Editing Super Star

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{{quote|Here's a rare item! I'm sure it'll come in handy...|Toad|New Super Mario Bros. Wii}}
{{quote|Here's a rare item! I'm sure it'll come in handy...|Toad|New Super Mario Bros. Wii}}
'''Super Stars''' (also written as '''Superstars'''),<ref>{{cite|author=Williams, Drew|title=''Yoshi's Island DS'' Player's Guide|page=12|date=November 6, 2006|isbn=1-59812-016-6|publisher=Nintendo of America|language=en}}</ref><ref>{{cite|quote={{file link|Stargazer Superstar.jpg|"''YOU FOUND A SUPERSTAR!''"}}|author=Message in the ''[[Stargazer]]'' activity|title=[[Play Nintendo]] website}}</ref> originally referred to as '''Starmen''' and alternatively referred to as '''Star Bonuses''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #49|page=39|date=April 1997}}</ref> '''Invincible Starmen''',<ref>{{cite|author=Cain, Christine|title=''Super Mario Bros. Deluxe'' Prima's Official Strategy Guide|page=10|publisher=[[Prima Games]]|date=1999|language=en-us|isbn=0-7615-2190-9}}</ref> '''Invincibility Stars''',<ref>{{cite|title=''Mario Pinball Land'' instruction booklet|page=23|language=en|publisher=Nintendo of America|date=2004}}</ref> '''Stars''',<ref>{{cite|Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=13|language=en-us|publisher=Prima Games|date=November 15, 2009|isbn=978-0-307-46592-4}}</ref><ref>{{cite|title=''Super Mario Bros.'' Nintendo 3DS Virtual Console digital instruction manual|page=10 and 13}}</ref> or '''Star-Men''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #7|page=22|publisher=Catalyst Publishing|language=en-au|date=October 1993}}</ref> are recurring items in the [[Super Mario (franchise)|''Super Mario'' franchise]], most notably the [[Super Mario (series)|''Super Mario'' series]] and the [[Mario Kart (series)|''Mario Kart'' series]]. Super Stars are generally depicted as five-pointed stars with beady eyes, usually yellow in color. If the player gets a Star, they will become [[Invincible Mario|invincible]]. The user becomes temporarily invulnerable to all damage, being able to defeat almost any enemy. However, hazards that would be fatal regardless of power-ups ([[lava]], [[Poison (obstacle)|poison]], [[pit]]s, [[Time Limit|time running out]], getting crushed, etc.) will still defeat the user, even with the Super Star. In addition, the [[splotchy goop]] in the ''Bowser's Fury'' mode in ''[[Super Mario 3D World + Bowser's Fury]]'' will cause the player to lose their invincibility if touched while also taking damage, as if they took damage without the power-up.<ref>{{cite|author=Fracktail|date=February 22, 2021|url=x.com/Fracktail/status/1363738193497972738|title=oh ok #SuperMario3DWorld #BowsersFury #NintendoSwitch|publisher=X|accessdate=February 23, 2021|language=en}}</ref> The projectiles or enemies that come into contact with the user of the Star while it is activated are destroyed, damaged, or knocked off the screen (depending on the type of enemy and what game it is). The Star also increases the speed of the user substantially (again, depending on the game). In most games since ''[[Super Mario World]]'', if the player collides with and defeats a sequence of enemies while invincible, they will get an [[extra life]]. The [[point]] chain is usually 200 - 400 - 800 - 1,000 - 2,000 - 4,000 - 8,000 - 1UP - 1UP - 1UP... As the player continues defeating enemies, they will keep getting extra lives for each additional enemy defeated until the Star's power wears off and they are no longer invulnerable. Touching another Star while already invincible will prolong the effect and allow the player to continue getting more lives.
'''Super Stars''' (also written as '''Superstars'''),<ref>{{cite|author=Williams, Drew|title=''Yoshi's Island DS'' Player's Guide|page=12|date=November 6, 2006|isbn=1-59812-016-6|publisher=Nintendo of America|language=en}}</ref><ref>{{cite|quote={{file link|Stargazer Superstar.jpg|"''YOU FOUND A SUPERSTAR!''"}}|author=Message in the ''[[Stargazer]]'' activity|title=[[Play Nintendo]] website}}</ref> originally referred to as '''Starmen''' and alternatively referred to as '''Star Bonuses''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #49|page=39|date=April 1997}}</ref> '''Invincible Starmen''',<ref>{{cite|author=Cain, Christine|title=''Super Mario Bros. Deluxe'' Prima's Official Strategy Guide|page=10|publisher=[[Prima Games]]|date=1999|language=en-us|isbn=0-7615-2190-9}}</ref> '''Invincibility Stars''',<ref>{{cite|title=''Mario Pinball Land'' instruction booklet|page=23|language=en|publisher=Nintendo of America|date=2004}}</ref> '''Stars''',<ref>{{cite|Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=13|language=en-us|publisher=Prima Games|date=November 15, 2009|isbn=978-0-307-46592-4}}</ref><ref>{{cite|title=''Super Mario Bros.'' Nintendo 3DS Virtual Console digital instruction manual|page=10 and 13}}</ref> or '''Star-Men''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #7|page=22|date=October 1993}}</ref> are recurring items in the [[Super Mario (franchise)|''Super Mario'' franchise]], most notably the [[Super Mario (series)|''Super Mario'' series]] and the [[Mario Kart (series)|''Mario Kart'' series]]. Super Stars are generally depicted as five-pointed stars with beady eyes, usually yellow in color. If the player gets a Star, they will become [[Invincible Mario|invincible]]. The user becomes temporarily invulnerable to all damage, being able to defeat almost any enemy. However, hazards that would be fatal regardless of power-ups ([[lava]], [[Poison (obstacle)|poison]], [[pit]]s, [[Time Limit|time running out]], getting crushed, etc.) will still defeat the user, even with the Super Star. In addition, the [[splotchy goop]] in the ''Bowser's Fury'' mode in ''[[Super Mario 3D World + Bowser's Fury]]'' will cause the player to lose their invincibility if touched while also taking damage, as if they took damage without the power-up.<ref>{{cite|author=Fracktail|date=February 22, 2021|url=x.com/Fracktail/status/1363738193497972738|title=oh ok #SuperMario3DWorld #BowsersFury #NintendoSwitch|publisher=X|accessdate=February 23, 2021|language=en}}</ref> The projectiles or enemies that come into contact with the user of the Star while it is activated are destroyed, damaged, or knocked off the screen (depending on the type of enemy and what game it is). The Star also increases the speed of the user substantially (again, depending on the game). In most games since ''[[Super Mario World]]'', if the player collides with and defeats a sequence of enemies while invincible, they will get an [[extra life]]. The [[point]] chain is usually 200 - 400 - 800 - 1,000 - 2,000 - 4,000 - 8,000 - 1UP - 1UP - 1UP... As the player continues defeating enemies, they will keep getting extra lives for each additional enemy defeated until the Star's power wears off and they are no longer invulnerable. Touching another Star while already invincible will prolong the effect and allow the player to continue getting more lives.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
[[File:SMB Star.jpg|thumb|100px|left|A Starman's original design for ''Super Mario Bros.'']]
[[File:SMB Star.jpg|thumb|100px|left|A Starman's original design for ''Super Mario Bros.'']]
Starmen are uncommon items which first appear in ''[[Super Mario Bros.]]'' and return with the same role in ''[[Super Mario Bros.: The Lost Levels]]''. They are first seen in [[World 1-1 (Super Mario Bros.)|World 1-1]] of the former game.<ref>{{cite|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]|date=August 24, 2019|url=youtu.be/LddipiqiGnU?feature=shared&t=34|title=''Super Mario Bros.'' - World 1-1|publisher=YouTube|timestamp=0:34|language=en}}</ref> When [[Mario]] or [[Luigi]] gets a Starman, they become invincible to any enemy or object except [[pit]]s or time running out, and the [[Invincibility BGM|invincibility theme]] plays. The Starman allows for enemies to be destroyed along the way. Invincibility is indicated by Mario's flashing sprites and the Starman theme which replaces the current soundtrack. After several seconds, the effects of the item wear off.
Starmen made their debut in the game ''[[Super Mario Bros.]]'', first found in [[World 1-1 (Super Mario Bros.)|World 1-1]]. The Starman is a very rare item, only found in some levels. When [[Mario]] or [[Luigi]] gets it, they will turn invincible, allowing them to destroy enemies and go through hazards without getting hurt (though they will still lose a life if they fall in a [[pit]] or run out of time). However, the star's power is only temporary, and it will disappear after a certain amount of time. Invincibility is indicated by Mario's flashing sprites and the Starman theme which replaces the current soundtrack. This is the first ''Super Mario'' power-up to have eyes. The item returns in ''[[Super Mario Bros.: The Lost Levels]]'', functionally identical as before.


====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
Starmen return in ''[[Yume Kōjō: Doki Doki Panic]]''<ref>{{cite|url=youtu.be/xrCpntJiOwc?feature=shared&t=46|timestamp=0:46|title=''Doki Doki Panic'' - Chapter 1 - Area 2|date=November 3, 2019|author=VideoGamePhenom|publisher=YouTube|language=en}}</ref> and ''[[Super Mario Bros. 2]]''. The player can obtain one by collecting five [[Cherry|cherries]] in a level.<ref>{{cite|title=''Nintendo Power Advance'' Volume 1|page=14|quote=Collecting five cherries will cause a friend named Starman to float upward.|date=Spring 2001|author=Tsuboike, Yoshio, et al.|publisher=Nintendo of America|language=en}}</ref> Starmen spawn from the bottom of the screen before traveling upward in a zigzag pattern but otherwise work the same as before.
Starmen return in ''[[Super Mario Bros. 2]]'', including ''[[Yume Kōjō: Doki Doki Panic]]'' before it was redeveloped into this game. The only way to obtain one is to collect five [[Cherry|cherries]] in a level. They have the exact same effect as in the previous games, though instead of bouncing, a Starman will float upwards from the bottom of the screen in a zig-zag fashion after the required cherries are collected.


