Editing The Gauntlet

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
For Mario and Luigi's battles, there are seven classes, with each representing one of the seven bosses that the Bros. fought previously; each class is only available once Mario and Luigi have defeated the respective boss, and costs a certain amount of [[coin]]s to fight, with the Emoglobin also giving a recommended level for Mario and Luigi to reach before trying a given class. The prices for each class steadily rises as more are unlocked; clearing a given class allows Mario and Luigi to play it again for free whenever they want, and saves a record of the fewest amount of turns spent. Β 
For Mario and Luigi's battles, there are seven classes, with each representing one of the seven bosses that the Bros. fought previously; each class is only available once Mario and Luigi have defeated the respective boss, and costs a certain amount of [[coin]]s to fight, with the Emoglobin also giving a recommended level for Mario and Luigi to reach before trying a given class. The prices for each class steadily rises as more are unlocked; clearing a given class allows Mario and Luigi to play it again for free whenever they want, and saves a record of the fewest amount of turns spent. Β 


After selecting a class, the Emoglobin menu offers an opportunity for Mario and Luigi to review the battle's rules and switch their [[badge]]s, even if the Bros. should enter this area before receiving them from [[Princess Lipid]]; switching badges will reset their in-battle meter. Upon starting the class, the Emoglobin either creates or transforms into the boss in question, and the battle begins. Each fight takes place in a boxing ring-like arena that can be seen in the background of the pre-battle menu. The battle must be cleared in a certain amount of the Bros.' turns, displayed both in the pre-battle menu and on the screen during battle; if this turn counter expires or both Mario and Luigi are KOed, they lose and are forced to try again. Defeating the boss rewards the Bros. with a coin payout equal to five times the starting price in the original; in the remake the payout is reduced to three times the price, but they are also rewarded with an additional item. A trophy of the boss is also displayed on the top screen in the class selection menu. The Giant bosses in the remake reward twice the amount of coins paid alongside gear for Bowser, and have no turn limits.
After selecting a class, the Emoglobin menu offers an opportunity for Mario and Luigi to review the battle's rules and switch their [[badge]]s, even if the Bros. should enter this area before receiving them from [[Princess Lipid]]; switching badges will reset their in-battle meter. Upon starting the class, the Emoglobin either creates or transforms into the boss in question, and the battle begins. Each fight takes place in a boxing ring-like arena that can be seen in the background of the pre-battle menu. The battle must be cleared in a certain amount of the Bros.' turns, displayed both in the pre-battle menu and on the screen during battle; if this turn counter expires or both Mario and Luigi are KOed, they lose and are forced to try again. Defeating the boss rewards the Bros. with a coin payout equal to 5 times the starting price in the original; in the remake the payout is reduced to three times the price, but they are also rewarded with an additional item. A trophy of the boss is also displayed on the top screen in the class selection menu. The Giant bosses in the remake reward twice the amount of coins paid alongside gear for Bowser, and have no turn limits.


The seventh class is only unlocked when the other six are cleared, featuring a boss rush of all six previous classes and culminating with [[Bowser X]] as the seventh and final battle in the set. In the remake, defeating Bowser X also unlocks the songs "The Grand Finale", "Battle Time!" and "A Journey to Remember" in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey sound test|music player]].
The seventh class is only unlocked when the other six are cleared, featuring a boss rush of all six previous classes and culminating with [[Bowser X]] as the seventh and final battle in the set. In the remake, defeating Bowser X also unlocks the songs "The Grand Finale", "Battle Time!" and "A Journey to Remember" in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey sound test|music player]].

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: