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{{distinguish|Whomp}} | {{distinguish|Whomp}} | ||
{{species infobox | {{species infobox | ||
|image= | |image=[[File:ThwompMKL.png|200px]]<br>Artwork of a Thwomp from ''[[Mario Kart Live: Home Circuit]]'' | ||
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | |first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[zeldawiki:Game & Watch: The Legend of Zelda|Game & Watch: The Legend of Zelda]]'' (2021)<br>''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]], ''Mario'' franchise) | ||
|variants=[[Big Thwomp]]<br>[[Bone Thwomp]]<br>[[Grindel]]<br>[[ | |variants=[[Big Thwomp]]<br>[[Bone Thwomp]]<br>[[Grindel]]<br>[[Security Thwomp]]<br>[[Sniffle Thwomp]]<br>[[Star Thwomp]]<br>[[Tail Thwomp]]<br>[[Thwimp]] | ||
|relatives=[[Bomp]]<br>[[Flomp]]<br>[[Grrrol]]<br>[[Pouncer]]<br>[[Rhomp]]<br>[[Spiny Tromp]]<br>[[Stairface Ogre]]<br>[[Tox Box]]<br>[[Whomp]] | |||
|comparable=[[Karamenbō]]<br>[[Omodon]]<br>[[Thwack]] | |||
|notable=[[Gattai monster]]<br>[[ | |notable=[[Gattai monster]]<br>[[Mr. Thwomp]]<br>[[Mrs. Thwomp]]<br>[[Sphinx Zō]]<br>[[Thwomp (character)|Thwomp]]<br>[[Thwomp Bros.]]<br>[[Thwomp Elevator]] | ||
|collapsed=true | |collapsed=true | ||
}} | }} | ||
{{ | {{quote2|Rats, I missed! Oh, I hate it when I miss!|Thwomp|"[[Never Koop a Koopa]]"}} | ||
'''Thwomps''' | '''Thwomps''', also known as '''Thwomp Traps''',<ref>''Nintendo Power'' Volume 13, page 9.</ref><ref>Loe, Casey. ''New Super Mario Bros.'' Player's Guide. Page 10.</ref> are giant stone faces found mostly in the [[Mushroom Kingdom]]. They are normally depicted as spike-encrusted living stones that are usually rectangular in shape and made their first appearance in the game ''[[Super Mario Bros. 3]]''. They typically attempt to fall on and flatten whoever passes below them, although some move horizontally or diagonally as well. They often make a characteristic grunt when they land. They can be destroyed by [[Hammer Mario]]'s hammers, [[Statue Mario]], [[Gold Mario]]'s fireballs, getting tapped while the player is under the influence of a [[Boost Star]], a [[shell dash]], by being touched when Mario is [[Mega Mario|giant]] or [[Invincible Mario|invincible]], or by a hammer swing from [[Builder Mario]]. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3_Thwomp.jpg|thumb|120px| | [[File:SMB3_Thwomp.jpg|thumb|120px|Artwork of a Thwomp in ''Super Mario Bros. 3'']] | ||
Thwomps | Thwomps make their debut appearance in ''[[Super Mario Bros. 3]]'', first appearing in {{world-link|2|fortress|World 2-Fortress}}. They usually try to squish [[Mario]] under their weight whenever he passes beneath them. While most of them try to crush Mario below them, some try to crush him from the sides, and two in {{world-link|8|fortress|World 8-Fortress}} instead constantly move in a diagonal pattern. Thwomps can be easily avoided by using [[Statue Mario]]. With this, it is impossible for Thwomps to destroy Mario by crushing him from above. They return in the game's remakes, ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' in the same fashion as the older Thwomps. They feature improved graphics and retake their especially mad expressions. Curiously, these Thwomps have a "bigger spike" on top of their forehead, separated from the rest of the body by what looks like a small ribbon of sorts. This spike is prominent in appearance but has no effect in the game. In-game, Thwomps have both eyes as glowing dots in a shred black space instead of separated, and additionally appear to have a single prominent tooth. | ||
In a French commercial for ''Super Mario Bros. 3'', Thwomps are {{ | [[File:IcedLandThwompCastle.png|thumb|left|Mario in a castle filled with Thwomps]] | ||
There are three ways to defeat Thwomps in this game. The first is running into a Thwomp while [[Invincible Mario|invincible]]. The second is to throw a [[Hammer]] at it with the [[Hammer Suit]]. The third is by using the [[Tanooki Suit]] and turning into [[Statue Mario]] above a Thwomp. They give the player 100 [[point]]s when beaten. Thwomps can also be defeated with a [[Goomba's Shoe]], as shown in the GBA version's [[World-e]] stage [[It's a Shoe-In]]. | |||
In a French commercial for ''Super Mario Bros. 3'', Thwomps are {{media link|SMB3 commercial Thwomp.png|shown}} to have green eyes instead of black ones. | |||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
[[File:ThwompSMW.png|frame]] | [[File:ThwompSMW.png|frame]] | ||
Thwomps, alongside other enemies such as [[Boo]]s and [[Dry Bones]], are some of the few ''[[Super Mario Bros. 3]]''-introduced enemies that make recurring appearances in later games. In ''[[Super Mario World]]'', they reprise their role from ''Super Mario Bros. 3''; their speed is almost unaffected, and they usually take a few seconds to rise back up to their original location, giving the player a chance to run below them. Thwomps can be [[Spin Jump]]ed on. | |||
Thwomps have a new appearance, now redesigned and recolored due to the expansion of the palette. Unlike old Thwomps, they are now gray-colored and have lost the prominent spike on top of their head; now all spikes look exactly the same and are the same size, relatively, while the Thwomps themselves are noticeably smaller. Unlike in the previous game, they now have more than one expression, peering down at the player's character when he approaches, and then taking on an enraged face when falling. Thwomps still have their eyes connected and their pupils being but small dots of glowing white, although the official art clearly shows their eyes looking different. This may be to familiarize players with their old physical appearance, though it might be due to graphical space issues. | Thwomps have a new appearance, now redesigned and recolored due to the expansion of the palette. Unlike old Thwomps, they are now gray-colored and have lost the prominent spike on top of their head; now all spikes look exactly the same and are the same size, relatively, while the Thwomps themselves are noticeably smaller. Unlike in the previous game, they now have more than one expression, peering down at the player's character when he approaches, and then taking on an enraged face when falling. Thwomps still have their eyes connected and their pupils being but small dots of glowing white, although the official art clearly shows their eyes looking different. This may be to familiarize players with their old physical appearance, though it might be due to graphical space issues. | ||
Thwomps have their first derived species in ''Super Mario World'' with the inclusion of [[Thwimp]]s. They are smaller versions of Thwomps that roam around in jumping arcs, usually in small hallways and often come in groups. Much like Thwomps, they are invincible and are usually only used as obstacles that slow the player down. | Thwomps have their first derived species in ''Super Mario World'' with the inclusion of [[Thwimp]]s. They are smaller versions of Thwomps that roam around in jumping arcs, usually in small hallways and often come in groups. Much like Thwomps, they are invincible and are usually only used as obstacles that slow the player down. | ||
Thwomps also return in most compilations made for the [[Super Nintendo Entertainment System]], such as ''[[Super Mario All-Stars]]'', as well as the [[Satellaview]]'s ''[[BS Super Mario Collection]]''. | |||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
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|image1=Thwomp 64.png | |image1=Thwomp 64.png | ||
|width1= | |width1=160 | ||
|caption1=A Thwomp next to [[Mario]] in ''Super Mario 64'' | |caption1=A Thwomp next to [[Mario]] in ''Super Mario 64'' | ||
|image2=SM64DS Thwomp.png | |image2=SM64DS Thwomp.png | ||
|width2= | |width2=200 | ||
|caption2=A Thwomp in ''Super Mario 64 DS'' | |caption2=A Thwomp in ''Super Mario 64 DS'' | ||
}} | }} | ||
Thwomps, also referred to as '''Blue Thwomps'''<ref name=Blue> | Thwomps, also referred to as '''Blue Thwomps'''<ref name=Blue>(June 10, 1998). [https://web.archive.org/web/19980610064302/http://www.nintendo.com/n64/super_mario64/2-4.html Course 2 - Star 4: Red Coins on the Floating Isle]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved March 15, 2022.</ref> or '''Blue Whomps'''<ref name=Blue/> erroneously, return in ''[[Super Mario 64]]''. This time, though, Thwomps return in a much different fashion, and they look more like they did in ''Super Mario Kart''. These Thwomps are square-shaped and dark sky blue-colored with no spikes. They, as before, are impossible to destroy and serve as obstacles throughout the game. Unlike in the previous platforming games, Thwomps constantly slam to the ground even when [[Mario]] is not around. This time around, though, Mario can use Thwomps to his advantage by [[jump]]ing on top of them to reach higher areas or unreachable points. Thwomps in this game have the addition of their voices (a mad grunt) whenever they slam into the ground. There are only three Thwomps in the game: two on the stairs in [[Whomp's Fortress]] and one at the very top of [[Tick Tock Clock]], which is featured in the mission [[Stomp on the Thwomp]]. | ||
Several Thwomp relatives make their debut in ''Super Mario 64''. [[Whomp]]s first appear in Whomp's Fortress as enemies that attempt to crush Mario by falling on top of him when he gets near. Also introduced in this course are [[Bomp]]s, enemies that resemble walls with eyes (although the eyes were removed in ''[[Super Mario 64 DS]]'') that protrude out from the wall and push Mario, sometimes sending him to his death. [[Tox Box]]es make their debut in [[Shifting Sand Land]]. They roll around by falling on their sides, trying to crush Mario with one of their faces. However, the bottom of a Tox Box is hollowed, allowing Mario to stay safely inside. [[Grindel]]s make their first appearance in the pyramid of Shifting Sand Land. They are huge metal blocks wrapped in what seems to be cloth. They attack in a similar manner to Thwomps by slamming into the ground, while others move horizontally by jumping back and forth. The pyramid also features an enemy similar to the Grindels, the [[Spindel]], which rolls back and forth, trying to squish whoever passes near it. | Several Thwomp relatives make their debut in ''Super Mario 64''. [[Whomp]]s first appear in Whomp's Fortress as enemies that attempt to crush Mario by falling on top of him when he gets near. Also introduced in this course are [[Bomp]]s, enemies that resemble walls with eyes (although the eyes were removed in ''[[Super Mario 64 DS]]'') that protrude out from the wall and push Mario, sometimes sending him to his death. [[Tox Box]]es make their debut in [[Shifting Sand Land]]. They roll around by falling on their sides, trying to crush Mario with one of their faces. However, the bottom of a Tox Box is hollowed, allowing Mario to stay safely inside. [[Grindel]]s make their first appearance in the pyramid of Shifting Sand Land. They are huge metal blocks wrapped in what seems to be cloth. They attack in a similar manner to Thwomps by slamming into the ground, while others move horizontally by jumping back and forth. The pyramid also features an enemy similar to the Grindels, the [[Spindel]], which rolls back and forth, trying to squish whoever passes near it. | ||
In ''Super Mario 64 DS'', Thwomps instead use their appearance from ''Mario Kart: Double Dash!!'' Although the spikes are reinstated, they do not affect the player's ability to stand on top of them to reach higher points. This time around, however, Thwomps can be defeated with the assistance of a [[Super Mushroom#Super Mario 64 DS|mushroom]]. | In the DS remake of ''Super Mario 64'', ''Super Mario 64 DS'', Thwomps instead use their appearance from ''Mario Kart: Double Dash!!'' Although the spikes are reinstated, they do not affect the player's ability to stand on top of them to reach higher points. This time around, however, Thwomps can be defeated with the assistance of a [[Super Mushroom#Super Mario 64 DS|mushroom]]. | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
Thwomps | Thwomps reappear in ''[[New Super Mario Bros.]]'', where they are found in {{world-link|4|castlen|World 4-Castle (New Super Mario Bros.)}}, {{world-link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, and {{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}, and act as in ''Super Mario Bros. 3''. Much like in ''Super Mario Bros. 3'', these Thwomps can be defeated. Ways of defeating it included [[shell dash|shell-dashing]], [[Mega Mushroom]], or [[Super Star|Starmen]]. [[Big Thwomp|A bigger variety]] is also featured here, with extra weight to break certain blocks, but with the same weaknesses as a normal Thwomp. | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
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|caption2=In-game model. | |caption2=In-game model. | ||
}} | }} | ||
[[File:Thwomp on Cyclone Stone SMG.png|thumb|left|A Thwomp on [[Beach Bowl Galaxy#The Cyclone Stone|The Cyclone Stone]] in ''[[Super Mario Galaxy]]'']] | [[File:Thwomp on Cyclone Stone SMG.png|thumb|left|200px|A Thwomp on [[Beach Bowl Galaxy#The Cyclone Stone|The Cyclone Stone]] in ''[[Super Mario Galaxy]]'']] | ||
