Editing Super Smash Bros. for Wii U
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
|developer=[[Sora Ltd.]]<br>[[Bandai Namco Entertainment|Bandai Namco Games]] | |developer=[[Sora Ltd.]]<br>[[Bandai Namco Entertainment|Bandai Namco Games]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{ | |release={{release|USA|November 21, 2014|Mexico|November 28, 2014<ref>[https://www.smashbros.com/wiiu-3ds/es-la/ ''Super Smash Bros. para Wii U'']. ''Official Website (in Spanish)''.</ref>|Europe|November 28, 2014|South Africa|November 28, 2014<ref>https://www.nintendo.co.za/News/2014/November/Super-Smash-Bros-for-Wii-U-and-amiibo-take-South-Africa-by-storm-this-festive-season-939623.html</ref>|Australia|November 29, 2014|Japan|December 6, 2014}} | ||
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y}} | |languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y}} | ||
|genre=[[Genre#Fighting|Fighting]] | |genre=[[Genre#Fighting|Fighting]] | ||
Line 12: | Line 12: | ||
|format={{format|wiiu=1|wiiudl=1}} | |format={{format|wiiu=1|wiiudl=1}} | ||
|input={{input|wiiu=1|wiiununchuk=1|wiiuclassic=1|wiiusideways=1|wiiupro=1|wiiugcn=1|wiiu3ds=1}} | |input={{input|wiiu=1|wiiununchuk=1|wiiuclassic=1|wiiusideways=1|wiiupro=1|wiiugcn=1|wiiu3ds=1}} | ||
|serials= | |serials=WUP-AXFE-USA (U.S.) | ||
}} | }} | ||
'''''[[smashwiki:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]''''' is the [[Wii U]] version of the fourth installment of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] and was developed by [[Sora Ltd.]] and [[Bandai Namco Entertainment|Bandai Namco Games]].<ref> | '''''[[smashwiki:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]''''' is the [[Wii U]] version of the fourth installment of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] and was developed by [[Sora Ltd.]] and [[Bandai Namco Entertainment|Bandai Namco Games]].<ref>[https://www.nintendo.com/nintendo-direct/archive/06-21-2012/message Nintendo Direct 06-21-2012: Message from Masahiro Sakurai]</ref> While this game and ''[[Super Smash Bros. for Nintendo 3DS]]'' were developed simultaneously, the [[Nintendo 3DS]] version launched earlier due to its earlier completion of development. | ||
Like with most other Nintendo 3DS and Wii U software titles, this title can be purchased at retail stores and could be purchased from the [[Nintendo eShop#Wii U|Nintendo eShop]] until March 27, 2023, with the digital version requiring 15,700 MB ( | Like with most other Nintendo 3DS and Wii U software titles, this title can be purchased at retail stores and could be purchased from the [[Nintendo eShop#Wii U|Nintendo eShop]] until March 27, 2023, with the digital version requiring 15,700 MB (approx. 15.3 GB) of memory to be installed. Due to the amount of space that it requires, standard set Wii U consoles cannot download this title without an external storage device, but deluxe set Wii U consoles can. | ||
The game could be played | The game could be played over [[Nintendo Network]], but the service was terminated on April 8, 2024, making the game no longer playable online.<ref name=Shutdown> {{cite|author=@NintendoAmerica|date=October 4, 2023|title=As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=https://twitter.com/NintendoAmerica/status/1709418623566020975|publisher=Twitter|accessdate=February 17, 2024}}</ref><ref name=ShutdownUpdate> {{cite|author=@NintendoAmerica|date=January 23, 2024|title=Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=https://twitter.com/NintendoAmerica/status/1749963072998166670|publisher=Twitter|accessdate=February 17, 2024}}</ref> | ||
A follow-up title for the [[Nintendo Switch]], ''[[Super Smash Bros. Ultimate]]'', was released four years after ''Super Smash Bros. for Wii U'' on December 7, 2018. | A follow-up title for the [[Nintendo Switch]], ''[[Super Smash Bros. Ultimate]]'', was released four years after ''Super Smash Bros. for Wii U'' on December 7, 2018. | ||
==Gameplay== | ==Gameplay== | ||
[[File:SSBWIIUTitle.jpg|thumb|200px|Title screen.]] | [[File:SSBWIIUTitle.jpg|thumb|200px|Title screen.]] | ||
[[File:Smash Wii U Main Menu.jpg|thumb|200px|left|Main menu.]] | [[File:Smash Wii U Main Menu.jpg|thumb|200px|left|Main menu.]] | ||
''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' have some similarities and differences from ''[[Super Smash Bros. Brawl]]'', as well as differences between the two versions. [[Final Smash]]es and [[smashwiki:Footstool Jump|Footstool Jump]]ing make a return, while the "tripping" mechanic has been removed.<ref name="Developer Direct"> | ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' have some similarities and differences from ''[[Super Smash Bros. Brawl]]'', as well as differences between the two versions. [[Final Smash]]es and [[smashwiki:Footstool Jump|Footstool Jump]]ing make a return, while the "tripping" mechanic has been removed.<ref name="Developer Direct">[http://www.youtube.com/watch?v=vQD1yJinzeQ YouTube - Wii U & Nintendo 3DS Developer Direct - ''Super Smash Bros. for Nintendo 3DS and Wii U'' @E3 2013]</ref> The pace of battles has also been stated to be in between ''[[Super Smash Bros. Melee]]'' and ''Super Smash Bros. Brawl''. | ||
Both games have the same roster of playable characters in order to keep them consistent. The movesets and animations of some returning characters were changed more significantly than during the transition from ''Super Smash Bros. Melee'' to ''Super Smash Bros. Brawl'', with many returning characters having completely new moves, and major alterations (such as Pit). Aesthetically, the games are much more stylized and visually intense than the previous entries, with the overall colors being bolder and brighter and many elements having been redone to stand out more, and the characters also appear more similar to their current appearances from their franchises of origin, lacking realistic details in them. | Both games have the same roster of playable characters in order to keep them consistent. The movesets and animations of some returning characters were changed more significantly than during the transition from ''Super Smash Bros. Melee'' to ''Super Smash Bros. Brawl'', with many returning characters having completely new moves, and major alterations (such as Pit). Aesthetically, the games are much more stylized and visually intense than the previous entries, with the overall colors being bolder and brighter and many elements having been redone to stand out more, and the characters also appear more similar to their current appearances from their franchises of origin, lacking realistic details in them. | ||
