Editing Super Star (theme)

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==Reuses==
==Reuses==
In addition to ports and remakes of ''Super Mario Bros.'', the theme has been reused in many other games and other media:
In addition to ports and remakes of ''Super Mario Bros.'', the theme has been reused in many other games and other media:
{|class="wikitable" style="width:100%"
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
''[[New Super Mario Bros. Wii]]'' introduces an arrangement that includes descending F major seventh and E minor seventh arpeggios. It is reused in ''[[Mario & Sonic at the London 2012 Olympic Games]]'', ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Mario & Luigi: Paper Jam]]'', ''[[Super Mario Run]]'', ''[[New Super Mario Bros. U Deluxe]]'', and ''[[Super Mario Maker 2]]''. Additionally, the theme appears in an animation projected at Shibuya Crossing, Tokyo, during the 2019 New Year's celebration, when Mario collects a golden {{wp|Shiba Inu}} coin and transforms into {{conjectural|[[Shiba Inu Mario]]}} to defeat Bowser.<ref>{{cite|language=ja|author=ヒノッチ (@hinopika)|date=December 31, 2018|url=x.com/hinopika/status/1079752906545471494|title=Shibuya Crossing, Tokyo 2019 New Year’s celebration (animation)|publisher=X|accessdate=April 17, 2024}}</ref>
''[[New Super Mario Bros. Wii]]'' introduces an arrangement that includes descending F major seventh and E minor seventh arpeggios. It is reused in ''[[Mario & Sonic at the London 2012 Olympic Games]]'', ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Mario & Luigi: Paper Jam]]'', ''[[Super Mario Run]]'', ''[[New Super Mario Bros. U Deluxe]]'', and ''[[Super Mario Maker 2]]''. Additionally, the theme appears in an animation projected at Shibuya Crossing, Tokyo, during the 2019 New Year's celebration, when Mario collects a golden {{wp|Shiba Inu}} coin and transforms into {{conjectural|[[Shiba Inu Mario]]}} to defeat Bowser.<ref> ヒノッチ (@hinopika) (December 31, 2018). [https://twitter.com/hinopika/status/1079752906545471494 Shibuya Crossing, Tokyo 2019 New Year’s celebration (animation)]. ''Twitter''. Retrieved April 17, 2024.</ref>
{{media table
{{media table
|file1=New Super Mario Bros Wii Invincibility Theme.oga
|file1=New Super Mario Bros Wii Invincibility Theme.oga
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
''[[Super Mario 3D Land]]''{{'}}s arrangement is played on synthesizers with strings audible in the background and speeds up when the invincibility is about to wear off. In a demo build of the game showcased during E3 2011, the melody more resembled the ''Super Mario Galaxy'' version, had a different echo effect, squelchy percussion was used in the introduction, and the speed-up occurred later.<ref>{{cite|language=en|timestamp=0:42|author=UltimatePisman|date=May 28, 2015|deadlink=y|archive=web.archive.org/web/20150819031416/https://www.youtube.com/watch?v=N8CaDJZzjJY|title=''Super Mario 3D Land'': E3 2011 Beta|publisher=YouTube|accessdate=September 9, 2024}}</ref><ref>{{cite|title=[[tcrf:Proto:Super Mario 3D Land#Music Differences|Proto:''Super Mario 3D Land''#Music Differences]]|publisher=[[tcrf:|The Cutting Room Floor]]|accessdate=September 9, 2024}}</ref>
''[[Super Mario 3D Land]]''{{'}}s arrangement is played on synthesizers with strings audible in the background and speeds up when the invincibility is about to wear off. In a demo build of the game showcased during E3 2011, the melody more resembled the ''Super Mario Galaxy'' version, had a different echo effect, squelchy percussion was used in the introduction, and the speed-up occurred later.<ref>UltimatePisman (May 28, 2015). [https://youtu.be/N8CaDJZzjJY?t=42 Super Mario 3D Land: E3 2011 Beta]. ''YouTube''. Retrieved January 17, 2020.</ref><ref>[[tcrf:Proto:Super Mario 3D Land#Music Differences|Proto:''Super Mario 3D Land''#Music Differences]] on [[tcrf:|The Cutting Room Floor]]</ref>
{{media table
{{media table
|file1=SM3DL-Starman Theme.oga
|file1=SM3DL-Starman Theme.oga
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====''Super Mario Run''====
====''Super Mario Run''====
In ''[[Super Mario Run]]'', a techno arrangement plays after obtaining a Super Star in Remix 10 mode. The theme incorporates the countermelody originally heard in ''Super Mario World 2: Yoshi's Island''.
In ''[[Super Mario Run]]'', a techno arrangement plays after obtaining a Super Star in Remix 10 mode. The theme incorporates the countermelody originally heard in ''Super Mario World 2: Yoshi's Island''.also my ass hurts tee hee