Thwomps | Thwomps are once again present in ''[[Super Mario Galaxy]]'', where they appear in several [[Galaxy|galaxies]] throughout the game, including the [[Buoy Base Galaxy]], the [[Beach Bowl Galaxy]] (on [[Beach Bowl Galaxy#The Cyclone Stone|The Cyclone Stone]]), the [[Dusty Dune Galaxy]], and [[Bowser's Galaxy Reactor]]. This is the first game to feature Thwomps with two faces, one on both the front and back. In this game, Thwomps are much larger than in previous games, and cannot be defeated by any means. | ||
Thwomps in this game are once again spiked, though the spikes are blunt at the end and appear to have been carved, unlike their previous incarnations. Due to this, the sides of a Thwomp can be touched without taking damage; in some cases, it is actually necessary for [[Mario]] to [[Wall Jump]] off of them to reach certain [[platform]]s and areas. Additionally, if Mario stands on top of a Thwomp as it rises in the air, he can [[jump]] to carry the Thwomp's momentum into his jump and perform an extra high jump. | Thwomps in this game are once again spiked, though the spikes are blunt at the end and appear to have been carved, unlike their previous incarnations. Due to this, the sides of a Thwomp can be touched without taking damage; in some cases, it is actually necessary for [[Mario]] to [[Wall Jump]] off of them to reach certain [[platform]]s and areas. Additionally, if Mario stands on top of a Thwomp as it rises in the air, he can [[jump]] to carry the Thwomp's momentum into his jump and perform an extra high jump. | ||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
[[File:Thwomp NSMBW.png|120px|thumb|In-game model of a Thwomp from ''New Super Mario Bros. Wii'']] | [[File:Thwomp NSMBW.png|120px|thumb|In-game model of a Thwomp from ''New Super Mario Bros. Wii'']] | ||
Thwomps later appear in ''[[New Super Mario Bros. Wii]]'', along with the [[Big Thwomp]] and act the same way as in ''[[New Super Mario Bros.]]'' In this game, they are a darkish gray sort of color, and their spikes are more realistic, unlike with ''[[Super Mario Galaxy]]''. However, Thwomps only | Thwomps later appear in ''[[New Super Mario Bros. Wii]]'', along with the [[Big Thwomp]] and act the same way as in ''[[New Super Mario Bros.]]''. In this game, they are a darkish gray sort of color, and their spikes are more realistic, unlike with ''[[Super Mario Galaxy]]''. However, unlike the predecessor, Thwomps are very rare in this game, only appearing in {{world-link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}. They may also appear during the [[Kamek|Magikoopa]] boss battle in the {{world-link|8|tower|World 8-Tower (New Super Mario Bros. Wii)}}; his magic can occasionally transform a platform into a Thwomp, which immediately smashes through any platforms underneath it and plummets into the pit below. In this game, Thwomps can only be defeated by the [[Super Star|Star]] power-up or a [[Ground Pound#New Super Mario Bros. Wii|Simultaneous Ground Pound]], with everything else doing nothing to them at all. | ||
====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
Thwomps reappear in ''[[Super Mario Galaxy 2]]'', where they behave just like they did in ''[[Super Mario Galaxy]]'', | Thwomps reappear in ''[[Super Mario Galaxy 2]]'', where they behave just like they did in ''[[Super Mario Galaxy]]'', and are more common than in the previous game. Two [[Big Thwomp]]s appear in the [[Supermassive Galaxy]]. They also appear in the [[Throwback Galaxy]]. Their most notable appearance is in the [[Stone Cyclone Galaxy]], where their behavior is exactly the same as in the level [[Fast Foes on the Cyclone Stone]] in the [[Beach Bowl Galaxy]]. | ||
A related species called the [[Flomp]] makes its first appearance in ''Super Mario Galaxy 2''. Flomps are platforms with a Thwomp-like face that move around, and when they rattle, their face turns angry and they flip over. If Mario or Luigi stand on a Flomp when it flips, it will knock them high into the air. | |||
A species called [[Rhomp]]s makes their debut in the same game. They have one appearance in the [[Slipsand Galaxy]], on the Sand Slide Planet. They attack by rolling towards Mario in an attempt to crush him, similar to the Spindel from ''Super Mario 64''. | |||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
[[File:Thwomp SM3DL.png|thumb|200px|left|A Thwomp in ''Super Mario 3D Land'']] | [[File:Thwomp SM3DL.png|thumb|200px|left|A Thwomp in ''Super Mario 3D Land'']] | ||
Thwomps reappear in ''[[Super Mario 3D Land]]'' with the same | Thwomps reappear in ''[[Super Mario 3D Land]]'' with the same tactics as in the ''Super Mario Galaxy'' titles, as well as appearance, except that now they show only one face like in previous games. They wait until Mario is near and attempt to crush him like before; however, they continue to raise and slam the ground continuously, even if Mario is not near them. They can be defeated if Mario is invincible, or by turning into [[Statue Mario]] beneath it; they try to crush Mario, and turn to rubble upon contact. | ||
A variant of Thwomp known as [[Tail Thwomp]] is introduced in this game, created when a [[Super Leaf]] is given to a Thwomp. They move about a set area using their [[Raccoon Mario|striped tail]], then float in midair before slamming to the ground. Tail Thwomps attack in the same manner as the moving [[Grindel]]. If Mario jumps atop the tail, he will bounce slightly. | A variant of Thwomp known as [[Tail Thwomp]] is introduced in this game, created when a [[Super Leaf]] is given to a Thwomp. They move about a set area using their [[Raccoon Mario|striped tail]], then float in midair before slamming to the ground. Tail Thwomps attack in the same manner as the moving [[Grindel]]. If Mario jumps atop the tail, he will bounce slightly. | ||
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====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
Thwomps appear in ''[[New Super Mario Bros. 2]]'', retaining their design from ''New Super Mario Bros. Wii''. They attack using the same method as before. Big Thwomps also appear in this game. They can be defeated by a [[Super Star]], [[Invincibility Leaf]] or a [[Gold Flower]]. | Thwomps appear in the [[Nintendo 3DS]] game, ''[[New Super Mario Bros. 2]]'', retaining their design from ''New Super Mario Bros. Wii''. They attack using the same method as before. Big Thwomps also appear in this game. They can be defeated by a [[Super Star]], [[Invincibility Leaf]] or a [[Gold Flower]]. | ||
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====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
[[File:ThwompSM3DW.jpg|thumb|left|Thwomp in ''Super Mario 3D World'']] | [[File:ThwompSM3DW.jpg|thumb|left|Thwomp in ''Super Mario 3D World'']] | ||
Thwomps reappear as enemies in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury | Thwomps reappear as enemies in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', mostly appearing in castle levels. They attack in the same way as in ''Super Mario 64'' and can still be defeated in the same way as most previous ''Mario'' games. | ||
As with ''Super Mario 3D Land'', Whomps are absent from ''Super Mario 3D World'' and ''Super Mario 3D World + Bowser's Fury'', but a variant of Wallop called the [[Walleye]] is introduced. This creature has hands and spikes on the front and sides and walks sideways to prevent Mario, Luigi, Peach, Toad or Rosalina from getting past it. However, if the characters are powered up, they can stun the Walleye and get past before it recovers. | As with ''Super Mario 3D Land'', Whomps are absent from ''Super Mario 3D World'' and ''Super Mario 3D World + Bowser's Fury'', but a variant of Wallop called the [[Walleye]] is introduced. This creature has hands and spikes on the front and sides and walks sideways to prevent Mario, Luigi, Peach, Toad or Rosalina from getting past it. However, if the characters are powered up, they can stun the Walleye and get past before it recovers. | ||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
[[File:KingdomBuilder1.png|left|thumb|100px|Thwomps in Kingdom Builder mode]] | [[File:KingdomBuilder1.png|left|thumb|100px|Thwomps in Kingdom Builder mode]] | ||
Thwomps appear in ''[[Super Mario Run]]'' in the [[Super Mario Run#Kingdom Builder|Kingdom Builder]] | Both variations of Thwomps appear in ''[[Super Mario Run]]'' in the [[Super Mario Run#Kingdom Builder|Kingdom Builder]] section of the game. Spiked Thwomps function as obstacles which prevent players from placing buildings in their locations, and must be removed using a [[Hammer]]. Blunt Thwomps may be purchased and placed as buildings from the game's store if the player has enough Toads. | ||
====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
Thwomps reappear in ''[[Super Mario Maker 2]]'' and now also have the ability to move horizontally, a throwback to their ''[[Super Mario Bros. 3]]'' appearance. They are able to crush objects this way, similar to how they would with vertical movement. Thwomps are also given individual sprites for standing idle and charging at the player for both the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles, rather than using just the same sprite for both actions. In the night ground theme, Thwomps slowly move towards the player, and stop moving when they are looked at, much like a [[Boo]]. If a Thwomp is given wings, it flies slowly to the left of the screen, and then attempts to crush the player if the player is beneath it (or to the side, in the case of a sideways Thwomp). If a Thwomp is given a parachute, it first falls like a normal Thwomp, then its parachute deploys and it falls slower than normal. | Thwomps reappear in ''[[Super Mario Maker 2]]'' and now also have the ability to move horizontally, a throwback to their ''[[Super Mario Bros. 3]]'' appearance. They are able to crush objects this way, similar to how they would with vertical movement. Thwomps are also given individual sprites for standing idle and charging at the player for both the ''Super Mario Bros.'' and ''Super Mario Bros. 3'' styles, rather than using just the same sprite for both actions. In the night ground theme, Thwomps slowly move towards the player, and stop moving when they are looked at, much like a [[Boo]]. If a Thwomp is given wings, it flies slowly to the left of the screen, and then attempts to crush the player if the player is beneath it (or to the side, in the case of a sideways Thwomp). If a Thwomp is given a parachute, it first falls like a normal Thwomp, then its parachute deploys and it falls slower than normal. | ||
In the ''[[Super Mario 3D World]]'' game style, Thwomps have the blunt carved spikes introduced in ''Super Mario Galaxy'', and thus are safe to stand on, climb, and [[Wall Jump|wall jump]] off. Additionally, when they fall onto a player, they can instantly defeat said player by crushing them (rapidly removing their [[list of power-ups|power-ups]] and ignoring invincibility frames until the player loses their life). | In the ''[[Super Mario 3D World]]'' game style, Thwomps have the blunt carved spikes introduced in [[Thwomp#Super Mario Galaxy|''Super Mario Galaxy'']], and thus are safe to stand on, climb, and [[Wall Jump|wall jump]] off. Additionally, when they fall onto a player, they can instantly defeat said player by crushing them (rapidly removing their [[list of power-ups|power-ups]] and ignoring invincibility frames until the player loses their life). | ||
===DIC cartoons=== | ===DIC cartoons=== | ||
====''The Adventures of Super Mario Bros. 3''==== | ====''The Adventures of Super Mario Bros. 3''==== | ||
[[File: CartoonThwomp.jpg|thumb|A Thwomp | [[File: CartoonThwomp.jpg|thumb|A Thwomp from "[[Never Koop a Koopa]]"]] | ||
Thwomps make a few minor appearances in the ''[[The Adventures of Super Mario Bros. 3]]'' television show. They serve as guards in [[Bowser's Castle|Kastle Koopa]] during the episode "[[Never Koop a Koopa]]", and several Thwomps are shown to inhabit the [[Underground Maze of Pipes]] in the episode "[[Misadventures in Babysitting]]." A Thwomp also appears in "[[Do the Koopa]]", trying to crush [[Mario]] when he has the [[Doom Dancer Music Box]]. | Thwomps make a few minor appearances in the ''[[The Adventures of Super Mario Bros. 3]]'' television show. They serve as guards in [[Bowser's Castle|Kastle Koopa]] during the episode "[[Never Koop a Koopa]]", and several Thwomps are shown to inhabit the [[Underground Maze of Pipes]] in the episode "[[Misadventures in Babysitting]]." A Thwomp also appears in "[[Do the Koopa]]", trying to crush [[Mario]] when he has the [[Doom Dancer Music Box]]. | ||
====''Super Mario World'' television series==== | ====''Super Mario World'' television series==== | ||
[[File:SMWTV Thwomp Traps Cave People.jpg|thumb|left|A Thwomp in | [[File:SMWTV Thwomp Traps Cave People.jpg|thumb|left|A Thwomp in "Send in the Clown"]] | ||
Thwomps also make a few minor appearances in the [[Super Mario World (television series)|''Super Mario World'']] television series, mainly serving as guards in the Neon Castle. In "[[Send in the Clown]]", Thwomps are utilized to prevent the [[Cave People]] from leaving Bowser's circus by blocking off the exits. In "[[The Night Before Cave Christmas]]", Thwomps appear much smaller, and they try to squash [[Mario]] and [[Yoshi]]. | Thwomps also make a few minor appearances in the [[Super Mario World (television series)|''Super Mario World'']] television series, mainly serving as guards in the Neon Castle. In "[[Send in the Clown]]", Thwomps are utilized to prevent the [[Cave People]] from leaving Bowser's circus by blocking off the exits. In "[[The Night Before Cave Christmas]]", Thwomps appear much smaller, and they try to squash [[Mario]] and [[Yoshi]]. | ||
