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{{ | {{:Mario & Luigi: Dream Team bestiary|transcludesection=Ticksquawk|align=right}} | ||
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'''Ticksquawks''' are stopwatch [[List of enemies|enemies]] that appear in ''[[Mario & Luigi: Dream Team]]''. Their bodies have yellow lining and a red stopwatch hand and switch. In the field, Ticksquawks move around aimlessly if not disturbed, but will frantically rush about upon sighting [[Mario]] and [[Dreamy Luigi]] for a short amount of time. | '''Ticksquawks''' are stopwatch [[List of enemies|enemies]] that appear in ''[[Mario & Luigi: Dream Team]]''. Their bodies have yellow lining and a red stopwatch hand and switch. In the field, Ticksquawks move around aimlessly if not disturbed, but will frantically rush about upon sighting [[Mario]] and [[Dreamy Luigi]] for a short amount of time. | ||
A Ticksquawk can also attack by approaching Mario and initiating its timer, the Ticksquawk briefly opening itself upon the red stopwatch hand on it making a full rotation around its face. Upon it opening, a bluebird will fly out at Mario, who must [[jump]] over it in order to avoid taking damage from it | A Ticksquawk can also attack by approaching Mario and initiating its timer, the Ticksquawk briefly opening itself upon the red stopwatch hand on it making a full rotation around its face. Upon it opening, a bluebird will fly out at Mario, who must [[jump]] over it in order to avoid taking damage from it. The Ticksquawk may perform this attack but have a white shutter cover its face instead, preventing Mario from visually being able to tell when the Ticksquawk will open itself and forcing the player to tell through sound-related means. | ||
A Ticksquawk may also start flashing red and advance towards Mario, darting around him in a square formation with short pauses in between. Mario must [[hammer]] the Ticksquawk as it bursts past him in order to avoid taking damage, counter-attack the Ticksquawk and halt its oncoming explosion as a result. If Mario fails to do this, the Ticksquawk will explode, defeating itself and damaging Mario in the process. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |SpaA=Aguiloj | ||
| | |SpaAM=From ''águila'' (eagle) and ''reloj'' (clock) | ||
|SpaE=Ticáguila | |||
| | |SpaEM= From ''tic'' (tick) and ''águila'' (eagle) | ||
|FraE=Tictakin | |||
| | |FraEM=From ''tic tac'' (tick tock) and ''taquin'' (teasing) | ||
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| | |||
|Ger=Foppuhr | |Ger=Foppuhr | ||
|GerM= | |GerM=Pun on ''foppen'' (make a fool of) and ''Uhr'' (Clock) | ||
|Rus=Часоклюв | |Rus=Часоклюв | ||
|RusR=Chasoklyuv | |RusR=Chasoklyuv | ||
|RusM=From '' | |RusM=From ''Часы'' (Clock) and ''Клюв'' (Beak) | ||
}} | }} | ||
{{M&LDT}} | {{M&LDT}} | ||
[[Category:Robots]] | [[Category:Robots]] | ||
[[Category:Mario & Luigi: Dream Team Enemies]] | |||
[[Category:Mario & Luigi: Dream Team | |||
[[it:Ticchettacco]] | [[it:Ticchettacco]] |