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{{Merge from|Spiked Thwomp|proposal=Talk:Spiked Thwomp#Merge to Thwomp}}
{{distinguish|Whomp}}
{{distinguish|Whomp}}
{{species infobox
{{species infobox
|image=[[File:NSMBU Thwomp Artwork.png|140px]][[File:ThwompMKL.png|120px]]<br>Artwork of a Thwomp from ''[[New Super Mario Bros. U]]'' and ''[[Mario Kart Live: Home Circuit]]'', respectively
|image=[[File:NSMBU Thwomp Artwork.png|140px]][[File:ThwompMKL.png|120px]]<br>Artwork of a Thwomp from ''[[New Super Mario Bros. U]]'' and ''[[Mario Kart Live: Home Circuit]]'', respectively
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variants=[[Big Thwomp]]<br>[[Bone Thwomp]]<br>[[Grindel]]<br>[[Karamenbo]]<br>[[Konk]]<br>[[Mega Thwomp]]<br>[[Pouncer]]<br>[[Security Thwomp]]<br>[[Shoomp]]<br>[[Sniffle Thwomp]]<br>[[Spiked Thwomp]]<br>[[Spiny Tromp]]<br>[[Star Thwomp]]<br>[[Stone Elevator]]<br>[[Tail Thwomp]]<br>[[Thwimp]]<br>[[Thwomp Platform]]<br>[[Whomp]]
|variants=[[Big Thwomp]]<br>[[Bone Thwomp]]<br>[[Grindel]]<br>[[Karamenbo]]<br>[[Konk]]<br>[[Mega Thwomp]]<br>[[Pouncer]]<br>[[Security Thwomp]]<br>[[Shoomp]]<br>[[Sniffle Thwomp]]<br>[[Spiked Thwomp]]<br>[[Spiny Tromp]]<br>[[Star Thwomp]]<br>[[Stone Elevator]]<br>[[Tail Thwomp]]<br>[[Thwimp]]<br>[[Thwomp Platform]]<br>[[Whomp]]
|relatives=[[Bomp]]<br>[[Stairface Ogre]]<br>[[Tox Box]]
|relatives=[[Bomp]]<br>[[Stairface Ogre]]<br>[[Tox Box]]
|comparable=[[Raargh]]<br>[[Flomp]]<br>[[Grrrol]]<br>[[Rhomp]]<br>[[Spiked stone]]<br>[[Thwack]]<br>[[Tsubushi]]<br>[[Wallop]]
|comparable=[[Raargh]]<br>[[Flomp]]<br>[[Grrrol]]<br>[[Rhomp]]<br>[[Spiked stone]]<br>[[Thwack]]<br>[[Wallop]]
|notable=[[Gattai monster]]<br>[[Head Thwomp]]<br>[[Mr. Thwomp]]<br>[[Mrs. Thwomp]]<br>[[Sphinx Zō]]<br>[[Thwomp Bros.]]<br>[[Thwomp Elevator]]
|notable=[[Gattai monster]]<br>[[Head Thwomp]]<br>[[Mr. Thwomp]]<br>[[Mrs. Thwomp]]<br>[[Sphinx Zō]]<br>[[Thwomp Bros.]]<br>[[Thwomp Elevator]]
|collapsed=true
|collapsed=true
}}
}}
{{quote|Rats, I missed! Oh, I hate it when I miss!|Thwomp|"[[Never Koop a Koopa]]"}}
{{quote|Rats, I missed! Oh, I hate it when I miss!|Thwomp|"[[Never Koop a Koopa]]"}}
'''Thwomps''' are sentient stone blocks featured in the ''[[Super Mario (franchise)|Super Mario]]'' franchise primarily as enemies or obstacles in [[castle]]s, [[fortress]]es and similar settings, first appearing in ''[[Super Mario Bros. 3]]''. Their modern and most common form is that of spike-encrusted living stones, which are rectangular in shape. They typically remain stationary in midair until the player approaches the ground below them, at which point they drop down in an attempt to crush them before rising to their original position. In some titles, such as the ''[[Mario Kart (series)|Mario Kart]]'' games, Thwomps fall and rise regularly rather than being triggered by the players' behavior. Some Thwomps move horizontally or diagonally as well. They sometimes grunt when they land, and are often seen with an angry expression on their face. They can often only be destroyed by strong attacks such as [[hammer]]s thrown by [[Hammer Mario]] or from being touched while [[Mario]] is [[Mega Mario|giant]] or [[Invincible Mario|invincible]].
'''Thwomps''' are giant stone faces appearing mostly in the [[Mushroom Kingdom]] and in many iterations of [[Bowser's Castle]]. Thwomps are normally depicted as spike-encrusted living stones that are usually rectangular in shape and made their first appearance in ''[[Super Mario Bros. 3]]''. They typically attempt to fall on and flatten whomever passes below them. Some Thwomps move horizontally or diagonally as well. They sometimes grunt when they land, and are often seen with an angry expression on their face. They can often only be destroyed by strong attacks such as [[hammer]]s thrown by [[Hammer Mario]] or from being touched while [[Mario]] is [[Mega Mario|giant]] or [[Invincible Mario|invincible]]. Thwomps have drastically changed appearances over the years, with some of their appearances ranging from being turquoise rectangles covered with blunt spikes as in their original appearance and in ''[[Mario Kart: Double Dash!!]]'', to blue cube-shaped stones that Mario can stand on in ''[[Super Mario 64]]''. Currently, they alternate between two designs depending on whether or not they can be stood on safely: a chiseled-edge design first appearing in ''[[Super Mario Galaxy]]'' and a metal-spiked design first appearing in ''[[New Super Mario Bros. Wii]]'', both derived from the dull-spiked design in ''Mario Kart: Double Dash!!''. There are cases where both Thwomps designs appear in the same game, like in ''[[Mario Kart 7]]'' and ''[[Super Mario Maker 2]]''.
 