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
Starmen in ''[[Super Mario Bros. 3]]'' are very similar to their appearance in ''Super Mario Bros.'', except they also allow for faster running. If Mario jumps when he is not [[Small Mario]], he does flips in the air. This game also introduces the '''Continuous Starman'''<ref>{{cite|title=''Super Mario All-Stars'' Player's Guide|page=113|date=1993|publisher=Nintendo of America|language=en}}</ref><ref>{{cite|author=Peterson, Erik|title=''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide|page=10|date=2003|publisher=Nintendo of America|isbn=1930206-37-2|language=en}}</ref> chain, where certain ? Blocks contain stars instead of coins if the player character is invincible while hitting them. [[World 7-7 (Super Mario Bros. 3)|World 7-7]] can only be completed while invincible.<ref>{{cite|quote=How would you cross such an obstacle? With Starman's help, of course!|title=''Nintendo Power'' Volume 13|author=Tilden, Gail, et al.|publisher=Nintendo of America|language=en|page=68}}</ref> A Starman is one of the [[goal (Super Mario Bros. 3)|goal]] icon, and achieving three in a row earns the player [[extra life|extra lives]].<ref>{{cite|url=youtu.be/Gd94Hq5ku6k?feature=shared&t=100|timestamp=01:40|title=''Super Mario Bros. 3'' - World 1-3|author=VideoGamePhenom|date=September 7, 2019|publisher=YouTube|language=en}}</ref>
Starmen are more common in ''[[Super Mario Bros. 3]]''. Just like the preceding games, they grant Mario invincibility, but in addition, Mario can run slightly faster than normal. However, unlike most other games, the star's power lasts shorter than normal. If Mario jumps when he is not [[Small Mario]], he does flips in the air. This game also introduces '''Continuous Starman'''<ref>{{cite|title=''Super Mario All-Stars'' Player's Guide|page=113|date=1993|publisher=Nintendo of America|language=en}}</ref><ref>{{cite|author=Peterson, Erik|title=''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide|page=10|date=2003|publisher=Nintendo of America|isbn=1930206-37-2|language=en}}</ref> chains, where certain ? Blocks that normally contain [[coin]]s will contain additional stars instead if Mario is invincible when hitting them. If Mario is fast/efficient enough, he can complete large sections of a level while invincible. This is achievable on [[World 3-2 (Super Mario Bros. 3)|Worlds 3-2]], [[World 5-1 (Super Mario Bros. 3)|5-1]], [[World 5-7 (Super Mario Bros. 3)|5-7]], [[World 7-3 (Super Mario Bros. 3)|7-3]], and [[World 7-7 (Super Mario Bros. 3)|7-7]], and it is the only way to complete the last of these levels. Starmen also appear as icons in the [[goal (Super Mario Bros. 3)|goal]] roulette, which must be hit in order to clear a level. If the player gets three Stars (easily done by running at max speed and jumping to the goal at a 45° angle), they receive five [[extra lives]].


====''Super Mario Land''====
====''Super Mario Land''====
[[File:SMLStar.png|21px|right]]
[[File:SMLStar.png|21px|right]]
Stars return in ''[[Super Mario Land]]'', with the same effects as before, although the musical theme is different than before; it is composed of two loops of an excerpt from the "Galop infernal" from ''{{wp|Orpheus in the Underworld}}'' by {{wp|Jacques Offenbach}}, a tune most commonly associated with the {{wp|Can-Can|can-can}}.
Stars make a return in the game, ''[[Super Mario Land]]''. Little has changed between the preceding game and this game regarding gameplay effects. The music, however, is different than the ordinary music; it is composed of two loops of an excerpt from the famous "Galop infernal" from ''{{wp|Orpheus in the Underworld}}'' by {{wp|Jacques Offenbach}}, a tune most commonly associated with the {{wp|Can-Can|can-can}}.


====''Super Mario World''====
====''Super Mario World''====
Super Stars are very rare in ''[[Super Mario World]]'', just like the preceding games. Stars are mostly found in [[Roulette Block]]s. If the player manages to get a star while the items are getting changed, they will be able to defeat any enemy and become invincible to any attacks for a limited amount of time, as in past games.
[[File:SMW Star.png|frame]]
[[File:SMW Star.png|frame]]
Super Stars are items found mostly in [[Roulette Block]]s in ''[[Super Mario World]]''. From this appearance onward, defeating enemies in succession results in increasing point values for successive enemies,<ref>{{cite|quote=Take the time to defeat as many enemies as you can while he’s invincible because you'll earn points for every one.|title=''Mario Mania'' Player's Guide|page=48|date=1993|author=Tilden, Gail, et al.}}</ref> eventually gaining [[extra life|extra lives]] after achieving 8,000 points.<ref>{{cite|quote=If you can rack up 8,000 points, you'll get a 1-Up for each enemy you beat from then on[...]|title=''Mario Mania'' Player's Guide|page=48}}</ref> The [[Star World]] theme is also a slowed-down variation of the Super Star theme.
The main difference, however, is that the player scores a combo, similar to a shell or a jump combo, when he defeats enemies. This results in increasing point values for successive enemies, eventually gaining [[extra life|extra lives]] starting on the eighth, which became a recurring trait of the power-up, including in remakes of [[Super Mario Bros. 2|previous]] [[Super Mario Bros. 3|games]] where this trait was not present.
 
The music for [[Star World]] is a slowed-down version of the Super Star theme.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
Stars return in ''[[Super Mario Land 2: 6 Golden Coins]]''. They no longer bounce upon being released from a block,<ref name=sml2>{{cite|author=VideoGamePhenom|timestamp=01:05|url=youtu.be/DQPyR72C9Y4?feature=shared&t=65|title=''Super Mario Land 2: 6 Golden Coins'' - Mushroom House|date=September 13, 2019|publisher=YouTube|language=en}}</ref> and one can alternatively received from defeating 100 enemies.{{ref needed}} Unlike ''Super Mario World'', Mario begins receiving extra lives from the fifth enemy defeated onwards. The Super Star theme is completetly different but is not the same as the one in ''Super Mario Land''.<ref>{{cite|author=GamingThemes|date=April 30, 2014|url=youtu.be/wfL4inbxI_0|title=Invincibility Theme - Super Mario Land 2: 6 Golden Coins|publisher=YouTube|accessdate=March 29, 2015}}</ref><ref name=sml2/>
In ''[[Super Mario Land 2: 6 Golden Coins]]'', Stars do not move when freed from blocks; they can also be gained by defeating 100 enemies. They make Mario turn invincible and move faster, much like in previous games, though he gains extra lives from the fifth enemy defeated onwards, rather than the eighth. As with ''Super Mario Land'', the Super Star theme is a unique composition.<ref>{{cite|author=GamingThemes|date=April 30, 2014|url=youtu.be/wfL4inbxI_0|title=Invincibility Theme - Super Mario Land 2: 6 Golden Coins|publisher=YouTube|accessdate=March 29, 2015}}</ref>


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:Star.png|thumb|Star artwork for ''New Super Mario Bros.'', utilizing the ''Super Mario World'' and retaining it in all subsequent appearances]]
[[File:Star.png|thumb|Star artwork for ''New Super Mario Bros.'', utilizing the ''Super Mario World'' and retaining it in all subsequent appearances]]
Starmen retain their usual function and recurring background theme in ''[[New Super Mario Bros.]]'' They are much rarer and sometimes appear in hidden ? Blocks. Starmen are not found in [[Toad House]]s and are the only item that cannot be a [[item storage|Stored Item]]. The star can be found in [[World 1-1 (New Super Mario Bros.)|Worlds 1-1]], [[World 1-2 (New Super Mario Bros.)|1-2]], [[World 4-6 (New Super Mario Bros.)|4-6]], [[World 4-Castle (New Super Mario Bros.)|4-Castle]], [[World 6-2 (New Super Mario Bros.)|6-2]], [[World 7-3 (New Super Mario Bros.)|7-3]], [[World 8-4 (New Super Mario Bros.)|8-4]], and [[World 8-7 (New Super Mario Bros.)|8-7]]. In certain levels, using a Starman causes a trail of [[Blue Coin]]s to spawn behind the player. In the Mario vs. Luigi mode, a Starman may potentially appear when Mario or Luigi collects eight [[coin]]s, and a player is more likely to obtain a Starman if they are losing; the mode also features the [[Big Star]] variation, which have to be collected by Mario and Luigi.
Starmen once again turn the player invincible in ''[[New Super Mario Bros.]]'' They are much rarer in this game and sometimes appear in hidden ? Blocks. None of them can be found in Toad Houses, and there is no way to put one as a [[item storage|Stored Item]]. Mario and Luigi can run a lot faster when they are invincible, as the star's power does not last as long (only about 10 seconds). The star is the second rarest item (after the Blue Shell power-up) and can only be found in some levels, such as [[World 1-1 (New Super Mario Bros.)|Worlds 1-1]], [[World 1-2 (New Super Mario Bros.)|1-2]], [[World 4-6 (New Super Mario Bros.)|4-6]], [[World 4-Castle (New Super Mario Bros.)|4-Castle]], [[World 6-2 (New Super Mario Bros.)|6-2]], [[World 7-3 (New Super Mario Bros.)|7-3]], [[World 8-4 (New Super Mario Bros.)|8-4]], and [[World 8-7 (New Super Mario Bros.)|8-7]]. There is a new ability for the Starmen: a trail of [[Blue Coin]]s will appear behind the player, though it only happens in certain levels. In the Mario vs. Luigi mode, a Starman may potentially appear when a brother collects eight [[coin]]s. A player has a higher chance of receiving a Starman if they are losing. A different type of star also appears exclusively in the multiplayer mode, a [[Big Star]]. Mario or Luigi has to collect a certain number (three, five or ten) of them to win.