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
Two new arrangements appear in ''[[Super Mario Bros. Wonder]]'' when a character is invincible: A Latin-style arrangement plays when the player collects a Super Star in a level and a digital synthesized arrangement plays during the [[Wonder Effect]] in [[Scram, Skedaddlers!]] and [[The Sugarstar Trial: Across the Night Sky]].<!--There might be another level or more with the same Wonder Effect.-->
Two new arrangements appear in ''[[Super Mario Bros. Wonder]]'' when a character is invincible: A Latin-style arrangement plays when the player collects a Super Star in a level and a digital synthesized arrangement plays during the [[Wonder Effect]] in [[Scram, Skedaddlers!]] and [[The Sugarstar Trial: Across the Night Sky]].<!--There might be another level or more with the same Wonder Effect.-->


Additionally, an updated variant of "Metallic Mario" from ''Super Mario 64'' plays during the Wonder Effect in [[High-Voltage Gauntlet]] as the character takes on a metallic form.
Additionally, an updated variant of "Metallic Mario" from ''Super Mario 64'' plays during the Wonder Effect in [[High-Voltage Gauntlet]] as the character takes on a metallic form. also say "big ass cheeks" in the rhythm of the song
 
{{media table
{{media table
|file=Metal Wonder Effect theme (SMBW).oga
|file=Metal Wonder Effect theme (SMBW).oga
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}}
}}


===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
===''Super Mario Bros.: But Mario Killed Himself Cause He Is a A Loser!''===
In ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', there exists an arrangement known as "'''夢・夢・夢・・・'''" (roughly '''Dream, Dream, Dream...''' in English). It is mostly played using synth percussion instruments.
In ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', there exists an arrangement known as "'''夢・夢・夢・・・'''" (roughly '''Dream, Dream, Dream...''' in English). It is mostly played using synth percussion instruments.


===''The Super Mario Bros. Super Show!''===
===''The Super Mario Bros. Super Show!''===
In ''[[The Super Mario Bros. Super Show!]]'', often when Mario turns into [[Fire Mario|Super Mario]] by grabbing a Fire Flower or a Starman, an arrangement is played with an added beat and unique countermelody.
In ''[[The Super Mario Bros. Super Show!]]'', anytime a character uses a Starman, an arrangement is played with an added beat and unique countermelody.


===''Dr. Mario''===
===''Dr. Mario''===
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===''Super Mario World'' television series===
===''Super Mario World'' television series===
In the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, when Mario or Luigi uses a Starman, a slight arrangement is played that closely resembles the game's Starman theme.
In ''[[Super Mario World (television series)|Super Mario World]]'' animated series, when Mario or Luigi uses a Starman, a slight arrangement is played that closely resembles the game's Starman theme.
 
Additionally, an arrangement of the [[Star World]] theme can be heard in the episode, "[[Send in the Clown]]".


===''Mario Kart'' series===
===''Mario Kart'' series===
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
A techno-styled arrangement with an audible percussion beat is used in ''[[Mario Kart Wii]]''. It is reused in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'' in various [[Dream Event|Dream Events]].
A techno-styled arrangement with an audible percussion beat is used in ''[[Mario Kart Wii]]''.
{{media table
{{media table
|file1=Mario Kart Wii Starman Theme.oga
|file1=Mario Kart Wii Starman Theme.oga
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====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
A synthesized arrangement plays in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', with a whistle audible in the background. This arrangement returns in ''[[Mario Kart Tour]]'' and plays during [[Frenzy]] mode. It is also reused in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'', ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'' and ''[[Mario Kart Live: Home Circuit]]''.
A synthesized arrangement plays in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', with a whistle audible in the background. This arrangement returns in ''[[Mario Kart Tour]]'' and plays during [[Frenzy]] mode. It is also reused in ''[[Mario Kart Live: Home Circuit]]''.
{{media table
{{media table
|file1=MK8 Starman Theme.oga
|file1=MK8 Starman Theme.oga
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====''Mini Mario & Friends: amiibo Challenge''====
====''Mini Mario & Friends: amiibo Challenge''====
The arrangement from ''Mario vs. Donkey Kong: Tipping Stars'' returns in ''[[Mini Mario & Friends: amiibo Challenge]]'' virtually unchanged, and plays in [[Star 2]], [[Star 4]], [[Star 6]], [[Star 8]], and [[Star 10]]. The Star World version from ''Super Mario World'' is also given a new arrangement that plays on the [[Star World (Mini Mario & Friends: amiibo Challenge)|Star World]] map.
The arrangement from ''Mario vs. Donkey Kong: Tipping Stars'' returns in ''[[Mini Mario & Friends: amiibo Challenge]]'' virtually unchanged, and plays in the even-numbered levels in the [[Star World (Mini Mario & Friends: amiibo Challenge)|Star World]]. The Star World version from ''Super Mario World'' is also given a new arrangement that plays on the Star World map.
{{media table
{{media table
|file1=MM&FaC StarWorldB.oga
|file1=MM&FaC StarWorldB.oga
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</blockquote>
</blockquote>


