps.
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There are also three special Toad Houses that can be placed in the Kingdom Builder, named [Color] Bonus Game Houses. These appear similar to Yellow Toad Houses from prior games, as their caps have star markings that use the specified color while the cap itself is a light yellow. If the player taps one, they can play a bonus game for that house. They can be played only as Mario. Each one is timed, and once time runs out, the game ends. After being played, the house shrinks and the bonus game cannot be played. Tapping on one displays a timer until the game is playable again, and the timer counts down in real time. As special buildings, only one of each can ever be obtained.
There are also three special Toad Houses that can be placed in the Kingdom Builder, named [Color] Bonus Game Houses. These appear similar to Yellow Toad Houses from prior games, as their caps have star markings that use the specified color while the cap itself is a light yellow. If the player taps one, they can play a bonus game for that house. They can be played only as Mario. Each one is timed, and once time runs out, the game ends. After being played, the house shrinks and the bonus game cannot be played. Tapping on one displays a timer until the game is playable again, and the timer counts down in real time. As special buildings, only one of each can ever be obtained.
*'''Red Bonus Game House:''' The minigame has Mario walk forward and choose one of two [[Warp Door]]s, separated solid terrain. The higher door leads to a higher area, while the lower door leads to a lower area, but only one has a large box of coins to collect. They are separated by [[bridge]]s that are too high to jump up. Next, Mario must choose between four Warp Doors, separated by additional bridges that let him jump up to higher doors. However, as Mario cannot fall through bridges, taking the top Warp Door earlier prevents him from using the bottom two doors. Once through, Mario ends in an area of the same height as the door he entered. One area has three rows of coins, another has two rows of coins, and the last two have only one coin. All four rows have a [[treasure chest]] at the end. Once Mario reaches the end, all chests open to reveal [[Rally Ticket]]s, but Mario receives the tickets only from the chest he walked into. All but one chest have one Rally Ticket; the last one has three Rally Tickets. There is a 90-second timer, though since Mario moves automatically, it does not elapse unless the player stalls by [[Wall Jump|wall-jump]]ing. This game takes place in a [[Ghost House]] interior, rather than a Toad House interior. It takes four hours for a Red Bonus Game House to open again.
*'''Red Bonus Game House:''' The minigame has Mario walk forward and choose one of two [[Warp Door]]s, separated solid terrain. The higher door leads to a higher area, while the lower door leads to a lower area, but only one will have a large box of coins to collect. They are separated by [[bridge]]s that are too high to jump up. Next, Mario must choose between four Warp Doors, separated by additional bridges that let Mario jump up to higher doors. However, as Mario cannot fall through bridges, taking the top Warp Door earlier prevents him from using the bottom two doors. Once through, Mario ends in an area of the same height as the door he entered. One area will have a three rows of coins, another will have two rows of coins, and the last two have only one coin. All four rows have a [[treasure chest]] at the end. Once Mario reaches the end, all chests will open to reveal [[Rally Ticket]]s, but Mario receives the tickets only from the chest he walked into. All but one chest have one Rally Ticket; the last one has three Rally Tickets. While there is a timer, Mario is unable to move slowly enough to allow it to elapse fully. This game takes place in a [[Ghost House]] interior, rather than a Toad House interior. It takes four hours for a Red Bonus Game House to open again.
*'''Blue Bonus Game House:''' The minigame is based on the [[bonus game (Super Mario World)|bonus game]] from ''Super Mario World''. Mario is standing below a set of nine blocks in a three-by-three grid; the outer blocks revolve around the center one clockwise. Each outer block's icon changes between a single coin, three coins, and Rally Tickets, while the inner block displays only three coins. Mario has 99 seconds to hit each spinning block to make the icon stop. Once all blocks are hit, the blocks stop moving and Mario is rewarded based on the number of lines of each icon he made. Coin icons are worth 500 coins per line, three-coin icons are worth 1,000 coins per line, and Rally Ticket icons are worth three Rally Tickets per line. It takes six hours for a Blue Bonus Game House to open again.
*'''Blue Bonus Game House:''' The minigame is based on the [[bonus game (Super Mario World)|bonus game]] from ''Super Mario World''. Mario is standing below a set of nine blocks in a three-by-three grid; the outer blocks revolve around the center one clockwise. Each outer block changes between a single coin, three coins, and Rally Tickets, while the inner block displays only three coins. Mario has 99 seconds to hit each spinning block to make it stop. Once all blocks are hit, the blocks stop moving and Mario is rewarded based on the number of lines of each icon he made. Coin icons are worth 500 coins per line, three coin icons are worth 1,000 coins per line, and Rally Ticket icons are worth three Rally Tickets per line. It takes six hours for a Blue Bonus Game House to open again.
*'''Yellow Bonus Game House:''' The minigame is based on the Battle Mode stage from ''Super Mario Bros. 3''. It features a green pipe shooting out coins, Rally Tickets, and fireballs. Mario is freely allowed to move around, changing directions at walls as though he is in a [[Tower]]. Coins, including the occasional [[Pink Coin (Super Mario Run)|Pink Coin]], spill onto the ground and quickly disappear. Rally Tickets flutter downward, and fireballs fall off the screen in an arc. Mario has 30 seconds to collect as many items as he can while avoiding the fireballs, which end the game instantly. It takes eight hours for a Yellow Bonus Game House to open again.
*'''Yellow Bonus Game House:''' The minigame is based on the Battle Mode stage from ''Super Mario Bros. 3''. It features a green pipe shooting out coins, Rally Tickets, and fireballs. Mario is freely allowed to move around, changing directions at walls as though he is in a [[Tower]]. Coins, including the occasional [[Pink Coin (Super Mario Run)|Pink Coin]], spill onto the ground and quickly disappear. Rally Tickets flutter downward, and fireballs fall off the screen in an arc. Mario has 30 seconds to collect as many items as he can while avoiding the fireballs, which end the game instantly. It takes eight hours for a Yellow Bonus Game House to open again.