====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''====
====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''====
{{main|Rainbow Star}}
{{main|Rainbow Star}}
Super Stars are replaced by [[Rainbow Star]]s in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', having the same function and having the same invincibility theme associated with it.
Although Super Stars do not appear in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', Rainbow Stars share the same function and also play the invincibility theme while under the effect of one.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
Stars are mostly found through [[Roulette Block]]s or just regular [[? Block]]s in ''[[New Super Mario Bros. Wii]]''. Their only major differences is lighting up dark areas and the corresponding theme having a different arrangement. Stars can now be obtained from Toad Houses and stored in the overworld inventory. Multiplayer allows an invincible player to grab another to pass the power of invincibility to them.
In ''[[New Super Mario Bros. Wii]]'', Stars are mostly found through [[Roulette Block]]s or just regular [[? Block]]s. They behave very similarly to the previous game, but with a different theme cover and they now have the ability to light up dark places entirely. The player can now obtain them from [[Toad House]]s and store them in the inventory. If an invincible player grabs another player, they too will gain the power of invincibility.


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Super Stars are more common in ''[[Super Mario 3D Land]]'' than previous appearances. Aside from their function in the three-dimensional playing field, Super Stars function the same as before, but extra lives can be earned after the fifth enemy onward. As the power-up starts wearing off, the corresponding theme speeds up, similar to the Rainbow Stars in the ''Super Mario Galaxy'' games, but speeds up in the second bar rather than the fifth bar like in ''Super Mario Galaxy'', though the [[List of Super Mario 3D Land pre-release and unused content#Demo|E3 2011 demo version]] had it the same as in the latter.
Super Stars make their 3D ''Super Mario'' debut in ''[[Super Mario 3D Land]]'', and have the same abilities as in previous games. They are exceptionally more common in this game. Like in ''Super Mario Land 2: 6 Golden Coins'', in order to start getting extra lives for hitting enemies, the player only needs to hit five enemies, instead of the standard eight. As the power-up begins to wear off, the music becomes faster, similar to the Rainbow Stars in the ''Super Mario Galaxy'' games. Unlike them, however, the music speeds up in the second bar rather than the fifth bar in this game and ''Super Mario 3D World'', although in the [[List of Super Mario 3D Land pre-release and unused content#Demo|E3 2011 demo version]], it sped up in the fifth bar like in ''Super Mario Galaxy''.


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Super Stars reappear in ''[[New Super Mario Bros. 2]]'', functioning like in earlier two-dimensional installments. A Super Star can only appear in the item storage by collecting it from the [[World Star (New Super Mario Bros. 2)|World Star]] Toad House.
Super Stars reappear in ''[[New Super Mario Bros. 2]]'', functioning and behaving as in the previous 2D ''Super Mario'' games. Also, the player is able to store a Star in the [[item storage]], but it is only possible in the [[World Star (New Super Mario Bros. 2)|World Star]] Toad House (by obtaining all the [[Star Coin]]s and the [[Moon Coin]]s).
{{br}}
{{br}}


====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Super Stars return in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and [[New Super Mario Bros. U Deluxe|their port]], working like they do in ''New Super Mario Bros. Wii''.
Super Stars return in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'' and ''[[New Super Mario Bros. U Deluxe]]'', functioning the same way they did in ''New Super Mario Bros. Wii''.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:Super Star Artwork - Super Mario 3D World.png|thumb|A Super Star from ''Super Mario 3D World'']]
[[File:Super Star Artwork - Super Mario 3D World.png|thumb|A Super Star from ''Super Mario 3D World'']]
Super Stars reappear in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its port]]. They are mostly based on their appearance in ''Super Mario 3D Land'', since the associated theme plays faster upon reaching the second bar. Like in ''New Super Mario Bros. Wii'', the effects of a Super Star can be passed on to other players in multiplayer. Unlike before, the chain of points restarts after obtaining an extra life.
Super Stars reappear in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its port]], this time working like they do in most other games, though the sharing feature from ''New Super Mario Bros. Wii'' is retained: when one player acquires a Super Star, they can touch other players and make them invincible as well. Unlike in most other games, though, they only award an extra life for every eighth enemy defeated on contact. They do not appear as frequently as they do in ''Super Mario 3D Land''. After the player gets an extra life, the chain of points restarts (...4,000 - 8,000 - 1UP - 200 - 400...), unlike other games of the ''Super Mario'' series.


In the ''[[Bowser's Fury]]'' campaign of ''Super Mario 3D World + Bowser's Fury'', Super Stars can be obtained randomly upon collecting 100 coins, like with other power-ups.
In the ''[[Bowser's Fury]]'' campaign of ''Super Mario 3D World + Bowser's Fury'', like all the other power-ups, Super Stars can be obtained randomly by collecting 100 coins.


====''Super Mario Maker'' series====
====''Super Mario Maker'' series====
Super Stars are a placeable course element in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]''. They function no differently than in most 2D installments.
In ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]'', Super Stars are one of the various course elements players are allowed to place in their levels. They act as they do in other ''Super Mario'' titles, providing the player with invincibility that defeats enemies on contact for a limited period of time.


====''Super Mario Run''====
====''Super Mario Run''====
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==== ''Super Mario Bros. 35'' ====
==== ''Super Mario Bros. 35'' ====
Super Stars appeared in ''[[Super Mario Bros. 35]]'', working mostly like in ''Super Mario Bros.'', though the Item Roulette had a chance of granting the player a Super Star.
Super Stars appeared in ''[[Super Mario Bros. 35]]'' and worked exactly like in ''[[Super Mario Bros.]]'' The Item Roulette had a chance of granting the player a Super Star.


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
Super Stars are common in ''[[Super Mario Bros. Wonder]]''. They can attract coins over, retaining the ability from ''Super Mario Run''. In multiplayer, the ability to pass a Super Star's effects to other players has also been retained. Instead of a scoring system, ratings appear in the order of "Good", "Great", "Super", "Fantastic", "Excellent", "Incredible", and "Wonderful"; from then on, each consecutive defeat awards the player a 1-Up.
Super Stars reappear in ''[[Super Mario Bros. Wonder]]'', appearing quite often. Like in ''Super Mario Run'', in addition to traditionally granting characters temporary invincibility, the power-up also grants them the ability to attract coins. A Super Star's power can also be shared between characters in local play as well as in online play. Due to the absence of the traditional score system from previous ''Super Mario'' games, when a character defeats multiple enemies under the effects of a Super Star, ratings appear in the order of "Good", "Great", "Super", "Fantastic", "Excellent", "Incredible", and "Wonderful"; from then on, any further action that continues the chain awards the player a 1-Up.


===DIC cartoons===
===DIC cartoons===
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In ''[[The Super Mario Bros. Super Show!]]'', they do not grant invincibility; they instead can power-up Mario and Luigi into [[Fire Mario]] and Fire Luigi, giving them increased strength and the ability to shoot [[fireball]]s. The person wielding the Starman, often Mario, usually recites, "Starman, star bright, give me pasta power, give me pasta might!", before powering up. This power lasts until either a fair bit of time elapsed, or they are attacked by an enemy. However, [[Fire Flower]]s, along with other powerful artifacts such as [[magic doodad]]s, can also be used in lieu of Starmen in order to power-up. In "[[Toad Warriors]]", [[Toad]] manages to transform into the [[Toad Warrior]] by using a Starman, although in the next episode, "[[The Fire of Hercufleas]]", he transforms into [[Fire Mario|Super Toad]] by using a Fire Flower.
In ''[[The Super Mario Bros. Super Show!]]'', they do not grant invincibility; they instead can power-up Mario and Luigi into [[Fire Mario]] and Fire Luigi, giving them increased strength and the ability to shoot [[fireball]]s. The person wielding the Starman, often Mario, usually recites, "Starman, star bright, give me pasta power, give me pasta might!", before powering up. This power lasts until either a fair bit of time elapsed, or they are attacked by an enemy. However, [[Fire Flower]]s, along with other powerful artifacts such as [[magic doodad]]s, can also be used in lieu of Starmen in order to power-up. In "[[Toad Warriors]]", [[Toad]] manages to transform into the [[Toad Warrior]] by using a Starman, although in the next episode, "[[The Fire of Hercufleas]]", he transforms into [[Fire Mario|Super Toad]] by using a Fire Flower.


Starmen continue appearing into ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]''. Their role is more consistent with the games, granting only temporary invincibility. Unlike the Cape Feather and Fire Flower, both Mario and Luigi are seen using the Super Star in ''Super Mario World'': Luigi collects one to dispose of the [[Wiggler|Caterpillars]] in "[[Party Line]]", and Mario collects one from one of the "dizzy stars" that appear after he is knocked out by an [[evil dinosaur]] in the same episode. Mario also collects one when he escapes [[Bowser's Castle|Neon Castle]] with Yoshi in "[[The Yoshi Shuffle]]".
Starmen continue to make appearances into ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]''. In these appearances, they no longer follow the rules of ''The Super Mario Bros. Super Show!'' Instead, they grant temporary invincibility, just like in the games. Unlike the Cape Feather and Fire Flower, both Mario and Luigi are seen using the Super Star in ''Super Mario World'': Luigi collects one to dispose of the [[Wiggler|Caterpillars]] in "[[Party Line]]", and Mario collects one from one of the "dizzy stars" that appear after he is knocked out by an [[evil dinosaur]] in the same episode. Mario also collects one when he escapes [[Bowser's Castle|Neon Castle]] with Yoshi in "[[The Yoshi Shuffle]]".
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===''Yoshi's Safari''===
===''Yoshi's Safari''===
Super Stars appear in ''[[Yoshi's Safari]]''. They are dropped from [[Flying ? Block]]s or the green type during boss fights only. A Super Star allows Yoshi to defeat any enemies on contact temporarily, similarly to its role in other appearances. Collecting a Super Star earns the player 2,000 bonus points.
Super Stars appear in ''[[Yoshi's Safari]]'', dropped from Flying ? Blocks. When dropped from a yellow Flying ? Block, a Super Star's invincibility for Yoshi immediately takes effect, allowing him to defeat any enemies he touches for a limited time. The player also earns 2,000 bonus points. Super Stars can also be dropped from dark green Flying ? Blocks and are used for boss battles only, functioning the same way they do outside the battle. When not used at all, 5,000 bonus points are added to the player's score.