Thwomps have drastically changed appearances over the years, with some of their appearances ranging from being turquoise rectangles covered with blunt spikes as in their original appearance and in ''[[Mario Kart: Double Dash!!]]'', to blue cube-shaped stones that Mario can stand on in ''[[Super Mario 64]]''. Currently, they alternate between two designs depending on whether or not they can be stood on safely: a chiseled-edge design first appearing in ''[[Super Mario Galaxy]]'' and a metal-spiked design first appearing in ''[[New Super Mario Bros. Wii]]'', both derived from the dull-spiked design in ''Mario Kart: Double Dash!!''. There are cases where both Thwomps designs appear in the same game, like in ''[[Mario Kart 7]]'' and ''[[Super Mario Maker 2]]''.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMB3_Thwomp.jpg|thumb|120px|A Thwomp, as depicted for its debut appearance, ''Super Mario Bros. 3'']]
[[File:SMB3_Thwomp.jpg|thumb|120px|A Thwomp, as depicted for its debut appearance, ''Super Mario Bros. 3'']]
Thwomps, also known as '''Thwomp Traps''',<ref>{{cite|author=Tilden, Gail, et al.|title=''Nintendo Power'' Volume 13|page=9|publisher=Nintendo of America|date=June 1990|language=en-us}}</ref> first appear in ''[[Super Mario Bros. 3]]'', first appearing in {{world-link|2|fortress|World 2-Fortress}}. They usually try to squish [[Mario]] under their weight whenever he passes beneath them. While most of them try to crush Mario below them, some try to crush him from the sides, and two in {{world-link|8|fortress|World 8-Fortress}} instead constantly move in a diagonal pattern. Thwomps can be easily avoided by using [[Statue Mario]]. With this, it is impossible for Thwomps to destroy Mario by crushing him from above. They return in the game's remakes, ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' in the same fashion as the older Thwomps. They feature improved graphics and retake their especially mad expressions. They have a prominent spike separated from the rest on top, but it has no additional effect in the game. In-game, Thwomps have both eyes as glowing dots in a shared black space instead of separated. In the remakes, the black space directly underneath the prominent spike is colored red. To defeat a Thwomp, Mario or Luigi either have to run into it while [[Invincible Mario|invincible]], throw a [[Hammer]] at it with the [[Hammer Suit]], or use the [[Tanooki Suit]] and turn into [[Statue Mario]] above a Thwomp. They give the player 100 [[point]]s when beaten. Thwomps can also be defeated with a [[Goomba's Shoe]], as shown in the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]]'s [[World-e]] stage [[It's a Shoe-In]].
Thwomps, also known as '''Thwomp Traps''',<ref>{{cite|title=''Nintendo Power'' Volume 13|page=9|publisher=Nintendo of America|date=June 1990|language=en-us}}</ref> first appear in ''[[Super Mario Bros. 3]]'', first appearing in {{world-link|2|fortress|World 2-Fortress}}. They usually try to squish [[Mario]] under their weight whenever he passes beneath them. While most of them try to crush Mario below them, some try to crush him from the sides, and two in {{world-link|8|fortress|World 8-Fortress}} instead constantly move in a diagonal pattern. Thwomps can be easily avoided by using [[Statue Mario]]. With this, it is impossible for Thwomps to destroy Mario by crushing him from above. They return in the game's remakes, ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' in the same fashion as the older Thwomps. They feature improved graphics and retake their especially mad expressions. They have a prominent spike separated from the rest on top, but it has no additional effect in the game. In-game, Thwomps have both eyes as glowing dots in a shared black space instead of separated. In the remakes, the black space directly underneath the prominent spike is colored red. To defeat a Thwomp, Mario or Luigi either have to run into it while [[Invincible Mario|invincible]], throw a [[Hammer]] at it with the [[Hammer Suit]], or use the [[Tanooki Suit]] and turn into [[Statue Mario]] above a Thwomp. They give the player 100 [[point]]s when beaten. Thwomps can also be defeated with a [[Goomba's Shoe]], as shown in the [[Super Mario Advance 4: Super Mario Bros. 3|Game Boy Advance version]]'s [[World-e]] stage [[It's a Shoe-In]].


In a French commercial for ''Super Mario Bros. 3'', Thwomps are {{file link|SMB3 commercial Thwomp.png|shown}} to have green eyes instead of black ones.
In a French commercial for ''Super Mario Bros. 3'', Thwomps are {{file link|SMB3 commercial Thwomp.png|shown}} to have green eyes instead of black ones.
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====''Super Mario World''====
====''Super Mario World''====
[[File:ThwompSMW.png|frame]]
[[File:ThwompSMW.png|frame]]
In ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]], Thwomps function identically as in ''Super Mario Bros. 3''. Their speed is nearly unaffected, and they usually take a few seconds to rise back up to their original location, giving the player a chance to run below them. Thwomps can be [[Spin Jump]]ed on.
In ''[[Super Mario World]]'', Thwomps reprise their role from ''Super Mario Bros. 3''; their speed is almost unaffected, and they usually take a few seconds to rise back up to their original location, giving the player a chance to run below them. Thwomps can be [[Spin Jump]]ed on.


Thwomps have a new appearance, now redesigned and recolored due to the expansion of the palette. Unlike old Thwomps, they are now gray-colored and have lost the prominent spike on top of their head; now all spikes look exactly the same and are the same size, relatively, while the Thwomps themselves are noticeably smaller. Unlike in the previous game, they now have more than one expression, peering down at the player's character when he approaches, and then taking on an enraged face when falling. Thwomps still have their eyes connected and their pupils being but small dots of glowing white, although the official art clearly shows their eyes looking different. This may be to familiarize players with their old physical appearance, though it might be due to graphical space issues.
Thwomps have a new appearance, now redesigned and recolored due to the expansion of the palette. Unlike old Thwomps, they are now gray-colored and have lost the prominent spike on top of their head; now all spikes look exactly the same and are the same size, relatively, while the Thwomps themselves are noticeably smaller. Unlike in the previous game, they now have more than one expression, peering down at the player's character when he approaches, and then taking on an enraged face when falling. Thwomps still have their eyes connected and their pupils being but small dots of glowing white, although the official art clearly shows their eyes looking different. This may be to familiarize players with their old physical appearance, though it might be due to graphical space issues.


Thwomps have their first derived species in ''Super Mario World'' with the inclusion of [[Thwimp]]s. They are smaller versions of Thwomps that roam around in jumping arcs, usually in small hallways and often come in groups. Much like Thwomps, they are invincible and are usually only used as obstacles that slow the player down.
Thwomps have their first derived species in ''Super Mario World'' with the inclusion of [[Thwimp]]s. They are smaller versions of Thwomps that roam around in jumping arcs, usually in small hallways and often come in groups. Much like Thwomps, they are invincible and are usually only used as obstacles that slow the player down.
Thwomps also return in most compilations made for the [[Super Nintendo Entertainment System]], such as ''[[Super Mario All-Stars]]'', as well as the [[Satellaview]]'s ''[[BS Super Mario Collection]]''.


====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
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|caption2=A Thwomp in ''Super Mario 64 DS''
|caption2=A Thwomp in ''Super Mario 64 DS''
}}
}}
Thwomps, also referred to as '''Blue Thwomps'''<ref name=Blue>{{cite|deadlink=y|archive=web.archive.org/web/19980610064302/http://www.nintendo.com/n64/super_mario64/2-4.html|title=Course 2 - Star 4: Red Coins on the Floating Isle|publisher=Nintendo: Super Mario 64 Strategy|accessdate=March 15, 2022|language=en-us}}</ref> or '''Blue Whomps'''<ref name=Blue/> erroneously, return in ''[[Super Mario 64]]''. This time, though, Thwomps return in a much different fashion, and they look more like they did in ''Super Mario Kart''. These Thwomps are square-shaped and dark sky blue-colored with no spikes. They, as before, are impossible to destroy and serve as obstacles throughout the game. Unlike in the previous platforming games, Thwomps constantly slam to the ground even when [[Mario]] is not around. This time around, though, Mario can use Thwomps to his advantage by [[jump]]ing on top of them to reach higher areas or unreachable points. Thwomps in this game have the addition of their voices (a mad grunt) whenever they slam into the ground, which were provided by [[Charles Martinet]] originally and slowed down by ''Super Mario 64''{{'}}s sound designer [[Yoji Inagaki]].<ref>{{cite|language=en|author=Thomas Game Docs|date=September 22, 2024|url=https://youtu.be/dZuamNL96aI?si=TAQXhy47Z4LdGDG8|title=The strange origin of Thwomp's voice (Nintendo music secrets)}}</ref> There are only three Thwomps in the game: two on the stairs in [[Whomp's Fortress]] and one at the very top of [[Tick Tock Clock]], which is featured in the mission [[Stomp on the Thwomp]].
Thwomps, also referred to as '''Blue Thwomps'''<ref name=Blue>{{cite|deadlink=y|archive=web.archive.org/web/19980610064302/http://www.nintendo.com/n64/super_mario64/2-4.html|title=Course 2 - Star 4: Red Coins on the Floating Isle|publisher=Nintendo: Super Mario 64 Strategy|accessdate=March 15, 2022|language=en-us}}</ref> or '''Blue Whomps'''<ref name=Blue/> erroneously, return in ''[[Super Mario 64]]''. This time, though, Thwomps return in a much different fashion, and they look more like they did in ''Super Mario Kart''. These Thwomps are square-shaped and dark sky blue-colored with no spikes. They, as before, are impossible to destroy and serve as obstacles throughout the game. Unlike in the previous platforming games, Thwomps constantly slam to the ground even when [[Mario]] is not around. This time around, though, Mario can use Thwomps to his advantage by [[jump]]ing on top of them to reach higher areas or unreachable points. Thwomps in this game have the addition of their voices (a mad grunt) whenever they slam into the ground. There are only three Thwomps in the game: two on the stairs in [[Whomp's Fortress]] and one at the very top of [[Tick Tock Clock]], which is featured in the mission [[Stomp on the Thwomp]].


