Editing Template talk:WLSI enemy infobox

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::I think it looks great. Anyway, the ''Paper Mario'', ''Mario & Luigi'' templates already list locations where the enemy is found, so if by chance levels are not considered "profiles" the same may as well apply to the location where enemies are found in the aforementioned series, or the missions in the Gobblegut example. No harm in horizontal boxes for quick reference. [[User:Super Mario RPG|Super Mario RPG]] ([[User talk:Super Mario RPG|talk]]) 15:24, August 8, 2024 (EDT)
::I think it looks great. Anyway, the ''Paper Mario'', ''Mario & Luigi'' templates already list locations where the enemy is found, so if by chance levels are not considered "profiles" the same may as well apply to the location where enemies are found in the aforementioned series, or the missions in the Gobblegut example. No harm in horizontal boxes for quick reference. [[User:Super Mario RPG|Super Mario RPG]] ([[User talk:Super Mario RPG|talk]]) 15:24, August 8, 2024 (EDT)
:::RPG enemies are by necessity going to have statistics, so we might as well list the locations they appear in alongside the rest of the information (TTYD goes out of its way to list them in enemy profiles, btw). Platformer enemies on the other hand don't really do anything that's worth having a dedicated profile for, imo. I don't think looking at it from the angle of "if appearances aren't enough by themselves to create a profile, we shouldn't list them at all" is really the way to go here. (I also don't think an SMG boss infobox is necessary and is just a remnant of an earlier era of the wiki. We haven't done something like that for any of the other 3D platformers and I don't think something like that would be created today.) --{{User:Waluigi Time/sig}} 16:03, August 8, 2024 (EDT)
:::RPG enemies are by necessity going to have statistics, so we might as well list the locations they appear in alongside the rest of the information (TTYD goes out of its way to list them in enemy profiles, btw). Platformer enemies on the other hand don't really do anything that's worth having a dedicated profile for, imo. I don't think looking at it from the angle of "if appearances aren't enough by themselves to create a profile, we shouldn't list them at all" is really the way to go here. (I also don't think an SMG boss infobox is necessary and is just a remnant of an earlier era of the wiki. We haven't done something like that for any of the other 3D platformers and I don't think something like that would be created today.) --{{User:Waluigi Time/sig}} 16:03, August 8, 2024 (EDT)
::::Ditto what Waluigi Time says. Level appearances are not profiles nor statistics, unless they're actually listed in-game as part of a subject's profile (think the Mario Kart Tour karts and gliders). RPG statboxes don't seem to defer to that mostly because they tend to be transcluded from bestiary pages, where the point is to list as many gameplay-related traits of an enemy or boss as you can in a tabular fashion, rather than just what the wiki understands as "profiles" or "statistics". Also, some enemies (such as [[Jr. Troopa]]) can change stats as they reoccur throughout a game, making their locations useful to list for the purpose of reference. Neither excuse is applicable with platformer enemies, unless said platformer [[Super Paper Mario|also has the trappings of what gamers perceive as RPGs]]. {{User:Koopa con Carne/Sig}} 17:46, August 8, 2024 (EDT)
::::Ditto what Waluigi Time says. Level appearances are not profiles nor statistics, unless they're actually listed in-game as part of a subject's profile (think the Mario Kart Tour karts and gliders). RPG statboxes don't seem to defer to that mostly because they tend to be transcluded from bestiary pages, where the point is to list as many traits of an enemy or boss as you can in a tabular fashion, rather than just what the wiki understands as "profiles" or "statistics". Also, some enemies (such as [[Jr. Troopa]]) can change stats as they reoccur throughout a game, making their locations useful to list for the purpose of reference. Neither excuse is applicable with platformer enemies, unless said platformer [[Super Paper Mario|also has the trappings of what gamers perceive as RPGs]]. {{User:Koopa con Carne/Sig}} 17:46, August 8, 2024 (EDT)


I've looked at the [https://archive.org/details/wario-land-shake-it-prima-official-game-guide/page/n11/mode/2up PRIMA guide as it's archived], and the only other thing listed with the enemies aside from their threat level is a description like most other characters. Should, uh, that be included too, or not? {{User:Arend/sig}} 16:37, August 8, 2024 (EDT)
I've looked at the [https://archive.org/details/wario-land-shake-it-prima-official-game-guide/page/n11/mode/2up PRIMA guide as it's archived], and the only other thing listed with the enemies aside from their threat level is a description like most other characters. Should, uh, that be included too, or not? {{User:Arend/sig}} 16:37, August 8, 2024 (EDT)

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