Editing The Pinwheel Gate

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==Overview==
==Overview==
[[Luigi]] starts in the [[Haunted Towers]] entrance. He must proceed to the [[Courtyard (Luigi's Mansion: Dark Moon)|Courtyard]], where he should blow the vacuum on the pinwheel. During the turning, a Hider distracts him and it, with other Hiders, dismantle the pinwheel vanes, escape, and hide on the right area of the place. [[Professor Elvin Gadd]] uses the [[List of implied items#Parascope|Parascope]] to determine the locations of the Hiders and direct Luigi where to go next.
[[Luigi]] starts in the [[Haunted Towers]] entrance. He must proceed to the [[Courtyard (Luigi's Mansion: Dark Moon)|Courtyard]], where he should blow the vacuum on the pinwheel. During the turning, a Hider distracts him and it, with other Hiders, dismantle the pinwheel vanes, escape, and hide on the right area of the place. [[Professor E. Gadd]] uses the [[Parascope]] to locate the locations of the Hiders; this signifies Luigi where to go next.


Luigi has to travel to the [[Hydro Generator]] and activate the [[Strobulb]] on a switch; this opens the door to the [[East Hall]]. In the East Hall, Luigi finds three Hiders messing around with the pinwheel vanes; they quickly flee once they see him. Luigi has a choice to go either into the [[Gardener's Dwelling]] or the [[Tool Shed]]. If he goes into the Gardener's Dwelling, he must use the [[Dark-Light Device]] on a hidden door, then suck up [[Spirit Ball]]s to access the area.
Luigi has to travel to the [[Hydro Generator]] and activate the [[Strobulb]] on a switch; this opens the door to the [[East Hall]]. In the East Hall, Luigi finds three Hiders messing around with the pinwheel vanes; they quickly flee once they see him. Luigi has a choice to go either into the [[Gardener's Dwelling]] or the [[Tool Shed]]. If he goes into the Gardener's Dwelling, he must use the [[Dark-Light Device]] on a hidden door, then suck up [[Spirit Ball]]s to access the area.

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