The Bonus Game and Super Bonus Game of the Remix 10 mode take place in a Toad House interior. The background gets dimmer each time Mario hits the special ? Block. The background of the Super Bonus Game starts dimmer than normal.
The Bonus Game and Super Bonus Game of the Remix 10 mode take place in a Toad House interior. The background gets dimmer each time Mario hits the special ? Block. The background of the Super Bonus Game starts dimmer than normal.


Toadette's House, a special building in Kingdom Builder that unlocks [[Toadette]] as a playable character, appears to be a Toadette version of a Toad House. It has her colors and pigtails. The chimney is brown and square instead of grey and circular, and the cap has an open window. The other playable characters' houses have the stump as a base that Toad Houses use.
Toadette's House, a special building in Kingdom Builder that unlocks [[Toadette]] as a playable character, appears to be a Toadette version of a Toad House. The other playable character's houses have the stump as a base that Toad Houses use.
 
The Shop in Kingdom Builder mode has an interior similar to a Toad House.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
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====''Mario Party 10''====
====''Mario Party 10''====
Toad Houses reappear in ''[[Mario Party 10]]'', appearing only in Mario Party mode. When a player passes by a Toad House, all of the players enter the Toad House to obtain Special Dice Blocks. Additionally, the current captain's roulette cycles more slowly, and they have the option to discard one of their Special Dice Blocks if they already have two, unlike the other players, who cannot obtain another Special Dice Block if they already have two. Toad Houses also appear as background elements on the [[Toad Board]].
Toad Houses reappear in ''[[Mario Party 10]]'', appearing only in Mario Party mode. When a player passes by a Toad House, all of the players enter the Toad House to obtain Special Dice Blocks. Additionally, the current captain's roulette cycles more slowly, and they have the option to discard one of their Special Dice Blocks if they already have two, unlike the other players, who cannot obtain another Special Dice Block if they already have two.


===''Mario Golf: World Tour''===
===''Mario Golf: World Tour''===
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===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
Toad Houses appear in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', where the player can make their teammates stronger or enhance their Skills using the six spots inside. Toad Houses appear at the start of each world, but the player can also access one from the Select World menu.
Toad Houses appear in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', where the player can make their teammates stronger or enhance their Skills using the six spots inside. Toad Houses appear at the start of each world, but the player can also access one from the Select World menu.
====Edit Team====
====Edit Team====
Hosted by a green Toad, Edit Team allows the player to create and edit up to six teams of allies before entering a course.  
Hosted by a green Toad, Edit Team allows the player to create and edit up to six teams of allies before entering a course.  


====Power Up====
====Power Up====
Hosted by a red Toad, Power Up allows the player to raise the [[Experience Point|XP]] of an ally enough to level up by depowering other allies for their XP. Depowering allies removes them from the player's Ally Box, and up to five allies can be depowered at a time. Teammates getting an ally's XP will receive 50% more if their attributes match. [[Coin Coffer]]s and King Coin Coffers provide a significant power-up for teammates using this method.  
Hosted by a red Toad, Power Up allows the player to raise the [[Experience Point|XP]] of an ally enough to level up by depowering other allies for their XP. Depowering allies removes them from the player's Ally Box, and up to five allies can be depowered at a time. Teammates getting an ally's XP will receive 50% more if their attributes match. [[Coin Coffer]]s and King Coin Coffers provide a significant power up for teammates using this method.  


Aside from experience points, an ally being powered up may sometimes receive additional stats in the form of stars next to their current stats called pluses from depowered allies. For a listing of which allies provide which type of plus for allies being powered up, see ''[[List of plus bonuses in Puzzle & Dragons: Super Mario Bros. Edition]]''.
Aside from experience points, an ally being powered up may sometimes receive additional stats in the form of stars next to their current stats called pluses from depowered allies. For a listing of which allies provide which type of plus for allies being powered up, see ''[[List of plus bonuses in Puzzle & Dragons: Super Mario Bros. Edition]]''.


