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{{ | {{Levelbox | ||
|image=[[File:TheSpeedventureofLink.jpg|250px]] | |image=[[File:TheSpeedventureofLink.jpg|250px]] | ||
|game=''[[Super Mario Maker 2]]'' | |game=''[[Super Mario Maker 2]]'' | ||
|style={{ | |style={{SMMstyle|smb}} | ||
|theme=[[File:SMM2-ThemeIcon-Forest.png|25px]] (Main area)<br>[[File:SMM2-ThemeIcon-Castle.png|25px]] (Sub area) | |theme=[[File:SMM2-ThemeIcon-Forest.png|25px]] (Main area)<br>[[File:SMM2-ThemeIcon-Castle.png|25px]] (Sub area) | ||
|limit=200 seconds | |limit=200 seconds | ||
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}} | }} | ||
'''The Speedventure of Link''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is the second level of Ninji Speedruns, uploaded on December 19, 2019 and running until December 26, 2019. It is set in the forest theme for the main area and the castle theme for the sub area, in the ''[[Super Mario Bros.]]'' style. This level introduces the [[Master Sword]], which was added in a recent content update. The clear condition for this course is to reach the goal as [[Link]]. | '''The Speedventure of Link''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is the second level of Ninji Speedruns, uploaded on December 19, 2019 and running until December 26, 2019. It is set in the forest theme for the main area and the castle theme for the sub area, in the ''[[Super Mario Bros.]]'' style. This level introduces the [[Master Sword]], which was added in a recent content update. The clear condition for this course is to reach the goal as [[Link]]. | ||
==Layout== | ==Layout== | ||
The level starts out with a yellow [[pipe]] which gives [[Mario]] a [[Master Sword]], transforming him into [[Link]]. Ahead of him is a [[Big Piranha Plant]] with some regular [[Piranha Plant]]s. Above is a red pipe which rolls out spike balls. Link can either use bombs or deflect a spike ball with his shield to break the [[Hard Block]]s ahead of him, revealing a [[Spike]]. There is another red pipe rolling out spike balls above, which clear away another Big Piranha Plant. Below him is another yellow pipe giving out Master Swords. Up ahead is another red pipe rolling out spike balls which clear away two [[Pokey]]s. After this is the green pipe leading to the sub area, with a [[10-Coin]] above Link can get to. | The level starts out with a yellow [[pipe]] which gives [[Mario]] a [[Master Sword]], transforming him into [[Link]]. Ahead of him is a [[Big Piranha Plant]] with some regular [[Piranha Plant]]s. Above is a red pipe which rolls out spike balls. Link can either use bombs or deflect a spike ball with his shield to break the [[Hard Block]]s ahead of him, revealing a [[Spike]]. There is another red pipe rolling out spike balls above, which clear away another Big Piranha Plant. Below him is another yellow pipe giving out Master Swords. Up ahead is another red pipe rolling out spike balls which clear away two [[Pokey]]s. After this is the green pipe leading to the sub area, with a [[10-Coin]] above Link can get to. | ||
At the start of the sub area is a [[? Block]] containing a [[1-Up Mushroom]], with a yellow pipe giving out Master Swords. After this are a few enemies, including Piranha Plants, a [[Hammer Bro]], and [[Lava Bubble]]s on [[ | At the start of the sub area is a [[? Block]] containing a [[1-Up Mushroom]], with a yellow pipe giving out Master Swords. After this are a few enemies, including Piranha Plants, a [[Hammer Bro]], and [[Lava Bubble]]s on [[Track (object)|Tracks]]. Then, Link can defeat either the [[Sledge Bro]] on the top path or the two [[Fire Piranha Plant]]s on the bottom path and use bombs to clear away the Hard Blocks in his way. After this is the pipe leading back to the main area, although if Link keeps using bombs to clear away the Hard Blocks ahead, he will discover a large group of [[coin]]s in the shape of a Triforce. | ||
Back in the main area, there is one last yellow pipe giving out Master Swords, two more Pokeys, a [[Deep Cheep]], and a row of red [[Dotted-Line Block]]s blocking the [[Goal Pole]]. Link must shoot an arrow over the blocks to get the [[30-Coin]] and activate the [[ON/OFF Switch]]es, allowing him to reach the goal. | Back in the main area, there is one last yellow pipe giving out Master Swords, two more Pokeys, a [[Deep Cheep]], and a row of red [[Dotted-Line Block]]s blocking the [[Goal Pole]]. Link must shoot an arrow over the blocks to get the [[30-Coin]] and activate the [[ON/OFF Switch]]es, allowing him to reach the goal. | ||
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|JapR=Rinku no Isoide Bōken | |JapR=Rinku no Isoide Bōken | ||
|JapM=The Rushing Adventure of Link | |JapM=The Rushing Adventure of Link | ||
|Dut=The Speedventure of Link | |Dut=The Speedventure of Link | ||
|DutM=- | |||
|Rus=Марш-бросок Линка | |Rus=Марш-бросок Линка | ||
|RusR=Marsh-brosok Linka | |RusR=Marsh-brosok Linka | ||
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|ChiR=Línkè de Gǎnchǎng Màoxiǎn | |ChiR=Línkè de Gǎnchǎng Màoxiǎn | ||
|ChiM=Link's Rushing Adventure | |ChiM=Link's Rushing Adventure | ||
}} | }} | ||
{{SMM2 | |||
{{SMM2 Levels}} | |||
[[Category:Super Mario Maker 2 levels]] | [[Category:Super Mario Maker 2 levels]] |