A 1992 Japan-only popcorn machine developed by {{wp|Banpresto}} called ''Super Mario World Popcorn'' features the ''Super Mario Kart'' Starman theme, but pitched down.<ref>{{cite|author=Meeple channel|date=March 2, 2018|url=youtube.com/watch?v=66hXzTblvNA|language=ja|title=【ポップコーン販売機】スーパーマリオワールド ポップコーン|publisher=YouTube|accessdate=October 3, 2019}}</ref>
A 1992 Japan-only popcorn machine developed by {{wp|Banpresto}} called ''Super Mario World Popcorn'' features the ''Super Mario Kart'' Starman theme, but pitched down.<ref>Meeple channel (March 2, 2018). [https://youtube.com/watch?v=66hXzTblvNA 【ポップコーン販売機】スーパーマリオワールド ポップコーン]. ''YouTube''. Retrieved October 3, 2019.</ref>


In the 1993 album "[[Super Mario Compact Disco]]" by Ambassadors of Funk, an arrangement of the song can be heard in the track ''Invincible Mario''.
In the 1993 album "[[Super Mario Compact Disco]]" by Ambassadors of Funk, an arrangement of the song can be heard in the track ''Invincible Mario''.
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}}


[[Super Nintendo World]] uses an edited version of the arrangement used in ''Super Mario 3D Land'', albeit sped up and with some new instrumentation added.<ref>{{cite|timestamp=26:40|url=youtu.be/aLgHNr2OwuQ?t=1600|title= SUPER NINTENDO WORLD: Ultimate FULL PARK TOUR Vlog|date=February 3, 2021|publisher=YouTube|language=en|author=Maction Planet|accessdate=September 9, 2024}}</ref>
[[Super Nintendo World]] uses an edited version of the arrangement used in ''Super Mario 3D Land'', albeit sped up and with some new instrumentation added.<ref>[https://youtu.be/aLgHNr2OwuQ?t=1600]</ref>


==Appearances in other media==
==Appearances in other media==
In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, the Super Star furniture item plays the theme upon interacting with it, which plays indefinitely except in ''{{iw|nookipedia|Animal Crossing: New Horizons}}'' until the player interacts with it again. From ''{{iw|nookipedia|Animal Crossing}}'' to ''{{iw|nookipedia|Animal Crossing: City Folk}}'', it plays the ''Mario Kart 64'' arrangement; in ''{{iw|nookipedia|Animal Crossing: New Leaf}}'', it plays the ''Super Mario 3D Land'' arrangement; and in ''New Horizons'', it plays the ''New Super Mario Bros. Wii'' arrangement complete with the chime that plays when the invincibility is about to run out.
In the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series, the Super Star furniture item plays the theme upon interacting with it, which plays indefinitely except in ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'' until the player interacts with it again. From ''[[nookipedia:Animal Crossing|Animal Crossing]]'' to ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'', it plays the ''Mario Kart 64'' arrangement; in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', it plays the ''Super Mario 3D Land'' arrangement; and in ''New Horizons'', it plays the ''New Super Mario Bros. Wii'' arrangement complete with the chime that plays when the invincibility is about to run out.


In ''{{wp|Electroplankton}}'', one of the backing songs for the Beatnes is the original Starman theme.
In ''{{wp|Electroplankton}}'', one of the backing songs for the Beatnes is the original Starman theme.
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==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
===Games===
===Games===
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!Work
!Year
!Year
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===Film and television===
===Film and television===
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!Work
!Work
!Year
!Year
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|Arrangement
|Arrangement
|
|
|Michael Tavera
|
|-
|-
|''[[Super Mario World (television series)|Super Mario World]]''
|''[[Super Mario World (television series)|Super Mario World]]''
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|Arrangement
|Arrangement
|
|
|Michael Tavera
|
|-
|-
|''[[The Super Mario Bros. Movie]]''
|''[[The Super Mario Bros. Movie]]''
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===Other===
===Other===
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!Work
!Year
!Year
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=無敵BGM<ref>{{cite|language=en|url=vgmdb.net/album/422|title=Famicom Sound History Series "Mario the Music"|publisher=VGMdb|accessdate=September 3, 2019}}</ref>
|Jap=無敵BGM<ref>[https://vgmdb.net/album/422 Famicom Sound History Series "Mario the Music"]. ''VGMdb''. Retrieved September 3, 2019.</ref>
|JapR=Muteki BGM
|JapR=Muteki BGM
|JapM=Invincible BGM
|JapM=Invincible BGM

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