Editing Super Smash Bros. for Nintendo 3DS
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{italic title}} | {{italic title}} | ||
{{ | {{construction}} | ||
|image=[[File:Super Smash Bros for Nintendo 3DS US final boxart.jpg|250px]]<br>'''North American | {{Infobox | ||
|image=[[File:Super Smash Bros for Nintendo 3DS US final boxart.jpg|250px]]<br>'''North American boxart''' | |||
|developer=[[Sora Ltd.]]<br>[[Bandai Namco Games]] | |developer=[[Sora Ltd.]]<br>[[Bandai Namco Games]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released={{releasedate|Japan|September 13, 2014|Germany|October 2, 2014<ref name="Super Smash Bros. for Nintendo 3DS German Release">[http://www.smashbros.com/de/3ds/index.html]</ref>|USA|October 3, 2014|Europe|October 3, 2014|Australia|October 4, 2014|South Korea|September 10, 2015<ref>Koneko, Kirara (March 19, 2015). [http://nintendoeverything.com/korean-nintendo-direct-roundup/ Korean Nintendo Direct Roundup]. Nintendo Everything. Retrieved March 20, 2015.</ref>}} | ||
|genre=Fighting | |||
|genre= | |ratings={{ratings|esrb=E10+|pegi=12|cero=A|acb=PG|usk=12}} | ||
|ratings={{ratings|esrb=E10+|pegi=12|cero=A|acb=PG|usk= | |modes=Single player<br>Multiplayer | ||
|modes=Single | |||
|platforms=[[Nintendo 3DS]] | |platforms=[[Nintendo 3DS]] | ||
| | |media={{container|3ds=1|3dsdl=1}} | ||
|input={{input|3ds=1}} | |input={{input|3ds=1}} | ||
}} | }} | ||
'''''Super Smash Bros. for Nintendo 3DS''''' is the fourth installment and the first handheld game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. [[Sora Ltd.]] and [[Bandai Namco Games]] developed these games.<ref>[http://www.nintendo.com/nintendo-direct/archive/06-21-2012/message Nintendo Direct 06-21-2012: Message from Masahiro Sakurai]</ref> It is developed at the same time as its partner game, ''[[Super Smash Bros. for Wii U]]'', but it is released earlier due to earlier completion. It shares many contents as its partner game, but it has a few exclusives, most notably, the Smash Run mode. It can also connect with its partner game and transfer customized characters between each other, and the [[Nintendo 3DS]] can be used as a controller for the Wii U version. The game requires 2.1 GB (17,300 blocks) of memory on an SD Card, if downloaded from the [[Nintendo 3DS#Nintendo eShop|Nintendo eShop]].<ref>[http://i.imgur.com/iU571fE.jpg <nowiki>http://i.imgur.com/iU571fE.jpg</nowiki>]</ref> Screenshots cannot be posted to the games' Miiverse community<ref>[https://miiverse.nintendo.net/titles/14866558073037299863/14866558073037299866 Miiverse - Super Smash Bros. for 3DS/Wii U Community(All) | Nintendo]</ref> from an original [[Nintendo 3DS]] model, as the game's high processing requirements stop Miiverse from being accessible when the game is active. The [[New Nintendo 3DS]], however, can access Miiverse, due to its improved processing power. | |||
==Gameplay== | ==Gameplay== | ||
[[File:SSB3DS main menu.jpg|thumb| | [[File:SSB3DS main menu.jpg|thumb|left]] | ||
''Super Smash Bros. for Nintendo 3DS'' features similar gameplay to its predecessors, | ''Super Smash Bros. for Nintendo 3DS'' features similar gameplay to its predecessors, although it most closely resembles the engine in ''[[Super Smash Bros. Brawl]]''. For instance, [[Air Dodge|air dodging]] has remained the same and [[Final Smash]]es and [[Footstool Jump]]ing have returned, although random [[trip]]ping has been removed.<ref name="Developer Direct">[http://www.youtube.com/watch?v=vQD1yJinzeQ#aid=P-_6kKFPkbY YouTube - Wii U & Nintendo 3DS Developer Direct - Super Smash Bros. for Nintendo 3DS and Wii U @E3 2013]</ref> | ||
The core gameplay of the ''Smash Bros.'' games consist of characters having percentages starting at zero. When they take damage, their percentages rise and they get more easily knocked away. A character is KO'd once that character is knocked far enough, beyond the blast line, indicated by a colorful explosion, falling in the background and turning into a star, or hitting the screen. | |||
Characters can attack with simple button commands. The {{button|3DS|A}} button is used generally for standard attacks, and the direction of {{button|3ds|Stick}} while {{button|3DS|A}} button is pressed can dictate the direction, type, and strength of attack. Tapping {{button|3ds|Stick}} while pressing {{button|3DS|A}} initiates a Smash Attack, a strong move which is often used to score KOs. {{button|3DS|B}} is used for special attacks, which can vary from character to character, although their up specials tend to be recovery moves. Players can shield to block attacks with {{button|3DS|R}}. Grabbing, which can stop shielding or help position opponents, is done with {{button|3DS|L}}. The trigger buttons have been switched from the previous ''Super Smash Bros.'' games, where one left should button is used for shielding while one right shoulder button is used for grabbing. | |||
Each character is given at least two jumps, activated by pressing {{button|3DS|X}}, {{button|3DS|Y}}, or by pressing up on {{button|3ds|Stick}}, which can be extended once with an up special move, usually. If players are knocked out of the stage, they can use these jumps to attempt to recover to the stage. | |||
Aesthetically, ''Super Smash Bros. for Nintendo 3DS'' features black outlines around each fighter. Players can adjust the outline from three options: thick, thin, and none. During a team match, regardless of the option, an outline corresponding to the team color surrounds the character. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' are the first games that allow any character's color to be on a team, whereas on the previous ''Super Smash Bros.'' games, characters are required to use one of three colors that match their team. For example, in the previous ''Super Smash Bros.'' games, Mario on the blue team is required to use his blue color scheme where in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', Mario can use any color scheme to be on the blue team. | |||
From the transition from ''Super Smash Bros. Brawl'', the overall theme has been changed, with brighter and bolder colors, and many characters have a more cartoony set of facial expressions. | |||
===Customization/cross-connectivity=== | |||
{{main|Equipment}} | |||
[[File:SSB4 3DS Equipment.jpeg|thumb]] | |||
Players can customize each fighter by giving them equipment to increase specific attributes (attack, defense, or speed) while sacrificing others. Up to three pieces of equipment can be equipped at a time, and some items provide additional side effects to the fighter.<ref>[http://www.smashbros.com/us/howto/entry2.html]</ref> Players can customize fighter's special attacks with one of three variations for each, provided that the variations are unlocked first. The Mii Fighters and Palutena, however, have custom special attacks that original moves; these are unlocked from the beginning. Players can have up to ten custom characters saved at a time, though the player can have as many Mii Fighters as they want. Custom characters cannot be used in With Anyone online. | |||
{{main | |||
[[File: | |||
Players can send customized fighters from one version to the other. Custom fighters transferred from one version cannot be edited on the receiving version, however. Additionally, by connecting the two games the player can use their Nintendo 3DS as a controller for the Wii U version<ref>S. Good, Owen (September 13, 2014). [http://www.polygon.com/2014/9/13/6145039/super-smash-bros-on-will-u-will-allow-players-to-use-a-3ds-as-a Super Smash Bros. on Wii U will allow players to use a 3DS as a controller]. Polygon. Retrieved September 15, 2014.</ref>. | |||
{{br}} | {{br}} | ||
===Smash Run=== | |||
A new mode, Smash Run is a Nintendo 3DS-exclusive mode strongly resembling the [[wikirby:City Trial|City Trial]] mode from ''[[wikirby:Kirby Air Ride|Kirby Air Ride]]'' while including elements of the Subspace Emissary mode from ''Super Smash Bros. Brawl''. In this mode, players travel in a large maze-like map, fighting enemies from both Nintendo games and from ''Super Smash Bros.'' games, such as [[Magikoopa]]s, [[Chandelure]], [[Goomba]]s, [[Shy Guy]]s, and [[Kremling]]s. Before going into battle, players can equip powers, which have a variety of effects, such as being a more powerful attack, temporarily increasing stats, healing, or equipping the player with an item. The player can equip only a certain number of powers based on their weight, the maximum weight being determined by the player's current equipment and the fighter. | |||
While fighting, players can collect several items similar to [[wikirby:Patch|patches]]. These stat boosts can increase attack power, special attack power, jumping, or movement speed; there are also special stat boosts which increase all stats. After five minutes, players are shown their final stats, courtesy of the stat boosts they collected, and they are pitted in one of several modes, similar to the Stadiums from City Trial, in which players must fulfill the given conditions to win. | |||
===StreetSmash=== | |||
StreetSmash is another new game mode serving as the StreetPass functionality for ''Super Smash Bros. for Nintendo 3DS''. Players compete against other player character's tokens with their own by charging into them to knock them off the stage. Players attack by holding down the {{button|3ds|A}} to build up power, then letting it go and holding the Control Pad in a certain direction to charge forward into an opponent. Players can also shield by pressing {{button|3ds|R}}, and can dodge by moving when shielding; pressing {{button|3ds|A}} after dodging allows the player to counterattack. In StreetSmash mode players can either play against other players they have StreetPassed with or in practice mode; both allow the player to earn gold. | |||
===Games & More=== | ===Games & More=== | ||
====Classic==== | ====Classic==== | ||
[[File:3DSClassic.jpg|thumb|right|[[Mario]], [[Diddy Kong]], and [[Ike]] about to fight against giant [[Donkey Kong]]]] | |||
[[File:3DSClassic.jpg|thumb|[[Mario]], [[Diddy Kong]], and Ike about to fight against giant [[Donkey Kong]]]] | Like previous games in the series, Classic mode has the player travel through a series of challenges to reach the end. However, this mode is shorter than before, only being six stages long. Before starting, the player can adjust the difficulty level by betting gold, exactly like the [[icaruspedia:Fiend's Cauldron|Fiend's Cauldron]] from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''; a higher difficulty yielding better rewards. The player can also choose to lower the intensity below 2.0, but has to pay 5G for every level decrease that's made. Intensity level 2.0 doesn't require any gold to play. If at any point the player gets a [[Game Over|game over]], the intensity level automatically lowers itself by .5 if they decide to try again. However, the intensity will never drop below 2.0; if the player plays on a difficulty lower than 2.0 and gets a game over, the intensity also does not lower. | ||
Classic | |||
Before each challenge, the player travels across a map, and they can select which challenge to face by taking one of the diverging paths colored by difficulty, with blue being the easiest, green being medium, and red being the hardest; opponents are based upon the characters the player has unlocked, and unlocking any characters allows the player to face them in Classic. After each match, the player can receive various rewards, including gold, trophies, and custom parts; the exact type of reward depends on the results of a roulette before the battle. As the intensity increases, so does the number of rewards. | |||
Classic Mode consists of six rounds: four are normal, the fifth involves fighting 10 enemies that are significantly easier to launch (either a "team" of a character or the Fighting Mii Team), and the final round is a boss fight. The player can face either [[Master Hand]] or, if the intensity is 3.0 or higher, the player can choose a black path to fight both Master Hand and Crazy Hand. (If the intensity is 8.0 or higher, then only the black path will be available.) If the intensity is 5.1 or higher, the player must also fight the [[Master Core]]. The number of its forms the player will have to fight varies depending on the intensity level. | |||
{|class="wikitable" width="100%" | |||
{|class="wikitable"width="100%" | !rowspan="2" width="10%"|Level | ||
!rowspan="2"width="10%"|Level | !rowspan="2" width="10%"|Intensity | ||
!rowspan="2"width="10%"|Intensity | !rowspan="2" width="10%"|Wager | ||
!rowspan="2"width="10%"|Wager | !colspan="2" width="60%"|Final Battle | ||
!colspan="2"width="60%"|Final Battle | |||
|- | |- | ||
!width="10%"|Path 1 | !width="10%"|Path 1 | ||
!width="50%"|Path 2 ( | !width="50%"|Path 2 (Black Path) | ||
|-align="center" | |-align="center" | ||
|Effortless | |Effortless | ||
Line 121: | Line 126: | ||
====All-Star==== | ====All-Star==== | ||
[[File:AllStar3DS.JPG|thumb|left|[[Bowser]] in the All-Star rest area]] | |||
[[File:AllStar3DS.JPG|thumb|left| | All-Star mode also returns from ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' and up to two players can play together locally just like the latter game. In this mode, players fight against every playable character (except for the [[Mii Fighter]]s) until they reach the end; this time, however, characters are organized by time periods they were introduced in rather than by series. All-Star Mode is also available from the beginning of the game, though the player can only play against the default roster until every character is unlocked. After each match, players may be given a reward, and occasionally a trophy or custom part will appear in the break room. The break room also gives the player a [[Maxim Tomato]], [[Fairy Bottle]], and [[Heart Container]] to heal between matches; in the full All-Star mode, the player is given a second Heart Container. When All-Star Mode is cleared, the player earns a trophy of an alternate color of their character rather than a Final Smash trophy like in the previous game. | ||
All-Star | |||
{{br}} | {{br}} | ||
{|class=wikitable style="width:50%;margin:auto;text-align:center" | |||
! | {|class=wikitable style="width:50%; margin:auto; text-align:center" | ||
!Time period | |||
!Opponents | !Opponents | ||
!Stages | !Stages | ||
|- | |- | ||
|1980-1984 | |1980-1984 | ||
| | |[[Mr. Game & Watch]]*<br>[[Pac-Man]]<br>[[Mario]]<br>[[Donkey Kong]]<br>[[Luigi]]<br>[[Little Mac]] | ||
|[[ | |[[Jungle Japes]]<br>[[Boxing Ring]]<br>[[Flat Zone 2]]* | ||
|- | |- | ||
|1984 | |1984-1986 | ||
| | |[[Duck Hunt]]*<br>[[R.O.B.]]*<br>[[Princess Peach|Peach]]<br>[[Bowser]]<br>[[Link]]<br>[[Princess Zelda|Zelda]]<br>[[Samus]] | ||
| | |[[Gerudo Valley]]<br>[[Mushroomy Kingdom]]<br>[[Brinstar]]<br>[[Golden Plains]] | ||
|- | |- | ||
|1986-1990 | |1986-1990 | ||
| | |[[Pit]]<br>[[Palutena]]<br>[[Ryu]]**<br>[[Mega Man]]<br>[[Marth]]<br>[[Dr. Mario]]*<br>[[Yoshi]]<br>[[Captain Falcon]] | ||
| | |[[Reset Bomb Forest]]<br>[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]<br>[[Mute City (Super Smash Bros. for Nintendo 3DS)|Mute City]]<br>[[Wily Castle]]<br>[[Suzaku Castle]]*** | ||
|- | |- | ||
|1991-1993 | |1991-1993 | ||
| | |[[Sonic the Hedgehog|Sonic]]<br>[[Kirby]]<br>[[King Dedede]]<br>[[Wario]]*<br>[[Fox McCloud|Fox]]<br>[[Falco Lombardi|Falco]]*<br>[[Meta Knight]] | ||
| | |[[Dream Land (Super Smash Bros. for Nintendo 3DS)|Dream Land]]<br>[[Green Hill Zone]]<br>[[Corneria]]<br>[[WarioWare, Inc. (stage)|WarioWare, Inc.]]*<br>[[Dream Land (Super Smash Bros.)|Dream Land]]*** | ||
|- | |- | ||
|1994-1998 | |1994-1998 | ||
| | |[[Ness]]*<br>[[Diddy Kong]]<br>[[Mewtwo]]**<br>[[Pikachu]]<br>[[Charizard]]<br>[[Jigglypuff]]*<br>[[Sheik]]<br>[[Ganondorf]]* | ||
| | |[[Unova Pokémon League]]<br>[[Spirit Train]]<br>[[Magicant]]*<br> | ||
|- | |- | ||
|2001-2006 | |2001-2006 | ||
| | |[[Villager]]<br>[[Olimar]]<br>[[Roy]]**<br>[[Bowser Jr.]]*<br>[[Toon Link]]<br>[[Zero Suit Samus]]<br>[[Ike]]<br>[[Lucas]]**<br>[[Lucario]] | ||
|[[Distant Planet]]<br>[[Tortimer Island]]<br>[[3D Land]] | |[[Distant Planet]]<br>[[Tortimer Island]]<br>[[3D Land]] | ||
|- | |- | ||
| | |2007-2013 | ||
|[[Rosalina]] & [[Luma]]<br> | |[[Rosalina]] & [[Luma (species)|Luma]]<br>[[Wii Fit Trainer]]<br>[[Shulk]]<br>[[Dark Pit]]*<br>[[Robin]]<br>[[Lucina]]*<br>[[Greninja]] | ||
| | |[[Gaur Plain]]<br>[[Rainbow Road (stage)|Rainbow Road]]<br>[[Arena Ferox]]<br>[[Prism Tower]] | ||
|} | |} | ||
<small>* - Only available in the full All-Star mode.</small><br> | |||
<small>** - Downloadable character. Only available as an opponent in this mode after downloading and unlocking the full All-Star mode, but it will be removed from the list if the player deletes the game's DLC data. Inclusion does not affect any of the game's challenges.</small><br> | |||
<small>*** - Downloadable stage. Only available in this mode after downloading.</small> | |||
====Training==== | ====Training==== | ||
Training also returns from previous games, identical to the previous games. Within Training, players can train against a computer opponent, and can automatically select items that appear, game speed, the number of CPU opponents, their behavior, and the current amount of damage for all players. The player can also adjust the camera view and toggle the info display at the top of the screen, as well as restart the session or quit. | |||
Training | |||
====Stadium==== | ====Stadium==== | ||
[[File:HomeRun3DS.jpg|thumb|left|[[Palutena]] launching away the [[Sandbag]] in Home-Run Contest]] | |||
[[File:HomeRun3DS.jpg|thumb|left | In Stadium mode, three different games are available: Multi-Man Smash, [[Home-Run Contest]], and [[Target Blast]]. The Home-Run Contest works like in previous games, in that players have ten seconds to build up damage on the [[Sandbag]] before having to launch it as far as they can. Several tweaks have also been made to this mode from ''Super Smash Bros. Brawl'', such as having a more durable shield. | ||
[[File:MultiMan3DS.jpg|thumb|right|[[Zero Suit Samus]] fighting against an army of [[Mii]]s in Multi-Man Smash]] | |||
In Multi-Man Smash, the player fights against the Fighting Mii Team, consisting of [[Mii]]s loaded from those on the player's system. Two players can also play this mode together via local wireless. The options for this mode are the same as in the previous games, though with a brand new mode as well: | |||
* 10-Man Smash - The player must defeat ten enemies. | |||
* 100-Man Smash - The player must defeat 100 enemies. | |||
* 3-Minute Smash - The player must defeat as many Miis as possible in three minutes. | |||
* Rival Smash - A brand new mode, in which players compete against a computer version of themselves to defeat as many enemies as possible before being KO'd. Once KO'd, however, only the difference between scores is counted as the player's final score; if the player KO's less Miis than the opponent, their score is zero. | |||
* Endless Smash - The player must defeat as many enemies as possible before being KO'd. | |||
* Cruel Smash - The player must fight against more difficult enemies that can easily KO, and defeat as many as possible. | |||
Target Blast functions like a combination of the Home-Run Contest and Target Smash in previous games. In this mode, players have ten seconds to attack and launch a bomb to destroy as many targets as possible; the countdown starts as soon as the player starts attacking. There are fourteen large, red targets and several more smaller, green amongst structures that must be broken through; a trophy, piece of equipment, or special move may also be among the targets. Also scattered throughout are explosives that can be detonated by having the bomb touch them. The player has two rounds to break as many targets as they can and accumulate the highest score possible. | |||
====Vault==== | ====Vault==== | ||
Within the vault, players can view collected trophies, snapshots taken during play, and saved replays; listen to the game's music and voices in the [[List of Super Smash Bros. for Nintendo 3DS / Wii U music|sounds]] menu; view records; and view a series of tips. | Within the vault, players can view collected trophies, snapshots taken during play, and saved replays; listen to the game's music and voices in the [[List of Super Smash Bros. for Nintendo 3DS / Wii U music|sounds]] menu; view records; and view a series of tips. | ||
=====Trophies===== | =====Trophies===== | ||
{{main|List of trophies in Super Smash Bros. for Nintendo 3DS}} | {{main|List of trophies in Super Smash Bros. for Nintendo 3DS}} | ||
There are a total of 685 trophies in the 3DS version. Within the trophies menu itself, players have the option of viewing their collected trophies or earning more by either buying them in the shop or by playing the Trophy Rush minigame. | |||
There are | |||
[[File:TrophyRush3DS.JPG|thumb|right|[[Donkey Kong]] in the Trophy Rush minigame]] | |||
In Trophy Rush, the player must pay gold to increase the amount of time they spend in the minigame, the minimum being thirty seconds and the maximum being 2:30. In the game itself, players must attack crates and rock blocks as they fall from above to destroy them; destroying multiple consecutively creates a chain that increase the player's score. Bomb blocks also fall and explode after three seconds. Destroying the falling blocks builds up a meter that, when full, initiates "Frenzy", in which gold, trophies, and on occasion custom parts fall from above for the player to collect. If the blocks and crates reach above a certain point or the player falls off the stage, the stage disappears, clearing the board and, in the case of the former, costing the player time. | |||
===Challenges=== | ===Challenges=== | ||
{{main|Challenges (Super Smash Bros. for Nintendo 3DS)}} | {{main|Challenges (Super Smash Bros. for Nintendo 3DS)}} | ||
Challenges are | Also returning from ''Super Smash Bros. Brawl'' are Challenges. In this mode, players are given a board of challenges which can be completed by clearing the given criteria. Clearing a challenge unlocks a picture on the top screen as well as a trophy, custom part, stage, CD, Smash Run power, or Poké Ball Pokémon. Completing a certain number of challenges on a given panel unlocks a new panel of challenges. Occasionally the player will also be rewarded with a [[Golden Hammer]], which can be used to automatically clear a challenge. | ||
==Online Play== | |||
This game features online play similar to ''Super Smash Bros. Brawl'' in that players from all over the world can face others in matches. When playing With Friends, players can customize the rules to their liking. When playing With Anyone, two basic options are available: For Fun and For Glory. In For Fun mode, players battle on randomly-selected normal stages, excluding Final Destination, with all items turned on. Losses are not recorded in this mode. In For Glory mode, players only play on the flat, Final Destination versions of stages, without items. Players can either play standard Smash or Team Smash matches in both modes, and For Glory offers a 1-on-1 mode as well. | |||
Conquest became available in the Nintendo 3DS version through an update on September 15, 2014 in Japan, and October 2, 2014 in all other regions. Conquests pit some of the game's various characters against each other, and players who win battles with them in With Anyone mode will add points to that character's score. After a few days, the winning fighter is revealed, players who took part in the conquest by playing as that character get rewarded with gold, and the next conquest begins. | |||
Spectate mode allows players to view matches and bet gold on their outcome, view replays of past online matches, and view a map showing the players currently online. | |||
As of version 1.0.5, there is also a Share mode, which allows players to send and download screenshots, replays, and Mii Fighters from around the world. Players can share their Mii Fighters and replays with friends or post them to the server, while snapshots can also be posted to Miiverse. When searching for replays players can search by their creator (self, anyone, or friends), location, mode, stage, and character; when searching for snapshots or Mii Fighters, players can search by creator, location, and, in the case of Mii Fighters, the type of fighter. | |||
Rather than an online leaderboard, the game makes use of a different type of ranking system, called "Global Smash Power". A player's GSP score is recorded for each of the various single-player modes, the number indicating how many players around the world they outrank. | |||
==Playable characters== | ==Playable characters== | ||
Including DLC characters, this installment features a total of 53 playable characters, counting the three types of [[Mii|Mii Fighter]] as one character. These consist of 37 veterans and 16 newcomers. Certain characters from previous ''Super Smash Bros.'' games have been removed from the rosters of both the Nintendo 3DS and Wii U versions in order to keep them consistent, partly due to limitations with the Nintendo 3DS version. Unlike previous games in the series, with the removal of in-game transformations, Sheik, Zero Suit Samus, and Charizard are now standalone characters. | |||
[[Mewtwo]] returns from ''Super Smash Bros. Melee'' as a downloadable, 50th character, released for free to Club Nintendo members who signed up for a promotion involving the purchase of both the Nintendo 3DS and Wii U versions of the game.<ref name="Mewtwo free to Club Nintendo members who register both versions">[http://club2.nintendo.com/smash-promo/ Super Smash Bros Offer]</ref> It was later released as a paid download later on for those who did not register both versions.<ref name="Mewtwo confirmed to launch as paid DLC later on">[https://twitter.com/nintendoeurope/status/535440807214743552 Nintendo of Europe on Twitter: 'Mewtwo will be available to purchase later in #SmashBros, for those who don't register both versions.']</ref> In addition, two more characters returned from previous installments as downloadable characters including [[Roy (Fire Emblem)|Roy]] from ''Super Smash Bros. Melee'' and [[Lucas]] from ''Super Smash Bros. Brawl''. [[Ryu]] from ''Street Fighter'' made his debut appearance as the 53rd playable character. | |||
'''NOTE''': Characters in ''italics'' are newcomers. | '''NOTE''': Characters in ''italics'' are newcomers. | ||
{{br}} | {{br}} | ||
{| | |||
!colspan="5"style="font-size:12px"| | {|align=left width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;" | ||
!colspan="5" style="font-size:12px"| | |||
===Default characters=== | ===Default characters=== | ||
|- | |- | ||
!style="font-size:12px"width="22%"colspan="2"|Character | !style="font-size:12px" width="22%" colspan="2"|Character | ||
!style="font-size:12px"width="40%"|Trophy | !style="font-size:12px" width="40%"|Trophy Description | ||
!style="font-size:12px"width="19%"|Special Attacks | !style="font-size:12px" width="19%"|Special Attacks | ||
!style="font-size:12px"width="19%"|Final Smash | !style="font-size:12px" width="19%"|Final Smash | ||
|- | |- | ||
!align=center colspan="2"|[[File:Mario SSB4 Artwork.png|120x120px]]<br>[[Mario]][[File: | !align=center colspan="2"|[[File:Mario SSB4 Artwork.png|120x120px]]<br> [[Mario]]<ref name="Developer Direct"></ref> [[File:Mario_Emblem.png|35px]] | ||
|As iconic as iconic gets, this gaming celebrity is known for saving the world from Bowser. | |As iconic as iconic gets, this gaming celebrity is known for saving the world from Bowser. He’s got amazing jumping skills and makes use of a wide range of transformations. In his free time, he plays too many sports to count. In Smash Bros., he’s a well-rounded fighter you can rely on. Say it with me: “It’s-a me, Mario!” | ||
| | |Neutral - [[Fireball]]<br>Side - [[Cape]]<br>Up - [[Super Jump Punch]]<br>Down - [[F.L.U.D.D.]] | ||
|[[Mario Finale]] | |[[Mario Finale]] | ||
|- | |- | ||