The Wii U version does not make much use of the GamePad's touch screen during gameplay. However, in addition to Off-TV Play, the Wii U GamePad can display in-battle stats, such as damage percentages.<ref name="Smash Wii U Direct"> | The Wii U version does not make much use of the GamePad's touch screen during gameplay. However, in addition to Off-TV Play, the Wii U GamePad can display in-battle stats, such as damage percentages.<ref name="Smash Wii U Direct">[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - ''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]. Posted to YouTube by Nintendo (October 23, 2014). Retrieved October 23, 2014.</ref> Like in all games, Smash has its traditional fighting game mode with its customized rules where four chosen fighters play on chosen stages. This includes the Stamina mode (where players get HP that decreases), Time (time limit), Stock (lives) and Coin Battle (winner is the one that collects the most coins). Special Smash also returns in this version, allowing players to battle under certain conditions.<ref name="Smash Wii U Direct"/> | ||
===Customization/cross-connectivity=== | ===Customization/cross-connectivity=== | ||
{{main|Equipment}} | {{main|Equipment}} | ||
[[File:Rosalina-Custom-SSBWiiU.jpg|thumb]] | [[File:Rosalina-Custom-SSBWiiU.jpg|thumb]] | ||
Players can send customized fighters from one version to the other. Players can customize fighter's special attacks with one of three variations for each. The Mii Fighters and Palutena, however, have custom special attacks that | Players can send customized fighters from one version to the other. Players can customize fighter's special attacks with one of three variations for each. The Mii Fighters and Palutena, however, have custom special attacks that aren't variants of the original attacks; these are unlocked from the beginning. Players can also equip items to fighters to increase specific attributes (attack, defense, or speed) while sacrificing others. Up to three items can be equipped at a time, and some items provide additional side effects to the fighter.<ref>[https://www.smashbros.com/wiiu-3ds/us/howto/entry2.html]</ref> | ||
[[File:Super Smash Bros. Smash Controller title screen 2D.webp|left|thumb|Smash Controller's title screen.]] | [[File:Super Smash Bros. Smash Controller title screen 2D.webp|left|thumb|Smash Controller's title screen.]] | ||
Custom characters cannot be used in "With Anyone" online. Additionally, by connecting the two games the player can use their Nintendo 3DS as a controller for the Wii U version | Custom characters cannot be used in "With Anyone" online. Additionally, by connecting the two games the player can use their Nintendo 3DS as a controller for the Wii U version<ref>S. Good, Owen (September 13, 2014). [https://www.polygon.com/2014/9/13/6145039/super-smash-bros-on-will-u-will-allow-players-to-use-a-3ds-as-a]. Polygon. Retrieved September 15, 2014.</ref>; alternatively, players were able to purchase the "Smash Controller" application that was released on June 14, 2015 from the Nintendo 3DS eShop to use their system as a controller.<ref>Ishaan. (June 14, 2015.) [https://www.siliconera.com/you-can-now-use-your-3ds-to-control-super-smash-bros-for-wii-u-without-a-copy-of-the-game/ You Can Now Use Your 3DS To Control ''Super Smash Bros. for Wii U'' Without A Copy Of The Game]. Siliconera. Retrieved June 15, 2015.</ref> The "Smash Controller" application requires 314 blocks (40.1 MB) to be installed. | ||
===Exclusive modes=== | ===Exclusive modes=== | ||
====8-Player Smash==== | ====8-Player Smash==== | ||
[[File:SSB4 Wii U 8-player Smash.jpg|thumb|210px|An 8-Player Smash on [[Mario Galaxy (stage)|Mario Galaxy]]]] | [[File:SSB4 Wii U 8-player Smash.jpg|thumb|210px|An 8-Player Smash on [[Mario Galaxy (stage)|Mario Galaxy]]]] | ||
A new game mode known as 8-Player Smash is also available. As opposed to the traditional four player battles ''Super Smash Bros.'' is known for, up to eight players can join a single battle. An option of four teams is allowed, with the yellow team serving as a new team color choice. In this special game mode, most stages are restricted when five or six players are playing and even more when seven or eight are playing; in stages that are playable in 8-Player Smash, stage hazards such as bosses and other features are removed for optimization purposes, though stage incompatibility has shown to be mostly arbitrary, with even some incompatible stages featuring 8-Player spawn points.<ref> | A new game mode known as 8-Player Smash is also available. As opposed to the traditional four player battles ''Super Smash Bros.'' is known for, up to eight players can join a single battle. An option of four teams is allowed, with the yellow team serving as a new team color choice. In this special game mode, most stages are restricted when five or six players are playing and even more when seven or eight are playing; in stages that are playable in 8-Player Smash, stage hazards such as bosses and other features are removed for optimization purposes, though stage incompatibility has shown to be mostly arbitrary, with even some incompatible stages featuring 8-Player spawn points.<ref>Soneek BCM. (Dec 12, 2015). [https://www.youtube.com/watch?v=DfMgThz4WYU 8 Player Smash on ANY stage] ''YouTube''. Retrieved July 15, 2017.</ref> Omega variants of the same stage may allow for more players. Players additionally cannot play coin battles in 8-Player Smash. | ||
====Smash Tour==== | ====Smash Tour==== | ||
[[File:SmashTourSSBWiiU.jpeg|thumb|200px|left|The normal-sized Smash Tour board]] | [[File:SmashTourSSBWiiU.jpeg|thumb|200px|left|The normal-sized Smash Tour board]] | ||
Smash Tour is a new mode serving as the exclusive mode for the Wii U version. Smash Tour is a board game mode in which players (as Miis) travel around a board by spinning a wheel, collecting fighters and power-ups for their fighters scattered around the board. Players start with two fighters by default. If two players cross paths, then all players are pitted into a Smash battle for a reward, and the winner obtains a fighter from one of the other players. Players may also obtain items that can be used to trigger various effects, and random events may also occur on the board. Checkpoints are also scattered around the board which boost players' stats when they pass over them. The number of turns can be set between 15 and 25, and after all the turns have ended, players fight in a Stock match using their stat boosts, their stock based on the fighters they collected. The player can choose between a small, normal-sized, and big board to play on.<ref name="Smash Wii U Direct"/> | Smash Tour is a new mode serving as the exclusive mode for the Wii U version. Smash Tour is a board game mode in which players (as Miis) travel around a board by spinning a wheel, collecting fighters and power-ups for their fighters scattered around the board. Players start with two fighters by default. If two players cross paths, then all players are pitted into a Smash battle for a reward, and the winner obtains a fighter from one of the other players. Players may also obtain items that can be used to trigger various effects, and random events may also occur on the board. Checkpoints are also scattered around the board which boost players' stats when they pass over them. The number of turns can be set between 15 and 25, and after all the turns have ended, players fight in a Stock match using their stat boosts, their stock based on the fighters they collected. The player can choose between a small, normal-sized, and big board to play on.<ref name="Smash Wii U Direct"/> | ||
