Editing The Tower of Doooom
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:Mario + Rabbids Sparks of Hope DLC 1 - The Tower of Doooom - Alternate Key Art.jpg|thumb|right|Key artwork for The Tower of Doooom]] | |||
{{quote2|The Fates can be cruel, even to those on whom it bestows the gift of future-sight - perhaps even ESPECIALLY so... ...for how could even I, [[Madame Bwahstrella (character)|Madame Bwahstrella]] [[File:Madame Bwahstrella icon MRSOH.png|20px]], forsee that my monument to their eminence, the '''Tower of Doooom''' [[File:nocoverart.png|20px]], would become a TOMB! Yet the Fates had not abandoned me entirely, for the Galaxy's mightiest '''Heroes''' heard my cry for help! After revealing that the '''Tower''' was overrun with '''[[Cursa]]'s minions''', '''[[Beep-0]]''' [[File:Beep-0 icon MRSOH.png|20px]] had choice words about doors, locks, security - I did not pay attention... ...for the worst news was still to come. Our dear friend '''[[Spawny]]''' [[File:nocoverart.png|20px]] was trapped inside the '''Tower'''! Once, our Heroes had rescued '''Spawny''' from '''Cursa's''' [[File:Cursa icon MRSOH.png|20px]] forbearer, the '''[[Megabug]]'''. Yet NOTHING could prepare them for what was to come...|[[Madame Bwahstrella (character)|Madame Bwahstrella]]|[[Mario + Rabbids Sparks of Hope]]}} | |||
{{ | |||
'''The Tower of Doooom''' | '''The Tower of Doooom''' is a new game mode in ''[[Mario + Rabbids Sparks of Hope]]''. It was released on March 2nd, 2023, and is the first of the three DLCs. In this DLC, the heroes must help out [[Madame Bwahstrella (character)|Madame Bwahstrella]] clear out her multi-dimensional tower of [[Cursa]]'s minions, and rescue [[Spawny]], who is trapped inside. | ||
==Gameplay== | ==Gameplay== | ||
This mode plays similar to a roguelike game. The heroes must clear all ten floors of the Tower to win. Each playthrough is different, having different heroes and [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]] to start off with. | This mode plays similar to a roguelike game. The heroes must clear all ten floors of the Tower to win. Each playthrough is different, having different heroes and [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]] to start off with. | ||
On each floor, one to three portals will activate behind Madame Bwahstrella, having procedurally generated battles with various objectives, such as "Reach Area", "Defeat All", "Defeat (#) Enemies", "Defeat (enemies)", "Survive", and "Destroy [[Darkmess Eye]]s". There are rewards for clearing the battles, such as [[ | On each floor, one to three portals will activate behind Madame Bwahstrella, having procedurally generated battles with various objectives, such as "Reach Area", "Defeat All", "Defeat (#) Enemies", "Defeat (enemies)", "Survive", and "Destroy [[Darkmess Eye]]s". There are rewards for clearing the battles, such as [[Starbit]]s, [[Star Potion]]s, [[Coin]]s, [[Skill Prism]]s, Gold Skill Prisms, heroes, Sparks, items, and team healing. Only one battle can be done a floor. These battles are known as "Bad Moon", "Unlucky Star", and "Evil Eye". | ||
After a battle is won, the heroes have 30 seconds to run around the battlefield freely to collect as many coins as possible. During this bonus round, a remix of the bonus theme from ''[[Mario + Rabbids Kingdom Battle]]'' plays. | After a battle is won, the heroes have 30 seconds to run around the battlefield freely to collect as many coins as possible. During this bonus round, a remix of the bonus theme from ''[[Mario + Rabbids Kingdom Battle]]'' plays. | ||
Floor 5 always has the [[Giant Wildclaw]], along with various enemies, and the objective is to always survive for 5 turns. Floor 10 always has a giant enemy, along with various enemies, and the objective is to defeat the Giant enemy. The Giant enemy can be the [[Giant Goomba]], the [[Giant Squashette]], the [[Giant Depleter]], the [[Giant Magikoopa]], or the [[Giant Magnafowl]]. After floor 10 is cleared, the expedition will be complete. | Floor 5 always has the [[Giant Wildclaw]], along with various enemies, and the objective is to always survive for 5 turns. Floor 10 always has a giant enemy, along with various enemies, and the objective is to defeat the Giant enemy. The Giant enemy can be the [[Big Goomba|Giant Goomba]], the [[Giant Squashette]], the [[Giant Depleter]], the [[Big Magikoopa|Giant Magikoopa]], or the [[Giant Magnafowl]]. After floor 10 is cleared, the expedition will be complete. | ||
[[SALESBOT 9.99+TX]] is in this mode between rounds, and he looks more fancy. The heroes cannot pay coins to do Team Heals. There are three unique items exclusive to The Tower of Doooom, being cards. They are [[The Strongman]], [[The Healer]], and [[The Weakling]]. They provide a random effect to the user and heroes close by, increasing their attack, healing, and reducing the damage taken respectively. | [[SALESBOT 9.99+TX]] is in this mode between rounds, and he looks more fancy. The heroes cannot pay coins to do Team Heals. There are three unique items exclusive to The Tower of Doooom, being cards. They are [[The Strongman]], [[The Healer]], and [[The Weakling]]. They provide a random effect to the user and heroes close by, increasing their attack, healing, and reducing the damage taken respectively. | ||
