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{{ | {{construction}} | ||
|image=[[File: | {{Infobox | ||
|developer=[[Intelligent Systems]] | |image=[[File:TAT.jpg|250px]]<br>'''SNES box art.'''<br>[[File:TA GameBoyCover.jpg|250px]]<br>'''Game Boy box art.''' | ||
|developer=[[Intelligent Systems]] <br> [[Nintendo R&D1]] ([[Game Boy]] version) | |||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released='''[[SNES]]'''<br>{{released|USA|August 1996|Japan|November 3, 1996|Europe|November 28, 1996|Australia|1996<ref>[http://www.themushroomkingdom.net/games/ta-snes Date info of Tetris Attack (SNES) from TMK], retrieved 4/1/2008</ref>}} '''[[Game Boy]]'''<br>{{released|USA|August 1996|Japan|October 26, 1996|Europe|November 28, 1996}} '''[[Virtual Console]] (3DS)'''<br>{{released|Japan|December 11, 2013}} | ||
|genre=Puzzle | |||
|genre= | |modes=Single player, Multiplayer | ||
|modes=Single player, | |ratings={{ratings|esrb=K-A}}{{ratings|esrb=E}} | ||
|ratings={{ratings|esrb=K-A}}{{ratings|esrb=E | |platforms=[[Super Nintendo Entertainment System]], [[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]]) | ||
|platforms=[[Super Nintendo Entertainment System]], [[Game Boy | |media={{media|snes=1|bsx=1|gb=1|3dsdl=1}} | ||
| | |||
|input={{input|snes=1|gb=1|3ds=1}} | |input={{input|snes=1|gb=1|3ds=1}} | ||
}} | }} | ||
'''''Tetris Attack''''' is a [[Super Nintendo Entertainment System]] and [[Game Boy]] puzzle game featuring the [[Yoshi (franchise)|''Yoshi'' | '''''Tetris Attack''''' is a [[Super Nintendo Entertainment System]] (SNES) and [[Game Boy]] puzzle game, featuring the [[Yoshi (franchise)|''Yoshi'' series]] as a theme, by reimagining the Japanese game ''[[#Panel de Pon|Panel de Pon]]'' as a base. Despite its name, ''Tetris Attack'' has no relation to the ''[[wikipedia:Tetris|Tetris]]'' series and was later renamed ''Puzzle League'' when the sequels (such as ''[[Dr. Mario & Puzzle League]]'') were released. | ||
==Gameplay== | ==Gameplay== | ||
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{{br|left}} | {{br|left}} | ||
==Single | ==Single player mode== | ||
===Endless=== | ===Endless=== | ||
[[File:TA LittleYoshi.png|thumb|left|[[Yoshi]] and [[Baby | [[File:TA LittleYoshi.png|thumb|left|[[Yoshi]] and [[Baby Yoshi]] in ''Tetris Attack''.]] | ||
Endless mode is just that; players will be playing endlessly, trying to get the best possible score before they get a game over. Players can choose the difficulty level (Easy, Normal, Hard) and the speed level (lv. 1-99) to start out. However, the longer they manage to stay alive, the faster the stack will start to rise. | |||
{{br|left}} | {{br|left}} | ||
===Time Trial=== | ===Time Trial=== | ||
The Time Trial mode is also similar to the Endless mode, except players are given a time limit of two minutes, and the objective is to score as many points as possible before time is up. | The Time Trial mode is also similar to the Endless mode, except players are given a time limit of two minutes, and the objective is to score as many points as possible before time is up. | ||
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===Stage Clear=== | ===Stage Clear=== | ||
[[File:TA3.PNG|thumb|left|Yoshi vs. Bowser]] | [[File:TA3.PNG|thumb|left|Yoshi vs. Bowser]] | ||
This mode is just like the Endless mode (see above), except players must clear all the panels above the "clear line" that | This mode is just like the Endless mode (see above), except players must clear all the panels above the "clear line" that's drawn in the stack. The line is not visible at the beginning of the game, and is only visible when players have cleared enough panels for the stack to rise enough. If the stack touches the top before all the panels above the "clear line" are removed, the players will lose. There's no time limit in this game mode. | ||
There | There's a total of 30 rounds (not counting the "special stage" and "last stage"), with five rounds per level. | ||
The "special stage" and "last stage" involve defeating [[Bowser]] with combos and chains before the stack reaches the very top. While the "special stage" is only a bonus stage to test the players' skills, the "last stage" can be repeated if they lose. | The "special stage" and "last stage" involve defeating [[Bowser]] with combos and chains before the stack reaches the very top. While the "special stage" is only a bonus stage to test the players' skills, the "last stage" can be repeated if they lose. | ||
{{br|left}} | {{br|left}} | ||
===Puzzle=== | |||
In the puzzle mode, players are given a number of panels on the screen, and they must clear all of them with only a limited number of switches by the cursor. Players play ten rounds with up to six different characters. Also, at the end of each round, players are given a password, which they can use to come back to their game at a later time. There is no time limit for this game mode. | |||
On a side note, there are some even more difficult puzzles that players can play with if they have the proper password. | |||
===VS | ===VS=== | ||
[[File:TA Shock Panel.png|thumb]] | [[File:TA5.PNG|thumb|left|A screenshot of VS mode.]] | ||
Single player VS | [[File:TA Shock Panel.png|thumb|right|[[Shock Panel]]]] | ||
Single player VS is a game where players can battle the computer in a fight to free the players' allies from a spell cast by [[Kamek]]. One by one, the players and [[Yoshi]] must break the spell over each of their allies by battling and defeating them. The key to doing that is to dump [[Garbage Block]]s, which resemble the Evil Ceiling from ''[[Wario's Woods]]'', on their stack. There are special panels called [[Shock Panel]]s. When three or more of these align, this creates a [[Shock Block]], a special Garbage Block, which makes clearing Garbage Blocks more difficult. Each battle gets successively more difficult, and as the players progress and free their allies, they can use them in battle as well. | |||
Inside Mt. Wickedness, the players will face off against [[Hookbill the Koopa]] and [[Naval Piranha]] on all the skill levels. On the "Normal" and "Hard" skill levels, Kamek will be the next opponent. And on the "Hard" skill level, the players will face Bowser as the final opponent. | Inside Mt. Wickedness, the players will face off against [[Hookbill the Koopa]] and [[Naval Piranha]] on all the skill levels. On the "Normal" and "Hard" skill levels, Kamek will be the next opponent. And on the "Hard" skill level, the players will face Bowser as the final opponent. | ||
There | There's also a "Super Hard" skill level, which will heavily test the players' skills. All opponents fought on the "Hard" skill level will be in this skill level. | ||
{{br}} | {{br}} | ||
==Characters== | ==Characters== | ||
While [[Mario]], [[Luigi]], [[Princess Peach]], and [[Toad]] do not make a direct appearance in this game, [[Yoshi]] | While [[Mario]], [[Luigi]], [[Princess Peach]], and [[Toad]] do not make a direct appearance in this game, [[Yoshi]] plays a starring role as an ally and a tutor to teach the player the game. A multitude of other characters from ''[[Super Mario World 2: Yoshi's Island]]'' appear in the game as well, some as allies and some as enemies. The following characters are: | ||
===Pals=== | ===Pals=== | ||
*[[Yoshi]] | *[[Yoshi]] | ||
*[[Lakitu]] | *[[Lakitu]] | ||
*[[Bumpty]] (SNES version only) | |||
*[[Poochy]] | *[[Poochy]] | ||
*[[Flutter|Flying Wiggler]] | |||
*[[Froggy]] | *[[Froggy]] | ||
*[[Gargantua Blargg]] | *[[Gargantua Blargg]] | ||
*[[Lunge Fish]] | |||
*[[Raphael the Raven|Raphael The Raven]] | *[[Raphael the Raven|Raphael The Raven]] | ||
Note: Bumpty, Flying Wiggler, and Lunge Fish can only be used in the VS game modes. There is an exception in the Game Boy version of the Puzzle game mode. | |||
===Rivals=== | ===Rivals=== | ||
