Editing Talk:Super Smash Bros. (series)
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::That's basically what I said. Not sure if a subheader is needed, but a gallery with labels for each layout (ie, characters for the first two games, difficulty for Brawl). But yes, they would be separated from the "multiplayer" stages, though for SSB, the three single-player-only battlefields should also probably be listed with the targets, platforms, and race stages. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:41, September 2, 2024 (EDT) | ::That's basically what I said. Not sure if a subheader is needed, but a gallery with labels for each layout (ie, characters for the first two games, difficulty for Brawl). But yes, they would be separated from the "multiplayer" stages, though for SSB, the three single-player-only battlefields should also probably be listed with the targets, platforms, and race stages. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:41, September 2, 2024 (EDT) | ||
:::Oh, I just meant "under the Break the Targets header" — you wouldn't need a subheader underneath it for the gallery. ....in any case, do you think Adventure Mode stages are different enough in nature to be separate from the multiplayer ''and'' minigame stages? Subspace definitely is, so I have to wonder. [[User:Ahemtoday|Ahemtoday]] ([[User talk:Ahemtoday|talk]]) 23:00, September 2, 2024 (EDT) | :::Oh, I just meant "under the Break the Targets header" — you wouldn't need a subheader underneath it for the gallery. ....in any case, do you think Adventure Mode stages are different enough in nature to be separate from the multiplayer ''and'' minigame stages? Subspace definitely is, so I have to wonder. [[User:Ahemtoday|Ahemtoday]] ([[User talk:Ahemtoday|talk]]) 23:00, September 2, 2024 (EDT) | ||