Several Thwomp relatives make their debut in ''Super Mario 64''. [[Whomp]]s first appear in Whomp's Fortress as enemies that attempt to crush Mario by falling on top of him when he gets near. Also introduced in this course are [[Bomp]]s, enemies that resemble walls with eyes (although the eyes were removed in ''[[Super Mario 64 DS]]'') that protrude out from the wall and push Mario, sometimes sending him to his death. [[Tox Box]]es make their debut in [[Shifting Sand Land]]. They roll around by falling on their sides, trying to crush Mario with one of their faces. However, the bottom of a Tox Box is hollowed, allowing Mario to stay safely inside. [[Grindel]]s make their first appearance in the pyramid of Shifting Sand Land. They are huge metal blocks wrapped in what seems to be cloth. They attack in a similar manner to Thwomps by slamming into the ground, while others move horizontally by jumping back and forth. The pyramid also features an enemy similar to the Grindels, the [[Spindel]], which rolls back and forth, trying to squish whoever passes near it.
Several Thwomp relatives make their debut in ''Super Mario 64''. [[Whomp]]s first appear in Whomp's Fortress as enemies that attempt to crush Mario by falling on top of him when he gets near. Also introduced in this course are [[Bomp]]s, enemies that resemble walls with eyes (although the eyes were removed in ''[[Super Mario 64 DS]]'') that protrude out from the wall and push Mario, sometimes sending him to his death. [[Tox Box]]es make their debut in [[Shifting Sand Land]]. They roll around by falling on their sides, trying to crush Mario with one of their faces. However, the bottom of a Tox Box is hollowed, allowing Mario to stay safely inside. [[Grindel]]s make their first appearance in the pyramid of Shifting Sand Land. They are huge metal blocks wrapped in what seems to be cloth. They attack in a similar manner to Thwomps by slamming into the ground, while others move horizontally by jumping back and forth. The pyramid also features an enemy similar to the Grindels, the [[Spindel]], which rolls back and forth, trying to squish whoever passes near it.
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
[[File:Thwomp SM3DL.png|thumb|200px|left|A Thwomp in ''Super Mario 3D Land'']]
[[File:Thwomp SM3DL.png|thumb|200px|left|A Thwomp in ''Super Mario 3D Land'']]
Thwomps reappear in ''[[Super Mario 3D Land]]'' with the same appearance as in the ''Super Mario Galaxy'' titles, except that now they show only one face like in previous games. Like in the 2D ''Super Mario'' games, they wait until Mario is near and attempt to crush him. They can be defeated if Mario is invincible, or by turning into [[Statue Mario]] beneath it; they try to crush Mario, and turn to rubble upon contact.
Thwomps reappear in ''[[Super Mario 3D Land]]'' with the same tactics as in the ''Super Mario Galaxy'' titles, as well as appearance, except that now they show only one face like in previous games. They wait until Mario is near and attempt to crush him like before; however, they continue to raise and slam the ground continuously, even if Mario is not near them. They can be defeated if Mario is invincible, or by turning into [[Statue Mario]] beneath it; they try to crush Mario, and turn to rubble upon contact.


A variant of Thwomp known as [[Tail Thwomp]] is introduced in this game, created when a [[Super Leaf]] is given to a Thwomp. They move about a set area using their [[Raccoon Mario|striped tail]], then float in midair before slamming to the ground. Tail Thwomps attack in the same manner as the moving [[Grindel]]. If Mario jumps atop the tail, he will bounce slightly.
A variant of Thwomp known as [[Tail Thwomp]] is introduced in this game, created when a [[Super Leaf]] is given to a Thwomp. They move about a set area using their [[Raccoon Mario|striped tail]], then float in midair before slamming to the ground. Tail Thwomps attack in the same manner as the moving [[Grindel]]. If Mario jumps atop the tail, he will bounce slightly.
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====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Thwomps appear in ''[[New Super Mario Bros. 2]]'', retaining their design from ''New Super Mario Bros. Wii''. They attack using the same method as before. Big Thwomps also appear in this game. They can be defeated by a [[Super Star]], [[Invincibility Leaf]] or a [[Gold Flower]].
Thwomps appear in the [[Nintendo 3DS]] game, ''[[New Super Mario Bros. 2]]'', retaining their design from ''New Super Mario Bros. Wii''. They attack using the same method as before. Big Thwomps also appear in this game. They can be defeated by a [[Super Star]], [[Invincibility Leaf]] or a [[Gold Flower]].
{{br|left}}
{{br|left}}


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====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:ThwompSM3DW.jpg|thumb|left|Thwomp in ''Super Mario 3D World'']]
[[File:ThwompSM3DW.jpg|thumb|left|Thwomp in ''Super Mario 3D World'']]
Thwomps reappear as enemies in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its port]], mostly appearing in castle levels. They attack in the same way as in ''Super Mario 64'' and can still be defeated in the same way as most previous ''Super Mario'' games.
Thwomps reappear as enemies in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its Nintendo Switch version]], mostly appearing in castle levels. They attack in the same way as in ''Super Mario 64'' and can still be defeated in the same way as most previous ''Super Mario'' games.


As with ''Super Mario 3D Land'', Whomps are absent from ''Super Mario 3D World'' and ''Super Mario 3D World + Bowser's Fury'', but a variant of Wallop called the [[Walleye]] is introduced. This creature has hands and spikes on the front and sides and walks sideways to prevent Mario, Luigi, Peach, Toad or Rosalina from getting past it. However, if the characters are powered up, they can stun the Walleye and get past before it recovers.
As with ''Super Mario 3D Land'', Whomps are absent from ''Super Mario 3D World'' and ''Super Mario 3D World + Bowser's Fury'', but a variant of Wallop called the [[Walleye]] is introduced. This creature has hands and spikes on the front and sides and walks sideways to prevent Mario, Luigi, Peach, Toad or Rosalina from getting past it. However, if the characters are powered up, they can stun the Walleye and get past before it recovers.
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====''Super Mario Run''====
====''Super Mario Run''====
[[File:KingdomBuilder1.png|left|thumb|100px|Thwomps in Kingdom Builder mode]]
[[File:KingdomBuilder1.png|left|thumb|100px|Thwomps in Kingdom Builder mode]]
Thwomps appear in ''[[Super Mario Run]]'' in the [[Super Mario Run#Kingdom Builder|Kingdom Builder]] mode. This game uses both of their designs, however, only the spiked ones are real Thwomps. Thwomps with spikes are obstacles which prevent players from placing buildings in their locations. They can be removed using a [[Hammer]]. Two Thwomps appear during Bowser's attack on the Mushroom Kingdom in the opening. [[List of Kingdom Builder items in Super Mario Run|Thwomp Statue]]s, based on the blunt version of Thwomps, can be purchased from the Shop or obtained through Remix 10 and placed as buildings. When tapped, a Thwomp or Thwomp Statue hops up and then slams back down, shaking the screen. Sometimes a Toad can be seen examining a Thwomp or Thwomp Statue, occasionally lightly knocking against it.
Both variations of Thwomps appear in ''[[Super Mario Run]]'' in the [[Super Mario Run#Kingdom Builder|Kingdom Builder]] section of the game. Spiked Thwomps function as obstacles which prevent players from placing buildings in their locations, and must be removed using a [[Hammer]]. Blunt Thwomps may be purchased and placed as buildings from the game's store if the player has enough Toads.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
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===''Super Mario Adventures''===
===''Super Mario Adventures''===
[[File:Sma comic2.jpg|250px|thumb|left|A Thwomp in ''Super Mario Adventures'']]
[[File:Sma comic2.jpg|250px|thumb|left|A Thwomp in ''Super Mario Adventures'']]
In ''[[Super Mario Adventures]]'', Thwomps first appear in chapter 7 of the comic. They make only a very minor appearance. After Yoshi trips over [[Wendy]]'s foot, he rams into Princess Peach, Toad, and [[Friendly Floyd]]. She then pulls a rope, causing several Thwomps to fall on top of them.
In ''[[Super Mario Adventures]]'', Thwomps first appear in chapter 7 of the comic. They make only a very minor appearance. After Yoshi trips over [[Wendy O. Koopa|Wendy]]'s foot, he rams into Princess Peach, Toad, and [[Friendly Floyd]]. She then pulls a rope, causing several Thwomps to fall on top of them.


