Editing Talk:Current

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==Split Jet Pipes from Currents==
==Split Jet Pipes from Currents==
{{settled TPP}}
{{TPP}}
{{proposal outcome|passed|8-0-0|Split Jet Pipe}}
 
I was going to do this unilaterally, but much of the information on this object is already covered here. Seems like a proposal is in order.
I was going to do this unilaterally, but much of the information on this object is already covered here. Seems like a proposal is in order.


There is a type of pipe called a '''Jet Pipe''' that is recurring and has been in the franchise since 1988. I describe it a bit in the [https://www.mariowiki.com/index.php?title=User:Nintendo101/flowerpot&oldid=4416016 draft I quickly whipped together]. Basically, it is an underwater pipe that expels currents of water that push the player. Currently, searching [[Jet Pipe]] redirects to [[Warp Pipe]], where it is wholly undescribed, and much of the material in this [[current]] article is describing this pipe. Why not just rename the article? Well, there are instances where currents appear independently of the Jet Pipes, namely in some of the 3D platformers, and in some of the 2D platformers where they ''pull'' the player character down into the abyss (the currents from Jet Pipes, by comparison, always push).
There is a type of pipe called a '''Jet Pipe''' that is recurring and has been in the franchise since 1988. I describe it a bit in the [[User:Nintendo101/flowerpot|draft I quickly whipped together]]. Basically, it is an underwater pipe that expels currents of water that push the player. Currently, searching [[Jet Pipe]] redirects to [[Warp Pipe]], where it is wholly undescribed, and much of the material in this [[current]] article is describing this pipe. Why not just rename the article? Well, there are instances where currents appear independently of the Jet Pipes, namely in some of the 3D platformers, and in some of the 2D platformers where they ''pull'' the player character down into the abyss (the currents from Jet Pipes, by comparison, always push).


For abiotic objects like pipes, etc., I think we generally have done more lumping with subjects that the games themselves and their accompanying paratext recognize as distinct, than we have for living subjects like enemies or characters. I would generally like to reduce the degree to which we have done this, especially for ones that have been in the franchise for decades.
For abiotic objects like pipes, etc., I think we generally have done more lumping with subjects that the games themselves and their accompanying paratext recognize as distinct, than we have for living subjects like enemies or characters. I would generally like to reduce the degree to which we have done this, especially for ones that have been in the franchise for decades.
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#{{User|EvieMaybe}} per proposal
#{{User|EvieMaybe}} per proposal
#{{User|Pseudo}} Per proposal.
#{{User|Pseudo}} Per proposal.
#{{User|ThePowerPlayer}} I'm surprised this wasn't its own article already.


===Oppose: Change the "Jet Pipe" redirect to Current===
===Oppose: Change the "Jet Pipe" redirect to Current===

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