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A group of Thwomps is guarding [[Magikoopa]]'s fortress in ''[[Flown the Koopa]]'', and depending on how the accompanying puzzle is solved, either the Mario Bros. are crushed by them, or the Mario Bros. make their way through the first three, and the fourth and final giant one by distracting it with some coins (which fall out of Mario's pocket when he tries to convince Luigi to use some of his cookies instead). | A group of Thwomps is guarding [[Magikoopa]]'s fortress in ''[[Flown the Koopa]]'', and depending on how the accompanying puzzle is solved, either the Mario Bros. are crushed by them, or the Mario Bros. make their way through the first three, and the fourth and final giant one by distracting it with some coins (which fall out of Mario's pocket when he tries to convince Luigi to use some of his cookies instead). | ||
==='' | ===''Mario Pinball Land''=== | ||
[[File: | [[File:Mario vs Bowser.png|thumb|Thwomps in the battle with Bowser in ''Mario Pinball Land'']] | ||
Thwomps appear in the final battle with [[Bowser]] in ''[[Mario Pinball Land]]''. They use the ''Super Mario 64'' design. They appear on the left and right sides of the room, connected to chains. Behind them are two pulleys that when hit by Mario raise the Thwomps into the air, though they descend shorty after. When at least one of the Thwomps is raised as high as possible, it is suspended indefinitely and the blue button in the back of the room begins to glow. Hitting the button causes the Thwomps hit the ground, knocking Bowser over and making him vulnerable to attack. When Bowser curls into a ball and begins to roll around the room, the Thwomps are the first things he destroys, giving the player 50,000 points each. | |||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
====''Super Mario Kart''==== | ====''Super Mario Kart''==== | ||
[[File:SMK Thwomp.png|frame| | [[File:SMK Thwomp.png|frame|left]] | ||
Thwomps make their first appearance in a spin-off game in ''[[Super Mario Kart]]'' as obstacles. They appear prominently in the [[Bowser's Castle#Mario Kart series|Bowser Castle]] | Thwomps make their first appearance in a spin-off game in ''[[Super Mario Kart]]'' as obstacles. They appear prominently in the track of [[Bowser's Castle#Mario Kart series|Bowser's Castle]], and a variant of them called [[Star Thwomp|Super Thwomp]]s also appear in the track [[SNES Rainbow Road|Rainbow Road]]. On the first lap of the courses they appear, they remain stationary in the air. On the second lap and so forth, though, they start to slam down to the ground. Furthermore, after landing on the ground, they move up to a height higher than the height they were at when they remained stationary on the first lap. ''Super Mario Kart'' is also the first game to not feature spikes on Thwomps. They are plain blocks of rectangular-shaped stones (setting them apart from the more modern square-shaped ones) and, once again, have their eyes as glowing white dots in a dark space. Also, these Thwomps feature cheeks, something that has not been reimplemented to date. | ||
====''Mario Kart 64''==== | ====''Mario Kart 64''==== | ||
[[File:MK64Thwomp_v2.png|200px|thumb|Thwomps in Bowser's Castle in ''[[Mario Kart 64]]'']] | [[File:MK64Thwomp_v2.png|200px|thumb|Thwomps in Bowser's Castle in ''[[Mario Kart 64]]'']] | ||
Thwomps reappear in ''[[Mario Kart 64]]''. Just like in its predecessor, Thwomps serve as obstacles in the course. The Thwomps in this game take their appearance from ''Super Mario 64'', being blue cubes that lack spikes | Thwomps reappear in ''[[Mario Kart 64]]''. Just like in its predecessor, Thwomps serve as obstacles in the course. The Thwomps in this game take their appearance from ''Super Mario 64'', being blue cubes that lack spikes. They appear in [[N64 Bowser's Castle|Bowser's Castle]] and try to flatten any player that races beneath them. They are often placed in strategic points so that the player is forced to pass under them in order to continue. There are also some Thwomps that move from one side to the other, trying to bump players on the ground and causing them to spin out if they are rammed at a high speed. This game may also be notable as the first time Thwomps have made any sound other than grunts, as some of them laugh as the players race through the area they are in. The laugh they produce is a slowed down version of [[Wario]]'s laugh. There is also a Thwomp ([[List of rumors and urban legends about Mario#Marty the Thwomp|nicknamed "Marty" by fans]]) that seems to have been locked up towards the beginning of the course; the light over it makes it appear green. | ||
====''Mario Kart: Super Circuit''==== | ====''Mario Kart: Super Circuit''==== | ||
In ''[[Mario Kart: Super Circuit]]'', Thwomps | [[File:Bowser's Castle 1 MKSC icon.png|200px|thumb|left|Mario and Toad driving past a Thwomp]] | ||
In ''[[Mario Kart: Super Circuit]]'', Thwomps appeared with two different models. The predominant ones are similar to ''[[Super Mario Kart]]''{{'}}s ones, and they are found in all the Bowser's Castle courses. The others are the regular spiked ones, who only appear after losing a race in Single-Pak Multiplayer, when [[Lakitu]] appears and drops one on each of the losing players. | |||
====''Mario Kart: Double Dash!!''==== | ====''Mario Kart: Double Dash!!''==== | ||
Thwomp Traps<ref> | Thwomps (here called '''Thwomp Traps'''<ref>Grimm, Steven. (2003) ''Mario Kart: Double Dash!!'' Official Nintendo Player's Guide. Page 91.</ref> in the guide) re-appear in [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]] in ''[[Mario Kart: Double Dash!!]]''. This is the first ''Mario Kart'' game to have them consistently appear with their spiked rectangular design, and also features the debut of their modern facial look. | ||
====''Mario Kart DS''==== | ====''Mario Kart DS''==== | ||
Thwomps appear in ''[[Mario Kart DS]]'' in both | Thwomps appear in ''[[Mario Kart DS]]'' in both the [[Bowser Castle (Mario Kart DS)|Bowser Castle]] course and {{classic-link|GBA|Bowser's Castle 2|Bowser Castle 2}} from ''[[Mario Kart: Super Circuit]]''. | ||
====''Mario Kart Wii''==== | ====''Mario Kart Wii''==== | ||
[[File:BCW6.png|thumb|200px|Thwomps in ''Mario Kart Wii'']] | [[File:BCW6.png|thumb|200px|Thwomps in ''Mario Kart Wii'']] | ||
Thwomps appear in all three [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] courses in | Thwomps again return in ''[[Mario Kart Wii]]'', using their ''Mario Kart: Double Dash!!'' appearance. Thwomps appear in all three of the [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] courses in the game. Another Thwomp also appears in the battle arena called [[Thwomp Desert]], hence the name. In this arena, a [[Big Thwomp]] is located in the center. It will fall down, causing a major shockwave that will hinder movement of the characters that get caught in it. It can also squish racers that are underneath it. Unlike the past ''Mario Kart'' titles (excluding ''Mario Kart: Super Circuit''), players do not spin out by directly touching the Thwomps in this game. Going under the Big Thwomp in Thwomp Desert while it's up, players will fall into the quicksand. In the Bowser's Castle tracks, if a player gets flattened by a Thwomp, they will laugh similarly to the laugh heard in ''Mario Kart 64''. The laugh is slightly different and higher pitched. | ||
====''Mario Kart Arcade GP'' | ====''Mario Kart Arcade GP'' series==== | ||
[[File:MKAGPDX Thwomp.png|thumb|left | [[File:MKAGPDX Thwomp.png|thumb|left]] | ||
Thwomps appear in ''[[Mario Kart Arcade GP]]'' on the | Thwomps appear in ''[[Mario Kart Arcade GP]]'' on the Bowser Cup tracks. They are seen in the background and some are holding up signs. These Thwomps retain their design from ''Super Mario Bros. 3'', and are in different colors. | ||
Thwomps reappear in ''[[Mario Kart Arcade GP 2]]'' as one of Bowser's usable items. When the player uses it, if another player or CPU gets under it, it smashes that player. However, the item Thwomp uses its newer appearance from ''Mario Kart: Double Dash!!'' unlike the ones that appear in the Bowser tracks. | Thwomps reappear in ''[[Mario Kart Arcade GP 2]]'' as one of Bowser's usable items. When the player uses it, if another player or CPU gets under it, it smashes that player. However, the item Thwomp uses its newer appearance from ''Mario Kart: Double Dash!!'' unlike the ones that appear in the Bowser tracks. | ||
Thwomps appear as items in ''[[Mario Kart Arcade GP DX]]'', now no longer exclusive to Bowser. There is also a large Thwomp that is seen after the factory section in the track [[Bowser's Factory]]. It will rise up and crash down, but there are two platforms that prevent it from crushing racers. | Thwomps appear as items in ''[[Mario Kart Arcade GP DX]]'', now no longer exclusive to Bowser. There is also a large Thwomp that is seen after the factory section in the track [[Bowser's Castle (arcade)|Bowser's Factory]]. It will rise up and crash down, but there are two platforms that prevent it from crushing racers. | ||
{{br}} | {{br}} | ||
====''Mario Kart 7''==== | ====''Mario Kart 7''==== | ||
[[File:GBA Bowser Castle 1.jpg|thumb|200px|Thwomps in ''Mario Kart 7'']] | [[File:GBA Bowser Castle 1.jpg|thumb|200px|Thwomps in ''Mario Kart 7'']] | ||
Thwomps also appear in [[3DS Bowser's Castle|Bowser's Castle]] and {{classic-link|GBA|Bowser's Castle 1|Bowser Castle 1}} in ''[[Mario Kart 7]]'', taking their design from the ''[[Super Mario Galaxy]]'' games. Super Thwomps also reappear in | Thwomps also appear in [[3DS Bowser's Castle|Bowser's Castle]] and {{classic-link|GBA|Bowser's Castle 1|Bowser Castle 1}} in ''[[Mario Kart 7]]'', taking their design from the ''[[Super Mario Galaxy]]'' games. Super Thwomps also reappear in <small>SNES</small> Rainbow Road, using their appearance in ''[[New Super Mario Bros. Wii]]''. When these Thwomps hit the ground, the whole track begins to make a wave-like motion, and the player can do tricks off these waves if the waves are big enough. These Thwomps also knock back the player if run in to while on the ground, while normal Thwomps do not have this effect. | ||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
[[File:MK8-Line-Koopa-Thwomp.gif|thumb|175px|left|[[LINE]] sticker of [[Koopa Troopa]] being crushed by a Thwomp.]] | [[File:MK8-Line-Koopa-Thwomp.gif|thumb|175px|left|[[LINE]] sticker of [[Koopa Troopa]] being crushed by a Thwomp.]] | ||
Thwomps make an appearance in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in [[Thwomp Ruins]], once again taking their ''Super Mario Galaxy'' appearance. For the first time in the ''Mario Kart'' series, however, Thwomps do not make an appearance on the Bowser's Castle track. The Super Thwomps | Thwomps make an appearance in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in [[Thwomp Ruins]], once again taking their ''Super Mario Galaxy'' appearance. For the first time in the ''Mario Kart'' series, however, Thwomps do not make an appearance on the Bowser's Castle track. The Super Thwomps make a second return in <small>SNES</small> Rainbow Road that reappears the third time in the first DLC pack, [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']]; these Thwomps also use the ''Super Mario Galaxy'' design unlike in ''Mario Kart 7''. They behave exactly the same as in ''Mario Kart 7'', but when they land, they create rainbow waves above their heads and the wave-motions they create on the track are bigger than the ones in ''Mario Kart 7''. | ||
In the | In the first wave of the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] DLC, Thwomps reappear in [[Tokyo Blur|<small>Tour</small> Tokyo Blur]], the first course of the [[Lucky Cat Cup]]. Since the route of the course changes with each lap, Thwomps are encountered on only the second and third laps. | ||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
[[File:MKT Tokyo Blur 4 Scene.jpg|thumb|250px|Thwomps in ''Mario Kart Tour'']] | [[File:MKT Tokyo Blur 4 Scene.jpg|thumb|250px|Thwomps in ''Mario Kart Tour'']] | ||
Thwomps also appear in ''[[Mario Kart Tour]]'' as obstacles in [[ | Thwomps also appear in ''[[Mario Kart Tour]]'' as obstacles in [[Tokyo Blur 2]], [[Tokyo Blur 4]], [[GBA Bowser's Castle 1]], [[GBA Bowser's Castle 2]], and [[3DS Bowser's Castle]], as well as in some variants of courses, such as [[Los Angeles Laps|Los Angeles Laps T]] and [[Berlin Byways 2|Berlin Byways 2R/T]]. In GBA Bowser's Castle 1T, several Thwomps cause [[ramp]]s to rise up in front of them once they hit the ground. With proper timing, racers can bounce off Thwomps as they drive off one of these ramps. Racers can perform a [[Jump Boost]] once they bounce off a Thwomp. Super Thwomps also reappear, now under the name "Star Thwomp". | ||
===''The Legend of Zelda'' series=== | |||
Thwomps make a guest appearance in a few ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' games as enemies encountered in the sidescrolling sections of some [[zeldawiki:Dungeon|dungeon]]s. There are even a few variants and relatives of Thwomps who have not appeared in the [[Mario (franchise)|''Mario'' franchise]]. | |||
