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{{ | {{Infobox | ||
|image=[[File:SSBWiiU NA Boxart.png|250px]] | |image=[[File:SSBWiiU NA Boxart.png|250px]]<br>'''Wii U North American boxart''' | ||
|developer=[[Sora Ltd.]]<br>[[ | |developer=[[Sora Ltd.]]<br>[[Bandai Namco Games]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released={{releasedate|USA|November 21, 2014|Europe|November 28, 2014|Australia|November 29, 2014|Japan|December 6, 2014|}} | ||
| | |genre=Fighting | ||
|genre= | |ratings={{ratings|esrb=E10+|pegi=12|cero=A|acb=PG|usk=12}} | ||
|ratings={{ratings|esrb=E10+|pegi=12|cero=A|acb=PG|usk= | |modes=Single player<br>Multiplayer | ||
|modes=Single | |||
|platforms=[[Wii U]] | |platforms=[[Wii U]] | ||
| | |media={{container|wiiu=1|wiiudl=1}} | ||
|input={{input|wiiu=1|wiiununchuk=1|wiiuclassic=1|wiiusideways=1|wiiupro=1| | |input={{input|wiiu=1|wiiununchuk=1|wiiuclassic=1|wiiusideways=1|wiiupro=1|wiiugamecube=1|wiiu3ds=1}} | ||
}} | }} | ||
''Super Smash Bros. for Wii U'' was | '''''Super Smash Bros. for Wii U''''' is the fifth installment of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], and was developed by [[Sora Ltd.]] and [[Bandai Namco Games]].<ref>[http://www.nintendo.com/nintendo-direct/archive/06-21-2012/message Nintendo Direct 06-21-2012: Message from Masahiro Sakurai]</ref> While this game and ''[[Super Smash Bros. for Nintendo 3DS]]'' were developed simultaneously, the Nintendo 3DS version launched earlier due to its earlier completion of development. | ||
==Gameplay== | ==Gameplay== | ||
{{MoreImages}} | |||
''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' have some similarities and differences from ''[[Super Smash Bros. Brawl]]'', as well as differences between the two versions. [[Final Smash|Final Smashes]] and [[Footstool Jump]]ing make a return, while the "tripping" mechanic has been removed<ref name="Developer Direct">[http://www.youtube.com/watch?v=vQD1yJinzeQ#aid=P-_6kKFPkbY YouTube - Wii U & Nintendo 3DS Developer Direct - Super Smash Bros. for Nintendo 3DS and Wii U @E3 2013]</ref>. The pace of battles has also been stated to be in between ''[[Super Smash Bros. Melee]]'' and ''Super Smash Bros. Brawl''. | |||
''Super Smash Bros. for | |||
Both games have the same roster of playable characters in order to keep them consistent. The movesets and animations of some returning characters were changed more significantly than during the transition from ''Super Smash Bros. Melee'' to ''Super Smash Bros. Brawl'', with many returning characters having completely new moves, and major alterations (such as Pit). Aesthetically, the games are much more stylized and visually intense than previous entries, with the overall colors being bolder and brighter and many elements having been redone to stand out more. | |||
The Wii U version does not make much use of the GamePad's touch screen during gameplay, | [[File:Menú Smash Wii U.jpg|thumb|200px|left|Main menu.]] | ||
The Wii U version does not make much use of the GamePad's touch screen during gameplay. However, in addition to Off-TV Play, the Wii U GamePad can display in-battle stats, such as damage percentages.<ref name="Smash Wii U Direct">[https://www.youtube.com/watch?v=j0BBGzfw0pQ&list=UUGIY_O-8vW4rfX98KlMkvRg Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]. Posted to YouTube by Nintendo (October 23, 2014). Retrieved October 23, 2014.</ref> Like in all games, Smash has its traditional fighting game mode with its customized rules where four chosen fighters play on chosen stages. This includes the Stamina mode (where players get HP that decreases), Time (time limit), Stock (lives) and Coin Battle (winner is the one that collects the most coins). Special Smash also returns in this version, allowing players to battle under certain conditions.<ref name="Smash Wii U Direct"></ref> | |||
{{br}} | |||
===Customization/cross-connectivity=== | ===Customization/cross-connectivity=== | ||
{{main|Equipment}} | {{main|Equipment}} | ||
[[File:Rosalina-Custom- | [[File:Rosalina-Custom-SSBU.jpg|thumb|right]] | ||
Players can customize | Players can send customized fighters from one version to the other. Players can customize fighter's special attacks with one of three variations for each. The Mii Fighters and Palutena, however, have custom special attacks that aren't variants of the original attacks; these are unlocked from the beginning. Players can also equip items to fighters to increase specific attributes (attack, defense, or speed) while sacrificing others. Up to three items can be equipped at a time, and some items provide additional side effects to the fighter.<ref>[http://www.smashbros.com/us/howto/entry2.html]</ref> | ||
Custom characters cannot be used in With Anyone online. Additionally, by connecting the two games the player can use their Nintendo 3DS as a controller for the Wii U version<ref>S. Good, Owen (September 13, 2014). [http://www.polygon.com/2014/9/13/6145039/super-smash-bros-on-will-u-will-allow-players-to-use-a-3ds-as-a Super Smash Bros. on Wii U will allow players to use a 3DS as a controller]. Polygon. Retrieved September 15, 2014.</ref>; alternatively, players can download the "Smash Controller" application off the Nintendo 3DS eShop to use their system as a controller<ref>Ishaan. (June 14, 2015.) [http://www.siliconera.com/2015/06/14/you-can-now-use-your-3ds-to-control-super-smash-bros-for-wii-u-without-a-copy-of-the-game/ You Can Now Use Your 3DS To Control Super Smash Bros. for Wii U Without A Copy Of The Game]. Siliconera. Retrieved June 15, 2015.</ref>. | |||
{{br}} | |||
===8-Player Smash=== | |||
[[File:SSB4 Wii U 8-player Smash.jpg|thumb|210px|An 8-Player Smash on [[Mario Galaxy (stage)|Mario Galaxy]].]] | |||
A new game mode known as 8-Player Smash is also available. As opposed to the traditional four player battles ''Super Smash Bros.'' is known for, up to eight players can join a single battle. In this special game mode, most stages are restricted when five or six players are playing and even more when seven or eight are playing.<ref name="Smash Wii U Direct"></ref> | |||
[[File:SSB4 Wii U 8-player Smash.jpg|thumb|210px|An 8-Player Smash on [[Mario Galaxy (stage)|Mario Galaxy]]]] | |||
===Smash Tour=== | |||
[[File:SmashTourSSBWiiU.jpeg|thumb|200px|left|The normal sized Smash Tour board.]] | |||
[[File:SmashTourSSBWiiU.jpeg|thumb|200px|left|The normal | Smash Tour is a new mode serving as the exclusive mode for the Wii U version. Smash Tour is a board game mode in which players (as Miis) travel around a board by spinning a wheel, collecting fighters and power-ups for their fighters scattered around the board. Players start with two fighters by default. If two players cross paths, then all players are pitted into a Smash battle for a reward, and the winner obtains a fighter from one of the other players. Players may also obtain items that can be used to trigger various effects, and random events may also occur on the board. Checkpoints are also scattered around the board which boost players' stats when they pass over them. After all the turns have ended, players fight in a Stock match using their stat boosts, their stock based on the fighters they collected. The player can choose between a small, normal-sized, and big board to play on.<ref name="Smash Wii U Direct"></ref> | ||
Smash Tour is a Wii U | {{br}} | ||
{{br | |||
===Games & More=== | |||
====Special Orders==== | ====Special Orders==== | ||
In Special Orders, the player has the choice of playing either "Master Orders" or "Crazy Orders", referring to [[Master Hand]] and [[Crazy Hand]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKmFm4h0Pw</ref>. In their respective modes, Master Hand and Crazy Hand construct challenges for the player. Players purchase tickets in order to face challenges. In Master Orders, players purchase tickets in order to try one of three challenges, the reward depending on the difficulty; each ticket is used separately, and each challenge may only be tried once. Playing Crazy Orders requires the player to either use a pass or pay gold; the player can then play any number of challenges to rack up rewards within a set time limit before facing Crazy Hand in a final battle. If the player loses at any point they lose some of their rewards.<ref name="Smash Wii U Direct"></ref> | |||
In Special Orders, the player has the choice of playing either " | |||
====Events==== | ====Events==== | ||
Events return exclusively in the Wii U version of the game, in which players take on a series of themed battles. Events are arranged in a grid, however, and the path forward reveals itself when the player completes a given event. Players can also receive various rewards such as trophies, gold, and Special Orders passes by completing challenges. Like in ''Super Smash Bros. Brawl'', two player Events are also available.<ref name="Smash Wii U Direct"></ref> | |||
==== | ====Classic==== | ||
The Wii U version's Classic Mode operates in a different manner from that of the 3DS version. It still maintains the intensity system in the 3DS version; players can spend gold to increase the intensity level, and if the player gets a Game Over, some of his/her rewards will be lost, and the intensity will lower by .5, unless the intensity level is set at 2.0. | |||
Instead of paths, the player has to choose which group of fighters that he/she wants to fight. As many as seven opponents may be fought in a single stage. One of the opponents includes the rival, which is programmed to be harder than the other opponents. The longer the rival stays alive, the stronger it'll become. On some occasions, an intruder may pop up for one match; the intruder will either be giant-sized or metallic. Some opponents may even possess rewards, which can either be gold, trophies, custom parts, or a Crazy Orders Pass. | |||
When the player KOs any opponents, their trophies will be displayed in the "Fighters Defeated" box. The defeated opponents can later be used as allies for any team battle matches. In team battles, opponents that the player's allies KO will also be added to the "Fighters Defeated" box. | |||
There seven stages | There are a total of seven stages, with the first three stages consisting of battles against default opponents and the rival. For stages 4 and 5, the player will face an additional group of opponents, but they'll use their alternate color schemes; these opponents may also come equipped with their custom special moves. Stage 6 pits the player against the Fighting Mii Team, where he/she must KO twenty Fighting Miis. Stage 7 pits the player against Master Hand, but higher intensities will add Crazy Hand, and even Master Core to the mix. Unlike in the 3DS version, the player does not have the option to avoid fighting Crazy Hand on intensity levels 3.0 and higher. | ||
{|class="wikitable"width="100%" | {|class="wikitable" width="100%" | ||
!width="10%"|Level | !width="10%"|Level | ||
!width="10%"|Intensity | !width="10%"|Intensity | ||
Line 249: | Line 113: | ||
|2200 | |2200 | ||
|Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only)) | |Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only)) | ||
|- | |||
|} | |} | ||
===All-Star=== | ====All-Star==== | ||
Unlike Classic, All-Star is almost the same as in the Nintendo 3DS version. Some differences include a larger rest area, and the reversed fighting order; in the beginning, players face the characters that debuted first, later finishing with the oldest fighters in the game.<ref name="Smash Wii U Direct"></ref> | |||
All-Star | |||
{|class=wikitable style="width:50%;margin:auto;text-align:center" | {|class=wikitable style="width:50%; margin:auto; text-align:center" | ||
!Time period | !Time period | ||
!Opponents | !Opponents | ||
!Stages | !Stages | ||
|- | |- | ||
| | |2013-2007 | ||
| | |[[Greninja]]<br>[[Lucina]]*<br>[[Robin]]<br>[[Dark Pit]]*<br>[[Shulk]]<br>[[Wii Fit Trainer]]<br>[[Rosalina]] & [[Luma (species)|Luma]] | ||
|[[Mario Galaxy]]<br> | |[[Mario Galaxy]]<br>[[Kalos Pokémon League]]<br>[[Skyworld]]<br>[[Coliseum]]<br>[[Wii Fit Studio]] | ||
|- | |- | ||
|2006-2001 | |2006-2001 | ||
| | |[[Lucario]]<br>[[Ike]]<br>[[Zero Suit Samus]]<br>[[Toon Link]]<br>[[Bowser Jr.]]<br>[[Olimar]]<br>[[Villager]] | ||
| | |[[Town and City]]<br>[[Smashville]]<br>[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]]<br>[[Pyrosphere (stage)|Pyrosphere]]<br>[[Castle Siege]]<br>[[Garden of Hope]] | ||
|- | |- | ||
|1998-1994 | |1998-1994 | ||
| | |[[Ganondorf]]<br>[[Sheik]]<br>[[Jigglypuff]]<br>[[Charizard]]<br>[[Pikachu]]<br>[[Mewtwo]]**<br>[[Diddy Kong]]<br>[[Ness]] | ||
| | |[[Onett]]<br>[[Pokémon Stadium 2]]<br>[[Bridge of Eldin]]<br>[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle 64]] | ||
|- | |- | ||
|1993-1991 | |1993-1991 | ||
| | |[[Meta Knight]]<br>[[Falco Lombardi|Falco]]*<br>[[Fox McCloud|Fox]]<br>[[Wario]]*<br>[[King Dedede]]<br>[[Kirby]]<br>[[Sonic the Hedgehog|Sonic]] | ||
| | |[[Halberd]]<br>[[Orbital Gate Assault]]<br>[[Lylat Cruise]]<br>[[Gamer (stage)|Gamer]]<br>[[Windy Hill Zone]] | ||
|- | |- | ||
|1990-1986 | |1990-1986 | ||
| | |[[Captain Falcon]]<br>[[Yoshi]]<br>[[Dr. Mario]]*<br>[[Marth]]<br>[[Mega Man]]<br>[[Palutena]]<br>[[Pit]] | ||
| | |[[Wily Castle]]<br>[[Woolly World]]<br>[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]<br>[[Port Town Aero Dive]] | ||
|- | |- | ||
|1986-1984 | |1986-1984 | ||
| | |[[Samus]]<br>[[Princess Zelda|Zelda]]<br>[[Link]]<br>[[Bowser]]<br>[[Princess Peach|Peach]]<br>[[R.O.B.]]*<br>[[Duck Hunt]]* | ||
|[[Mushroom Kingdom U]]<br>[[ | |[[Mushroom Kingdom U]]<br>[[Mario Circuit (Super Smash Bros. Brawl)|Mario Circuit (Brawl)]]<br>[[Skyloft]]<br>[[Norfair]]<br>[[Duck Hunt (stage)|Duck Hunt]]<br>[[Wrecking Crew (stage)|Wrecking Crew]] | ||
|- | |- | ||
|1984-1980 | |1984-1980 | ||
| | |[[Little Mac]]<br>[[Luigi]]<br>[[Donkey Kong]]<br>[[Mario]]<br>[[Pac-Man]]<br>[[Mr. Game & Watch]]* | ||
|[[Delfino Plaza]]<br>[[Luigi's Mansion (stage)|Luigi's Mansion]]<br> | |[[Delfino Plaza]]<br>[[Luigi's Mansion (stage)|Luigi's Mansion]]<br>[[Flat Zone X]]<br>[[Pac-Land]] | ||
|} | |} | ||
<small>* - Only available in the full All-Star mode.</small><br> | |||
<small>** - Downloadable character. Only available as an opponent in this mode after downloading, but it will be removed from the list if the player deletes the game's DLC data. Inclusion does not affect any of the game's challenges.</small> | |||
=== | ====Stadium==== | ||
[[File:Target Blast (Super Smash Bros. for Wii U).jpg|thumb|Target Blast.]] | |||
[[File: | Just like in the Nintendo 3DS version, three stadium games are playable. [[Home-Run Contest]] follows the same rules as in the previous installment but with an option to compete with four players. [[Target Blast]] now has three stages to play with instead of one, up to four players can participate, and the bomb is bigger in the second round, resulting a bigger explosion when that happens. Multi-Man Smash remains the same as in the Nintendo 3DS version. | ||
====Vault==== | |||
====Trophies==== | Similar to the Nintendo 3DS version, the Vault allows players to view and buy Trophies and view records, tips, and replays as well as listen to the sound effects and music. In this version however, players can also view the games' promotional trailers, ending movies for the fighters, as well as play Masterpieces. | ||
=====Trophies===== | |||
{{main|List of trophies in Super Smash Bros. for Wii U}} | {{main|List of trophies in Super Smash Bros. for Wii U}} | ||
There are a total of 716 trophies in the Wii U version. In the Trophies menu, players have the option to buy Trophies from the Trophy Shop like in the Nintendo 3DS version. Trophy Rush is also available, though in this version up to two players can play. Like in ''Super Smash Bros. Brawl'', Photo Studio allows the player to pose and resize their Trophies on various backgrounds and take pictures of them. Another new mode known as Trophy Box allows the player to fill boxes with trophies based on a given criteria, such as game series (''Paper Mario'', ''New Super Mario Bros.'') or specific games (''Super Mario Galaxy'', ''Super Mario Galaxy 2'').<ref name="Smash Wii U Direct"></ref> | |||
There are a total of | |||
=====Masterpieces===== | |||
[[Masterpiece]]s from ''Super Smash Bros. Brawl'' returns as a feature exclusively in the Wii U installment. It offers many short demos of past Nintendo games that can be played for a certain amount of time. The game can redirect the player to the [[Nintendo eShop]] where they may purchase the [[Virtual Console]] version of the game, if it is available on the service. | |||