Line 50: | Line 50: | ||
====Special Orders==== | ====Special Orders==== | ||
{{main | {{main|Special Orders}} | ||
[[File:MasterOrders-SSBWiiU.png|thumb|250px|Master Orders]] | [[File:MasterOrders-SSBWiiU.png|thumb|250px|Master Orders]] | ||
In Special Orders, the player has the choice of playing either "Master Orders" or "Crazy Orders", referring to [[Master Hand]] and [[Crazy Hand]]. In their respective modes, Master Hand and Crazy Hand construct challenges for the player. Players purchase tickets in order to face challenges. In Master Orders, players purchase tickets in order to try one of three challenges, the reward depending on the difficulty; each ticket is used separately, and each challenge may only be tried once. Playing Crazy Orders requires the player to either use a pass or pay 5,000 gold; the player can then play any number of challenges to rack up rewards within a set time limit before facing Crazy Hand in a final battle. If the player loses at any point they lose some of their rewards.<ref name="Smash Wii U Direct"/> | In Special Orders, the player has the choice of playing either "Master Orders" or "Crazy Orders", referring to [[Master Hand]] and [[Crazy Hand]]. In their respective modes, Master Hand and Crazy Hand construct challenges for the player. Players purchase tickets in order to face challenges. In Master Orders, players purchase tickets in order to try one of three challenges, the reward depending on the difficulty; each ticket is used separately, and each challenge may only be tried once. Playing Crazy Orders requires the player to either use a pass or pay 5,000 gold; the player can then play any number of challenges to rack up rewards within a set time limit before facing Crazy Hand in a final battle. If the player loses at any point they lose some of their rewards.<ref name="Smash Wii U Direct"/> | ||
Line 60: | Line 60: | ||
====Masterpieces==== | ====Masterpieces==== | ||
[[File:SSB4 WiiU Masterpieces.jpg|thumb|150px|The Masterpiece selection screen in ''Super Smash Bros. for Wii U'']] | [[File:SSB4 WiiU Masterpieces.jpg|thumb|150px|The Masterpiece selection screen in ''Super Smash Bros. for Wii U'']] | ||
Masterpieces from ''Super Smash Bros. Brawl'' returns as a feature in the [[#Vault|Vault]]. It offers short demos of past Nintendo games that can be played for a certain amount of time. The game can redirect the player to the [[Nintendo eShop]] where they may purchase the [[Virtual Console]] version of the game, if it is available on the service. | Masterpieces from ''Super Smash Bros. Brawl'' returns as a feature in the [[#Vault|Vault]]. It offers short demos of past Nintendo games that can be played for a certain amount of time. The game can redirect the player to the [[Nintendo eShop]] where they may purchase the [[Virtual Console]] version of the game, if it is available on the service. | ||
The following is a list of the Masterpieces: | The following is a list of the Masterpieces: | ||
{|class="wikitable"style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Game!!Time!!Menu Artwork!!Description | !Game !! Time !! Menu Artwork !! Description | ||
|- | |- | ||
|''[[Super Mario Bros.]]'' (NES) | |''[[Super Mario Bros.]]'' (NES) | ||
Line 143: | Line 142: | ||
|The player starts in Mute City, racing as the [[Blue Falcon]]. | |The player starts in Mute City, racing as the [[Blue Falcon]]. | ||
|- | |- | ||
|''[[ | |''[[wikipedia:Pilotwings|Pilotwings]]'' (SNES) | ||
|2:00 | |2:00 | ||
|Light Plane | |Light Plane | ||
|The game starts in the Light Plane training level. | |The game starts in the Light Plane training level. | ||
|- | |- | ||
|''[[ | |''[[wikipedia:Pac-Man|Pac-Man]]'' (NES) | ||
|2:00 | |2:00 | ||
|Pac-Man | |Pac-Man | ||
|The game begins at the title screen. | |The game begins at the title screen. | ||
|- | |- | ||
|''[[ | |''[[wikipedia:Balloon Fight|Balloon Fight]]'' (NES) | ||
|2:00 | |2:00 | ||
|Villager (Balloon Trip) | |Villager (Balloon Trip) | ||
Line 163: | Line 162: | ||
|The player starts at [[75m]], the second level of the NES port of the game. | |The player starts at [[75m]], the second level of the NES port of the game. | ||
|- | |- | ||
|''[[ | |''[[wikipedia:Punch-Out!! (NES)|Punch-Out!!]]'' (NES) | ||
|3:00 | |3:00 | ||
|Little Mac | |Little Mac | ||
Line 190: | Line 189: | ||
===Classic=== | ===Classic=== | ||
[[File:Classic SSBWiiU.jpeg|thumb|250px|The board in Classic Mode]] | [[File:Classic SSBWiiU.jpeg|thumb|250px|The board in Classic Mode]] | ||
The Wii U version's Classic Mode operates in a different manner from that of the 3DS version. It still maintains the intensity system in the 3DS version; players can spend gold to increase the intensity level, and if the player gets a Game Over, some of | The Wii U version's Classic Mode operates in a different manner from that of the 3DS version. It still maintains the intensity system in the 3DS version; players can spend gold to increase the intensity level, and if the player gets a Game Over, some of his/her rewards will be lost, and the intensity will lower by .5, unless the intensity level is set at 2.0. Classic Mode can be played with two players together. | ||
Instead of paths, the player has to choose which group of fighters that | Instead of paths, the player has to choose which group of fighters that he/she wants to fight. As many as seven opponents may be fought in a single stage. One of the opponents includes the rival, which is programmed to be harder than the other opponents. The longer the rival stays alive, the stronger it becomes. On some occasions, an intruder may pop up for one match; the intruder will either be giant-sized or metallic. Some opponents may even possess rewards, which can either be gold, trophies, custom parts, or a Crazy Orders Pass. | ||
When the player KOs any opponents, their trophies will be displayed in the "Fighters Defeated" box. The defeated opponents can later be used as allies for any team battle matches. In team battles, opponents that the player's allies KO will also be added to the "Fighters Defeated" box. | When the player KOs any opponents, their trophies will be displayed in the "Fighters Defeated" box. The defeated opponents can later be used as allies for any team battle matches. In team battles, opponents that the player's allies KO will also be added to the "Fighters Defeated" box. | ||
Line 254: | Line 252: | ||
|2200 | |2200 | ||
|Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only)) | |Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only)) | ||
|- | |||
|} | |} | ||
===All-Star=== | ===All-Star=== | ||
[[File:All-Star Wii U.jpg|thumb|250px|The All-Star rest area]] | [[File:All-Star Wii U.jpg|thumb|250px|The All-Star rest area]] | ||
Unlike Classic, All-Star is almost the same as in the Nintendo 3DS version. Some differences include a larger rest area, and the characters appear in reverse chronological order; at the beginning, players face the newest characters and finish with the oldest fighters in the game. All-Star Mode can be played with two players together. | Unlike Classic, All-Star is almost the same as in the Nintendo 3DS version. Some differences include a larger rest area, and the characters appear in reverse chronological order; at the beginning, players face the newest characters and finish with the oldest fighters in the game. All-Star Mode can be played with two players together. | ||
Line 264: | Line 262: | ||
Upon completing the mode, the player earns a [[Final Smash]] trophy of their current character. | Upon completing the mode, the player earns a [[Final Smash]] trophy of their current character. | ||
{|class=wikitable style="width:50%;margin:auto;text-align:center" | {|class=wikitable style="width:50%; margin:auto; text-align:center" | ||
!Time period | !Time period | ||
!Opponents | !Opponents | ||
Line 274: | Line 272: | ||
|- | |- | ||
|2006-2001 | |2006-2001 | ||
|[[Lucas]]**<br>[[Lucario]]<br>[[Ike]]<br>[[ | |[[Lucas]]**<br>[[Lucario]]<br>[[Ike]]<br>[[Zero Suit Samus]]<br>[[Toon Link]]<br>[[Bowser Jr.]]<br>[[Roy (Fire Emblem)|Roy]]**<br>[[Captain Olimar|Olimar]]<br>[[Villager]] | ||
|[[Town and City]]<br>[[Smashville]]<br>[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]]<br>[[Pyrosphere (stage)|Pyrosphere]]<br>[[Castle Siege]]<br>[[Garden of Hope]]<br>[[Pirate Ship (stage)|Pirate Ship]]** | |[[Town and City]]<br>[[Smashville]]<br>[[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]]<br>[[Pyrosphere (stage)|Pyrosphere]]<br>[[Castle Siege]]<br>[[Garden of Hope]]<br>[[Pirate Ship (stage)|Pirate Ship]]** | ||
|- | |- | ||
Line 290: | Line 288: | ||
|- | |- | ||
|1986-1984*, 1986-1985 | |1986-1984*, 1986-1985 | ||
|[[Samus]]<br>[[Zelda]]<br>[[Link]]<br>[[Bowser]]<br>[[Princess Peach|Peach]]<br>[[R.O.B.]]*<br>[[Duck Hunt (character)|Duck Hunt]]* | |[[Samus]]<br>[[Princess Zelda|Zelda]]<br>[[Link]]<br>[[Bowser]]<br>[[Princess Peach|Peach]]<br>[[R.O.B.]]*<br>[[Duck Hunt (character)|Duck Hunt]]* | ||
|[[Mushroom Kingdom U]]<br>[[Figure-8 Circuit (stage)|Mario Circuit (Brawl)]]<br>[[Skyloft]]<br>[[Norfair]]<br>[[Duck Hunt (stage)|Duck Hunt]]<br>[[Wrecking Crew (stage)|Wrecking Crew]]<br>[[Peach's_Castle (Super Smash Bros.)|Peach's Castle (64)]]**<br>[[Hyrule Castle|Hyrule Castle (64)]]** | |[[Mushroom Kingdom U]]<br>[[Figure-8 Circuit (stage)|Mario Circuit (Brawl)]]<br>[[Skyloft]]<br>[[Norfair]]<br>[[Duck Hunt (stage)|Duck Hunt]]<br>[[Wrecking Crew (stage)|Wrecking Crew]]<br>[[Peach's_Castle (Super Smash Bros.)|Peach's Castle (64)]]**<br>[[Hyrule Castle|Hyrule Castle (64)]]** | ||
|- | |- | ||
Line 301: | Line 299: | ||
===Stadium=== | ===Stadium=== | ||
[[File:Target Blast (Super Smash Bros. for Wii U).jpg|thumb|Target Blast]] | [[File:Target Blast (Super Smash Bros. for Wii U).jpg|thumb|Target Blast]] | ||
Just like in the Nintendo 3DS version, three stadium games are playable. [[Home-Run Contest]] follows the same rules as in the previous installment but with an option to compete with four players. [[Target Blast]] now has three stages to play with instead of one, up to four players can participate, and the bomb is bigger in the second round, resulting a bigger explosion when that happens. Multi-Man Smash remains the same as in the Nintendo 3DS version. Multi-Man Smash can be played with up to four players. | Just like in the Nintendo 3DS version, three stadium games are playable. [[Home-Run Contest]] follows the same rules as in the previous installment but with an option to compete with four players. [[Target Blast]] now has three stages to play with instead of one, up to four players can participate, and the bomb is bigger in the second round, resulting a bigger explosion when that happens. Multi-Man Smash remains the same as in the Nintendo 3DS version. Multi-Man Smash can be played with up to four players. | ||
===Vault=== | ===Vault=== | ||
[[File:SSB4 Vault Menu.jpeg|thumb|left|Vault menu]] | [[File:SSB4 Vault Menu.jpeg|thumb|left|Vault menu]] | ||
Similar to the Nintendo 3DS version, the Vault allows players to view and buy Trophies and view records, tips, and replays as well as listen to the sound effects and music. In this version, however, players can also view the games' promotional trailers, ending movies for the fighters, as well as play [[#Masterpieces|Masterpieces]]. | Similar to the Nintendo 3DS version, the Vault allows players to view and buy Trophies and view records, tips, and replays as well as listen to the sound effects and music. In this version, however, players can also view the games' promotional trailers, ending movies for the fighters, as well as play [[#Masterpieces|Masterpieces]]. | ||
{{br}} | {{br}} | ||
====Trophies==== | ====Trophies==== | ||
{{main|List of trophies in Super Smash Bros. for Wii U}} | {{main|List of trophies in Super Smash Bros. for Wii U}} | ||
[[File:Wii U Trophy Hoard.jpg|thumb|A hoard of trophies]] | [[File:Wii U Trophy Hoard.jpg|thumb|A hoard of trophies]] | ||
There are a total of 743 trophies in the Wii U version. In the Trophies menu, players have the option to buy Trophies from the Trophy Shop like in the Nintendo 3DS version. Trophy Rush is also available, though in this version up to two players can play. Like in ''Super Smash Bros. Brawl'', Photo Studio allows the player to pose and resize their Trophies on various backgrounds and take pictures of them. Another new mode known as Trophy Box allows the player to fill boxes with trophies based on given criteria, such as game series (''Paper Mario'', ''New Super Mario Bros.'') or specific games (''Super Mario Galaxy'', ''Super Mario Galaxy 2'').<ref name="Smash Wii U Direct"/> | There are a total of 743 trophies in the Wii U version. In the Trophies menu, players have the option to buy Trophies from the Trophy Shop like in the Nintendo 3DS version. Trophy Rush is also available, though in this version up to two players can play. Like in ''Super Smash Bros. Brawl'', Photo Studio allows the player to pose and resize their Trophies on various backgrounds and take pictures of them. Another new mode known as Trophy Box allows the player to fill boxes with trophies based on a given criteria, such as game series (''Paper Mario'', ''New Super Mario Bros.'') or specific games (''Super Mario Galaxy'', ''Super Mario Galaxy 2'').<ref name="Smash Wii U Direct"/> | ||
{{br}} | {{br}} | ||
Line 327: | Line 324: | ||
==Playable characters== | ==Playable characters== | ||
[[File:SSBWiiU Character Select.jpg|thumb|250px|The full character select screen, including all downloadable characters.]] | [[File:SSBWiiU Character Select.jpg|thumb|250px|The full character select screen, including all downloadable characters.]] | ||