====''The Legend of Zelda: Link's Awakening''==== | |||
The Thwomp family, featuring [[Thwimp]]s but not ordinary Thwomps, make their series debut in ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]''. Thwimp is localized to English as "Thwomp," however.<ref>M. Arakawa. ''The Legend of Zelda – Link's Awakening'' Player's Guide. Page 101.</ref> | |||
{{multiframe|[[File:TLoZLADX Angry Mega Thwomp.png]] [[File:TLoZLADX Damaged Mega Thwomp.png]]|Sprite of a Mega Thwomp in a regular state (left) and a damaged state (right)|align=right|size=150}} | |||
[[File:Mega Thwomp LADX screenshot.png|thumb|left|A screenshot of the only Mega Thwomp in ''The Legend of Zelda: Link's Awakening DX'']] | |||
There is only one [[Mega Thwomp]],<ref name="linksawakening">M. Arakawa. ''The Legend of Zelda – Link's Awakening'' Player's Guide. Page 101.</ref> and it appears in an underground side-scrolling passage of the [[zeldawiki:Key Cavern|Key Cavern]]. Both its appearance and behavior are significantly different than in the ''Mario'' games, especially the [[Super Mario (series)|''Super Mario'' series]]. Mega Thwomp is shaped like a large square, and its face consists of two eyes and an angry expression. In both ''[[zeldawiki:The Legend of Zelda: Link's Awakening DX|The Legend of Zelda: Link's Awakening DX]]'' and the [[Nintendo Switch]] [[zeldawiki:The Legend of Zelda: Link's Awakening (Nintendo Switch)|version]], Mega Thwomp is colored red. It is stuck between two thin platforms, and is hanging in midair above a pit of [[spike]]s. Mega Thwomp serves more as an obstacle than an enemy because it does not attempt to crush [[Link]] if he goes underneath it. To move the Mega Thwomp, Link has to charge into it using the [[zeldawiki:Pegasus Boots|Pegasus Boots]]. In doing so, the Mega Thwomp cracks slightly, receives a shocked expression, and falls on the spikes below. With the [[zeldawiki:Roc's Feather|Roc's Feather]], Link can jump on to the Mega Thwomp and use it as a platform to go across the spikes and continue onward. In ''The Legend of Zelda: Link's Awakening DX'', Mega Thwomp turns blue when it cracks slightly, but in the Nintendo Switch remake, it stays red. | |||
{{multiframe|[[File:TLOZ LA Spiked Thwomp.png]] [[File:TLoZLADX Spiked Thwomp.png]]|A Spiked Thwomp in ''The Legend of Zelda: Link's Awakening'' (left) and its ''DX'' enhanced port (right)|align=ght|size=150}} | |||
[[File:Spiked Thwomp LADX.png|thumb|Link near a Spiked Thwomp in ''The Legend of Zelda: Link's Awakening DX''|left]] | |||
The traditional behavior of Thwomps in the ''Super Mario'' series is exhibited by [[Spiked Thwomp]]s,<ref name="linksawakening"/> a variant unique to ''The Legend of Zelda'' series. A Spiked Thwomp is colored gray, and it has only one eye, which follows whichever direction that Link is in. A Spiked Thwomp also has small spikes beneath its chin and on the sides. Like Mega Thwomp, Spiked Thwomps have a flat surface on top, allowing Link to stand on them. Spiked Thwomps are found in [[zeldawiki:Angler's Tunnel|Angler's Tunnel]] and [[zeldawiki:Catfish's Maw|Catfish's Maw]]. At first, a Spiked Thwomp is found on top of a ceiling. When Link approaches a Spiked Thwomp from below, it looks down, bearing a sinister grin, and drops in an attempt to squish Link. Unlike Thwomps in the ''Super Mario'' series, Spiked Thwomp does not return to the ceiling after dropping. Spiked Thwomps cannot be defeated. | |||
[[Thwimp|Thwomp]]s behave similarly to Spiked Thwomps and, by extension, Thwomps in the ''Super Mario'' series, but they more closely resemble Thwimps, particularly from ''[[Super Mario World]]'', which was their latest ''Mario''-related appearance at the time of ''The Legend of Zelda: Link's Awakening''{{'}}s original release for the [[Game Boy]] in 1993. Thwomps are small, square-shaped enemies which have only one eye, like with Spiked Thwomp. Thwomps are encountered in the [[zeldawiki:Face Shrine|Face Shrine]]. Unlike Spiked Thwomps, they rise back to the ceiling after dropping, just as Thwomps do in the ''Super Mario'' series. | |||
{{multiframe|[[File:TLOZ LA Stone Elevator.png]] [[File:TLoZLADX Stone Elevator.png]]|A Stone Elevator in ''The Legend of Zelda: Link's Awakening'' (left) and its ''DX'' enhanced port (right)|align=right|size=150}} | |||
Aside from these, another relative, [[Stone Elevator]],<ref name="linksawakening"/> which is a rectangular platform that only drops by applying weight upon it. Like the other Thwomps, Stone Elevators only appear in a side-scrolling sections of dungeon. In Stone Elevator's case, it appears near the end of [[zeldawiki:Bottle Grotto|Bottle Grotto]]. | |||
====''The Legend of Zelda: Oracle of Seasons''/''Ages''==== | |||
{{multiframe|[[File:TLOZ OOX Spiked Thwomp.png]]|A Spiked Thwomp's updated sprite in ''The Legend of Zelda: Oracle of Seasons''/''Ages''|align=right|size=120}} | |||
In ''[[zeldawiki:The Legend of Zelda: Oracle of Seasons|The Legend of Zelda: Oracle of Seasons]]''/''[[zeldawiki:The Legend of Zelda: Oracle of Ages|Ages]]'', both Spiked Thwomps<ref name="oracle">Averill, Alan. ''The Legend of Zelda: Oracle of Seasons/The Legend of Zelda: Oracle of Ages'' Player's Guide. Page 73.</ref> and Thwimps (again localized as Thwomps)<ref>McBride, Debra, and David Cassady. ''The Legend of Zelda: Oracle of Seasons'' and ''The Legend of Zelda: Oracle of Ages'' Prima's Official Strategy Guide. Page 27.</ref> return from ''The Legend of Zelda: Link's Awakening''. They retain the same name, although the former has been named "Thwomp" on one occasion.<ref>McBride, Debra, and David Cassady. ''The Legend of Zelda: Oracle of Seasons'' and ''The Legend of Zelda: Oracle of Ages'' Prima's Official Strategy Guide. Pages 27 and 73.</ref> | |||
Spiked Thwomps appear in [[zeldawiki:Snake's Remains|Snake's Remains]] in ''The Legend of Zelda: Oracle of Seasons'' and in [[zeldawiki:Wing Dungeon|Wing Dungeon]] in ''The Legend of Zelda: Oracle of Ages''. Aside from being recolored to dark blue, Spiked Thwomps are the same as in ''The Legend of Zelda: Link's Awakening''. | |||
[[File:Head Thwomp OOX ani sprite.gif|thumb|left|Head Thwomp]] | |||
In ''The Legend of Zelda: Oracle of Ages'', there is a notable Thwomp named [[Head Thwomp]]<ref name="oracle"/> who, like Spiked Thwomps and Stone Elevators, has not appeared in the ''Mario'' franchise. Head Thwomp is the second boss, and it is fought at the end of [[zeldawiki:Wing Dungeon|Wing Dungeon]]. Head Thwomp has four faces (an evil grinning blue, a grumpy purple, an angry green, and a surprised red), which it rotates through rapidly. When a bomb is thrown in it open head it will spin furiously and land on the same face as when the bomb landed in it. It will then perform a function specific to that face: the blue one will shoot rotating energy balls that orbit in wider circles until they leave the screen, the purple one will smash into the ground, the green one will spit fireballs across the stage, and the red one will cause damage to itself. Four red faces will cause it be destroyed. | |||
==='' | ====''The Legend of Zelda: Four Swords Adventures''==== | ||
A Thwomp | {{multiframe|[[File:MegaThwompFSA.png]] [[File:Stone Elevator FSA.png]]|A Thwomp (left) and a Stone Elevator (right) in ''The Legend of Zelda: Oracle of Seasons''/''Ages''|align=right|size=200}} | ||
In ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', normal Thwomps,<ref>''The Legend of Zelda: Four Swords Adventures'' The Official Nintendo Player's Guide, page 85.</ref><ref>''Zelda no Densetsu: Yottsu no Tsurugi+'' Shogakukan guide, page 14.</ref> resembling gray Mega Thwomps, appear with their standard behavior from the ''Mario'' franchise. Unlike the previous Spiked Thwomps with this behavior, Link does not take damage if he touches a Thwomp. A large Stone Elevator also makes an appearance, particularly in [[zeldawiki:The Mountain Path|The Mountain Path]]. It slightly resembles the one in ''The Legend of Zelda: Link's Awakening'' but has a light gray body and a slightly different facial expression resembling Thwomp's. | |||
===''Donkey Kong'' | ===''Donkey Kong''=== | ||
[[File:DKGB ThwompBlock.png | [[File:DKGB ThwompBlock.png|left]] | ||
Although Thwomps themselves do not appear in | Although Thwomps themselves do not appear in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for [[Game Boy]], there is [[Kurasshā|a type of block]] that behaves like a Thwomp. Mario can use them as a type of elevator, but they can squish Mario by pressing him against the ceiling. | ||
===''Wario's Woods''=== | ===''Wario's Woods''=== | ||
[[File:Thwomp Wario's Woods.png|thumb | [[File:Thwomp Wario's Woods.png|thumb]] | ||
Thwomps appear in ''[[Wario's Woods]]'' as the ceiling that can fall on top of [[Toad]] while he is fighting the monsters that [[Wario]] sends out. Thwomps appear rather different in this game, as they are sometimes colored yellow and are more square shaped than their later appearances. | Thwomps appear in ''[[Wario's Woods]]'' as the ceiling that can fall on top of [[Toad]] while he is fighting the monsters that [[Wario]] sends out. Thwomps appear rather different in this game, as they are sometimes colored yellow and are more square shaped than their later appearances. | ||
Additionally, these are some of the largest Thwomps that appear in the ''Mario'' series, filling up the majority of the screen when they fall. | |||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
{{quote|[[Mario|You]] there! Rumor has it you're quite an accomplished jumper.|Thwomp|Super Mario RPG: Legend of the Seven Stars}} | {{quote|[[Mario|You]] there! Rumor has it you're quite an accomplished jumper.|Thwomp|Super Mario RPG: Legend of the Seven Stars}} | ||
[[File:Thwomp_SMRPG.png|thumb|left|150px|A Thwomp from ''[[Super Mario RPG: Legend of the Seven Stars]]'']] | [[File:Thwomp_SMRPG.png|thumb|left|150px|A Thwomp from ''[[Super Mario RPG: Legend of the Seven Stars]]'']] | ||
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Thwomps act as obstacles and cannot be fought like normal enemies. Like in | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Thwomps act as obstacles and cannot be fought like normal enemies. Like in their sidescroller appearances, Thwomps attempt to crush Mario if he walks by, knocking the plumber unconscious for a short period of time if they succeed. | ||
One Thwomp appears on a staircase in the [[Pipe Vault]]. When this Thwomp crashes to the ground while Mario is climbing up, the plumber tumbles backwards down the stairs. Thus Mario must [[jump]] up the staircase quickly before Thwomp has a chance to strike. The same occurs when the Thwomp lands on him. Additionally, two Thwomps in [[Booster Tower]] rest on teeter-totters. When [[Mario]] hops on the other end, the Thwomp flies up, smashes its own end, and sends Mario soaring high up in the air; one sends him further up into the tower, and the other lets the player hit a [[treasure chest|treasure box]]. There is also a Thwomp living with a [[Chow]] and a [[Piranha Plant]] in the second room in [[Monstro Town]], who appears to be jealous of Mario's jumping skills. Every time Mario speaks to him, the Thwomp slams the ground, causing the [[Temple Key]] on the ledge above to slowly move over and eventually fall to the ground. Additionally, near the room where [[Boomer (Super Mario RPG)|Boomer]] is battled in [[Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]], there are several Thwomps that attempt to crush Mario as he passes by. At the end of this series is [[Big Thwomp|one Thwomp]] that is bigger than any other Thwomp in the game; however, it retains the same effect as normal Thwomps. In one of the tunnels on the waterfall half of the [[Midas River]] minigame, the player can find a [[Crook]] attempting to dodge Thwomps to avoid losing its coins, but continuously failing. | One Thwomp appears on a staircase in the [[Pipe Vault]]. When this Thwomp crashes to the ground while Mario is climbing up, the plumber tumbles backwards down the stairs. Thus Mario must [[jump]] up the staircase quickly before Thwomp has a chance to strike. The same occurs when the Thwomp lands on him. Additionally, two Thwomps in [[Booster Tower]] rest on teeter-totters. When [[Mario]] hops on the other end, the Thwomp flies up, smashes its own end, and sends Mario soaring high up in the air; one sends him further up into the tower, and the other lets the player hit a [[treasure chest|treasure box]]. There is also a Thwomp living with a [[Chow]] and a [[Piranha Plant]] in the second room in [[Monstro Town]], who appears to be jealous of Mario's jumping skills. Every time Mario speaks to him, the Thwomp slams the ground, causing the [[Temple Key]] on the ledge above to slowly move over and eventually fall to the ground. Additionally, near the room where [[Boomer (Super Mario RPG: Legend of the Seven Stars)|Boomer]] is battled in [[Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]], there are several Thwomps that attempt to crush Mario as he passes by. At the end of this series is [[Big Thwomp|one Thwomp]] that is bigger than any other Thwomp in the game; however, it retains the same effect as normal Thwomps. In one of the tunnels on the waterfall half of the [[Midas River]] minigame, the player can find a [[Crook]] attempting to dodge Thwomps to avoid losing its coins, but continuously failing. | ||
