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| {{item infobox
| | [[Image:SMRPG_Board.png|right|thumb|A screenshot of Mario standing on one of the two '''Boards'''.]] |
| |image=[[File:SMRPG_Board.png|150px]]<br>Artwork of a tile
| | A '''Board''' is a square-shaped yellow platform that hovers above the ground found in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. Boards always come in pairs, because when [[Mario]] jumps on one of the platforms, the other one revolves around it. When Mario jumps to the next Board, the platform he was previously standing one begins to revolve around the second Board (the one he is currently standing on). Thus, these platforms can be used to cross [[lava]]-filled rooms or to reach [[Treasure Boxes]] that are too high for Mario to reach with his jumping ability. |
| |first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
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| |latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
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| }}
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| '''Tiles''', also referred to as '''blocks''' or '''Boards''',<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|page=16}}</ref> are objects in ''[[Super Mario RPG: Legend of the Seven Stars]]''. These yellow square-shaped panels hover above the ground and function as platforms, and they usually appear in pairs. When [[Mario]] jumps onto a tile, the other revolves around it. When he [[jump]]s to the next one, the platform that he was previously standing on begins to revolve around the one he is currently standing on. Tiles can be used to cross [[lava]]-filled rooms or to reach [[treasure chest|treasure box]]es that are otherwise too high to reach. Some tiles move quicker than others. Other tiles that do not move in this way occasionally appear, such as in [[Dr. Topper]]'s room and in [[Rose Way]]. There are also stationary, hidden tiles that permanently turn visible and tangible when hit from below, similar to the properties of a [[Hidden Treasure]], allowing Mario to reach higher areas or objects. Tiles first appear in [[Bandit's Way]] in the [[Mushroom Kingdom|Mushroom Kingdom Region]]. Many individuals have traveled to Bandit's Way to see the tiles for themselves.<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=22|quote=''The curious travel from all over to experience Bandit Way's gravity-defying platforms. The scientific principle behind these marvels remain unknown.''}}</ref> Tiles closely resemble the [[Rotating Block]]s of ''[[Super Mario World]]''. | |
| ==Names in other languages==
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| {{foreign names
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| |Jap=ボード
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| |JapR=Bōdo
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| |JapM=Board
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| |ChiS=悬浮板
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| |ChiSR=Xuánfú bǎn
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| |ChiSM=Hoverboard
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| |ChiT=板塊
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| |ChiTR=Bǎnkuài
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| |ChiTM=Tile
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| |Dut=tegel
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| |DutM=tile
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| |FreE=dalle
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| |FreEM=slab
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| |FreA=tuile
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| |FreAM=tile
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| |Ger=Plattform
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| |GerM=Platform
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| |Ita=Blocco<ref>''Super Mario RPG: Legend of the Seven Stars'' Italian e-manual{{page needed}}</ref>
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| |ItaN=original
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| |Ita2=piastrella
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| |Ita2N=remake
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| |ItaM=Block
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| |Ita2M=tile
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| |Kor=보드
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| |KorR=Bodeu
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| |KorM=Board
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| |Spa=baldosa
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| |SpaM=tile
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| }}
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| ==References==
| | It should be noted that not all Boards move the same speed; some move fast while others move slow. As such, Mario has to plan his jumps accordingly. |
| <references/>
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| {{Blocks}}
| | Boards look similar to (and may be designed after) [[Turning Block]]s, and the [[Bike Pad]]s or ''[[Mario & Luigi: Superstar Saga]]'' also look very similar to them. |
| {{SMRPG}}
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| [[Category:Platforms]] | | [[Category: Items]] |
| [[Category:Super Mario RPG: Legend of the Seven Stars objects]] | | [[Category: Objects]] |