Editing Ticksquawk

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'''Ticksquawks''' are stopwatch [[List of enemies|enemies]] that appear in ''[[Mario & Luigi: Dream Team]]''. Their bodies have yellow lining and a red stopwatch hand and switch. In the field, Ticksquawks move around aimlessly if not disturbed, but will frantically rush about upon sighting [[Mario]] and [[Dreamy Luigi]] for a short amount of time.
'''Ticksquawks''' are stopwatch [[enemies]] that appear in ''[[Mario & Luigi: Dream Team]]''. Their bodies have yellow lining and a red stopwatch hand and switch. In the field, Ticksquawks move around aimlessly if not disturbed, but will frantically rush about upon sighting [[Mario]] and [[Dreamy Luigi]] for a short amount of time.


A Ticksquawk can also attack by approaching Mario and initiating its timer, the Ticksquawk briefly opening itself upon the red stopwatch hand on it making a full rotation around its face. Upon it opening, a bluebird will fly out at Mario, who must [[jump]] over it in order to avoid taking damage from it; defeating the bluebird will award Mario a [[Coin]]. The Ticksquawk may perform this attack but have a white shutter cover its face instead, preventing Mario from visually being able to tell when the Ticksquawk will open itself and forcing the player to tell through sound-related means.
A Ticksquawk can also attack by approaching Mario and initiating its timer, the Ticksquawk briefly opening itself upon the red stopwatch hand on it making a full rotation around its face. Upon it opening, a bluebird will fly out at Mario, who must [[jump]] over it in order to avoid taking damage from it; defeating the bluebird will award Mario a [[Coin]]. The Ticksquawk may perform this attack but have a white shutter cover its face instead, preventing Mario from visually being able to tell when the Ticksquawk will open itself and forcing the player to tell through sound-related means.

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