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{{about|the course | {{about|the course from [[Super Mario 64]] and its [[Super Mario 64 DS|remake]]|the race track from [[Mario Kart DS]]|[[Tick-Tock Clock (race course)]]}} | ||
{{ | {{galaxybox | ||
|image=[[File:Course14.png| | |image=[[File:Course14.png|280px]] | ||
| | |level='''''Super Mario 64'''''<br>[[Luigi in the Cage|Roll into the Cage]]<br>[[The Pit and the Pendulums]]<br>[[Get a Hand]]<br>[[Stomp on the Thwomp]]<br>[[Timed Jumps on Moving Bars]]<br>[[Stop Time for Red Coins]]<br><br>'''''Super Mario 64 DS'''''<br>[[Luigi in the Cage]]<br>[[The Pendulum Switch Star]]<br>[[Get a Hand]]<br>[[Stomp on the Thwomp]]<br>[[Timed Jumps on Moving Bars]]<br>[[Stop Time for Red Coins]]<br>[[Tick Tock Silver Stars]] | ||
|unlock= | |unlock=Opening the Star Door on the third floor with 50 [[Power Star]]s. | ||
|boss=None | |boss=None | ||
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]] | |stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]] | ||
}} | }} | ||
{{quote|There's something strange about that clock. As [[Mario|you]] jump inside, watch the position of the big hand.| | {{quote|There's something strange about that clock. As [[Mario|you]] jump inside, watch the position of the big hand.|Toad|Super Mario 64}} | ||
'''Tick Tock Clock''' is the fourteenth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. To access the course, the player needs to open the [[ | '''Tick Tock Clock''' is the fourteenth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. To access the course, the player needs to open the [[Star Door]] on the third floor with 50 [[Power Star]]s. The entrance to Tick Tock Clock is the face of the large grandfather clock. Based on when the player jumps into the clock (rounded to the nearest quarter hour), the speeds of the internal clockworks change: Entering when the minute hand is nearest "12" will make everything stop, entering near "3" will make everything move slowly, entering near "6" will make everything move randomly and change speeds frequently, and entering near "9" will make everything move quickly. If time isn't still, several platforms will turn, move, or flip, conveyor belts will move, and pendulums and the large hands will swing. | ||
In ''[[Mario Kart DS]]'', there is a [[Tick-Tock Clock (race course)|race track]] based on Tick Tock Clock. | |||
==Layout== | ==Layout== | ||
[[File:SM64DS Tick Tock Clock Map. | [[File:SM64DS-Tick Tock Clock Map.PNG|frame|left|Map of '''Tick Tock Clock''' in ''[[Super Mario 64 DS]]''.]] | ||
[[File:SM64 TickTockClock.png|thumb|Tick Tock Clock entrance]] | [[File:SM64 TickTockClock.png|thumb|'''Tick Tock Clock''' entrance.]] | ||
The player starts at the base of the clock's mechanics. In the DS version, there is additional ground around the base of the clock | The player starts at the base of the clock's mechanics. In the DS version, there is additional ground around the base of the clock and [[Bob-omb]]s will fall and attack the player in this area. To the left are several green, ascending platforms that spin if time isn't still along with a [[Spinning Heart]] below them. In front of the player's starting position is a large pendulum followed by a conveyor belt and a rotating block. Afterward is another pendulum followed by a ramp leading to three rotating blocks. Above those is a platform the earlier green platforms will lead to that has a large clock hand swinging around nearby. After the hand are a number of spinning platforms leading to a [[Luigi in the Cage|caged]] [[Power Star]]. After the cage is a small lift followed by a pole with an [[Amp]] circling it. Climbing up the pole, the path will split: to the left is a [[Heave-Ho]] and the second mission of the course, and to the right are lifts leading further up the clock. Above the lifts are rotating blocks leading upward, and a mesh floor with [[Timed Jumps on Moving Bars|moving bars]]. Up the rotating blocks is a bending platform with blocks acting similar to [[Bomp]]s placed under a cage. In the cage is a [[? Block]] full of [[Coin]]s. Afterward a couple of conveyor belts leading to a long, bending platform with several platforms and blocks breaking it up and a large platform in the middle. At the top of the platform is another clock hand that can bring the player to an area with a [[Thwomp]] that can carry the player to a [[Stomp on the Thwomp|Power Star]]. | ||
After the | |||
{{br|left}} | {{br|left}} | ||
==Missions== | ==Missions== | ||
{|class="wikitable"text-align="center" | {|class="wikitable" text-align="center" | ||
!Mission | !Mission | ||
!Appears in | !Appears in | ||
!Summary | !Summary | ||
|- | |- | ||
![[File:Cage65.png|200px]]<br>[[Roll into the Cage]] | ![[File:Cage65.png|200px]]<br>[[Luigi in the Cage|Roll into the Cage (N64) /<br>Luigi in the Cage (DS)]] | ||
|''[[Super Mario 64]]'' | |''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]'' | ||
|This mission's objective is to collect the [[Power Star]] in a cage. | |This mission's objective is to collect the [[Power Star]] in a cage. | ||
|- | |- | ||
![[File:Pit65.png|200px]]<br>[[The Pit and the Pendulums]] | ![[File:Pit65.png|200px]]<br>[[The Pit and the Pendulums]] | ||
|''[[Super Mario 64]]'' | |''[[Super Mario 64]]'' | ||