===''Mario's Time Machine''===
===''Mario's Time Machine''===
Several Super Stars appear as statues in [[Bowser's Museum]] in ''[[Mario's Time Machine (Nintendo Entertainment System)|Mario's Time Machine]]'', and are usable as platforms to reach some doors.
In ''[[Mario's Time Machine (Nintendo Entertainment System)|Mario's Time Machine]]'', several Super Stars appear as statues in [[Bowser's Museum]]. Mario can use them as platforms to reach some doors.


===''Wario Land: Super Mario Land 3''===
===''Wario Land: Super Mario Land 3''===
Stars appear in ''[[Wario Land: Super Mario Land 3]]''. It is functionally identical to those used in the [[Super Mario (series)|''Super Mario'' series]] but has a different invincibility theme, following the same vein as the ''Super Mario Land'' games.
Stars also appear in the first installment of the ''Wario Land'' series, ''[[Wario Land: Super Mario Land 3]]''. Here, [[Wario]] is able to use the Star for the first time. Besides the theme that plays while invincible, the Star's effects have not changed much from the previous games. The Star also makes Wario run even faster.


===''Yoshi's Island'' series===
===''Yoshi's Island'' series===
[[File:Super_Star.PNG|frame|right]]
[[File:Super_Star.PNG|frame|right]]
Super Stars are rare power-ups in the first two installments of the [[Yoshi's Island (series)|''Yoshi's Island'' series]]: ''[[Super Mario World 2: Yoshi's Island]]'' (as well as its [[Yoshi's Island: Super Mario Advance 3|remake]]) and ''[[Yoshi's Island DS]]''. Super Stars work completely different than before, turning [[Baby Mario]] into [[Superstar Mario]] and [[Yoshi]] into a giant [[Yoshi's Egg]]. Super Stars in ''Yoshi's Island DS'' can be found in the levels [[Baby Mario and Baby Peach: Dynamic Duo]], [[Castle of Big Guy the Stilted]], [[Superhard Acrobatics!]] and [[Yoshi's Island Easter Eggs]].
Super Stars appear as rare power-ups in the first two installments of the [[Yoshi's Island (series)|''Yoshi's Island'' series]]: ''[[Super Mario World 2: Yoshi's Island]]'' (as well as its [[Yoshi's Island: Super Mario Advance 3|Game Boy Advance version]]) and ''[[Yoshi's Island DS]]''. In this appearance, it turns [[Yoshi]] into a giant [[Yoshi's Egg]], and [[Baby Mario]] into [[Superstar Mario]], a form which highly resembles [[Cape Mario]] from ''[[Super Mario World]]''. In ''Yoshi's Island DS'', Super Stars only appear in the levels [[Baby Mario and Baby Peach: Dynamic Duo]], [[Castle of Big Guy the Stilted]], [[Superhard Acrobatics!]] and [[Yoshi's Island Easter Eggs]].


Though Super Stars are not in ''[[Yoshi's New Island]]'', a similar item named [[Yoshi Star]] appears. Yoshi Stars are featured in two colors, and both turn Yoshi into [[Super Yoshi (form)|Super Yoshi]]. The yellow ones make him invincible and let him run on walls and ceilings, while the red ones let him blast through enemies and walls for a brief time. Both forms can be prolonged by grabbing more Yoshi Stars of the same color.
Though the Super Star does not appear in ''[[Yoshi's New Island]]'', a similar item named [[Yoshi Star]] appears. Yoshi Stars are featured in two colors, and both turn Yoshi into [[Super Yoshi (form)|Super Yoshi]]. The yellow ones make him invincible and let him run on walls and ceilings, while the red ones let him blast through enemies and walls for a brief time. Both forms can be prolonged by grabbing more Yoshi Stars of the same color.


===''Mario's FUNdamentals''===
===''Mario's FUNdamentals''===
Super Stars are depicted on dominoes numbered 1 within the Dominoes game of ''[[Mario's FUNdamentals]]''.
In ''[[Mario's FUNdamentals]]'', Super Stars are pictured in the Dominoes game, appearing on dominoes numbered 1.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
Stars are rare items within ''[[Super Mario RPG: Legend of the Seven Stars]]''. They can defeat enemies on the overworld and still earn Mario some [[Experience Point|experience point]]s. The star is also used in the [[Triple Move]] [[Starry Shell Spike]] in the [[Super Mario RPG (Nintendo Switch)|remake]].
Stars appear as an item in ''[[Super Mario RPG: Legend of the Seven Stars]]'', where Mario can occasionally find the rare item and use it to defeat enemies on the overworld without engaging a battle. Doing this will still earn Mario [[Experience Point|experience point]]s. The [[Super Mario RPG (Nintendo Switch)|remake]] also uses the star in the [[Triple Move]] [[Starry Shell Spike]].


===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
Super Stars appear in some of the Modern remakes of [[Game & Watch]] games included in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]]. In the Modern version of ''[[Fire (Game & Watch)|Fire]]'' in ''[[Game & Watch Gallery]]'', a Super Star may emerge from a [[Yoshi's Egg|Yoshi Egg]] within the burning [[Peach's Castle|Mushroom Castle]], being worth five [[point]]s when collected. In ''[[Game & Watch Gallery 2]]''{{'}}s Modern version of ''[[Parachute (Game & Watch)|Parachute]]'', a Super Star appears from one of the three Yoshi Eggs that come from the [[airship|flying ship]] every 100 points. Just like in ''Game & Watch Gallery'', collecting a Super Star is worth five points. In the game's Modern version of ''[[Helmet (Game & Watch)|Helmet]]'', a Super Star appears if the player collects 50 coins without getting a miss, and obtaining it is worth at least 20 points. In the Modern version of ''[[Turtle Bridge]]'' in ''[[Game & Watch Gallery 3]]'', a Super Star is one of the items [[Toad]] must deliver to [[Princess Peach]] if he continues delivering a [[melon]] without losing a life, and he receives 15 points upon doing so.
Super Stars appear in some of the Modern remakes of [[Game & Watch]] games included in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]]. In ''[[Game & Watch Gallery]]''{{'}}s Modern version of ''[[Fire (Game & Watch)|Fire]]'', a Super Star might come out of a [[Yoshi's Egg|Yoshi Egg]] from the burning [[Peach's Castle|Mushroom Castle]], and catching one is worth five [[point]]s. In ''[[Game & Watch Gallery 2]]''{{'}}s Modern version of ''[[Parachute (Game & Watch)|Parachute]]'', a Super Star appears from one of the three Yoshi Eggs that come from the [[airship|flying ship]] every 100 points. Just like in ''Game & Watch Gallery'', collecting a Super Star is worth five points. In the game's Modern version of ''[[Helmet (Game & Watch)|Helmet]]'', a Super Star appears if the player collects 50 coins without getting a miss, and obtaining it is worth at least 20 points. In ''[[Game & Watch Gallery 3]]''{{'}}s Modern version of ''[[Turtle Bridge]]'', a Super Star appears as one of the items [[Toad]] must deliver to [[Princess Peach]] if he continues delivering a [[melon]] without losing a life. Delivering a Super Star to her awards him 15 points.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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Stars appear in every game of the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. If players touch a Star, they will become invincible, allowing them to attack foes, without worrying about damage. However, unlike with the actual ''Super Mario'' games, players will not be able to hurt their opponents just by touching them. In the first two ''Super Smash Bros.'' games, the Super Star has a completely unique arrangement of its theme played, though from ''[[Super Smash Bros. Brawl]]'' onwards, the item uses its theme from ''[[Super Mario Bros.]]'' instead.
Stars appear in every game of the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. If players touch a Star, they will become invincible, allowing them to attack foes, without worrying about damage. However, unlike with the actual ''Super Mario'' games, players will not be able to hurt their opponents just by touching them. In the first two ''Super Smash Bros.'' games, the Super Star has a completely unique arrangement of its theme played, though from ''[[Super Smash Bros. Brawl]]'' onwards, the item uses its theme from ''[[Super Mario Bros.]]'' instead.


A Star also appears as a [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''Super Smash Bros. Brawl'', as well as an Ace-class support [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]'' granting the fighter temporary invincibility if they land the first attack in battle.
A Star also appears as a [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''Super Smash Bros. Brawl'', as well as an ACE-class support [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]'' granting the fighter temporary invincibility if they land the first attack in battle.
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===''Mario Tennis'' series===
===''Mario Tennis'' series===
Stars appear in the [[Mario Tennis (Nintendo 64)#Bowser Stage|Bowser Stage]] from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. They are also the [[Star Cup]] and Final Cup emblem in ''[[Mario Power Tennis]]'' and ''[[Mario Tennis Open]]'', respectively. ''Mario Tennis Open'' features a usable tennis racket, uniform, wrist bands, and shoes themed after Stars for [[Mii]]s to use.
Stars appear in the [[Mario Tennis (Nintendo 64)#Bowser Stage|Bowser Stage]] from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. Stars also appear in Item Battle from ''[[Mario Power Tennis]]'', and appear as the emblem of the Star Cup and on its trophy. In ''[[Mario Tennis Open]]'', a Star is the emblem for the Final Cup, and appears on its trophy. A tennis racket, uniform, wrist bands, and shoes are designed based on this item and are available for [[Mii]] customization.