Thwomps later appear in chapter 11. Many of Bowser's minions are gathered at Bowser's Castle to witness Bowser's wedding with Princess Peach. Luigi eventually finds a Warp Pipe that he thinks might bring him, Mario and Yoshi inside the wedding area, but it instead warps them to a cavern filled with lava. The group jumps on a rock platform, but a Thwomp is above. The group is able to leap to another platform, before it falls on them.
Thwomps later appear in chapter 11. Many of Bowser's minions are gathered at Bowser's Castle to witness Bowser's wedding with Princess Peach. Luigi eventually finds a Warp Pipe that he thinks might bring him, Mario and Yoshi inside the wedding area, but it instead warps them to a cavern filled with lava. The group jumps on a rock platform, but a Thwomp is above. The group is able to leap to another platform, before it falls on them.
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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:MK64Thwomp_v2.png|200px|thumb|Thwomps in Bowser's Castle in ''[[Mario Kart 64]]'']]
[[File:MK64Thwomp_v2.png|200px|thumb|Thwomps in Bowser's Castle in ''[[Mario Kart 64]]'']]
Thwomps reappear in ''[[Mario Kart 64]]''. Just like in its predecessor, Thwomps serve as obstacles in the course. The Thwomps in this game take their appearance from ''Super Mario 64'', being blue cubes that lack spikes, but unlike ''Super Mario 64'', they have different faces. They appear in [[N64 Bowser's Castle|Bowser's Castle]] and try to flatten any player that races beneath them. They are often placed in strategic points so that the player is forced to pass under them in order to continue. There are also some Thwomps that move from one side to the other, trying to bump players on the ground and causing them to spin out if they are rammed at a high speed. This game may also be notable as the first time Thwomps have made any sound other than grunts, as the sliding ones laugh as the players race through the area they are in, while the stomping ones laugh if they manage to flatten a player. The laugh they produce is a slowed down version of [[Wario]]'s laugh. There is also a Thwomp ([[List of rumors and urban legends#Marty the Thwomp|nicknamed "Marty" by fans]]) that seems to have been locked up towards the beginning of the course; the light over it makes it appear green.
Thwomps reappear in ''[[Mario Kart 64]]''. Just like in its predecessor, Thwomps serve as obstacles in the course. The Thwomps in this game take their appearance from ''Super Mario 64'', being blue cubes that lack spikes, but unlike ''Super Mario 64'', they have different faces. They appear in [[N64 Bowser's Castle|Bowser's Castle]] and try to flatten any player that races beneath them. They are often placed in strategic points so that the player is forced to pass under them in order to continue. There are also some Thwomps that move from one side to the other, trying to bump players on the ground and causing them to spin out if they are rammed at a high speed. This game may also be notable as the first time Thwomps have made any sound other than grunts, as some of them laugh as the players race through the area they are in. The laugh they produce is a slowed down version of [[Wario]]'s laugh. There is also a Thwomp ([[List of rumors and urban legends#Marty the Thwomp|nicknamed "Marty" by fans]]) that seems to have been locked up towards the beginning of the course; the light over it makes it appear green.


====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
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====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:MK8-Line-Koopa-Thwomp.gif|thumb|175px|left|[[LINE]] sticker of [[Koopa Troopa]] being crushed by a Thwomp.]]
[[File:MK8-Line-Koopa-Thwomp.gif|thumb|175px|left|[[LINE]] sticker of [[Koopa Troopa]] being crushed by a Thwomp.]]
Thwomps make an appearance in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in [[Thwomp Ruins]], once again taking their ''Super Mario Galaxy'' appearance. For the first time in the ''Mario Kart'' series, however, Thwomps do not make an appearance on the Bowser's Castle track. The Super Thwomps, referred to as "Star Thwomps" in the [[Mario Kart 8 Deluxe update history#Ver. 1.5.0|Ver 1.5.0 update]] of ''Mario Kart 8 Deluxe'', make a second return in {{classic|SNES|Rainbow Road}} that reappears the third time in the first DLC pack, [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']]; these Thwomps also use the ''Super Mario Galaxy'' design unlike in ''Mario Kart 7''. They behave exactly the same as in ''Mario Kart 7'', but when they land, they create rainbow waves above their heads and the wave-motions they create on the track are bigger than the ones in ''Mario Kart 7''.
Thwomps make an appearance in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' in [[Thwomp Ruins]], once again taking their ''Super Mario Galaxy'' appearance. For the first time in the ''Mario Kart'' series, however, Thwomps do not make an appearance on the Bowser's Castle track. The Super Thwomps make a second return in {{classic|SNES|Rainbow Road}} that reappears the third time in the first DLC pack, [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']]; these Thwomps also use the ''Super Mario Galaxy'' design unlike in ''Mario Kart 7''. They behave exactly the same as in ''Mario Kart 7'', but when they land, they create rainbow waves above their heads and the wave-motions they create on the track are bigger than the ones in ''Mario Kart 7''.


In the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC, Thwomps reappear in {{classic-link|Tour|Tokyo Blur}}, {{classic-link|Tour|Berlin Byways}}, [[Piranha Plant Cove]], {{classic-link|SNES|Bowser Castle 3}}, and {{classic-link|Tour|Madrid Drive}}. Since the route of the former course changes with each lap, Thwomps are encountered on only the second and third laps of that course.
In the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC, Thwomps reappear in {{classic-link|Tour|Tokyo Blur}}, {{classic-link|Tour|Berlin Byways}}, [[Piranha Plant Cove]], {{classic-link|SNES|Bowser Castle 3}}, and {{classic-link|Tour|Madrid Drive}}. Since the route of the former course changes with each lap, Thwomps are encountered on only the second and third laps of that course.
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====''Mario Kart Tour''====
====''Mario Kart Tour''====
[[File:MKT Tokyo Blur 4 Scene.jpg|thumb|250px|Thwomps in ''Mario Kart Tour'']]
[[File:MKT Tokyo Blur 4 Scene.jpg|thumb|250px|Thwomps in ''Mario Kart Tour'']]
Thwomps also appear in ''[[Mario Kart Tour]]'' as obstacles in [[Tour Tokyo Blur|Tokyo Blur 2, 3, and 4]], [[Tour Athens Dash|Athens Dash 2 and 3]], [[Madrid Drive 2]], [[Piranha Plant Cove]], [[GBA Bowser's Castle 1|GBA Bowser's Castle 1]], [[GBA Bowser's Castle 2|2]], and [[GBA Bowser's Castle 3|3]], and [[3DS Bowser's Castle]], as well as in some variants of courses, such as [[Los Angeles Laps|Los Angeles Laps T]] and [[Berlin Byways 2|Berlin Byways 2R/T]]. In GBA Bowser's Castle 1T, several Thwomps cause [[ramp]]s to rise up in front of them once they hit the ground. With proper timing, racers can bounce off Thwomps as they drive off one of these ramps. Racers can perform a [[Jump Boost]] once they bounce off a Thwomp. Star Thwomps also reappear.
Thwomps also appear in ''[[Mario Kart Tour]]'' as obstacles in [[Tour Tokyo Blur|Tokyo Blur 2, 3, and 4]], [[Tour Athens Dash|Athens Dash 2 and 3]], [[Madrid Drive 2]], [[Piranha Plant Cove]], [[GBA Bowser's Castle 1|GBA Bowser's Castle 1]], [[GBA Bowser's Castle 2|2]], and [[GBA Bowser's Castle 3|3]], and [[3DS Bowser's Castle]], as well as in some variants of courses, such as [[Los Angeles Laps|Los Angeles Laps T]] and [[Berlin Byways 2|Berlin Byways 2R/T]]. In GBA Bowser's Castle 1T, several Thwomps cause [[ramp]]s to rise up in front of them once they hit the ground. With proper timing, racers can bounce off Thwomps as they drive off one of these ramps. Racers can perform a [[Jump Boost]] once they bounce off a Thwomp. Super Thwomps also reappear, now under the name "Star Thwomp".


