Editing The Frigid Sea
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This level takes place over the sea with many icy platforms, and there is a waterfall on the right side of this level. During nighttime, the waterfall is frozen and effectively becomes an ice piller, but in daytime, the waterfall flows. The rooms on each end of the stage consists of snow and [[Snowman Block]]s, while the room underwater consists of a cave that is partially submerged in water, in which the water can be frozen into solid ice. | This level takes place over the sea with many icy platforms, and there is a waterfall on the right side of this level. During nighttime, the waterfall is frozen and effectively becomes an ice piller, but in daytime, the waterfall flows. The rooms on each end of the stage consists of snow and [[Snowman Block]]s, while the room underwater consists of a cave that is partially submerged in water, in which the water can be frozen into solid ice. | ||
==Treasures== | |||
===Gray Chest: Head Smash Helmet=== | |||
The Head Smash Helmet<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 93.</ref> is a power-up in the [[treasure chest|Gray Chest]]. It is available as soon as the level is unlocked. | |||
The Head Smash Helmet<ref> | |||
The [[key|Gray Key]] is in the main area, where it is within the wall at the top. To get there, the wall to the left of the key must be broken with a [[Dash Attack]], which can be reached by going up and then to the right. | The [[key|Gray Key]] is in the main area, where it is within the wall at the top. To get there, the wall to the left of the key must be broken with a [[Dash Attack]], which can be reached by going up and then to the right. | ||
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The Gray Chest is located at the rightmost portion of the level, where it is to the left of the frozen waterfall. There are several [[Brrr Bear]]s on the way to the chest, where they are along the platforms leading to the chest. | The Gray Chest is located at the rightmost portion of the level, where it is to the left of the frozen waterfall. There are several [[Brrr Bear]]s on the way to the chest, where they are along the platforms leading to the chest. | ||
The Head Smash Helmet allows Wario to Head Smash | The Head Smash Helmet allows Wario to Head Smash<ref>''Nintendo Power'' Volume 133, page 59.</ref>, basically being able to destroy blocks from underneath, even solid blocks. This opens the way for new treasures in [[A Town in Chaos]] and the [[Desert Ruins]]. | ||
===Red Chest: Teapot=== | |||
[[File:Magic Pot.PNG|thumb|Wario getting the Teapot]] | [[File:Magic Pot.PNG|thumb|Wario getting the Teapot]] | ||
To get the Teapot<ref name=TeaFlame> | To get the Teapot<ref name=TeaFlame>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 94.</ref> from the Red Chest, the Grab Glove from [[The Steep Canyon]]'s Gray Chest is required. This allows Wario to carry a rock to break any [[Enemy Block]]s blocking the way. | ||
The room where the Red Key is in requires breaking the Enemy Blocks below it to access. The only object small enough for Wario to break them is the rock at the top of the level, accessible by going right, up, and then left to it. Alternatively, if Wario has the Super Grab Gloves by the time he visits the level, one of the Brrr Bears can be used to throw at it. Within this room, there are blue [[bird (Wario Land series)|bird]]s on the way up of the icy platforms, which leads to the Red Key. | The room where the Red Key is in requires breaking the Enemy Blocks below it to access. The only object small enough for Wario to break them is the rock at the top of the level, accessible by going right, up, and then left to it. Alternatively, if Wario has the Super Grab Gloves by the time he visits the level, one of the Brrr Bears can be used to throw at it. Within this room, there are blue [[bird (Wario Land series)|bird]]s on the way up of the icy platforms, which leads to the Red Key. | ||
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The Teapot does not affect the world in any way. | The Teapot does not affect the world in any way. | ||
===Green Chest: Magical Flame=== | |||
[[File:Lantern of Truth.PNG|thumb|left|The Magical Flame inside the Lantern]] | [[File:Lantern of Truth.PNG|thumb|left|The Magical Flame inside the Lantern]] | ||
To get the Magical Flame<ref name=TeaFlame/> from the Green Chest, the Scepter from the [[Cave of Flames]]'s Gray Chest is required to make the water of the sea clear, causing the door underwater to become visible. | To get the Magical Flame<ref name=TeaFlame/> from the Green Chest, the Scepter from the [[Cave of Flames]]'s Gray Chest is required to make the water of the sea clear, causing the door underwater to become visible. | ||
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{{br|left}} | {{br|left}} | ||
===Blue Chest: UFO=== | |||
[[File:UFOWL3.PNG|thumb|Wario finding the UFO]] | [[File:UFOWL3.PNG|thumb|Wario finding the UFO]] | ||
To get the UFO<ref> | To get the UFO<ref>''Wario Land 3: Fushigi na Orgel'' Shogakukan guide, page 12.</ref> from the Blue Chest, the Top Half of Sun Medallion from [[Sea Turtle Rocks]]' Green Chest and the Bottom Half of Sun Medallion from [[Desert Ruin]]'s Blue Chest are required, so that daytime can happen on the eastern part of the world. For this level, it causes the frozen waterfall to melt. Alternatively, if the Prince Frog's Glove is collected from [[Out of the Woods]]' Green Chest, this treasure can also be collected regardless of the time of day. | ||
The room that contains the Blue Key and Blue Chest is on the rightmost side of the stage, past the waterfall. During daytime, the waterfall can be bypassed normally, but during nighttime, Wario must swim past the [[current]] underwater and then climb the ladder to access the room. Within this room, there is a long corridor that consists of Snowman Blocks, slopes, and snowballs. In order to obtain the Blue Key, Wario must go to the end of this corridor while avoiding the snowballs before that. On the rightmost side of the room, the snowball up the slope must be used to trigger Snowman Wario, and then roll on the slope to provide enough momentum to reach the Blue Key. | The room that contains the Blue Key and Blue Chest is on the rightmost side of the stage, past the waterfall. During daytime, the waterfall can be bypassed normally, but during nighttime, Wario must swim past the [[current]] underwater and then climb the ladder to access the room. Within this room, there is a long corridor that consists of Snowman Blocks, slopes, and snowballs. In order to obtain the Blue Key, Wario must go to the end of this corridor while avoiding the snowballs before that. On the rightmost side of the room, the snowball up the slope must be used to trigger Snowman Wario, and then roll on the slope to provide enough momentum to reach the Blue Key. | ||
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The UFO does not affect the world in any way. | The UFO does not affect the world in any way. | ||
==[[Musical Coin]]s== | |||
{|width=60% | {|width=60% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" | ||
|- | |- | ||
!Location | !Location | ||
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|align="center"|From the previous Musical Coin, the Musical Coin is reachable after dropping off to the left pit. | |align="center"|From the previous Musical Coin, the Musical Coin is reachable after dropping off to the left pit. | ||
|} | |} | ||
==Enemies== | |||
*[[Brrr Bear]] (8) | |||
*[[bird (Wario Land series)|Bird]] (4) | |||
*[[Spearhead (enemy)|Spearhead]] (5) | |||
*[[Doughnuteer]] (1) | |||
*[[Para-Goom]] (2) | |||
==Reaction abilities in this level== | |||
*[[Snowman Wario]] | |||
*[[Frozen Wario|Ice Skatin' Wario]] (via Brrr Bear) | |||
*[[Fat Wario]] (via Doughnuteer) | |||
==Gallery== | ==Gallery== |