!align=center colspan="2"|[[File: | !align=center colspan="2"|[[File:Luigi_SSBU.png|120x120px]]<br> [[Luigi]]<ref>[http://www.nintendo.com/nintendo-direct/archive/08-07-2013/ Nintendo Direct 08-07-2013]</ref><ref>[http://mariopartylegacy.com/2013/09/week-16-super-smash-bros-official-site-updates/]</ref> [[File:Mario_Emblem.png|35px]] | ||
|Luigi recently celebrated his 30th anniversary with the [[Year of Luigi]], but all that attention just made him even more shy and awkward. In Smash Bros., Luigi takes a lot of cues from his brother in fighting style, adding flair to moves like Super Jump Punch. His taunts, however, are truly unique. | |Luigi recently celebrated his 30th anniversary with the [[Year of Luigi]], but all that attention just made him even more shy and awkward. In Smash Bros., Luigi takes a lot of cues from his brother in fighting style, adding flair to moves like Super Jump Punch. His taunts, however, are truly unique. | ||
| | |Neutral - [[Fireball]]<br>Side - [[Green Missile]]<br>Up - [[Super Jump Punch]]<br>Down - [[Luigi Cyclone]] | ||
|[[Poltergust 5000]] | |[[Poltergust 5000]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Wii U Peach artwork.png|120x120px]]<br>[[Princess Peach|Peach]][[File: | !align=center colspan="2"|[[File:Wii U Peach artwork.png|120x120px]]<br> [[Princess Peach|Peach]]<ref>http://www.nintendoworldreport.com/news/35406</ref> [[File:Mario_Emblem.png|35px]] | ||
|Princess of the Mushroom Kingdom, Peach continues to prove that "powerful" and "cute" are not mutually exclusive. In Smash Bros., Peach uses her dress to float above the fray, suddenly descending and attacking with numerous weapons. A frying pan? Umbrella? TOAD?! Where does she keep it all? | |Princess of the Mushroom Kingdom, Peach continues to prove that "powerful" and "cute" are not mutually exclusive. In Smash Bros., Peach uses her dress to float above the fray, suddenly descending and attacking with numerous weapons. A frying pan? Umbrella? TOAD?! Where does she keep it all? | ||
| | |Neutral - [[Toad]]<br>Side - [[Peach Bomber]]<br>Up - [[Peach Parasol]]<br>Down - [[Vegetable]] | ||
|[[Peach Blossom]] | |[[Peach Blossom]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Bowser Artwork.png|120x120px]]<br>[[Bowser]][[File: | !align=center colspan="2"|[[File:SSB4 - Bowser Artwork.png|120x120px]]<br> [[Bowser]]<ref name="Developer Direct"></ref> [[File:Mario_Emblem.png|35px]] | ||
|The archenemy of Mario and the reason Peach spends more time kidnapped than in her own castle. His plans aren't always the best, and occasionally he even finds himself on Mario's side. In Smash Bros., he's a serious heavyweight who laughs off weaker attacks. Hit him hard to send him flying! | |The archenemy of Mario and the reason Peach spends more time kidnapped than in her own castle. His plans aren't always the best, and occasionally he even finds himself on Mario's side. In Smash Bros., he's a serious heavyweight who laughs off weaker attacks. Hit him hard to send him flying! | ||
| | |Neutral - [[Fire Breath]]<br>Side - [[Flying Slam]]<br>Up - [[Whirling Fortress]]<br>Down - [[Bowser Bomb (move)|Bowser Bomb]] | ||
|[[Giga Bowser]] | |[[Giga Bowser]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:YoshiSSB4.png|120x120px]]<br>[[Yoshi]][[File:Yoshi Emblem.png|30px | !align=center colspan="2"|[[File:YoshiSSB4.png|120x120px]]<br> [[Yoshi]]<ref>http://www.smashbros.com/us/characters/yoshi.html</ref> [[File:Yoshi Emblem.png|30px]] | ||
|As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice. | |As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice. | ||
| | |Neutral - [[Egg Lay]]<br>Side - [[Egg Roll]]<br>Up - [[Egg Throw]]<br>Down - [[Yoshi Bomb]] | ||
|[[Super Dragon]] | |[[Super Dragon]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 Rosalina Artwork.png|120x120px]]<br>''[[Rosalina]] & [[Luma]]''[[File: | !align=center colspan="2"|[[File:SSB4 Rosalina Artwork.png|120x120px]]<br> ''[[Rosalina]] & [[Luma (species)|Luma]]''<ref>http://www.smashbros.com/us/characters/rosetta.html</ref> [[File:Mario_Emblem.png|35px]] | ||
|The mysterious Rosalina lives in the Comet Observatory with the Lumas. She first traveled with them in search of their mother. In Smash Bros., Rosalina and Luma can fight in different places at the same time. If you can trap someone between Rosalina and Luma, you'll be able to unleash incredible damage! | |The mysterious Rosalina lives in the Comet Observatory with the Lumas. She first traveled with them in search of their mother. In Smash Bros., Rosalina and Luma can fight in different places at the same time. If you can trap someone between Rosalina and Luma, you'll be able to unleash incredible damage! | ||
| | |Neutral - [[Luma Shot]]<br>Side - [[Star Bits]]<br>Up - [[Launch Star]]<br>Down - [[Gravitational Pull]] | ||
|[[ | |[[Power Star]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Donkey Kong Artwork.png|120x120px]]<br>[[Donkey Kong]][[File: | !align=center colspan="2"|[[File:SSB4 - Donkey Kong Artwork.png|120x120px]]<br> [[Donkey Kong]]<ref name="Developer Direct"></ref> [[File:DK_Emblem.png|30px]] | ||
|This king of the jungle really, really loves bananas. His adventures usually start with people stealing his hoard of them. In Smash Bros., he's known for his incredible strength and long reach. Despite his size, he's still pretty quick. He can even jump carrying heavy items! Use this knowledge well. | |This king of the jungle really, really loves bananas. His adventures usually start with people stealing his hoard of them. In Smash Bros., he's known for his incredible strength and long reach. Despite his size, he's still pretty quick. He can even jump carrying heavy items! Use this knowledge well. | ||
| | |Neutral - [[Giant Punch]]<br>Side - [[Headbutt]]<br>Up - [[Spinning Kong]]<br>Down - [[Hand Slap]] | ||
|[[Konga Beat]] | |[[Konga Beat]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Diddy Kong SSB4 - Artwork.png|120x120px]]<br>[[Diddy Kong]][[File: | !align=center colspan="2"|[[File:Diddy Kong SSB4 - Artwork.png|120x120px]]<br> [[Diddy Kong]]<ref>http://www.smashbros.com/us/characters/diddy_kong.html</ref> [[File:DK_Emblem.png|30px]] | ||
|Donkey Kong's trusty partner. He sports his signature look: red hat, red shirt, Rocketbarrel Pack. In Smash Bros., he's incredibly agile. Charge the Rocketbarrel Pack by holding down the button before launch, and you can steer with left and right. Don't forget to drop banana peels--enemies love it! | |Donkey Kong's trusty partner. He sports his signature look: red hat, red shirt, Rocketbarrel Pack. In Smash Bros., he's incredibly agile. Charge the Rocketbarrel Pack by holding down the button before launch, and you can steer with left and right. Don't forget to drop banana peels--enemies love it! | ||
| | |Neutral - [[Peanut Popgun]]<br>Side - [[Monkey Flip]]<br>Up - [[Rocketbarrel Boost]]<br>Down - [[Banana Peel]] | ||
|[[Rocketbarrel Barrage]] | |[[Rocketbarrel Barrage]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Link Artwork.png|120x120px]]<br>[[Link]][[File: | !align=center colspan="2"|[[File:SSB4 - Link Artwork.png|120x120px]]<br> [[Link]]<ref name="Developer Direct"></ref> [[File:Zelda_Emblem.png|30px]] | ||
|Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry? | |Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry? | ||
| | |Neutral - [[Hero's Bow]]<br>Side - [[Gale Boomerang]]<br>Up - [[Spin Attack (The Legend of Zelda)|Spin Attack]]<br>Down - [[Bomb (The Legend of Zelda)|Bomb]] | ||
|[[ | |[[Triforce Slash]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Zelda Artwork.png|120x120px]]<br>[[Zelda]][[File: | !align=center colspan="2"|[[File:SSB4 - Zelda Artwork.png|120x120px]]<br> [[Princess Zelda|Zelda]]<ref>http://www.smashbros.com/us/characters/zelda.html</ref> [[File:Zelda_Emblem.png|30px]] | ||
|This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid. | |This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid. | ||
| | |Neutral - [[Nayru's Love]]<br>Side - [[Din's Fire]]<br>Up - [[Farore's Wind]]<br>Down - [[Phantom Slash]] | ||
|[[ | |[[Light Arrow]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SheikSSB4.png|120x120px]]<br>[[Sheik]][[File: | !align=center colspan="2"|[[File:SheikSSB4.png|120x120px]]<br> [[Sheik]]<ref>http://www.smashbros.com/us/characters/sheik.html</ref> [[File:Zelda_Emblem.png|30px]] | ||
|In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance. | |In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance. | ||
| | |Neutral - [[Needle Storm]]<br>Side - [[Burst Grenade]]<br>Up - [[Vanish]]<br>Down - [[Bouncing Fish]] | ||
|[[ | |[[Light Arrow]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Toon Link Artwork.png|120x120px]]<br>[[ | !align=center colspan="2"|[[File:SSB4 - Toon Link Artwork.png|120x120px]]<br> [[Toon Link]]<ref>http://www.smashbros.com/us/characters/toon_link.html</ref> [[File:Zelda_Emblem.png|30px]] | ||
|This cartoonish version of Link is how he appeared in The Legend of Zelda: The Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying. | |This cartoonish version of Link is how he appeared in The Legend of Zelda: The Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying. | ||
| | |Neutral - [[Hero's Bow]]<br>Side - [[Boomerang (move)|Boomerang]]<br>Up - [[Spin Attack (The Legend of Zelda)|Spin Attack]]<br>Down - [[Bomb (The Legend of Zelda)|Bomb]] | ||
|[[ | |[[Triforce Slash]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Samus Artwork.png|120x120px]]<br>[[Samus]][[File: | !align=center colspan="2"|[[File:SSB4 - Samus Artwork.png|120x120px]]<br> [[Samus Aran|Samus]]<ref name="Developer Direct"></ref> [[File:Metroid_Emblem.png|30px]] | ||
|Samus Aran has fought her way across a variety of planets in the | |Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch! | ||
| | |Neutral - [[Charge Shot]]<br>Side - [[Missile]]<br>Up - [[Screw Attack (move)|Screw Attack]]<br>Down - [[Bomb (Metroid)|Bomb]] | ||
|[[ | |[[Zero Laser]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:ZeroSuitSamusSSB4.png|120x120px]]<br>[[ | !align=center colspan="2"|[[File:ZeroSuitSamusSSB4.png|120x120px]]<br> [[Zero Suit Samus]]<ref>http://www.smashbros.com/us/characters/zerosuit_samus.html</ref> [[File:Metroid_Emblem.png|30px]] | ||
|Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies. | |Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies. | ||
| | |Neutral - [[Paralyzer]]<br>Side - [[Plasma Whip]]<br>Up - [[Plasma Wire]]<br>Down - [[Flip Jump]] | ||
|[[ | |[[Gunship]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:PitSSB4.png|120x120px]]<br>[[ | !align=center colspan="2"|[[File:PitSSB4.png|120x120px]]<br> [[Pit]]<ref name="Developer Direct"></ref> [[File:KidIcarus_Emblem.png|35px]] | ||
|Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move-it protects both sides! | |Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move-it protects both sides! | ||
| | |Neutral - [[Palutena's Arrow]]<br>Side - [[Upperdash Arm]]<br>Up - [[Pit#Power of Flight|Power of Flight]]<br>Down - [[Guardian Orbitars]] | ||
|[[ | |[[Three Sacred Treasures]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Palutena SSB4.png|120x120px]]<br>''[[Palutena]]''[[File:KidIcarus Emblem.png|30px | !align=center colspan="2"|[[File:Palutena SSB4.png|120x120px]]<br> ''[[Palutena]]''<ref name="Palutena">http://www.smashbros.com/us/characters/palutena.html</ref> [[File:KidIcarus Emblem.png|30px]] | ||
|In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable-you can customize her into a long- or close-range fighter! | |In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable-you can customize her into a long- or close-range fighter! | ||
| | |Neutral - [[Autoreticle]]/[[Explosive Flame]]/[[Heavenly Light]]<br>Side - [[Reflect Barrier]]/[[Angelic Missile]]/[[Super Speed]]<br>Up - [[Warp]]/[[Jump Glide]]/[[Rocket Jump]]<br>Down - [[Counter (Kid Icarus)|Counter]]/[[Lightweight]]/[[Celestial Firework]] | ||
|[[ | |[[Black Hole Laser]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Marth Artwork.png|120x120px]]<br>[[Marth]][[File: | !align=center colspan="2"|[[File:SSB4 - Marth Artwork.png|120x120px]]<br> [[Marth]]<ref>http://www.smashbros.com/us/characters/marth.html</ref> [[File:FireEmblem_Emblem.png|30px]] | ||
|The first hero from the Fire Emblem series, Marth is the prince of Altea and descendant of the hero Anri. In Smash Bros, he's known as an exceptional swordfighter, swinging his blade with grace. Striking with the tip will maximize the damage dealt. Teach aggressive foes a lesson with his strong Counter move. | |The first hero from the Fire Emblem series, Marth is the prince of Altea and descendant of the hero Anri. In Smash Bros, he's known as an exceptional swordfighter, swinging his blade with grace. Striking with the tip will maximize the damage dealt. Teach aggressive foes a lesson with his strong Counter move. | ||
| | |Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter (Fire Emblem)|Counter]] | ||
|[[ | |[[Critical Hit]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:IkeSSB4.png|120x120px]]<br>[[Ike]][[File: | !align=center colspan="2"|[[File:IkeSSB4.png|120x120px]]<br> [[Ike]]<ref>http://www.smashbros.com/us/characters/ike.html</ref> [[File:FireEmblem_Emblem.png|30px]] | ||
|One of the main characters of the Fire Emblem series. Having fought in the Mad King's War, restored the fallen nation of Crimea and taken on the Begnion Empire, Ike is rightly called a hero. He has the strength to back the title-one good swing of his blade can launch the heaviest of foes. | |One of the main characters of the Fire Emblem series. Having fought in the Mad King's War, restored the fallen nation of Crimea and taken on the Begnion Empire, Ike is rightly called a hero. He has the strength to back the title-one good swing of his blade can launch the heaviest of foes. | ||
| | |Neutral - [[Eruption]]<br>Side - [[Quick Draw]]<br>Up - [[Aether]]<br>Down - [[Counter]] | ||
|[[ | |[[Great Aether]] | ||
|- | |- | ||
!align=center colspan="2"|[[File: | !align=center colspan="2"|[[File:Robin_SSB4.png|120x120px]]<br> ''[[Robin]]''<ref>http://www.smashbros.com/us/characters/reflet.html</ref> [[File:FireEmblem_Emblem.png|30px]]<br><small>Male/female variants</small> | ||
|This is the male Robin, an avatar in Fire Emblem Awakening. The goal of that game doesn't change much because of your gender choice, but Robin's hairstyle options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time. | |This is the male Robin, an avatar in Fire Emblem Awakening. The goal of that game doesn't change much because of your gender choice, but Robin's hairstyle options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time. | ||
| | |Neutral - [[Thunder (Robin)|Thunder]]<br>Side - [[Arcfire]]<br>Up - [[Elwind]]<br>Down - [[Nosferatu]] | ||
|[[Robin#Pair Up|Pair Up]] | |[[Robin#Pair Up|Pair Up]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:KirbySSB4.png|120x120px]]<br>[[Kirby]][[File: | !align=center colspan="2"|[[File:KirbySSB4.png|120x120px]]<br> [[Kirby]]<ref name="Developer Direct"></ref> [[File:Kirby_Emblem.png|30px]] | ||
|Round little Kirby lives on the peaceful Planet Popstar, in Dream Land. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well. | |Round little Kirby lives on the peaceful Planet Popstar, in Dream Land. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well. | ||
| | |Neutral - [[Inhale]]<br>Side - [[Hammer Flip]]<br>Up - [[Final Cutter]]<br>Down - [[Stone (move)|Stone]] | ||
|[[ | |[[Ultra Sword]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Dedede Artwork.png|120x120px]]<br>[[King Dedede]][[File: | !align=center colspan="2"|[[File:SSB4 - Dedede Artwork.png|120x120px]]<br> [[King Dedede]]<ref>http://www.smashbros.com/us/characters/dedede.html</ref> [[File:Kirby_Emblem.png|30px]] | ||
|He calls himself the King of Dream Land, but he doesn't have a lot of interest in ruling. He really loves to eat, so it's no surprise he's a heavyweight fighter. Despite his size and low speed, he can easily recover with his four jumps. His Jet Hammer will leave a mark on everyone he meets. | |He calls himself the King of Dream Land, but he doesn't have a lot of interest in ruling. He really loves to eat, so it's no surprise he's a heavyweight fighter. Despite his size and low speed, he can easily recover with his four jumps. His Jet Hammer will leave a mark on everyone he meets. | ||
| | |Neutral - [[Inhale]]<br>Side - [[Gordo Throw]]<br>Up - [[Super Dedede Jump]]<br>Down - [[Jet Hammer]] | ||
|[[ | |[[Dedede Burst]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Meta Knight SSB4.png|120x120px]]<br>[[Meta Knight]][[File: | !align=center colspan="2"|[[File:Meta Knight SSB4.png|120x120px]]<br> [[Meta Knight]]<ref>http://www.smashbros.com/us/characters/metaknight.html</ref> [[File:Kirby_Emblem.png|30px]] | ||
|Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to five times in a row and he has a special move to soar higher. | |Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to five times in a row and he has a special move to soar higher. | ||
| | |Neutral - [[Mach Tornado]]<br>Side - [[Drill Rush]]<br>Up - [[Shuttle Loop]]<br>Down - [[Dimensional Cape]] | ||
|[[ | |[[Galaxia Darkness]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:LittleMacSSB4.png|120x120px]]<br>''[[Little Mac]]''[[File:PunchOutSymbol.png|35px | !align=center colspan="2"|[[File:LittleMacSSB4.png|120x120px]]<br> ''[[Little Mac]]''<ref>http://www.smashbros.com/us/characters/little_mac.html</ref> [[File:PunchOutSymbol.png|35px]] | ||
|This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut. | |This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut. | ||
| | |Neutral - [[Straight Lunge]]<br>Side - [[Jolt Haymaker]]<br>Up - [[Rising Uppercut]]<br>Down - [[Slip Counter]] | ||
|[[ | |[[Giga Mac]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:FoxSSB4.png|120x120px]]<br>[[Fox]][[File: | !align=center colspan="2"|[[File:FoxSSB4.png|120x120px]]<br> [[Fox McCloud|Fox]]<ref name="Developer Direct"></ref> [[File:StarFox_Emblem.png|30px]] | ||
|Fox is the leader of the mercenary unit Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. he brings speed and fast attacks to the battle. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow. | |Fox is the leader of the mercenary unit Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. he brings speed and fast attacks to the battle. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow. | ||
| | |Neutral - [[Blaster]]<br>Side - [[Fox Illusion]]<br>Up - [[Fire Fox]]<br>Down - [[Reflector]] | ||
|[[ | |[[Landmaster]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Pikachu Artwork.png|120x120px]]<br>[[Pikachu]][[File: | !align=center colspan="2"|[[File:SSB4 - Pikachu Artwork.png|120x120px]]<br> [[Pikachu]]<ref name="Developer Direct"></ref> [[File:Pokemon_Emblem.png|30px]] | ||
|Recognized the world over, Pikachu is an Electric-type Pokémon that stores energy in its cheeks for use in battle. In Smash Bros., Pikachu is a well-rounded fighter with speedy, powerful electric attacks. Quick Attack can be used twice in a row if two directions are input, one after another. | |Recognized the world over, Pikachu is an Electric-type Pokémon that stores energy in its cheeks for use in battle. In Smash Bros., Pikachu is a well-rounded fighter with speedy, powerful electric attacks. Quick Attack can be used twice in a row if two directions are input, one after another. | ||
| | |Neutral - [[Thunder Jolt]]<br>Side - [[Skull Bash]]<br>Up - [[Quick Attack]]<br>Down - [[Thunder]] | ||
|[[ | |[[Volt Tackle]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:CharizardSSB4.png|120x120px]]<br>[[Charizard]][[File: | !align=center colspan="2"|[[File:CharizardSSB4.png|120x120px]]<br> [[Charizard]]<ref>http://www.smashbros.com/us/characters/lizardon.html</ref> [[File:Pokemon_Emblem.png|30px]] | ||
|The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move-a move so strong, it even injures the user! | |The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move-a move so strong, it even injures the user! | ||
| | |Neutral - [[Flamethrower]]<br>Side - [[Charizard#Flare Blitz|Flare Blitz]]<br>Up - [[Fly]]<br>Down - [[Rock Smash]] | ||
|[[ | |[[Mega Evolution]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Lucario SSB4 Artwork.png|120x120px]]<br>[[Lucario]][[File:Pokemon Emblem.png|30px | !align=center colspan="2"|[[File:Lucario SSB4 Artwork.png|120x120px]]<br> [[Lucario]]<ref>http://www.smashbros.com/us/characters/lucario.html</ref> [[File:Pokemon Emblem.png|30px]] | ||
|A Fighting/Steel-type Pokémon that excels in combat through the reading and manipulation of Aura. As Lucario takes more damage, its attacks grow in strength. At maximum power, Lucario deals triple damage and its Aura Sphere is particularly devastating! Foes won't even know what hit them! | |A Fighting/Steel-type Pokémon that excels in combat through the reading and manipulation of Aura. As Lucario takes more damage, its attacks grow in strength. At maximum power, Lucario deals triple damage and its Aura Sphere is particularly devastating! Foes won't even know what hit them! | ||