Thwomps | Physically, Thwomps look much like they first looked back in ''Super Mario Bros. 3''. Although a bit gloomier and darker, fitting the ''Super Mario RPG'' graphical style, Thwomps return full-spiked and with a prominent spike on their head. These Thwomps are also the first ones to finally have their eyes correctly depicted as they look in the official art. Also, the Thwomps that appear in this game are the first 3-D appearing Thwomps in the ''Mario'' series. | ||
{{br|left}} | {{br|left}} | ||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
Thwomps have been active non-playable characters in the [[Mario Party (series)|''Mario Party'' series]]. They usually appear in minigames or as obstacles in the different boards, but have also appeared as items. Thwomps use a more cubic version of their ''Super Mario 64'' design in the first six console games and ''Mario Party Advance''. After that, they switch to their modern designs, using the ''Mario Kart: Double Dash!!'' version in ''Mario Party 7'' and ''8'' (but not the Puzzle Party minigame in ''Mario Party DS''), the ''New Super Mario Bros. Wii'' version in ''Mario Party 9'', and the ''Super Mario Galaxy'' version in '' | Thwomps have been active non-playable characters in the [[Mario Party (series)|''Mario Party'' series]]. They usually appear in minigames or as obstacles in the different boards, but have also appeared as items. Thwomps use a more cubic version of their ''Super Mario 64'' design in the first six console games and ''Mario Party Advance''. After that, they switch to their modern designs, using the ''Mario Kart: Double Dash!!'' version in ''Mario Party 7'' and ''8'' (but not the Puzzle Party minigame in ''Mario Party DS''), the ''New Super Mario Bros. Wii'' version in ''Mario Party 9'', and the ''Super Mario Galaxy'' version in ''Island Tour'', the ''Top 100'' version of the [[Desert Dash]] minigame, ''Super Mario Party'' and ''Mario Party Superstars''. | ||
====''Mario Party''==== | ====''Mario Party''==== | ||
[[File:MP1 Running of the Bulb.png|200px|thumb|left|Thwomps in the [[minigame]] [[Running of the Bulb]] in ''Mario Party'']] | [[File:MP1 Running of the Bulb.png|200px|thumb|left|Thwomps in the [[minigame]] [[Running of the Bulb]] in ''Mario Party'']] | ||
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In ''[[Mario Party 3]]'', Thwomps do the same as earlier games and present the same physical appearance. In this game, Thwomp is highly featured in the board [[Creepy Cavern]]. Thwomp either stops players and offer them to ride the mine cart for five [[coin]]s, or he will chase players from one side of the board to the other when they step on a [[Green Space|Happening Space]] positioned over the cart's tracks. As usual, Thwomps are featured in minigames. However, in this installment, Thwomps get their own minigame: [[Thwomp Pull]], a 1 vs. 3 minigame in which Thwomps pull the player through the snow and only do so if the players press the correct series of buttons. Thwomps also occasionally appear in [[Mario's Puzzle Party]] (which later appears in ''[[Mario Party DS]]''), and when they do, they crush the blocks beneath them, making them half the size they once were. | In ''[[Mario Party 3]]'', Thwomps do the same as earlier games and present the same physical appearance. In this game, Thwomp is highly featured in the board [[Creepy Cavern]]. Thwomp either stops players and offer them to ride the mine cart for five [[coin]]s, or he will chase players from one side of the board to the other when they step on a [[Green Space|Happening Space]] positioned over the cart's tracks. As usual, Thwomps are featured in minigames. However, in this installment, Thwomps get their own minigame: [[Thwomp Pull]], a 1 vs. 3 minigame in which Thwomps pull the player through the snow and only do so if the players press the correct series of buttons. Thwomps also occasionally appear in [[Mario's Puzzle Party]] (which later appears in ''[[Mario Party DS]]''), and when they do, they crush the blocks beneath them, making them half the size they once were. | ||
A Thwomp is also a partner in Duel Mode in ''Mario Party 3''. No character has a Thwomp as their initial partner, but he can be obtained through the roulette. Thwomp has 0 attack and 2 HP, but he also has the ability to defeat any partner instantly, though he does nothing against players | A Thwomp is also a partner in Duel Mode in ''Mario Party 3''. No character has a Thwomp as their initial partner, but he can be obtained through the roulette. Thwomp has 0 attack and 2 HP, but he also has the ability to defeat any partner instantly, though he does nothing against players. Thwomp's salary is four coins per turn. Additionally, when the player obtains two Thwomps as partners, instead of having their attack boosted by one, the Millennium Star instead decreases their salaries by one. | ||
====''Mario Party 4''==== | ====''Mario Party 4''==== | ||
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====''Mario Party 6''==== | ====''Mario Party 6''==== | ||
[[File:Orb Thwomp - MP6.png|thumb|The [[Thwomp Orb]] as seen in ''Mario Party 6'']] | |||
[[File:TrickyTires.png|thumb|left|Two Thwomps as an obstacle in Tricky Tires in ''Mario Party 6'']] | [[File:TrickyTires.png|thumb|left|Two Thwomps as an obstacle in Tricky Tires in ''Mario Party 6'']] | ||
In ''[[Mario Party 6]]'', Thwomp becomes even less recurring by losing active roles in game boards or background elements. In minigames, Thwomps still are not featured much. There is a Thwomp that squishes the player when someone chooses the wrong card in [[Odd Card Out]]. In the minigame [[Tricky Tires]], Thwomps return as the usual obstacle that stops players' cars from advancing. There is also a Thwomp in the minigame [[Sumo of Doom-o]], which stomps the ground and causes part of the platform the players are on to fall off. In [[Cog Jog (minigame)|Cog Jog]], a Thwomp stomps the floor, but this reverses the rotation of the cogs. In [[Shoot Yer Mouth Off]], saying "Zero" into the microphone triggers three Thwomps to fall in random locations of the area. In [[Speak Up]], Thwomp is one of the "objects" to be counted in the Comparison Quiz. Thwomps are also in the minigame [[Seer Terror]]; when the player pulls a rope, a Thwomp may fall on them. Additionally, Thwomp appears as an [[Orb]] that can be obtained in the game board. Players that pass under the designated Thwomp Orb space are crushed, ending their turn. | In ''[[Mario Party 6]]'', Thwomp becomes even less recurring by losing active roles in game boards or background elements. In minigames, Thwomps still are not featured much. There is a Thwomp that squishes the player when someone chooses the wrong card in [[Odd Card Out]]. In the minigame [[Tricky Tires]], Thwomps return as the usual obstacle that stops players' cars from advancing. There is also a Thwomp in the minigame [[Sumo of Doom-o]], which stomps the ground and causes part of the platform the players are on to fall off. In [[Cog Jog (minigame)|Cog Jog]], a Thwomp stomps the floor, but this reverses the rotation of the cogs. In [[Shoot Yer Mouth Off]], saying "Zero" into the microphone triggers three Thwomps to fall in random locations of the area. In [[Speak Up]], Thwomp is one of the "objects" to be counted in the Comparison Quiz. Thwomps are also in the minigame [[Seer Terror]]; when the player pulls a rope, a Thwomp may fall on them. Additionally, Thwomp appears as an [[Orb]] that can be obtained in the game board. Players that pass under the designated Thwomp Orb space are crushed, ending their turn. | ||
====''Mario Party 7''==== | ====''Mario Party 7''==== | ||
[[File:Thwomp_Orb2.jpg|thumb|A [[Thwomp Orb]] in ''[[Mario Party 7]]'']] | [[File:Thwomp_Orb2.jpg|thumb|A [[Thwomp Orb]] in ''[[Mario Party 7]]'']] | ||
Thwomp once again returns in ''[[Mario Party 7]]'', and is redesigned to use the first version of its modern appearance (as seen in ''Mario Kart: Double Dash!!''). In the minigame [[Take Me Ohm]], Thwomps activate electricity waves that are shot at players. In [[Number Crunchers]], the solo player needs to use Thwomps in order to squish the other players. In [[Spin Off]], one of the characters to be formed is a Thwomp. The Thwomp Orb also returns with the same effect as in ''Mario Party 6''. | Thwomp once again returns in ''[[Mario Party 7]]'', and is redesigned to use the first version of its modern appearance (as seen in ''Mario Kart: Double Dash!!''). Thwomps are not able to return to game boards and have the same roles as ''Mario Party 6''. In the minigame [[Take Me Ohm]], Thwomps activate electricity waves that are shot at players. In [[Number Crunchers]], the solo player needs to use Thwomps in order to squish the other players. In [[Spin Off]], one of the characters to be formed is a Thwomp. The Thwomp Orb also returns with the same effect as in ''Mario Party 6''. | ||
====''Mario Party 8''==== | ====''Mario Party 8''==== | ||
[[File: Thwomp_Candy. | [[File: Thwomp_Candy.jpg|left|thumb|A [[Thwomp Candy]] in ''[[Mario Party 8]]'']] | ||
In ''[[Mario Party 8]]'', Thwomp is once again absent from game boards; however, it still appears in minigames. In [[Balancing Act (minigame)|Balancing Act]], Thwomps appear as obstacles in the course. They also make an appearance in [[Cardiators]] as one of the cards, dealing 10 damage if picked. A Thwomp is also one of the racers in the game [[Moped Mayhem]] | In ''[[Mario Party 8]]'', Thwomp is once again absent from game boards; however, it still appears in minigames. In [[Balancing Act (minigame)|Balancing Act]], Thwomps appear as obstacles in the course. They also make an appearance in [[Cardiators]] as one of the cards, dealing 10 damage if picked. A Thwomp is also one of the racers in the game [[Moped Mayhem]]. In [[Specter Inspector]], a Thwomp is among the characters that must be found in the room. | ||
There is also an item in this game that is based upon Thwomps, named [[Thwomp Candy]]. Eating it causes the player to turn into a stone version of their head, and running into an opponent causes the player to fall on and flatten them, destroying half of their coins. | There is also an item in this game that is based upon Thwomps, named [[Thwomp Candy]]. Eating it causes the player to turn into a stone version of their head, and running into an opponent causes the player to fall on and flatten them, destroying half of their coins. | ||
====''Mario Party Advance''==== | |||
Thwomps, using their ''Super Mario 64'' design for the last time, make an appearance in ''[[Mario Party Advance]]''. A unique [[Thwomp (character)|Thwomp]] appears in [[Shroom City (Mario Party Advance)|Shroom City]] at the [[Thwomp House]], where he asks the player for help after being robbed. Generic Thwomps also appear in various minigames: in [[Outta My Way! (minigame)|Outta My Way!]], Thwomps act as obstacles to be shoved forward; in the minigame [[Chain Saw]], the players must saw a chain suspending a Thwomp above the other player, which causes the Thwomp to fall and flatten one of the players; and in the minigame [[Chicken!]], the objective is to stay under the Thwomp as long as possible and flee before the opponent or before the player is crushed. | |||
====''Mario Party DS''==== | ====''Mario Party DS''==== | ||
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[[File:MP9 4-Player Thwomper Room.png|thumb|225px|A row of six Thwomps, in the minigame [[Thwomper Room]], from ''Mario Party 9'']] | [[File:MP9 4-Player Thwomper Room.png|thumb|225px|A row of six Thwomps, in the minigame [[Thwomper Room]], from ''Mario Party 9'']] | ||
Thwomps once again have a minor appearance in ''[[Mario Party 9]]''. They only make one appearance, in the minigame [[Thwomper Room]], which involves the players dodging six of them as they fall to the ground. They open their eyes as they are about to fall, giving the player a warning to move out of the way before they fall. Thwomps also have their own constellation that can be purchased at the Museum, named "Riled Rock." | Thwomps once again have a minor appearance in ''[[Mario Party 9]]''. They only make one appearance, in the minigame [[Thwomper Room]], which involves the players dodging six of them as they fall to the ground. They open their eyes as they are about to fall, giving the player a warning to move out of the way before they fall. Thwomps also have their own constellation that can be purchased at the Museum, named "Riled Rock." | ||
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====''Mario Party: Island Tour''==== | ====''Mario Party: Island Tour''==== | ||
[[File:ThwompIslandTour.jpg|thumb | [[File:ThwompIslandTour.jpg|thumb|[[Bowser Jr.]] getting squashed by the Thwomp]] | ||
A single Thwomp appears in ''[[Mario Party: Island Tour]]'' on the [[Perilous Palace Path]] board. Whenever a player reaches the bridge, they have to guess which button will lower the bridge. If they choose the wrong one, they will get squashed by the Thwomp and will remain in that area until somebody is able to lower the bridge. This Thwomp reuses its ''Super Mario Galaxy'' design. | A single Thwomp appears in ''[[Mario Party: Island Tour]]'' on the [[Perilous Palace Path]] board. Whenever a player reaches the bridge, they have to guess which button will lower the bridge. If they choose the wrong one, they will get squashed by the Thwomp and will remain in that area until somebody is able to lower the bridge. This Thwomp reuses its ''Super Mario Galaxy'' design. | ||
