Editing Talk:Super Mario Sunshine

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*Manta β†’ [[Phantamanta]]
*Manta β†’ [[Phantamanta]]


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{{hover|[[File:Swoopinstu.png|right]]|silly looking critters}}
{{hover|[[File:Swoopinstu.png|right]]|silly looking critters}}
'''The long you can read'''; ''Super Mario Sunshine'' was one of the first ''[[Super Mario (series)|Super Mario]]'' games where many of its characters, enemies, bosses, and objects were not properly localized into English, or at least not in a source directly published by Nintendo. In contrast to most prior guidebooks, the ''[[Nintendo Power]]'' Player's Guide (published and scribed by Nintendo of America) provides informal descriptors for subjects not directly named in-game, and the majority of subjects are wholly unmentioned in the instruction booklet. In typical EAD style, most of the enemies and characters are not named directly by NPCs in the game's script, who prefer to use informal descriptors. (e.g., {{cite|quote=Some [[Electro-Koopa King|weird turtle]] is doing bad stuff back there! It's crazy!|author=[[Pianta]] during "[[The Runaway Ferris Wheel]]"}})
'''The long you can read'''; ''Super Mario Sunshine'' was one of the first ''[[Super Mario (series)|Super Mario]]'' games where many of its characters, enemies, bosses, and objects were not properly localized into English, or at least not in a source directly published by Nintendo. In contrast to most prior guidebooks, the ''[[Nintendo Power]]'' Player's Guide (published and scribed by Nintendo of America) provides informal descriptors for subjects not directly named in-game, and the majority of subjects are wholly unmentioned in the instruction booklet. In typical EAD style, most of the enemies and characters are not named directly by NPCs in the game's script, who prefer to use informal descriptors. (e.g., {{cite|quote=Some [[Electro-Koopa King|weird turtle]] is doing bad stuff back there! It's crazy!|author=[[Pianta]] during "[[The Runaway Ferris Wheel]]"}})

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