===''Yoshi's Cookie''===
===''Yoshi's Cookie''===
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===''Wario's Woods''===
===''Wario's Woods''===
[[File:Thwomp Wario's Woods.png|thumb|A Thwomp in the Super Famicom/Super NES version of ''Wario's Woods'']]
[[File:Thwomp Wario's Woods.png|thumb|A Thwomp in the Super Nintendo Entertainment System version of ''Wario's Woods'']]
Thwomps appear in ''[[Wario's Woods]]'' as the ceiling that can fall on top of [[Toad]] while he is fighting the monsters that [[Wario]] sends out. Thwomps appear rather different in this game, as they are sometimes colored yellow and are more square shaped than their later appearances. These Thwomps are some of the largest in the ''Super Mario'' franchise due to filling up the majority of the screen when they fall.
Thwomps appear in ''[[Wario's Woods]]'' as the ceiling that can fall on top of [[Toad]] while he is fighting the monsters that [[Wario]] sends out. Thwomps appear rather different in this game, as they are sometimes colored yellow and are more square shaped than their later appearances. These Thwomps are some of the largest in the ''Super Mario'' franchise due to filling up the majority of the screen when they fall.


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===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
While Thwomps themselves do not appear in ''[[Paper Mario]]'', an unnamed species based on Thwomp (later known as [[Spiny Tromp]]s) appears in [[Mt. Lavalava]] as obstacles that roll toward and try to crush Mario. Texture data for the [[Crystal Palace]] includes graphics for an unused "ice_dossun" (Ice Thwomp), using a similar face to Spiny Tromp.<ref>[https://noclip.website/#pm64/pra_01;ShareData=AAABrUVH5=AAAAAAAAAAAAAAAAAABrUVH5=AAAAAAAAAAAAAAAAAABrUVH5=AA noclip.website], <tt>pra_ice_dossuntif</tt></ref> Only the transparent face appears in this graphic, with no body; this combined with its name implies it was intended to simply be applied to a block of ice.
While Thwomps themselves do not appear in ''[[Paper Mario]]'', an unnamed species based on Thwomp (later known as [[Spiny Tromp]]s) appears in [[Mt. Lavalava]] as obstacles that roll toward and try to crush Mario. Texture data for the [[Crystal Palace]] includes graphics for an unused "ice_dossun" (Ice Thwomp), using a similar face to Spiny Tromp.<ref>[https://noclip.website/#pm64/pra_01;ShareData=AAABrUVH5=AAAAAAAAAAAAAAAAAABrUVH5=AAAAAAAAAAAAAAAAAABrUVH5=AA noclip.website], <tt>pra_ice_dossuntif</tt></ref>


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
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Four Thwomps made out of cardboard appear during ''[[Paper Mario: Color Splash]]''. Like many enemies, they use their designs from the main series rather than their design from the first three ''Paper Mario'' games. However, they lack their red irises, except for the one during the end credits.
Four Thwomps made out of cardboard appear during ''[[Paper Mario: Color Splash]]''. Like many enemies, they use their designs from the main series rather than their design from the first three ''Paper Mario'' games. However, they lack their red irises, except for the one during the end credits.


The first one is found in the battle against [[Iggy|Iggy Koopa]] at [[The Golden Coliseum]], where if the [[Bone (Thing)|Bone]] [[Battle Card (Paper Mario: Color Splash)#Thing Cards|Thing Card]] is used too early, Iggy summons a Thwomp which deals 999 HP of damage, resulting in a [[Game Over]].<ref name="Using the Bone Thing Early During the Iggy Battle">{{cite|language=en|url=youtu.be/KZ9xLcs5Jy0|publisher=YouTube|accessdate=August 8, 2024|title=Using the Bone Thing Early During the Iggy Battle in ''Paper Mario: Color Splash''|author=Mario Party Legacy|date=October 4, 2016}}</ref> The second one crushes the [[Sunset Express]] outside of the [[Kiwano Temple]]. The third one appears in the railway tracks of Sunset Express, and it needs to be awakened with the [[Megaphone]] Thing Card so the train can continue its way to [[Starlight Cape]]. Finally, the last one appears in the background of Starlight Cape.
The first one is found in the battle against [[Iggy Koopa]] at [[The Golden Coliseum]], where if the [[Bone (Thing)|Bone]] [[Battle Card (Paper Mario: Color Splash)#Thing Cards|Thing Card]] is used too early, Iggy summons a Thwomp which deals 999 HP of damage, resulting in a [[Game Over]].<ref name="Using the Bone Thing Early During the Iggy Battle">[https://youtu.be/KZ9xLcs5Jy0]</ref> The second one crushes the [[Sunset Express]] outside of the [[Kiwano Temple]]. The third one appears in the railway tracks of Sunset Express, and it needs to be awakened with the [[Megaphone]] Thing Card so the train can continue its way to [[Starlight Cape]]. Finally, the last one appears in the background of Starlight Cape.


[[Toad (species)|Toads]] refer to the Thwomps as "rockslides".
[[Toad (species)|Toads]] refer to the Thwomps as "rockslides".
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A Thwomp in its ''[[Super Mario 64]]'' appearance is one of the types of stones [[Kirby]] can transform into in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' when using the [[Kirby#Stone|Stone]] move. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', the Thwomp transformation has the same appearance as in ''[[New Super Mario Bros. Wii]]''.
A Thwomp in its ''[[Super Mario 64]]'' appearance is one of the types of stones [[Kirby]] can transform into in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' when using the [[Kirby#Stone|Stone]] move. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', the Thwomp transformation has the same appearance as in ''[[New Super Mario Bros. Wii]]''.


In ''Super Smash Bros. Ultimate'', a Thwomp appears as an [[Assist Trophy]]. It attacks by slamming down on fighters that are below it. A Thwomp also appears in the game as an Advanced-class {{iw|smashwiki|support spirit}} that takes up two support slots, granting resistance to melee weapons when used. The [[Spirit (Super Smash Bros. Ultimate)|spirit]] can be summoned using a [[pikipedia:Rock Pikmin|Rock Pikmin]] and [[wikirby:Rocky|Rocky]] core.
In ''Super Smash Bros. Ultimate'', a Thwomp appears as an [[Assist Trophy]]. It attacks by slamming down on fighters that are below it. A Thwomp also appears in the game as an Advanced-class [[smashwiki:Support spirit|support spirit]] that takes up two support slots, granting resistance to melee weapons when used. The [[Spirit (Super Smash Bros. Ultimate)|spirit]] can be summoned using a [[pikipedia:Rock Pikmin|Rock Pikmin]] and [[wikirby:Rocky|Rocky]] core.