===''Mario Bros.'' (Game Boy Advance)===
===''Mario Bros.'' (Game Boy Advance)===
Super Stars can hatch from [[Egg]]s during only the ''Mario Bros. Battle'' 2-player mode of the [[Mario Bros. (Game Boy Advance)|''Mario Bros.'']] remake for the [[Game Boy Advance]].
In the [[Mario Bros. (Game Boy Advance)|Game Boy Advance version of ''Mario Bros.'']] included with the [[Super Mario Advance (series)|''Super Mario Advance'' series]] and ''[[Mario & Luigi: Superstar Saga]]'', Super Stars can be found in the ''Mario Bros. Battle'' 2-player mode. Specifically, they can hatch from [[Egg]]s, which are one of the items the player can obtain after busting out of a [[Trash Can|garbage can]]. They do not appear in the ''Mario Bros. Classic'' mode, the 3 or 4 player ''Battle'' mode, or any other version of the game.


===''Nintendo Puzzle Collection''===
===''Nintendo Puzzle Collection''===
Super Stars are depicted on flags held by [[Goomba]] and [[Koopa Troopa]] audience members at the start of a Versus Mode match in ''[[Nintendo Puzzle Collection]]'' version of ''[[Yoshi's Cookie|Yoshi no Cookie]]''.
In ''[[Nintendo Puzzle Collection]]'', Super Stars make a very brief appearance in ''[[Yoshi's Cookie|Yoshi no Cookie]]'', appearing on flags held by [[Goomba]] and [[Koopa Troopa]] audience members at the beginning of a Versus Mode match.


===''Mario Golf'' series===
===''Mario Golf'' series===
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===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
Super Stars are briefly mentioned in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they are said to be an ingredient of [[Invincishroom]]s.<ref>{{cite|quote=This unique mushroom is a mix of 1-Up Mushrooms and Stars from the Mushroom Kingdom!!!|author=[[Toad (species)|Toad]]|title=''Mario & Luigi: Superstar Saga''|date=2003|publisher=Nintendo|language=en}}</ref>
Super Stars are briefly mentioned in ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where they are said to be an ingredient of [[Invincishroom]]s.


====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
The Super Star is featured as the [[Rank|Star Rank]] within ''[[Mario & Luigi: Bowser's Inside Story]]'' and [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|its remake]], retaining this purpose in all later installment. For one of his attacks, [[Bowser Memory M and Bowser Memory L|Bowser Memory M]] uses a pixelated Super Star, functioning like they do in 2D games of the ''Super Mario'' series.
While actual Super Stars do not appear in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the Super Star appears as the icon of the [[Rank|Star Rank]]. Also, one of [[Bowser Memory M and Bowser Memory L|Bowser Memory M]]'s attacks makes use of a (pixelated) Super Star, which works for him as normal Super Stars do in the 2D ''Super Mario'' games.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
Super Stars are part of the [[Star Rocket]] attack in the [[Mad Skillathon]] game in ''[[Mario & Luigi: Dream Team]]''. They do not appear until just after the 150th small star. Collecting a Super Star allows Mario and Luigi to speed up and destroy [[damage balloon]]s temporarily, and [[Dreamy Mario]] and his clones become invincible during the chase scenes from a Super Star.
Super Stars appear in ''[[Mario & Luigi: Dream Team]]'' as part of the [[Mad Skillathon]] game featuring the [[Star Rocket]] attack. They are rare items, not appearing until just after the 150th small star. When collected, Mario and Luigi speed up and are able to destroy [[damage balloon]]s for a limited time. Additionally, the Super Star appears as the icon of the Star Rank again. Also, the boss [[Dreamy Mario]] and his clones turn invincible during the chase scenes from a Super Star.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
Only one Super Star appears in ''[[Mario & Luigi: Paper Jam]]'' in the form of a [[Papercraft]] item. Before the fight with Papercraft King Boo, the trio upon Papercraft Yoshi can find a floating Super Star and by using its tongue, they can pull it in and use it. While under the effects of the Super Star, Papercraft Yoshi can defeat enemies instantly, but it automatically wears off after all nearby Papercraft Goombas are defeated. The ''New Super Mario Bros. Wii'' version of the invincibility theme plays while in use. The Super Star does not reappear in the [[Battle Ring (Mario & Luigi: Paper Jam)|Battle Ring]] version of the fight.
Only one Super Star appears in ''[[Mario & Luigi: Paper Jam]]'' in the form of a [[Papercraft]] item. Before the fight with Papercraft King Boo, the trio upon Papercraft Yoshi can find a floating Super Star and by using its tongue, they can pull it in and use it. While under the effects of the Super Star, Papercraft Yoshi can defeat enemies instantly, but it automatically wears off after all nearby Papercraft Goombas are defeated. The ''New Super Mario Bros. Wii'' version of the invincibility theme plays while in use. The Super Star does not reappear in the [[Battle Ring (Mario & Luigi: Paper Jam)|Battle Ring]] version of the fight. In addition, the Super Star is the icon of the Star Rank once more.


===''Paper Mario'' series===
===''Paper Mario'' series===
Super Stars in the ''Paper Mario'' series are actually seen as a sprite for the user's interface since ''[[Paper Mario: The Thousand-Year Door]]'', where they are seen at the bottom right of a dialogue box, indicating that the player has to press a button to continue. A similar item known as a [[Mega Star]] appears in ''[[Super Paper Mario]]''. From ''[[Paper Mario: Sticker Star]]'' onward, Super Stars themselves appear as collectibles.
====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
Super Stars are briefly referenced by a camera-wielding [[Lakitu]] near the [[Glitz Pit]] in ''[[Paper Mario: The Thousand-Year Door]]''.<ref>{{cite|author=Lakitu|quote=Stars make you invincible?|title=''Paper Mario: The Thousand-Year Door''|date=2004|publisher=Nintendo|language=en}}</ref> From this game onward, one is displayed at the bottom right of a dialogue box, indicating that a button has to be pressed to continue.
Super Stars are briefly referenced in ''[[Paper Mario: The Thousand-Year Door]]'', in which a camera-wielding [[Lakitu]] near the [[Glitz Pit]] remarks, "Stars make you invincible?"


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
[[File:PMSS Shot - Super Star.png|thumb|220px|A Super Star in [[Whammino Mountain]], from ''Paper Mario: Sticker Star'']]
[[File:PMSS Shot - Super Star.png|thumb|220px|A Super Star in [[Whammino Mountain]], from ''Paper Mario: Sticker Star'']]
Super Stars are collectible items in ''[[Paper Mario: Sticker Star]]''. They grant Mario invincibility, allowing him to defeat enemies without battling them, much like in ''Super Mario RPG: Legend of the Seven Stars''. Super Stars are very uncommon, appearing only in [[Whammino Mountain]], [[Rustle Burrow]] and [[Gauntlet Pond]].
In ''Paper Mario: Sticker Star'', Super Stars can be found in levels and grant Mario invincibility, allowing him to defeat enemies without battling them, much like in ''Super Mario RPG: Legend of the Seven Stars''. However, they are very rare, appearing only in [[Whammino Mountain]], [[Rustle Burrow]] and [[Gauntlet Pond]].


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
Super Stars retain retain the same role in ''[[Paper Mario: Color Splash]]'' as previously. They are only found in [[Kiwano Temple]], [[The Golden Coliseum]], and [[Sacred Forest]].
In ''[[Paper Mario: Color Splash]]'', Super Stars appear in [[Kiwano Temple]], [[The Golden Coliseum]], and [[Sacred Forest]], and are used in the same way as in ''Paper Mario: Sticker Star''.


====''Paper Mario: The Origami King''====
====''Paper Mario: The Origami King''====
A Super Star is found after clearing the leaf memory game in [[Whispering Woods]] in ''[[Paper Mario: The Origami King]]'', and is used to cross some beds of thorns to reach a [[Hidden Block]] and Collectible Treasure. At Picnic Road, a Super Star is a possible reward of great fortune received from the [[fortune Toad]]; at [[Overlook Mountain]], where it is used to destroy the [[Thwomp]]s; and in King Shroomses's tomb in the [[Temple of Shrooms]], where it is used to defeat the [[Scuttlebug]]s and [[Co Gasagoso]].
In ''[[Paper Mario: The Origami King]]'', a Super Star appears after clearing the leaf memory game in [[Whispering Woods]], where it is used to cross some beds of thorns to reach a [[Hidden Block]] and Collectible Treasure; at Picnic Road, as a possible reward of great fortune received from the [[fortune Toad]]; at [[Overlook Mountain]], where it is used to destroy the [[Thwomp]]s; and in King Shroomses's tomb in the [[Temple of Shrooms]], where it is used to defeat the [[Scuttlebug]]s and [[Co Gasagoso]].


===''Mario Pinball Land''===
===''Mario Pinball Land''===
Invincibility Stars can be obtained either from purchasing them at [[Toad's tent]], obtaining them from certain ? Blocks, or receiving them from a roulette after obtaining a [[question mark]] in ''[[Mario Pinball Land]]''. It is possible for the effect of the Invincibility Star to continue over into the next level.
In ''[[Mario Pinball Land]]'', Invincibility Stars can be bought in [[Toad's tent]], obtained from certain ? Blocks, or received from a roulette after the player gets a [[question mark]]. If the player goes to a different [[level]] while an Invincibility Star is still in effect, its effect continues in that level until it ends.


===''Mario Baseball'' series===
===''Mario Baseball'' series===
====''Mario Superstar Baseball''====
====''Mario Superstar Baseball''====
[[File:StarDash.png|thumb|200px|[[Mario]] under the Star's effect in ''Mario Superstar Baseball'']]
[[File:StarDash.png|thumb|200px|[[Mario]] under the Star's effect in ''Mario Superstar Baseball'']]
Stars appear in [[Toy Field]], where they take 30 coins from each opponent to give to the player, and in [[Star Dash]] of ''[[Mario Superstar Baseball]]''. Collecting a Star in Star Dash earns the player ten coins, gives them the ability to defeat [[Thwomp]]s, and steal ten coins from other players on contact, though it does not protect them from [[Poison Mushroom]]s.
Stars only appear in [[Toy Field]] and [[Star Dash]] in ''[[Mario Superstar Baseball]]''. A star can only be obtained by making the ball land on the slot and acquiring an item from the item slot. When a star is received, the star will take 30 coins from all other players and gives the player the 30 coins from each player. In [[Star Dash]], the star may come out along with the coins that come out of the pipe-like mechanism. When the star is received, the player will receive 10 coins. When the player hits another player while the star is in effect, the player will steal 10 coins. The player can defeat Thwomps on the field also. The player must watch out for the [[Poison Mushroom]]s that come out. If the player touches a Poison Mushroom while invincible, the player will feel the Poison Mushroom effects and lose the star power up.


