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{{ | {{Italic title|Target Terror (''Donkey Kong Country 2: Diddy's Kong Quest'')}} | ||
{{ | {{Levelbox | ||
|title=Target Terror | |||
|image=[[File:Target Terror.png]] | |image=[[File:Target Terror.png]] | ||
|code=4 - 2 | |code=4 - 2 | ||
|world=[[Krazy Kremland]] | |world=[[Krazy Kremland]] | ||
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
| | |song=Disco Train | ||
|before=[[Hornet Hole (Donkey Kong Country 2)|<<]] | |before=[[Hornet Hole (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Bramble Scramble (Donkey Kong Country 2)|>>]] | |after=[[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
}} | }} | ||
'''Target Terror''' is the eighteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | '''Target Terror''' is the eighteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is also the second area of [[Krazy Kremland]]. | ||
This level is the first roller coaster level in the game, and it involves [[Diddy Kong|Diddy]] and [[Dixie Kong]] riding in a [[Roller Coaster]]. [[Check and X Barrels]], which open and close gates that block the [[Kong]]s' path respectively, make their only appearance in this level. As such, the heroes should hit every Check Barrel they come across and avoid all X Barrels, for if an X Barrel is hit, the next gate closes and blocks their path, which will take out either Kong. [[Klank]]s make their first of two appearances here, in addition to the regular [[Zinger]]s and [[Flitter]]s. | |||
The music in this level, as well as the music from other amusement park-themed levels, is called "Disco Train." | |||
==Layout== | ==Layout== | ||
[[File: | [[File:TargetTerrorSNES.png|thumb|left|The primates ride up a large hill.]] | ||
At the start of the level, the heroes can find a pathway over a wooden tunnel that they must travel across to reach | At the start of the level, the heroes can find a pathway over a wooden tunnel that they must travel across to reach an [[Auto Fire Barrel]]. The barrel can shoot them into a [[Roller Coaster]]. The cart begins to move as soon as they land on it, and then travels a short distance east, where there are some enemies. Shortly after riding down a large hill, the heroes drive towards a Zinger above a lower track. The track curves into a small hill ahead of here and leads the hero towards a tunnel that contains a hidden [[Golden Feather]]. A Flitter is above the track near here that can bounce the primates to the [[K-O-N-G Letters|letter K]]. A barrel with a check mark on it is immediately after the tunnel, opening the gate that follows. Once they get through this gate, they travel over a large hill and cross over a gap. They must hop out of their cart at the gap so they can access the second Roller Coaster waiting at the other end of the abyss. This cart leads them to a second gate. A check marked barrel is immediately before it that can open it, but the primates must bounce on a Flitter to hit it. | ||
After this gate, the Kongs ride up and down some hills and soon meet a Klank riding ahead. The Klank drops off the track shortly after they find it, but it manages to hurl a barrel at them before falling. A check marked barrel is above the gap that it falls in, opening the next gate, which they must go through. This is shortly after followed by the fourth gate. This door is already open, and they need to avoid hitting the X Barrel immediately before it to continue safely. A large hill is after the gate, followed by some more small hills. As they ride over the hills, they approach a [[Bonus Barrel]] that is placed in the air. A gap follows here with another Roller Coaster at the other side of it. The cart leads them to the letter O, as well as towards a pair of Flitters that can be bounced on to reach another check marked barrel. A gate ahead is opened when it is hit. On the other side of the gate, the heroes ride towards another gap, which has a Flitter in it. There is an additional Roller Coaster waiting at the other side of the gap. The [[Star Barrel]] floats above it. | After this gate, the Kongs ride up and down some hills and soon meet a Klank riding ahead. The Klank drops off the track shortly after they find it, but it manages to hurl a barrel at them before falling. A check marked barrel is above the gap that it falls in, opening the next gate, which they must go through. This is shortly after followed by the fourth gate. This door is already open, and they need to avoid hitting the X Barrel immediately before it to continue safely. A large hill is after the gate, followed by some more small hills. As they ride over the hills, they approach a [[Bonus Barrel]] that is placed in the air. A gap follows here with another Roller Coaster at the other side of it. The cart leads them to the letter O, as well as towards a pair of Flitters that can be bounced on to reach another check marked barrel. A gate ahead is opened when it is hit. On the other side of the gate, the heroes ride towards another gap, which has a Flitter in it. There is an additional Roller Coaster waiting at the other side of the gap. The [[Star Barrel]] floats above it. | ||