===''Mario Golf'' series===
===''Mario Golf'' series===
[[File:MGTT Thwomp.png|thumb|left|A Thwomp in [[Bowser Badlands]] in ''Mario Golf: Toadstool Tour'']]
[[File:MGTT Thwomp.png|thumb|left|A Thwomp in [[Bowser Badlands]] in ''Mario Golf: Toadstool Tour'']]
Thwomps are recurring obstacles in the [[Mario Golf (series)|''Mario Golf'' series]]. In ''[[Mario Golf: Toadstool Tour]]'', Thwomps appear as obstacles in the [[Bowser Badlands]] course, appearing identical to their appearance in ''[[Super Mario 64]]''. There are major lava areas around the courses, and they act as obstacles like other enemies, such as [[Bob-omb]]s and [[Boo]]s. If a golf ball rolls under a Thwomp, it falls down, causing the player to have a worse lie than usual for wherever the ball landed. Thwomps reappear as obstacles in ''[[Mario Golf: Advance Tour]]'', also in their blue incarnations and acting much like they did in ''Toadstool Tour''. In the game, they first appear on Hole 9, blocking the character in the second green area. In ''[[Mario Golf: World Tour]]'', Thwomps similarly appear on [[Bowser's Castle (golf course)|Bowser's Castle]], but are now depicted in their gray, modern form. In ''[[Mario Golf: Super Rush]]'', Thwomps are obstacles on the [[Bowser Highlands]] and Battle Golf courses, where they can now squish players, in addition to serving as a barrier for balls. Thwomps in this game make an angry grunt when landing, similarly to the sound effect introduced in ''Super Mario 64''.
Thwomps are recurring obstacles in the [[Mario Golf (series)|''Mario Golf'' series]]. In ''[[Mario Golf: Toadstool Tour]]'', Thwomps appear as obstacles in the [[Bowser Badlands]] course, appearing identical to their appearance in ''[[Super Mario 64]]''. There are major lava areas around the courses, and they act as obstacles like other enemies, such as [[Bob-omb]]s and [[Boo]]s. If a golf ball rolls under a Thwomp, it falls down, causing the ball to stop moving. Thwomps reappear as obstacles in ''[[Mario Golf: Advance Tour]]'', also in their blue incarnations. In the game, they first appear on Hole 9, blocking the character in the second green area. In ''[[Mario Golf: World Tour]]'', Thwomps similarly appear on [[Bowser's Castle (golf course)|Bowser's Castle]], but are now depicted in their gray, modern form. In ''[[Mario Golf: Super Rush]]'', Thwomps are obstacles on the [[Bowser Highlands]] and Battle Golf courses, where they can now squish players, in addition to serving as a barrier for balls. Thwomps in this game make an angry grunt when landing, similarly to the sound effect introduced in ''Super Mario 64''.
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===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
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====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
[[File:Thwomp in Toad Trail M&LPJ.png|thumb|A Thwomp in the Toad Trail Attackathon.]]
Thwomps reappear in ''[[Mario & Luigi: Paper Jam]]'', in the [[Toad Trail]] [[Attackathon]], where they serve as obstacles for the Mario Bros. on ground. If rammed into head-on, the player instantly loses the challenge. They also appear during the boss fight against [[Dry Bowser]]. In one of his attacks, he summons Thwomps to crush the bros. before spewing a torrent of flames. If all three Thwomps are countered, they will be burnt by the flames, causing them to take turns jumping on Dry Bowser as they hop off, leaving him vulnerable.
Thwomps reappear in ''[[Mario & Luigi: Paper Jam]]''. They make two appearances in the [[Attackathon]] mode. During the [[Trio Racquet]] game, a Thwomp appears on a cardboard roadblock, taking a few hits to destroy and awarding 150 points once it is. In the [[Toad Trail]] challenge, wthey serve as obstacles for the Mario Bros. on ground. If rammed into head-on, the player instantly loses the challenge.
 
Thwomps also appear during the boss fight against [[Dry Bowser]]. In one of his attacks, he summons Thwomps to crush the bros. before spewing a torrent of flames. If all three Thwomps are countered, they will be burnt by the flames, causing them to take turns jumping on Dry Bowser as they hop off, leaving him vulnerable.


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
{{multiframe|[[File:MvsDK Thwomp.png]][[File:MVDK2MOTM Thwomp.png]][[File:MVDKMMA Thwomp.png]]|Thwomps in ''Mario vs. Donkey Kong'', ''Mario vs. Donkey Kong 2: March of the Minis'', and ''Mario vs. Donkey Kong: Minis March Again!'', respectively.|align=right|size=150}}
====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
[[File:MvsDK Thwomp.png|frame|left]]
In ''[[Mario vs. Donkey Kong]]'', Thwomps appear in different levels in [[Spooky House]] stages of the game. They have a design very similar to ''[[Super Mario World]]''. When Mario approaches them, they roar, and if he walks underneath them, they fall down. Mario is immediately defeated if he touches a Thwomp. In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch version]], they are replaced by mechanical toy Thwomps.
[[File:MarioVsDKSwitch5-1_1.jpg|thumb|right|Two Thwomps in [[Level 5-1 (Mario vs. Donkey Kong)|Level 5-1]] of the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]]]
In ''[[Mario vs. Donkey Kong]]'' and its [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], Thwomps appear in different levels, prominently in [[Spooky House]] and its [[Spooky House Plus|plus variant]]. In the original version, their sprites greatly resemble their appearance in ''[[Super Mario World]]''. When Mario approaches them, they roar, and if he walks underneath them, they fall down. Mario is immediately defeated if he touches a Thwomp, and can also be squashed in a similar manner if a Thwomp falls on top of him. In the remake, they are redesigned to be mechanical and toy-like with a sliding face that changes expressions, however their behavior remains unchanged.
 
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====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
[[File:MVDK2MOTM Thwomp.png|frame|left]]
Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where they appear with their ''Mario Kart: Double Dash!!'' design. They reprise their role from the previous game. However, when triggered to fall, they shake in place for a brief moment before coming down, allowing the minis some time to walk past them. This trait is kept in future ''Mario vs. Donkey Kong'' games.
Thwomps reappear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', utilizing their ''Mario Kart: Double Dash!!'' design. They first appear in [[Room 3-4 (Mario vs. Donkey Kong 2: March of the Minis)|Room 3-4]] of [[Pipe Works]] and reprise their role from the previous game. However, when triggered to fall, they shake in place for a brief moment before coming down, allowing the minis some time to walk past them. This trait is kept in future ''Mario vs. Donkey Kong'' games.


====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong: Minis March Again!''====
[[File:MVDKMMA Thwomp.png|frame|left]]
Thwomps also appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' using their ''Super Mario Galaxy'' appearance. They are first encountered in [[Room 3-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-5]] of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]. When triggered to fall, they have an even longer preparation time than in the previous game due to the gameplay being less dynamic.
Thwomps also appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' using their ''Super Mario Galaxy'' appearance. They are first encountered in [[Room 3-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-5]] of [[Magnet Mania (Mario vs. Donkey Kong: Minis March Again!)|Magnet Mania]]. When triggered to fall, they have an even longer preparation time than in the previous game due to the gameplay being less dynamic.
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====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''====
Thwomps are once again enemies in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', appearing in [[Area 6-3]], [[Area S-18]], [[Area X-6]], and [[Area X-8]]. Of note is that if a Thwomp crashes down on a conveyor belt, it will get carried in the designated direction for a short time before rising back up, as easily demonstrated in Area X-6.
Thwomps are once again enemies in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', appearing in [[Area 6-3]], [[Area S-18]], [[Area X-6]], and [[Area X-8]].