====''Mario Party: The Top 100''==== | ====''Mario Party: The Top 100''==== | ||
[[File:Top100TheGreatDeflate.png|thumb|The inflatable Thwomps' revamped design]] | [[File:Top100TheGreatDeflate.png|thumb|left|The inflatable Thwomps' revamped design]] | ||
In ''[[Mario Party: The Top 100]]'', Thwomps appear as obstacles in the returning ''[[Mario Party]]'' minigame [[Desert Dash]]. [[The Great Deflate]] from ''[[Mario Party 4]]'' also returns, as do the inflatable Thwomps. These Thwomps now have their modern facial design, but retain their original blue, cubic shape. | In ''[[Mario Party: The Top 100]]'', Thwomps appear as obstacles in the returning ''[[Mario Party]]'' minigame [[Desert Dash]]. [[The Great Deflate]] from ''[[Mario Party 4]]'' also returns, as do the inflatable Thwomps. These Thwomps now have their modern facial design, but retain their original blue, cubic shape. | ||
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====''Super Mario Party''==== | ====''Super Mario Party''==== | ||
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====''Mario Party Superstars''==== | ====''Mario Party Superstars''==== | ||
Thwomps reappear in ''[[Mario Party Superstars]]'' as non-playable characters, reprising their roles in | Thwomps reappear in ''[[Mario Party Superstars]]'' as non-playable characters, reprising their roles in Yoshi's Tropical Island and Space Land, as well in the Dungeon Dash mingame. | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
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|[[File:Kirby Thwomp.jpg|180px]][[File:WiiU SmashBros scrnS01 10 E3.png|200px]] | |[[File:Kirby Thwomp.jpg|180px]][[File:WiiU SmashBros scrnS01 10 E3.png|200px]] | ||
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A Thwomp in its ''[[Super Mario 64]]'' appearance is one of the types of stones [[Kirby]] can transform into in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' when using the [[Kirby#Stone|Stone]] move. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', the Thwomp transformation has the same appearance as in ''[[New Super Mario Bros. Wii]]''. | A Thwomp in its ''[[Super Mario 64]]'' appearance is one of the types of stones [[Kirby]] can transform into in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' when using the [[Kirby#Stone|Stone]] move. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', the Thwomp transformation has the same appearance as in ''[[New Super Mario Bros. Wii]]''. | ||
In ''Super Smash Bros. Ultimate'', a Thwomp appears as an [[Assist Trophy]]. It attacks by slamming down on fighters that are below it. A Thwomp also appears in the game as an Advanced-class | In ''Super Smash Bros. Ultimate'', a Thwomp appears as an [[Assist Trophy]]. It attacks by slamming down on fighters that are below it. A Thwomp also appears in the game as an Advanced-class support [[Spirit (Super Smash Bros. Ultimate)|spirit]] that takes up two support slots, granting resistance to melee weapons when used. It can be summoned using a [[pikipedia:Rock Pikmin|Rock Pikmin]] and [[wikirby:Rocky|Rocky]] core. | ||
===''Mario Golf'' series=== | ===''Mario Golf'' series=== | ||
[[File:MGTT Thwomp.png|thumb|left|A Thwomp in [[Bowser Badlands]] | [[File:MGTT Thwomp.png|thumb|left|A Thwomp in [[Bowser Badlands]]]] | ||
In ''[[Mario Golf: Toadstool Tour]]'', Thwomps appear as obstacles in the [[Bowser Badlands]] course, appearing identical to their appearance in ''[[Super Mario 64]]''. There are major lava areas around the courses, and they act as obstacles like other enemies, such as [[Bob-omb]]s and [[Boo]]s. If a golf ball rolls under a Thwomp, it falls down, causing the ball to stop moving. Thwomps reappear as obstacles in ''[[Mario Golf: Advance Tour]]'', also in their blue incarnations. In the game, they first appear on Hole 9, blocking the character in the second green area. | |||
Thwomps reappear in ''[[Mario Golf: World Tour]]'' where they will once again serve as obstacles on the Bowser golf course, this time [[Bowser's Castle (golf course)|Bowser's Castle]]. However, they now appear in their gray, modern form. | |||
Thwomps reappear once again in ''[[Mario Golf: Super Rush]]'' as obstacles on the [[Bowser Highlands]] and Battle Golf courses. They can now squish players, in addition to serving as a barrier for balls. They once again make an angry grunt whenever they land, like in older games such as ''Super Mario 64''. | |||
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===''Mario Hoops 3-on-3''=== | |||
In ''[[Mario Hoops 3-on-3]]'', Thwomps appear on the [[Bowser's Castle (Mario Hoops 3-on-3)|Bowser's Castle]] court. They occasionally appear out of [[? Panel]]s. Thwomps retain their function from other games, slamming the ground and flattening any player underneath them at the time. | |||
===''Mario & Sonic'' series=== | |||
====''Mario & Sonic at the Olympic Winter Games''==== | |||
[[File:Thmopcheer.png|left|thumb|150px|Peach in the Cheer Up Thwomp! minigame]] | |||
A single Thwomp appears in the [[Nintendo DS]] [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|version]] of ''Mario & Sonic at the Olympic Winter Games'', where it blocks the path to part of [[Frostown]]. To move it, the player has to use [[Princess Peach|Peach]] to complete the [[Cheer Up Thwomp!]] minigame, which causes the Thwomp to clear the route when completed. | |||
In the [[Wii]] [[Mario & Sonic at the Olympic Winter Games (Wii)|version]], Thwomps appear as obstacles in [[Dream Ice Hockey]], where they fall onto the ice after casting a shadow and will knock over any characters that they hit. One of the [[Wild Ball]] effects featured in the event increases the number of Thwomps that appear for a short amount of time. Thwomps also appear in the second segment of the Mario World routine in [[Dream Figure Skating]], during which the characters will dodge underneath them and jump over them. | |||
====''Mario & Sonic at the London 2012 Olympic Games''==== | |||
Thwomps act as obstacles in [[Dream Rafting]] in the [[Wii]] [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where they attempt to hit the raft and make it go underwater, knocking the characters off. Thwomps appear twice on the course, with a pair at the start after the first set of Bob-ombs and a larger group on the left hand side of the cave. | |||
In the Nintendo 3DS [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], a single Thwomp appears in the Story Mode episode [[Bowser's Blues]], where Magikoopa uses it to stun [[Donkey Kong]] before a match with Bowser. | |||
====''Mario & Sonic at the Rio 2016 Olympic Games''==== | |||
Thwomps act as obstacles in [[Equestrian Plus]] in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]''. If the player gets hit, they will receive a small penalty. A single Thwomp also appears in [[100m Freestyle Swimming Plus]], where it remains at one end of the pool and creates waves which the player can ride and dive under. | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
{{quote|I am Thwomp, and I love a good game! Test your luck for a mere 200/500 coins!|Thwomp|Mario & Luigi: Superstar Saga}} | {{quote|I am Thwomp, and I love a good game! Test your luck for a mere 200/500 coins!|Thwomp|Mario & Luigi: Superstar Saga}} | ||
In ''[[Mario & Luigi: Superstar Saga]]'', two Thwomps appear in the [[Hammerhead Bros.]]' cave after they move from [[Hoohoo Mountain]] to the [[Beanbean Kingdom]] Outskirts. The [[Gray Rock]]s and [[Black Rock]]s inside their new home can be destroyed as they upgrade [[Mario]] and [[Luigi]]'s [[hammer]]s, revealing a Thwomp in one of two featureless rooms. They each explain that they want to play a game, charging Mario and Luigi 200 or 500 [[coin]]s respectively to destroy one of three stones that he summons down. The gray stones have a chance of containing 200 coins, 300 coins, or [[Secret Scroll 1]] (which teaches [[Swing Bros.]]); the black stones have a chance of containing either 500 coins, 800 coins, [[Secret Scroll 2]] (which teaches [[Cyclone Bros.]]), or nothing. The Thwomps have a similar design to their ''Super Mario Bros. 3'' | In ''[[Mario & Luigi: Superstar Saga]]'', two Thwomps appear in the [[Hammerhead Bros.]]'s cave after they move from [[Hoohoo Mountain]] to the [[Beanbean Kingdom]] Outskirts. The [[Gray Rock]]s and [[Black Rock]]s inside their new home can be destroyed as they upgrade [[Mario]] and [[Luigi]]'s [[hammer]]s, revealing a Thwomp in one of two featureless rooms. They each explain that they want to play a game, charging Mario and Luigi 200 or 500 [[coin]]s respectively to destroy one of three stones that he summons down. The gray stones have a chance of containing 200 coins, 300 coins, or [[Secret Scroll 1]] (which teaches [[Swing Bros.]]); the black stones have a chance of containing either 500 coins, 800 coins, [[Secret Scroll 2]] (which teaches [[Cyclone Bros.]]), or nothing. The Thwomps have a similar design to their ''Super Mario Bros. 3'' incarnations, except they are gray. | ||
In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Thwomps are redesigned to have their appearance from ''Super Mario Galaxy''. In ''Minion Quest: The Search for Bowser'', a Thwomp is used in one of the Captain Commands, which is [[Thwomp Thump]]. Its impact and self-inflicted damage can be avoided with a well-timed jump. | In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Thwomps are redesigned to have their appearance from ''Super Mario Galaxy''. In ''Minion Quest: The Search for Bowser'', a Thwomp is used in one of the Captain Commands, which is [[Thwomp Thump]]. Its impact and self-inflicted damage can be avoided with a well-timed jump. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
''[[Mario & Luigi: Partners in Time]]'' | ''[[Mario & Luigi: Partners in Time]]'' shows a female Thwomp named [[Mrs. Thwomp]], who strangely looks like a huge boulder instead of an average Thwomp. She, along with her husband, [[Mr. Thwomp]], appears at [[Thwomp Volcano]]. Mr. Thwomp does have the appearance of a Thwomp, but without spikes on the sides and on top of him. | ||
The [[Thwomp Bros.]] inside the volcano challenge the Mario Bros. to minigames. There are many different prizes the player can win from these minigames. An unnamed Thwomp also appears to help the Mario Bros. descend into the depths of the Volcano. After the player defeats [[Bowser]] and [[Baby Bowser]], they are standing on the Thwomp when the volcano erupts again, sending them flying into the air; Baby Bowser remains on the Thwomp when it lands on the [[Shroob Mother Ship]]. | The [[Thwomp Bros.]] inside the volcano challenge the Mario Bros. to minigames. There are many different prizes the player can win from these minigames. An unnamed Thwomp also appears to help the Mario Bros. descend into the depths of the Volcano. After the player defeats [[Bowser]] and [[Baby Bowser]], they are standing on the Thwomp when the volcano erupts again, sending them flying into the air; Baby Bowser remains on the Thwomp when it lands on the [[Shroob Mother Ship]]. | ||
[[Tanoomba]]s can also turn into Thwomps, as their statue form. | |||
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
In ''[[Mario & Luigi: Bowser's Inside Story]]'', several Thwomp derivatives are introduced. There are bone-like Thwomps in Bowser's stomach in the [[Pump Works]] and the [[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]], called [[Bone Thwomp]]s. Besides that, there are Thwomps with colds called [[Sniffle Thwomp]]s in [[Bowser's Castle]] that act as enemies, as well as Shadow-like Thwomps that appear in the battle against [[Dark Bowser]] and [[Dark Star Core]]. They use the same tactics as in the platforming '' | In ''[[Mario & Luigi: Bowser's Inside Story]]'', several Thwomp derivatives are introduced. There are bone-like Thwomps in Bowser's stomach in the [[Pump Works]] and the [[Airway (Mario & Luigi: Bowser's Inside Story)|Airway]], called [[Bone Thwomp]]s. Besides that, there are Thwomps with colds called [[Sniffle Thwomp]]s in [[Bowser's Castle]] that act as enemies, as well as Shadow-like Thwomps that appear in the battle against [[Dark Bowser]] and [[Dark Star Core]]. They use the same tactics as in the platforming ''Mario'' games, and can be avoided by having Bowser crouch into his shell. Additionally, special brown-colored Thwomps appear during the game that are thrown by [[Junker]] and Junker X. They are thrown into the air, and attempt to slam down on one of the two brothers that has a garbage can on their heads. Mario and Luigi must jump to avoid being crushed or running into them. | ||
In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the Thwomps were redesigned to match their appearance in ''Super Mario Galaxy''. The Thwomp Thump captain command also returns in the ''Bowser Jr.'s Journey'' mode. | In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the Thwomps were redesigned to match their appearance in ''Super Mario Galaxy''. The Thwomp Thump captain command also returns in the ''Bowser Jr.'s Journey'' mode. | ||
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====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
