Editing The Perfect Run
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'''The Perfect Run''' is the second mission of the [[Grandmaster Galaxy]] in ''[[Super Mario Galaxy 2]]'', and is subsequently the final mission of the game. This mission can only be played after two conditions have been met: the player needs to have collected the [[Comet Medal]] from the [[The Ultimate Test|previous mission]] and the player needs to have 9,999 [[Star Bit]]s stored with the [[Banktoad]]. Completing both conditions will cause the [[Prankster Comet]] to appear, allowing the player to play the mission. Music from ''[[Super Mario Galaxy]]'' also plays during this mission, including the themes of [[Gusty Garden Galaxy]] | '''The Perfect Run''' is the second mission of the [[Grandmaster Galaxy]] in ''[[Super Mario Galaxy 2]]'', and is subsequently the final mission of the game. This mission can only be played after two conditions have been met: the player needs to have collected the [[Comet Medal]] from the [[The Ultimate Test|previous mission]] and the player needs to have 9,999 [[Star Bit]]s stored with the [[Banktoad]]. Completing both conditions will cause the [[Prankster Comet]] to appear, allowing the player to play the mission. Music from ''[[Super Mario Galaxy]]'' also plays during this mission, including the themes of [[Gusty Garden Galaxy]], [[Good Egg Galaxy]], [[Bowser's Galaxy Reactor]], and the [[Comet Observatory]]. | ||
==Mission== | ==Mission== | ||
This mission layout is mostly identical to that of [[The Ultimate Test]]. However, the player has to do the mission with only one hit point and with no [[Checkpoint Flag]]s, meaning the player starts at the very beginning of the mission if they take damage. The planets and areas mostly remain the same, with the only major differences being [[Choppah]]s and additional [[Mikey Mine|Space Mine]]s added to the first area. If the player manages to defeat the [[Boomerang Bro]]s. at the end, a [[Launch Star]] will appear that will send the player to the [[Grandmaster Galaxy#Gate Planet|final area]], where the player will meet with [[Rosalina]], who rewards them with the final [[Power Star]]. Afterwards, Rosalina can be found on [[Starship Mario]]. Mario will always complete the mission as [[Cloud Mario]], as the form is required to complete one section of the mission and cannot be removed afterwards (as this requires taking damage or touching water, of which there is none). | This mission layout is mostly identical to that of [[The Ultimate Test]]. However, the player has to do the mission with only one hit point and with no [[Checkpoint Flag]]s, meaning the player starts at the very beginning of the mission if they take damage. The planets and areas mostly remain the same, with the only major differences being [[Choppah]]s and additional [[Mikey Mine|Space Mine]]s added to the first area. If the player manages to defeat the [[Boomerang Bro]]s. at the end, a [[Launch Star]] will appear that will send the player to the [[Grandmaster Galaxy#Gate Planet|final area]], where the player will meet with [[Rosalina]], who rewards them with the final [[Power Star]]. Afterwards, Rosalina can be found on [[Starship Mario]]. Mario will always complete the mission as [[Cloud Mario]], as the form is required to complete one section of the mission and cannot be removed afterwards (as this requires taking damage or touching water, of which there is none). |