====''Mario vs. Donkey Kong: Tipping Stars''====
====''Mario vs. Donkey Kong: Tipping Stars''====
[[File:Thwomps&Minis.png|thumb|left|Two Thwomps in the [[Level B-5|fifth level]] of [[Bonus 1]] from ''[[Mario vs. Donkey Kong: Tipping Stars]]'']]
[[File:Thwomps&Minis.png|thumb|left|Two Thwomps in the [[Level B-5|fifth level]] of [[Bonus 1]] from ''[[Mario vs. Donkey Kong: Tipping Stars]]'']]
Thwomps reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and act the same as in prior installments. They are introduced in [[Runaway Warehouse]].
Thwomps reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and act the same as in prior installments. They are introduced in [[Runaway Warehouse]]. Of note is that if a Thwomp crashes down on a conveyor belt, it will get carried in the designated direction for a short time, before rising back up.
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===''Mario Pinball Land''===
===''Mario Pinball Land''===
[[File:Mario vs Bowser.png|thumb|Thwomps in the battle with Bowser in ''Mario Pinball Land'']]
[[File:Mario vs Bowser.png|thumb|Thwomps in the battle with Bowser in ''Mario Pinball Land'']]
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===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
[[File:Thmopcheer.png|left|thumb|150px|Peach in the Cheer Up Thwomp! minigame]]
[[File:Thmopcheer.png|left|thumb|150px|Peach in the Cheer Up Thwomp! minigame]]
Thwomps appear in some of the [[Event]]s in the [[Mario & Sonic (series)|''Mario & Sonic'' series]], usually as obstacles. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Thwomps appear as obstacles in [[Dream Ice Hockey]], where they fall onto the ice after casting a shadow and will knock over any characters that they hit. Thwomps also appear in the second segment of the Mario World routine in [[Dream Figure Skating]], during which the characters will dodge underneath them and jump over them. In the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', Thwomps appear as obstacles in [[Dream Rafting]], where they attempt to hit the raft and make it go underwater, knocking the characters off. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Thwomps are obstacles in [[Equestrian Plus]], where if the player gets hit, they will receive a small penalty. Additionally, [[100m Freestyle Swimming Plus]] features a single Thwomp at the end of the pool, creating waves that the player can ride and dive under.
Thwomps sometimes in some of the [[Event]]s in the [[Mario & Sonic (series)|''Mario & Sonic'' series]], usually as obstacles. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Thwomps appear as obstacles in [[Dream Ice Hockey]], where they fall onto the ice after casting a shadow and will knock over any characters that they hit. Thwomps also appear in the second segment of the Mario World routine in [[Dream Figure Skating]], during which the characters will dodge underneath them and jump over them. In the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', Thwomps appear as obstacles in [[Dream Rafting]], where they attempt to hit the raft and make it go underwater, knocking the characters off. In the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Thwomps are obstacles in [[Equestrian Plus]], where if the player gets hit, they will receive a small penalty. Additionally, [[100m Freestyle Swimming Plus]] features a single Thwomp at the end of the pool, creating waves that the player can ride and dive under.


A single Thwomp has appeared in a few of the single-player campaigns throughout the ''Mario & Sonic'' series. In the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode of the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', there is a Thwomp blocking the path to part of [[Frostown]]. To move it, the player has to use [[Princess Peach|Peach]] to complete the [[Cheer Up Thwomp!]] minigame. In the Nintendo 3DS version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', a Thwomp appears in the Story Mode episode [[Bowser's Blues]], where [[Kamek|Magikoopa]] uses it to stun [[Donkey Kong]] before a match with Bowser.
A single Thwomp has appeared in a few of the single-player campaigns throughout the ''Mario & Sonic'' series. In the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode of the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', there is a Thwomp blocking the path to part of [[Frostown]]. To move it, the player has to use [[Princess Peach|Peach]] to complete the [[Cheer Up Thwomp!]] minigame. In the Nintendo 3DS version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', a Thwomp appears in the Story Mode episode [[Bowser's Blues]], where Magikoopa uses it to stun [[Donkey Kong]] before a match with Bowser.


===''Super Mario-kun''===
===''Super Mario-kun''===
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===Unused appearances===
===Unused appearances===
====''Skylanders: SuperChargers''====
====''Skylanders: SuperChargers''====
Thwomps were originally part of Bowser's moveset in ''[[Skylanders: SuperChargers]]''. However, it was eventually decided that [[Koopa Troopa]]s were a better fit.<ref>{{cite|author=Nintendo of America|language=en-us|date=June 17, 2015|url=www.youtube.com/watch?v=iCfveS35PF8|title=Nintendo Treehouse Live @ E3 2015 Day 1 Skylanders SuperChargers|publisher=YouTube|accessdate=August 14, 2015}}</ref>
Thwomps were originally part of Bowser's moveset in ''[[Skylanders: SuperChargers]]''. However, it was eventually decided that [[Koopa Troopa]]s were a better fit.<ref>{{cite|author=Nintendo|date=June 17, 2015|url=www.youtube.com/watch?v=iCfveS35PF8|title=Nintendo Treehouse Live @ E3 2015 Day 1 Skylanders SuperChargers|publisher=YouTube|accessdate=August 14, 2015}}</ref>


====''The Super Mario Bros. Movie''====
====''The Super Mario Bros. Movie''====
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===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
{{PEGMCE profile
|name=ドッスン (JP) / Thwomp (EN)
|name=ドッスン (JP) / Thwomp (EN)
|artwork=[[File:Thwomp Perfect.png|200px]]
|shuzoku=ゴースト{{ruby|族|ぞく}}
|shuzoku=ゴースト{{ruby|族|ぞく}}
|seikaku={{ruby|重厚|じゅうこう}}、{{ruby|無口|むくち}}
|seikaku={{ruby|重厚|じゅうこう}}、{{ruby|無口|むくち}}
|tojo_gemu=3、ワールド
|tojo_gemu=3、ワールド
|desc='''<big>トラップのようなおばけ</big><br>
|desc='''<big>トラップのようなおばけ</big><br>
クッパがマリオを{{ruby|迎|むか}}えうつためにしかけた、{{ruby|岩|いわ}}のおばけ。{{ruby|全身|ぜんしん}}にトゲが{{ruby|生|は}}えていて、マリオが{{ruby|近|ちか}}づくと、{{ruby|勢|いきお}}いよく{{ruby|落|お}}ちてきて{{ruby|押|お}}しつぶそうとする。{{ruby|倒|たお}}すことのできない{{ruby|手|て}}ごわい{{ruby|相手|あいて}}だ。<ref>{{cite|publisher=[[Shogakukan]]|language=ja|date=November 20, 1994|isbn=4-09-259067-9|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/5cCnRu9.jpeg 127]}}</ref>
クッパがマリオを{{ruby|迎|むか}}えうつためにしかけた、{{ruby|岩|いわ}}のおばけ。{{ruby|全身|ぜんしん}}にトゲが{{ruby|生|は}}えていて、マリオが{{ruby|近|ちか}}づくと、{{ruby|勢|いきお}}いよく{{ruby|落|お}}ちてきて{{ruby|押|お}}しつぶそうとする。{{ruby|倒|たお}}すことのできない{{ruby|手|て}}ごわい{{ruby|相手|あいて}}だ。<ref>{{cite|publisher=[[Shogakukan]]|language=ja|date=1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/5cCnRu9.jpeg 127]}}</ref>
|tribe=Ghost clan
|tribe=Ghost clan
|disposition=Massive, silent
|disposition=Massive, silent
Line 509: Line 495:
Thwomp SSBU.png|''[[Super Smash Bros. Ultimate]]''
Thwomp SSBU.png|''[[Super Smash Bros. Ultimate]]''
Horizontal Thwomp.png|''[[Super Mario Maker 2]]''
Horizontal Thwomp.png|''[[Super Mario Maker 2]]''
SNWThwompDulled.png|[[Super Nintendo World]]
</gallery>
</gallery>