The following is a list of the Masterpieces: | |||
*''[[Super Mario Bros.]]'' | |||
*''[[Super Mario Bros.: The Lost Levels]]'' | |||
*''[[Wrecking Crew]]'' | |||
*''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'' | |||
*''[[wikirby:Kirby's Adventure|Kirby's Adventure]]'' | |||
*''[[wikirby:Kirby Super Star|Kirby Super Star]]'' | |||
*''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'' | |||
*''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]'' | |||
*''[[fireemblem:Fire Emblem: Shadow Dragon and the Blade of Light|Fire Emblem: Shadow Dragon and the Blade of Light]] (Japan only) | |||
*''[[Super Mario World]]'' | |||
*''[[Super Mario Kart]]'' | |||
*''[[Dr. Mario (game)|Dr. Mario]]'' ([[Game Boy]]) | |||
*''[[Yoshi (game)|Yoshi]]'' | |||
*''[[wikipedia:Mega Man 2|Mega Man 2]]'' | |||
*''[[f-zerowiki:F-Zero|F-Zero]]'' | |||
*''[[wikipedia:Pilotwings|Pilotwings]]'' | |||
*''[[wikipedia:Pac-Man|Pac-Man]]'' | |||
*''[[wikipedia:Balloon Fight|Balloon Fight]]'' | |||
*''[[Donkey Kong (game)|Donkey Kong]]'' | |||
*''[[wikipedia:Punch-Out!!|Punch-Out!!]]'' | |||
*''[[metroidwiki:Metroid (game)|Metroid]]'' | |||
*''[[metroidwiki:Super Metroid|Super Metroid]]'' | |||
*''[[icaruspedia:Kid Icarus|Kid Icarus]]'' | |||
*''[[wikibound:EarthBound|EarthBound]]'' | |||
==Online Play== | ==Online Play== | ||
This game features online play similar to ''Super Smash Bros. Brawl'' in that players from all over the world can face others in matches. When playing With Friends, players can customize the rules to their liking. Voice chat is also available when playing With Friends, though like ''Mario Kart 8'' it can only be used between battles.<ref name="Smash Wii U Direct"></ref> When playing With Anyone, two basic options are available: For Fun and For Glory. In For Fun mode, players battle on randomly-selected normal stages, excluding Final Destination, with all items turned on. Losses are not recorded in this mode. In For Glory mode, players only play on the flat, Final Destination versions of stages, without items. Players can either play standard Smash or Team Smash matches in both modes, and For Glory offers a 1-on-1 mode as well. | |||
Conquest pits some of the game's various characters against each other, and players who win battles with them in With Anyone mode will add points to that character's score. After a few days, the winning fighter is revealed, players who took part in the conquest by playing as that character get rewarded with gold, and the next conquest begins. | |||
Spectate mode allows players to view matches and bet gold on their outcome, view replays of past online matches, and view a map showing the players currently online. | |||
Rather than an online leaderboard, the game makes use of a different type of ranking system, called "Global Smash Power". A player's GSP score is recorded for each of the various single-player modes, the number indicating how many players around the world they outrank. | |||
== | ==Playable characters== | ||
{{upcoming|downloadable character|section=yes}} | |||
This installment features a total of 49 playable characters, counting the three types of [[Mii|Mii Fighter]] as one character. These consist of 34 veterans and 15 newcomers. Certain characters from previous ''Super Smash Bros.'' games have been removed from the rosters of both the Nintendo 3DS and Wii U versions in order to keep them consistent, partly due to limitations with the Nintendo 3DS version. Unlike previous games in the series, with the removal of in-game transformations, Sheik, Zero Suit Samus, and Charizard are now standalone characters. | |||
[[Mewtwo]] has been confirmed to return from ''Super Smash Bros. Melee'' as a downloadable, 50th character, releasing for free to Club Nintendo members who signed up for a promotion involving the purchase of both the Nintendo 3DS and Wii U versions of the game.<ref name="Mewtwo free to Club Nintendo members who register both versions">[http://club2.nintendo.com/smash-promo/ Super Smash Bros Offer]</ref> It was released as a paid download later on for those who did not register both versions.<ref name="Mewtwo confirmed to launch as paid DLC later on">[https://twitter.com/nintendoeurope/status/535440807214743552 Nintendo of Europe on Twitter: 'Mewtwo will be available to purchase later in #SmashBros, for those who don't register both versions.']</ref> In addition, two more characters returned from previous installments as downloadable characters including [[Roy (Fire Emblem)|Roy]] from ''Melee'' and [[Lucas]] from ''Brawl''. [[Ryu]] from ''Street Fighter'' made his debut appearance as the 53rd playable character. | |||
'''NOTE''': Characters in ''italics'' are newcomers. | |||
{{br}} | |||
=== | {|class=table cellspacing=2 border=2 cellpadding=3 align=center width=100% style="margin-bottom:6px;border-collapse:collapse;background:black " | ||
|-style="background:black;color:white" | |||
|- | !colspan="3" width="25%"|Character | ||
! | !width="25%"|Trophy Description | ||
! | !width="25%"|Special Attacks | ||
! | !width="25%"|Availability | ||
! | |-style="background:#C00" align="center" | ||
|- | |colspan="3"|'''{{color-link|Mario|black}}'''<ref name="Developer Direct"></ref> | ||
|rowspan="3"|As iconic as iconic gets, this gaming celebrity is known for saving the world from Bowser. He’s got amazing jumping skills and makes use of a wide range of transformations. In his free time, he plays too many sports to count. In Smash Bros., he’s a well-rounded fighter you can rely on. Say it with me: “It’s-a me, Mario!” | |||
| | |rowspan="3"|Neutral: [[Fireball]]<br>Side: [[Cape]]<br>Up: [[Super Jump Punch]]<br>Down: [[F.L.U.D.D.]]<br>Final Smash: [[Mario Finale]] | ||
| | |rowspan="3"|Default Character | ||
|-style="background:#C00" | |||
|align="center" colspan="3"|[[File:Mario SSB4 Artwork.png|160px]] | |||
|-style="background:#C00" | |||
|align="center" width="100px"|[[File:Mario_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#093" align="center" | |||
|colspan="3"|'''{{color-link|Luigi|black}}'''<ref>[http://www.nintendo.com/nintendo-direct/archive/08-07-2013/ Nintendo Direct 08-07-2013]</ref><ref>[http://mariopartylegacy.com/2013/09/week-16-super-smash-bros-official-site-updates/]</ref> | |||
|rowspan="3"|Luigi recently celebrated his 30th anniversary with the [[Year of Luigi]], but all that attention just made him even more shy and awkward. In Smash Bros., Luigi takes a lot of cues from his brother in fighting style, adding flair to moves like Super Jump Punch. His taunts, however, are truly unique. | |||
| | |rowspan="3"|Neutral - [[Fireball]]<br>Side - [[Green Missile]]<br>Up - [[Super Jump Punch]]<br>Down - [[Luigi Cyclone]]<br>Final Smash - [[Poltergust 5000]] | ||
| | |rowspan="3"|Default Character | ||
| | |-style="background:#093" | ||
| | |align="center" colspan="3"|[[File:Luigi_SSBU.png|125px]] | ||
|-style="background:#093" | |||
| | |align="center" width="100px"|[[File:Mario_Emblem.png|35px]] | ||
| | |align="center" width="100px"|'''Veteran''' | ||
|{ | |-style="background:#FCF" align="center" | ||
|colspan="3"|'''{{color-link|Peach|black}}'''<ref>http://www.nintendoworldreport.com/news/35406</ref> | |||
|rowspan="3"|Princess of the Mushroom Kingdom, Peach continues to prove that "powerful" and "cute" are not mutually exclusive. In Smash Bros., Peach uses her dress to float above the fray, suddenly descending and attacking with numerous weapons. A frying pan? Umbrella? TOAD?! Where does she keep it all? | |||
|rowspan="3"|Neutral - [[Toad]]<br>Side - [[Peach Bomber]]<br>Up - [[Peach Parasol]]<br>Down - [[Vegetable]]<br>Final Smash - [[Peach Blossom]] | |||
| | |rowspan="3"|Default Character | ||
|[[ | |-style="background:#FCF" | ||
|- | |align="center" colspan="3"|[[File:Wii U Peach artwork.png|125px]] | ||
|-style="background:#FCF" | |||
|align="center" width="100px"|[[File:Mario_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#0FC" align="center" | |||
|colspan="3"|'''{{color-link|Rosalina|black}} & {{color-link|Luma|black}}'''<ref>http://www.smashbros.com/us/characters/rosetta.html</ref> | |||
|rowspan="3"|The mysterious Rosalina lives in the Comet Observatory with the Lumas. She first traveled with them in search of their mother. In Smash Bros., Rosalina and Luma can fight in different places at the same time. If you can trap someone between Rosalina and Luma, you'll be able to unleash incredible damage! | |||
| | |rowspan="3"|Neutral - [[Luma Shot]]<br>Side - [[Star Bits]]<br>Up - [[Launch Star]]<br>Down - [[Gravitational Pull]]<br>Final Smash - [[Power Star]] | ||
| | |rowspan="3"|Default Character | ||
| | |-style="background:#0FC" | ||
| | |align="center" colspan="3"|[[File:SSB4 Rosalina Artwork.png|170px]] | ||
|-style="background:#0FC" | |||
| | |align="center" width="100px"|[[File:Mario_Emblem.png|35px]] | ||
| | |align="center" width="100px"|'''Newcomer''' | ||
|{{ | |-style="background:#063" align="center" | ||
|- | |colspan="3"|'''{{color-link|Bowser|black}}'''<ref name="Developer Direct"></ref> | ||
|rowspan="3"|The archenemy of Mario and the reason Peach spends more time kidnapped than in her own castle. His plans aren't always the best, and occasionally he even finds himself on Mario's side. In Smash Bros., he's a serious heavyweight who laughs off weaker attacks. Hit him hard to send him flying! | |||
| | |rowspan="3"|Neutral - [[Fire Breath]]<br>Side - [[Flying Slam]]<br>Up - [[Whirling Fortress]]<br>Down - [[Bowser Bomb (move)|Bowser Bomb]]<br>Final Smash - [[Giga Bowser]] | ||
|rowspan="3"|Default Character | |||
| | |-style="background:#063" | ||
|align="center" colspan="3"|[[File:SSB4 - Bowser Artwork.png|160px]] | |||
|-style="background:#063" | |||
|align="center" width="100px"|[[File:Mario_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#CC0" align="center" | |||
|colspan="3"|'''{{color-link|Bowser Jr.|black}}'''<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> | |||
|rowspan="3"|Bowser's beloved, spoiled son sports a bandanna with a large mouth drawn on it. Like his father, Bowser Jr. longs to take Mario down. In Smash Bros., he'll fight from inside his heavily armed Junior Clown Car. The Clown Car takes less damage than Bowser Jr., so mind your positioning. | |||
|rowspan="3"|Neutral - [[Clown Cannon]]<br>Side - [[Clown Kart Dash]]<br>Up - [[Abandon Ship!]]<br>Down - [[Mechakoopa]]<br>Final Smash - [[Shadow Mario#Super Smash Bros. for Nintendo 3DS / Wii U|Shadow Mario Paint]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#CC0" | |||
|align="center" colspan="3"|[[File:BOWSERJRÑ.png|160px]] | |||
|-style="background:#CC0" | |||
|align="center" width="100px"|[[File:Mario_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#F66" align="center" | |||
|colspan="3"|'''{{color-link|Dr. Mario|black}}'''<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> | |||
|rowspan="3"|In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw [[Megavitamin]] capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage. | |||
|rowspan="3"|Neutral - [[Megavitamin]]s<br>Side - [[Super Sheet]]<br>Up - [[Super Jump Punch]]<br>Down - [[Dr. Tornado]]<br>Final Smash - [[Dr Mario#Doctor Finale|Dr. Finale]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Clear a Master Orders ticket with a difficulty rating of Hard or higher.<br>'''Unlocking Criteria II:''' Play 50 matches<br>'''Stage of battle:''' [[Delfino Plaza (stage)|Delfino Plaza]] | |||
|-style="background:#F66" | |||
|align="center" colspan="3"|[[File:DRMARIOÑ.png|150px]] | |||
|-style="background:#F66" | |||
|align="center" width="100px"|[[File:Mario_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#9C6" align="center" | |||
|colspan="3"|'''{{color-link|Yoshi|black}}'''<ref>http://www.smashbros.com/us/characters/yoshi.html</ref> | |||
|rowspan="3"|As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice. | |||
|rowspan="3"|Neutral - [[Egg Lay]]<br>Side - [[Egg Roll]]<br>Up - [[Egg Throw]]<br>Down - [[Yoshi Bomb]]<br>Final Smash - [[Super Dragon]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#9C6" | |||
|align="center" colspan="3"|[[File:YoshiSSB4.png|130px]] | |||
|-style="background:#9C6" | |||
|align="center" width="100px"|[[File:Yoshi Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#FC6" align="center" | |||
|colspan="3"|'''{{color-link|Wario|black}}'''<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> | |||
|rowspan="3"|A living embodiment of gross, this villian hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross? | |||
|rowspan="3"|Neutral - [[Chomp]]<br>Side - [[Wario Bike]]<br>Up - [[Corkscrew]]<br>Down - [[Wario Waft]]<br>Final Smash - [[Wario Man]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Clear 100-Man Smash in Multi-Man Smash.<br>'''Unlocking Criteria II:''' Play 20 matches<br>'''Stage of battle:''' [[Gamer (stage)|Gamer]] | |||
|-style="background:#FC6" | |||
|align="center" colspan="3"|[[File:WARIOÑ.png|160px]] | |||
|-style="background:#FC6" | |||
|align="center" width="100px"|[[File:Wario Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#FF0" align="center" | |||
|colspan="3"|'''{{color-link|Donkey Kong|black}}'''<ref name="Developer Direct"></ref> | |||
|rowspan="3"|This king of the jungle really, really loves bananas. His adventures usually start with people stealing his hoard of them. In Smash Bros., he's known for his incredible strength and long reach. Despite his size, he's still pretty quick. He can even jump carrying heavy items! Use this knowledge well. | |||
|rowspan="3"|Neutral - [[Giant Punch]]<br>Side - [[Headbutt]]<br>Up - [[Spinning Kong]]<br>Down - [[Hand Slap]]<br>Final Smash - [[Konga Beat]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#FF0" | |||
|align="center" colspan="3"|[[File:SSB4 - Donkey Kong Artwork.png|150px]] | |||
|-style="background:#FF0" | |||
|align="center" width="100px"|[[File:DK_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F33" align="center" | |||
|colspan="3"|'''{{color-link|Diddy Kong|black}}'''<ref>http://www.smashbros.com/us/characters/diddy_kong.html</ref> | |||
|rowspan="3"|Donkey Kong's trusty partner. He sports his signature look: red hat, red shirt, Rocketbarrel Pack. In Smash Bros., he's incredibly agile. Charge the Rocketbarrel Pack by holding down the button before launch, and you can steer with left and right. Don't forget to drop banana peels--enemies love it! | |||
|rowspan="3"|Neutral - [[Peanut Popgun]]<br>Side - [[Monkey Flip]]<br>Up - [[Rocketbarrel Boost]]<br>Down - [[Banana Peel]]<br>Final Smash - [[Rocketbarrel Barrage]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#F33" | |||
|align="center" colspan="3"|[[File:Diddy Kong SSB4 - Artwork.png|160px]] | |||
|-style="background:#F33" | |||
|align="center" width="100px"|[[File:DK_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#CC6" align="center" | |||
|colspan="3"|'''{{color-link|Link|black}}'''<ref name="Developer Direct"></ref> | |||
|rowspan="3"|Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry? | |||
|rowspan="3"|Neutral - [[Hero's Bow]]<br>Side - [[Gale Boomerang]]<br>Up - [[Spin Attack (The Legend of Zelda)|Spin Attack]]<br>Down - [[Bomb (The Legend of Zelda)|Bomb]]<br>Final Smash - [[Triforce Slash]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#CC6" | |||
|align="center" colspan="3"|[[File:SSB4 - Link Artwork.png|150px]] | |||
|-style="background:#CC6" | |||
|align="center" width="100px"|[[File:Zelda_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#C6C" align="center" | |||
|colspan="3"|'''{{color-link|Zelda|black}}'''<ref>http://www.smashbros.com/us/characters/zelda.html</ref> | |||
|rowspan="3"|This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid. | |||
|rowspan="3"|Neutral - [[Nayru's Love]]<br>Side - [[Din's Fire]]<br>Up - [[Farore's Wind]]<br>Down - [[Phantom Slash]]<br>Final Smash - [[Light Arrow]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#C6C" | |||
|align="center" colspan="3"|[[File:SSB4 - Zelda Artwork.png|170px]] | |||
|-style="background:#C6C" | |||
|align="center" width="100px"|[[File:Zelda_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#93F" align="center" | |||
|colspan="3"|'''{{color-link|Sheik|black}}'''<ref>http://www.smashbros.com/us/characters/sheik.html</ref> | |||
|rowspan="3"|In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance. | |||
