Editing Toad House

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 187: Line 187:


There are also three special Toad Houses that can be placed in the Kingdom Builder, named [Color] Bonus Game Houses. These appear similar to Yellow Toad Houses from prior games, as their caps have star markings that use the specified color while the cap itself is a light yellow. If the player taps one, they can play a bonus game for that house. They can be played only as Mario. Each one is timed, and once time runs out, the game ends. After being played, the house shrinks and the bonus game cannot be played. Tapping on one displays a timer until the game is playable again, and the timer counts down in real time. As special buildings, only one of each can ever be obtained.
There are also three special Toad Houses that can be placed in the Kingdom Builder, named [Color] Bonus Game Houses. These appear similar to Yellow Toad Houses from prior games, as their caps have star markings that use the specified color while the cap itself is a light yellow. If the player taps one, they can play a bonus game for that house. They can be played only as Mario. Each one is timed, and once time runs out, the game ends. After being played, the house shrinks and the bonus game cannot be played. Tapping on one displays a timer until the game is playable again, and the timer counts down in real time. As special buildings, only one of each can ever be obtained.
*'''Red Bonus Game House:''' The minigame has Mario walk forward and choose one of two [[Warp Door]]s, separated solid terrain. The higher door leads to a higher area, while the lower door leads to a lower area, but only one has a large box of coins to collect. They are separated by [[bridge]]s that are too high to jump up. Next, Mario must choose between four Warp Doors, separated by additional bridges that let him jump up to higher doors. However, as Mario cannot fall through bridges, taking the top Warp Door earlier prevents him from using the bottom two doors. Once through, Mario ends in an area of the same height as the door he entered. One area has three rows of coins, another has two rows of coins, and the last two have only one coin. All four rows have a [[treasure chest]] at the end. Once Mario reaches the end, all chests open to reveal [[Rally Ticket]]s, but Mario receives the tickets only from the chest he walked into. All but one chest have one Rally Ticket; the last one has three Rally Tickets. There is a 90-second timer, though since Mario moves automatically, it does not elapse unless the player stalls by [[Wall Jump|wall-jump]]ing. This game takes place in a [[Ghost House]] interior, rather than a Toad House interior. It takes four hours for a Red Bonus Game House to open again.
*'''Red Bonus Game House:''' The minigame has Mario walk forward and choose one of two [[Warp Door]]s, separated solid terrain. The higher door leads to a higher area, while the lower door leads to a lower area, but only one will have a large box of coins to collect. They are separated by [[bridge]]s that are too high to jump up. Next, Mario must choose between four Warp Doors, separated by additional bridges that let Mario jump up to higher doors. However, as Mario cannot fall through bridges, taking the top Warp Door earlier prevents him from using the bottom two doors. Once through, Mario ends in an area of the same height as the door he entered. One area will have a three rows of coins, another will have two rows of coins, and the last two have only one coin. All four rows have a [[treasure chest]] at the end. Once Mario reaches the end, all chests will open to reveal [[Rally Ticket]]s, but Mario receives the tickets only from the chest he walked into. All but one chest have one Rally Ticket; the last one has three Rally Tickets. There is a 90-second timer, though since Mario moves automatically, it does not elapse unless the player stalls by [[Wall Jump|wall-jump]]ing. This game takes place in a [[Ghost House]] interior, rather than a Toad House interior. It takes four hours for a Red Bonus Game House to open again.
*'''Blue Bonus Game House:''' The minigame is based on the [[bonus game (Super Mario World)|bonus game]] from ''Super Mario World''. Mario is standing below a set of nine blocks in a three-by-three grid; the outer blocks revolve around the center one clockwise. Each outer block's icon changes between a single coin, three coins, and Rally Tickets, while the inner block displays only three coins. Mario has 99 seconds to hit each spinning block to make the icon stop. Once all blocks are hit, the blocks stop moving and Mario is rewarded based on the number of lines of each icon he made. Coin icons are worth 500 coins per line, three-coin icons are worth 1,000 coins per line, and Rally Ticket icons are worth three Rally Tickets per line. It takes six hours for a Blue Bonus Game House to open again.
*'''Blue Bonus Game House:''' The minigame is based on the [[bonus game (Super Mario World)|bonus game]] from ''Super Mario World''. Mario is standing below a set of nine blocks in a three-by-three grid; the outer blocks revolve around the center one clockwise. Each outer block's icon changes between a single coin, three coins, and Rally Tickets, while the inner block displays only three coins. Mario has 99 seconds to hit each spinning block to make the icon stop. Once all blocks are hit, the blocks stop moving and Mario is rewarded based on the number of lines of each icon he made. Coin icons are worth 500 coins per line, three coin icons are worth 1,000 coins per line, and Rally Ticket icons are worth three Rally Tickets per line. It takes six hours for a Blue Bonus Game House to open again.
*'''Yellow Bonus Game House:''' The minigame is based on the Battle Mode stage from ''Super Mario Bros. 3''. It features a green pipe shooting out coins, Rally Tickets, and fireballs. Mario is freely allowed to move around, changing directions at walls as though he is in a [[Tower]]. Coins, including the occasional [[Pink Coin (Super Mario Run)|Pink Coin]], spill onto the ground and quickly disappear. Rally Tickets flutter downward, and fireballs fall off the screen in an arc. Mario has 30 seconds to collect as many items as he can while avoiding the fireballs, which end the game instantly. It takes eight hours for a Yellow Bonus Game House to open again.
*'''Yellow Bonus Game House:''' The minigame is based on the Battle Mode stage from ''Super Mario Bros. 3''. It features a green pipe shooting out coins, Rally Tickets, and fireballs. Mario is freely allowed to move around, changing directions at walls as though he is in a [[Tower]]. Coins, including the occasional [[Pink Coin (Super Mario Run)|Pink Coin]], spill onto the ground and quickly disappear. Rally Tickets flutter downward, and fireballs fall off the screen in an arc. Mario has 30 seconds to collect as many items as he can while avoiding the fireballs, which end the game instantly. It takes eight hours for a Yellow Bonus Game House to open again.


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)