Editing The Mighty Cannonship
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|code=World 5-[[File:NSMBW Airship Sprite.png|18px]] | |code=World 5-[[File:NSMBW Airship Sprite.png|18px]] | ||
|world=[[Soda Jungle]] | |world=[[Soda Jungle]] | ||
|game=''[[New Super Mario Bros. U]]'' | |game=''[[New Super Mario Bros. U]]'' | ||
|powerup=[[Ice Flower]] | |powerup=[[Ice Flower]] | ||
|boss=[[Bowser Jr.]] (first time) | |boss=[[Bowser Jr.]] (first time) | ||
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==Layout== | ==Layout== | ||
[[File:NSMBU The Mighty Cannonship Bowser Jr Battle.png|thumb|left|[[Mario]] and [[Luigi]] battling Bowser Jr.]] | [[File:NSMBU The Mighty Cannonship Bowser Jr Battle.png|thumb|left|[[Mario]] and [[Luigi]] battling Bowser Jr.]] | ||
The level begins near a [[Mechakoopa]], a [[cannon]] firing [[cannonball]]s, and a [[? Block]] containing a power-up. A [[Bolt Lift|Nut]] is found above a Mechakoopa, and is followed by a series of cannons. Rope ladders and [[crate]]s follow, along with a [[Red Ring]] and some platforms. Three large cannons firing [[giant cannonball]]s are encountered. A Nut and another large cannon are found before the [[Checkpoint Flag]]. A red [[Warp Pipe]] leads to an underwater section of the airship. This section begins with a red [[Torpedo Base]] releasing [[Targeting Ted]]s, a [[Mecha Cheep]], and some ? Block containing [[coin]]s. A ? Block containing a power-up follows, along with more Mecha Cheeps. Another red Torpedo Base is found before a passage with Mecha Cheeps in it. A red Warp Pipe is found at the end, with a red Torpedo Base above it. | The level begins near a [[Mechakoopa]], a [[cannon]] firing [[cannonball]]s, and a [[? Block]] containing a power-up. A [[Bolt Lift|Nut]] is found above a Mechakoopa, and is followed by a series of cannons. Rope ladders and [[crate]]s follow, along with a [[Red Ring]] and some platforms. Three large cannons firing [[giant cannonball]]s are encountered. A Nut and another large cannon are found before the [[Checkpoint Flag]]. A red [[Warp Pipe]] leads to an underwater section of the airship. This section begins with a red [[Torpedo Base (Targeting Ted)|Torpedo Base]] releasing [[Targeting Ted]]s, a [[Mecha Cheep]], and some ? Block containing [[coin]]s. A ? Block containing a power-up follows, along with more Mecha Cheeps. Another red Torpedo Base is found before a passage with Mecha Cheeps in it. A red Warp Pipe is found at the end, with a red Torpedo Base above it. | ||
The Warp Pipe leads to Bowser Jr., whose [[Junior Clown Car]] is in submarine mode. He attacks by launching Targeting Teds at Mario while the pipes from the ceiling activate [[Current|currents]] periodically to push Mario down. The player must guide the Targeting Teds to hit Bowser Jr.'s submarine. After each hit, Bowser Jr. launches [[Torpedo Ted]]s before launching more Targeting Teds. For the first hit, he will launch six of them horizontally; for the second hit, he will launch eight of them vertically. After three hits, Bowser Jr. falls off stage and the room drains itself. However, Bowser Jr. comes back and tries to use the [[Mecha Hand]] to smash Mario, but Mario jumps out of the way and continues into [[Soda Jungle]]. | The Warp Pipe leads to Bowser Jr., whose [[Junior Clown Car]] is in submarine mode. He attacks by launching Targeting Teds at Mario while the pipes from the ceiling activate [[Current|currents]] periodically to push Mario down. The player must guide the Targeting Teds to hit Bowser Jr.'s submarine. After each hit, Bowser Jr. launches [[Torpedo Ted]]s before launching more Targeting Teds. For the first hit, he will launch six of them horizontally; for the second hit, he will launch eight of them vertically. After three hits, Bowser Jr. falls off stage and the room drains itself. However, Bowser Jr. comes back and tries to use the [[Mecha Hand]] to smash Mario, but Mario jumps out of the way and continues into [[Soda Jungle]]. | ||
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==[[Star Coin]]s== | ==[[Star Coin]]s== | ||
*'''Star Coin 1''': In the first section, the player must climb down a [[ladder]] above the first Star Coin to collect it. | |||
*'''Star Coin 2''': The player must jump off a cannonball to collect the second Star Coin. It is also possible to jump from the platform with the [[Checkpoint Flag]] to collect it. | |||
*'''Star Coin 3''': The player must use the Targeting Teds (or be [[Super Mario (form)|Super Mario]]) to break the [[Brick Block]]s blocking the final Star Coin. | |||
==Enemies== | ==Enemies== | ||
{{number of enemies | {{number of enemies | ||
|image1=[[File: | |image1=[[File:NSMBW Bob-omb Cannon Render.png|50px]] | ||
|name1=[[Cannon]] | |name1=[[Cannon]] | ||
|count1=7 | |count1=7 | ||
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|name5=[[Mechakoopa]] | |name5=[[Mechakoopa]] | ||
|count5=3 | |count5=3 | ||
|image6=[[File:NSMBU | |image6=[[File:NSMBU Mecha Cheep Screenshot.png|50px]] | ||
|name6=[[Mecha Cheep]] | |name6=[[Mecha Cheep]] | ||
|count6=6 | |count6=6 | ||
|image7=[[File:NSMBU Red Torpedo Base Screenshot.png|50px]] | |image7=[[File:NSMBU Red Torpedo Base Screenshot.png|50px]] | ||
|name7=[[Torpedo Base]] | |name7=[[Torpedo Base (Targeting Ted)|Torpedo Base]] | ||
|count7=3 | |count7=3 | ||
|image8=[[File:NSMBU Asset Model Targeting Ted.png|50px]] | |image8=[[File:NSMBU Asset Model Targeting Ted.png|50px]] |