Thwomps reappear in ''[[Mario & Luigi: Paper Jam]]'', in the [[Toad Trail]] [[Attackathon]], where they serve as obstacles for the Mario Bros. on ground. If rammed into head-on, the player instantly loses the challenge. They also appear during the boss fight against [[Dry Bowser]]. In one of his attacks, he summons Thwomps to crush the bros. before spewing a torrent of flames. If all three Thwomps are countered, they will be burnt by the flames, causing them to take turns jumping on Dry Bowser as they hop off, leaving him vulnerable. | |||
Thwomps reappear in ''[[Mario & Luigi: Paper Jam]]'' | |||
===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
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|[[File:MvsDK Thwomp.png]][[File:MVDK2MOTM Thwomp.png]][[File:MVDKMMA Thwomp.png]] | |||
|Thwomps in ''Mario vs. Donkey Kong'', ''Mario vs. Donkey Kong 2: March of the Minis'', and ''Mario vs. Donkey Kong: Minis March Again!'', respectively. | |||
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====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
In ''[[Mario vs. Donkey Kong]]'', Thwomps appear in different levels in [[Spooky House]] stages of the game. They have a design very similar to ''[[Super Mario World]]''. When Mario approaches them, they roar, and if he walks underneath them, they fall down. Mario is immediately defeated if he touches a Thwomp. | |||
In ''[[Mario vs. Donkey Kong]]'' | |||
====''Mario vs. Donkey Kong 2: March of the Minis''==== | ====''Mario vs. Donkey Kong 2: March of the Minis''==== | ||
Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they appear with their ''New Super Mario Bros.'' design. They reprise their role from the previous game. However, when triggered to fall, they shake in place for a brief moment before coming down, allowing the minis some time to walk past them. This trait is kept in future ''Mario vs. Donkey Kong'' games. There are similar enemies called [[Kongā]]s which act like [[Kurasshā]] from ''Mario vs. Donkey Kong''. | |||
Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', | |||
====''Mario vs. Donkey Kong: Minis March Again!''==== | ====''Mario vs. Donkey Kong: Minis March Again!''==== | ||
Thwomps also appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' using their ''Super Mario Galaxy'' appearance. They are first encountered in [[Room 3-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-5]] of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]. When triggered to fall, they have an even longer preparation time than in the previous game due to the gameplay being less dynamic. | Thwomps also appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' using their ''Super Mario Galaxy'' appearance. They are first encountered in [[Room 3-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-5]] of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]. When triggered to fall, they have an even longer preparation time than in the previous game due to the gameplay being less dynamic. | ||
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | ||
Thwomps are once again enemies in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', appearing in [[Area 6-3]], [[Area S-18]], [[Area X-6]], and [[Area X-8]] | Thwomps are once again enemies in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', appearing in [[Area 6-3]], [[Area S-18]], [[Area X-6]], and [[Area X-8]]. | ||
====''Mario vs. Donkey Kong: Tipping Stars''==== | ====''Mario vs. Donkey Kong: Tipping Stars''==== | ||
[[File:Thwomps&Minis.png|thumb|left|Two Thwomps in the [[Level B-5|fifth level]] of [[Bonus 1]] from ''[[Mario vs. Donkey Kong: Tipping Stars]]'']] | [[File:Thwomps&Minis.png|thumb|left|Two Thwomps in the [[Level B-5|fifth level]] of [[Bonus 1]] from ''[[Mario vs. Donkey Kong: Tipping Stars]]'']] | ||
Thwomps reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and act the same as in prior installments. They are introduced in [[Runaway Warehouse]]. | Thwomps reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and act the same as in prior installments. They are introduced in [[Runaway Warehouse]]. Of note is that if a Thwomp crashes down on a conveyor belt, it will get carried in the designated direction for a short time, before rising back up. | ||
{{br}} | |||
===''Paper Mario'' series=== | |||
====''Paper Mario''==== | |||
While Thwomps themselves do not appear in ''[[Paper Mario]]'', an unnamed species based on Thwomp (later known as [[Spiny Tromp]]s) appears in [[Mt. Lavalava]] as obstacles that roll toward and try to crush Mario. | |||
====''Paper Mario: The Thousand-Year Door''==== | |||
[[File:ThwompPM2.png|left|thumb|Mario and Goombella encounter a Thwomp in [[Shhwonk Fortress]].]] | |||
Two Thwomps appear in ''[[Paper Mario: The Thousand-Year Door]]'', both of which ask several questions in a game-show manner in order to test Mario. If Mario guesses five questions correctly before getting three incorrect, the entrance to the inner sanctum of the [[Shhwonk Fortress]] (with the [[65th Super Fun Quirk Quiz]]) and the [[Elevator Key (X-Naut Fortress)|Elevator Key]] (with the [[66th Annual Quirk Quiz]]) are revealed to Mario. If the player fails the quiz, they summon enemies to attack the player. One Thwomp is found over the entrance of [[Shhwonk Fortress]], while the other, more robotic-looking Thwomp is inside the [[X-Naut Fortress]]. The quizmasters have identical personalities to the [[Guard Door]] from ''[[Paper Mario]]''. | |||
{{br}} | |||
====''Super Paper Mario''==== | |||
In ''[[Super Paper Mario]]'', only five Thwomps appear in the entire game. They are all found in Chapter 1-2, located in an underground area below [[Yold Town]]. They only attack by quickly and continuously slamming the ground and rising back up to the ceiling, like in their previous appearances. Thwomps cannot be defeated, and the only way to avoid them is for [[Mario]] to [[flip]] to 3-D and walk past them. Using Pixl attacks only momentarily stops them; grabbing one as [[Thoreau]] makes it sweat as well, and [[Fleep]] makes them spin in place for a while; they return to their periodic attacking afterward. Like with the previous game, they have a similar appearance to their appearance from ''Super Mario Bros. 3'', having a prominent spike on top surrounded by several other spikes; their specific stylization resembles their appearance from ''[[Mario & Luigi: Superstar Saga]]''. In this game, Thwomps are shown to have faces on both sides of their bodies. | |||
This game also includes Spiny Tromps from the first game. They appear on [[Mount Lineland]] and [[Underwhere Road]] and, like their species of origin, cannot be defeated, only avoided. | |||
{{br}} | |||
====''Paper Mario: Color Splash''==== | |||
[[File:PMCS Thwomp.gif|thumb|left|150px|Thwomp sprite from ''Paper Mario: Color Splash'']] | |||
Four Thwomps made out of cardboard appear during ''[[Paper Mario: Color Splash]]''. Like many enemies, they use their designs from the main series rather than their design from the first three ''Paper Mario'' games. However, they lack their red irises, except for the one during the end credits. | |||
The first one is found in the battle against [[Iggy Koopa]] at [[The Golden Coliseum]], where if the [[Bone (Thing)|Bone]] [[Battle Card (Paper Mario: Color Splash)#Thing Cards|Thing Card]] is used too early, Iggy summons a Thwomp which deals 999 HP of damage, resulting in a [[Game Over]].<ref name="Using the Bone Thing Early During the Iggy Battle">[https://youtu.be/KZ9xLcs5Jy0]</ref> The second one crushes the [[Sunset Express]] outside of the [[Kiwano Temple]]. The third one appears in the railway tracks of Sunset Express, and it needs to be awakened with the [[Megaphone]] Thing Card so the train can continue its way to [[Starlight Cape]]. Finally, the last one appears in the background of Starlight Cape. | |||
[[Toad (species)|Toads]] refer to the Thwomps as "rockslides". | |||
{{br}} | {{br}} | ||
===''Mario | ====''Paper Mario: The Origami King''==== | ||
[[File: | {{multiple image | ||
Thwomps | |align=left | ||
|direction=horizontal | |||
|width=200 | |||
|image1=PMTOK Thwomps.png | |||
|caption1=Mario running away from the Thwomps in [[Overlook Mountain]] | |||
|image2=PMTOK_Trial_of_Courage.jpg | |||
|caption2=A Thwomp used for the third challenge of the [[Trial of Courage]] | |||
}} | |||
[[File:OrigamiThwomp.jpg|thumb|100px|An origami Thwomp]] | |||
In ''[[Paper Mario: The Origami King]]'', origami Thwomps first appear in [[Overlook Mountain]], where they crash down on Mario when he first ascends a slope leading to [[Overlook Tower]]. If Mario gets crushed by those Thwomps, it will result in a [[Game Over]]. Mario must destroy those Thwomps with a [[Super Star]]. Additionally, a kabuki-like design of a Thwomp with its eyes closed appears at the end of the [[Ninja Attraction]]. After Mario uses the [[1,000-Fold Arms]] to peel off its face, it changes to its angry expression while a series of walls with similar designs on them attempt to crush Mario while he runs to the exit. If Mario gets crushed by those walls, it will result in a Game Over. | |||
A regular Thwomp with the same appearance as ''Paper Mario: Color Splash'' may randomly appear after buying a fortune in [[Picnic Road]], where it will crush Mario and damage him by 20 HP. A similar Thwomp appears in the third stage of the [[Trial of Courage]] where the player must press {{button|switch|A}} after the Thwomp drops below the arrow but before hitting Mario. | |||
During the second phase of the final battle with [[King Olly]], he will summon an origami Thwomp when he gets pushed to the edge of the arena. Mario must keep using the 1,000-Fold Arms to bash the floor before the Thwomp crushes him, resulting in a Game Over. Mario may also cancel his attack to move out of the Thwomp's way, although doing so will bounce King Olly and Bowser back to the center of the arena. | |||
{{br}} | |||
===''Mario Superstar Baseball''=== | |||
A few Thwomps appear in ''[[Mario Superstar Baseball]]'' as obstacles in [[Bowser Castle (baseball stadium)|Bowser Castle]]. They try to stop any of the players from making home runs. They also appear in the unlockable minigame [[Star Dash]] and try to smash anyone who is beneath them. If a player gets smashed by a Thwomp, they lose some of their coins. | |||
===''Mario Strikers Charged''=== | |||
Thwomps appear in ''[[Mario Strikers Charged]]'' at [[The Sand Tomb]]. They only stomp on the brown rocky area. They do not fall on the sand, but the sand slows down the characters' movement considerably. When a Thwomp falls on a character, the character is stunned for a certain amount of time. | |||
===''Super Princess Peach''=== | ===''Super Princess Peach''=== | ||
[[File:SPPThwomp.png|left|frame]] | [[File:SPPThwomp.png|left|frame]] | ||
Thwomps appear in ''[[Super Princess Peach]]''. They first appear on [[Bowser's Villa 8-1]], where there are several of them that [[Princess Peach|Peach]] must pass by to get to a [[Toad]]. Their method of attack is the same as in past '' | Thwomps appear in ''[[Super Princess Peach]]''. They first appear on [[Bowser's Villa 8-1]], where there are several of them that [[Princess Peach|Peach]] must pass by to get to a [[Toad]]. Their method of attack is the same as in past ''Mario'' platformers, where they fall when Peach is nearby. They cannot be destroyed. | ||
There is also a massive Thwomp | There is also a massive Thwomp that takes up the entire background in three rooms. If Peach does not perform the action shown by the statues when the Thwomp opens its eyes, it inhales her, sending her back to the entrance of the room. | ||
==='' | ===''Yoshi's Cookie''=== | ||
A Thwomp appears in the ''Yoshi'' series game, ''[[Yoshi's Cookie]]'' as one of the three final bosses. They make a very minor appearance, as they only appear on Stage 6. The Thwomp is followed by a [[Magikoopa]], and a best-out-of-5 match against [[Bowser]]. | |||
===''Super Mario Adventures''=== | |||
[[File:Sma comic2.jpg|250px|thumb|left|A Thwomp in ''Super Mario Adventures'']] | |||
In ''[[Super Mario Adventures]]'', Thwomps first appear in chapter 7 of the comic. They make only a very minor appearance. After Yoshi trips over [[Wendy O. Koopa|Wendy]]'s foot, he rams into Princess Peach, Toad, and [[Friendly Floyd]]. She then pulls a rope, causing several Thwomps to fall on top of them. | |||
Thwomps later appear in chapter 11. Many of Bowser's minions are gathered at Bowser's Castle to witness Bowser's wedding with Princess Peach. Luigi eventually finds a Warp Pipe that he thinks might bring him, Mario and Yoshi inside the wedding area, but it instead warps them to a cavern filled with lava. The group jumps on a rock platform, but a Thwomp is above. The group is able to leap to another platform, before it falls on them. | |||
Thwomps appear in | |||
Thwomp's appearance in ''Super Mario Adventures'' is similar to their appearance in ''Super Mario Bros. 3''. They also have the prominent spike, and are a dark blue color. | |||
===''Super Mario- | ===''Super Mario-Kun''=== | ||
Thwomps appear also in the thirty-fifth volume of ''[[Super Mario- | Thwomps appear also in the thirty-fifth volume of ''[[Super Mario-Kun]]'', which is almost exactly based off of ''[[Mario & Luigi: Partners in Time]]''. Almost all the events from the game happen in the comic, such as battling [[Mrs. Thwomp]]. | ||
{{br}} | {{br}} | ||
