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| [[File:Tiny.png|frame|Icon in ''The Thousand-Year Door'']] | | [[Image:Tiny.PNG|frame]] |
| {{quote|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} | | {{quote2|Tiny! Attack power has now dropped!|Battle text|[[Paper Mario: The Thousand-Year Door]]}} |
| '''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]] and the [[Mario & Luigi (series)|''Mario & Luigi'' series]]. | | |
| | '''Tiny''' is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]]. |
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| ==History== | | ==History== |
| ===''Paper Mario'' series=== | | ===''Paper Mario'' series=== |
| ====''Paper Mario''==== | | ====''Paper Mario''==== |
| In ''[[Paper Mario]]'', [[Bzzap!|Bzzaps!]] and [[Hammer Bro|Hammer Bros.]] have the ability to '''shrink''' [[Mario]]. When he is shrunken, his Attack Power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also shrink enemies using the [[Shrink Stomp]] Badge and its associated move. Even though enemies are shrunken for between 2 and 4 turns by Shrink Stomp, it ends just before the enemy attacks on the last turn (when a "1" is displayed on the turn marker), so it actually lasts for 1 turn fewer than what the turn marker indicates. | | In ''[[Paper Mario]]'', certain enemies such as [[Hammer Bro]]s. have the ability to shrink [[Mario]]. When Tiny, his attack power drops by half. It is indicated by a pink, white, and green circle above Mario. Mario can also inflict this on enemies using [[Shrink Stomp]]. Even though enemies are shrunken for 3 turns by Shrink Stomp, it ends just before the enemy attacks on their third turn, so in actuality, it only lasts for 2 turns. |
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| ====''Paper Mario: The Thousand-Year Door''==== | | ====''Paper Mario: The Thousand-Year Door''==== |
| The Tiny status effect returns in ''[[Paper Mario: The Thousand-Year Door]]''. In this game, it reduces the target's Attack Power by two points. It is indicated by a very small face. Once again, Mario can use Shrink Stomp to shrink a foe. [[Yoshi Kid|Yoshi]] can inflict this status on enemies with his [[Mini-Egg]] move. The [[Mini Mr. Mini]] item can also make enemies Tiny, or Mario and his partners when it is used by enemies. [[X-Naut PhD]]s are able to inflict Tiny on Mario and his partners by throwing chemicals, as are [[Beldam]] using her magic and [[Bonetail]] through his breath attack. Hammer Bros. no longer inflict this status with their attacks. | | The effect returns in ''[[Paper Mario: The Thousand-Year Door]]'', but this time around, it only docks Mario two attack points, lessening the severity. It is indicated by a very small face. Once again, Mario can Shrink Stomp to shrink a foe. [[Mini-Yoshi]] can inflict this status on enemies with his [[Mini-Egg]] move. Also, the [[Mini Mr. Mini]] item can shrink enemies. |
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| While Tiny, a character's voice and sound effects are raised in pitch. A counterpart status, [[Huge]], was also introduced in this game, which raises the target's Attack Power by two points.
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| ====''Super Paper Mario''==== | | ====''Super Paper Mario''==== |
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| ===''Mario & Luigi'' series=== | | ===''Mario & Luigi'' series=== |
| ====''Mario & Luigi: Dream Team''==== | | ====''Mario & Luigi: Dream Team''==== |
| This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as '''Mini''', replacing the [[poison (status effect)|poison]] status effect from previous ''Mario & Luigi'' games. [[Spritzbloom]]s, [[Virus]]es, [[Krubbish]]es, [[Antasman|Antasmen]] and [[Shy Guy Airtub DX|Shy Guy Airtubs DX]] are some of the enemies that can give this status effect to Mario and Luigi. | | This status effect reappears in ''[[Mario & Luigi: Dream Team]]'', but referred to as '''"Mini"''' replacing the [[poison (status effect)|poison]] status effect. [[Spritzbloom]]s, [[Virus]]es, [[Krubbish]]es, and [[Antasman|Antasmen]] are some of the enemies that can give this status effect to Mario and Luigi. |
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| While a Bro is mini, their POW and DEF are reduced, and neither [[Bros. Attack]]s or [[Luiginary Attack]]s can be used. In the case of Bros. Attacks, this also means the other Bro cannot use them even if they are not mini. Note that Mini stacks with [[POW-Down]] and [[DEF-Down]]. The former case reduces the damage that a Bro can deal severely, while the latter can increase the damage of any oncoming attack to values that could inflict a one-hit KO.