Including DLC characters, this installment features a total of 58 playable characters. These consist of 37 veterans and 21 newcomers. Certain characters from the previous ''Super Smash Bros.'' games have been removed from the rosters of both the Nintendo 3DS and Wii U versions in order to keep them consistent, partly due to limitations with the Nintendo 3DS version. Unlike the previous games in the series, with the removal of in-game transformations, [[Sheik]], [[ | Including DLC characters, this installment features a total of 58 playable characters. These consist of 37 veterans and 21 newcomers. Certain characters from the previous ''Super Smash Bros.'' games have been removed from the rosters of both the Nintendo 3DS and Wii U versions in order to keep them consistent, partly due to limitations with the Nintendo 3DS version. Unlike the previous games in the series, with the removal of in-game transformations, [[Sheik]], [[Zero Suit Samus]], and [[Charizard]] are now standalone characters. Of the playable character roster, if excluding [[Mii Fighter]]s and [[Roy (Fire Emblem)|Roy]], eleven originate from the [[Super Mario (franchise)|''Super Mario'' franchise]] and its spin-off series (eighteen if counting each of the Koopalings), with [[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Bowser]], [[Rosalina]] & [[Luma]], [[Dr. Mario]], [[Bowser Jr.]], [[Donkey Kong]], [[Diddy Kong]], [[Yoshi]], and [[Wario]] being playable. | ||
[[Mewtwo]] returns from ''Super Smash Bros. Melee'' as a downloadable, 50th character, releasing for free to Club Nintendo members who signed up for a promotion involving the purchase of both the Nintendo 3DS and Wii U versions of the game.<ref name=" | [[Mewtwo]] returns from ''Super Smash Bros. Melee'' as a downloadable, 50th character, releasing for free to Club Nintendo members who signed up for a promotion involving the purchase of both the Nintendo 3DS and Wii U versions of the game.<ref name="Mewtwo free to Club Nintendo members who register both versions">[http://club2.nintendo.com/smash-promo/ Super Smash Bros Offer]</ref> It was released as a paid download later on for those who did not register both versions.<ref name="Mewtwo confirmed to launch as paid DLC later on">[https://twitter.com/nintendoeurope/status/535440807214743552 Nintendo of Europe on Twitter: 'Mewtwo will be available to purchase later in #SmashBros, for those who don't register both versions.']</ref> In addition, two more characters return from the previous installments as downloadable characters, namely Roy from ''Super Smash Bros. Melee'' and [[Lucas]] from ''Super Smash Bros. Brawl''. Four more newcomers made their debut as playable characters: [[Ryu]] from the ''{{wp|Street Fighter}}'' series, [[Cloud Strife]] from ''{{wp|Final Fantasy VII}}'', [[Corrin]] from ''Fire Emblem Fates'', and [[Bayonetta]] from the ''{{wp|Bayonetta}}'' series. DLC characters do not have any custom special moves or any unique Palutena's Guidance conversations. | ||
With the discontinuation of digital purchases for Wii U in March 2023, it is no longer possible to buy the downloadable characters, though they can still be downloaded by those who purchased them when they were available. | With the discontinuation of digital purchases for Wii U in March 2023, it is no longer possible to buy the downloadable characters, though they can still be downloaded by those who purchased them when they were available. | ||
'''NOTE''': Characters in ''italics'' are newcomers. | '''NOTE''': Characters in ''italics'' are newcomers. | ||
{| | {{br}} | ||
{|align=left width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"class="wikitable" | |||
!colspan="5"style="font-size:12px"| | !colspan="5"style="font-size:12px"| | ||
Line 340: | Line 338: | ||
|- | |- | ||
!style="font-size:12px"width="22%"colspan="2"|Character | !style="font-size:12px"width="22%"colspan="2"|Character | ||
!style="font-size:12px"width="40%"|Trophy | !style="font-size:12px"width="40%"|Trophy Description | ||
!style="font-size:12px"width="19%"|Special Attacks | !style="font-size:12px"width="19%"|Special Attacks | ||
!style="font-size:12px"width="19%"|Final Smash | !style="font-size:12px"width="19%"|Final Smash | ||
Line 399: | Line 397: | ||
|[[Link#Triforce Slash|Triforce Slash]] | |[[Link#Triforce Slash|Triforce Slash]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Zelda Artwork.png|120x120px]]<br>[[Zelda]][[File:Zelda Emblem.png|30px|class=invert-dark]] | !align=center colspan="2"|[[File:SSB4 - Zelda Artwork.png|120x120px]]<br>[[Princess Zelda|Zelda]][[File:Zelda Emblem.png|30px|class=invert-dark]] | ||
|This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid. | |This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid. | ||
|Standard - [[Zelda#Nayru's Love|Nayru's Love]]<br>Side - [[Zelda#Din's Fire|Din's Fire]]<br>Up - [[Zelda#Farore's Wind|Farore's Wind]]<br>Down - [[Zelda#Phantom Slash|Phantom Slash]] | |Standard - [[Princess Zelda#Nayru's Love|Nayru's Love]]<br>Side - [[Princess Zelda#Din's Fire|Din's Fire]]<br>Up - [[Princess Zelda#Farore's Wind|Farore's Wind]]<br>Down - [[Princess Zelda#Phantom Slash|Phantom Slash]] | ||
|[[Zelda#Light Arrow|Light Arrow]] | |[[Princess Zelda#Light Arrow|Light Arrow]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SheikSSB4.png|120x120px]]<br>[[Sheik]][[File:Zelda Emblem.png|30px|class=invert-dark]] | !align=center colspan="2"|[[File:SheikSSB4.png|120x120px]]<br>[[Sheik]][[File:Zelda Emblem.png|30px|class=invert-dark]] | ||
Line 414: | Line 412: | ||
|[[Ganondorf#Beast Ganon|Beast Ganon]] | |[[Ganondorf#Beast Ganon|Beast Ganon]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Toon Link Artwork.png|120x120px]]<br>[[ | !align=center colspan="2"|[[File:SSB4 - Toon Link Artwork.png|120x120px]]<br>[[Toon Link]][[File:Zelda Emblem.png|30px|class=invert-dark]] | ||
|This cartoonish version of Link is how he appeared in The Legend of Zelda: The Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying. | |This cartoonish version of Link is how he appeared in The Legend of Zelda: The Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying. | ||
|Standard - [[Link#Hero's Bow|Hero's Bow]]<br>Side - [[Link#Boomerang|Boomerang]]<br>Up - [[Link#Spin Attack|Spin Attack]]<br>Down - [[Link#Bomb|Bomb]] | |Standard - [[Toon Link#Hero's Bow|Hero's Bow]]<br>Side - [[Toon Link#Boomerang|Boomerang]]<br>Up - [[Toon Link#Spin Attack|Spin Attack]]<br>Down - [[Toon Link#Bomb|Bomb]] | ||
|[[Link#Triforce Slash|Triforce Slash]] | |[[Toon Link#Triforce Slash|Triforce Slash]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Samus Artwork.png|120x120px]]<br>[[Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]] | !align=center colspan="2"|[[File:SSB4 - Samus Artwork.png|120x120px]]<br>[[Samus Aran|Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]] | ||
|Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch! | |Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch! | ||
|Standard - [[Samus#Charge Shot|Charge Shot]]<br>Side - [[Samus#Missile|Missile]]<br>Up - [[Samus#Screw Attack|Screw Attack]]<br>Down - [[Samus#Bomb|Bomb]] | |Standard - [[Samus Aran#Charge Shot|Charge Shot]]<br>Side - [[Samus Aran#Missile|Missile]]<br>Up - [[Samus Aran#Screw Attack|Screw Attack]]<br>Down - [[Samus Aran#Bomb|Bomb]] | ||
