Editing The Flying Krock
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{{merge from| | {{merge from|K. Rool's airship (Donkey Kong 64)}} | ||
{{world infobox | {{world infobox | ||
|image=[[File:TheFlyingKrock.png| | |image={{tabber|title1=SNES|content1=[[File:TheFlyingKrock.png]]|title2=GB|content2=[[File:The Flying Krock (GB).png]]|title3=GBA|content3=[[File:The Flying Krock (GBA).png|250px]]}} | ||
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]'' | ||
|levels=1 | |levels=1 | ||
|before=[[K. Rool's Keep|<<]] | |before=[[K. Rool's Keep|<<]] | ||
|after=[[Lost World (Donkey Kong Country 2)|>>]] | |after=[[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
}} | }} | ||
{{ | {{quote2|Good work, but we have to get off this rust bucket before it crashes.|[[Cranky Kong]]|[[Donkey Kong Country 2 (Game Boy Advance)|''Donkey Kong Country 2'' (Game Boy Advance)]]}} | ||
'''The Flying Krock''' (referred to as the '''Krockship''' in the GBA version's Sound Player) is the final [[world]] in both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', not including the [[Lost World (Donkey Kong Country 2)|Lost World]]. It is an enormous, crocodile-shaped {{wp|quadcopter}} where [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] holds [[Donkey Kong]] as a hostage, after completing [[Stronghold Showdown]], when Donkey Kong is pulled up from there and into The Flying Krock. From the [[Crocodile Isle]] map, a ladder drops from the airship, and Kaptain K. Rool is seen climbing up into The Flying Krock. | '''The Flying Krock''' (referred to as the '''Krockship''' in the GBA version's Sound Player) is the final [[world]] in both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', not including the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. It is an enormous, crocodile-shaped {{wp|quadcopter}} where [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] holds [[Donkey Kong]] as a hostage, after completing [[Stronghold Showdown]], when Donkey Kong is pulled up from there and into The Flying Krock. From the [[Crocodile Isle]] map, a ladder drops from the airship, and Kaptain K. Rool is seen climbing up into The Flying Krock. | ||
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], each pair of blades is replaced by a turbine. The Flying Krock also appears in the opening cutscene, where Kaptain K. Rool and the [[Kremling Krew]] take Donkey Kong after kidnapping him. Because of this, Donkey Kong is in The Flying Krock for the duration of the adventure, and he no longer appears in Stronghold Showdown. Additionally, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. The [[Kong Kollege]] is now on the top tower of the Keep, instead of inside the bramble patch, like [[Funky's Flights II]]. In the ending, after finishing The Flying Krock, a cutscene shows the ship crashing, but all the Kongs manage to escape on time. | In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], each pair of blades is replaced by a turbine. The Flying Krock also appears in the opening cutscene, where Kaptain K. Rool and the [[Kremling Krew]] take Donkey Kong after kidnapping him. Because of this, Donkey Kong is in The Flying Krock for the duration of the adventure, and he no longer appears in Stronghold Showdown. Additionally, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. The [[Kong Kollege]] is now on the top tower of the Keep, instead of inside the bramble patch, like [[Funky's Flights II]]. In the ending, after finishing The Flying Krock, a cutscene shows the ship crashing, but all the Kongs manage to escape on time. | ||
==Levels== | ==Levels== | ||
The Flying Krock is the shortest world in both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2'', due to only having one regular level and a boss level. After completing the regular level, the Kongs can access Kong Kollege, Funky's Flights II, or the final battle against Kaptain K. Rool. | |||
===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ||
{|class="dktable-brown"style="width:75%" | |||
Screechs Sprint DKC2 shot 2.png|'''[[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]''' | |-style="background:#bb8855;" | ||
TheFlyingKrockFight.png|'''Boss | !Level!!Description!!Enemies!!Animal Friends | ||
|- | |||
|style="text-align:center"|[[File:Screechs Sprint DKC2 shot 2.png|256px]]<br>'''[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]''' | |||
