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[[File:Tiny.png|frame|Icon in ''The Thousand-Year Door'']]
[[Image:Tiny.PNG|frame]]
{{quote|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}}
{{quote2|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}}
'''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]] and the [[Mario & Luigi (series)|''Mario & Luigi'' series]].
 
'''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]].
 
==History==
==History==
===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
In ''[[Paper Mario]]'', [[Bzzap!|Bzzaps!]] and [[Hammer Bro|Hammer Bros.]] have the ability to '''shrink''' [[Mario]]. When he is shrunken, his Attack Power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also shrink enemies using the [[Shrink Stomp]] Badge and its associated move. Even though enemies are shrunken for between 2 and 4 turns by Shrink Stomp, it ends just before the enemy attacks on the last turn (when a "1" is displayed on the turn marker), so it actually lasts for 1 turn fewer than what the turn marker indicates.
In ''[[Paper Mario]]'', certain enemies such as [[Hammer Bro]]s. have the ability to shrink [[Mario]]. When Tiny, his attack power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also inflict this on enemies using [[Shrink Stomp]]. Even though enemies are shrunken for 3 turns by Shrink Stomp, it ends just before the enemy attacks on their third turn, so in actuality, it only lasts for 2 turns.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
The Tiny status effect returns in ''[[Paper Mario: The Thousand-Year Door]]''. In this game, it reduces the target's Attack Power by two points. It is indicated by a very small face. Once again, Mario can use Shrink Stomp to shrink a foe. [[Yoshi Kid|Yoshi]] can inflict this status on enemies with his [[Mini-Egg]] move. The [[Mini Mr. Mini]] item can also make enemies Tiny, or Mario and his partners when it is used by enemies. [[X-Naut PhD]]s are able to inflict Tiny on Mario and his partners by throwing chemicals, as are [[Beldam]] using her magic and [[Bonetail]] through his breath attack. Hammer Bros. no longer inflict this status with their attacks.
The effect returns in ''[[Paper Mario: The Thousand-Year Door]]'', but this time around, it only docks Mario two attack points, lessening the severity. It is indicated by a very small face. Once again, Mario can Shrink Stomp to shrink a foe. [[Mini-Yoshi]] can inflict this status on enemies with his [[Mini-Egg]] move. Also, the [[Mini Mr. Mini]] item can shrink enemies.
 
While Tiny, a character's voice and sound effects are raised in pitch. A counterpart status, [[Huge]], was also introduced in this game, which raises the target's Attack Power by two points.


====''Super Paper Mario''====
====''Super Paper Mario''====
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===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as '''Mini''', replacing the [[poison (status effect)|poison]] status effect from previous ''Mario & Luigi'' games. [[Spritzbloom]]s, [[Virus]]es, [[Krubbish]]es, [[Antasman|Antasmen]] and [[Shy Guy Airtub DX|Shy Guy Airtubs DX]] are some of the enemies that can give this status effect to Mario and Luigi.
This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as '''"Mini"''' replacing the [[poison (status effect)|poison]] status effect. [[Spritzbloom]]s, [[Virus]]es, [[Krubbish]]es, and [[Antasman|Antasmen]] are some of the enemies that can give this status effect to Mario and Luigi.  
 
While a Bro is mini, their POW and DEF are reduced, and neither [[Bros. Attack]]s or [[Luiginary Attack]]s can be used. In the case of Bros. Attacks, this also means the other Bro cannot use them even if they are not mini. Note that Mini stacks with [[POW-Down]] and [[DEF-Down]]. The former case reduces the damage that a Bro can deal severely, while the latter can increase the damage of any oncoming attack to values that could inflict a one-hit KO.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
{{quote|Oh ho! This one's a real gas! It'll shrink you down to micro size!|Ludwig von Koopa|Mario & Luigi: Paper Jam}}
In ''[[Mario & Luigi: Paper Jam]]'', Mario, Luigi, and Paper Mario can only become tiny as an effect of a [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]] from [[Ludwig von Koopa|Ludwig]] and [[Larry Koopa|Larry]].
 
The Tiny status effect reappears in ''[[Mario & Luigi: Paper Jam]]'', but it can only be inflicted on Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] as the effect of the second [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]] from [[Ludwig]] and [[Larry]] in their second battle, which costs 4 dark [[Star Point|Star Points]] to use.
 
It functions mostly the same as it did in ''Dream Team'', lowering POW and DEF, and disabling Bros. Attacks and [[Trio Attack|Trio Attacks]]. The only exception is that there's no indicator displayed above each inflicted Bro as long as they are tiny, unlike all other status effects.
 
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
In the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Lightning (move)|Lightning]] [[Captain Command]] can shrink the entire opposing squad, at which point all their stats will drop and will be unable to use [[Special Skill (Mario & Luigi series)|Special Skills]].
 
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
The Lightning command returns with the same effects in the ''Bowser Jr.'s Journey'' mode of ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. During the level [[Be Leery of Lightning]], all allies will remain small for the entire level.
 
==Profiles==
===''Mario & Luigi: Dream Team''===
{{multilang profile
|type=manual
|Eng=Shrinks Mario/Luigi, lowering their defense and attack power. Also disables some attacks.}}
 
==Names in other languages==
{{foreign names
|Jap=ミニミニ
|JapN=''Paper Mario'' series
|JapR=Minimini
|JapM=Mini-mini
|Jap2=マメ<ref>{{cite|title=マリオ&ルイージRPG ペーパーマリオMIX (''Mario ando Ruīji Ārupījī Pēpā Mario MIX'') instruction booklet|publisher=Nintendo|page=24|format=PDF|url=www.nintendo.co.jp/3ds/aymj/files/pdf/man_aymj_00.pdf|accessdate=July 3, 2024|language=ja|date=2015}}</ref>
|Jap2N=''Mario & Luigi'' series
|Jap2R=Mame
|Jap2M=Bean, signifying small size.
|Fre=Mini<ref>{{cite|language=fr|title=''Mario & Luigi: Dream Team Bros.'' French instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf|page=29|format=PDF|publisher=Nintendo of Europe|date=2016}}</ref>
|FreN=''Mario & Luigi'' series
|SpaE=Encogido
|SpaEN=''Paper Mario: The Thousand-Year Door''
|SpaEM=Shrunk
|Ita=Mini
|Por=Mini
}}
 
==References==
<references/>


==See also==
==See also==
*[[POW-Down]]
*[[POW-Down]]
*[[Mini Mushroom]]
*[[Mini Mario (form)|Mini Mario]]
{{PM}}
{{PM}}
{{PMTTYD}}
{{PMTTYD}}
{{M&LDT}}
{{M&LDT}}
{{M&LPJ}}
[[Category:Mario & Luigi: Dream Team Status Effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Paper Jam Status Effects]]
[[Category:Mario & Luigi: Paper Jam status effects]]
[[Category:Paper Mario Status Effects]]
[[Category:Paper Mario status effects]]
[[Category:Paper Mario: The Thousand-Year Door Status Effects]]
[[Category:Paper Mario: The Thousand-Year Door status effects]]
[[Category:Super Paper Mario Status Effects]]
[[Category:Super Paper Mario status effects]]

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