|[[Samus#Zero Laser|Zero Laser]] | |[[Samus Aran#Zero Laser|Zero Laser]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:ZeroSuitSamusSSB4.png|120x120px]]<br>[[ | !align=center colspan="2"|[[File:ZeroSuitSamusSSB4.png|120x120px]]<br>[[Zero Suit Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]] | ||
|Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies. | |Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies. | ||
|Standard - [[Samus#Paralyzer|Paralyzer]]<br>Side - [[Samus#Plasma Whip|Plasma Whip]]<br>Up - [[Samus#Boost Kick|Boost Kick]]<br>Down - [[Samus#Flip Jump|Flip Jump]] | |Standard - [[Zero Suit Samus#Paralyzer|Paralyzer]]<br>Side - [[Zero Suit Samus#Plasma Whip|Plasma Whip]]<br>Up - [[Zero Suit Samus#Boost Kick|Boost Kick]]<br>Down - [[Zero Suit Samus#Flip Jump|Flip Jump]] | ||
|[[Samus#Gunship|Gunship]] | |[[Zero Suit Samus#Gunship|Gunship]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:PitSSB4.png|120x120px]]<br>[[Pit (character)|Pit]][[File:KidIcarus Emblem.png|35px|class=invert-dark]] | !align=center colspan="2"|[[File:PitSSB4.png|120x120px]]<br>[[Pit (character)|Pit]][[File:KidIcarus Emblem.png|35px|class=invert-dark]] | ||
Line 755: | Line 753: | ||
*Topcup (Pac-Man taunt) | *Topcup (Pac-Man taunt) | ||
*[[Don-chan]] (Pac-Man taunt) | *[[Don-chan]] (Pac-Man taunt) | ||
* | *[http://xenoblade.wikia.com/wiki/Dunban Dunban] (Shulk's Final Smash) | ||
* | *[http://xenoblade.wikia.com/wiki/Riki Riki] (Shulk's Final Smash) | ||
===Stage cameos=== | ===Stage cameos=== | ||
Line 1,731: | Line 1,729: | ||
==Items== | ==Items== | ||
''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' feature many new items. Both versions feature the same types of items. | ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' feature many new items. Both versions feature the same types of items. | ||
===Normal items=== | ===Normal items=== | ||
75 items, 26 of which are new, appear in the games. | 75 items, 26 of which are new, appear in the games. | ||
====New items==== | ====New items==== | ||
{| | {| | ||
Line 1,827: | Line 1,827: | ||
===Assist Trophies=== | ===Assist Trophies=== | ||
In both games, [[Assist Trophy|Assist Trophies]] return. 37 Assist Trophies are featured, of which 21 are new, and the other 18 are returning from ''Super Smash Bros. Brawl''. | In both games, [[Assist Trophy|Assist Trophies]] return. 37 Assist Trophies are featured, of which 21 are new, and the other 18 are returning from ''Super Smash Bros. Brawl''. | ||
====New Assist Trophies==== | ====New Assist Trophies==== | ||
{| | {| | ||
Line 1,880: | Line 1,881: | ||
|} | |} | ||
===Pokémon=== | ===[[Pokémon]]=== | ||
Just like the Assist Trophies, Nintendo has implemented the use of Pokémon. This set of Pokémon features more focus on the [[bulbapedia:Generation V|fifth]] and [[bulbapedia:Generation VI|sixth]] generations, but still features Pokémon from the previous generations. The Wii U and 3DS versions have the same amount of Pokemon. 40 different species are featured, of which 23 are new. | Just like the Assist Trophies, Nintendo has implemented the use of Pokémon. This set of Pokémon features more focus on the [[bulbapedia:Generation V|fifth]] and [[bulbapedia:Generation VI|sixth]] generations, but still features Pokémon from the previous generations. The Wii U and 3DS versions have the same amount of Pokemon. 40 different species are featured, of which 23 are new. | ||
====New Pokémon==== | ====New Pokémon==== | ||
{| | {| | ||
| | | | ||
*Abomasnow | *[[Pokémon#Abomasnow|Abomasnow]] | ||
*Arceus | *[[Pokémon#Arceus|Arceus]] | ||
*Chespin | *[[Pokémon#Chespin|Chespin]] | ||
*Darkrai | *[[Pokémon#Darkrai|Darkrai]] | ||
*Dedenne | *[[Pokémon#Dedenne|Dedenne]] | ||
*Eevee | *[[Pokémon#Eevee|Eevee]] | ||
*Fennekin | *[[Pokémon#Fennekin|Fennekin]] | ||
*Fletchling | *[[Pokémon#Fletchling|Fletchling]] | ||
| | | | ||
*Genesect | *[[Pokémon#Genesect|Genesect]] | ||
*Giratina | *[[Pokémon#Giratina|Giratina]] | ||
*Gogoat | *[[Pokémon#Gogoat|Gogoat]] | ||
*Inkay | *[[Pokémon#Inkay|Inkay]] | ||
*Keldeo | *[[Pokémon#Keldeo|Keldeo]] | ||
*Kyurem | *[[Pokémon#Kyurem|Kyurem]] | ||
*Meloetta | *[[Pokémon#Meloetta|Meloetta]] | ||
*Oshawott | *[[Pokémon#Oshawott|Oshawott]] | ||
| | | | ||
*Palkia | *[[Pokémon#Palkia|Palkia]] | ||
*Snivy | *[[Pokémon#Snivy|Snivy]] | ||
*Spewpa | *[[Pokémon#Spewpa|Spewpa]] | ||
*Swirlix | *[[Pokémon#Swirlix|Swirlix]] | ||
*Victini | *[[Pokémon#Victini|Victini]] | ||
*Xerneas | *[[Pokémon#Xerneas|Xerneas]] | ||
*Zoroark | *[[Pokémon#Zoroark|Zoroark]] | ||
|} | |} | ||
Line 1,915: | Line 1,917: | ||
{| | {| | ||
| | | | ||
*Bellossom | *[[Pokémon#Bellossom|Bellossom]] | ||
*Deoxys | *[[Pokémon#Deoxys|Deoxys]] | ||
*Electrode | *[[Pokémon#Electrode|Electrode]] | ||
*Entei | *[[Pokémon#Entei|Entei]] | ||
*Gardevoir | *[[Pokémon#Gardevoir|Gardevoir]] | ||
*Goldeen | *[[Pokémon#Goldeen|Goldeen]] | ||
| | | | ||
*Kyogre | *[[Pokémon#Kyogre|Kyogre]] | ||
*Latias and Latios | *[[Pokémon#Latias|Latias]] and [[Pokémon#Latios|Latios]] | ||
*Lugia | *[[Pokémon#Lugia|Lugia]] | ||
*Meowth | *[[Pokémon#Meowth|Meowth]] | ||
*Metagross | *[[Pokémon#Metagross|Metagross]] | ||
*Mew | *[[Pokémon#Mew|Mew]] | ||
| | | | ||
*Moltres | *[[Pokémon#Moltres|Moltres]] | ||
*Snorlax | *[[Pokémon#Snorlax|Snorlax]] | ||
*Staryu | *[[Pokémon#Staryu|Staryu]] | ||
*Suicune | *[[Pokémon#Suicune|Suicune]] | ||
*Togepi | *[[Pokémon#Togepi|Togepi]] | ||
|} | |} | ||
Line 1,939: | Line 1,941: | ||
===Critical reception=== | ===Critical reception=== | ||
''Super Smash Bros. for Wii U'' has received critical acclaim, praising its variety of modes and character selection. | ''Super Smash Bros. for Wii U'' has received critical acclaim, praising its variety of modes and character selection. | ||
{|class="wikitable reviews" | {| class="wikitable reviews" | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews | !colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | ||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
|Reviewer, Publication | |Reviewer, Publication | ||
Line 1,958: | Line 1,960: | ||
|align="left"|"''Nearly every aspect of Smash Wii U seems fine-tuned not only to appeal to the nostalgia of long-time Nintendo fans, but also to be accessible to new players. Once they're hooked, it draws them in deeper with a set of great modes and tempting rewards. There's just so much here, and I've rarely seen a game with so many enjoyable and replayable ideas in a single package. Playing eight-player matches and classic four-player brawls are only the beginning, and I don't see a reason to stop playing Super Smash Bros. for Wii U for a long time.''" | |align="left"|"''Nearly every aspect of Smash Wii U seems fine-tuned not only to appeal to the nostalgia of long-time Nintendo fans, but also to be accessible to new players. Once they're hooked, it draws them in deeper with a set of great modes and tempting rewards. There's just so much here, and I've rarely seen a game with so many enjoyable and replayable ideas in a single package. Playing eight-player matches and classic four-player brawls are only the beginning, and I don't see a reason to stop playing Super Smash Bros. for Wii U for a long time.''" | ||