====''Mario Super Sluggers''====
====''Mario Super Sluggers''====
Stars are treasure chest power-ups in the [[Graffiti Runner]] and [[Blooper Baserun]] minigames of ''[[Mario Super Sluggers]]''. They grant temporary invincibility and the ability to knock others aside, but it does not protect players from [[Chain Chomp]]s or a larger player's earthquake. The game's iteration of Toy Field gives stars a different role, where one of the jackpot events is choosing a treasure chest to find a star, and by selecting the correct one, the player receives coins.
Since the item slot was dismissed in the Toy Field of ''[[Mario Super Sluggers]]'', it appears in a minigame called [[Graffiti Runner]]. In this game, the star is one of the many power-ups found inside a treasure chest, in which the player must use the tackle button to open up. If the player acquires the star, they are invincible and impervious to almost all forms of attack, and are able to knock anyone else aside. However, the player is not fully invincible and will still get stunned by an earthquake caused by a larger player or a [[Chain Chomp]]. It also appeared in the [[Blooper Baserun]] minigame and shares the same thing.
 
Though stars do not appear as an item obtained in Toy Field, it can be found when the player makes the ball land on the "Jackpot" space. In one of these jackpots, there is an event where the player must choose a treasure chest to find a star. If the player did, they will receive coins.


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Games''====
====''Mario & Sonic at the Olympic Games''====
Super Stars are featured within both the [[Mario & Sonic at the Olympic Games (Nintendo DS)|handheld]] and [[Mario & Sonic at the Olympic Games (Wii)|console]] versions of ''Mario & Sonic at the Olympic Games''. For the handheld version, they are items during the [[Dream Basketball]] event, where they are named "Starman," and throwing a Powerup Ball with one on into a hoop turns every ball golden. They grant temporary invincibility from all items during the [[Dream Canoe]] and [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]] events, as well as increased speed in the latter. Super Stars are used automatically in [[Dream Shooting]] upon hitting an Item Box, giving them unlimited shots temporarily. In every aforementioned event, the user's icon on the upper screen changes color constantly. Super Stars are also in the console variation of [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they grant invincibility from all items except for [[Boo]]s for five seconds.
Super Stars appear in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', where they appear as an item on the Powerup Balls in the [[Dream Basketball]] event, under the name "Starman". If the player successfully throws a Powerup Ball with one on into a hoop, all of the balls that appear will be golden for a short while, and their icon on the top screen will change colors for the duration of the item's effect. They also appear in the [[Dream Canoe]] and [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]] events, where they grant the player temporary invincibility from all items, as well as increased speed in Dream Long Jump, indicated by character and their icon on the upper screen constantly changing color. In [[Dream Shooting]], they are obtained by shooting an Item Box and are used automatically, giving the player unlimited shots for a short amount of time or until they move forward, and also cause their icon on the upper screen to constantly change color. In the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version]], Starman items appear in [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]], where they grant the player invincibility from all items except for [[Boo]]s for five seconds.


====''Mario & Sonic at the Olympic Winter Games''====
====''Mario & Sonic at the Olympic Winter Games''====
Super Stars appear as items in several [[Dream Event]]s in both the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|handheld]] and [[Mario & Sonic at the Olympic Winter Games (Wii)|console]] versions of ''Mario & Sonic at the Olympic Winter Games''. In the handheld version, Super Stars appear in [[Ski Cross Racing]], [[Rocket Ski Jumping]], [[Extreme Snowboarding]] and [[Fever Hockey]], granting invincibility and a boost in speed temporarily, as well as in [[Ski Shooting]], where they allow the player to achieve a combo by shooting targets of any color. The console version includes Super Stars as items that grant invincibility and a temporary speed boost in both the [[Dream Alpine (Individual)|Individual]] and [[Dream Alpine (Team)|Team]] versions of Dream Alpine, the [[Dream Ski Cross (Individual)|Individual]] and [[Dream Ski Cross (Team)|Team]] versions of Dream Ski Cross, the [[Dream Snowboard Cross (Individual)|Individual]] and [[Dream Ski Cross (Team)|Team]] versions of Dream Snowboard Cross, [[Dream Short Track]], [[Dream Bobsleigh]], [[Dream Snowball Fight]] and the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding. Furthermore, the characters chase a star for most of the Mario World routine of [[Dream Figure Skating]], as well as in [[Dream Ice Hockey]], where it grants increased speed and the ability to knock over opponents, in addition to the usual invincibility.
Super Stars appear as items in several [[Dream Event]]s in the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', including [[Ski Cross Racing]], [[Rocket Ski Jumping]], [[Extreme Snowboarding]] and [[Fever Hockey]], where they grant the player invincibility and a speed boost for a short amount of time. In [[Ski Shooting]], Super Stars also appear as an item but instead allow the player to achieve a combo by shooting targets of any color.  
 
In the Wii [[Mario & Sonic at the Olympic Winter Games (Wii)|version]], Super Stars appear as an item in both the [[Dream Alpine (Individual)|Individual]] and [[Dream Alpine (Team)|Team]] versions of Dream Alpine, the [[Dream Ski Cross (Individual)|Individual]] and [[Dream Ski Cross (Team)|Team]] versions of Dream Ski Cross and the [[Dream Snowboard Cross (Individual)|Individual]] and [[Dream Ski Cross (Team)|Team]] versions of Dream Snowboard Cross, [[Dream Short Track]], [[Dream Bobsleigh]], [[Dream Snowball Fight]] and the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, where they grant the player invincibility and a speed boost for a short amount of time. A Super Star also appears in the Mario World routine of [[Dream Figure Skating]], in which the characters chase after the star for the duration of their routine. In [[Dream Ice Hockey]], the Super Star appears as a standard item, where it grants characters increased speed, invincibility and the ability to knock over other characters, as well as one of the [[Wild Ball]] effects, where all of the characters receive the power up when it is collected.


====''Mario & Sonic at the Rio 2016 Olympic Games''====
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Super Stars appear only during the [[100m Plus]] and [[Boxing Plus]] events in the [[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|handheld version]] of ''Mario & Sonic at the Rio 2016 Olympic Games'', granting the players a speed boost for the remainder of the former event and providing invincibility in the latter event, respectively.
Super Stars appear in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'' as an item in the [[100m Plus]] event. When collected, they grant the player a speed boost for the remainder of the event. They also appear in [[Boxing Plus]], where they give the character invincibility from all attacks and other items.


====''Mario & Sonic at the Olympic Games Tokyo 2020''====
====''Mario & Sonic at the Olympic Games Tokyo 2020''====
Super Stars appear during [[Dream Racing]] in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', not only granting temporary invincibility but also knocking other players aside on contact.
In ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', Super Stars appear as items in Dream Racing. They function like they do in the ''[[Mario Kart (series)|Mario Kart]]'' series, making the user invincible and causing any other racers they collide with to be knocked aside.


===''Mario Sports Mix''===
===''Mario Sports Mix''===
Super Stars are rare items in ''[[Mario Sports Mix]]'' that have their usual invincibility function, in addition to two theme songs and increasing the speed and accuracy of the ball: the ball or puck cannot be intercepted in basketball and hockey, respectively; it immobilizes players on contact in volleyball; and takes away health in dodgeball.
Super Stars in ''[[Mario Sports Mix]]'' retain their usual role of making the character invincible and has two theme songs. They also increase the speed and accuracy of the ball. In basketball and hockey, players cannot intercept the ball/puck when it is thrown. In volleyball, opposing players who touch the ball will be heavily immobilized for a while. In dodgeball, opposing players will immediately lose some health when hit, regardless of if the ball touches the ground or not. Stars are rare in this game.
 
In some missions, an item restriction may limit the items to Stars, making it possible for both teams to get that item at the same time.


===''Mario Party'' series===
===''Mario Party'' series===
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===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
Super Stars are retained during Mario's exact golf post-hole animations from ''Mario Golf: World Tour'', and during [[Metal Mario]]'s animations.
In ''[[Mario Sports Superstars]]'', Super Stars appear in the exact same golf post-hole animations from ''Mario Golf: World Tour'', as well as [[Metal Mario]]'s animations.