There are two modes in The Tower of Doooom, being "Classic Mode" and "Premium Mode". Before attempting The Tower of Doooom, a message appears, telling the player that it is recommended to play through the main game first. | There are two modes in The Tower of Doooom, being "Classic Mode" and "Premium Mode". Before attempting The Tower of Doooom, a message appears, telling the player that it is recommended to play through the main game first. | ||
===Classic Mode=== | ===Classic Mode=== | ||
{{quote|Fear not, '''Spawny''' [[File: | {{quote|Fear not, '''Spawny''' [[File:nocoverart.png|20px]]! We'll have you free from this accursed - not to mention VERY unsafe - tower of '''Bwahstella's''' [[File:Madame Bwahstrella icon MRSOH.png|20px]] in no time! Er... "No time", is of course, a turn of phrase, NOT to be taken literally. Nonetheless! Hang on, '''Spawny''' - we're coming!|Beep-0|Mario + Rabbids Sparks of Hope}} | ||
[[File:MRSOH Spawny trapped.png|thumb|left|Spawny trapped inside The Tower of Doooom]] | [[File:MRSOH Spawny trapped.png|thumb|left|Spawny trapped inside The Tower of Doooom]] | ||
[[File:MRSOH Spawny rescued.png|thumb|Spawny after he is rescued by the heroes]] | [[File:MRSOH Spawny rescued.png|thumb|right|Spawny after he is rescued by the heroes]] | ||
In Classic Mode, the player can choose the level of difficulty, and can change it at any time, except during battles. On the 10th floor, Spawny can be seen on a small floating platform, looking uneasy. After the Giant enemy is defeated, Spawny is rescued, and he decides to travel the galaxy in search of himself, no longer timid, and has put the events of the [[Megabug]] behind him. He also knows that his friends will help him if he is in danger. Madame Bwahstrella also realizes that the Fates were sought to punish the heroes, rather than Madame Bwahstrella, thus she encourages the heroes to return to the Tower to push the limits of their strength, courage and hope. After Classic Mode is completed for the first time, the "Sassy Dual Slinger" [[Weapon Skin]] for [[Mario]] and Premium Mode are unlocked. | In Classic Mode, the player can choose the level of difficulty, and can change it at any time, except during battles. On the 10th floor, Spawny can be seen on a small floating platform, looking uneasy. After the Giant enemy is defeated, Spawny is rescued, and he decides to travel the galaxy in search of himself, no longer timid, and has put the events of the [[Megabug]] behind him. He also knows that his friends will help him if he is in danger. Madame Bwahstrella also realizes that the Fates were sought to punish the heroes, rather than Madame Bwahstrella, thus she encourages the heroes to return to the Tower to push the limits of their strength, courage and hope. After Classic Mode is completed for the first time, the "Sassy Dual Slinger" [[Weapon Skin]] for [[Mario]] and Premium Mode are unlocked. | ||
===Premium Mode=== | ===Premium Mode=== | ||
After Classic Mode is complete, Premium Mode is unlocked. There are eight levels of Premium Mode, each level unlocked after clearing the previous level. Each level adds in new difficulty modifiers that make them tougher than the previous, such as making the enemies stronger, reducing the amount of heroes and Sparks available at the start, making the battles tougher, lowering the starting coins, and reducing the rewards. The | After Classic Mode is complete, Premium Mode is unlocked. There are eight levels of Premium Mode, each level unlocked after clearing the previous level. Each level adds in new difficulty modifiers that make them tougher than the previous, such as making the enemies stronger, reducing the amount of heroes and Sparks available at the start, making the battles tougher, lowering the starting coins, and reducing the rewards. The difficult cannot be changed once a Premium Mode level begins. There are eight weapon skins that are unlocked after clearing a level, in this order: | ||
*Premium Mode level 1 - Sassy Bowzooka for [[Bowser]] | *Premium Mode level 1 - Sassy Bowzooka for [[Bowser]] | ||
Line 46: | Line 31: | ||
*Premium Mode level 3 - Sassy Blade for [[Edge]] | *Premium Mode level 3 - Sassy Blade for [[Edge]] | ||
*Premium Mode level 4 - Sassy Discruptor for [[Rabbid Luigi]] | *Premium Mode level 4 - Sassy Discruptor for [[Rabbid Luigi]] | ||
*Premium Mode level 5 - The | *Premium Mode level 5 - Sassy The Dukes for [[Rabbid Mario]] | ||
*Premium Mode level 6 - Sassy Kaboomer for [[Rabbid Rosalina]] | *Premium Mode level 6 - Sassy Kaboomer for [[Rabbid Rosalina]] | ||
*Premium Mode level 7 - Sassy Sharpshooter for [[Luigi]] | *Premium Mode level 7 - Sassy Sharpshooter for [[Luigi]] | ||
Line 58: | Line 43: | ||
*Obtain all 9 heroes | *Obtain all 9 heroes | ||
*Encounter all 25 enemies | *Encounter all 25 enemies | ||
*Obtain all 9 | *Obtain all 9 weapon skins | ||
== | ==Trivia== | ||
*The battles take place across all 5 planets, excluding [[Cursa's stronghold]]. Floors 5 and 10 always take place in a carnival-like area. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ドリーム オア ドゥーム! | ||
| | |JapR=Dorīmu oa Dūmu! | ||
| | |JapM=Dream or Doom! | ||
}} | }} | ||
{{M+RSOH}} | {{M+RSOH}} | ||
[[Category:Mario + Rabbids Sparks of Hope DLC]] | |||
[[Category:Mario + Rabbids Sparks of Hope]] |