|- | |- | ||
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators | !colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | ||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
Line 1,972: | Line 1,974: | ||
===Sales=== | ===Sales=== | ||
Within three days of launch in North America, ''Super Smash Bros. for Wii U'' sold over 490,000 units, making it the fastest-selling [[Wii U]] title in North America.<ref> | Within three days of launch in North America, ''Super Smash Bros. for Wii U'' sold over 490,000 units, making it the fastest-selling [[Wii U]] title in North America.<ref>Karmali, Luke (November 25, 2014). [http://www.ign.com/articles/2014/11/25/super-smash-bros-is-north-americas-fastest-selling-wii-u-game ''Super Smash Bros.'' is North America's Fastest-Selling Wii U Game]. IGN. Retrieved November 26, 2014.</ref> As of September 30, 2021, the game had sold 5.38 million units worldwide.<ref>Nintendo (November 4, 2021) [https://www.nintendo.co.jp/ir/en/finance/software/wiiu.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved November 8, 2021. [https://web.archive.org/web/20211108094405/https://www.nintendo.co.jp/ir/en/finance/software/wiiu.html Archived] from the original on November 8, 2021.</ref> | ||
===Awards=== | ===Awards=== | ||
''Super Smash Bros. for Wii U'' also won the award for the "Best Fighting Game" at The Game Awards 2014.<ref> | ''Super Smash Bros. for Wii U'' also won the award for the "Best Fighting Game" at The Game Awards 2014.<ref>https://www.polygon.com/2014/12/5/7343105/the-game-awards-2014-winners</ref> | ||
==Updates== | ==Updates== | ||
Line 1,981: | Line 1,983: | ||
===1.0.1=== | ===1.0.1=== | ||
'''Release date:''' November 21, 2014<br> | '''Release date:''' November 21, 2014<br> | ||
On the same day as the release of the game, update version 1.0.1 was released for ''Super Smash Bros. for Wii U''. The update makes fixes to enhance gameplay stability. For those who pre-ordered the game digitally, the update is part of the game download.<ref name="support"> | On the same day as the release of the game, update version 1.0.1 was released for ''Super Smash Bros. for Wii U''. The update makes fixes to enhance gameplay stability. For those who pre-ordered the game digitally, the update is part of the game download.<ref name="support">[http://en-americas-support.nintendo.com/app/answers/detail/a_id/13305/p/431 How to Update ''Super Smash Bros. for Wii U'']. Nintendo Support page. Retrieved November 28, 2014.</ref> | ||
===1.0.2=== | ===1.0.2=== | ||
'''Release date:''' January 29, 2015<br> | '''Release date:''' January 29, 2015<br> | ||
The second update was released January 29, 2015, the update's download size is 316 MB, and it updates the game to version 1.0.2. It is also required for online play. The update adds 15 additional stages to 8-Player Smash mode, nine standard and six omega forms, in addition to making other minor fixes.<ref> | The second update was released January 29, 2015, the update's download size is 316 MB, and it updates the game to version 1.0.2. It is also required for online play. The update adds 15 additional stages to 8-Player Smash mode, nine standard and six omega forms, in addition to making other minor fixes.<ref>Seedhouse, Alex (January 29, 2015). [http://www.nintendo-insider.com/2015/01/29/super-smash-bros-wii-u-update-1-0-2-now-live/ ''Super Smash Bros. for Wii U'' update 1.0.2 now live]. Nintendo Insider. Retrieved January 29, 2015.</ref> | ||
===1.0.6=== | ===1.0.6=== | ||
[[File:SUMABURA.PNG|thumb|200px|''Super Smash Bros. for Wii U'' | [[File:SUMABURA.PNG|thumb|200px|''Super Smash Bros. for Wii U'''s players of these countries (in blue) can send and receive photos, replays, custom stages and Mii characters via online.]] | ||
'''Release date:''' April 15, 2015<ref name="Direct April 1"> | '''Release date:''' April 15, 2015<ref name="Direct April 1">Nintendo (April 1, 2015). [https://youtu.be/IMedqo8mLaQ?t=2m11s Nintendo Direct 4.1.2015]. YouTube. Retrieved April 3, 2015.</ref><br> | ||
The third update for ''Super Smash Bros. for Wii U'' was released the same day as the Mewtwo downloadable content for Club Nintendo members as well as the additional Mii suits, updating the game directly to version 1.0.6, the same as the current version of the Nintendo 3DS game. In addition to adjusting the character balance, the update adds a prompt to the Notifications menu to take players directly to the [[Wii U#Nintendo eShop|Nintendo eShop]] to purchase downloadable content. The update also adds Share mode to ''Super Smash Bros. for Wii U'', allowing players to post, view, and download replays, photos, Mii Fighters, and custom stages online.<ref name="Direct April 1"/> The update also adds six additional Ω versions of stages to 8-Player Smash mode. The update also adds compatibility with the first set of released downloadable content. | The third update for ''Super Smash Bros. for Wii U'' was released the same day as the Mewtwo downloadable content for Club Nintendo members as well as the additional Mii suits, updating the game directly to version 1.0.6, the same as the current version of the Nintendo 3DS game. In addition to adjusting the character balance, the update adds a prompt to the Notifications menu to take players directly to the [[Wii U#Nintendo eShop|Nintendo eShop]] to purchase downloadable content. The update also adds Share mode to ''Super Smash Bros. for Wii U'', allowing players to post, view, and download replays, photos, Mii Fighters, and custom stages online.<ref name="Direct April 1"/> The update also adds six additional Ω versions of stages to 8-Player Smash mode. The update also adds compatibility with the first set of released downloadable content. | ||
Line 2,002: | Line 2,004: | ||
===1.0.9=== | ===1.0.9=== | ||
'''Release date:''' July 2, 2015<br> | '''Release date:''' July 2, 2015<br> | ||
This update simply makes unspecified gameplay changes.<ref> | This update simply makes unspecified gameplay changes.<ref>McMinn, Kevin (July 2, 2015). [http://nintendonews.com/2015/07/super-smash-bros-wii-u-update-1-0-9-available/ ''Super Smash Bros. Wii U'' Update 1.0.9 Available]. Nintendo News. Retrieved July 2, 2015.</ref> | ||
===1.1.0=== | ===1.1.0=== | ||
'''Release date:''' July 30, 2015<br> | '''Release date:''' July 30, 2015<br> | ||
The version 1.1.0 update adds Tournament mode to the game, as well as the ability to post saved replays to YouTube. This also adds compatibility with the latest set of downloadable content released July 31. In addition, upon downloading, players receive the K.K. Slider Outfit and Hat for free.<ref> | The version 1.1.0 update adds Tournament mode to the game, as well as the ability to post saved replays to YouTube. This also adds compatibility with the latest set of downloadable content released July 31. In addition, upon downloading, players receive the K.K. Slider Outfit and Hat for free.<ref>Whitehead, Thomas (July 30, 2015). [http://www.nintendolife.com/news/2015/07/super_smash_bros_version_110_update_is_now_live ''Super Smash Bros.'' Version 1.1.0 Update is Now Live]. Nintendo Life. Retrieved July 30, 2015.</ref> | ||
