Editing Swaying Ghost House

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|world=[[Frosted Glacier]]
|world=[[Frosted Glacier]]
|game=''[[New Super Mario Bros. U]]''
|game=''[[New Super Mario Bros. U]]''
|powerup=[[Fire Flower]]
|limit=500 seconds
|limit=500 seconds
|before_alt=
|before_alt=
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|secret=[[Fliprus Lake|**]]
|secret=[[Fliprus Lake|**]]
}}
}}
'''Swaying Ghost House''', or '''{{world|Frost|ghost}}''', is the [[Ghost House]] level of [[Frosted Glacier]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Scaling the Mountainside]] or [[Icicle Caverns]] and its own completion unlocks [[Wendy's Shifting Castle]]. This level also has a [[Goal Pole (secret)|secret exit]] that unlocks [[Fliprus Lake]].
'''Swaying Ghost House''', or '''{{world|Frost|ghost}}''', is the [[Ghost House]] level of [[Frosted Glacier]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Scaling the Mountainside]] or [[Icicle Caverns]], and its own completion unlocks [[Wendy's Shifting Castle]]. The level also has a secret exit that unlocks [[Fliprus Lake]].


==Layout==
==Layout==
In this [[Ghost House]] level, the rooms and objects slowly swing back and forth, sometimes moving along with the screen when scrolled. This level begins next to a wall of [[Brick Block]]s blocking a [[Warp Door]]. The screen scrolls right, where a [[Boo]], a [[? Block]] containing a power-up, and a [[P Switch]] are found. The P Switch causes [[Blue Coin]]s to appear, and also turns the Brick Blocks into [[coin]]s, allowing the Warp Door to be reached. The room that follows contains a [[pole]], as well as ? Blocks and Brick Blocks that move as the screen scrolls up and down. There are two Warp Doors, which can be entered when the blocks line up with them. The bottom door leads to an area with a P Switch, causing Blue Coins to appear and turning Brick Blocks into coins. The top Warp Door leads to a room with more scrolling blocks. A P Switch is present within the area, which allows Mario and co. to access a Warp Door located in the wall to the right. The next room has Warp Doors, as well as a moving row of coins that can be turned into Brick Blocks, allowing access to the Warp Doors. A Warp Door hidden in the wall leads to an area with a row of coins and a P Switch. The P Switch turns the coins into Brick Blocks, which move upwards whenever Mario and co. [[jump]]. [[Big Boo]]s and [[Boo Buddies|Circling Boo Buddies]] are encountered. The Warp Door at the top of the area leads to the [[Goal Pole]].
In this Ghost House level, the rooms and objects slowly swing back and forth constantly, sometimes moving along with the screen when scrolled. The level begins next to a wall of [[Brick Block]]s blocking a [[Warp Door]]. The screen scrolls left, where a [[Boo]], a [[? Block]] containing a power-up, and a [[P Switch]] are found. The P Switch causes [[Blue Coin]]s to appear, and also turns the Brick Blocks into [[coin]]s, allowing the Warp Door to be reached. The room that follows contains a pole, as well as ? Blocks and Brick Blocks that move as the screen scrolls up and down. There are two Warp Doors, which can be entered when the blocks line up with them. The bottom door leads to an area with a P Switch, causing Blue Coins to appear and turning Brick Blocks into coins. The top Warp Door leads to a room with more scrolling blocks. A P Switch is present, which allows the player to access a Warp Door located in the wall to the right. The next room has Warp Doors, as well as a moving row of coins that can be turned into Brick Blocks, allowing access to the doors. A Warp Door hidden in the wall leads to an area with a row of coins and a P Switch. The P Switch turns the coins into Brick Blocks, which move upwards whenever the player jumps. [[Big Boo]]s and [[Boo Buddies|Circling Boo Buddies]] are encountered. The Warp Door at the top of the area leads to the [[Goal Pole]].