|The mission's objective is to collect the Power Star behind some | |The mission's objective is to collect the Power Star behind some pendulums. | ||
|- | |- | ||
![[File: | ![[File:SM64DS_Switch_Lv14.png|200px]]<br>[[The Pendulum Switch Star]] | ||
|''[[Super Mario 64 DS]]'' | |''[[Super Mario 64 DS]]'' | ||
|This mission's objective is to collect the course's Switch Star. | |This mission's objective is to collect the course's [[Switch Star]]. | ||
|- | |- | ||
![[File:Get_a_hand.png|200px]]<br>[[Get a Hand]] | ![[File:Get_a_hand.png|200px]]<br>[[Get a Hand]] | ||
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![[File:SM64_Tick_Tock_Clock_Star_4.png|200px]]<br>[[Stomp on the Thwomp]] | ![[File:SM64_Tick_Tock_Clock_Star_4.png|200px]]<br>[[Stomp on the Thwomp]] | ||
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]'' | |''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]'' | ||
|This mission's objective is to reach the top of Tick Tock Clock | |This mission's objective is to reach the top of Tick Tock Clock. | ||
|- | |- | ||
![[File:Timedjumps65.png|200px]]<br>[[Timed Jumps on Moving Bars]] | ![[File:Timedjumps65.png|200px]]<br>[[Timed Jumps on Moving Bars]] | ||
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]'' | |''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]'' | ||
|This mission's objective is to use | |This mission's objective is to use moving bars to reach the Power Star. | ||
|- | |- | ||
![[File: | ![[File:Stop_Time_For_Red_Coins.PNG|200px]]<br>[[Stop Time for Red Coins]] | ||
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]'' | |''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]'' | ||
|This mission's objective is to collect the course's [[Red Coin]]s. | |This mission's objective is to collect the course's [[Red Coin]]s. | ||
|- | |- | ||
![[File: | ![[File:Tick_Tock_Silver_Stars.PNG|200px]]<br>[[Tick Tock Silver Stars]] | ||
|''[[Super Mario 64 DS]]'' | |''[[Super Mario 64 DS]]'' | ||
|This mission's objective is to collect the [[Silver Star]]s. | |This mission's objective is to collect the [[Silver Star]]s. | ||
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==Enemies== | ==Enemies== | ||
*[[Bob-omb]]s | |||
*[[Amp]]s | |||
*[[Keronpa Ball]]s | |||
*[[Heave-Ho]]s | |||
*[[Thwomp]] | |||
==Statistics from ''Super Mario 64''== | ==Statistics from ''Super Mario 64''== | ||
*'''Total Number of [[ | *'''Total Number of [[coin]]s''': 128 | ||
*'''[[Cap]]s Found''': (none) | *'''[[Cap]]s Found''': (none) | ||
*'''[[Spinning Heart]]''': #1 : Near the | *'''[[Spinning Heart]]''': #1 : Near the start point, on a lower platform, under spinning platforms with the red coins., #2: On the mesh right after the pole. | ||
*'''[[Cannon]]s''': (none) | *'''[[Cannon]]s''': (none) | ||
*'''[[1-Up | *'''[[1-Up Mushroom]]s''' (4): | ||
**''Homing Mushrooms'' : '''#1''' In the pole before the second | **''Homing Mushrooms'' : '''#1''' In the pole before the second spinning heart. | ||
**''Triggered Mushrooms'' : '''#2''' After the pole, | **''Triggered Mushrooms'' : '''#2''' After the pole, climb up the elevator. The mushroom is activated by standing on the three moving bars. The 1-Up appears on the platform after them. | ||
**''Box Mushrooms'' : '''#3''' Near the top point of the clock, the box is on a | **''Box Mushrooms'' : '''#3''' Near the top point of the clock, the box is on a platform accessed by three turning platforms. '''#4''' Near #3, on a separate mesh platform in the middle of the clock. Accessed by dropping from above or long jumping from near the two turning platforms. | ||
*''' | *'''Warps''' : (none) | ||
==Names in other languages== | ==Names in other languages== | ||
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|Jap=チックタックロック | |Jap=チックタックロック | ||
|JapR=Chikkutakkurokku | |JapR=Chikkutakkurokku | ||
|JapM= | |JapM=Tic-Ta-clock | ||
| | |Fra=Horloge Tic-Tac | ||
| | |FraM=Tic Tac Clock | ||
|Ger=Ticktack-Trauma | |Ger=Ticktack-Trauma | ||
|GerM=Tick Tock Trauma | |GerM=Tick Tock Trauma | ||
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|KorR=Ttokttak Sigye | |KorR=Ttokttak Sigye | ||
|KorM=Tick Tock Clock | |KorM=Tick Tock Clock | ||
| | |Chi=摇摆古钟<ref name="iQue">From the {{media link|SM64DS course list in Chinese.png|score sheet}} and the Power Star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref> | ||
| | |ChiR=Yáobǎi Gǔzhōng | ||
| | |ChiM=Swaying Old Clock | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* | *Tick Tock Clock appears to be changed more than any other level in the DS remake, with many areas altered for easier difficulty, removing elements such as the triangular blocks & fog effects, and re-positioning several areas of the level. | ||
*The | *The ''[[Mario Party 3]]'' minigame, [[Tick Tock Hop]], takes place on the clock's painting from ''[[Super Mario 64]]''. | ||
*This is one of two courses with both a [[Star Switch|Switch Star]] and [[Silver Star]]. The other is [[Shifting Sand Land]]. | |||
*In the Super Mario Mash-Up Pack in ''[[Minecraft]]'', there is a painting of the entrance to Tick Tock Clock. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SM64}} | {{SM64}} | ||
[[Category:Super Mario 64 Locations]] | |||
[[Category:Super Mario 64 DS Locations]] | |||
[[Category:Super Mario 64 | |||
[[Category:Super Mario 64 DS | |||
[[de:Ticktack-Trauma]] | [[de:Ticktack-Trauma]] | ||
[[it:Pendolo Tictoccato]] | [[it:Pendolo Tictoccato]] |