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{{ | {{Levelbox | ||
|image=[[File:Tidal Terror DKCR.png|250px]] | |image=[[File:Tidal Terror DKCR.png|250px]] | ||
|code=2-7 | |code=2-7 | ||
|world=[[Beach]] | |world=[[Beach]] | ||
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D | |game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'') | ||
|before=[[Stormy Shore|<<]] | |before=[[Stormy Shore|<<]] | ||
|after=[[Pinchin' Pirates|>>]] | |after=[[Pinchin' Pirates|>>]] | ||
|secret=[[Tumblin' Temple|**]] | |secret=[[Tumblin' Temple|**]] | ||
| | |song=Tidal Terror | ||
}} | }} | ||
'''Tidal Terror''' is the fourteenth level in ''[[Donkey Kong Country Returns]]'' and | '''Tidal Terror''' is the fourteenth level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. It is the seventh and last regular level of the [[Beach]] world. | ||
==Summary== | ==Summary== | ||
Tidal Terror | Tidal Terror is unique compared to other beach levels because it features strong waves that constantly wash over the rock pathways of the level. The waves are strong enough to wipe away [[Donkey Kong]] and [[Diddy Kong]] instantly, along with any item or enemy in their path. The [[Kong]]s can avoid the waves by hiding behind large rock pillars. Some pillars have to be Ground Pounded up, as indicated by a large red button where the pillar will be sprung up when pounded. The Kongs can avoid [[Snaps]] and [[Pinchly]]s along the path. The waves ravage the shoreline quickly, so the Kongs must quickly move between walls, some of which crumble when hit by the waves. Near the end, there is a ship wreckage that the Kongs can go through, though the waves still move through the windows. Enemies in the level include [[Snaps]], [[Pinchly]]s, [[Jellybob (Donkey Kong Country Returns)|Jelleybob]]s, [[Snaggles]], and [[Squidly]]s. | ||
==Overview== | ==Overview== | ||
[[File:Tidal Terror DKCR red button.png|thumb | [[File:Tidal Terror DKCR red button.png|thumb|left|The Kongs pound a red button for a rock to show up]] | ||
The level begins with a straight pathway leading towards a | The level begins with a straight pathway leading towards a Snaps and a Pinchly. Three stone walls are behind the Kongs at this point, with the last two being thin and tall. The first wall is bigger and has an object that can be pounded on repeatedly to reveal [[banana]]s. Two more rock walls are ahead with some Snaps in front of them. The second of these walls crumbles when hit by a wave, and the letter K of the [[K-O-N-G Letters]] is between it and the first barrier, along with a [[Banana Coin]] and bananas. A red button is after another thin rock barrier with a [[barrel]] in front of it. Crab enemies run around the button, which can be hit to reveal a barrier that only sticks out of the ground for a few seconds. A giant rock barrier with a gap in front of it is after a long pathway that is almost completely exposed to the waves, with only a small rock wall on it that can only be useful if crouched behind. | ||
Another pathway completely exposed to the waves follows this, with some Pinchlys and a banana-filled object (which releases the items when pounded on) on it. Eventually, a red button can be found that makes a rock wall appear for a short time to shield the primates from the waves. A ceiling covered in a green, grassy turf is ahead that can be climbed along to cross a gap with a Snaggles jumping from it. The letter O is also on a thin pillar in the gap next to the Snaggles. When the heroes cross the gap and get to the end of the turf, they come up to another area exposed to the powerful waves. A ship part is ahead that they can take refuge behind. As they follow the path shielded by this ship part, they come across a wooden pillar, which can be pounded into the ground to reveal a similar pillar nearby, | Another pathway completely exposed to the waves follows this, with some Pinchlys and a banana-filled object (which releases the items when pounded on) on it. Eventually, a red button can be found that makes a rock wall appear for a short time to shield the primates from the waves. A ceiling covered in a green, grassy turf is ahead that can be climbed along to cross a gap with a Snaggles jumping from it. The letter O is also on a thin pillar in the gap next to the Snaggles. When the heroes cross the gap and get to the end of the turf, they come up to another area exposed to the powerful waves. A ship part is ahead that they can take refuge behind. As they follow the path shielded by this ship part, they come across a wooden pillar, which can be pounded into the ground to reveal a similar pillar nearby, an [[Extra Life Balloon]] ascending quickly, a barrel, and some crab enemies. There is also a lone treasure chest here that contains a Banana Coin. The [[Tutorial Pig]] waits at the checkpoint behind a rock after this ship barrier. | ||
[[File:Tidal Terror DKCR checkpoint.png | [[File:Tidal Terror DKCR checkpoint.png|thumb|The Kongs activate the checkpoint]] | ||