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*[[Kamek]] | *[[Kamek]] | ||
*[[Bowser]] | *[[Bowser]] | ||
Note: All rival characters can only be used in the 2P Mode. There is an exception in the Game Boy version of the Puzzle game mode, however. | Note: All rival characters can only be used in the 2P Mode. There is an exception in the Game Boy version of the Puzzle game mode, however. | ||
==Secrets== | ==Secrets== | ||
Below are a list of secrets that can be found. None of them stay unlocked, however. | Below are a list of secrets that can be found. None of them stay unlocked, however. | ||
===SNES=== | ===SNES=== | ||
#Upon turning on the SNES, | #Upon turning on the SNES, press the following buttons; {{button|snes|B}}, {{button|snes|A}}, {{button|L}}, {{button|L}}. If done correctly, the player will hear a chime. When the player does a one-player game mode, the stack will not stop, regardless of if the player does a combo or chain. | ||
#In the 1P VS mode, the player can play the "Super Hard" skill level by pressing D-Pad Up, {{button|L}}, and {{button|snes|A}} at the same time while the "Hard" skill level is selected. If done correctly, the lower background will turn dark red. The dark red background is a sign that the player is playing on the "Super Hard" skill level. | #In the 1P VS mode, the player can play the "Super Hard" skill level by pressing D-Pad Up, {{button|L}}, and {{button|snes|A}} at the same time while the "Hard" skill level is selected. If done correctly, the lower background will turn dark red. The dark red background is a sign that the player is playing on the "Super Hard" skill level. | ||
#Players can use the rival characters in the 2P game modes by doing the following; | #Players can use the rival characters in the 2P game modes by doing the following; player 1 and player 2 must hold the {{button|L}} and {{button|R}} buttons at the same time while on the character select screen. If done right, the "? panels" will change into the rival characters. | ||
===Super Game Boy=== | ===Super Game Boy=== | ||
[[File:TASGB.PNG|thumb|Default border.]] | [[File:TASGB.PNG|thumb|right|Default border.]] | ||
When the Game Boy version is played on a [[Super Game Boy]], | When the Game Boy version is played on a [[Super Game Boy]], there are six secret borders that can be selected via button codes at the title screen, when selecting "1P" to play the game. They are: | ||
{|class="wikitable" | |||
{| class="wikitable" | |||
! | ! | ||
!{{button|Paddown}} | !{{button|Paddown}} | ||
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|[[File:TetrisAttack-Border4.png|256px]]<br>Froggy stage border | |[[File:TetrisAttack-Border4.png|256px]]<br>Froggy stage border | ||
|[[File:TetrisAttack-Border5.png|256px]]<br>Lakitu stage border | |[[File:TetrisAttack-Border5.png|256px]]<br>Lakitu stage border | ||
|[[File:TetrisAttack-Border6.png|256px]]<br>Raphael | |[[File:TetrisAttack-Border6.png|256px]]<br>Raphael the Raven stage border | ||
|} | |} | ||
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The SNES version of the game does feature an "Options" menu, which enables the player to change the language settings, listen to sound effects and background music, and even view data about the characters. | The SNES version of the game does feature an "Options" menu, which enables the player to change the language settings, listen to sound effects and background music, and even view data about the characters. | ||
There | There's also a "CPU Switch" feature, in which player 1 and/or player 2 will be controlled by a CPU player. However, this feature can't be used to view game endings in the single player game modes; if attempted, the player will get a message stating that the CPU Switch must be turned off to view the ending. | ||
==''Panel de Pon''== | ==''Panel de Pon''== | ||
{{ | {{infobox | ||
|title=Panel de Pon | |title=Panel de Pon | ||