===''Luigi's Mansion 3''===
===''Luigi's Mansion 3''===
A Super Star is featured within some rooms of [[ScareScraper]] mode in ''[[Luigi's Mansion 3]]''. They give temporary invincibility, faster movement, and the ability to defeat ghosts instantly. Stars are sometimes on the pool in the [[ScreamPark#Coin Floating|Coin Floating]] minigame, granting temporary invincibility and the ability to pop the other players' floaties.
In ''[[Luigi's Mansion 3]]'', a Super Star can be found in [[ScareScraper]] mode in some rooms. Once a Star is found, the player is granted temporary invincibility, runs faster, and can defeat ghosts without having to capture them with the [[Poltergust G-00]]. Stars can also appear in the [[ScreamPark#Coin Floating|Coin Floating]] minigame, where they will occasionally appear on the pool. When collected, it makes the player invincible to explosives for a short amount of time and allows the player to pop the other players' floaties to send them out of the pool.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
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[[File:Mariocameo6LEGOCU.png|thumb|left|A LEGO brick built Super Star in ''[[nwiki:Lego City Undercover|LEGO City Undercover]]''. After being built, the invincibility theme from ''New Super Mario Bros. Wii'' will play.]]
[[File:Mariocameo6LEGOCU.png|thumb|left|A LEGO brick built Super Star in ''[[nwiki:Lego City Undercover|LEGO City Undercover]]''. After being built, the invincibility theme from ''New Super Mario Bros. Wii'' will play.]]
[[File:Starman Animal Crossing.png|thumb|100px|The [[nookipedia:Item:Starman (Animal Crossing)|Starman]] in ''Animal Crossing'']]
[[File:Starman Animal Crossing.png|thumb|100px|The [[nookipedia:Item:Starman (Animal Crossing)|Starman]] in ''Animal Crossing'']]
In ''{{iw|nookipedia|Animal Crossing}}'', ''{{iw|nookipedia|Animal Crossing: Wild World}}'', ''{{iw|nookipedia|Animal Crossing: City Folk}}'', ''{{iw|nookipedia|Animal Crossing: New Leaf}}'', and ''{{iw|nookipedia|Animal Crossing: Pocket Camp}}'', the Super Star (referred to as the Starman in the former three) appears as a furniture item. When interacted with, the invincibility theme plays and, in the original ''Animal Crossing'', also creating a flashing effect on the {{iw|nookipedia|player}} in the first ''Animal Crossing'' only.
In ''[[nookipedia:Animal Crossing|Animal Crossing]]'', ''[[nookipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'', ''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'', ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', and ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', the Super Star (referred to as the Starman in the former three) appears as a furniture item. When interacted with, the [[Super Star (theme)|invincibility theme]] plays and, in the original ''Animal Crossing'', the player flashes.


In ''[[Punch-Out!! (Wii)|Punch-Out!!]]'' for the [[Wii]], King Hippo wears underpants with a Super Star pattern.
In ''[[Punch-Out!! (Wii)|Punch-Out!!]]'' for the [[Wii]], King Hippo wears underpants with a Super Star pattern.


The Super Mario Mash-up in ''[[Minecraft]]'' features a {{iw|minecraftwiki|painting}} of a Super Star.
The Super Mario Mash-up in ''[[Minecraft]]'' features a [[minecraftwiki:Painting|painting]] of a Super Star.


In [[Monopoly Gamer]], the board contains four Super Star spaces. A player landing on one of these spaces can activate their "Super Star Ability" listed on their Character card.
In [[Monopoly Gamer]], the board contains four Super Star spaces. A player landing on one of these spaces can activate their "Super Star Ability" listed on their Character card.


In the Wii U and Nintendo Switch versions of ''{{iw|nwiki|Lego City Undercover|LEGO City Undercover}}'', the Pop Star character is unlocked by finding and building 5 Super Stars. A balloon shaped like a Super Star also appears in Festival Square.
In the Wii U and Nintendo Switch versions of ''[[nwiki:Lego City Undercover|LEGO City Undercover]]'', the Pop Star character is unlocked by finding and building 5 Super Stars. A balloon shaped like a Super Star also appears in Festival Square.


In ''{{iw|nwiki|Okaeri! Chibi-Robo!: Happy Richie Daisouji!|Okaeri! Chibi-Robo! Happy Richie Ōsōji!}}'', a Super Star appears as a gem when sieving dirt. It is a very rare gem and is worth 5000 Moolah. When picked up, it plays the invincibility theme from ''[[Super Mario Bros.]]'' and will keep playing as long as it is held. It is also seen on a face-in-hole board that appears when every gem in the game is found.
In ''[[nwiki:Okaeri! Chibi-Robo!: Happy Richie Daisouji!|Okaeri! Chibi-Robo! Happy Richie Ōsōji!]]'', a Super Star appears as a gem when sieving dirt. It is a very rare gem and is worth 5000 Moolah. When picked up, it plays the invincibility theme from ''[[Super Mario Bros.]]'' and will keep playing as long as it is held. It is also seen on a face-in-hole board that appears when every gem in the game is found.
{{br}}
{{br}}


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====''Super Mario World''====
====''Super Mario World''====
{{multilang profile
*'''Instruction manual:''' ''They make Mario invincible.''
|type=manual
|Eng=They make Mario invincible.<ref>{{cite|url=www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SAAAE.pdf|format=PDF|page=22|title=''Super Mario World'' instruction booklet|publisher=Nintendo of America|language=en}}</ref>}}


====''Super Mario World: Super Mario Advance 2''====
====''Super Mario World: Super Mario Advance 2''====
{{multilang profile
*'''European instruction manual:''' ''Receive temporary invulnerability when you snag these friendly stars.
|type=manual
|EngE=Receive temporary invulnerability when you snag these friendly stars.<ref>{{cite|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioWorldSuperMarioAdvance2_EN_DE_FR_ES_IT.pdf|format=PDF|language=en|page=9|title=''Super Mario World: Super Mario Advance 2'' instruction booklet|publisher=Nintendo of Europe}}</ref>}}


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
{{multilang profile
*'''Electronic manual:''' ''Makes Mario invincible for a short time.''
|type=e-manual
*'''North American website bio:''' ''This five-pointed wonder makes Mario invincible for a short time, letting him run all over the place without any fear of getting hurt by enemies. Knock out five in a row and you'll start to earn 1Ups too.''
|Eng=Makes Mario invincible for a short time.}}
{{multilang profile
|type=website
|EngA=This five-pointed wonder makes Mario invincible for a short time, letting him run all over the place without any fear of getting hurt by enemies. Knock out five in a row and you'll start to earn 1Ups too.}}


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
{{multilang profile
*'''Electronic manual:''' ''Will make Mario invincible for a short time and will increase his dash speed.''
|type=e-manual
*'''North American website bio:''' ''The sparkling Super Star turns Mario invincible for a short time, letting you plow through all of your foes with ease.''
|Eng=Will make Mario invincible for a short time and will increase his dash speed.}}
*'''European website bio:''' ''Grab this item to become invincible for a short while – it'll also make you shine with all the colours of the rainbow!''
 
{{multilang profile
|type=website
|EngA=The sparkling Super Star turns Mario invincible for a short time, letting you plow through all of your foes with ease.
|EngE=Grab this item to become invincible for a short while – it'll also make you shine with all the colours of the rainbow!}}


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
{{multilang profile
*'''Electronic manual:''' ''Become invincible for a limited time.''
|type=e-manual
|Eng=Become invincible for a limited time.}}


====''Super Mario 3D World''====
====''Super Mario 3D World''====
{{multilang profile
*'''Electronic manual:''' ''Become temporarily invincible.''
|type=e-manual
*'''North American website bio:''' ''Power through any area with total invincibility (but only for a short time).''
|Eng=Become temporarily invincible.}}
 
{{multilang profile
|type=website
|EngA=Power through any area with total invincibility (but only for a short time).}}


====''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U Deluxe''====
{{multilang profile
*'''North American website bio:''' ''Become completely invulnerable to enemy attacks and zoom through courses with ease!''
|type=website
*'''European website bio:''' ''Become invincible! For a short period of time, your hero won’t take damage and will somersault instead of performing normal jumps. You’ll still need to watch out for those pesky pitfalls, though!''
|EngA=Become completely invulnerable to enemy attacks and zoom through courses with ease!
|EngE=Become invincible! For a short period of time, your hero won’t take damage and will somersault instead of performing normal jumps. You’ll still need to watch out for those pesky pitfalls, though!}}


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
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====''Mario Kart DS''====
====''Mario Kart DS''====
{{multilang profile
*'''Instruction manual bio:''' ''Makes you invincible for a brief period of time. While invincible, you will knock over any kart you hit.''
|type=manual
|Eng=Makes you invincible for a brief period of time. While invincible, you will knock over any kart you hit.}}


====''Mario Kart Wii''====
====''Mario Kart Wii''====
{{multilang profile
*'''Instruction manual bio:''' ''Stars turn you invincible for awhile. While invincible, your top speed increases and you'll knock over any vehicle you hit.''
|type=manual
|Eng=Stars turn you invincible for awhile. While invincible, your top speed increases and you'll knock over any vehicle you hit.}}


====''Mario Kart 7''====
====''Mario Kart 7''====
{{multilang profile
*'''Digital instruction manual bio:''' ''Super Stars make you invincible for a short time. While invincible, your top speed increases and you'll knock over any karts you hit.''
|type=e-manual
*'''North American website bio:''' ''Grab one of these for a short burst of invincibility, and a slight speed boost to help you catch up.''
|Eng=Super Stars make you invincible for a short time. While invincible, your top speed increases and you'll knock over any karts you hit.}}
 
{{multilang profile
|type=website
|EngA=Grab one of these for a short burst of invincibility, and a slight speed boost to help you catch up.}}


====''Mario Kart 8''====
====''Mario Kart 8''====
{{multilang profile
*'''Digital instruction manual bio:''' ''Makes you temporarily invincible and increases your speed. Any vehicle you hit will be knocked over.''
|type=e-manual
|Eng=Makes you temporarily invincible and increases your speed. Any vehicle you hit will be knocked over.}}


====''Mario Kart Tour''====
====''Mario Kart Tour''====
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|image=[[File:Star Sticker.png]]
|image=[[File:Star Sticker.png]]
|game=''[[New Super Mario Bros.]]''
|game=''[[New Super Mario Bros.]]''
|effect=[{{iw|smashwiki|Aura}}] - Attack +6
|effect=[Aura] - Attack +6
|usable_by={{iw|smashwiki|Lucario (SSBB)|Lucario}}
|usable_by=[[smashwiki:Lucario (SSBB)|Lucario]]
}}
}}


