Editing Switcheroo
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|code=7-6 | |code=7-6 | ||
|world=[[Factory (Donkey Kong Country Returns)|Factory]] | |world=[[Factory (Donkey Kong Country Returns)|Factory]] | ||
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D | |game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'') | ||
|before=[[Cog Jog (level)|<<]] | |before=[[Cog Jog (level)|<<]] | ||
|after=[[Music Madness|>>]] | |after=[[Music Madness|>>]] | ||
|track=Life in the Mines Returns | |track=Life in the Mines Returns | ||
}} | }} | ||
'''Switcheroo''' is the fifty-second level in ''[[Donkey Kong Country Returns]]'' and | '''Switcheroo''' is the fifty-second level in ''[[Donkey Kong Country Returns ]]'' and ''[[Donkey Kong Country Returns 3D]]'', as well as the sixth level in the [[Factory (Donkey Kong Country Returns)|Factory]] world. | ||
This level takes place in a factory full of [[ | This level takes place in a factory full of [[reversible walls]]. The platforms must be activated by hitting switches on the walls, which are automatically pressed when [[Donkey Kong|Donkey]] or [[Diddy Kong]] pass over them. However, only one type of platform can appear at a time, so if the [[Kong]]s want to change the platform that is sticking out of the wall for use, they have to hit the colored buttons placed all over the level to switch the types of platforms. The red and blue platforms are vital to this level, as they are needed to cross the many large abysses around the level. They can also serve as weapons against enemies; if an enemy moves in front of a platform that is not activated, the Kongs can hit the switch to make it shoot out of the wall and defeat that foe. Enemies in this level include [[Electroid (enemy)|Electroid]]s, [[BuckBot]]s, [[BuckBomb]]s, and [[Pyrobot]]s. [[Tire]]s also make an appearance as a common obstacle in this level. This level is very similar to the [[Flip-Out Galaxy]] from ''[[Super Mario Galaxy 2]]''. | ||
The background music does change, depending on the active color. | The background music does change, depending on the active color. | ||
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==Enemies== | ==Enemies== | ||
{| class=" | {| class="dktable-brown" | ||
!Image | !Image | ||
!Name | !Name | ||
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==Items== | ==Items== | ||
{|class=" | {|class="dktable-brown" width=15% | ||
|- | |- | ||
!Image | !Image | ||
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|} | |} | ||
===K-O-N-G Letters=== | ===K-O-N-G Letters=== | ||
{|class=" | {|class="dktable-brown" width=70% | ||
|- | |- | ||
!Image | !Image | ||
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|} | |} | ||
===Puzzle Pieces=== | ===Puzzle Pieces=== | ||
{|class=" | {|class="dktable-brown" width=70% | ||
|- | |- | ||
!Image | !Image | ||
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===Rocket Switch=== | ===Rocket Switch=== | ||
{|class=" | {|class="dktable-brown" width=70% | ||
|- | |- | ||
!Image | !Image | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=オン・オフスイッチ | ||
| | |JapR=On Ofu Suicchi | ||
| | |JapM=On/Off Switch | ||
| | |Spa=Interruptores Infames | ||
| | |SpaM=Dreadful Switches | ||
| | |FraA=Tactique Chromatique | ||
|FraAM=Chromatic Tactic | |||
| | |||
|Ger=Schalterverwalter | |Ger=Schalterverwalter | ||
|GerM=Switch Manager | |GerM=Switch Manager | ||
|Ita=Officina pulsante | |Ita=Officina pulsante | ||
|ItaM=Pulsating Workshop | |ItaM=Pulsating Workshop | ||
}} | }} | ||