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| ====''Mario & Luigi: Paper Jam''==== | | ====''Mario & Luigi: Paper Jam''==== |
| {{quote|Oh ho! This one's a real gas! It'll shrink you down to micro size!|Ludwig von Koopa|Mario & Luigi: Paper Jam}}
| | In ''[[Mario & Luigi: Paper Jam]]'', Mario, Luigi, and Paper Mario can only become tiny as an effect of a [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]] from [[Ludwig von Koopa|Ludwig]] and [[Larry Koopa|Larry]]. |
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| The Tiny status effect reappears in ''[[Mario & Luigi: Paper Jam]]'', but it can only be inflicted on Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] as the effect of the second [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]] from [[Ludwig]] and [[Larry]] in their second battle, which costs 4 dark [[Star Point|Star Points]] to use.
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| It functions mostly the same as it did in ''Dream Team'', lowering POW and DEF, and disabling Bros. Attacks and [[Trio Attack|Trio Attacks]]. The only exception is that there's no indicator displayed above each inflicted Bro as long as they are tiny, unlike all other status effects.
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| ====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
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| In the ''Minion Quest: The Search for Bowser'' mode of ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the [[Lightning (move)|Lightning]] [[Captain Command]] can shrink the entire opposing squad, at which point all their stats will drop and will be unable to use [[Special Skill (Mario & Luigi series)|Special Skills]].
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| ====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
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| The Lightning command returns with the same effects in the ''Bowser Jr.'s Journey'' mode of ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. During the level [[Be Leery of Lightning]], all allies will remain small for the entire level.
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| ==Profiles==
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| ===''Mario & Luigi: Dream Team''===
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| {{multilang profile
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| |type=manual
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| |Eng=Shrinks Mario/Luigi, lowering their defense and attack power. Also disables some attacks.}}
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| ==Names in other languages==
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| {{foreign names
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| |Jap=ミニミニ
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| |JapN=''Paper Mario'' series
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| |JapR=Minimini
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| |JapM=Mini-mini
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| |Jap2=マメ<ref>{{cite|title=マリオ&ルイージRPG ペーパーマリオMIX (''Mario ando Ruīji Ārupījī Pēpā Mario MIX'') instruction booklet|publisher=Nintendo|page=24|format=PDF|url=www.nintendo.co.jp/3ds/aymj/files/pdf/man_aymj_00.pdf|accessdate=July 3, 2024|language=ja|date=2015}}</ref>
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| |Jap2N=''Mario & Luigi'' series
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| |Jap2R=Mame
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| |Jap2M=Bean, signifying small size.
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| |Fre=Mini<ref>{{cite|language=fr|title=''Mario & Luigi: Dream Team Bros.'' French instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf|page=29|format=PDF|publisher=Nintendo of Europe|date=2016}}</ref>
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| |FreN=''Mario & Luigi'' series
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| |SpaE=Encogido
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| |SpaEN=''Paper Mario: The Thousand-Year Door''
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| |SpaEM=Shrunk
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| |Ita=Mini
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| |Por=Mini
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| }}
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| ==References==
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| <references/>
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| ==See also== | | ==See also== |
| *[[POW-Down]] | | *[[POW-Down]] |
| *[[Mini Mushroom]]
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| *[[Mini Mario (form)|Mini Mario]]
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| {{PM}} | | {{PM}} |
| {{PMTTYD}} | | {{PMTTYD}} |
| {{M&LDT}} | | {{M&LDT}} |
| {{M&LPJ}}
| | [[Category:Mario & Luigi: Dream Team Status Effects]] |
| [[Category:Mario & Luigi: Dream Team status effects]] | | [[Category:Mario & Luigi: Paper Jam Status Effects]] |
| [[Category:Mario & Luigi: Paper Jam status effects]] | | [[Category:Paper Mario Status Effects]] |
| [[Category:Paper Mario status effects]] | | [[Category:Paper Mario: The Thousand-Year Door Status Effects]] |
| [[Category:Paper Mario: The Thousand-Year Door status effects]] | | [[Category:Super Paper Mario Status Effects]] |
| [[Category:Super Paper Mario status effects]] | |