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All Thwomp variants have HP as their strongest stat, while their ATK is at or below average levels. Lastly, their RCV is set at 0. | All Thwomp variants have HP as their strongest stat, while their ATK is at or below average levels. Lastly, their RCV is set at 0. | ||
===''Mario + Rabbids'' | ===''Mario + Rabbids Kingdom Battle''=== | ||
While no actual Thwomps make an appearance in ''[[Mario + Rabbids Kingdom Battle]]'', one of [[Rabbid Mario]]'s Melee weapons is designed after a Thwomp. | |||
===''Dr. Mario World''=== | ===''Dr. Mario World''=== | ||
Thwomps make their debut in the [[Dr. Mario (series)|''Dr. Mario'' series]] in ''[[Dr. Mario World]]'' as obtainable assistants. In stage mode, its effect is to increase the amount of increase the score by a fixed amount after the stage is completed, where the score is higher at higher levels. In versus mode, its effect is to reduce the speed the attack meter fills for both players by a percentage, meaning that the amount of points required to fill up the attack meter is increased by that percentage, rounded down to the nearest round number. | Thwomps make their debut in the [[Dr. Mario (series)|''Dr. Mario'' series]] in ''[[Dr. Mario World]]'' as obtainable assistants. In stage mode, its effect is to increase the amount of increase the score by a fixed amount after the stage is completed, where the score is higher at higher levels. In versus mode, its effect is to reduce the speed the attack meter fills for both players by a percentage, meaning that the amount of points required to fill up the attack meter is increased by that percentage, rounded down to the nearest round number. | ||
===''WarioWare: Get It Together!''=== | ===''WarioWare: Get It Together!''=== | ||
In ''[[WarioWare: Get It Together!]]'', Thwomps appear in level 3 of the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] | In ''[[WarioWare: Get It Together!]]'', Thwomps appear in level 3 of the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] microgame. | ||
===Other appearances=== | ===Other appearances=== | ||
====''Kirby'' series==== | ====''Kirby'' series==== | ||
Thwomp derivatives appear in a few ''Kirby'' games. In ''[[wikirby:Kirby 64: The Crystal Shards|Kirby 64: The Crystal Shards]]'', there is one named [[wikirby:I³|I³]], and in ''[[wikirby:Kirby: Canvas Curse|Kirby: Canvas Curse]]'', there is one named [[wikirby:Thudd|Thudd]]. Both are stone slab enemies with identical behavior to Thwomps. Additionally, their respective Japanese names,「ドネン」(''Donen'') and「デンドン」(''Dendon'') play off Thwomps' Japanese name,「ドッスン」(''Dossun'') and associated onomatopoeia. | |||
====''Minecraft''==== | ====''Minecraft''==== | ||
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In ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'', a [[nookipedia:Item:Thwomp (New Horizons)|Thwomp]] furniture item appears in the game. When a player gets close to the furniture piece, the Thwomp will shake and drop down to the ground, although the player cannot pass through the Thwomp while it is retreating back to the air or before it falls down. The item was added in [[nookipedia:New Horizons version 1.8.0|version 1.8.0]] as part of the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary celebration]], and can be brought for 3,000 Bells at [[nookipedia:Nook Shopping|Nook Shopping]]. | In ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'', a [[nookipedia:Item:Thwomp (New Horizons)|Thwomp]] furniture item appears in the game. When a player gets close to the furniture piece, the Thwomp will shake and drop down to the ground, although the player cannot pass through the Thwomp while it is retreating back to the air or before it falls down. The item was added in [[nookipedia:New Horizons version 1.8.0|version 1.8.0]] as part of the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary celebration]], and can be brought for 3,000 Bells at [[nookipedia:Nook Shopping|Nook Shopping]]. | ||
=== | ==Profiles and statistics== | ||
===='' | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 3''==== | |||
*'''Instruction Booklet:''' "''If Mario comes close, Thwomp will try to crush him. Since Thwomp is covered with thorns, Mario can't touch him.''"<ref>[https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAACE.pdf ''Super Mario Bros. 3'' Instruction Booklet]. ''Nintendo''. Retrieved September 28, 2021.</ref> | |||
====''Super Mario World''==== | |||
*'''Japanese Instruction Booklet:''' 「クッパがお<span class="explain" title="しろ">城</span>や<span class="explain" title="とりで">砦</span>に<span class="explain" title="しか">仕掛</span>けた、<span class="explain" title="いし">石</span>のお<span class="explain" title="ば">化</span>け。マリオが<span class="explain" title="ちか">近</span>づくと、<span class="explain" title="うえ">上</span>からドスンと<span class="explain" title="お">落</span>ちてこる。かといって、<span class="explain" title="ちかよ">近寄</span>らないと<span class="explain" title="さき">先</span>には<span class="explain" title="すす">進</span>めないし……。」<ref>[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAAJ.pdf ''Super Mario World'' Japanese instruction booklet.]</ref> (''A stone {{wp|obake}} that Koopa set up in castles and forts. When Mario comes close, it falls from above with a thud. Having said that, if it's not approached, it can't be progressed......'') | |||
*'''English Instruction Booklet:''' "''A nasty stone ghost that guards the castles and fortresses for the Koopas. If Mario comes close, Thwomp will try to crush him. The trouble is, if you don’t pass it, you can’t go on.''"<ref>[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SAAAE.pdf ''Super Mario World'' English instruction booklet,] page 25.</ref> | |||
====''New Super Mario Bros. Wii''==== | |||
*'''Trading Card description:''' "''These killer crushers don't have a sense of humor. Thwomps are baddies made out of solid stone. Suspended in the air, they wait silently to deliver a deadly blow. The only way to defeat a Thwomp is with Star power. Your only alternative is to (very carefully) run past and avoid their fall. Thwomps are famous for flattening the competition.''"<br> | |||
'''Card Number: 33''' | |||
===='' | ====''Super Mario Maker''==== | ||
*'''[[Play Nintendo]]:''' "'''''Thwomp to the top!''' Ride a Thwomp to get to higher levels. Make sure to put something on top, though, or you’ll get spiked. You may notice that if you’re playing in the Super Mario World or New Super Mario Bros. U game style,''{{sic}}'' you can even spin jump on Thwomps by pressing the ZR button!''"<ref>[https://play.nintendo.com/news-tips/tips-tricks/super-mario-maker-platforming-tips/ Super Mario Maker Platforming Tips]. ''Play Nintendo''. Retrieved July 4, 2020.</ref> | |||
====''Super Mario Run''==== | |||
=====Item description===== | |||
*'''Thwomp Statue:''' "''Thwomp is back, but this time as a building! Go ahead and feel how heavy it is.''" | |||
===''Super Smash Bros.'' series=== | |||
====''Super Smash Bros. Melee'' trophy==== | |||
{|border=1 cellpadding=1 cellspacing=0 width=100% | |||
|- | |||
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description | |||
|- | |||
!Thwomp | |||
|[[File:Trophy208.png|100px]] | |||
|align=center|''Super Mario Bros. 3''<br>02/90 | |||
|''Thwomps spend most of their time suspended in midair, waiting. When Mario passes below, they crash down with amazing speed. As you may guess from their appearance, they're heavy and solid enough to make any attack on them futile. Small ones are called Thwimps: despite their weight, they often form groups and bounce around.'' | |||
|} | |||
== | ====''Super Smash Bros. for Nintendo 3DS'' trophy==== | ||
{ | {|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;" | ||
|- | |||
!width="10%"|Name | |||
!Image | |||
!American English description | |||
!British English description | |||
|- | |||
!Thwomp | |||
|[[File:ThwompTrophy3DS.png|100px]] | |||
|''You can't reason with a Thwomp. If you get close enough to try, it will just drop down to block your path. In fact, you can count on Thwomps to always do exactly that—they've gotten really good at it. A Koopa I know swears they work great as a home-security system...'' | |||
|''Have you ever wondered what it would be like to have a Thwomp of your own? If anyone tried to break into your house, it would just go "THWOMP!" right on their head. Yep, a Thwomp would make a great home-security system. Unfortunately, they're not available in shops. Sad time.'' | |||
|} | |||
==='' | ====''Super Smash Bros. Ultimate'' spirit==== | ||
{ | {|class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;" | ||
| | |- | ||
| | !rowspan=2 width=8%|Name | ||
| | !rowspan=2 class=unsortable width=10%|Image | ||
!rowspan=2 width=8%|Series / game | |||
!rowspan=2 width=5%|Type | |||
| | !rowspan=2 width=5%|Class | ||
!rowspan=2 width=8%|Strength / effect(s) | |||
| | !rowspan=2 width=13%|How to obtain | ||
| | !colspan=4 width=40%|Spirit battle | ||
| | |- | ||
| | !width=7%|Opponent(s) | ||
!class=unsortable width=19%|Battle conditions | |||
!width=7%|Stage | |||
!width=7%|Song | |||
|- | |||
!Thwomp | |||
|[[File:NSMBU Thwomp Artwork.png|x100px]] | |||
|''[[Super Mario (series)|Super Mario]]'' Series | |||
|Support (2) | |||
|Advanced | |||
|Weapon Resist ↑ | |||
|Summoned with a Rock Pikmin and Rocky core | |||
|N/A | |||
|N/A | |||
|N/A | |||
|N/A | |||
|} | |||
===''Super Paper Mario''=== | ===''Paper Mario'' series=== | ||
====''Super Paper Mario''==== | |||
{{:Super Paper Mario bestiary|transcludesection=Thwomp|align=horizontal}} | {{:Super Paper Mario bestiary|transcludesection=Thwomp|align=horizontal}} | ||
==='' | ====''Paper Mario: The Origami King''==== | ||
*'''Gallery description:''' "''They're rough, tough, big, and bulky. That said, they're weak to star power, so slam 'em while you're sparkly!''" | |||
===''Dr. Mario World''=== | |||
*'''Stage mode:''' "''Increases score by 400/800/1200/1600/2000 points.''" | |||
*'''Versus mode:''' "''Increases number of cleared pieces required to fill both your and your opponent's attack meters by 10%/20%/30%/40%/50%.''" | |||
===''Mario Party Superstars''=== | |||
*'''Encyclopedia Bio:''' "''Extremely heavy. Look out below!''" | |||
==Gallery== | ==Gallery== | ||
Line 514: | Line 595: | ||
|Jap=ドッスン | |Jap=ドッスン | ||
|JapR=Dossun | |JapR=Dossun | ||
|JapM= | |JapM=From「ドスン」(''dosun'', Japanese onomatopoeia for a heavy thumping sound); alternatively romanized as "Dosun" | ||
| | |SpaE=Roca Picuda<br>Pesado <small>(''The Adventures of Super Mario Bros. 3'')</small> | ||
| | |SpaEM=Spiky Rock<br>Heavy | ||
| | |SpaA=Don Pisotón<br/>Barón Pisotón <small>(2012 games)</small> | ||
| | |SpaAM=Mr. Stomp<br/>Baron Stomp | ||
|Fra=Clonk <small>(''Mario & Luigi: Superstar Saga'')</small> | |||
|FraM=- | |||
| | |FraA=Ka-Bang<br>Thwomp <small>(early translations)</small> | ||
| | |FraAM=Onomatopoeia for something hitting the ground<br>- | ||
|FraE=Thwomp | |||
|FraEM=- | |||
| | |Dut=Thwomp<ref>Nintendo Nederland. (March 9, 2016). [https://www.youtube.com/watch?v=xV4Hwg2Y_JA Super Mario Maker - Gesloten deuren! Spijkerzuilen! Roze munten! (Wii U)]. ''Youtube''. Retrieved May 19, 2019.</ref> | ||
|DutM=- | |||
|Ger=Steinblock <small>(since ''Super Mario 64'')</small><br/>Wummp <small>(originally)</small> | |||
|GerM=Stone Block<br/>Onomatopoeia for something heavy hitting the ground (used for Whomps since ''Super Mario 64'', but Thwomps have still been sporadically named as such) | |||
|Ita=Twomp<br>Faccia di pietra <small>(''The Adventures of Super Mario Bros. 3'')</small> | |||
|ItaM=Thwomp<br>Stone Face | |||
|Dut=Thwomp | |||
| | |||
| | |||
|GerM=Stone Block | |||
|Ita= | |||
| | |||
|PorA=Tumbo | |PorA=Tumbo | ||
|PorAM=From '' | |PorAM=From ''tombo'' (tumble) and/or ''tumba'' (tomb) | ||
|PorE=Granitão | |PorE=Granitão | ||
|PorEM= | |PorEM=From ''granito'' (granite) and the augmentative suffix ''-ão'' | ||
|Rus=Бамс | |Rus=Бамс | ||
|RusR=Bams | |RusR=Bams | ||
|RusM=Onomatopoeia for something hitting the ground | |RusM=Onomatopoeia for something hitting the ground | ||
| | |Kor=쿵쿵 | ||
| | |KorR=Kungkung | ||
| | |KorM=Reduplication of 쿵 (''kung'', onomatopoeia for crushing) | ||
|Chi=咚咚<ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Dōngdōng'' | |||
|ChiM=Onomatopoeia for thumping | |||
| | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*Thwomps were originally part of Bowser's moveset in ''[[Skylanders: SuperChargers]]''. However, it was eventually decided that [[Koopa Troopa]]s were a better fit.<ref>Nintendo. (June 17, 2015). [https://www.youtube.com/watch?v=iCfveS35PF8 Nintendo Treehouse Live @ E3 2015 Day 1 Skylanders SuperChargers]. ''YouTube''. Retrieved August 14, 2015.</ref> | |||
*In [[Monopoly Gamer]], two Thwomp spaces replace two of the traditional Railroad Spaces on the game board. Landing on the space forces a player to drop two Coins on the space, which may then be picked up by the next player who lands on or passes over the space. | *In [[Monopoly Gamer]], two Thwomp spaces replace two of the traditional Railroad Spaces on the game board. Landing on the space forces a player to drop two Coins on the space, which may then be picked up by the next player who lands on or passes over the space. | ||
==References== | ==References== | ||
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<references/> | <references/> | ||
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