===1.1.1=== | ===1.1.1=== | ||
'''Release Date:''' September 30th, 2015<br> | '''Release Date:''' September 30th, 2015<br> | ||
Version 1.1.1 adds compatibility with the latest set of downloadable content released the same day. The update also makes various gameplay changes and it added a wave for the female [[Robin]] using the Levin Sword in one of her Victory Poses.<ref> | Version 1.1.1 adds compatibility with the latest set of downloadable content released the same day. The update also makes various gameplay changes and it added a wave for the female [[Robin]] using the Levin Sword in one of her Victory Poses.<ref>https://www.youtube.com/watch?v=k4IP7yM-IyU</ref> | ||
===1.1.2=== | ===1.1.2=== | ||
'''Release Date:''' October 8, 2015<br> | '''Release Date:''' October 8, 2015<br> | ||
For update version 1.1.2, the only update to the game is a fix for a glitch which makes Diddy Kong unable to be grabbed after being hit with a multi-hit attack while shielding.<ref> | For update version 1.1.2, the only update to the game is a fix for a glitch which makes Diddy Kong unable to be grabbed after being hit with a multi-hit attack while shielding.<ref>Whitehead, Thomas (October 6, 2015). [http://www.nintendolife.com/news/2015/10/upcoming_super_smash_bros_patch_will_make_diddy_kong_less_obnoxious Upcoming ''Super Smash Bros.'' Patch Will Make Diddy Kong Less Obnoxious]. Nintendo Life. Retrieved October 6, 2015.</ref> | ||
===1.1.3=== | ===1.1.3=== | ||
Line 2,042: | Line 2,044: | ||
==amiibo== | ==amiibo== | ||
''Super Smash Bros. for Wii U'' natively features amiibo support, and is the first Wii U game to feature amiibo compatibility. Using these figures allows players to have the figure's character appear in the game and fight, either with or against the player or against each other.<ref> | ''Super Smash Bros. for Wii U'' natively features amiibo support, and is the first Wii U game to feature amiibo compatibility. Using these figures allows players to have the figure's character appear in the game and fight, either with or against the player or against each other.<ref>[https://www.youtube.com/watch?v=GisRY6h100U]</ref> Every time an amiibo competes in battle, it increases its level and battle stats<ref name="amiibo">https://www.youtube.com/watch?v=odUjMhc6YgU</ref>, the highest level being fifty.<ref>[https://twitter.com/NintendoAmerica/status/476552588570017793]</ref> Its moves are also customizable.<ref name="amiibo"/> The ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' line of amiibo launched alongside the Wii U game as the first line of amiibo figurines; the ''Super Smash Bros.'' line is being released in waves, with every fighter planned to receive an amiibo.<ref>[http://ie.ign.com/articles/2014/06/12/e3-2014-nintendo-on-amiibo-smash-bros-and-custom-figurines E3 2014: Nintendo on Amiibo, Smash Bros., and Custom Figurines - IGN]</ref> | ||
==Soundtrack== | ==Soundtrack== | ||
[[File:Smash 3DS Wii U soundtrack US.png|thumb|250px|The cover to the soundtrack.]] | [[File:Smash 3DS Wii U soundtrack US.png|thumb|250px|The cover to the soundtrack.]] | ||
{{main|Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack}} | {{main|Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack}} | ||
A two-disc soundtrack for ''Super Smash Bros. for Nintendo 3DS / Wii U'' was distributed exclusively to [[Club Nintendo (rewards program)|Club Nintendo]] members who registered a copy of both the Wii U and Nintendo 3DS game before January 13, 2015.<ref | A two-disc soundtrack for ''Super Smash Bros. for Nintendo 3DS / Wii U'' was distributed exclusively to [[Club Nintendo (rewards program)|Club Nintendo]] members who registered a copy of both the Wii U and Nintendo 3DS game before January 13, 2015.<ref>[http://club2.nintendo.com/smash-promo/ Super Smash Bros. Offer]. Nintendo. Retrieved September 13, 2014.</ref> The red disc contains tracks from the Nintendo 3DS game, while the blue disc contains tracks from the Wii U game.<ref name="Smash Wii U Direct"/> | ||
{{br}} | {{br}} | ||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
{{main|List of Super Smash Bros. for Nintendo 3DS / Wii U pre-release and unused content}} | {{main|List of Super Smash Bros. for Nintendo 3DS / Wii U pre-release and unused content}} | ||
According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS / Wii U'', but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS, as Masahiro Sakurai stated that the fighters in the 3DS version would be running at 60 frames per second.<ref> | According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS / Wii U'', but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS, as Masahiro Sakurai stated that the fighters in the 3DS version would be running at 60 frames per second.<ref>[http://nintendoeverything.com/sakurai-addresses-ice-climbers-absence-in-smash-bros-wii-u3ds-and-more-in-new-famitsu-column/ Sakurai mentions about the Ice Climbers had trouble developing on the ''Super Smash Bros. for Nintendo 3DS''.]</ref> | ||
==Staff== | ==Staff== | ||
Line 2,066: | Line 2,068: | ||
DK SSB4.png|[[Donkey Kong]] | DK SSB4.png|[[Donkey Kong]] | ||
SSB4 Link.png|[[Link]] | SSB4 Link.png|[[Link]] | ||
SSB4 Samus.png|[[Samus]] | SSB4 Samus.png|[[Samus Aran|Samus]] | ||
SSB4 Kirby.png|[[Kirby]] | SSB4 Kirby.png|[[Kirby]] | ||
SSB4 Peach.png|[[Princess Peach|Peach]] | SSB4 Peach.png|[[Princess Peach|Peach]] | ||
Line 2,104: | Line 2,106: | ||
|ChiSR=Qúnxīng Jìngbào Dàluàndòu for Wii U | |ChiSR=Qúnxīng Jìngbào Dàluàndòu for Wii U | ||
|ChiSM=All-Stars Exciting Great Melee for Wii U | |ChiSM=All-Stars Exciting Great Melee for Wii U | ||
|Ita=''Super Smash Bros. per Wii U'' ([https://www.smashbros.com/wiiu-3ds/it/ Italian game site's title]) | |Ita=''Super Smash Bros. per Wii U'' ([https://www.smashbros.com/wiiu-3ds/it/ Italian game site's title])<br>''Super Smash Bros. for Wii U'' ([https://www.nintendo.it/Giochi/Giochi-per-Wii-U/Super-Smash-Bros-for-Wii-U-864849.html on Nintendo.it]) | ||
|ItaM=Super Smash Bros. for Wii U<br>- | |||
|ItaM=Super Smash Bros. for Wii U | |||
}} | }} | ||
Line 2,113: | Line 2,114: | ||
==External links== | ==External links== | ||
{{NIWA | {{NIWA|FZeroWiki=Super Smash Bros. for Nintendo 3DS/Wii U|FireEmblem=Super Smash Bros. for Nintendo 3DS and Wii U|Icaruspedia=Super Smash Bros. for Nintendo 3DS and Wii U|LylatWiki=1|MetroidWiki=Metroid in Super Smash Bros. for Wii U|Nookipedia=Super Smash Bros. for Nintendo 3DS and Wii U|Pikipedia=Super Smash Bros. for Nintendo 3DS and Wii U|SmashWiki=1|StarfyWiki=Super Smash Bros. for Nintendo 3DS and Wii U|StrategyWiki=1|WiKirby=Super Smash Bros. for Nintendo 3DS / Wii U|ZeldaWiki=Super Smash Bros. for Nintendo 3DS/Wii U}} | ||
*[https://www.smashbros.com/wiiu-3ds/ Official ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' website] | *[https://www.smashbros.com/wiiu-3ds/ Official ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' website] | ||