Line 516: Line 503:
|JapR=Dossun
|JapR=Dossun
|JapM=Corruption of「ドスン」(''dosun'', Japanese onomatopoeia for a heavy thumping sound); alternatively romanized as "Dosun"
|JapM=Corruption of「ドスン」(''dosun'', Japanese onomatopoeia for a heavy thumping sound); alternatively romanized as "Dosun"
|JapC=<ref>{{cite|author=Motomiya, Shusuke (One Up),Yasuhiro Nemoto, Hideki Endo, Yuta Naoi, and Noriko Tsuyuki, editors|title=「キャラクター図鑑」 in 『スーパーマリオ64完全クリアガイド』|date=1996|language=ja|location=Tokyo|publisher=Media Factory|page=14|isbn=4-88991-411-0}}</ref>
|Chi=咚咚<ref>{{cite|url=archive.org/details/Mario_Kart_64_2003_Nintendo_CN_Maliou_Kadingche/page/n15/mode/2up|title=马力欧卡丁车 (''Mǎlì'ōu Kǎdīngchē'') manual|date=2003|publisher=iQue|language=zh-hans|page=31}}</ref>
|Chi=咚咚
|ChiR=Dōngdōng
|ChiR=Dōngdōng
|ChiM=Onomatopoeia for thumping
|ChiM=Onomatopoeia for thumping
|ChiC=<ref>{{cite|url=archive.org/details/Mario_Kart_64_2003_Nintendo_CN_Maliou_Kadingche/page/n15/mode/2up|title=马力欧卡丁车 (''Mǎlì'ōu Kǎdīngchē'') manual|date=2003|publisher=iQue|language=zh-hans|page=31}}</ref>
|Dut=Thwomp<ref>{{cite|author=Nintendo Nederland|date=March 9, 2016|url=www.youtube.com/watch?v=xV4Hwg2Y_JA|title=Super Mario Maker - Gesloten deuren! Spijkerzuilen! Roze munten! (Wii U)|publisher=YouTube|accessdate=May 19, 2019|language=nl}}</ref>
|Dut=Thwomp
|DutC=<ref>{{cite|author=Nintendo Nederland|date=March 9, 2016|url=www.youtube.com/watch?v=xV4Hwg2Y_JA|title=Super Mario Maker - Gesloten deuren! Spijkerzuilen! Roze munten! (Wii U)|publisher=YouTube|accessdate=May 19, 2019|language=nl}}</ref>
|FreA=Ka-Bang
|FreA=Ka-Bang
|FreAM=Onomatopoeia for something hitting the ground
|FreAM=Onomatopoeia for something hitting the ground
|FreA2=Thwomp
|FreA2=Thwomp <small>(early translations)</small>
|FreA2N=early translations
|FreE=Thwomp
|FreE=Thwomp
|FreE2=Clonk
|FreE2=Clonk <small>(''Mario & Luigi: Superstar Saga'')</small>
|FreE2N=''Mario & Luigi: Superstar Saga''
|FreE3=Bloc<ref>{{cite|url=www.nintendo64ever.com/Scans-Magazine,57,Le-Magazine-Officiel-Nintendo-13.html|title=Official Nintendo French magazine N13|page=26}}</ref>
|FreE3=Bloc
|FreE3M=Block
|FreE3M=Block
|FreE3C=<ref>{{cite|url=www.nintendo64ever.com/Scans-Magazine,57,Le-Magazine-Officiel-Nintendo-13.html|title=Official Nintendo French magazine N13|page=26}}</ref>
|Ger=Steinblock <small>(since ''Super Mario 64'')</small>
|Ger=Steinblock<ref>{{cite|author=Kraft, John D., Thomas Görg, and Marko Hein, editors|title=''Der offizielle Nintendo 64 Spieleberater "Super Mario 64"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1997|page=9}}</ref>
|GerN=''Super Mario 64'' onward
|GerM=Stone Block
|GerM=Stone Block
|Ger2=Wummp<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=20}}</ref>
|Ger2=Wummp <small>(originally)</small>
|Ger2M=Onomatopoeia for something heavy hitting the ground (used for Whomps since ''Super Mario 64'', but Thwomps have still been sporadically named as such)
|Ger2M=Onomatopoeia for something heavy hitting the ground (used for Whomps since ''Super Mario 64'', but Thwomps have still been sporadically named as such)
|Ita=Thwomp
|Ita=Thwomp<ref>{{cite|title=''[[Super Mario Bros. 3]]'' Italian manual|page=38}}</ref>
|ItaC=<ref>{{cite|title=''[[Super Mario Bros. 3]]'' manual|language=it|publisher=Nintendo|page=38}}</ref>
|Ita2=Faccia/Faccione di pietra <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Ita2=Faccia/Faccione di pietra
|Ita2N=''The Adventures of Super Mario Bros. 3''
|Ita2C=<ref>{{cite|language=it|url=www.youtube.com/watch?v=xCGEjKOEmKo&list=PLWzo2ShQRIik_9vJAjpCtOYPKTMiWfQMb&index=6|title=Le avventure di Super Mario 2x06 - Un imbroglio per papà|publisher=YouTube|accessdate=September 6, 2024}}</ref>
|Ita2M=Stone face/big-face
|Ita2M=Stone face/big-face
|Ita3=Twomp
|Ita3=Twomp
Line 549: Line 526:
|KorR=Kung-kung
|KorR=Kung-kung
|KorM=Repetition of "쿵" (''kung'', onomatopoeia for crushing)
|KorM=Repetition of "쿵" (''kung'', onomatopoeia for crushing)
|Pol=Klocek
|PolN=''The Adventures of Super Mario Bros. 3''
|PolM=Block
|PolC=<ref>[https://www.youtube.com/watch?v=E6caWpkbVoQ Nowe Przygody Braci Mario Odcinek 15 - Koopa Dance]</ref>
|PorA=Tumbo
|PorA=Tumbo
|PorAM=From ''tumba'' ("tomb") and/or ''tombo'' ("tumble")
|PorAM=From ''tumba'' ("tomb") and/or ''tombo'' ("tumble")
Line 561: Line 534:
|RusM=Onomatopoeia for something hitting the ground
|RusM=Onomatopoeia for something hitting the ground
|SpaA=Don Pisotón
|SpaA=Don Pisotón
|SpaA2=Barón Pisotón <small>(2012 games)</small>
|SpaAM=Mr. Stomp; augmentative form of ''pisotear'' ("to stomp")
|SpaAM=Mr. Stomp; augmentative form of ''pisotear'' ("to stomp")
|SpaA2=Barón Pisotón
|SpaA2N=2012 games
|SpaA2M=Baron Stomp
|SpaA2M=Baron Stomp
|SpaA3=Thwomp
|SpaA3N=''Mario Kart Wii''
|SpaE=Roca Picuda
|SpaE=Roca Picuda
|SpaEM=Spiky Rock
|SpaEM=Spiky Rock
|SpaE2=Pesado
|SpaE2=Pesado <small>(''The Adventures of Super Mario Bros. 3'')</small>
|SpaE2N=''The Adventures of Super Mario Bros. 3''
|SpaE2M=Heavy
|SpaE2M=Heavy
|SpaE2C=<ref>{{cite|language=es-es|url=www.youtube.com/watch?v=YYhJxiMRlAc|title=Les aventures de Super Mario Bros 3 in Castilian Spanish - Bonkers de Yonkers|publisher=YouTube|accessdate=September 6, 2024}}</ref>
|SpaE3=Gran Bloque<ref>{{cite|url=www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html|title=Official ''Mario vs. Donkey Kong'' website|publisher=Guías Nintendo|language=es-es|accessdate=June 29, 2024}}</ref> <small>(''Mario vs. Donkey Kong'')</small>
|Swe=Thwomp
|SpaE3M=Grand Block
|SweC=<ref>[https://www.youtube.com/watch?v=lkalotTT_jM&list=PLxFcguXyn2GqZhdcXT2-4r_KUtNLmRb_H&index=15 The Adventures of Super Mario Bros 3 - Episode 15 - Swedish]</ref>
}}
}}


Line 645: Line 613:
{{MPS}}
{{MPS}}
{{SMBW}}}}
{{SMBW}}}}
{{SMPJ}}
[[Category:Thwomps|*]]
[[Category:Thwomps|*]]
[[Category:Hosts]]
[[Category:Hosts]]

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