Editing The Glass Is Half Empty!

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{{mission infobox
{{Missionbox
|title=The Glass Is Half Empty!
|title=The Glass Is Half Empty!
|image=[[File:TheGlassisHalfEmpty.png|250px]]
|image=[[File:TheGlassisHalfEmpty.png|250px]]
|location=[[Seaside Kingdom]]
|level=[[Seaside Kingdom]]
|number=1
|star=1
|boss=[[Mollusque-Lanceur]]
|boss=[[Mollusque-Lanceur]]
|game=''[[Super Mario Odyssey]]''
|game=''[[Super Mario Odyssey]]''
|before=[[A Traditional Festival!|<<]] [[The Bound Bowl Grand Prix|<<]]
|before=[[A Traditional Festival!|<<]] [[The Bound Bowl Grand Prix|<<]]
|after=[[The Cake Thief's Parting Gift|>>]] [[The Broodals Are After Some Cookin'|>>]]
|after=[[The Broodals Are After Some Cookin'|>>]]
}}
}}
'''The Glass Is Half Empty!''' ([[Multi Moon]] title: '''The Glass Is Half Full!''') is the sole story mission of the [[Seaside Kingdom]] in ''[[Super Mario Odyssey]]''. The mission's objectives are to stop [[Mollusque-Lanceur]] from stealing all of the [[Sparkle Water]] from the [[Glass Palace|Glass Tower]] by hitting four switches that activate fountains, which each fire a cork at Lanceur, then defeat him. The English titles of the objectives are plays on the idiom "Is the glass half empty or half full?" which asks whether a person views a given situation in a pessimistic ("half empty") or optimistic ("half full") viewpoint.
'''The Glass Is Half Empty!''' (Multi Moon title: '''The Glass Is Half Full!''') is the sole story mission of the [[Seaside Kingdom]] in ''[[Super Mario Odyssey]]''. The mission's objective is to stop [[Mollusque-Lanceur]] from stealing all of the [[Sparkle Water]] from the Glass Tower by hitting four switches that activate fountains, which each fire a cork at Lanceur.  
 
==Layout==
==Layout==
The mission begins at the [[Odyssey]], with Mollusque-Lanceur draining all the [[Sparkle Water]] in the Glass Tower with a drinking straw. To stop the thief, Mario must hit four [[ground-pound switch]]es scattered throughout the kingdom, each requiring a nearby [[Power Moon]] to be collected to be unlocked. The four switches are found on top of a tall rock pillar near the [[Beach House]] that requires [[Capture|capturing]] a [[Gushen]] to access, on top of the [[Lighthouse (Super Mario Odyssey)|Lighthouse]], under lava-coated water on [[Hot Spring Island]], and at the ledge of [[Rolling Canyon]].
The mission begins at the [[Odyssey]], with Mollusque-Lanceur draining all the [[Sparkle Water]] in the Glass Tower with a drinking straw. To stop the thief, Mario must hit four [[Ground-Pound Switch]]es scattered throughout the kingdom, each requiring a nearby [[Power Moon]] to be collected to be unlocked. The four switches are found on top of a tall rock pillar near the [[Beach House]] that requires [[Capture|capturing]] a [[Gushen]] to access, on top of the [[Lighthouse]], under lava-coated water on [[Hot Spring Island]], and at the ledge of [[Rolling Canyon]].


Each switch causes a fountain to start flowing, causing the cork that capped off each to fly off, hitting Mollusque-Lanceur. Each time he is hit, Lanceur gets progressively angrier and starts to fire [[shell (Super Mario Odyssey)|shell]]s into the water below. Once all four switches are hit, Lanceur is knocked off the Glass Tower, starting the boss fight. Uniquely, this boss fight takes place across the entire kingdom. To damage Mollusque-Lanceur, [[Mario]] must capture a Gushen and spray the top of Lanceur's head with water.
Each switch causes a fountain to start flowing, causing the cork that capped off each to fly off, hitting Mollusque-Lanceur. Each time he is hit, Lanceur gets progressively angrier and starts to fire [[Spiked Shell]]s into the water below. Once all four switches are hit, Lanceur is knocked off the Glass Tower, starting the boss fight. Uniquely, this boss fight takes place across the entire kingdom. To damage Mollusque-Lanceur, [[Mario]] must capture a Gushen and spray the top of Lanceur's head with water.


Once Lanceur is sprayed enough times, he explodes, causing Mario to be launched to the top of the Glass Tower, landing on a cork floating on top of the water. There, Mario can collect the [[Multi Moon]] Lanceur had, ending the mission.
Once Lanceur is sprayed enough times, he explodes, causing Mario to be launched to the top of the Glass Tower, landing on a cork floating on top of the water. There, Mario can collect the [[Multi Moon]] Lanceur had, ending the mission.


==Smaller objectives==
==Smaller objectives==
*'''The Glass Is Half Full!''': The mission's name (on the brochure screen and in the introductory cutscene if Mario leaves then returns to the kingdom during the fight) changes to this objective after initiating the boss fight with Mollusque-Lanceur. The goal is to defeat Lanceur and obtain the Multi Moon from him.
*'''The Glass Is Half Full!''': The mission's name (on the brochure screen and in the introductory cutscene if Mario leaves then returns to the kingdom) changes to this objective after initiating the boss fight with Mollusque-Lanceur. The goal is to defeat Lanceur and obtain the Multi Moon from him.