|Screech's Sprint is the only level of The Flying Krock. After traversing enemy-infested bramble vines, Diddy and Dixie must transform into [[Squawks the Parrot|Squawks]] and race Kaptain K. Rool's pet parrot, [[Screech]], through a bramble maze upon reaching the [[Star Barrel]]. Squawks must defeat yellow [[Zinger]]s and avoid red ones later to progress, making the race difficult. If Screech wins, Squawks loses a life. | |||
|[[Cat O' 9 Tails]]<br>[[Kloak]]<br>[[Kaboom]]<br>[[Klinger]]<br>[[Zinger]]<br>[[Flitter]]<br>[[Mini-Necky]]<br>[[Screech]] | |||
|[[Squawks the Parrot|Squawks]] | |||
|- | |||
|style="text-align:center"|[[File:TheFlyingKrockFight.png|256px]]<br>'''Boss Level: [[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool Duel]]''' | |||
|K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in the cockpit of The Flying Krock. After throwing a [[Cannonball|kannonball]] into K. Rool's blunderbuss enough times, Donkey Kong breaks free from his ropes and sends K. Rool flying out of The Flying Krock and into the waters below Crocodile Isle. In the Game Boy Advance remake, a following cutscene shows The Flying Krock's destruction. Using the [[Gyrocopter]], [[Funky Kong]] rescues [[Diddy Kong|Diddy]], [[Dixie Kong|Dixie]], [[Cranky Kong|Cranky]], and [[Donkey Kong]] from The Flying Krock right before it collapses into the ocean. | |||
|None | |||
|None | |||
|} | |||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
{|class="dktable-brown"style="width:75%" | |||
Screech | |-style="background:#bb8855;" | ||
K. Rool Duel DKL2.png | !Level!!Description!!Enemies!!Animal Friends | ||
|- | |||
|style="text-align:center"|[[File:Screech%27s Sprint DKL2.png]]<br>'''[[Screech's Sprint (Donkey Kong Land 2)|Screech's Sprint]]''' | |||
|Screech's Sprint is the only level of The Flying Krock. After traversing enemy-infested bramble vines, Diddy and Dixie must transform into [[Squawks]] and race Kaptain K. Rool's pet parrot, [[Screech]], through a bramble maze upon reaching the [[Star Barrel]]. Squawks must defeat [[Zinger]]s and weave through narrow bramble paths, making the race difficult. If Screech wins, Squawks loses a life. | |||
|[[Click-Clack]]<br>[[Klobber]]<br>[[Zinger]]<br>[[Screech]] | |||
|[[Squawks]] | |||
|- | |||
|style="text-align:center"|[[File:K. Rool Duel DKL2.png]]<br>'''Boss Level: [[K. Rool Duel (Donkey Kong Land 2)|K. Rool Duel]]''' | |||
|K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in a dungeon area. Diddy and Dixie must throw a [[Cannonball|kannonball]] into K. Rool's blunderbuss enough times to defeat him. | |||
|None | |||
|None | |||
|} | |||
==Gallery== | ==Gallery== | ||
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The Flying Krock DKC2 NTSC.png|The interior of The Flying Krock. | The Flying Krock DKC2 NTSC.png|The interior of The Flying Krock. | ||
The Flying Krock DKC2 PAL.png|PAL version of the interior, with the regional variant of the SNES controller and the backdoor having a hole breached through. | The Flying Krock DKC2 PAL.png|PAL version of the interior, with the regional variant of the SNES controller and the backdoor having a hole breached through. | ||
The Flying Krock Interior DKC2 GBA.png|GBA version of the interior | |||
The Flying Krock Interior DKC2 GBA.png| | |||
DKC2GBA Flying Krock cutscene.png|Game Boy Advance cutscene sprite | DKC2GBA Flying Krock cutscene.png|Game Boy Advance cutscene sprite | ||
</gallery> | </gallery> | ||
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|Spa=Krock Volador | |Spa=Krock Volador | ||
|SpaM=Flying Krock | |SpaM=Flying Krock | ||
| | |Fra=Le Croco Volant | ||
| | |FraM=The Flying Croco | ||
|Ger=Fliegendes Krokodil | |Ger=Fliegendes Krokodil | ||
|GerM=Flying Crocodile | |GerM=Flying Crocodile | ||
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==Trivia== | ==Trivia== | ||
*In ''[[Donkey Kong 64]]'', K. Rool had | *In ''[[Donkey Kong 64]]'', K. Rool had [[K. Rool's airship (Donkey Kong 64)|an airship]] that resembles a smaller version of The Flying Krock. Two other airships called the [[K. Kruizer III]] and the [[King Kruiser IV]] appear in ''[[DK: King of Swing]]'' and ''[[DK: Jungle Climber]]'', respectively. | ||
*[[Media:Crocodile Isle Concept.jpg|A preliminary sketch of Crocodile Isle]] depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting it was planned to feature more levels. | *[[Media:Crocodile Isle Concept.jpg|A preliminary sketch of Crocodile Isle]] depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting it was planned to feature more levels. | ||
{{DKC2}} | {{DKC2}} |