==[[Star Coin]]s==
==Star Coins==
{|class="wikitable" style="text-align: center"
*'''Star Coin 1''': In the very first room, a [[P Switch]] must be activated in order to enter the wall and grab the Star Coin.
|-
*'''Star Coin 2''': In the third room, the player must enter the lower-left door. In the next room, the player should activate the P Switch, then run to the end of the room to use the [[Brick Block]]s to reach the second Star Coin before the bricks turn back into [[Coin]]s.
!Image
*'''Star Coin 3''': In the fifth room, the player must once again hit the P Switch to turn the row of coins into Brick Blocks. If the player jumps fast enough, the player can discover a door hidden in the ceiling. The room there autoscrolls. The player must then use the P Switch to work their way through the room. If there is still some time left in the P Switch, the player must immediately [[Wall Jump]] their way up to the third Star Coin before the bricks revert back to coins.
!Location
|-
|[[File:NSMBU 4-GH Coin 1.jpg|200px]]
|In the very first room, a [[P Switch]] must be activated in order to enter the wall and grab the Star Coin.
|-
|[[File:NSMBU 4-GH Coin 2.jpg|200px]]
|In the third room, the player must enter the lower-left [[Warp Door]]. In the next room, the player should activate the P Switch, then run to the end of the room to use the [[Brick Block]]s to reach the second Star Coin before the Brick Blocks revert back to [[coin]]s.
|-
|[[File:NSMBU 4-GH Coin 3.jpg|200px]]
|The player must be on the path to get the [[Goal Pole (secret)|secret exit]] to obtain this. The first room on the secret exit path autoscrolls. The player must then use the P Switch to work their way through the room. If there is still some time left in the P Switch, the player must immediately [[Wall Jump|wall kick]] their way up to the third Star Coin before the Brick Blocks revert back to coins.
|}
{{br|left}}


==Secret exit==
==Secret exit==
[[File:NSMBU 4-GH Secret Exit.jpg|thumb|left|The door hidden in the ceiling]]
The secret exit is in the same room the third [[Star Coin]] is located, just through the door in the far-right of the room.
In the fifth room, the player must hit the P Switch to turn the row of coins into Brick Blocks. If the player [[jump]]s fast enough, they can discover a [[Warp Door]] hidden in the ceiling. Alternatively, a [[P-Acorn]] can be used to get to the top of the room, ignoring the intended gimmick. Furthermore, if multiple players are present, they can bounce on each other's heads to boost one of them into the secret area: three players without power-ups or two players if the upper player has a [[Super Acorn]] or is [[Peachette]]. Once on the secret path, the player must proceed through one autoscrolling room before reaching the Warp Door to the flag area.


==Enemies==
==Enemies==
{{number of enemies
*[[Boo]]s
|image1=[[File:BooNSMBU.png|50px]]
*[[Boo Buddies|Circling Boo Buddies]]
|name1=[[Boo]]
*[[Big Boo]]s
|count1=17
|image2=[[File:SMM-NSMBU-Boo-Circle.png|50px]]
|name2=[[Boo Buddies|Circling Boo Buddies]]
|count2=2
|image3=[[File:BooNSMBU sprite.png|50px]]
|name3=[[Big Boo]]
|count3=3
}}


==Names in other languages==
==Names in other languages==
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|JapR=Yureru Obakeyashiki
|JapR=Yureru Obakeyashiki
|JapM=Swaying Ghost House
|JapM=Swaying Ghost House
|FreE=Manoir bancal
|FraE=Manoir bancal
|FreEM=Wobbly manor
|FraEM=Wobbly manor
|FreA=Manoir mouvementé
|FraA=Manoir mouvementé
|FreAM=Eventful manor
|FraAM=Eventful manor
|Spa=Esta casa está muy viva
|Spa=Esta casa está muy viva
|SpaM=This house is very alive
|SpaM=This house is very alive
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|RusM=House of the dancing ghosts
|RusM=House of the dancing ghosts
|Kor=움직이는 유령의 집
|Kor=움직이는 유령의 집
|KorR=Umjigineun Yuryeong-ui Jip
|KorR=Umjigineun Yuryeongui Jip
|KorM=Moving Ghost House
|KorM=Moving Ghost House
|Chi=摇摇晃晃的幽灵屋 (Simplified)<br>搖搖晃晃的幽靈屋 (Traditional)
|Chi=摇摇晃晃的幽灵屋 (Simplified)<br>搖搖晃晃的幽靈屋 (Traditional)
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==Level map==
==Level map==
{{Wide image|NSMBU Swaying Ghost House Map.jpg|600|Map of Swaying Ghost House}}
[[File:NSMBU Swaying Ghost House Map.jpg|400px|thumb|left|]]


{{NSMBU levels}}
{{NSMBU levels}}

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