Editing The Darkness Lifts

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{{level infobox
{{image}}
|image=[[File:TheDarknessLifts SMM2.png|270px]]
{{Levelbox
|image=
|code=
|code=
|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMM style|smw}}
|style={{SMMstyle|smw}}
|theme=Ghost House
|theme=Ghost House
|difficulty={{SMM2 difficulty|2}}
|limit=300 seconds
|limit=300 seconds
|before=[[Koopa Clown Car Coin Collecting|<<]]
|before=[[Koopa Clown Car Coin Collecting|<<]]
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}}
}}
'''The Darkness Lifts''' is the fifty-second course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[Super Mario World]]'' style. It is posted by The Gamemaster, and has a difficulty rating of 2/4 stars.
'''The Darkness Lifts''' is the fifty-second course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[Super Mario World]]'' style. It is posted by The Gamemaster, and has a difficulty rating of 2/4 stars.
==Layout==
==Layout==
The level begins with a [[? Block]] containing a [[Super Mushroom]] and a [[Warp Door]]. Mario must then ride a [[lift]] on a [[track]], where a parachuting [[Koopa Troopa]] falls down. The lift then moves upward, and Mario must then get past two [[Koopa Paratroopa]]s. As the lift heads back down and makes a zigzagging path, Mario must avoid a few [[Skewer]]s. The lift then gradually moves upwards, where Mario must avoid multitudes of [[Icicle]]s, the first wave of which features a [[Cape Feather]] in-between. The lift then falls through a gap in some [[Grinder]]s, then loops around two [[Bull's-Eye Blaster]]s before reaching the [[Giant Gate]].
The level begins with a [[? Block]] containing a [[Super Mushroom]] and a [[Warp Door]]. Mario must then ride a [[lift]] on a track, where a parachuting [[Koopa Troopa]] falls down. The lift then moves upward, and Mario must then get past two [[Koopa Paratroopa]]s. As the lift heads back down and makes a zigzagging path, Mario must avoid a few [[Skewer]]s. The lift then gradually moves upwards, where Mario must avoid multitudes of [[Icicle]]s, the first wave of which features a [[Cape Feather]] in-between. The lift then falls through a gap in some [[Grinder]]s, then loops around two [[Bull's-Eye Blaster]]s before reaching the [[Giant Gate]].


==Description==
==Description==
"''Use a dim light to make your way through the darkness in my latest ride! What's lurking in the shadows before you? Step up and find out! There's even a reward...IF you can make it to the end! Heh heh heh...''"
''"Use a dim light to make your way through the darkness in my latest ride! What's lurking in the shadows before you? Step up and find out! There's even a reward...IF you can make it to the end! Heh heh heh..."''


==Enemies==
==Enemies==
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|Jap=進め! くらやみのリフト
|Jap=進め! くらやみのリフト
|JapR=Susume! Kurayami no Rifuto
|JapR=Susume! Kurayami no Rifuto
|JapM=Advance! The Darkness Lift
|JapM=Advance! The Darkness Lifts
|Spa=Peligros en la oscuridad
|Spa=Peligros en la oscuridad
|SpaM=Dangers in the Darkness
|SpaM=Dangers in the Darkness
|Fre=Sous le voile de la nuit
|Fra=Sous le voile de la nuit
|FreM=Under the Veil of the Night
|FraM=Under the Veil of the Night
|Ger=1. Aufzug, Licht aus, Spot an!
|Ger=1. Aufzug, Licht aus, Spot an!
|GerM=
|GerM=
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|Dut=Platformen in de duisternis
|Dut=Platformen in de duisternis
|DutM=Platforms in the Darkness
|DutM=Platforms in the Darkness
|Rus=Платформы, ведущие во мрак
|Rus=
|RusR=Platformy, veduschie vo mrak
|RusR=
|RusM=Platforms Leading into the Darkness
|RusM=
|Kor=어둠 속을 나아가는 리프트
|KorR=Eodum sogeul naaganeun ripeuteu
|KorM=The Lift Advancing in the Darkness
|ChiS=前进!黑暗升降台
|ChiSR=Qiánjìn!Hēi'àn Shēngjiàngtái
|ChiSM=Advance! Dark Elevating Platform
|ChiT=黑暗升降梯前進!
|ChiTR=Hēi'àn Shēngjiàngtī Qiánjìn!
|ChiTM=Dark Elevating Lift, Advance!
}}
}}
{{SMM2 levels}}
 
[[Category:Ghost Houses]]
{{SMM2 Levels}}
[[Category:Super Mario Maker 2 levels]]
[[Category:Super Mario Maker 2 Levels]]
[[it:Ascensore per l'oscurità]]

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