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Display title | Talk:List of Donkey Kong Country 2: Diddy's Kong Quest glitches |
Default sort key | List of Donkey Kong Country 2: Diddy's Kong Quest glitches |
Page length (in bytes) | 1,174 |
Namespace | Talk |
Page ID | 192557 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | CoinBro (talk | contribs) |
Date of page creation | 23:01, June 23, 2015 |
Latest editor | 189.94.162.56 (talk) |
Date of latest edit | 14:20, July 12, 2020 |
Total number of edits | 3 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (2) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Can this be added for the castle crush glitch?: The reason why the game crash upon throwing the "invisible barrel" is because when breaking the barrel, that sprite becomes "semi non-existent", it turns into a sprite that of a "breaking animation". Since it is still possible to pick up a "breaking barrel... |
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