|rowspan="3"|Neutral - [[Needle Storm]]<br>Side - [[Burst Grenade]]<br>Up - [[Vanish]]<br>Down - [[Bouncing Fish]]<br>Final Smash - [[Light Arrow]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#93F" | |||
|align="center" colspan="3"|[[File:SheikSSB4.png|100px]] | |||
|-style="background:#93F" | |||
|align="center" width="100px"|[[File:Zelda_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#666" align="center" | |||
|colspan="3"|'''{{color-link|Ganondorf|black}}'''<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> | |||
|rowspan="3"|The King of Evil that awaits Link at the end of most of his adventures. Ganondorf possesses the Triforce of Power. In Smash Bros., he makes up for his low speed with devastating power. The strength of his blows can knock back most opponents. Get close with a dash attack and pummel your foes! | |||
|rowspan="3"|Neutral - [[Warlock Punch]]<br>Side - [[Flame Choke]]<br>Up - [[Dark Dive]]<br>Down - [[Wizard's Foot]]<br>Final Smash - [[Beast Ganon]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#666" | |||
|align="center" colspan="3"|[[File:GANONDORFÑ.png|150px]] | |||
|-style="background:#666" | |||
|align="center" width="100px"|[[File:Zelda_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#3F6" align="center" | |||
|colspan="3"|'''{{color-link|Toon Link|black}}'''<ref>http://www.smashbros.com/us/characters/toon_link.html</ref> | |||
|rowspan="3"|This cartoonish version of Link is how he appeared in The Legend of Zelda: The Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying. | |||
|rowspan="3"|Neutral - [[Hero's Bow]]<br>Side - [[Boomerang (move)|Boomerang]]<br>Up - [[Spin Attack (The Legend of Zelda)|Spin Attack]]<br>Down - [[Bomb (The Legend of Zelda)|Bomb]]<br>Final Smash - [[Triforce Slash]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#3F6" | |||
|align="center" colspan="3"|[[File:SSB4 - Toon Link Artwork.png|150px]] | |||
|-style="background:#3F6" | |||
|align="center" width="100px"|[[File:Zelda_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#036" align="center" | |||
|colspan="3"|'''{{color-link|Samus|black}}'''<ref name="Developer Direct"></ref> | |||
|rowspan="3"|Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch! | |||
|rowspan="3"|Neutral - [[Charge Shot]]<br>Side - [[Missile]]<br>Up - [[Screw Attack (move)|Screw Attack]]<br>Down - [[Bomb (Metroid)|Bomb]]<br>Final Smash - [[Zero Laser]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#036" | |||
|align="center" colspan="3"|[[File:SSB4 - Samus Artwork.png|120px]] | |||
|-style="background:#036" | |||
|align="center" width="100px"|[[File:Metroid_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#06C" align="center" | |||
|colspan="3"|'''{{color-link|Zero Suit Samus|black}}'''<ref>http://www.smashbros.com/us/characters/zerosuit_samus.html</ref> | |||
|rowspan="3"|Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies. | |||
|rowspan="3"|Neutral - [[Paralyzer]]<br>Side - [[Plasma Whip]]<br>Up - [[Plasma Wire]]<br>Down - [[Flip Jump]]<br>Final Smash - [[Gunship]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#06C" | |||
|align="center" colspan="3"|[[File:ZeroSuitSamusSSB4.png|130px]] | |||
|-style="background:#06C" | |||
|align="center" width="100px"|[[File:Metroid_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#9CF" align="center" | |||
|colspan="3"|'''{{color-link|Pit|black}}'''<ref name="Developer Direct"></ref> | |||
|rowspan="3"|Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move-it protects both sides! | |||
|rowspan="3"|Neutral - [[Palutena's Arrow]]<br>Side - [[Upperdash Arm]]<br>Up - [[Pit#Power of Flight|Power of Flight]]<br>Down - [[Guardian Orbitars]]<br>Final Smash - [[Three Sacred Treasures]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#9CF" | |||
|align="center" colspan="3"|[[File:PitSSB4.png|150px]] | |||
|-style="background:#9CF" | |||
|align="center" width="100px"|[[File:KidIcarus_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#6FC" align="center" | |||
|colspan="3"|'''{{color-link|Palutena|black}}'''<ref name="Palutena">http://www.smashbros.com/us/characters/palutena.html</ref> | |||
|rowspan="3"|In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable-you can customize her into a long- or close-range fighter! | |||
|rowspan="3"|Neutral - [[Autoreticle]]/[[Explosive Flame]]/[[Heavenly Light]]<br>Side - [[Reflect Barrier]]/[[Angelic Missile]]/[[Super Speed]]<br>Up - [[Warp]]/[[Jump Glide]]/[[Rocket Jump]]<br>Down - [[Counter]]/[[Lightweight]]/[[Celestial Firework]]<br>Final Smash - [[Black Hole Laser]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#6FC" | |||
|align="center" colspan="3"|[[File:Palutena SSB4.png|160px]] | |||
|-style="background:#6FC" | |||
|align="center" width="100px"|[[File:KidIcarus_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#C6F" align="center" | |||
|colspan="3"|'''{{color-link|Dark Pit|black}}'''<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> | |||
|rowspan="3"|Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different. | |||
|rowspan="3"|Neutral - [[Silver Bow]]<br>Side - [[Electroshock Arm]]<br>Up - [[Power of Flight]]<br>Down - [[Guardian Orbitars]]<br>Final Smash - [[Dark Pit Staff]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Clear All-Star Mode on Normal or higher.<br>'''Unlocking Criteria II:''' Play 40 matches<br>'''Stage of battle:''' [[Palutena's Temple]] | |||
|-style="background:#C6F" | |||
|align="center" colspan="3"|[[File:PITSOMBRIOÑ.png|160px]] | |||
|-style="background:#C6F" | |||
|align="center" width="100px"|[[File:KidIcarus_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#0CF" align="center" | |||
|colspan="3"|'''{{color-link|Marth|black}}'''<ref>http://www.smashbros.com/us/characters/marth.html</ref> | |||
|rowspan="3"|The first hero from the Fire Emblem series, Marth is the prince of Altea and descendant of the hero Anri. In Smash Bros, he's known as an exceptional swordfighter, swinging his blade with grace. Striking with the tip will maximize the damage dealt. Teach aggressive foes a lesson with his strong Counter move. | |||
|rowspan="3"|Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter]]<br>Final Smash - [[Critical Hit]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#0CF" | |||
|align="center" colspan="3"|[[File:SSB4 - Marth Artwork.png|150px]] | |||
|-style="background:#0CF" | |||
|align="center" width="100px"|[[File:FireEmblem_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#C30" align="center" | |||
|colspan="3"|'''{{color-link|Ike|black}}'''<ref>http://www.smashbros.com/us/characters/ike.html</ref> | |||
|rowspan="3"|One of the main characters of the Fire Emblem series. Having fought in the Mad King's War, restored the fallen nation of Crimea and taken on the Begnion Empire, Ike is rightly called a hero. He has the strength to back the title-one good swing of his blade can launch the heaviest of foes. | |||
|rowspan="3"|Neutral - [[Eruption]]<br>Side - [[Quick Draw]]<br>Up - [[Aether]]<br>Down - [[Counter]]<br>Final Smash - [[Great Aether]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#C30" | |||
|align="center" colspan="3"|[[File:IkeSSB4.png|160px]] | |||
|-style="background:#C30" | |||
|align="center" width="100px"|[[File:FireEmblem_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F3F" align="center" | |||
|colspan="3"|'''{{color-link|Robin|black}}'''<ref>http://www.smashbros.com/us/characters/reflet.html</ref> | |||
|rowspan="3"|This is the male Robin, an avatar in Fire Emblem Awakening. The goal of that game doesn't change much because of your gender choice, but Robin's hairstyle options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time. | |||
|rowspan="3"|Neutral - [[Thunder]]<br>Side - [[Arcfire]]<br>Up - [[Elwind]]<br>Down - [[Nosferatu]]<br>Final Smash - [[Robin#Pair Up|Pair Up]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#F3F" | |||
|align="center" colspan="3"|[[File:Male robin.png|160px]] | |||
|-style="background:#F3F" | |||
|align="center" width="100px"|[[File:FireEmblem_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#0F3" align="center" | |||
|colspan="3"|'''{{color-link|Roy|black}}'''<ref>[http://www.nintendo.com/nintendo-direct/06-01-2015/#/video-ndirect Nintendo Direct Mirco.] Nintendo. Web. Retrieved 6/14/2015</ref> | |||
|rowspan="3"| Roy, the main character of Fire Emblem: The Binding Blade, returns for the first time since Melee! In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father’s stead, and now he brings his speed and talent for short-range combat into this game. | |||
|rowspan="3"| Neutral - [[Flare Blade]]<br>Side - [[Double-Edge Dance]]<br>Up - [[Blazer]]<br>Down - [[Counter]]<br>Final Smash - [[Critical Hit]] | |||
|rowspan="3"| Downloadable Character:<br>'''Release Date:''' June 14, 2015 <br> | |||
'''Price:''' $3.99, $4.99 if it is purchased for both versions | |||
|-style="background:#0F3" | |||
|align="center" colspan="3"|[[File:RoyFE-SSB4.png |160px]] | |||
|-style="background:#0F3" | |||
|align="center" width="100px"|[[File:FireEmblem_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#6CF" align="center" | |||
|colspan="3"|'''{{color-link|Lucina|black}}'''<ref>http://www.smashbros.com/us/characters/lucina.html</ref> | |||
|rowspan="3"|Chrom's daughter and the future Princess of Ylissee. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip. | |||
|rowspan="3"|Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter]]<br>Final Smash - [[Critical Hit]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Clear Classic Mode on Intensity 5.5 or higher.<br>'''Unlocking Criteria II:''' Play 30 matches<br>'''Stage of battle:''' [[Coliseum]] | |||
|-style="background:#6CF" | |||
|align="center" colspan="3"|[[File:Lucina_SSB4.png|150px]] | |||
|-style="background:#6CF" | |||
|align="center" width="100px"|[[File:FireEmblem_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#FCC" align="center" | |||
|colspan="3"|'''{{color-link|Kirby|black}}'''<ref name="Developer Direct"></ref> | |||
|rowspan="3"|Round little Kirby lives on the peaceful Planet Popstar, in Dream Land. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well. | |||
|rowspan="3"|Neutral - [[Inhale]]<br>Side - [[Hammer Flip]]<br>Up - [[Final Cutter]]<br>Down - [[Stone (move)|Stone]]<br>Final Smash - [[Ultra Sword]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#FCC" | |||
|align="center" colspan="3"|[[File:KirbySSB4.png|150px]] | |||
|-style="background:#FCC" | |||
|align="center" width="100px"|[[File:Kirby_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#FFC" align="center" | |||
|colspan="3"|'''{{color-link|King Dedede|black}}'''<ref>http://www.smashbros.com/us/characters/dedede.html</ref> | |||
|rowspan="3"|He calls himself the King of Dream Land, but he doesn't have a lot of interest in ruling. He really loves to eat, so it's no surprise he's a heavyweight fighter. Despite his size and low speed, he can easily recover with his four jumps. His Jet Hammer will leave a mark on everyone he meets. | |||
|rowspan="3"|Neutral - [[Inhale]]<br>Side - [[Gordo Throw]]<br>Up - [[Super Dedede Jump]]<br>Down - [[Jet Hammer]]<br>Final Smash - [[Dedede Burst]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#FFC" | |||
|align="center" colspan="3"|[[File:SSB4 - Dedede Artwork.png|150px]] | |||
|-style="background:#FFC" | |||
|align="center" width="100px"|[[File:Kirby_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#039" align="center" | |||
|colspan="3"|'''{{color-link|Meta Knight|black}}'''<ref>http://www.smashbros.com/us/characters/metaknight.html</ref> | |||
|rowspan="3"|Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to five times in a row and he has a special move to soar higher. | |||
|rowspan="3"|Neutral - [[Mach Tornado]]<br>Side - [[Drill Rush]]<br>Up - [[Shuttle Loop]]<br>Down - [[Dimensional Cape]]<br>Final Smash - [[Galaxia Darkness]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#039" | |||
|align="center" colspan="3"|[[File:METAÑ.png|180px]] | |||
|-style="background:#039" | |||
|align="center" width="100px"|[[File:Kirby_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#06F" align="center" | |||
|colspan="3"|'''{{color-link|Fox|black}}'''<ref name="Developer Direct"></ref> | |||
|rowspan="3"|Fox is the leader of the mercenary unit Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. he brings speed and fast attacks to the battle. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow. | |||
|rowspan="3"|Neutral - [[Blaster]]<br>Side - [[Fox Illusion]]<br>Up - [[Fire Fox]]<br>Down - [[Reflector]]<br>Final Smash - [[Landmaster]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#06F" | |||
|align="center" colspan="3"|[[File:FoxSSB4.png|140px]] | |||
|-style="background:#06F" | |||
|align="center" width="100px"|[[File:StarFox_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#39F" align="center" | |||
|colspan="3"|'''{{color-link|Falco|black}}'''<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> | |||
|rowspan="3"|A talented pilot and part of the Star Fox team, Falco can be a bit rough around the edges. He once led his own galactic gang before joining up with Fox. In Smash Bros. his ability to jump high and deal damage in the air makes him a powerful threat and his thrown Reflector can catch foes by surprise. | |||
|rowspan="3"|Neutral - [[Blaster]]<br>Side - [[Falco Phantasm]]<br>Up - [[Fire Bird]]<br>Down - [[Reflector]]<br>Final Smash - [[Landmaster]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Clear Classic Mode once.<br>'''Unlocking Criteria II:''' Play 10 matches<br>'''Stage of battle:''' [[Orbital Gate Assault]] | |||
|-style="background:#39F" | |||
|align="center" colspan="3"|[[File:FALCOÑ.png|160px]] | |||
|-style="background:#39F" | |||
|align="center" width="100px"|[[File:StarFox_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#FC0" align="center" | |||
|colspan="3"|'''{{color-link|Pikachu|black}}'''<ref name="Developer Direct"></ref> | |||
|rowspan="3"|Recognized the world over, Pikachu is an Electric-type Pokémon that stores energy in its cheeks for use in battle. In Smash Bros., Pikachu is a well-rounded fighter with speedy, powerful electric attacks. Quick Attack can be used twice in a row if two directions are input, one after another. | |||
|rowspan="3"|Neutral - [[Thunder Jolt]]<br>Side - [[Skull Bash]]<br>Up - [[Quick Attack]]<br>Down - [[Thunder]]<br>Final Smash - [[Volt Tackle]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#FC0" | |||
|align="center" colspan="3"|[[File:SSB4 - Pikachu Artwork.png|150px]] | |||
|-style="background:#FC0" | |||
|align="center" width="100px"|[[File:Pokemon_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F30" align="center" | |||
|colspan="3"|'''{{color-link|Charizard|black}}'''<ref>http://www.smashbros.com/us/characters/lizardon.html</ref> | |||
|rowspan="3"|The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move-a move so strong, it even injures the user! | |||
|rowspan="3"|Neutral - [[Flamethrower]]<br>Side - [[Charizard#Flare Blitz|Flare Blitz]]<br>Up - [[Fly]]<br>Down - [[Rock Smash]]<br>Final Smash - [[Mega Evolution]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#F30" | |||
|align="center" colspan="3"|[[File:CharizardSSB4.png|160px]] | |||
|-style="background:#F30" | |||
|align="center" width="100px"|[[File:Pokemon_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#0FF" align="center" | |||
|colspan="3"|'''{{color-link|Lucario|black}}'''<ref>http://www.smashbros.com/us/characters/lucario.html</ref> | |||
|rowspan="3"|A Fighting/Steel-type Pokémon that excels in combat through the reading and manipulation of Aura. As Lucario takes more damage, its attacks grow in strength. At maximum power, Lucario deals triple damage and its Aura Sphere is particularly devastating! Foes won't even know what hit them! | |||
|rowspan="3"|Neutral - [[Aura Sphere]]<br>Side - [[Force Palm]]<br>Up - [[ExtremeSpeed]]<br>Down - [[Double Team]]<br>Final Smash - [[Mega Evolution]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#0FF" | |||
|align="center" colspan="3"|[[File:Lucario SSB4 Artwork.png|150px]] | |||
|-style="background:#0FF" | |||
|align="center" width="100px"|[[File:Pokemon_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F6F" align="center" | |||
|colspan="3"|'''{{color-link|Jigglypuff|black}}'''<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> | |||
|rowspan="3"|This Normal/Fairy-type Pokémon is best known for its soothing singing, which can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep! | |||
