Editing The Hole in the Desert
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{{DEFAULTSORT:Hole in the Desert}} | {{DEFAULTSORT:Hole in the Desert}} | ||
{{mission infobox | {{mission infobox | ||
|title=The Hole in the Desert | |||
|image=[[File:SMO Sand Moon 4.png|250px]] | |image=[[File:SMO Sand Moon 4.png|250px]] | ||
|location=[[Sand Kingdom]] | |location=[[Sand Kingdom]] | ||
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}} | }} | ||
'''The Hole in the Desert''' is the fourth and final story mission of the [[Sand Kingdom]] in ''[[Super Mario Odyssey]]''. The mission's objective is to defeat [[Knucklotec]]. While this is the next objective, the Sand Kingdom is set at night, and [[Chincho]]s constantly appear in the main map's sand. | '''The Hole in the Desert''' is the fourth and final story mission of the [[Sand Kingdom]] in ''[[Super Mario Odyssey]]''. The mission's objective is to defeat [[Knucklotec]]. While this is the next objective, the Sand Kingdom is set at night, and [[Chincho]]s constantly appear in the main map's sand. | ||
==Layout== | ==Layout== | ||
The mission begins at the [[Odyssey]], and [[Mario]] must trek to the hole below the Inverted Pyramid and drop inside. Mario can meet [[Jaxi]] at [[Tostarena Town]]; paying it 30 [[coins]] so that Mario can ride with it makes navigating the desert faster and safer. After landing in the [[Underground Temple]], Mario must navigate ice platforms with [[ | The mission begins at the [[Odyssey]], and [[Mario]] must trek to the hole below the Inverted Pyramid and drop inside. Mario can meet [[Jaxi]] at [[Tostarena Town]]; paying it 30 [[coins]] so that Mario can ride with it makes navigating the desert faster and safer. After landing in the [[Underground Temple]], Mario must navigate ice platforms with [[Goombas]]. Some [[Block (Super Mario Odyssey)|Block]]s are in the way and cannot be jumped over due to large pillars. These can be cleared out by using [[Hat Launcher]]s to activate [[Pulse Beam]]s. The next section has two [[Goomba Tower]]s and more ice. There is an optional coin trail accessed by Hat Launchers but it activates two Pulse Beams. Moving platforms lead to the next area, with large chasms requiring Mario [[capture]] [[Bullet Bill]]s to cross while avoiding moving pillars. Past this is the [[Deepest Underground]], where a final Bullet Bill can take Mario to the distant arena. There, Mario must fight [[Knucklotec]]. Winning grants him its [[Multi Moon]]. | ||
==Areas visited== | ==Areas visited== | ||
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|GerM=The hole in the desert | |GerM=The hole in the desert | ||
}} | }} | ||
{{SMO kingdoms}} | {{SMO kingdoms}} | ||
[[Category:Super Mario Odyssey missions]] | [[Category:Super Mario Odyssey missions]] | ||
[[it:Nella voragine del deserto]] | [[it:Nella voragine del deserto]] |