|image=[[File:PaneldePon SuperFamicomBox.jpg|200px]] | |image=[[File:PaneldePon SuperFamicomBox.jpg|200px]] | ||
|developer=[[Intelligent Systems]] | |developer=[[Intelligent Systems]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|platforms=[[Super Nintendo Entertainment System|Super Famicom]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS | |platforms=[[Super Nintendo Entertainment System#Super Famicom|Super Famicom]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS|New Nintendo 3DS]]) | ||
| | |released='''Super Famicom'''<br>{{released|Japan|October 27, 1995}} '''Virtual Console (Wii)'''<br>{{released|Japan|November 27, 2007}} '''Virtual Console (Wii U)'''<br>{{released|Japan|May 29, 2013}} '''Virtual Console (New Nintendo 3DS)'''<br>{{released|Japan|August 9, 2016}} | ||
|genre=Puzzle | |||
|genre= | |||
|ratings={{ratings|cero=A}} | |ratings={{ratings|cero=A}} | ||
|modes=Single | |modes=Single player, multiplayer | ||
| | |media={{media|snes=1|wiidl=1|wiiudl=1|3dsdl=1}} | ||
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|3ds= | |input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|3ds=1}} | ||
}} | }} | ||
{{multiple image | {{multiple image | ||
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|image2=TA Lakitu Stage.png | |image2=TA Lakitu Stage.png | ||
}} | }} | ||
Originally, ''Tetris Attack'' was '''''Panel de Pon''''', released for the [[Super Nintendo Entertainment System|Super Famicom]] on October 27, 1995, starring a young fairy known as Lip. However, the game | Originally, ''Tetris Attack'' was '''''Panel de Pon''''', released for the [[Super Nintendo Entertainment System|Super Famicom]] on October 27, 1995, starring a young fairy known as Lip. However, the game didn't actually make it to the West as-is. For the Western release, [[Nintendo]] changed all the characters to ''[[Yoshi (franchise)|Yoshi]]'' [[List of characters|characters]] and [[List of enemies|enemies]] and renamed it. | ||
Aside from the Yoshi motif, there were other gameplay changes, such as a password system for the story mode and [[Garbage Block]]s were not customized for each character, unlike ''Panel de Pon''.<ref>[http://themushroomkingdom.net/ta_pdp.shtml Panel de Pon and Tetris Attack Comparison] at The Mushroom Kingdom</ref> | |||
{{br|left}} | {{br|left}} | ||
=== | ===References in ''Mario'' games=== | ||
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], [[Lip's Stick]], an item used by Lip, is an item throughout the series. [[Kirby]]'s [[Kirby#Stone|Stone]] move can turn him into many objects, including a Garbage Block from ''Panel de Pon''. ''Panel de Pon'' music also appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]''. The fairy Lip herself appears as an important character in ''[[Captain Rainbow]]''. | |||
| | |||
=== | ===Re-releases=== | ||
The Japanese version of ''Tetris Attack'' was released on the [[Satellaview]] without the ''Tetris'' name license. This version was a Japanese localization of the rebranded ''Panel de Pon'' with ''[[Yoshi (franchise)|Yoshi]]'' characters. There was also an option in the menus to play the game with the characters and story dialogue in English, but the menus would stay in Japanese. The Game Boy version was also released in Japan as a standard cartridge. | |||
Later, Nintendo attempted on releasing a remake of this game as part of the ''[[Nintendo Puzzle Collection]]'' along with ''[[Yoshi's Cookie]]'' and ''[[Dr. Mario (game)|Dr. Mario]]''. However, ''Nintendo Puzzle Collection'' also ended up being canceled in all countries outside Asia and it became a Japan-only game. | |||
The game was rebranded again, from ''Tetris Attack'', as ''Puzzle League'', now the permanent name for the style of gameplay, and released on a two-game cartridge, called ''[[Dr. Mario & Puzzle League]]'', released internationally. | |||