====Transform====
====Transform====
Hosted by a yellow Toad, and unlocked by clearing {{world-link|1|towerp|World 1-Tower (Puzzle & Dragons: Super Mario Bros. Edition)}}, Transform allows the player to use Transformation Items to evolve their allies into stronger forms. For a listing of which Transformation Items are used to transform into which forms, see ''[[Puzzle & Dragons: Super Mario Bros. Edition#Transformation Items]]''.
Hosted by a yellow Toad, and unlocked by clearing {{world-link|1|towerp|World 1-Tower (Puzzle & Dragons: Super Mario Bros. Edition)|World 1-Tower}}, Transform allows the player to use Transformation Items to evolve their allies into stronger forms. For a listing of which Transformation Items are used to transform into which forms, see ''[[Puzzle & Dragons: Super Mario Bros. Edition#Transformation Items]]''.


====Lucky ? Blocks====
====Lucky ? Blocks====
Hosted by a purple Toad, and unlocked by clearing {{world-link|3|mortonair|World 3-Airship (Puzzle & Dragons: Super Mario Bros. Edition)}}, Lucky ? Blocks (known as ? Lottery in the PAL version) lets the player try their luck at winning items for 100 coins each attempt. Prizes include 1-Up Mushrooms, Transformation Items, and Skill Items. After the player clears all the normal worlds, Lucky ? Blocks include rare Skill Items and [[Star Gem]]s. Clearing {{world-link|sp3|mortonair|★World 3-Airship (Puzzle & Dragons: Super Mario Bros. Edition)}} updates it again by giving the player a better chance to win rare Skill Items, and clearing {{world-link|sp6|royair|★World 6-Airship (Puzzle & Dragons: Super Mario Bros. Edition)}} updates it one last time to give the player an even better chance at winning rare items.
Hosted by a purple Toad, and unlocked by clearing {{world-link|3|mortonair|World 3-Airship (Puzzle & Dragons: Super Mario Bros. Edition)|World 3-Airship}}, Lucky ? Blocks (known as ? Lottery in the PAL version) lets the player try their luck at winning items for 100 coins each attempt. Prizes include 1-Up Mushrooms, Transformation Items, and Skill Items. After the player clears all the normal worlds, Lucky ? Blocks include rare Skill Items and [[Star Gem]]s. Clearing {{world-link|sp3|mortonair|★World 3-Airship (Puzzle & Dragons: Super Mario Bros. Edition)|★World 3-Airship}} updates it again by giving the player a better chance to win rare Skill Items, and clearing {{world-link|sp6|royair|★World 6-Airship (Puzzle & Dragons: Super Mario Bros. Edition)|★World 6-Airship}} updates it one last time to give the player an even better chance at winning rare items.


====Awaken====
====Awaken====
Hosted by [[Tamadra]], and unlocked by clearing {{world-link|6|royair|World 6-Airship (Puzzle & Dragons: Super Mario Bros. Edition)}}, Awaken lets the player use Star Gems to awaken allies who have transformed as far as they can. Allies that have awoken can use Awoken Skills, and can be given more Star Gems to boost their Awoken Skills further. For a listing of how many Star Gems are used to awaken which allies and to boost their Awoken Skills, see ''[[List of Skill upgrades in Puzzle & Dragons: Super Mario Bros. Edition#Awoken Skills]]''.
Hosted by [[Tamadra]], and unlocked by clearing {{world-link|6|royair|World 6-Airship (Puzzle & Dragons: Super Mario Bros. Edition)|World 6-Airship}}, Awaken lets the player use Star Gems to awaken allies who have transformed as far as they can. Allies that have awoken can use Awoken Skills, and can be given more Star Gems to boost their Awoken Skills further. For a listing of how many Star Gems are used to awaken which allies and to boost their Awoken Skills, see ''[[List of Skill upgrades in Puzzle & Dragons: Super Mario Bros. Edition#Awoken Skills]]''.


====Skill Up====
====Skill Up====
Hosted by a blue Toad, and unlocked by clearing {{world-link|2|1|World 2-1 (Puzzle & Dragons: Super Mario Bros. Edition)}}, Skill Up lets the player use Skill Items to raise Skill levels of characters, reducing the number of turns needed to use Skills. For a full list of how many Skill Items are needed to raise a character's Skill level, see ''[[List of Skill upgrades in Puzzle & Dragons: Super Mario Bros. Edition]]''.
Hosted by a blue Toad, and unlocked by clearing {{world-link|2|1|World 2-1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 2-1}}, Skill Up lets the player use Skill Items to raise Skill levels of characters, reducing the number of turns needed to use Skills. For a full list of how many Skill Items are needed to raise a character's Skill level, see ''[[List of Skill upgrades in Puzzle & Dragons: Super Mario Bros. Edition]]''.
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===Unused appearances===
===Unused appearances===
====''Super Mario World''====
====''Super Mario World''====

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