|rowspan="3"|Neutral - [[Rollout]]<br>Side - [[Pound]]<br>Up - [[Sing]]<br>Down - [[Rest]]<br>Final Smash - [[Puff Up]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#F6F" | |||
|align="center" colspan="3"|[[File:JIGGLYPUFFÑ.png|150px]] | |||
|-style="background:#F6F" | |||
|align="center" width="100px"|[[File:Pokemon_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#369" align="center" | |||
|colspan="3"|'''{{color-link|Greninja|black}}'''<ref>http://www.smashbros.com/us/characters/gekkouga.html</ref> | |||
|rowspan="3"|This Water/Dark-type Pokémon is the fully evolved form of Froakie. It's just as fast and dangerous as any other ninja, and the throwing stars it can make out of water can shear metal. In Smash Bros., as well as being a graceful, speedy fighter, it can also use moves like Hydro Pump to let it move through the air and avoid falling. | |||
|rowspan="3"|Neutral - [[Water Shuriken]]<br>Side - [[Shadow Sneak]]<br>Up - [[Hydro Pump]]<br>Down - [[Substitute]]<br>Final Smash - [[Secret Ninja Attack]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#369" | |||
|align="center" colspan="3"|[[File:GreninjaSSB4.png|150px]] | |||
|-style="background:#369" | |||
|align="center" width="100px"|[[File:Pokemon_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#93C" align="center" | |||
|colspan="3"|'''{{color-link|Mewtwo|black}}''' | |||
|rowspan="3"|Mewtwo puts its psychic powers to great use in this game. Not only does it have floaty jumps, but its telekinesis gives its extra reach and its throws added power. However, its light body makes it easy to launch, so if you're willing to take the risk of getting in close, it might be worth it! | |||
|rowspan="3"|Neutral - [[Shadow Ball]]<br>Side - [[Confusion]]<br>Up - [[Teleport]]<br>Down - [[Disable]]<br>Final Smash - [[Psystrike]] | |||
|rowspan="3"|Downloadable Character:<br>'''Release Date:''' April 28, 2015 & April 15, 2015 for Club Nintendo members<br> | |||
'''Price:''' $3.99, $4.99 if it is purchased for both versions & Free download for Club Nintendo members | |||
|-style="background:#93C" | |||
|align="center" colspan="3"|[[File:SSB4 - Mewtwo Artwork.png|150px]] | |||
|-style="background:#93C" | |||
|align="center" width="100px"|[[File:Pokemon_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F00" align="center" | |||
|colspan="3"|'''{{color-link|Ness|black}}'''<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> | |||
|rowspan="3"|Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket! | |||
|rowspan="3"|Neutral - [[PK Flash]]<br>Side - [[PK Fire]]<br>Up - [[PK Thunder]]<br>Down - [[PSI Magnet]]<br>Final Smash - [[PK Starstorm]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#F00" | |||
|align="center" colspan="3"|[[File:NESSÑ.png|150px]] | |||
|-style="background:#F00" | |||
|align="center" width="100px"|[[File:EarthBound Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F60" align="center" | |||
|colspan="3"|'''{{color-link|Lucas|black}}''' | |||
|rowspan="3"| The younger of the twin brothers from Nowhere makes his triumphant return to the game of Smash. Hailing from the Japan-only game Mother 3, Lucas’s specialty is psychic projectile attacks. He can use these PSI attacks to do things like absorb enemy projectiles and deal supernatural damage! | |||
|rowspan="3"|Neutral - [[PK Freeze]]<br>Side - [[PK Fire]]<br>Up - [[PK Thunder]]<br>Down - [[PSI Magnet]]<br>Final Smash - [[PK Starstorm]] | |||
|rowspan="3"|Downloadable Character:<br>'''Release Date:''' June 14, 2015<br> | |||
'''Price:''' $3.99, $4.99 if it is purchased for both versions. | |||
|-style="background:#F60" | |||
|align="center" colspan="3"|[[File:SSB4 Lucas.png|160px]] | |||
|-style="background:#F60" | |||
|align="center" width="100px"|[[File:EarthBound Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#363" align="center" | |||
|colspan="3"|'''{{color-link|Little Mac|black}}'''<ref>http://www.smashbros.com/us/characters/little_mac.html</ref> | |||
|rowspan="3"|This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut. | |||
|rowspan="3"|Neutral - [[Straight Lunge]]<br>Side - [[Jolt Haymaker]]<br>Up - [[Rising Uppercut]]<br>Down - [[Slip Counter]]<br>Final Smash - [[Giga Mac]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#363" | |||
|align="center" colspan="3"|[[File:LittleMacSSB4.png|170px]] | |||
|-style="background:#363" | |||
|align="center" width="100px"|[[File:PunchOutSymbol.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#96F" align="center" | |||
|colspan="3"|'''{{color-link|Captain Falcon|black}}'''<ref>http://www.smashbros.com/us/characters/captain_falcon.html</ref> | |||
|rowspan="3"|In the F-Zero racing scene, Captain Falcon uses his Blue Falcon to win big. His origins largely a mystery, he's made his way to the Smash Bros. battlefield to prove his worth outside the cockpit. He's got speed and power, and his distinct Falcon Punch leaves a dent. Start it in the air to surprise your foes! | |||
|rowspan="3"|Neutral - [[Falcon Punch]]<br>Side - [[Raptor Boost]]<br>Up - [[Falcon Dive]]<br>Down - [[Falcon Kick]]<br>Final Smash - [[Blue Falcon]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#96F" | |||
|align="center" colspan="3"|[[File:Captain Falcon SSB4.png|160px]] | |||
|-style="background:#96F" | |||
|align="center" width="100px"|[[File:F-Zero Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#0C9" align="center" | |||
|colspan="3"|'''{{color-link|Villager|black}}'''<ref>http://www.smashbros.com/us/characters/villager.html</ref> | |||
|rowspan="3"|An energetic young man from a peaceful town in Animal Crossing, he is eager to make his Smash Bros. debut! His Balloon Trip recovery lets him fly like a character from Balloon Fight. The Villager sets out to answer that age-old question: If a tree falls on the battlefield and foes are beneath it, do they get launched? | |||
|rowspan="3"|Neutral - [[Pocket]]<br>Side - [[Lloid Rocket]]<br>Up - [[Balloon Trip (move)|Balloon Trip]]<br>Down - [[Timber (move)|Timber]]<br>Final Smash - [[Dream Home]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#0C9" | |||
|align="center" colspan="3"|[[File:VillagerSSB4.png|130px]] | |||
|-style="background:#0C9" | |||
|align="center" width="100px"|[[File:AnimalCrossing_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#CFC" align="center" | |||
|colspan="3"|'''{{color-link|Pikmin|black}}''' & '''{{color-link|Olimar|black}}'''<ref name="Olimar">http://www.smashbros.com/us/characters/pikmin.html</ref> | |||
|rowspan="3"|A veteran spaceship pilot for Hocotate Freight, Captain Olimar partners with Pikmin in Smash Bros. to help him in battle. Olimar is much stronger when he's got Pikmin with him, so keep them plucked and good to go. Pikmin abilities are based on their color-learn where each is best at! | |||
|rowspan="3"|Neutral - [[Pikmin Pluck]]<br>Side - [[Pikmin Throw]]<br>Up - [[Winged Pikmin]]<br>Down - [[Pikmin Order]]<br>Final Smash - [[End of Day]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#CFC" | |||
|align="center" colspan="3"|[[File:OlimarSSB4.png|170px]] | |||
|-style="background:#CFC" | |||
|align="center" width="100px"|[[File:Pikmin_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#0F9" align="center" | |||
|colspan="3"|'''{{color-link|Wii Fit Trainer|black}}'''<ref>http://www.smashbros.com/us/characters/wii_fit_trainer.html</ref> | |||
|rowspan="3"|The female trainer who helps you in the Wii Fit series. She favors a fighting style composed of yoga poses. This makes her a capable close-quarters fighter, but she has ranged attacks as well. She also has a move called Deep Breathing, which can heal you and increase attack power if timed right. | |||
|rowspan="3"|Neutral - [[Sun Salutation]]<br>Side - [[Header]]<br>Up - [[Super Hoop]]<br>Down - [[Deep Breathing]]<br>Final Smash - [[Wii Fit]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#0F9" | |||
|align="center" colspan="3"|[[File:SSB4 - Wii Fit Trainer Artwork.png|170px]] | |||
|-style="background:#0F9" | |||
|align="center" width="100px"|[[File:Wii_Fit_series_icon.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#930" align="center" | |||
|colspan="3"|'''{{color-link|Duck Hunt|black}}'''<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> | |||
|rowspan="3"|You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the NES Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt! | |||
|rowspan="3"|Neutral - [[Trick Shot]]<br>Side - [[Clay Shooting]]<br>Up - [[Duck Jump]]<br>Down - [[Wild Gunman]]<br>Final Smash - [[NES Zapper Posse]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Defeat at least one opponent in Solo Cruel Smash in Multi-Man Smash.<br>'''Unlocking Criteria II:''' Play 100 matches<br>'''Stage of battle:''' [[Duck Hunt (stage)|Duck Hunt]] | |||
|-style="background:#930" | |||
|align="center" colspan="3"|[[File:DUCKHUNTÑ.png|160px]] | |||
|-style="background:#930" | |||
|align="center" width="100px"|[[File:DuckHunt Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:silver" align="center" | |||
|colspan="3"|'''{{color-link|R.O.B.|black}}''' | |||
|rowspan="3"|This NES accessory was released in 1985, a groundbreaking system that controlled the robot via a game on the screen. In Smash Bros., R.O.B. has two projectile weapons and can use his rocket base to fly through the air. If you let his Robo Beam charge over time, it'll make a powerful blast. | |||
|rowspan="3"|Neutral - [[Robo Beam]]<br>Side - [[Arm Rotor]]<br>Up - [[Robo Burner]]<br>Down - [[Gyro]]<br>Final Smash - [[Super Diffusion Beam]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Clear Crazy Orders after completing 8 turns.<br>'''Unlocking Criteria II:''' Play 60 matches<br>'''Stage of battle:''' [[Wrecking Crew (stage)|Wrecking Crew]] | |||
|-style="background:silver" | |||
|align="center" colspan="3"|[[File:ROBÑ.png|160px]] | |||
|-style="background:silver" | |||
|align="center" width="100px"|[[File:ROB Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#8B7355" align="center" | |||
|colspan="3"|'''{{color-link|Mr. Game & Watch|black}}'''<ref>https://www.youtube.com/watch?v=PlOPQct8z_0</ref> | |||
|rowspan="3"|Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying. | |||
|rowspan="3"|Neutral - [[Chef (move)|Chef]]<br>Side - [[Judge (move)|Judge]]<br>Up - [[Fire (move)|Fire]]<br>Down - [[Oil Panic (move)|Oil Panic]]<br>Final Smash - [[Octopus (character)|Octopus]] | |||
|rowspan="3"|Secret Character:<br>'''Unlocking Criteria I:''' Clear Classic Mode with five different characters on Intensity 2.0 or higher.<br>'''Unlocking Criteria II:''' Play 80 matches<br>'''Stage of battle:''' [[Flat Zone X]] | |||
|-style="background:#8B7355" | |||
|align="center" colspan="3"|[[File:MRGAME&WATCHÑ.png|150px]] | |||
|-style="background:#8B7355" | |||
|align="center" width="100px"|[[File:Game&Watch Emblem.png|40px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F36" align="center" | |||
|colspan="3"|'''{{color-link|Shulk|black}}'''<ref name="Shulk">http://www.smashbros.com/us/characters/shulk.html</ref> | |||
|rowspan="3"|In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down. In Smash Bros., his Monado Arts let him change his specialization during battle. You can choose to boost a stat-his jump or attack, for example-but other stats might drop as a result, so choose wisely. | |||
|rowspan="3"|Neutral - [[Monado Arts]]<br>Side - [[Back Slash]]<br>Up - [[Air Slash]]<br>Down - [[Vision (move)|Vision]]<br>Final Smash - [[Chain Attack]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#F36" | |||
|align="center" colspan="3"|[[File:Shulk SSB4.png|120px]] | |||
|-style="background:#F36" | |||
|align="center" width="100px"|[[File:XenobladeEmblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#FC3" align="center" | |||
|colspan="3"|'''{{color-link|Pac-Man|black}}'''<ref name="PacMan">http://www.smashbros.com/us/characters/pac-man.html</ref> | |||
|rowspan="3"|The yellow, circular hero of the game PAC-MAN, which is recognized as the "Most Successful Coin-Operated Arcade Game" by Guinness World Records. In Smash Bros., he uses several moves inspired by the original PAC-MAN. Wakawaka your foes by charging up the Power Pellet move and aiming at them. | |||
|rowspan="3"|Neutral - [[Bonus Fruit]]<br>Side - [[Power Pellet]]<br>Up - [[Pac-Jump]]<br>Down - [[Fire Hydrant]]<br>Final Smash - [[Super PAC-MAN]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#FC3" | |||
|align="center" colspan="3"|[[File:Pac-ManSSB4.png|160px]] | |||
|-style="background:#FC3" | |||
|align="center" width="100px"|[[File:Pac-ManEmblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#3CF" align="center" | |||
|colspan="3"|'''{{color-link|Mega Man|black}}'''<ref>http://www.smashbros.com/us/characters/mega_man.html</ref> | |||
|rowspan="3"|The main hero from Capcom's 1987 action game, Mega Man. He travels from stage to stage, defeating Robot Masters to obtain new weapons. He uses this vast arsenal in Smash Bros. in a variety of ways. Metal Blades, for example, can be fired in eight directions and picked up off the ground! | |||
|rowspan="3"|Neutral - [[Metal Blade]]<br>Side - [[Crash Bomber]]<br>Up - [[Rush Coil]]<br>Down - [[Leaf Shield]]<br>Final Smash - [[Mega Legends]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#3CF" | |||
|align="center" colspan="3"|[[File:MegaManSSB4.png|160px]] | |||
|-style="background:#3CF" | |||
|align="center" width="100px"|[[File:MegaMan_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:#09F" align="center" | |||
|colspan="3"|'''{{color-link|Sonic|black}}'''<ref name="Sonic">http://www.smashbros.com/us/characters/sonic.html</ref> | |||
|rowspan="3"|The main star of the Sonic the Hedgehog series. He's an easygoing hedgehog who blows past the competition with his speed. Seriously, on the ground he's faster than anyone else in Smash Bros. Use this to your advantage, avoiding blows while landing lightning-fast attacks. | |||
|rowspan="3"|Neutral - [[Homing Attack]]<br>Side - [[Spin Dash]]<br>Up - [[Spring Jump]]<br>Down - [[Spin Charge]]<br>Final Smash - [[Super Sonic]] | |||
|rowspan="3"|Default Character | |||
|-style="background:#09F" | |||
|align="center" colspan="3"|[[File:SSB4 - Sonic Artwork.png|160px]] | |||
|-style="background:#09F" | |||
|align="center" width="100px"|[[File:Sonic_Emblem.png|35px]] | |||
|align="center" width="100px"|'''Veteran''' | |||
|-style="background:#F36" align="center" | |||
|colspan="3"|'''{{color-link|Ryu |black}}'''<ref>[http://www.nintendo.com/nintendo-direct/06-01-2015/#/video-ndirect Nintendo Direct Mirco.] Nintendo. Web. Retrieved 6/14/2015</ref> | |||
|rowspan="3"|Ryu visits from the Street Fighter series! Ryu’s fighting style is based on karate, but he’s mixed in some other martial arts to make his own unique style. In Smash, he will perform either weak or strong attacks depending on if you press or hold down the buttons. His special attacks also have three power levels! | |||
|rowspan="3"| Neutral - [[Hadouken]]<br>Side - [[Tatsumaki]]<br>Up - [[Shoryuken]]<br>Down - [[Focus Attack]]<br>Final Smash - 1: [[Shin Shoryuken]]<br>2: [[Shinku Hadoken]] | |||
|rowspan="3"|Downloadable Character:<br>'''Release Date:''' June 14, 2015<br> | |||
'''Price:''' $5.99, $6.99 if it is purchased for both versions (comes bundled with Suzaku Castle) | |||
|-style="background:#F36" | |||
|align="center" colspan="3"|[[File:Ryu-SSB4.png|150px]] | |||
|-style="background:#F36" | |||
|align="center" width="100px"|[[File:StreetFighterEmblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:skyblue" align="center" | |||
|colspan="3"|'''{{color-link|Mii Brawler|black}}''' | |||
|rowspan="3"|This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes-you'll KO them in no time! | |||
|rowspan="3"|Neutral - [[Shot Put]]/[[Ultimate Uppercut]]/[[Exploding Side Kick]]<br>Side - [[Onslaught]]/[[Burning Drop Kick]]/[[Headache Maker]]<br>Up - [[Soaring Axe Kick]]/[[Helicopter Kick]]/[[Piston Punch]]<br>Down - [[Head-On Assault]]/[[Feint Jump]]/[[Foot Flurry]]<br>Final Smash - [[Omega Blitz]] | |||
|rowspan="3"|Default Character | |||
|-style="background:skyblue" | |||
|align="center" colspan="3"|[[File:SSB4 - Mii Brawler artwork.png|170px]] | |||
|-style="background:skyblue" | |||
|align="center" width="100px"|[[File:SmashBros Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:skyblue" align="center" | |||
|colspan="3"|'''{{color-link|Mii Swordfighter|black}}''' | |||
|rowspan="3"|This fighter is based on a player's Mii and favors a sword in battle. Enjoy the extra reach the sword offers, but remember that it takes a bit longer for strikes to reach your opponent as a result. Customize your Mii with chargeable moves, counters, or projectile attacks. | |||
|rowspan="3"|Neutral - [[Gale Strike]]/[[Shuriken of Light]]/[[Blurring Blade]]<br>Side - [[Airborne Assault]]/[[Slash Launcher]]/[[Chakram]]<br>Up - [[Stone Scabbard]]/[[Skyward Slash Dash]]/[[Hero's Spin]]<br>Down - [[Blade Counter]]/[[Reversal Slash]]/[[Power Thrust]]<br>Final Smash - [[Final Edge]] | |||
|rowspan="3"|Default Character | |||
|-style="background:skyblue" | |||
|align="center" colspan="3"|[[File:Mii_Swordfighter_SSB4.png|170px]] | |||
|-style="background:skyblue" | |||
|align="center" width="100px"|[[File:SmashBros Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|-style="background:skyblue" align="center" | |||
|colspan="3"|'''{{color-link|Mii Gunner|black}}''' | |||
|rowspan="3"|A Mii sporting a blaster arm, this fighter is a great choice for those who prefer to fight the battle from a distance. The Mii Gunner has a lot of special projectile moves available, so pick your favorites and use them when needed. Don't forget about standard and smash attacks! | |||
|rowspan="3"|Neutral - [[Charge Blast]]/[[Lazer Blaze]]/[[Grenade Launch]]<br>Side - [[Flame Pillar]]/[[Stealth Burst]]/[[Gunner Missile]]<br>Up - [[Lunar Launch]]/[[Cannon Uppercut]]/[[Arm Rocket]]<br>Down - [[Echo Reflector]]/[[Bomb Drop]]/[[Absorbing Vortex]]<br>Final Smash - [[Full Blast]] | |||
|rowspan="3"|Default Character | |||
|-style="background:skyblue" | |||
|align="center" colspan="3"|[[File:Mii_Gunner_SSB4.png|170px]] | |||
|-style="background:skyblue" | |||
|align="center" width="100px"|[[File:SmashBros Emblem.png|35px]] | |||
|align="center" width="100px"|'''Newcomer''' | |||
|} | |} | ||
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*[[Mechakoopa]] (Bowser Jr. attack) | *[[Mechakoopa]] (Bowser Jr. attack) | ||
*[[Shadow Mario]] (Bowser Jr.'s Final Smash) | *[[Shadow Mario]] (Bowser Jr.'s Final Smash) | ||
* | *[[zeldawiki:Navi|Navi]] (Link taunt) | ||
* | *[[zeldawiki:Phantom|Phantom]] (Zelda attack) | ||
* | *[[wikirby:Gordo|Gordo]] (King Dedede attack) | ||
* | *[[fireemblem:Chrom|Chrom]] (Robin's Final Smash) | ||
* | *[[pikipedia:Pikmin family|Pikmin]] (Olimar attack) | ||
* | *[[nookipedia:Lloid|Lloid]] (Villager attack) | ||
* | *[[nookipedia:Tom Nook|Tom Nook]] (Villager's Final Smash) | ||
* | *[[nookipedia:Timmy and Tommy|Timmy and Tommy Nook]] (Villager's Final Smash) | ||
* | *[[smashwiki:Mega Man (SSB4)|Rush]] (Mega Man attack) | ||
*Mega Man X (Mega Man's Final Smash) | *Mega Man X (Mega Man's Final Smash) | ||
*Mega Man Volnutt (Mega Man's Final Smash) | *Mega Man Volnutt (Mega Man's Final Smash) | ||
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*Wild Gunman (Duck Hunt attack and Final Smash) | *Wild Gunman (Duck Hunt attack and Final Smash) | ||
*Blinky, Pinky, Inky, and/or Clyde (Pac-Man attack and taunt) | *Blinky, Pinky, Inky, and/or Clyde (Pac-Man attack and taunt) | ||
* | *Galaga (Pac-Man attack and taunt) | ||
* | *Galaxian (Pac-Man taunt) | ||
* | *Gaplus (Pac-Man taunt) | ||
*Mappy (Pac-Man taunt) | *Mappy (Pac-Man taunt) | ||
*Pooka (Pac-Man taunt) | *Pooka (Pac-Man taunt) | ||
*King (King & Balloon) (Pac-Man taunt) | *King (King & Balloon) (Pac-Man taunt) | ||
*Souvalou ( | *Souvalou (Xervious ship) (Pac-Man taunt) | ||
*Boscononian (Pac-Man taunt) | *Boscononian (Pac-Man taunt) | ||
* | *Hero (Tower of Duraga) (Pac-Man taunt) | ||
* | *Hero (Dragon Buster) (Pac-Man taunt) | ||
* | *Sky Kid (Pac-Man taunt) | ||
*Rally-X Car (Pac-Man taunt) | *Rally-X Car (Pac-Man taunt) | ||
* | *Unknown beholder-like creature (Pac-Man taunt) | ||
* | *Unknown fuzzy troll-like creature (Pac-Man taunt) | ||
*[[Don-chan]] (Pac-Man taunt) | *[[Don-chan]] (Pac-Man taunt) | ||
* | *[http://xenoblade.wikia.com/wiki/Dunban Dunban] (Shulk's Final Smash) | ||
* | *[http://xenoblade.wikia.com/wiki/Riki Riki] (Shulk's Final Smash) | ||
===Stage cameos=== | ===Stage cameos=== | ||
{ | {| | ||
|- | |||
| | |||
*[[Shy Guy]]s (Mario Circuit (''Brawl''), Mario Circuit (''Wii U'')) | *[[Shy Guy]]s (Mario Circuit (''Brawl''), Mario Circuit (''Wii U'')) | ||
*[[Lubba]] (Mario Galaxy) | *[[Lubba]] (Mario Galaxy) | ||
*[[Luma]] | *[[Luma (species)|Lumas]] (Mario Galaxy) | ||
* | *[[zeldawiki:Loftwing|Loftwings]] (Skyloft) | ||
* | *[[nookipedia:Brewster|Brewster]] (Town and City) | ||
* | *[[nookipedia:Dr. Shrunk|Dr. Shrunk]] (Town and City) | ||
* | *[[nookipedia:Gracie|Gracie]] (Town and City) | ||
* | *[[nookipedia:Redd|Crazy Redd]] (Town and City) | ||
* | *[[nookipedia:Lloid|Lloid]] (Town and City) | ||
* | *[[nookipedia:Frillard|Frillard]] (Town and City) | ||
* | *[[nookipedia:Labelle|Labelle]] (Town and City) | ||
* | *[[nookipedia:Saharah|Saharah]] (Town and City) | ||
* | *[[nookipedia:Wendell|Wendell]] (Town and City) | ||
* | *[[nookipedia:Pelly|Pelly]] (Town and City) | ||
* | | | ||
* | *[[nookipedia:Mabel|Mabel]] (Town and City) | ||
* | *[[nookipedia:Timmy and Tommy|Timmy and/or Tommy Nook]] (Town and City) | ||
* | *[[nookipedia:Joan|Joan]] (Town and City) | ||
* | *[[nookipedia:Don Resetti|Don Resetti]] (Town and City) | ||
* | *[[nookipedia:Wisp|Wisp]]<ref>http://www.twitch.tv/nintendo</ref> (Town and City) | ||
* | *[[nookipedia:Pete|Pete]] (Town and City) | ||
* | *[[nookipedia:Celeste|Celeste]] (Town and City) | ||
* | *[[nookipedia:Phyllis|Phyllis]] (Town and City) | ||
* | *[[sonicretro:Flicky|Flicky]] (Windy Hill) | ||
* | *[[sonicretro:Ricky|Ricky]] (Windy Hill) | ||
* | *[[sonicretro:Rocky|Rocky]] (Windy Hill) | ||
*[[Kamek]] (Mushroom Kingdom U) | *[[metroidwiki:Ridley|Ridley]] (Pyrosphere) | ||
*[[Kamek]] (Mushroom Kingdom U)<ref name="NSMBUStage">https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF_QCvozw</ref> | |||
*[[Big Urchin]] (Mushroom Kingdom U) | *[[Big Urchin]] (Mushroom Kingdom U) | ||
*[[Nabbit]] (Mushroom Kingdom U) | | | ||
* | *[[Nabbit]] (Mushroom Kingdom U)<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlaBO_S5Q</ref> | ||
* | *[[bulbapedia:Garchomp (Pokémon)|Garchomp]] (Kalos Pokémon League stage) | ||
* | *[[bulbapedia:Hydreigon (Pokémon)|Hydreigon]] (Kalos Pokémon League stage) | ||
* | *[[bulbapedia:Axew (Pokémon)|Axew]] (Kalos Pokémon League stage) | ||
* | *[[bulbapedia:Dragonite (Pokémon)|Dragonite]] (Kalos Pokémon League stage) | ||
* | *[[bulbapedia:Infernape (Pokémon)|Infernape]] (Kalos Pokémon League stage) | ||
* | *[[bulbapedia:Pyroar (Pokémon)|Pyroar]] (Kalos Pokémon League stage) | ||
*[[bulbapedia:Blaziken (Pokémon)|Blaziken]] (Kalos Pokémon League stage) | |||
*[[5-Volt]] (Gamer stage) | *[[5-Volt]] (Gamer stage) | ||
*[[ | *[[Metal Face]] (Gaur Plain) | ||
|} | |||
===Stage bosses=== | ===Stage bosses=== | ||
*[[Nabbit]] (Mushroom Kingdom U) | *[[Nabbit]] (Mushroom Kingdom U) | ||
* | *[[Yellow Devil]] (Wily Castle) | ||
* | *[[Ridley]]/[[Meta Ridley]] (Pyrosphere) | ||
* | *[[Metal Face]] (Gaur Plains) | ||
* | *[[Master Hand]]<ref>https://www.youtube.com/watch?v=oRq5bz6ZNYU</ref> | ||
* | *[[Crazy Hand]] | ||
* | *[[Master Core]] | ||
==Stages== | ==Stages== | ||
{{rewrite|the writing is informal and substandard|16:52, 16 December 2014 (EST)}} | |||
Both versions have different stages with a few exceptions. The Nintendo 3DS version features 34 stages, while there is 47 for the Wii U version, making a total of 81 stages between both. The Wii U version mostly features stages based on games released on home consoles, while the 3DS version mostly features stages based on games released on handheld systems.<ref name="Developer Direct"></ref> In the Nintendo 3DS version, each stage has only two tracks that can play, whereas the Wii U version has a comprehensive list similar to My Music from ''Super Smash Bros. Brawl''. Additionally, players can toggle between playing on "Final Destination" variations of most stages (represented by a "Ω") in addition to playing on the standard versions, being a flat course with no obstacles or other platforms. Stages listed in ''italics'' are unlockable. | |||
{|width=100% | {|align=left width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; font-size:12px;" | ||
|- | |- | ||
!width=" | !width="33%" rowspan="2"|Stage | ||
!width=" | !width="40%" rowspan="2"|Description | ||
!width="20%"rowspan="2"|Songs | !width="20%" rowspan="2"|Songs | ||
!width="7%"colspan="2"|Maximum # of players | !width="7%" colspan="2"|Maximum # of players | ||
|-align="center" | |-align="center" | ||
|width="3.5%"|Normal | |width="3.5%"|Normal | ||
|width="3.5%"|Omega | |width="3.5%"|Omega | ||
|- | |- | ||
![[File:WiiU SmashBros scrnS01 16 E3.png|150px]]<br>[[Battlefield]] <ref name="SmashBrosDirect"/> [[File:SmashBros_Emblem.png|30px]] | |||
|The iconic and original stage that is Battlefield is very straightforward, with a base platform and three stationary platforms set in a sky of floating ruins and architecture. It keeps things simple, with more focus on ground game than tactical options. | |||
![[File:WiiU SmashBros scrnS01 16 E3.png|150px]]<br>[[Battlefield]]<ref name= | |||
| | |||
|rowspan="2"| | |rowspan="2"| | ||
*Battlefield | *Battlefield | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:BigBattlefieldWiiU.png|150px]]<br>[[Battlefield|Big Battlefield]][[File: | ![[File:BigBattlefieldWiiU.png|150px]]<br>[[Battlefield|Big Battlefield]]<ref name="SmashBrosDirect"/> [[File:SmashBros_Emblem.png|30px]] | ||
| | |When 8 players are present, the double-sized Big Battlefield will be a better option to fight on than the regular Battlefield. Only then can madness truly ensue, thanks to more tactical options with the extra platforms. It still makes for a great starter stage like its smaller counterpart. | ||
|align="center"|8 | |align="center"|8 | ||
|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 WiiU FinalDestination.jpg|150px]]<br>[[Final Destination]]<ref name= | ![[File:SSB4 WiiU FinalDestination.jpg|150px]]<br>[[Final Destination]]<ref name="SmashBrosDirect"/> [[File:SmashBros_Emblem.png|30px]] | ||
| | |Like previous installments, Final Destination is a very simple stage, consisting of a single platform with no distractions or gimmicks. Also, every other stage can be played on a "Final Destination" form, represented by an omega symbol. | ||
| | | | ||
*Final Destination | *Final Destination | ||
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|align="center"|4 | |align="center"|4 | ||
|- | |- | ||
![[File:Mushroom Kingdom U.png|150px]]<br>[[Mushroom Kingdom U]] (''[[New Super Mario Bros. U]]'')[[File: | ![[File:Mushroom Kingdom U.png|150px]]<br>[[Mushroom Kingdom U]] <ref name="NSMBUStage"></ref> (''[[New Super Mario Bros. U]]'') [[File:Mario_Emblem.png|30px]] | ||
| | |This stage is based on various levels from ''New Super Mario Bros. U''. On top of varied areas of different layouts and various obstacles found in other levels, Kamek appears to change the scenery, as well as Nabbit, who traps characters in his bag. | ||
| | | | ||
*Ground Theme / Underground Theme | *Ground Theme / Underground Theme | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 Mario Galaxy Stage.jpg|150px]]<br>[[Mario Galaxy (stage)|Mario Galaxy]] (''[[Super Mario Galaxy]]'')[[File: | ![[File:SSB4 Mario Galaxy Stage.jpg|150px]]<br>[[Mario Galaxy (stage)|Mario Galaxy]] <ref name="SmashBrosDirect"/> (''[[Super Mario Galaxy]]'') [[File:Mario_Emblem.png|30px]] | ||
| | |Designed after the Gateway Galaxy, this stage stays true to its origin of ''Super Mario Galaxy'' by having altered gravity, allowing for more unique battle tactics. It features elements from the ''Super Mario Galaxy'' games in the background. | ||
| | | | ||
* | *Egg Planet | ||
* | *Rosalina in the Observatory / Luma's Theme | ||
*Super Mario Galaxy | *Super Mario Galaxy | ||
*Egg Planet | *Egg Planet (Original) | ||
*Gusty Garden Galaxy | *Gusty Garden Galaxy | ||
*Theme of SMG2 | *Theme of SMG2 | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 - Delfino Plaza Brawl.PNG|150px]]<br>[[Delfino Plaza (stage)|Delfino Plaza]]<ref name= | ![[File:SSB4 - Delfino Plaza Brawl.PNG|150px]]<br>[[Delfino Plaza (stage)|Delfino Plaza]]<ref name="Smash Wii U Direct"></ref> (''[[Super Mario Sunshine]]'') [[File:Mario Emblem.png|30px]] | ||
| | |This stage, returning from ''Super Smash Bros. Brawl'', has players travelling across the [[Isle Delfino]]'s main town, Delfino Plaza, from ''Super Mario Sunshine'', where they'll fight on various areas around the plaza, from several islands to on top of the Shine Gate. | ||
| | | | ||
*Delfino Plaza | *Delfino Plaza | ||
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*Main Theme (Super Mario 64) | *Main Theme (Super Mario 64) | ||
|align="center"|4 | |align="center"|4 | ||
|align="center"| | |align="center"|4 | ||
|- | |- | ||
![[File:SSB4 - Mario Circuit MK8.PNG|150px]]<br>[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]] (''[[Mario Kart 8]]'')[[File:Mario Emblem.png|30px | ![[File:SSB4 - Mario Circuit MK8.PNG|150px]]<br>[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]]<ref name="Smash Wii U Direct"></ref> (''[[Mario Kart 8]]'') [[File:Mario Emblem.png|30px]] | ||
| | |This Mario Circuit is inspired by the gravity-defying variation from ''Mario Kart 8'', modelled after a Möbius strip. It is a travelling stage, moving between locations of the track, from the side to even the inner straightaway. Shy Guys sometimes appear on the road from above, and act as obstacles. | ||
| | | | ||
*Circuit (Mario Kart 7) | *Circuit (Mario Kart 7) | ||
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|align="center"|4 | |align="center"|4 | ||
|- | |- | ||
![[File:SSB4 - Mario Circuit Brawl.PNG|150px]]<br>[[ | ![[File:SSB4 - Mario Circuit Brawl.PNG|150px]]<br>[[Mario Circuit (Super Smash Bros. Brawl)|Mario Circuit (Brawl)]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[Mario Kart (series)|Mario Kart]]'' series) [[File:Mario Emblem.png|30px]] | ||
| | |This stage returns from ''Super Smash Bros. Brawl''. Despite its name, it seems to be based on [[Figure-8 Circuit]] from ''[[Mario Kart DS]]''. Shy Guys appear on both sides of the stage, and attack characters if touched. You can use the screen in the background to keep an eye on their presence. | ||
| | | | ||
*Mario Circuit | *Mario Circuit | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 - Luigi's Mansion Brawl.PNG|150px]]<br>[[Luigi's Mansion (stage)|Luigi's Mansion]]<ref name= | ![[File:SSB4 - Luigi's Mansion Brawl.PNG|150px]]<br>[[Luigi's Mansion (stage)|Luigi's Mansion]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[Luigi's Mansion]]'') [[File:Mario Emblem.png|30px]] | ||
| | |A returning stage from ''Super Smash Bros. Brawl'', based on the titular mansion from ''Luigi's Mansion''. The mansion itself isn't very strong, as the support poles can be broken, but it will eventually repair itself. | ||
| | | | ||
*Luigi's Mansion Theme | *Luigi's Mansion Theme | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 - Jungle Hijinxs.PNG|150px]]<br>[[Jungle Hijinxs (stage)|Jungle Hijinxs]] (''[[Donkey Kong Country Returns]]'')[[File:DK Emblem.png|30px | ![[File:SSB4 - Jungle Hijinxs.PNG|150px]]<br>[[Jungle Hijinxs (stage)|Jungle Hijinxs]] <ref name="Smash Wii U Direct"></ref> (''[[Donkey Kong Country Returns]]'') [[File:DK Emblem.png|30px]] | ||
| | |A stage based on the [[Jungle (Donkey Kong Country Returns)|Jungle]] from ''Donkey Kong Country Returns''. Unique to this stage is the feature of dual plane battles - fighting can take place between the foreground and the background. Characters move between them through Launch Barrels, but players can't use them commonly, due to a temporary flame status that can blow up any of the cannons. | ||
| | | | ||
*Gear Getaway | *Gear Getaway | ||
*Jungle Level | *Jungle Level | ||
*Jungle Level Jazz Style | *Jungle Level Jazz Style | ||
* | *Stickerbrush Symphony | ||
*DK Rap | *DK Rap | ||
*Jungle Hijinxs | *Jungle Hijinxs | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[ | ![[FIle:SSB4UKongoJungle64.jpg|150px]]<br>''[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle 64]]''{{footnote|main|***}} <ref>http://www.smashbros.com/us/howto/entry13.html</ref> (''[[Donkey Kong Country]]'') [[File:DK Emblem.png|30px]] | ||
|A stage | |A returning stage from ''Super Smash Bros.'' Based on ''Donkey Kong Country'', this is a fairly simple stage with a few angled platforms, as well as Launch Barrels on either side of the stage. | ||
| | | | ||
*Kongo Jungle | *Kongo Jungle | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Skyloft.png|150px]]<br>[[Skyloft]] ('' | ![[File:75m SSB4.png|150px]]<br>[[75m (Super Smash Bros. Brawl)|75m]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[Donkey Kong (game)|Donkey Kong]]'') [[File:DK Emblem.png|30px]] | ||
| | |This stage returns from ''Super Smash Bros. Brawl''. Based on the 75m level from the ''Donkey Kong'' game originally released in arcades during 1981, it features many ladders, platforms, and obstacles. The retro Donkey Kong found here will even occasionally send springs from the left side to act as obstacles. | ||
| | |||
*Donkey Kong | |||
*Opening (Donkey Kong) | |||
*Mario Bros. | |||
*25m Theme | |||
*Chill (Dr. Mario) Ver. 2 | |||
*PictoChat | |||
|align="center"|8 | |||
|align="center"|8 | |||
|- | |||
![[File:Skyloft.png|150px]]<br>[[Skyloft]]<ref name="SmashBrosDirect"/> (''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'') [[File:Zelda_Emblem.png|30px]] | |||
|A stage based on one of the most prominent locations in ''The Legend of Zelda: Skyward Sword''. It is a travelling stage, moving between various locations in Skyloft, from resident homes to on top of the Light Tower to the Statue of the Goddess. | |||
| | | | ||
*Ballad of the Goddess / Ghirahim's Theme | *Ballad of the Goddess / Ghirahim's Theme | ||
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|align="center"|4 | |align="center"|4 | ||
|- | |- | ||
![[File:SSB4 - Bridge of Eldin Brawl.PNG|150px]]<br>[[Bridge of Eldin]]<ref name= | ![[File:SSB4 - Bridge of Eldin Brawl.PNG|150px]]<br>[[Bridge of Eldin]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'') [[File:Zelda Emblem.png|30px]] | ||
| | |A stage which returns from ''Super Smash Bros. Brawl''. Based on a location from ''The Legend of Zelda: Twilight Princess'', the bridge acts as a main platform with two walk-outs. It can be occasionally broken, adding a temporary pit to the mix. | ||
| | | | ||
*Main Theme Ver. 2 (The Legend of Zelda) | *Main Theme Ver. 2 (The Legend of Zelda) | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Temple.png|150px]]<br>[[ | ![[File:Temple.png|150px]]<br>[[Temple]]{{footnote|main|**}} <ref name="Smash Wii U Direct"></ref>(''[[zeldawiki:The Legend of Zelda (series)|The Legend of Zelda]]'' series) [[File:Zelda_Emblem.png|30px]] | ||
|A | |A stage which had previously appeared in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl''. The stage is based on generic temples from ''The Legend of Zelda'' series, and in comparison to other stages, it is quite large, an interesting parallel to the size of said temples. | ||
| | | | ||
*Great Temple / Temple | *Great Temple / Temple | ||
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*Song of Storms | *Song of Storms | ||
*The Dark World | *The Dark World | ||
*Gerudo Valley | *Gerudo Valley (Original) | ||
*Dragon Roost Island | *Dragon Roost Island | ||
*Hyrule Main Theme | *Hyrule Main Theme | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Pyrosphere.png|150px]]<br>[[Pyrosphere (stage)|Pyrosphere]] ('' | ![[File:Pyrosphere.png|150px]]<br>[[Pyrosphere (stage)|Pyrosphere]] <ref name="SmashBrosDirect"/> (''[[metroidwiki:Metroid: Other M|Metroid: Other M]]'') [[File:Metroid_Emblem.png|30px]] | ||
|Based on | |Based on a location from ''Metroid: Other M''. Enemies from that game occasionally appear and interfere with the battle. Ridley himself appears to interfere, but will join a player's side if attacked enough. | ||
| | | | ||
*Vs. Ridley | *Vs. Ridley | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 - Norfair Brawl.PNG|150px]]<br>[[Norfair]]<ref name= | ![[File:SSB4 - Norfair Brawl.PNG|150px]]<br>[[Norfair]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[metroidwiki:Metroid (series)|Metroid]]'' series) [[File:Metroid Emblem.png|30px]] | ||
| | |This stage is based on a location from ''Metroid'', and returns from ''Super Smash Bros. Brawl''. Lava occasionally rises up, in which case the player can attempt to enter a capsule that appears for protection. | ||
| | | | ||
*Main Theme (Metroid) | *Main Theme (Metroid) | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File: | ![[File:Woolly World.png|150px]]<br>[[Woolly World]]<ref>[https://www.youtube.com/watch?v=ume06Q2bKgk&feature=youtu.be&t=1m33s]</ref> (''[[Yoshi's Woolly World]]'')<ref name="Smash Wii U Direct"></ref> [[File:Yoshi Emblem.png|30px]] | ||
|A stage based on the upcoming Wii U title, ''Yoshi's Woolly World''. The stage moves between places, varying platform locations with each transfer, all with a soft and fabric-like texture. | |||
|A stage based on the | |||
| | | | ||
*Yoshi's Island | *Yoshi's Island | ||
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*Main Theme (Yoshi's New Island) | *Main Theme (Yoshi's New Island) | ||
*Bandit Valley (Yoshi's New Island) | *Bandit Valley (Yoshi's New Island) | ||
*Yoshi's Woolly World | *Yoshi's Woolly World (Original) | ||
*Paper Mario Medley | *Paper Mario Medley | ||
*Try, Try Again | *Try, Try Again | ||
*Tough Guy Alert! | *Tough Guy Alert! | ||
|align="center"|4 | |align="center"|4 | ||
|align="center"| | |align="center"|4 | ||
|- | |- | ||
![[File:SSB4 - Yoshi's Island Melee.PNG|150px]]<br>[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]<ref name= | ![[File:SSB4 - Yoshi's Island Melee.PNG|150px]]<br>[[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]{{footnote|main|**}} <ref name="Smash Wii U Direct"></ref>(''[[Super Mario World]]'') [[File:Yoshi Emblem.png|30px]] | ||
|A stage | |A stage returning from ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl''. Based on Yoshi's Island as it appears in ''Super Mario World'', it features many elements from that game, with a sloped design and Turning Blocks acting as platforms until attacked. | ||
| | | | ||
*Super Mario World Medley | *Super Mario World Medley | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 - Great Cave Offensive.PNG|150px]]<br>[[The Great Cave Offensive]] ('' | ![[File:SSB4 - Great Cave Offensive.PNG|150px]]<br>[[The Great Cave Offensive]] <ref name="Smash Wii U Direct"></ref> (''[[wikirby:Kirby Super Star|Kirby Super Star]]'') [[File:Kirby Emblem.png|30px]] | ||
| | |Based on the underground labyrinth from ''Kirby Super Star'', this is the largest stage in the game, with many different obstacles and objects that can be used. If a character touches a lava point at 100% damage or higher, they will be instantly KO'd. | ||
| | | | ||
*The Great Cave Offensive | *The Great Cave Offensive | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 Halberd.png|150px]]<br>[[Halberd]]<ref name= | ![[File:SSB4 Halberd.png|150px]]<br>[[Halberd]]{{footnote|main|*}} <ref name="SmashBrosDirect"/> (''Kirby Super Star'') [[File:Kirby_Emblem.png|30px]] | ||
| | |A stage returning from ''Super Smash Bros. Brawl''. It circles around Meta Knight's Halberd ship. The platform can even land on the ship, where its Combo Cannon becomes an obstacle in of itself, either shooting a laser and grabbing opponents with its arm. | ||
| | | | ||
*The Legendary Air Ride Machine | *The Legendary Air Ride Machine | ||
*King Dedede's Theme | *King Dedede's Theme | ||
*Butter Building | *Butter Building | ||
*Gourmet Race | *Gourmet Race | ||
*Meta Knight's Revenge | *Meta Knight's Revenge | ||
*Vs. Marx | *Vs. Marx | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 WiiU OrbitalGate.jpg|150px]]<br>[[Orbital Gate Assault]] ('' | ![[File:SSB4 WiiU OrbitalGate.jpg|150px]]<br>[[Orbital Gate Assault]] (''[[lylatwiki:Star Fox: Assault|Star Fox: Assault]]'')<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKleI1-ZZQ</ref><ref name="Smash Wii U Direct"></ref> [[File:StarFox_Emblem.png|30px]] | ||
| | |A stage based on the Orbital Gate from the ''Star Fox'' series, specifically during the Aparoid invasion from ''Star Fox Assault''. The platform layout constantly changes as the ships and the Aparoid missiles move around. If Fox and Falco aren't present during a match, a conversation between the Star Fox crew can be activated. | ||
| | | | ||
*Theme from Area 6 / Missile Slipstream | *Theme from Area 6 / Missile Slipstream | ||
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*Tunnel Theme (X-Scape) | *Tunnel Theme (X-Scape) | ||
|align="center"|4 | |align="center"|4 | ||
|align="center"| | |align="center"|4 | ||
|- | |- | ||
![[File:SSB4 - Lylat Cruise Brawl.PNG|150px]]<br>[[Lylat Cruise]]<ref name= | ![[File:SSB4 - Lylat Cruise Brawl.PNG|150px]]<br>[[Lylat Cruise]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[lylatwiki:Star Fox (series)|Star Fox]]'' series) [[File:StarFox Emblem.png|30px]] | ||
| | |A returning stage from ''Super Smash Bros. Brawl''. It is a fairly simple stage with some platforms, and remains stationary throughout the match. However, the fighters are on the back of a ship, and will tilt the layout throughout the match. | ||
| | | | ||
*Space Armada | *Space Armada | ||
*Main Theme (Star Fox) | *Main Theme (Star Fox) | ||
*Corneria (Brawl) | *Corneria (Brawl) | ||
* | *Venom | ||
*Star Wolf | *Star Wolf | ||
*Area 6 Ver. 2 | *Area 6 Ver. 2 | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Kalos Pokemon League.png|150px]]<br>[[Kalos Pokémon League]] ( | ![[File:Kalos Pokemon League.png|150px]]<br>[[Kalos Pokémon League]] <ref name="Smash Wii U Direct"></ref> ([[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']])<ref name="SmashBrosDirect"/> [[File:Pokemon_Emblem.png|30px]] | ||
| | |This stage is based on the Kalos region's take on the Pokémon League, a reoccurring location in the ''Pokémon'' series, featuring the main hall and Blazing, Ironworks, Flood, and Dragonmark chambers. Each chamber features obstacles themed to their Pokémon types, and Legendary Pokémon who will change up the battle at times. | ||
| | | | ||
*Battle! (Trainer Battle) (Pokémon X / Pokémon Y) | *Battle! (Trainer Battle) (Pokémon X / Pokémon Y) | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Pokémon | ![[File:Estadio Pokémon 2 SSBWiiU.png|150px]]<br>''[[Pokémon Stadium 2]]''{{footnote|main|*}} (''[[bulbapedia:Pokémon (series)|Pokémon]]'' series) [[File:Pokemon_Emblem.png|30px]] | ||
|A stage | |A returning stage from ''Super Smash Bros. Brawl''. The layout constantly changes, and the hazards change depending on the current "type" variation the stage is on. | ||
| | | | ||
*Pokémon Main Theme (Pokémon Red / Pokémon Blue) | *Pokémon Main Theme (Pokémon Red / Pokémon Blue) | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File: | ![[File:SSB4 - Port Town Aero Dive Brawl.PNG|150px]]<br>[[Port Town Aero Dive]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[f-zerowiki:F-Zero (series)|F-Zero]]'' series) [[File:F-Zero Emblem.png|30px]] | ||
| | |A stage that returns from ''Super Smash Bros. Brawl''. It moves around an ''F-Zero'' themed track, with cars occasionally appearing as obstacles. | ||
| | |||
*Mute City Ver. 3 | |||
*Mute City | |||
*Mute City Ver. 2 | |||
*White Land | |||
*Fire Field | |||
*Big Blue | |||
*Mute City (Original) | |||
*Red Canyon | |||
*Car Select | |||
*Dream Chaser | |||
*Devil's Call in Your Heart | |||
*Climb Up! And Get the Last Chance! | |||
*Brain Cleaner | |||
*Shotgun Kiss | |||
*Planet Colors | |||
*Golden Forest (1080° Snowboarding) | |||
|align="center"|4 | |||
|align="center"|4 | |||
|- | |||
![[File:Onett.png|150px]]<br>[[Onett]]{{footnote|main|**}} (''[[wikibound:EarthBound|EarthBound]]'') [[File:EarthBound Emblem.png|30px]] | |||
|This stage previously appeared in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' and is based on the town area from ''Earthbound''. It is one of the smaller stages, and cars will rapidly appear, which serve as obstacles. | |||
| | | | ||
*Onett | *Onett | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Coliseum.png|150px]]<br>[[ | ![[File:Coliseum.png|150px]]<br>[[Coliseum]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAABnUYn1COWN1Q</ref> (''[[fireemblem:Fire Emblem (series)|Fire Emblem]]'' series) [[File:FireEmblem Emblem.png|30px]] | ||
|A stage | |A stage based on a generic Coliseum from the ''Fire Emblem'' series. At first glance, it appears to be a very simple stage, but a large platform will, at some point, rise from the ground. | ||
| | | | ||
*The Devoted | *The Devoted | ||
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*Glory of Heracles | *Glory of Heracles | ||
*Attack (Soma Bringer) | *Attack (Soma Bringer) | ||
|align="center"|4 | |align="center"|4 | ||
|align="center"|4 | |align="center"|4 | ||
|- | |- | ||
![[File:Castle Siege.png|150px]]<br>[[Castle Siege]] | ![[File:Castle Siege.png|150px]]<br>[[Castle Siege]]{{footnote|main|*}} (''Fire Emblem'' series) [[File:FireEmblem Emblem.png|30px]] | ||
| | |A returning stage from ''Super Smash Bros. Brawl''. It moves between phases, each having a different platform layout. | ||
| | | | ||
*Fire Emblem Theme | *Fire Emblem Theme | ||
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*Victory Is Near | *Victory Is Near | ||
*Ike's Theme | *Ike's Theme | ||
|align="center"|8 | |align="center"|8 | ||
|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Flat Zone X.png|150px]]<br>[[Flat Zone X]] (Game & Watch) | ![[File:Flat Zone X.png|150px]]<br>''[[Flat Zone X]]'' (Game & Watch) [[File:Game&Watch Emblem.png|30px]] | ||
|A | |A combination of the Flat Zone stage from ''Super Smash Bros. Melee'' and the Flat Zone 2 stage from ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS''. As such, it features elements from both of those stages. | ||
| | | | ||
*Flat Zone 2 | *Flat Zone 2 | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:SSB4 Palutena's Temple Stage.jpg|150px]]<br>[[Palutena's Temple]] ('' | ![[File:SSB4 Palutena's Temple Stage.jpg|150px]]<br>[[Palutena's Temple]] <ref name="SmashBrosDirect"/> (''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'') [[File:KidIcarus_Emblem.png|30px]] | ||
|A stage | |A large stage based on a location from ''Kid Icarus: Uprising''. It features many platforms and hazard that characters must negotiate. Pit, if present on the stage, is also able to communicate with Palutena and Viridi to get advice on his opponents. | ||
| | | | ||
*Boss Fight 1 (Kid Icarus: Uprising) | *Boss Fight 1 (Kid Icarus: Uprising) | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Skyworld | ![[File:SSB4 - Skyworld Brawl.PNG|150px]]<br>[[Skyworld]]{{footnote|main|*}} <ref name="Smash Wii U Direct"></ref> (''[[icaruspedia:Kid Icarus|Kid Icarus]]'') [[File:KidIcarus Emblem.png|30px]] | ||
|A stage | |A returning stage from ''Super Smash Bros. Brawl''. The platforms present on the stage can be temporarily broken, allowing players to fall through them while broken. | ||
| | | | ||
*Underworld | *Underworld | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Gamer SSB4.png|150px]]<br>[[Gamer (stage)|Gamer]] (''[[Game & Wario]]'')[[File:Wario Emblem.png|30px | ![[File:Gamer SSB4.png|150px]]<br>[[Gamer (stage)|Gamer]] (''[[Game & Wario]]'') [[File:Wario Emblem.png|30px]] | ||
|A stage based on the | |A stage based on one of the games that can be played in ''Game & Wario''. 5-Volt constantly appears, and any characters caught in her gaze will be launched. Players can used the layout to hide from her when she is present, however. | ||
| | | | ||
*Gamer | *Gamer | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Garden of Hope.png|150px]]<br>[[Garden of Hope]] ('' | ![[File:Garden of Hope.png|150px]]<br>[[Garden of Hope]]<ref name="SmashBrosDirect"/> (''[[Pikipedia:Pikmin 3|Pikmin 3]]'') [[File:Pikmin_Emblem.png|30px]] | ||
|A stage | |A stage based on a location from ''Pikmin 3''. As well as featuring many platforms, a Peckish Aristocrab will occasionally appear to destroy some of the structures present. Though, some Pikmin will come soon after to repair them. | ||
| | | | ||
*Stage Select (Pikmin 2) | *Stage Select (Pikmin 2) | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Town and City.png|150px]]<br>[[Town and City]] ('' | ![[File:Town and City.png|150px]]<br>[[Town and City]]<ref name="SmashBrosDirect"/> (''[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]'') [[File:AnimalCrossing_Emblem.png|30px]] | ||
|A stage based on both the player's | |A stage based on both the player's town and the city from ''Animal Crossing: City Folk''. It moves between the two locations, with the characters and background changing respectively. The stage itself is quite simple, with few platforms. The time of day is affected by the Wii U system's built-in clock. | ||
| | | | ||
*Plaza / Title (Animal Crossing: City Folk / Animal Crossing: Wild World) | *Plaza / Title (Animal Crossing: City Folk / Animal Crossing: Wild World) | ||
Line 1,322: | Line 1,407: | ||
|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Smashville.png|150px]]<br>[[Smashville]] | ![[File:Smashville.png|150px]]<br>''[[Smashville]]''{{footnote|main|*}} (''[[nookipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'') [[File:AnimalCrossing_Emblem.png|30px]] | ||
| | |A returning stage from ''Super Smash Bros. Brawl''. It is similar to Town and City in design, but does not feature the city background (as this stage is based on ''Animal Crossing: Wild World'', which did not feature the city). The time of day, like Town and City, is affected by the Wii U system's built-in clock. | ||
| | | | ||
*Title (Animal Crossing) | *Title (Animal Crossing) | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Wii Fit Studio.png|150px]]<br>[[Wii Fit Studio]] ('' | ![[File:Wii Fit Studio.png|150px]]<br>[[Wii Fit Studio]]<ref name="SmashBrosDirect"/> (''[[wikipedia:Wii Fit|Wii Fit]]'') [[File:Wii Fit series icon.png|40px]] | ||
|A stage based on the ''Wii Fit'' | |A stage based on the ''Wii Fit'' series. The stage features a mirror that will change occasionally to a silhouette demonstrating yoga poses, and platforms designed after Wii Balance Boards. | ||
| | | | ||
*Super Hoop | *Super Hoop | ||
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*Menu (Brain Age 2: More Training in Minutes a Day!) | *Menu (Brain Age 2: More Training in Minutes a Day!) | ||
|align="center"|8 | |align="center"|8 | ||
|align="center"| | |align="center"|6 | ||
|- | |- | ||
![[File:Boxing Ring.png|150px]]<br>[[Boxing Ring]]<ref name= | ![[File:Boxing Ring.png|150px]]<br>[[Boxing Ring]]<ref name="SmashBrosDirect"/> (''[[wikipedia:Punch-Out|Punch-Out<nowiki>!!</nowiki>]]'') [[File:PunchOutSymbol.png|30px]] | ||
|A stage | |A stage based on the ''Punch-Out!!'' series. The edges of the ring section of the stage act as springs, and can be used to get to the stage's top. The light fixture present can damage players as it falls. | ||
| | | | ||
*Jogging/Countdown | *Jogging/Countdown | ||
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|align="center"|4 | |align="center"|4 | ||
|- | |- | ||
![[File:Gaur Plain.png|150px]]<br>[[Gaur Plain]] | ![[File:Gaur Plain.png|150px]]<br>[[Gaur Plain]] (''[[wikipedia:Xenoblade Chronicles|Xenoblade Chronicles]]'') [[File:XenobladeEmblem.png|40px]] | ||
| | |Based on the area from ''Xenoblade Chronicles'', the stage is a widely opened area with a multitude of platforms. Metal Face will attack fighters at night, and can destroy the platforms. | ||
| | | | ||
*Gaur Plain | *Gaur Plain | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Duck Hunt.png|150px]]<br>[[Duck Hunt (stage)|Duck Hunt]]<ref | ![[File:Duck Hunt.png|150px]]<br>''[[Duck Hunt (stage)|Duck Hunt]]''<ref>[https://www.youtube.com/watch?v=Bp8His5AWqk]</ref> (''[[wikipedia:Duck Hunt|Duck Hunt]]'') [[File:DuckHunt Emblem.png|30px]] | ||
|A stage | |A stage based on the game ''Duck Hunt''. If ducks are attacked, they are "shot", and the dog in the background holds them up afterwards. The trees present on the stage act as platforms. | ||
| | | | ||
*Duck Hunt Medley | *Duck Hunt Medley | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File: | ![[File:SSB4 - Wrecking Crew.PNG|150px]]<br>[[Wrecking Crew (stage)|Wrecking Crew]]<ref name="Smash Wii U Direct"></ref> (''[[Wrecking Crew]]'') [[File:WreckingCrew Emblem.png|30px]] | ||
|This stage stays true to its origin of the NES game, ''Wrecking Crew'', though with a big overhaul in design. The bombs, the falling floors, or the barrels can trap characters temporarily and the bombs in particular can destroy the floors. | |||
| | |||
| | | | ||
*Wrecking Crew Medley | *Wrecking Crew Medley | ||
Line 1,418: | Line 1,491: | ||
|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Pilotwings.png|150px]]<br>[[Pilotwings]] ('' | ![[File:Pilotwings.png|150px]]<br>[[Pilotwings]]<ref name="SmashBrosDirect"/> (''[[nwiki:Pilotwings series|Pilotwings]]'')<ref>http://mariopartylegacy.com/2013/08/new-details-regarding-the-pilotwings-stage-in-super-smash-bros/</ref> [[File:Pilotwings Symbol.png|30px]] | ||
|A stage | |A stage based on two areas from the ''Pilotwings'' series. As it travels between locations, characters battle on planes. The match starts on the classic red bi-plane from the original ''Pilotwings'', before shifting onto the modern yellow bi-plane from ''Pilotwings Resort''. | ||
| | | | ||
*Light Plane | *Light Plane | ||
Line 1,425: | Line 1,498: | ||
*Turbo Jet | *Turbo Jet | ||
*Pedal Glider | *Pedal Glider | ||
*Light Plane | *Light Plane (Original) | ||
*Dillon's Rolling Western: The Last Ranger | *Dillon's Rolling Western: The Last Ranger | ||
*ST01 Roll Out, Wonderful 100! | *ST01 Roll Out, Wonderful 100! | ||
|align="center"|4 | |align="center"|4 | ||
|align="center"| | |align="center"|4 | ||
|- | |- | ||
![[File:Wuhu Island.png|150px]]<br>[[Wuhu Island]] ('' | ![[File:Wuhu Island.png|150px]]<br>[[Wuhu Island]]<ref name="Smash Wii U Direct"></ref> (''[[wikipedia:Wii Sports Resort|Wii Sports Resort]]'') [[File:WiiSports Emblem.png|30px]] | ||
|A stage taking place | |A stage taking place on Wuhu Island, a location which has been featured in a number of games. It is a travelling stage, with altering layouts respectively. | ||
| | | | ||
*Wii Sports Series Medley | *Wii Sports Series Medley | ||
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|align="center"|4 | |align="center"|4 | ||
|- | |- | ||
![[File:SSB4 Windy Hill Zone Stage.jpg|150px]]<br>[[Windy Hill Zone]] ('' | ![[File:SSB4 Windy Hill Zone Stage.jpg|150px]]<br>[[Windy Hill Zone]]<ref name="SmashBrosDirect"/><ref name="Smash Wii U Direct"></ref> (''[[sonicretro:Sonic Lost World|Sonic Lost World]]'') [[File:Sonic Emblem.png|30px]] | ||
|A stage | |A medium-sized stage, based on the first area from the Lost Hex, found in ''Sonic Lost World''. It features many different types of platforms, and a large. | ||
| | | | ||
*Windy Hill - Zone 1 | *Windy Hill - Zone 1 | ||
Line 1,465: | Line 1,538: | ||
|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Wily Castle.png|150px]]<br>[[Wily Castle]]<ref name= | ![[File:Wily Castle.png|150px]]<br>[[Wily Castle]]<ref name="SmashBrosDirect"/> (''[[wikipedia:Mega Man 2|Mega Man 2]]'') [[File:MegaMan Emblem.png|30px]] | ||
|A stage | |A stage based on Wily Castle from the ''Mega Man'' series (although this iteration appears to be specifically based on ''Mega Man 2''). The Yellow Devil will appear at points, and interfere with the battle. | ||
| | | | ||
*Mega Man 2 Medley | *Mega Man 2 Medley | ||
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|align="center"|8 | |align="center"|8 | ||
|- | |- | ||
![[File:Pac-Land.png|150px]]<br>[[Pac-Land]] | ![[File:Pac-Land.png|150px]]<br> ''[[Pac-Land]]'' (''[[wikipedia:Pac-Land|Pac-Land]]'') [[File:Pac-ManEmblem.png|25px]] | ||
|A | |A stage based on the game ''PAC-LAND''. It is a scrolling stage, moving between locations from said game. | ||
| | | | ||
*PAC-MAN'S PARK / BLOCK TOWN | *PAC-MAN'S PARK / BLOCK TOWN | ||
Line 1,495: | Line 1,568: | ||
*Bravoman Retro Medley | *Bravoman Retro Medley | ||
|align="center"|6 | |align="center"|6 | ||
|align="center"| | |align="center"|4 | ||
|- | |- | ||
!align=center colspan=5 width="100%"| | !align=center colspan=5 width="100%"|Downloadable | ||
|- | |- | ||
![[File:SSB4 - Miiverse.PNG|150px]]<br>[[Miiverse (stage)|Miiverse]] ( | ![[File:SSB4 - Miiverse.PNG|150px]]<br>[[Miiverse (stage)|Miiverse]]<ref name="Smash Wii U Direct"></ref> (''[[Miiverse]]'') [[File:SmashBros Emblem.png|30px]] | ||
| | |A stage available as a DLC content. It will be based on Miiverse (Nintendo's social website service), and posts from players can be displayed in the stage's background. | ||
A stage | |||
| | | | ||
*Mii Plaza | *Mii Plaza | ||
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*Title Theme (Nintendo Land) | *Title Theme (Nintendo Land) | ||
*Final Results (Wii Party U) | *Final Results (Wii Party U) | ||
|align="center"| | |align="center"|? | ||
|align="center"| | |align="center"|? | ||
|- | |- | ||
![[ | ![[150px]]<br>[[Suzaku Castle]]<ref name="Smash Wii U Direct"></ref> (''[[wikipedia:Street Fighter II|Street Fighter II]]'') | ||
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![[File: | ![[File:SSB4U Dream Land 64.png|150px]]<br>[[Dream Land (Super Smash Bros.)|Dream Land (64)]]<ref name="Smash Wii U Direct"></ref> ([[wikirby:Kirby (series)|''Kirby'' series]]) | ||
[[File:Kirby Symbol.png|30px]] | |||
|A stage returning from ''Super Smash Bros.'' and ''Super Smash Bros. Melee'' as a DLC content. It is based on the main location of the ''Kirby'' series. It is Kirby, Meta Knight, and King Dedede's homeland. [[Whispy Woods]] appear here and occasionally blows wind to push any characters off the stage. [[Bronto Burt]]s and King Dedede appear in the background of the stage. | |||
| | | | ||
*Dreamland | |||
*Ice Cream Island | |||
*Fountain of Dreams | |||
*Planet Popstar | |||
* | *Forest Stage | ||
* | *The World to Win | ||
* | |align="center"|? | ||
* | |align="center"|? | ||
* | |||
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|} | |} | ||
{{footnote|note|*|Returning stages from ''Super Smash Bros. Brawl''}} | |||
{{footnote|note|**|Returning stages from ''Super Smash Bros. Melee''}} | |||
{{footnote|note|***|Returning stages from ''Super Smash Bros.''}} | |||
{{br}} | |||
===Unlocking | ===Unlocking Criteria=== | ||
{| | {|border=1 cellpadding=3 align=center style=background:#fff7f7;text-align:center;width:60%;border-collapse:collapse | ||
|- | |- | ||
! | !colspan=2|Criteria | ||
|- | |- | ||
!Kongo Jungle 64 | !width=30%|Kongo Jungle 64 | ||
|Clear the | |width=30%|Clear the "The Original Heavyweights" Event | ||
|- | |- | ||
!Pokemon Stadium 2 | !Pokemon Stadium 2 | ||
|Clear the | |Clear the "When Lightning Strikes" Event | ||
|- | |- | ||
!Flat Zone X | !Flat Zone X | ||
|Break 100 | |Break 100 blocks in Trophy Rush as Mr. Game & Watch | ||
|- | |- | ||
!Smashville | !Smashville | ||
|Clear the | |Clear the "Playing Tricks" event | ||
|- | |- | ||
!PAC-LAND | !PAC-LAND | ||
|Play all maps in | |Play all maps in Smash Tour | ||
|- | |- | ||
!Duck Hunt | !Duck Hunt | ||
|Defeat at least one opponent in Solo | |Defeat at least one opponent in Solo Cruel Smash in Multi-Man Smash | ||
|} | |} | ||
==Items== | ==Items== | ||
''Super Smash Bros. for Wii U'' | ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' feature many new items. Both versions feature the same types of items.<ref>http://www.smashbros.com/us/howto/entry5.html</ref> | ||
===Normal items=== | |||
75 items, 26 of which are new, appear in the games. | |||
====New items==== | ====New items==== | ||
{ | {| | ||
* | | | ||
*[[Beehive]] | *[[Back Shield]] | ||
* | *[[Beehive (item)|Beehive]] | ||
* | *[[Beetle (item)|Beetle]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlIFChT8g</ref> | ||
*[[Bombchu]] | |||
*[[Boomerang]] | *[[Boomerang]] | ||
* | *[[Boss Galaga]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGLcG3i0w</ref> | ||
*[[Bullet Bill]] | *[[Bullet Bill]] | ||
* | *[[Cucco]]<ref>http://smashbros-miiverse.com/items</ref> | ||
* | *[[Daybreak]] | ||
* | | | ||
* | *[[Drill (Super Smash Bros.)|Drill]] | ||
*[[Fairy Bottle]] | |||
*[[Fire Bar]] | *[[Fire Bar]] | ||
*[[Grass]] | *[[Grass]] | ||
* | *[[Gust Bellows]] | ||
* | *[[Hocotate Bomb]] | ||
* | *[[Killer Eye]] | ||
* | *[[Master Ball]] | ||
* | *[[Ore Club]] | ||
| | |||
*[[POW Block]] | *[[POW Block]] | ||
* | *[[Rocket Belt]] | ||
* | *[[Special Flag]] | ||
*[[Spiny Shell ( | *[[Spiny Shell (Mario Kart)|Spiny Shell]] | ||
* | *[[Steel Diver]] | ||
*[[Super Leaf]] | *[[Super Leaf]] | ||
*[[Treasure chest|Treasure Chest]] | *[[Treasure chest|Treasure Chest]] | ||
* | *[[X Bomb]] | ||
|} | |||
====Returning items==== | ====Returning items==== | ||
{ | {| | ||
| | |||
*[[Assist Trophy]] | *[[Assist Trophy]] | ||
*[[Banana Peel]] | *[[Banana Peel]] | ||
*[[Barrel]] | *[[Barrel]] | ||
* | *[[Beam Sword]] | ||
* | *[[Blast Box]] | ||
*[[Bob-omb]] | *[[Bob-omb]] | ||
* | *[[Bumper (item)|Bumper]] | ||
* | *[[Bunny Hood]] | ||
* | *[[Capsule (Super Smash Bros.)|Capsule]] | ||
* | *[[CD]] | ||
* | *[[Crate]] | ||
* | *[[Deku Nut]] | ||
* | *[[Dragoon]]<ref name="SmashBrosDirect"/> | ||
*[[Fire Flower]] | *[[Fire Flower]] | ||
* | *[[Food]] | ||
* | *[[Franklin Badge]] | ||
*[[Freezie]] | *[[Freezie]] | ||
| | |||
*[[Golden Hammer]] | *[[Golden Hammer]] | ||
*[[Green Shell]] | *[[Green Shell]] | ||
*[[Hammer]] | *[[Hammer]] | ||
* | *[[Heart Container]] | ||
* | *[[Home-Run Bat]] | ||
*[[Lightning]] | *[[Lightning]] | ||
* | *[[Lip's Stick]] | ||
* | *[[Maxim Tomato]]<ref name="160ScreensVideo"/> | ||
*[[ | *[[Metal Box]]<ref name="160ScreensVideo">http://www.youtube.com/watch?v=vqRNuDK-oL0</ref> | ||
* | *[[Motion-Sensor Bomb]] | ||
* | *[[Mr. Saturn]] | ||
*[[ | *[[Party Ball]] | ||
* | *[[Pitfall]] | ||
*[[Poison Mushroom]] | *[[Poison Mushroom]]<ref name="160ScreensVideo"/> | ||
* | *[[Poké Ball]] | ||
* | *[[Ray Gun]] | ||
* | *[[Rolling Crate]] | ||
* | | | ||
* | *[[Sandbag]] | ||
* | *[[Screw Attack]] | ||
* | *[[Smart Bomb]] | ||
* | *[[Smash Ball]] | ||
*[[Smoke Ball]] | |||
*[[Soccer Ball]] | *[[Soccer Ball]] | ||
*[[Spring]] | *[[Spring]] | ||
* | *[[Star Rod]] | ||
*[[Super Mushroom]] | *[[Super Mushroom]] | ||
* | *[[Super Scope]] | ||
*[[ | *[[Superspicy Curry]]<ref name="160ScreensVideo"/> | ||
* | *[[Super Star|Starman]]<ref name="160ScreensVideo"/> | ||
* | *[[Team Healer]] | ||
* | *[[Timer]] | ||
*[[ | *[[Trophy]] | ||
* | *[[Unira]] | ||
* | *[[Warp Star]] | ||
|} | |||
===Assist Trophies=== | ===Assist Trophies=== | ||
37 | In both games, [[Assist Trophy|Assist Trophies]] return. 37 Assist Trophies are featured, of which 21 are new, and the other 18 are returning from ''Super Smash Bros. Brawl''. | ||
====New Assist Trophies==== | ====New Assist Trophies==== | ||
{ | {| | ||
*[[Ashley]] | | | ||
*[[Chain Chomp]] | *[[Ashley and Red|Ashley]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlg-A6DGw</ref> | ||
* | *[[Chain Chomp]]<ref name="SmashBrosDirect"/> | ||
* | *[[Color TV-Game 15]]<ref name="SmashBrosDirect"/> | ||
* | *[[Dark Samus (Metroid)|Dark Samus]]<ref name="SmashBrosDirect"/> | ||
* | *[[Dillon]]<ref name="Dillon">https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF6psy0BQ</ref> | ||
* | *[[Dr. Kawashima]] | ||
* | *[[Elec Man]]<ref name="SmashBrosDirect"/> | ||
* | | | ||
* | *[[Ghirahim]] | ||
* | *[[Ghosts (Pacman)|Ghosts]] | ||
* | *[[Isabelle]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlPwyCl0Q</ref> | ||
* | *[[Magnus (Kid Icarus)|Magnus]] | ||
* | *[[Midna]]<ref name="SmashBrosDirect"/> | ||
* | *[[Mother Brain]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKljuklzNg</ref> | ||
* | *[[Nightmare]] | ||
* | | | ||
* | *[[Phosphora]]<ref name="Palutena"/> | ||
* | *[[Riki]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlk_hY9ow</ref> | ||
* | *[[Sablé Prince]] | ||
* | *[[Sheriff (character)|Sheriff]] | ||
*[[Skull Kid]]<ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYnZZEvggg]</ref> | |||
*[[Starman (Mother)|Starman]] | |||
*[[Takamaru]] | |||
|} | |||
====Returning Assist Trophies==== | ====Returning Assist Trophies==== | ||
{ | {| | ||
* | | | ||
* | *[[Andross]]<ref>http://au.ign.com/wikis/super-smash-bros-wii-u-3ds/Daily_Updates</ref> | ||
* | *[[Devil]]<ref name="SmashBrosDirect"/> | ||
*[[Dr. Wright]]<ref name="SmashBrosDirect"/> | |||
*[[Hammer Bro]] | *[[Hammer Bro]] | ||
* | *[[Infantry and Tanks]] | ||
* | *[[Jeff]] | ||
*[[Kat | | | ||
* | *[[Kat]] and [[Ana]] | ||
*[[Lakitu | *[[Knuckle Joe]]<ref name="SmashBrosDirect"/> | ||
* | *[[Lakitu|Lakitu and Spinies]] | ||
* | *[[Lyn]]<ref name="SmashBrosDirect"/> | ||
* | *[[Metroid]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF28hXM1w</ref> | ||
* | *[[Nintendog]] (French Bulldog)<ref>[http://mariopartylegacy.com/2013/12/week-27-super-smash-bros-official-site-updates/]</ref> | ||
* | | | ||
* | *[[Saki Amamiya]]<ref name="SmashBrosDirect"/> | ||
* | *[[Samurai Goroh]]<ref name="SmashBrosDirect"/> | ||
* | *[[Shadow the Hedgehog]] | ||
*[[Waluigi]] | *[[Starfy]]<ref>http://smashbros-miiverse.com/items</ref> | ||
*[[Tingle]]<ref>http://www.screwattack.com/news/tingle-appears-assist-trophy-upcoming-smash-game</ref> | |||
*[[Waluigi]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlLqsgn_Q</ref> | |||
|} | |||
===Pokémon=== | ===[[Pokémon]]=== | ||
Just like the Assist Trophies, Nintendo has implemented the use of Pokémon. This set of Pokémon features more focus on the [[bulbapedia:Generation V|fifth]] and [[bulbapedia:Generation VI|sixth]] generations, but still features Pokémon from previous generations. The Wii U and 3DS versions have the same amount of Pokemon. 40 different species are featured, of which 23 are new. | |||
====New Pokémon==== | ====New Pokémon==== | ||
{ | {| | ||
*Abomasnow | | | ||
*Arceus | *[[Abomasnow]] | ||
*Chespin | *[[Arceus]]<ref name="SmashBrosDirect"/> | ||
*Darkrai | *[[Chespin]] | ||
*Dedenne | *[[Darkrai]]<ref name="160ScreensVideo"/> | ||
*Eevee | *[[Dedenne]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlLxf9O9A</ref> | ||
*Fennekin | *[[Eevee]]<ref name="SmashBrosDirect"/> | ||
*Fletchling | *[[Fennekin]]<ref name="SmashBrosDirect"/> | ||
*Genesect | *[[Fletchling]] | ||
*Giratina | | | ||
*Gogoat | *[[Genesect]] | ||
*Inkay | *[[Giratina]] | ||
*Keldeo | *[[Gogoat]]<ref name="SmashBrosDirect"/> | ||
*Kyurem | *[[Inkay]] | ||
*Meloetta | *[[Keldeo]]<ref name="SmashBrosDirect"/> | ||
*Oshawott | *[[Kyurem]]<ref name="SmashBrosDirect"/> | ||
*Palkia | *[[Meloetta]]<ref name="SmashBrosDirect"/> | ||
*Snivy | *[[Oshawott]] | ||
*Spewpa | | | ||
*Swirlix | *[[Palkia]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFtqsdrEA</ref> | ||
*Victini | *[[Snivy]] | ||
*Xerneas | *[[Spewpa]]<ref name="160ScreensVideo"/> | ||
*Zoroark | *[[Swirlix]] | ||
*[[Victini]]<ref name="SmashBrosDirect"/> | |||
*[[Xerneas]]<ref>http://smashbros-miiverse.com/items</ref> | |||
*[[Zoroark]] | |||
|} | |||
====Returning Pokémon==== | ====Returning Pokémon==== | ||
{ | {| | ||
*Bellossom | | | ||
*Deoxys | *[[Bellossom]] | ||
*Electrode | *[[Deoxys]]<ref name="SmashBrosDirect"/> | ||
*Entei | *[[Electrode]]<ref name="SmashBrosDirect"/> | ||
*Gardevoir | *[[Entei]]<ref name="SmashBrosDirect"/> | ||
*Goldeen | *[[Gardevoir]] | ||
*Kyogre | *[[Goldeen]]<ref name="160ScreensVideo"/> | ||
*Latias | | | ||
*Lugia | *[[Kyogre]] | ||
*Meowth | *[[Latias]] & [[Latios]] | ||
*Metagross | *[[Lugia]] | ||
*Mew | *[[Meowth]]<ref name="SmashBrosDirect"/> | ||
*Moltres | *[[Metagross]]<ref name="SmashBrosDirect"/> | ||
*Snorlax | *[[Mew]]<ref name="160ScreensVideo"/> | ||
*Staryu | | | ||
*Suicune | *[[Moltres]] | ||
*Togepi | *[[Snorlax]]<ref name="160ScreensVideo"/> | ||
*[[Staryu]]<ref name="SmashBrosDirect"/> | |||
*[[Suicune]] | |||
*[[Togepi]] | |||
|} | |||
==Reception== | ==Reception== | ||
''Super Smash Bros. for Wii U'' has received critical acclaim, praising its variety of modes and character selection. | ''Super Smash Bros. for Wii U'' has received critical acclaim, praising its variety of modes and character selection. | ||
{|class="wikitable | |||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews | {|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template" | ||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | |||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
|Reviewer, Publication | |Reviewer, Publication | ||
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|Comment | |Comment | ||
|- | |- | ||
|Jose Otero, [http://www.ign.com/articles/2014/11/19/super-smash-bros-for-wii-u-review IGN] | |||
|Jose Otero, [ | |||
|9.8/10 | |9.8/10 | ||
|align= | |align=left|''Nearly every aspect of Smash Wii U seems fine-tuned not only to appeal to the nostalgia of long-time Nintendo fans, but also to be accessible to new players. Once they’re hooked, it draws them in deeper with a set of great modes and tempting rewards. There’s just so much here, and I’ve rarely seen a game with so many enjoyable and replayable ideas in a single package. Playing eight-player matches and classic four-player brawls are only the beginning, and I don’t see a reason to stop playing Super Smash Bros. for Wii U for a long time.'' | ||
|- | |- | ||
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators | !colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | ||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
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|- | |- | ||
|colspan=2|Metacritic | |colspan=2|Metacritic | ||
|colspan=2 | |colspan=2|[http://www.metacritic.com/game/wii-u/super-smash-bros-for-wii-u 92] | ||
|- | |- | ||
|colspan=2|GameRankings | |colspan=2|GameRankings | ||
|colspan=2|[ | |colspan=2|[http://www.gamerankings.com/wii-u/633202-super-smash-bros-for-wii-u/index.html 92.39%] | ||
|} | |} | ||
Within three days of launch in North America, ''Super Smash Bros. for Wii U'' sold over 490,000 units, making it the fastest-selling Wii U title in North America.<ref>Karmali, Luke (November 25, 2014). [http://www.ign.com/articles/2014/11/25/super-smash-bros-is-north-americas-fastest-selling-wii-u-game Super Smash Bros. is North America's Fastest-Selling Wii U Game]. IGN. Retrieved November 26, 2014.</ref> ''Super Smash Bros. for Wii U'' also won the award for the "Best Fighting Game" at The Game Awards 2014. | |||
''Super Smash Bros. for Wii U'' | |||
==Updates== | ==Updates== | ||
===1.0.1=== | ===1.0.1=== | ||
'''Release date:''' November 21, 2014<br> | '''Release date:''' November 21, 2014<br> | ||
On the same day as the release of the game, update version 1.0.1 was released for ''Super Smash Bros. for Wii U''. The update makes fixes to enhance gameplay stability. For those who pre-ordered the game digitally, the update is part of the game download.<ref | On the same day as the release of the game, update version 1.0.1 was released for ''Super Smash Bros. for Wii U''. The update makes fixes to enhance gameplay stability. For those who pre-ordered the game digitally, the update is part of the game download.<ref>[http://en-americas-support.nintendo.com/app/answers/detail/a_id/13305/p/431 How to Update Super Smash Bros. for Wii U]. Nintendo Support page. Retrieved November 28, 2014.</ref> | ||
Replay data that was created before this update will be rendered unplayable. | |||
===1.0.2=== | ===1.0.2=== | ||
'''Release date:''' January 29, 2015<br> | '''Release date:''' January 29, 2015<br> | ||
The second update was released January 29, 2015, the update's download size is 316 MB, and it updates the game to version 1.0.2. It is also required for online play. The update adds 15 additional stages to 8-Player Smash mode, nine standard and six omega forms, in addition to making other minor fixes.<ref> | The second update was released January 29, 2015, the update's download size is 316 MB, and it updates the game to version 1.0.2. It is also required for online play. The update adds 15 additional stages to 8-Player Smash mode, nine standard and six omega forms, in addition to making other minor fixes.<ref>Seedhouse, Alex (January 29, 2015). [http://www.nintendo-insider.com/2015/01/29/super-smash-bros-wii-u-update-1-0-2-now-live/ Super Smash Bros. for Wii U update 1.0.2 now live]. Nintendo Insider. Retrieved January 29, 2015.</ref> | ||
===1.0.6=== | ===1.0.6=== | ||
'''Release date:''' April 15, 2015<ref name="Direct April 1">Nintendo (April 1, 2015). [https://youtu.be/IMedqo8mLaQ?t=2m11s Nintendo Direct 4.1.2015]. YouTube. Retrieved April 3, 2015.</ref><br> | |||
'''Release date:''' April 15, 2015<ref name="Direct April 1"> | The third update for ''Super Smash Bros. for Wii U'' was released the same day as the Mewtwo downloadable content for Club Nintendo members as well as the additional Mii suits, updating the game directly to version 1.0.6, the same as the current version of the Nintendo 3DS game. In addition to adjusting the character balance, the update adds a prompt to the Notifications menu to take players directly to the Nintendo eShop to purchase downloadable content. The update also adds Share mode to ''Super Smash Bros. for Wii U'', allowing players to post, view, and download replays, photos, Mii Fighters, and custom stages online.<ref name="Direct April 1"></ref> The update also adds six additional Ω versions of stages to 8-Player Smash mode. | ||
The third update for ''Super Smash Bros. for Wii U'' was released the same day as the Mewtwo downloadable content for Club Nintendo members as well as the additional Mii suits, updating the game directly to version 1.0.6, the same as the current version of the Nintendo 3DS game. In addition to adjusting the character balance, the update adds a prompt to the Notifications menu to take players directly to the | |||
The update is required to use any purchased downloadable content. | |||
===1.0.7=== | ===1.0.7=== | ||
Line 1,947: | Line 1,900: | ||
===1.0.8=== | ===1.0.8=== | ||
'''Release date:''' June 14, 2015<br> | '''Release date:''' June 14, 2015<br> | ||
The | The fourth game update allows for the game to receive the latest set of downloadable content. The Miiverse stage, along with Dreamland N64 has been added into the game, and individual communities have been created for every character allowing users to post comments to cheer that fighter on. Various other gameplay adjustments have also been made. | ||
=== | ===Future updates=== | ||
According to series director Masahiro Sakurai, Tournament mode is planned to be added into the game in August. Also planned is the ability to post replays to Miiverse and YouTube.<ref>Nintendo (Nintendo of America). (June 14, 2015.) [https://www.youtube.com/watch?v=WWM-SCjIuNg Super Smash Bros. - New Content Approaching 6.14.15]. YouTube. Retrieved June 16, 2015.</ref> | |||
==Downloadable content== | ==Downloadable content== | ||
Three downloadable features have been confirmed thus far; a [[Miiverse (stage)|Miiverse]] stage exclusive to the Wii U version, and [[Mewtwo]] as well as [[Lucas]] as playable fighters in both versions. The Miiverse stage will be released for free shortly after the Wii U release. Mewtwo is released in April 2015 as the DLC, for both versions; owners of both versions that have registered the games in [[Club Nintendo (rewards program)|Club Nintendo]] will receive the DLC for free. Lucas is planned for release in June. | |||
==amiibo== | ==amiibo== | ||
''Super Smash Bros. for Wii U'' natively features amiibo support, and is the first Wii U game to feature amiibo compatibility. Using these figures allows players to have the figure's character appear in the game and fight, either with or against the player or against each other.<ref>[https://www.youtube.com/watch?v=GisRY6h100U]</ref> Every time an amiibo competes in battle, it increases its level and battle stats<ref name="amiibo">https://www.youtube.com/watch?v=odUjMhc6YgU</ref>, the highest level being fifty.<ref>[https://twitter.com/NintendoAmerica/status/476552588570017793]</ref> Its moves are also customizable.<ref name="amiibo"/> The ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' line of amiibo launched alongside the Wii U game as the first line of amiibo figurines; the ''Super Smash Bros.'' line is being released in waves, with every fighter planned to receive an amiibo.<ref>[http://ie.ign.com/articles/2014/06/12/e3-2014-nintendo-on-amiibo-smash-bros-and-custom-figurines E3 2014: Nintendo on Amiibo, Smash Bros., and Custom Figurines - IGN]</ref> | |||
''Super Smash Bros. for Wii U'' is the first Wii U game to | |||
==Soundtrack== | ==Soundtrack== | ||
[[File:Smash 3DS Wii U soundtrack US.png|thumb|250px|The cover to the soundtrack.]] | [[File:Smash 3DS Wii U soundtrack US.png|thumb|250px|The cover to the soundtrack.]] | ||
{{main|Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack}} | {{main|Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack}} | ||
A two-disc soundtrack for ''Super Smash Bros. for Nintendo 3DS / Wii U'' was distributed exclusively to [[Club Nintendo (rewards program)|Club Nintendo]] members who | A two-disc soundtrack for ''Super Smash Bros. for Nintendo 3DS / Wii U'' was distributed exclusively to [[Club Nintendo (rewards program)|Club Nintendo]] members who registered a copy of both the Wii U and Nintendo 3DS game before January 13, 2015.<ref>[http://club2.nintendo.com/smash-promo/ Super Smash Bros. Offer]. Nintendo. Retrieved September 13, 2014.</ref> The red disc contains tracks from the Nintendo 3DS game, while the blue disc contains tracks from the Wii U game.<ref name="Smash Wii U Direct"></ref> | ||
{{br}} | {{br}} | ||
== | ==Beta elements== | ||
{{main|List of Super Smash Bros. for Nintendo 3DS / Wii U | {{main|List of Super Smash Bros. for Nintendo 3DS / Wii U beta elements}} | ||
According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS / Wii U'', but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS | According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS / Wii U'', but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS version due to issues on the hardware power that Sakurai mentions in the Super Smash Bros. Direct video that all fighters will get 60 FPS in the Nintendo 3DS version during in the development that caused the problem during in the debug testing.<ref>[http://nintendoeverything.com/sakurai-addresses-ice-climbers-absence-in-smash-bros-wii-u3ds-and-more-in-new-famitsu-column/ Sakurai mentions about the Ice Climbers had trouble developing on the ''Super Smash Bros. for Nintendo 3DS''.]</ref> However, remnants of their chant in the game can be found through a glitch.<ref>[https://www.youtube.com/watch?v=8u2vA71r3-I]</ref> | ||
==Glitches== | ==Glitches== | ||
{{main|List of Super Smash Bros. for Wii U glitches}} | {{main|List of Super Smash Bros. for Wii U glitches}} | ||
==={{conjecturaltext|Yoshi Egg Inside Nabbit}}=== | |||
In The Mushroom Kingdom U stage if Yoshi loses his last stock he can get stuck inside of Nabbit. The egg will stay inside of Nabbit until he leaves the stage. The details of this glitch are still unknown. | |||
<ref>[https://www.youtube.com/watch?v=Eihp8kBRqfw&feature=youtu.be]</ref> | |||
==Gallery== | ==Gallery== | ||
{{ | {{Morepic}} | ||
<gallery> | <center><gallery widths=160px> | ||
File:Logo EN - Super Smash Bros. Wii U.png|[[Wii U]] version logo | |||
</gallery></center> | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreignname | ||
|Jap=大乱闘スマッシュブラザーズ for Wii U | |Jap=大乱闘スマッシュブラザーズ for Wii U | ||
|JapR=Dairantō Sumasshu Burazāzu | |JapR=Dairantō Sumasshu Burazāzu fō Wī Yū | ||
|JapM=Great Melee Smash | |JapM=Great Melee Smash Brothers for Wii U | ||
| | |Spa=Super Smash Bros. para Wii U | ||
| | |SpaM=Super Smash Bros. for Wii U | ||
| | |FraA=Super Smash Bros. pour Wii U | ||
| | |FraAM=Super Smash Bros. for Wii U | ||
| | |FraE=Super Smash Bros. pour Wii U | ||
| | |FraEM=Super Smash Bros. for Wii U | ||
|Dut=Super Smash Bros. voor Wii U | |||
|DutM=Super Smash Bros. for Wii U | |||
|Ger=Super Smash Bros. für Wii U | |||
| | |GerM=Super Smash Bros. for Wii U | ||
| | |Ita=Super Smash Bros. per Wii U | ||
| | |||
| | |||
|ItaM=Super Smash Bros. for Wii U | |ItaM=Super Smash Bros. for Wii U | ||
}} | |Por=Super Smash Bros. para a Wii U | ||
|PorM=Super Smash Bros. for the Wii U | |||
|Rus=Super Smash Bros. для Wii U | |||
|RusR=Super Smash Bros. dlya Wii U | |||
|RusM=Super Smash Bros. for Wii U | |||
|Kor=대난투 스매시 브라더스 for Wii U | |||
|KorR=Daenantu Seumaeshi Beuradeosu for Wii U | |||
|KorM=Great Melee Smash Brothers for Wii U | |||
|Chi=任天堂明星大亂鬥Wii U | |||
|ChiR=Rèntiāntáng Míngxīng Wii U | |||
|ChiM=Nintendo Stars: Great Melee Wii U}} | |||
== | ==External links== | ||
*[http://www.smashbros.com/ Official ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' website] | |||
==References== | |||
{{NIWA|SmashWiki-p=Super Smash Bros. 4}} | |||
<references/> | <references/> | ||
{{BoxTop}} | |||
{{ | |||
{{SSB4}} | {{SSB4}} | ||
{{ | {{Mariogames}} | ||
{{Wii U}} | {{Wii U}} | ||
{{WiFi}} | |||
[[de:Super Smash Bros. for Wii U]] | [[de:Super Smash Bros. for Wii U]] | ||
[[it:Super Smash Bros. for Wii U]] | [[it:Super Smash Bros. for Wii U / Nintendo 3DS]] | ||
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U|*]] | [[Category:Super Smash Bros. for Nintendo 3DS / Wii U|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Wii U | [[Category:Super Smash Bros. Series]] | ||
[[Category:Wii U Games]] | |||
[[Category:Crossover Games]] | |||
[[Category:Amiibo-compatible games]] | [[Category:Amiibo-compatible games]] | ||
[[Category:2014 games]] | [[Category:2014 games]] | ||