Editing Tile
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|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]]) | |latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]]) | ||
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'''Tiles''', also referred to as '''blocks''' or '''Boards''',<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|page=16}}</ref> are objects in ''[[Super Mario RPG: Legend of the Seven Stars]]''. These yellow square-shaped panels hover above the ground and function as platforms, and they usually appear in pairs. When [[Mario]] jumps onto a tile, the other revolves around it. When he [[jump]]s to the next one, the platform that he was previously standing on begins to revolve around the one he is currently standing on. Tiles can be used to cross [[lava]]-filled rooms or to reach [[treasure chest|treasure box]]es that are otherwise too high to reach. Some tiles move quicker than others. Other tiles that do not move in this way occasionally appear, such as in [[Dr. Topper]]'s room and in [[Rose Way]]. There are also stationary, hidden tiles that permanently turn visible and tangible when hit from below, similar to the properties of a [[Hidden Treasure]], allowing Mario to reach higher areas or objects. Tiles first appear in [[Bandit's Way]] in the [[Mushroom Kingdom|Mushroom Kingdom Region]]. Many individuals have traveled to Bandit's Way to see the tiles for themselves.<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=22|quote=''The curious travel from all over to experience Bandit Way's gravity-defying platforms. The scientific principle behind these marvels remain unknown.''}}</ref> Tiles closely resemble the [[Rotating Block]]s of ''[[Super Mario World]]''. | '''Tiles''', also referred to as '''blocks''' or '''Boards''',<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|author=Nintendo|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|page=16}}</ref> are objects in ''[[Super Mario RPG: Legend of the Seven Stars]]''. These yellow square-shaped panels hover above the ground and function as platforms, and they usually appear in pairs. When [[Mario]] jumps onto a tile, the other revolves around it. When he [[jump]]s to the next one, the platform that he was previously standing on begins to revolve around the one he is currently standing on. Tiles can be used to cross [[lava]]-filled rooms or to reach [[treasure chest|treasure box]]es that are otherwise too high to reach. Some tiles move quicker than others. Other tiles that do not move in this way occasionally appear, such as in [[Dr. Topper]]'s room and in [[Rose Way]]. There are also stationary, hidden tiles that permanently turn visible and tangible when hit from below, similar to the properties of a [[Hidden Treasure]], allowing Mario to reach higher areas or objects. Tiles first appear in [[Bandit's Way]] in the [[Mushroom Kingdom|Mushroom Kingdom Region]]. Many individuals have traveled to Bandit's Way to see the tiles for themselves.<ref>{{cite|language=en-us|date=1996|publisher=Nintendo of America|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=22|quote=''The curious travel from all over to experience Bandit Way's gravity-defying platforms. The scientific principle behind these marvels remain unknown.''}}</ref> Tiles closely resemble the [[Rotating Block]]s of ''[[Super Mario World]]''. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |