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|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | |first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | ||
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]]) | |latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]]) | ||
|variants=[[Big Thwomp]]<br>[[Bone Thwomp]]<br>[[Grindel]]<br>[[Karamenbo]]<br>[[Konk]]<br>[[Mega Thwomp]]<br>[[Pouncer]]<br>[[Security Thwomp]]<br>[[Shoomp]]<br>[[Sniffle Thwomp]]<br>[[Spiny Tromp]]<br>[[Star Thwomp]]<br>[[Stone Elevator]]<br>[[Tail Thwomp]]<br>[[Thwimp]]<br>[[Thwomp Platform]]<br>[[Whomp]] | |variants=[[Big Thwomp]]<br>[[Bone Thwomp]]<br>[[Grindel]]<br>[[Karamenbo]]<br>[[Konk]]<br>[[Mega Thwomp]]<br>[[Pouncer]]<br>[[Security Thwomp]]<br>[[Shoomp]]<br>[[Sniffle Thwomp]]<br>[[Spiked Thwomp]]<br>[[Spiny Tromp]]<br>[[Star Thwomp]]<br>[[Stone Elevator]]<br>[[Tail Thwomp]]<br>[[Thwimp]]<br>[[Thwomp Platform]]<br>[[Whomp]] | ||
|relatives=[[Bomp]]<br>[[Stairface Ogre]]<br>[[Tox Box]] | |relatives=[[Bomp]]<br>[[Stairface Ogre]]<br>[[Tox Box]] | ||
|comparable=[[Raargh]]<br>[[Flomp]]<br>[[Grrrol]]<br>[[Rhomp]]<br>[[Spiked stone]]<br>[[Thwack]]<br>[[Tsubushi]]<br>[[Wallop]] | |comparable=[[Raargh]]<br>[[Flomp]]<br>[[Grrrol]]<br>[[Rhomp]]<br>[[Spiked stone]]<br>[[Thwack]]<br>[[Tsubushi]]<br>[[Wallop]] | ||
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====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3_Thwomp.jpg|thumb|120px|A Thwomp, as depicted for its debut appearance, ''Super Mario Bros. 3'']] | [[File:SMB3_Thwomp.jpg|thumb|120px|A Thwomp, as depicted for its debut appearance, ''Super Mario Bros. 3'']] | ||
Thwomps, also known as '''Thwomp Traps''',<ref>{{cite|author=Tilden, Gail, et al.|title=''Nintendo Power'' Volume 13|page=9|publisher=Nintendo of America|date=June 1990|language=en-us}}</ref> first appear in ''[[Super Mario Bros. 3]]'', first appearing in {{world link|2|fortress|World 2-Fortress}}. They usually try to squish [[Mario]] under their weight whenever he passes beneath them. While most of them try to crush Mario below them, some try to crush him from the sides, and two in {{world link|8|fortress|World 8-Fortress}} instead constantly move in a diagonal pattern. Thwomps can be easily avoided by using [[Statue Mario]]. With this, it is impossible for Thwomps to destroy Mario by crushing him from above. They return in the game's remakes, ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' in the same fashion as the older Thwomps. They feature improved graphics and retake their especially mad expressions. They have a prominent spike separated from the rest on top, but it has no additional effect in the game. In-game, Thwomps have both eyes as glowing dots in a shared black space instead of separated. In the remakes, the black space directly underneath the prominent spike is colored red. To defeat a Thwomp, Mario or Luigi either have to run into it while [[Invincible Mario|invincible]], throw a [[Hammer]] at it with the [[Hammer Suit]], or use the [[Tanooki Suit]] and turn into [[Statue Mario]] above a Thwomp. They give the player 100 [[point]]s when beaten. Thwomps can also be defeated with a [[Goomba's Shoe]], as shown in the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]]'s [[World-e]] stage [[It's a Shoe-In]]. | Thwomps, also known as '''Thwomp Traps''',<ref>{{cite|author=Tilden, Gail, et al.|title=''Nintendo Power'' Volume 13|page=9|publisher=Nintendo of America|date=June 1990|language=en-us}}</ref> first appear in ''[[Super Mario Bros. 3]]'', first appearing in {{world-link|2|fortress|World 2-Fortress}}. They usually try to squish [[Mario]] under their weight whenever he passes beneath them. While most of them try to crush Mario below them, some try to crush him from the sides, and two in {{world-link|8|fortress|World 8-Fortress}} instead constantly move in a diagonal pattern. Thwomps can be easily avoided by using [[Statue Mario]]. With this, it is impossible for Thwomps to destroy Mario by crushing him from above. They return in the game's remakes, ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' in the same fashion as the older Thwomps. They feature improved graphics and retake their especially mad expressions. They have a prominent spike separated from the rest on top, but it has no additional effect in the game. In-game, Thwomps have both eyes as glowing dots in a shared black space instead of separated. In the remakes, the black space directly underneath the prominent spike is colored red. To defeat a Thwomp, Mario or Luigi either have to run into it while [[Invincible Mario|invincible]], throw a [[Hammer]] at it with the [[Hammer Suit]], or use the [[Tanooki Suit]] and turn into [[Statue Mario]] above a Thwomp. They give the player 100 [[point]]s when beaten. Thwomps can also be defeated with a [[Goomba's Shoe]], as shown in the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]]'s [[World-e]] stage [[It's a Shoe-In]]. | ||
In a French commercial for ''Super Mario Bros. 3'', Thwomps are {{file link|SMB3 commercial Thwomp.png|shown}} to have green eyes instead of black ones. | In a French commercial for ''Super Mario Bros. 3'', Thwomps are {{file link|SMB3 commercial Thwomp.png|shown}} to have green eyes instead of black ones. | ||
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====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
Thwomps, also known as Thwomp Traps,<ref>{{cite|author=Loe, Casey|title=''New Super Mario Bros.'' Player's Guide|page=10|isbn=1-59812-009-3|date=May 15, 2006|language=en-us|publisher=Nintendo of America}}</ref> reappear in ''[[New Super Mario Bros.]]'', where they are found in {{world link|4|castlen|World 4-Castle (New Super Mario Bros.)}}, {{world link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, and {{world link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}, and act as in ''Super Mario Bros. 3'' | Thwomps, also known as Thwomp Traps,<ref>{{cite|author=Loe, Casey|title=''New Super Mario Bros.'' Player's Guide|page=10|isbn=1-59812-009-3|date=May 15, 2006|language=en-us|publisher=Nintendo of America}}</ref> reappear in ''[[New Super Mario Bros.]]'', where they are found in {{world-link|4|castlen|World 4-Castle (New Super Mario Bros.)}}, {{world-link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, and {{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}, and act as in ''Super Mario Bros. 3''. Much like in ''Super Mario Bros. 3'', these Thwomps can be defeated. Ways of defeating it included [[shell dash|shell-dashing]], [[Mega Mushroom]], or [[Super Star|Starmen]]. [[Big Thwomp|A bigger variety]] is also featured here, with extra weight to break certain blocks, but with the same weaknesses as a normal Thwomp. | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
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}} | }} | ||
[[File:Thwomp on Cyclone Stone SMG.png|thumb|left|A Thwomp on [[Beach Bowl Galaxy#The Cyclone Stone|The Cyclone Stone]] in ''[[Super Mario Galaxy]]'']] | [[File:Thwomp on Cyclone Stone SMG.png|thumb|left|A Thwomp on [[Beach Bowl Galaxy#The Cyclone Stone|The Cyclone Stone]] in ''[[Super Mario Galaxy]]'']] | ||
Thwomps appear in several [[Galaxy|galaxies]] throughout ''[[Super Mario Galaxy]]'', including the [[Buoy Base Galaxy]], the [[Beach Bowl Galaxy]] (on [[Beach Bowl Galaxy#The Cyclone Stone|The Cyclone Stone]]), the [[Dusty Dune Galaxy]], and [[Bowser's Galaxy Reactor]]. This is the first game to feature Thwomps with two faces, one on both the front and back. In this game, Thwomps are much larger than in previous games, and cannot be defeated by any means | Thwomps appear in several [[Galaxy|galaxies]] throughout ''[[Super Mario Galaxy]]'', including the [[Buoy Base Galaxy]], the [[Beach Bowl Galaxy]] (on [[Beach Bowl Galaxy#The Cyclone Stone|The Cyclone Stone]]), the [[Dusty Dune Galaxy]], and [[Bowser's Galaxy Reactor]]. This is the first game to feature Thwomps with two faces, one on both the front and back. In this game, Thwomps are much larger than in previous games, and cannot be defeated by any means. | ||
Thwomps in this game are once again spiked, though the spikes are blunt at the end and appear to have been carved, unlike their previous incarnations. Due to this, the sides of a Thwomp can be touched without taking damage; in some cases, it is actually necessary for [[Mario]] to [[Wall Jump]] off of them to reach certain [[platform]]s and areas. Additionally, if Mario stands on top of a Thwomp as it rises in the air, he can [[jump]] to carry the Thwomp's momentum into his jump and perform an extra high jump. | Thwomps in this game are once again spiked, though the spikes are blunt at the end and appear to have been carved, unlike their previous incarnations. Due to this, the sides of a Thwomp can be touched without taking damage; in some cases, it is actually necessary for [[Mario]] to [[Wall Jump]] off of them to reach certain [[platform]]s and areas. Additionally, if Mario stands on top of a Thwomp as it rises in the air, he can [[jump]] to carry the Thwomp's momentum into his jump and perform an extra high jump. | ||
In ''Super Mario Galaxy'', Thwomps generally act the same as they do in other games, with waiting until Mario gets close to them and then smashing to the ground in an attempt to crush him. Others act as they did in ''Super Mario 64'', constantly slamming against the ground regardless of Mario's location. If Mario does get crushed, he instantly loses a [[Extra life|life]], regardless of how much [[Health Meter|health]] he had. Contrary to the Thwomps appearing in ''[[Super Mario 64]]'' and the [[Mario Party (series)|''Mario Party'' series]], Thwomps in this game do not emit low-pitched grumbles when they talk or hit the ground. Their expressions, however, do change as they rise and fall. | In ''Super Mario Galaxy'', Thwomps generally act the same as they do in other games, with waiting until Mario gets close to them and then smashing to the ground in an attempt to crush him. Others act as they did in ''Super Mario 64'', constantly slamming against the ground regardless of Mario's location. If Mario does get crushed, he instantly loses a [[Extra life|life]], regardless of how much [[Health Meter|health]] he had. Contrary to the Thwomps appearing in ''[[Super Mario 64]]'' and the [[Mario Party (series)|''Mario Party'' series]], Thwomps in this game do not emit low-pitched grumbles when they talk or hit the ground. Their expressions, however, do change as they rise and fall. | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
[[File:Thwomp NSMBW.png|120px|thumb|In-game model of a Thwomp from ''New Super Mario Bros. Wii'']] | [[File:Thwomp NSMBW.png|120px|thumb|In-game model of a Thwomp from ''New Super Mario Bros. Wii'']] | ||
Thwomps later appear in ''[[New Super Mario Bros. Wii]]'', along with the [[Big Thwomp]] and act the same way as in ''[[New Super Mario Bros.]]'' In this game, they are a darkish gray sort of color, and their spikes are more realistic, unlike with ''[[Super Mario Galaxy]]''. However, Thwomps only appear in {{world link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}. They may also appear during the [[Kamek|Magikoopa]] boss battle in the {{world link|8|tower|World 8-Tower (New Super Mario Bros. Wii)}}; his magic can occasionally transform a platform into a Thwomp, which immediately smashes through any platforms underneath it and plummets into the pit below. In this game, Thwomps can only be defeated by the [[Super Star|Star]] power-up or a [[Ground Pound#New Super Mario Bros. Wii|Simultaneous Ground Pound]], with everything else doing nothing to them at all. | Thwomps later appear in ''[[New Super Mario Bros. Wii]]'', along with the [[Big Thwomp]] and act the same way as in ''[[New Super Mario Bros.]]'' In this game, they are a darkish gray sort of color, and their spikes are more realistic, unlike with ''[[Super Mario Galaxy]]''. However, Thwomps only appear in {{world-link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}. They may also appear during the [[Kamek|Magikoopa]] boss battle in the {{world-link|8|tower|World 8-Tower (New Super Mario Bros. Wii)}}; his magic can occasionally transform a platform into a Thwomp, which immediately smashes through any platforms underneath it and plummets into the pit below. In this game, Thwomps can only be defeated by the [[Super Star|Star]] power-up or a [[Ground Pound#New Super Mario Bros. Wii|Simultaneous Ground Pound]], with everything else doing nothing to them at all. | ||
====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
Thwomps reappear in ''[[Super Mario Galaxy 2]]'', where they behave just like they did in ''[[Super Mario Galaxy]]'' | Thwomps reappear in ''[[Super Mario Galaxy 2]]'', where they behave just like they did in ''[[Super Mario Galaxy]]'', only now more common than before. Two [[Big Thwomp]]s appear in the [[Supermassive Galaxy]]. They also appear in the [[Throwback Galaxy]]. Their most notable appearance is in the [[Stone Cyclone Galaxy]], where their behavior is exactly the same as in the level [[Fast Foes on the Cyclone Stone]] in the [[Beach Bowl Galaxy]]. | ||
A related species called the [[Flomp]] makes its first appearance in ''Super Mario Galaxy 2''. Flomps are platforms with a Thwomp-like face that move around, and when they rattle, their face turns angry and they flip over. If Mario or Luigi stand on a Flomp when it flips, it will knock them high into the air. A species called [[Rhomp]]s makes their debut in the game too. They have one appearance in the [[Slipsand Galaxy]], on the Sand Slide Planet. They attack by rolling towards Mario in an attempt to crush him, similarly to the Spindel from ''Super Mario 64''. | A related species called the [[Flomp]] makes its first appearance in ''Super Mario Galaxy 2''. Flomps are platforms with a Thwomp-like face that move around, and when they rattle, their face turns angry and they flip over. If Mario or Luigi stand on a Flomp when it flips, it will knock them high into the air. A species called [[Rhomp]]s makes their debut in the game too. They have one appearance in the [[Slipsand Galaxy]], on the Sand Slide Planet. They attack by rolling towards Mario in an attempt to crush him, similarly to the Spindel from ''Super Mario 64''. | ||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
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====''Mario Kart DS''==== | ====''Mario Kart DS''==== | ||
Thwomps appear in ''[[Mario Kart DS]]'' in both its own [[Bowser Castle (Mario Kart DS)|Bowser Castle]] course and {{classic link|GBA|Bowser's Castle 2|Bowser Castle 2}}. | Thwomps appear in ''[[Mario Kart DS]]'' in both its own [[Bowser Castle (Mario Kart DS)|Bowser Castle]] course and {{classic-link|GBA|Bowser's Castle 2|Bowser Castle 2}}. | ||
====''Mario Kart Wii''==== | ====''Mario Kart Wii''==== | ||
[[File:BCW6.png|thumb|200px|Thwomps in ''Mario Kart Wii'']] | [[File:BCW6.png|thumb|200px|Thwomps in ''Mario Kart Wii'']] | ||
Thwomps appear in all three [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] courses in ''[[Mario Kart Wii]]''. Another Thwomp also appears in the battle arena called [[Thwomp Desert]], hence the name. In this arena, a [[Big Thwomp]] is located in the center. It will fall down, causing a major shockwave that will hinder movement of the characters that get caught in it. It can also squish racers that are underneath it. Unlike the past ''Mario Kart'' titles (excluding ''Mario Kart: Super Circuit''), players do not spin out by directly touching the Thwomps in this game. Going under the Big Thwomp in Thwomp Desert while it's up, players will fall into the quicksand. In the Bowser's Castle tracks, if a player gets flattened by a Thwomp, they will laugh similarly to the laugh heard in ''Mario Kart 64''. The laugh is slightly different and higher pitched | Thwomps appear in all three [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] courses in ''[[Mario Kart Wii]]''. Another Thwomp also appears in the battle arena called [[Thwomp Desert]], hence the name. In this arena, a [[Big Thwomp]] is located in the center. It will fall down, causing a major shockwave that will hinder movement of the characters that get caught in it. It can also squish racers that are underneath it. Unlike the past ''Mario Kart'' titles (excluding ''Mario Kart: Super Circuit''), players do not spin out by directly touching the Thwomps in this game. Going under the Big Thwomp in Thwomp Desert while it's up, players will fall into the quicksand. In the Bowser's Castle tracks, if a player gets flattened by a Thwomp, they will laugh similarly to the laugh heard in ''Mario Kart 64''. The laugh is slightly different and higher pitched. | ||
====''Mario Kart Arcade GP'' subseries==== | ====''Mario Kart Arcade GP'' subseries==== | ||
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====''Mario Kart 7''==== | ====''Mario Kart 7''==== | ||
[[File:GBA Bowser Castle 1.jpg|thumb|200px|Thwomps in ''Mario Kart 7'']] | [[File:GBA Bowser Castle 1.jpg|thumb|200px|Thwomps in ''Mario Kart 7'']] | ||
Thwomps also appear in [[3DS Bowser's Castle|Bowser's Castle]] and {{classic link|GBA|Bowser's Castle 1|Bowser Castle 1}} in ''[[Mario Kart 7]]'', taking their design from the ''[[Super Mario Galaxy]]'' games. Super Thwomps also reappear in {{classic|SNES|Rainbow Road}}, using their appearance in ''[[New Super Mario Bros. Wii]]'', and working as they did in ''Super Mario Kart''. When these Thwomps hit the ground, a section of the track before them begins to make a wave-like motion, and racers can do tricks off these waves if they are big enough. | Thwomps also appear in [[3DS Bowser's Castle|Bowser's Castle]] and {{classic-link|GBA|Bowser's Castle 1|Bowser Castle 1}} in ''[[Mario Kart 7]]'', taking their design from the ''[[Super Mario Galaxy]]'' games. Super Thwomps also reappear in {{classic|SNES|Rainbow Road}}, using their appearance in ''[[New Super Mario Bros. Wii]]'', and working as they did in ''Super Mario Kart''. When these Thwomps hit the ground, a section of the track before them begins to make a wave-like motion, and racers can do tricks off these waves if they are big enough. | ||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
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Thwomps make an appearance in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in [[Thwomp Ruins]], once again taking their ''Super Mario Galaxy'' appearance. For the first time in the ''Mario Kart'' series, however, Thwomps do not make an appearance on the Bowser's Castle track. The Super Thwomps, referred to as "Star Thwomps" in the [[Mario Kart 8 Deluxe update history#Ver. 1.5.0|Ver 1.5.0 update]] of ''Mario Kart 8 Deluxe'', make a second return in {{classic|SNES|Rainbow Road}} that reappears the third time in the first DLC pack, [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']]; these Thwomps also use the ''Super Mario Galaxy'' design unlike in ''Mario Kart 7''. They behave exactly the same as in ''Mario Kart 7'', but when they land, they create rainbow waves above their heads and the wave-motions they create on the track are bigger than the ones in ''Mario Kart 7''. | Thwomps make an appearance in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in [[Thwomp Ruins]], once again taking their ''Super Mario Galaxy'' appearance. For the first time in the ''Mario Kart'' series, however, Thwomps do not make an appearance on the Bowser's Castle track. The Super Thwomps, referred to as "Star Thwomps" in the [[Mario Kart 8 Deluxe update history#Ver. 1.5.0|Ver 1.5.0 update]] of ''Mario Kart 8 Deluxe'', make a second return in {{classic|SNES|Rainbow Road}} that reappears the third time in the first DLC pack, [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']]; these Thwomps also use the ''Super Mario Galaxy'' design unlike in ''Mario Kart 7''. They behave exactly the same as in ''Mario Kart 7'', but when they land, they create rainbow waves above their heads and the wave-motions they create on the track are bigger than the ones in ''Mario Kart 7''. | ||
In the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC, Thwomps reappear in {{classic link|Tour|Tokyo Blur}}, {{classic link|Tour|Berlin Byways}}, [[Piranha Plant Cove]], {{classic link|SNES|Bowser Castle 3}}, and {{classic link|Tour|Madrid Drive}}. Since the route of the former course changes with each lap, Thwomps are encountered on only the second and third laps of that course. | In the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC, Thwomps reappear in {{classic-link|Tour|Tokyo Blur}}, {{classic-link|Tour|Berlin Byways}}, [[Piranha Plant Cove]], {{classic-link|SNES|Bowser Castle 3}}, and {{classic-link|Tour|Madrid Drive}}. Since the route of the former course changes with each lap, Thwomps are encountered on only the second and third laps of that course. | ||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
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====''Mario Party 7''==== | ====''Mario Party 7''==== | ||
[[File:Thwomp_Orb2.jpg|thumb|A [[Thwomp Orb]] in ''[[Mario Party 7]]'']] | [[File:Thwomp_Orb2.jpg|thumb|A [[Thwomp Orb]] in ''[[Mario Party 7]]'']] | ||
Thwomp once again returns in ''[[Mario Party 7]]'', and is redesigned to use the first version of its modern appearance (as seen in ''Mario Kart: Double Dash!!''). In the minigame [[Take Me Ohm]], Thwomps activate electricity waves that are shot at players. In [[Number Crunchers]], the solo player needs to use Thwomps in order to squish the other players. In [[Spin Off]], one of the characters to be formed is a Thwomp. The Thwomp Orb also returns with the same effect as in ''Mario Party 6''. | Thwomp once again returns in ''[[Mario Party 7]]'', and is redesigned to use the first version of its modern appearance (as seen in ''Mario Kart: Double Dash!!''). Thwomps are not able to return to game boards and have the same roles as ''Mario Party 6''. In the minigame [[Take Me Ohm]], Thwomps activate electricity waves that are shot at players. In [[Number Crunchers]], the solo player needs to use Thwomps in order to squish the other players. In [[Spin Off]], one of the characters to be formed is a Thwomp. The Thwomp Orb also returns with the same effect as in ''Mario Party 6''. | ||
====''Mario Party 8''==== | ====''Mario Party 8''==== | ||
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====''Mario Party Superstars''==== | ====''Mario Party Superstars''==== | ||
Thwomps reappear in ''[[Mario Party Superstars]]'' as non-playable characters, reprising their roles in [[Yoshi's Tropical Island]] and [[Space Land]], as well in the [[Dungeon Dash]] | Thwomps reappear in ''[[Mario Party Superstars]]'' as non-playable characters, reprising their roles in [[Yoshi's Tropical Island]] and [[Space Land]], as well in the [[Dungeon Dash]] mingame. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
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===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
{{multiframe|[[File:MvsDK Thwomp.png]][[File:MVDK2MOTM Thwomp.png]][[File:MVDKMMA Thwomp.png]]|Thwomps in ''Mario vs. Donkey Kong'', ''Mario vs. Donkey Kong 2: March of the Minis'', and ''Mario vs. Donkey Kong: Minis March Again!'', respectively.|align=right|size=150}} | |||
====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
In ''[[Mario vs. Donkey Kong]]'', Thwomps appear in different levels in [[Spooky House]] stages of the game. They have a design very similar to ''[[Super Mario World]]''. When Mario approaches them, they roar, and if he walks underneath them, they fall down. Mario is immediately defeated if he touches a Thwomp. In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch version]], they are replaced by mechanical toy Thwomps. | |||
In ''[[Mario vs. Donkey Kong]]'' | |||
====''Mario vs. Donkey Kong 2: March of the Minis''==== | ====''Mario vs. Donkey Kong 2: March of the Minis''==== | ||
Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', utilizing their ''Mario Kart: Double Dash!!'' design. They first appear in [[Room 3-4 (Mario vs. Donkey Kong 2: March of the Minis)|Room 3-4]] of [[Pipe Works]] and reprise their role from the previous game. However, when triggered to fall, they shake in place for a brief moment before coming down, allowing the minis some time to walk past them. This trait is kept in future ''Mario vs. Donkey Kong'' games. | Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', utilizing their ''Mario Kart: Double Dash!!'' design. They first appear in [[Room 3-4 (Mario vs. Donkey Kong 2: March of the Minis)|Room 3-4]] of [[Pipe Works]] and reprise their role from the previous game. However, when triggered to fall, they shake in place for a brief moment before coming down, allowing the minis some time to walk past them. This trait is kept in future ''Mario vs. Donkey Kong'' games. | ||
====''Mario vs. Donkey Kong: Minis March Again!''==== | ====''Mario vs. Donkey Kong: Minis March Again!''==== | ||
Thwomps also appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' using their ''Super Mario Galaxy'' appearance. They are first encountered in [[Room 3-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-5]] of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]. When triggered to fall, they have an even longer preparation time than in the previous game due to the gameplay being less dynamic. | Thwomps also appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' using their ''Super Mario Galaxy'' appearance. They are first encountered in [[Room 3-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-5]] of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]. When triggered to fall, they have an even longer preparation time than in the previous game due to the gameplay being less dynamic. | ||
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ||