==Power Moons obtained==
==Power Moons obtained==
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*'''The Lighthouse Seal''': Found on top of the Lighthouse, which can be reached through the underwater tunnel north of it. Collecting it unlocks the switch that uncorks the north-western fountain.
*'''The Lighthouse Seal''': Found on top of the Lighthouse, which can be reached through the underwater tunnel north of it. Collecting it unlocks the switch that uncorks the north-western fountain.
*'''The Hot Spring Seal''': Found at the bottom of the hot spring coated with lava, which can be cleared away with a Gushen. Collecting it unlocks the switch that uncorks the north-eastern fountain.
*'''The Hot Spring Seal''': Found at the bottom of the hot spring coated with lava, which can be cleared away with a Gushen. Collecting it unlocks the switch that uncorks the north-eastern fountain.
*'''The Seal Above the Canyon''': Found at the end of the Rolling Canyon path with the [[shell (Super Mario Odyssey)|shell]]s. Collecting it unlocks the switch that uncorks the south-eastern fountain.
*'''The Seal Above the Canyon''': Found at the end of the Rolling Canyon path with the [[Spiked Shell]]s. Collecting it unlocks the switch that uncorks the south-eastern fountain.
*'''The Glass Is Half Full!''' (Multi Moon): Obtained after defeating Mollusque-Lanceur.
*'''The Glass Is Half Full!''' (Multi Moon): Obtained after defeating Mollusque-Lanceur.


==Enemies==
==Enemies==
*[[Goomba]]s
*[[Goomba]]s
*[[Mini Goomba]]s
*[[Micro Goomba]]s
*[[Cheep Cheep]]s
*[[Cheep Cheep]]s
*[[Gushen]]s
*[[Gushen]]s
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*[[Komboo]]s
*[[Komboo]]s
*[[Spiny|Spinies]]
*[[Spiny|Spinies]]
*[[Shell (Super Mario Odyssey)|Shell]]s
*[[Spiked Shell]]s
*[[Moonsnake]]s
*[[Moonsnake]]s
*[[Mollusque-Lanceur]] (boss)
*[[Mollusque-Lanceur]] (boss)
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==Names in other languages==
==Names in other languages==
===The Glass Is Half Full!===
{{foreign names
{{foreign names
|Jap=誓いの水を とりもどせ!
|Jap=誓いの水を とりもどせ!
|JapR=Chikai no Mizu o Torimodose!
|JapR=Chikai no Mizu o Torimodose!
|JapM=Retrieve the Sparkle Water!<br>('''Note:''' This name is the same for both objectives and the Multi Moon.)
|JapM=Take Back the Sparkle Water!
|SpaA=Ursupador de la bebida evocadora
|SpaAM= Usurper of the evocative drink
|SpaE=La copa está medio vacía
|SpaEM=The Glass is Half Empty
|Ita=Bicchiere mezzo vuoto
|ItaM=Half empty glass
}}
}}


===Power Moons===
{{Kingdom}}
;The Stone Pillar Seal
[[Category:Super Mario Odyssey Missions]]
{{foreign names
|Jap=岩柱の封印
|JapR=Iwa Hashira no Fūin
|JapM=The Stone Pillar Seal
|Chi=岩柱的封印
|ChiR=Yán zhù de fēngyìn
|ChiM=The Stone Pillar Seal
|Kor=돌기둥에 봉인되다
|KorR=Dolgidung'e bong'indoeda
|KorM=Sealed in the Stone Pillar
|SpaA=Sello del pilar de piedra
|SpaAM=Seal of the stone pillar
|SpaE=Interruptor de la columna de piedra
|SpaEM=Stone Pillar Seal
|Ita=Il tappo del pilastro
|ItaM=The pillar cork
}}
;The Lighthouse Seal
{{foreign names
|Jap=灯台の封印
|JapR=Tōdai no Fūin
|JapM=The Lighthouse Seal
|Chi=灯塔的封印
|ChiR=Dēngtǎ de fēngyìn
|ChiM=The Lighthouse Seal
|Kor=등대에 봉인되다
|KorR=Deungdae'e bong'indoeda
|KorM=Sealed in the Lighthouse
|SpaA= El sello del faro
|SpaAM=The seal of the lighthouse
|SpaE=Interruptor del faro
|SpaEM=Lighthouse Seal
|Ita=Il tappo del faro
|ItaM=The lighthouse cork
}}
;The Hot Spring Seal
{{foreign names
|Jap=温泉の封印
|JapR=Onsen no Fūin
|JapM=The Hot Spring Seal
|ChiS=温泉的封印
|ChiSR=Wēnquán de fēngyìn
|ChiSM=The Hot Spring Seal
|ChiT=溫泉的封印
|ChiTR=Wēnquán de fēngyìn
|ChiTM=The Hot Spring Seal
|Kor=온천에 봉인되다
|KorR=Oncheon'e bong'indoeda
|KorM=Sealed in the Hot Spring
|SpaA=El sello de la terma
|SpaAM=The seal of the hot spring
|SpaE=Interruptor de las aguas termales
|SpaEM=Hot Springs Seal
|Ita=Il tappo dell'isolotto termale
|ItaM=The hot spring cork
}}
;The Seal Above the Canyon
{{foreign names
|Jap=峡谷の封印
|JapR=Kyōkoku no Fūin
|JapM=The Canyon Seal
|ChiS=峡谷的封印
|ChiSR=Xiágǔ de fēngyìn
|ChiSM=The Canyon Seal
|ChiT=峽谷的封印
|ChiTR=Xiágǔ de fēngyìn
|ChiTM=The Canyon Seal
|Kor=협곡에 봉인되다
|KorR=Hyeopgok'e bong'indoeda
|KorM=Sealed in the Canyon
|SpaA=Sello sobre el desfiladero
|SpaAM=Seal over the gap
|SpaE=Interruptor del acantilado
|SpaEM=Cliff Seal
|Ita=Il tappo sopra la gola
|ItaM=The cork on the gorge
}}
{{SMO kingdoms}}
[[Category:Super Mario Odyssey missions]]

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