A small rock wall that can only be useful if the Kongs crouch behind it and a | A small rock wall that can only be useful if the Kongs crouch behind it and a Snaps follow the checkpoint. A tunnel area is ahead that has many large abysses at the bottom part of it. Luckily, a climbable turf is on the ceiling in it that the Kongs can use to cross them. After the primates pass the first Snaggles in the tunnel, they climb above a small platform with a Banana Coin. A similar platform with a Snaggles jumping in the gap before it is after this, followed by another platform holding a [[Banana|Banana Bunch]] ahead of three more Snaggles. The remaining part of the tunnel from here has an abyss in it, with the letter N hovering in it. On the other side of the gap and outside of the tunnel is the first [[DK Barrel]]. A gap holding a small platform is nearby, being unblocked by the violent waves. There is an area protected by a rock wall after this. The wall is connected to a ceiling structure covered in a grassy, climbable turf. Below the turf is an object that shoots out bananas when pounded on repeatedly. | ||
This is followed by a few small gaps exposed by waves. Ahead of the gaps are some | This is followed by a few small gaps exposed by waves. Ahead of the gaps are some Snaps that stand in front of some small rock walls that must be crouched under to avoid the waves. There is also a red button here that can be hit to reveal a small rock wall for a few seconds. Another small stone barrier is in this area as well just before a gap. A Snaps and a crumbling rock barrier follow the gap, with more Snaps and a smaller barrier after them. Eventually, Donkey and Diddy can reach an area being protected by a wooden ship part. Windows are in the ship barrier that the waves can shoot through them and hit the primates. Squid Shots fire at the heroes in this area, and the letter G hovers above the second of these foes. Between the first two windows in the ship barrier is also a sandbag that can be broken open by using a nearby barrel. The Kongs reach a giant treasure chest once they pass the last two Squid Shots piled on top of each other. Inside is the [[Slot Machine Barrel]]; the level is completed when it is hit. | ||
==Time Attack times== | ==Time Attack times== | ||
{|class=" | {|class="dktable-brown" | ||
!Medal | !Medal | ||
!Time | !Time | ||
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==Enemies== | ==Enemies== | ||
{|class=" | {|class="dktable-brown" width=25% | ||
|- | |- | ||
!Image | !Image | ||
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|6 | |6 | ||
|- | |- | ||
|align="center"|[[File: | |align="center"|[[File:Snaps_closeup.png|x50px]] | ||
|align="center"|[[ | |align="center"|[[Snaps]] | ||
|15 | |15 | ||
|- | |- | ||
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==Items== | ==Items== | ||
{|class=" | {|class="dktable-brown" width=25% | ||
|- | |- | ||
!Image | !Image | ||
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|- | |- | ||
|align="center"|[[File:BalloonDKCR.png|x50px]] | |align="center"|[[File:BalloonDKCR.png|x50px]] | ||
|align="center"|[[ | |align="center"|[[Extra Life Balloon]] | ||
|1 | |1 | ||
|} | |} | ||
===K-O-N-G Letters=== | ===K-O-N-G Letters=== | ||
{|class=" | {|class="dktable-brown" width=70% | ||
|- | |- | ||
!Image | !Image | ||
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|align="center"|[[File:Tidal Terror DKCR shot 2.png|250px]] | |align="center"|[[File:Tidal Terror DKCR shot 2.png|250px]] | ||
|align="center"|K | |align="center"|K | ||
|In the air, right before the first fragile rock barrier that breaks from a wave; the Kongs can reach the letter K in the air by bouncing from some | |In the air, right before the first fragile rock barrier that breaks from a wave; the Kongs can reach the letter K in the air by bouncing from some Snaps. | ||
|- | |- | ||
|align="center"|[[File:TidalTerror-Snaggles-DKCR.png|250px]] | |align="center"|[[File:TidalTerror-Snaggles-DKCR.png|250px]] | ||
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|Above the second Squid Shot at the end of the level. The Kongs can reach it by jumping from two Squid Shots. | |Above the second Squid Shot at the end of the level. The Kongs can reach it by jumping from two Squid Shots. | ||
|} | |} | ||
===Puzzle Pieces=== | ===Puzzle Pieces=== | ||
{|class=" | {|class="dktable-brown" width=70% | ||
|- | |- | ||
!Image | !Image | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=あらしのビーチ | ||
| | |JapR=Arashi no Bīchi | ||
| | |JapM=Stormy Beach | ||
| | |Spa=Olas Hostiles | ||
| | |SpaM=Hostile Waves | ||
| | |FraA=Tsunami Infini | ||
|FraAM=Infinite Tsunami | |||
| | |||
|Ger=Wellenbrecher-Wahnsinn | |Ger=Wellenbrecher-Wahnsinn | ||
|GerM=Wavebreaker Madness | |GerM=Wavebreaker Madness | ||
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|KorR=Pokpungu Chineun Bichi | |KorR=Pokpungu Chineun Bichi | ||
|KorM=Storming Beach | |KorM=Storming Beach | ||
| | |Chi=暴风雨海滩 | ||
| | |ChiR=Bàofēngyǔ Hǎitān | ||
|ChiM=Storming Beach | |||
}} | }} | ||
{{DKCR}} | {{DKCR}} | ||
[[Category: | [[Category:Beaches]] | ||
[[Category:Donkey Kong Country Returns | [[Category:Bodies of Water]] | ||
[[Category:Donkey Kong Country Returns Levels]] |