Thwomps are once again enemies in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', appearing in [[Area 6-3]], [[Area S-18]], [[Area X-6]], and [[Area X-8]] | Thwomps are once again enemies in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', appearing in [[Area 6-3]], [[Area S-18]], [[Area X-6]], and [[Area X-8]]. | ||
====''Mario vs. Donkey Kong: Tipping Stars''==== | ====''Mario vs. Donkey Kong: Tipping Stars''==== | ||
[[File:Thwomps&Minis.png|thumb|left|Two Thwomps in the [[Level B-5|fifth level]] of [[Bonus 1]] from ''[[Mario vs. Donkey Kong: Tipping Stars]]'']] | [[File:Thwomps&Minis.png|thumb|left|Two Thwomps in the [[Level B-5|fifth level]] of [[Bonus 1]] from ''[[Mario vs. Donkey Kong: Tipping Stars]]'']] | ||
Thwomps reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and act the same as in prior installments. They are introduced in [[Runaway Warehouse]]. | Thwomps reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and act the same as in prior installments. They are introduced in [[Runaway Warehouse]]. Of note is that if a Thwomp crashes down on a conveyor belt, it will get carried in the designated direction for a short time, before rising back up. | ||
{{br}} | {{br}} | ||
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====''The Legend of Zelda'' series==== | ====''The Legend of Zelda'' series==== | ||
{{main-wiki|ZeldaWiki|Thwomp|Zelda Wiki}} | {{main-wiki|ZeldaWiki|Thwomp|Zelda Wiki}} | ||
{{multiframe|[[File: | {{multiframe|[[File:Thwomp LA sprite.png]] [[File:TLOZ LA Spiked Thwomp.png]] [[File:Mega Thwomp LA sprite.png]] [[File:TLOZ LA Stone Elevator.png]]<br>[[File:MegaThwompFSA.png]] [[File:FSA Stone Elevator.png]]|size=140|Thwomp types in ''Link's Awakening'' (above) and ''Four Swords Adventures'' (below)}} | ||
Thwomps make a guest appearance in a few ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' games as enemies encountered in the sidescrolling sections of some [[zeldawiki:Dungeon|dungeon]]s. | Variations of Thwomps make a guest appearance in a few ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' games as enemies encountered in the sidescrolling sections of some [[zeldawiki:Dungeon|dungeon]]s. The only preexisting ones from the ''Super Mario'' franchise, the [[Thwimp]]s, appear in ''[[The Legend of Zelda: Link's Awakening]]'' and ''[[zeldawiki:The Legend of Zelda: Oracle of Ages|The Legend of Zelda: Oracle of Ages]]'', with behavior more akin to standard Thwomps. Both games also include the [[Spiked Thwomp]], the former the [[Mega Thwomp]] and [[Stone Elevator]], and the latter a boss called the [[Head Thwomp]]. | ||
In ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', | In ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', normal Thwomps appear, using the design on Mega Thwomp and a less dangerous version of Spiked Thwomp's behavior. A Stone Elevator also reappears. | ||
====''Kirby'' series==== | ====''Kirby'' series==== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ドッスン | ||
| | |JapR=Dossun | ||
| | |JapM=Corruption of「ドスン」(''dosun'', Japanese onomatopoeia for a heavy thumping sound); alternatively romanized as "Dosun" | ||
|Chi=咚咚 | |Chi=咚咚 | ||
|ChiR=Dōngdōng | |ChiR=Dōngdōng | ||
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|Ita=Thwomp | |Ita=Thwomp | ||
|ItaC=<ref>{{cite|title=''[[Super Mario Bros. 3]]'' manual|language=it|publisher=Nintendo|page=38}}</ref> | |ItaC=<ref>{{cite|title=''[[Super Mario Bros. 3]]'' manual|language=it|publisher=Nintendo|page=38}}</ref> | ||
|Ita2=Faccia/Faccione di pietra | |Ita2=Faccia/Faccione di pietra | ||
|Ita2N=''The Adventures of Super Mario Bros. 3'' | |Ita2N=''The Adventures of Super Mario Bros. 3'' | ||
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|Ita3=Twomp | |Ita3=Twomp | ||
|Ita3M=Direct transliteration | |Ita3M=Direct transliteration | ||
|Kor=쿵쿵 | |Kor=쿵쿵 | ||
|KorR=Kung-kung | |KorR=Kung-kung | ||
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==References== | ==References== | ||
{{NIWA | {{NIWA|SmashWiki=1|ZeldaWiki=1}} | ||
<references/> | <references/> | ||
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{{MP7}} | {{MP7}} | ||
{{NSMB}} | {{NSMB}} | ||
{{ | {{MVDKMOTM}} | ||
{{MKAGP}} | {{MKAGP}} | ||
{{MKAGP2}} | {{MKAGP2}} | ||
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{{MKLHC}} | {{MKLHC}} | ||
{{MPS}} | {{MPS}} | ||
{{SMBW}} | {{SMBW}}}} | ||
}} | |||
[[Category:Thwomps|*]] | [[Category:Thwomps|*]] | ||
[[Category:Hosts]] | [[Category:Hosts]] |