Editing Switch It Up!

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|code=4-2
|code=4-2
|game=''[[Super Mario Maker]]''
|game=''[[Super Mario Maker]]''
|style={{SMM style|smw}}
|style={{SMMstyle|smw}}
|theme=Castle
|theme=Castle
|limit=300 seconds
|limit=300 seconds
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==Layout==
==Layout==
[[File:SwitchItUp SMM.png|200px|thumb|left|Mario dashing through the final stretch of the level]]
[[File:SwitchItUp SMM.png|200px|thumb|left|Mario dashing through the final stretch of the level.]]
The level begins with a single [[Warp Pipe]], which leads to an area with a [[P Switch]] and several [[Spike Top]]s. Hitting the P Switch turns the [[Rotating Block]]s into [[coin]]s. leads to another area with [[Koopa Troopa]] Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the [[axe]] at the end.
The level begins with a single [[Warp Pipe|warp pipe]], which leads to an area with a [[P Switch]] and several [[Spike Top]]s. Hitting the P Switch turns the [[Rotating Block]]s into coins. leads to another area with [[Koopa Troopa]] Towers. Another mass of Rotating Blocks appears, and Mario must hit the P Switch on the top right of the area to turn them all into coins and enter a warp pipe below. The next area involves quickly dashing across coins turned into Rotating Blocks, which directly leads to the [[Axe|ax]] at the end.
{{br|left}}
{{br|left}}


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{{foreign names
{{foreign names
|Jap=スイッチオン!
|Jap=スイッチオン!
|JapR=Suitchi on!
|JapR=Suicchi on!
|JapM=Switch On!
|JapM=Switch On!
|Ita=Attivare gli interruttori!
|Ita=Attivare gli interrutori!
|ItaM=Activate the switches!
|ItaM=Activate the switches!
|Spa=¿Activar o desactivar?
|Spa=¿Activar o desactivar?
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}}
}}


{{SMM levels}}
{{SMM Levels}}
[[Category:Castles]]
[[Category:Castles]]
[[Category:Super Mario Maker levels]]
[[Category:Super Mario Maker levels]]
[[it:Attivare gli interruttori!]]

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