Two open gates with a [[DK Barrel]] between them follow the Star Barrel. Two small gaps are ahead, and a Roller Coaster sits at the other side of each abyss to drive the Kong forward. After the second abyss, they land in a cart that rides them towards an X barrel that they must jump over to ride under another open gate. This gate is followed by two more gates, which have check marked barrels to open them. The first barrel is surrounded by a Zinger, while the second one is after a gap following it. They pass the letter N on the way between these gates. After this, the group travels up and down a large hill and rides through a small tunnel, which contains a hidden [[DK | Two open gates with a [[DK Barrel]] between them follow the Star Barrel. Two small gaps are ahead, and a Roller Coaster sits at the other side of each abyss to drive the Kong forward. After the second abyss, they land in a cart that rides them towards an X barrel that they must jump over to ride under another open gate. This gate is followed by two more gates, which have check marked barrels to open them. The first barrel is surrounded by a Zinger, while the second one is after a gap following it. They pass the letter N on the way between these gates. After this, the group travels up and down a large hill and rides through a small tunnel, which contains a hidden [[DK Coin]]. Upon exiting, a Klank appears, who throws barrels at them. The Klank soon falls into a small gap, which has a check marked barrel near it. The barrel must be hit to open a nearby gate. There is an additional gate shortly ahead, but it is already open. While trying not to jump into a Zinger, they must jump over an X marked barrel to keep it open so they can drive through safely. | ||
After another gap ahead of this, the Kongs ride down a large hill and, on the way, find a check marked barrel near a Zinger. The heroes approach a large gap once they pass this gate. They must bounce on Flitters to cross it and reach the next cart. This cart leads them towards a gate, which must be opened with a check marked barrel found in the air between two Zingers. Another check marked barrel is ahead in an abyss. The primates must drop into the abyss and jump out of their cart to grab it safely. Once they hit the barrel, they can land back in a Roller Coaster waiting on the track and ride through the now-opened gate. Finally, the heroes approach another X marked barrel as they ride ahead. They must jump over it to keep the gate following it open to pass through. A tunnel is after the gate that leads the Kongs into a small area, where they find themselves on foot again. The [[End of Level Target]] is just ahead of here, and once it is hit the level is completed. If the Kongs use a nearby Barrel Cannon, they can either win a | [[File:Target Terror DKC2 shot 2.png|thumb|200px|The Kongs ride towards a closed gate.]] | ||
After another gap ahead of this, the Kongs ride down a large hill and, on the way, find a check marked barrel near a Zinger. The heroes approach a large gap once they pass this gate. They must bounce on Flitters to cross it and reach the next cart. This cart leads them towards a gate, which must be opened with a check marked barrel found in the air between two Zingers. Another check marked barrel is ahead in an abyss. The primates must drop into the abyss and jump out of their cart to grab it safely. Once they hit the barrel, they can land back in a Roller Coaster waiting on the track and ride through the now-opened gate. Finally, the heroes approach another X marked barrel as they ride ahead. They must jump over it to keep the gate following it open to pass through. A tunnel is after the gate that leads the Kongs into a small area, where they find themselves on foot again. The [[End of Level Target]] is just ahead of here, and once it is hit the level is completed. If the Kongs use a nearby Barrel Cannon, they can either win a Banana, Banana Bunch, Banana Bunch Coin, or a Red Balloon from landing onto the target. | |||
==Enemies== | ==Enemies== | ||
{|class="dktable-brown" | |||
!Enemy | |||
!Count | |||
Flitter DKC2.png | |- | ||
Klank DKC2 blue.png | |[[File:Flitter DKC2.png]]<br>[[Flitter]] | ||
Zinger DKC2 yellow.png | |7 | ||
|- | |||
|[[File:Klank DKC2 blue.png]]<br>[[Klank]] | |||
|2 | |||
|- | |||
|[[File:Zinger DKC2 yellow.png]]<br>[[Zinger]] (yellow) | |||
|7 (9 more in a Bonus Level) | |||
|} | |||
==Items and objects== | ==Items and objects== | ||
The | ===K-O-N-G Letters=== | ||
{|class="dktable-brown" width=70% | |||
|- | |||
!Letter | |||
!Location | |||
|- | |||
| align="center" |[[File:Letter K.png]] | |||
|After passing the first Zinger, the heroes ride up a hill towards a Flitter that they can bounce on to reach the letter K. | |||
|- | |||
| align="center" |[[File:Letter O.png]] | |||
|Shortly before the reaching Star Barrel, the Kongs must bounce on a pair of Flitters to reach a check marked barrel. The letter O is right before these Flitters in the air. | |||
|- | |||
| align="center" |[[File:Letter N.png]] | |||
|After the primates ride past the first X marked barrel after the Star Barrel, their cart should ride them towards another gate that can be opened with a check marked barrel. The letter N is before a gap in the air soon after this gate. | |||
|- | |||
| align="center" |[[File:Letter G.png]] | |||
|The letter G is located before an Auto Fire Barrel at the exit of the second Bonus Level. | |||
|} | |||
===Collectibles=== | |||
{|class="dktable-brown" width=70% | |||
|- | |||
!Item | |||
!Location | |||
=== | |- | ||
| align="center" | [[File:DK Coin sprite.png]]<br>[[DK Coin]] | |||
|Before the heroes make it to the second Klank, they travel through a tunnel. Here, they should jump to grab a hidden DK Coin. | |||
|- | |||
| align="center" | [[File:Golden Feather DKC2 GBA.png]]<br>[[Golden Feather]] (GBA version) | |||
|At the beginning of the level, the Kongs go through the first tunnel, which contains a Golden Feather. If they jump in the center of this tunnel, they can grab the item. | |||
|} | |||
==Bonus Levels== | ==Bonus Levels== | ||
{ | {|class="dktable-brown" width=70% | ||
|- | |||
!Image | |||
!Type and description | |||
|- | |||
|[[File:Target Terror Bonus Level 1.png]] | |||
|'''Destroy them All!'''<br>Shortly after the Kongs dodge the first Klank, they head through a pair of gates and then approach a Bonus Barrel floating in the air. Before reaching the bottom of the hill just before this barrel, the heroes must jump to land in the Bonus Barrel. The barrel leads to a [[Bonus Level]], where they find themselves in a bramble area. At the beginning of the area, they can discover [[Squawks the Parrot]], who must help them by lifting them into the area around the brambles. Nine Zingers are scattered throughout this area, and all of them must be defeated with Squawks's nuts in order to make a [[Kremkoin]] appear at the exit of the bonus. A [[No Animal Sign]] is located at the end of the area next to the coin, and if it is reached, Squawks disappears and a Banana Bunch appears nearby. The primates are sent out of the Bonus Level without a Kremkoin if they hit any brambles or enemies, or if they take more than 30 seconds to collect the coin. | |||
|- | |||
|[[File:Target Terror Bonus Area 2.png]] | |||
|'''Find the Token!'''<br>Near the end of the level, the Kongs meet the second Klank, who eventually falls into a small gap. The heroes must follow it into the gap to discover a hidden track that leads them into a tunnel. Upon entering this tunnel, they are sent into a Bonus Level, where they must travel through another amusement park area to find a Kremkoin at the end of it. On they way, they come up to many small gaps and many additional Roller Coasters. They must reach and collect the Kremkoin within the time limit of 15 seconds. If they fail to reach it in this time, or if they fall into a gap, they are sent back into the main level without it. | |||
|} | |||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
Target Terror DKC2 start.png|Diddy holding a barrel at a Zinger at the start of the level | Target Terror DKC2 start.png|Diddy holding a barrel at a Zinger at the start of the level | ||
Target Terror DKC2 shot.png|The Kongs reach the bottom of a hill | Target Terror DKC2 shot.png|The Kongs reach the bottom of a hill | ||
Target Terror DKC2 letter N.png|The Kongs jump at the letter N | Target Terror DKC2 letter N.png|The Kongs jump at the letter N | ||
Target Terror DKC2 Klank barrel.png|The Kongs avoid a barrel thrown by a Klank | Target Terror DKC2 Klank barrel.png|The Kongs avoid a barrel thrown by a Klank | ||
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Target Terror GBA second Flitter.png|The Kongs jump off a Flitter to reach the Check Barrel | Target Terror GBA second Flitter.png|The Kongs jump off a Flitter to reach the Check Barrel | ||
Target Terror GBA gate.png|The Kongs go beneath an X Barrel and toward the gate | Target Terror GBA gate.png|The Kongs go beneath an X Barrel and toward the gate | ||
Target Terror GBA DK Coin.png|Location of the | Target Terror GBA DK Coin.png|Location of the DK Coin | ||
Target Terror GBA Bonus Level 2.png|Dixie reaching the Kremkoin at the end of the second Bonus Level | Target Terror GBA Bonus Level 2.png|Dixie reaching the Kremkoin at the end of the second Bonus Level | ||
Target Terror GBA letter G.png|Dixie collects the letter G | Target Terror GBA letter G.png|Dixie collects the letter G | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Spa=Horror de Dianas | |Spa=Horror de Dianas | ||
|SpaM=Target Terror | |SpaM=Target Terror | ||
| | |Fra=Objectif Epouvante | ||
| | |FraM=Objective Horror | ||
|Ger=Volltreffer | |Ger=Volltreffer | ||
|GerM=Direct Hit / Bull's Eye | |GerM=Direct Hit / Bull's Eye | ||
| | |Jap=どくろコースター | ||
| | |JapR=Dokuro kōsutā | ||
}} | |JapM=Skull Coaster}} | ||
{{DKC2}} | {{DKC2}} | ||
[[Category:Amusement | [[Category:Amusement Parks]] | ||
[[Category:Crocodile Isle]] | [[Category:Crocodile Isle]] | ||
[[Category:Railways]] | [[Category:Railways]] | ||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest | [[Category:Donkey Kong Country 2: Diddy's Kong Quest Levels]] |