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|class=Ace
|class=Ace
|effects=First-Strike Advantage
|effects=First-Strike Advantage
|obtain={{iw|smashwiki|Adventure Mode: World of Light|World of Light}} ({{iw|smashwiki|The Light Realm}}), {{iw|smashwiki|Spirit Board}}, Purchase from the {{iw|smashwiki|Vault Shop}} for 6000G
|obtain=[[smashwiki:Adventure Mode: World of Light|World of Light]] ([[smashwiki:The Light Realm|The Light Realm]]), [[smashwiki:Spirit Board|Spirit Board]], Purchase from the [[smashwiki:Vault Shop|Vault Shop]] for 6000G
|opponents=[[Rosalina]] & [[Luma]]
|opponents=[[Rosalina]] & [[Luma]]
|conditions='''Rule:''' Attack Power ↑; Temporary Invincibility; Item: Super Star
|conditions='''Rule:''' Attack Power ↑; Temporary Invincibility; Item: Super Star
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=スター
|Jap=スター
|JpnR=Sutā
|JapR=Sutā
|JpnM=Star
|JapM=Star
|Jpn2=スーパースター
|Jap2=スーパースター
|Jpn2R=Sūpā Sutā
|Jap2R=Sūpā Sutā
|Jpn2M=Super Star; shared with [[Mega Star]]
|Jap2M=Super Star; shared with [[Mega Star]]
|Jpn3={{ruby|星|ほし}}
|Jap3={{ruby|星|ほし}}<ref>{{cite|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=27|date=1987|language=ja|publisher=Nintendo}}</ref>
|Jpn3C=<ref>{{cite|title=''Yume Kōjō: Doki Doki Panic'' instruction booklet|page=27|date=1987|language=ja|publisher=Nintendo}}</ref>
|Jap3N=''Yume Kōjō: Doki Doki Panic''
|Jpn3N=''Yume Kōjō: Doki Doki Panic''
|Jap3R=Hoshi
|Jpn3R=Hoshi
|Jap3M=Star
|Jpn3M=Star
|Jap4={{ruby|無敵|むてき}}スター<ref>{{cite|title=スーパーマリオアドバンス (''Sūpā Mario Adobansu'') instruction booklet|page=29 and 49|date=2001|publisher=Nintendo|language=ja}}</ref><ref>{{cite|title=''Mario & Luigi RPG'' instruction booklet|page=38|date=2003|language=ja|publisher=Nintendo}}</ref><ref>{{cite|title=''Super Mario Ball'' instruction booklet|page=19|language=ja|date=2004|publisher=Nintendo}}</ref> <small>(''[[Super Mario Advance]]'' / ''[[Mario Bros. (game)#Game Boy Advance remakes|Mario Bros.]]'' and ''[[Mario Pinball Land|Super Mario Ball]]'')</small>
|Jpn4={{ruby|無敵|むてき}}スター
|Jap4R=Muteki Sutā
|Jpn4C=<ref>{{cite|title=スーパーマリオアドバンス (''Sūpā Mario Adobansu'') instruction booklet|page=29 and 49|date=2001|publisher=Nintendo|language=ja}}</ref><ref>{{cite|title=''Mario & Luigi RPG'' instruction booklet|page=38|date=2003|language=ja|publisher=Nintendo}}</ref><ref>{{cite|title=''Super Mario Ball'' instruction booklet|page=19|language=ja|date=2004|publisher=Nintendo}}</ref> <small>(''[[Super Mario Advance]]'' / ''[[Mario Bros. (game)#Game Boy Advance remakes|Mario Bros.]]'' and ''[[Mario Pinball Land|Super Mario Ball]]'')</small>
|Jap4M=Invincible Star
|Jpn4R=Muteki Sutā
|Cat=Superestrella <small>(''The Super Mario Bros. Movie'')
|Jpn4M=Invincible Star
|Cat=Superestrella
|CatN=''The Super Mario Bros. Movie''
|CatM=Super Star
|CatM=Super Star
|ChiS=无敌星
|ChiS=无敌星
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|ChiSM=Invincibility Star
|ChiSM=Invincibility Star
|ChiS2=星星
|ChiS2=星星
|ChiS2R=Xīngxing
|ChiS2R=Xīngxing'' <small>(''Paper Mario: The Origami King'')</small>
|ChiS2N=''Paper Mario: The Origami King''
|ChiS2M=Star
|ChiS2M=Star
|ChiT=無敵星
|ChiT=無敵星
Line 498: Line 471:
|Dut=Superster
|Dut=Superster
|DutM=Superstar
|DutM=Superstar
|Dut2=Ster
|Dut2=Ster<ref>{{cite|title=''Club Nintendo'' (Netherlands) No. 2|page=4}}</ref>
|Dut2C=<ref>{{cite|title=''Club Nintendo'' (Netherlands) No. 2|page=4}}</ref>
|Dut2M=Star
|Dut2M=Star
|Dut3=Super Ster
|Dut3=Super Ster <small>(''Mario Kart 64'' European instruction booklet)</small>{{page needed}}
|Dut3N=''Mario Kart 64'' European instruction booklet{{page needed}}
|Dut3M=Super Star
|Dut3M=Super Star
|Fre=Super étoile
|Fre=Super étoile
Line 513: Line 484:
|Fre4=Étoile d'invincibilité
|Fre4=Étoile d'invincibilité
|Fre4M=Invincibility Star
|Fre4M=Invincibility Star
|Ger=Super-Stern
|Ger=Super-Stern<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=17}}</ref>
|GerC=<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=17}}</ref>
|GerM=Super Star
|GerM=Super Star
|Ger2=Unverwundbarkeitsstern
|Ger2=Unverwundbarkeitsstern
Line 524: Line 494:
|GreM=Star
|GreM=Star
|GreC=<ref>{{cite|language=el|publisher=Nintendo of Europe|date=1993|title=''Super Mario All-Stars'' instruction booklet|page=1}}</ref>
|GreC=<ref>{{cite|language=el|publisher=Nintendo of Europe|date=1993|title=''Super Mario All-Stars'' instruction booklet|page=1}}</ref>
|Ita=Starman
|Ita=Starman<ref>{{cite|title=''Super Mario Bros.'' Italian manual|page=8}}</ref>
|ItaC=<ref>{{cite|title=''Super Mario Bros.'' Italian manual|page=8}}</ref>
|Ita2=Stella<ref>{{cite|title=''Super Mario Land'' Italian manual|page=9}}</ref><ref>{{cite|title=''Super Mario All-Stars'' Italian manual|page=9|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''[[Classic NES Series]]'' ''Super Mario Bros.'' European manual|page=103|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''Super Mario Bros.'' (Nintendo 3DS [[Virtual Console]]) Italian e-manual|page=10|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''Super Mario Bros. 2'' (Nintendo 3DS Virtual Console) Italian e-manual|page=10|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''Super Mario Land'' (Nintendo 3DS Virtual Console) Italian e-manual|page=9|publisher=Nintendo|language=it}}</ref>
|Ita2=Stella
|Ita2C=<ref>{{cite|title=''Super Mario Land'' Italian manual|page=9}}</ref><ref>{{cite|title=''Super Mario All-Stars'' Italian manual|page=9|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''[[Classic NES Series]]'' ''Super Mario Bros.'' European manual|page=103|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''Super Mario Bros.'' (Nintendo 3DS [[Virtual Console]]) Italian e-manual|page=10|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''Super Mario Bros. 2'' (Nintendo 3DS Virtual Console) Italian e-manual|page=10|publisher=Nintendo|language=it}}</ref><ref>{{cite|title=''Super Mario Land'' (Nintendo 3DS Virtual Console) Italian e-manual|page=9|publisher=Nintendo|language=it}}</ref>
|Ita2N=Older games
|Ita2N=Older games
|Ita2M=Star
|Ita2M=Star
|Ita3=Stella di invincibilità
|Ita3=Stella di invincibilità<ref>{{cite|title=''[[Super Mario All-Stars]]'' Italian manual|page=21|publisher=Nintendo|language=it}}</ref>
|Ita3C=<ref>{{cite|title=''[[Super Mario All-Stars]]'' Italian manual|page=21|publisher=Nintendo|language=it}}</ref>
|Ita3M=Invincibility star
|Ita3M=Invincibility star
|Ita4=Stellina
|Ita4=Stellina<ref>{{cite|title=''[[Super Mario Advance]]'' European manual|page=111|publisher=Nintendo of Europe|language=it|date=2001}}</ref>
|Ita4C=<ref>{{cite|title=''[[Super Mario Advance]]'' European manual|page=111|publisher=Nintendo of Europe|language=it|date=2001}}</ref>
|Ita4M=Little star
|Ita4M=Little star
|Ita5=Super Stella
|Ita5=Super Stella<ref>{{cite|author=Canale New Super Mario Bros. U|url=www.youtube.com/watch?v=Ed5c-xOroxw|title=New Super Mario Bros. U - Sfide: Carrossoscuro (Wii U)|publisher=YouTube|date=February 6, 2013|language=it}}</ref>
|Ita5C=<ref>{{cite|author=Canale New Super Mario Bros. U|url=www.youtube.com/watch?v=Ed5c-xOroxw|title=New Super Mario Bros. U - Sfide: Carrossoscuro (Wii U)|publisher=YouTube|date=February 6, 2013|language=it}}</ref>
|Ita5N=Recent games
|Ita5N=Recent games
|Ita5M=Super Star
|Ita5M=Super Star
|Ita6=Superstella
|Ita6=Superstella<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''</ref>{{page needed}}
|Ita6C=<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''{{page needed}}</ref>
|Ita6M=Superstar; same as [[Power Star]]
|Ita6M=Superstar; same as [[Power Star]]
|Kor=스타
|Kor=스타
Line 573: Line 537:
|Spa3M=Star of Invincibility
|Spa3M=Star of Invincibility
|Spa3N=''Mario Pinball Land''
|Spa3N=''Mario Pinball Land''
|SpaE=Super-Estrella
|SpaE=Super-Estrella<ref>{{cite|title=''Mario Kart 64'' European instruction booklet|page=50}}</ref>
|SpaEC=<ref>{{cite|title=''Mario Kart 64'' European instruction booklet|page=50}}</ref>
|SpaEN=''Mario Kart 64''
|SpaEN=''Mario Kart 64''
|SpaEM=Super-Star
|SpaEM=Super-Star

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