The original game was released on the [[Wii]] [[Virtual Console]] on November 27, 2007<ref>http://www.nintendo.co.jp/wii/vc/vc_pa/</ref>, and on the [[Wii U]] Virtual Console on May 29, 2013, once again solely in Japan.<ref>http://www.nintendo.co.jp/wiiu/software/vc/ja3j/</ref> | |||
''Panel de Pon'' is also one of the 21 games included in the [[Classics#Super NES Classic Edition|Nintendo Classic Mini: Super Famicom]] exclusive to Japan.<ref>Nintendo. (June 27, 2017). [https://topics.nintendo.co.jp/c/article/74fe7608-5638-11e7-8cda-063b7ac45a6d.html ファミコンに続いて、スーパーファミコンが小さくなって再登場!]. ''Nintendo''. Retrieved July 24, 2017.</ref> | |||
''Panel de Pon'' | |||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=パネルでポン | ||
| | |JapR=Panerudepon | ||
| | |JapM="Pop" is the equivalent of 「ポン」 ''pon''.}} | ||
{{br}} | |||
==Reception== | ==Reception== | ||
The game was placed 17th in the 100th issue of | The game was placed 17th in the 100th issue of [[Nintendo Power]]'s "100 best Nintendo games of all time" in 1997.<ref>http://www.gamekult.com/communaute/forum/voirmessage.html?foid=13000909, retrieved 6/4/2009</ref> Its average score on Gamerankings was about 90%<ref>http://www.gamerankings.com/snes/588787-tetris-attack/index.html</ref>. | ||
==Staff== | ==Staff== | ||
{{main|List of Tetris Attack staff}} | {{main|List of Tetris Attack staff}} | ||
==Gallery== | ==Gallery== | ||
{{main-gallery}} | {{main-gallery}} | ||
<gallery> | <gallery> | ||
Yoshi TA.gif|Promotional group artwork. | |||
Yoshi TA.png| | Yoshi TA.png|Artwork of Yoshi holding two panels. | ||
TA LittleYoshi.png|Screenshot of Yoshi's Time Trail stage. | |||
TA4.PNG|The game's title screen. | |||
</gallery> | </gallery> | ||
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{{main-media}} | {{main-media}} | ||
{{media table | {{media table | ||
| | |type1=audio | ||
| | |name1=TA Nintendo Logo | ||
| | |pipe1=Nintendo Logo | ||
| | |type2=audio | ||
|name2=TA Opening ~ Main Theme | |||
|pipe2=Opening ~ Main Theme | |||
}} | }} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ヨッシーのパネポン<br>''Yosshī no Panepon''<br>ヨッシーのパネポンBS版<br>''Yosshī no Panepon BS-han'' | ||
|JapM=''Yoshi's PanePon''<br>(Game Boy)<br>''Yoshi's PanePon BS Edition''<br>(Satellaview)}} | |||
| | |||
}} | |||
==Trivia== | ==Trivia== | ||
*A [[minigame]] from ''[[Mario Party 6]]'' and ''[[Mario Party DS]]'', called [[Block Star (Mario Party 6)|Block Star]], plays almost exactly like ''Tetris Attack''. | |||
*Lip's theme music can be heard during the game tutorials. | |||
*A [[minigame]] from ''[[Mario Party 6]]'' and ''[[Mario Party DS]]'', called [[Block Star (Mario Party | *In the years following ''Tetris Attack'''s release, Henk Rodgers of The Tetris Company has stated that he regrets granting Nintendo permission to use the term "Tetris" in the game's title.<ref name="Interview with Alexey Pajitnov and Henk Rogers on Tetris">[https://www.destructoid.com/interview-with-alexey-pajitnov-and-henk-rogers-on-tetris-135296.phtml "Interview with Alexey Pajitnov and Henk Rogers on Tetris"]</ref> | ||
*In the years following ''Tetris Attack'' | |||
==External Links== | |||
*[http://www.nintendo.co.jp/n02/shvc/p_aylj/index.html Official Website from Nintendo] (''Panel de Pon'') | |||
==References== | ==References== | ||
{{NIWA|HardDrop=1}} | |||
<references/> | <references/> | ||
{{Wikipedia}} | {{Wikipedia}} | ||
{{YoshiGames}} | |||
{{TA}} | {{TA}} | ||
{{SNES}} | {{SNES}} | ||
{{GB}} | {{GB}} | ||
{{ | {{VirtualConsole}} | ||
[[de:Tetris Attack]] | |||
[[Category:Tetris Attack|*]] | [[Category:Tetris Attack|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Super Nintendo Entertainment System | [[Category:Super Nintendo Entertainment System Games]] | ||
[[Category:Game Boy | [[Category:Game Boy Games]] | ||
[[Category:Puzzle Games]] | |||
[[Category:Puzzle | |||
[[Category:1996 games]] | [[Category:1996 games]] | ||
[[Category: | [[Category:Reissues]] | ||