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| In Partners in Time and Bowser's Inside Story (DS), the item drop chances aren't independent checks for each item, but an overall check for whether an item should drop, then a check for whether the 'rare' one should drop; I've changed the rates to reflect what the rates would be if they were independent checks. I don't plan on changing the Bowser's Inside Story + Bowser Jr.'s Journey drop tables, because I don't know how they were obtained, and it's definitely possible that they were changed to independent checks for that release (especially since Superstar Saga + Bowser's Minions seemingly does so). [[User:Jdaster64|Jdaster64]] ([[User talk:Jdaster64|talk]]) 13:56, November 16, 2024 (EST) | | In Partners in Time and Bowser's Inside Story (DS), the item drop chances aren't independent checks for each item, but an overall check for whether an item should drop, then a check for whether the 'rare' one should drop; I've changed the rates to reflect what the rates would be if they were independent checks. I don't plan on changing the Bowser's Inside Story + Bowser Jr.'s Journey drop tables, because I don't know how they were obtained, and it's definitely possible that they were changed to independent checks for that release (especially since Superstar Saga + Bowser's Minions seemingly does so). [[User:Jdaster64|Jdaster64]] ([[User talk:Jdaster64|talk]]) 13:56, November 16, 2024 (EST) |
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| ==Various Issues and Questions==
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| {{talk}}
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| I've noticed some problems with the page/info while also being left with unanswered questions. Some are simple to solve, others may require editing [[Template:M&LBIS bestiary]], or may require digging into the game for very technical info.
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| * Challenge Medal does not increase SPEED. I was very surprised by this.
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| * The Challenge Medal explanation note is in the template page. Some things should not have this note or have a different note entirely on the Challenge Medal (see the next points on giant enemies and Wisdurm's forms).
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| * Giant enemies have normal stats listed, which apparently ''do exist within the game'', but are useless due to how giant battles actually play. These meaningless stats should be put in gray text like how some other bestiary pages handle meaningless stats that are real internally.
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| * Challenge Medal does not apply at all to giant enemies, including the coins.
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| * What do the various values displayed for status effects '''mean'''. "Burn?: Half" makes me have more questions than answers. Same applies to the "Normal" rate for statuses. ''Where did these values even come from?''
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| ** Wisdurm X's small form is not immune to dizzy, but because I have no idea where this status info is from, I don't know what value to put. All of this should probably be double-checked.
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| * Due to an oversight, while the Challenge Medal does apply to Wisdurm's small form at the start of the fight, it doesn't after she transforms. HP does get properly carried over, but the POW and DEF modifiers always use the normal stats, and this will even apply when transforming from small to big and back to small. Small will be strong before transforming, but when transforming back to small, she will be much weaker.
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| * Magic Rod from Wisdurm lists the boss's EXP and coins even though it doesn't drop anything.
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| * Some names need slight fixing, but I don't know exactly how to fix it:
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| ** Bowser's Castle is for some reason named Bowser Castle in this game, and the link to there is linking to the redirect Bowser Castle instead of linking directly to Bowser's Castle with the piped name Bowser Castle.
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| ** Magic Rod X from Wisdurm X is not the official name. It is simply referred to as Magic Rod.
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| This is a lot of stuff, but I needed to dump this somewhere so others could potentially help or think of better ways to handle this. --[[User:Spencer PK|Spencer PK]] ([[User talk:Spencer PK|talk]]) 21:36, March 4, 2025 (EST)
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