| | |Neutral - [[Aura Sphere]]<br>Side - [[Force Palm]]<br>Up - [[ExtremeSpeed]]<br>Down - [[Double Team]] | ||
|[[ | |[[Mega Evolution]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:GreninjaSSB4.png|120x120px]]<br>''[[Greninja]]''[[File:Pokemon Emblem.png|30px | !align=center colspan="2"|[[File:GreninjaSSB4.png|120x120px]]<br> ''[[Greninja]]''<ref>http://www.smashbros.com/us/characters/gekkouga.html</ref> [[File:Pokemon Emblem.png|30px]] | ||
|This Water/Dark-type Pokémon is the fully evolved form of Froakie. It's just as fast and dangerous as any other ninja, and the throwing stars it can make out of water can shear metal. In Smash Bros., as well as being a graceful, speedy fighter, it can also use moves like Hydro Pump to let it move through the air and avoid falling. | |This Water/Dark-type Pokémon is the fully evolved form of Froakie. It's just as fast and dangerous as any other ninja, and the throwing stars it can make out of water can shear metal. In Smash Bros., as well as being a graceful, speedy fighter, it can also use moves like Hydro Pump to let it move through the air and avoid falling. | ||
| | |Neutral - [[Water Shuriken]]<br>Side - [[Shadow Sneak]]<br>Up - [[Hydro Pump]]<br>Down - [[Substitute]] | ||
|[[ | |[[Secret Ninja Attack]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Captain Falcon SSB4.png|120x120px]]<br>[[Captain Falcon]][[File:F-Zero Emblem.png|30px | !align=center colspan="2"|[[File:Captain Falcon SSB4.png|120x120px]]<br> [[Captain Falcon]]<ref>http://www.smashbros.com/us/characters/captain_falcon.html</ref> [[File:F-Zero Emblem.png|30px]] | ||
|In the F-Zero racing scene, Captain Falcon uses his Blue Falcon to win big. His origins largely a mystery, he's made his way to the Smash Bros. battlefield to prove his worth outside the cockpit. He's got speed and power, and his distinct Falcon Punch leaves a dent. Start it in the air to surprise your foes! | |In the F-Zero racing scene, Captain Falcon uses his Blue Falcon to win big. His origins largely a mystery, he's made his way to the Smash Bros. battlefield to prove his worth outside the cockpit. He's got speed and power, and his distinct Falcon Punch leaves a dent. Start it in the air to surprise your foes! | ||
| | |Neutral - [[Falcon Punch]]<br>Side - [[Raptor Boost]]<br>Up - [[Falcon Dive]]<br>Down - [[Falcon Kick]] | ||
|[[ | |[[Blue Falcon]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:VillagerSSB4.png|120x120px]]<br>''[[Villager]]''[[File: | !align=center colspan="2"|[[File:VillagerSSB4.png|120x120px]]<br> ''[[Villager]]''<ref>http://www.smashbros.com/us/characters/villager.html</ref> [[File:AnimalCrossing_Emblem.png|30px]]<br><small>Male/female variants</small> | ||
|An energetic young man from a peaceful town in Animal Crossing, he is eager to make his Smash Bros. debut! His Balloon Trip recovery lets him fly like a character from Balloon Fight. The Villager sets out to answer that age-old question: If a tree falls on the battlefield and foes are beneath it, do they get launched? | |An energetic young man from a peaceful town in Animal Crossing, he is eager to make his Smash Bros. debut! His Balloon Trip recovery lets him fly like a character from Balloon Fight. The Villager sets out to answer that age-old question: If a tree falls on the battlefield and foes are beneath it, do they get launched? | ||
| | |Neutral - [[Pocket]]<br>Side - [[Lloid Rocket]]<br>Up - [[Balloon Trip (move)|Balloon Trip]]<br>Down - [[Timber (move)|Timber]] | ||
|[[ | |'''NA''':[[Dream Home]]<br>'''PAL''':[[Dream Home|Housewarming Party]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:OlimarSSB4.png|120x120px]]<br>[[Captain Olimar|Olimar]][[File: | !align=center colspan="2"|[[File:OlimarSSB4.png|120x120px]]<br> [[Captain Olimar|Olimar]]<ref name="Olimar">http://www.smashbros.com/us/characters/pikmin.html</ref> [[File:Pikmin_Emblem.png|30px]]<br><small>Alternate character: ''[[Alph]]''</small> | ||
|A veteran spaceship pilot for Hocotate Freight, Captain Olimar partners with Pikmin in Smash Bros. to help him in battle. Olimar is much stronger when he's got Pikmin with him, so keep them plucked and good to go. Pikmin abilities are based on their color-learn where each is best at! | |A veteran spaceship pilot for Hocotate Freight, Captain Olimar partners with Pikmin in Smash Bros. to help him in battle. Olimar is much stronger when he's got Pikmin with him, so keep them plucked and good to go. Pikmin abilities are based on their color-learn where each is best at! | ||
| | |Neutral - [[Pikmin Pluck]]<br>Side - [[Pikmin Throw]]<br>Up - [[Winged Pikmin]]<br>Down - [[Pikmin Order]] | ||
|[[ | |[[End of Day]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Wii Fit Trainer Artwork.png|120x120px]]<br>''[[Wii Fit Trainer]]''[[File: | !align=center colspan="2"|[[File:SSB4 - Wii Fit Trainer Artwork.png|120x120px]]<br> ''[[Wii Fit Trainer]]''<ref>http://www.smashbros.com/us/characters/wii_fit_trainer.html</ref> [[File:Wii_Fit_series_icon.png|40px]] <br><small>Male/female variants</small> | ||
|The female trainer who helps you in the Wii Fit series. She favors a fighting style composed of yoga poses. This makes her a capable close-quarters fighter, but she has ranged attacks as well. She also has a move called Deep Breathing, which can heal you and increase attack power if timed right. | |The female trainer who helps you in the Wii Fit series. She favors a fighting style composed of yoga poses. This makes her a capable close-quarters fighter, but she has ranged attacks as well. She also has a move called Deep Breathing, which can heal you and increase attack power if timed right. | ||
| | |Neutral - [[Sun Salutation]]<br>Side - [[Header]]<br>Up - [[Super Hoop]]<br>Down - [[Deep Breathing]] | ||
|[[ | |[[Wii Fit]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Shulk SSB4. | !align=center colspan="2"|[[File:Shulk SSB4.png|120x120px]]<br> ''[[Shulk]]''<ref name="Shulk">http://www.smashbros.com/us/characters/shulk.html</ref> [[File:XenobladeEmblem.png|35px]] | ||
|In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down. In Smash Bros., his Monado Arts let him change his specialization during battle. You can choose to boost a stat-his jump or attack, for example-but other stats might drop as a result, so choose wisely. | |In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down. In Smash Bros., his Monado Arts let him change his specialization during battle. You can choose to boost a stat-his jump or attack, for example-but other stats might drop as a result, so choose wisely. | ||
| | |Neutral - [[Monado Arts]]<br>Side - [[Back Slash]]<br>Up - [[Air Slash]]<br>Down - [[Vision (move)|Vision]] | ||
|[[ | |[[Chain Attack]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Pac-ManSSB4.png|120x120px]]<br>''[[Pac-Man]]''[[File:Pac-ManEmblem.png|25px | !align=center colspan="2"|[[File:Pac-ManSSB4.png|120x120px]]<br> ''[[Pac-Man]]''<ref name="PacMan">http://www.smashbros.com/us/characters/pac-man.html</ref> [[File:Pac-ManEmblem.png|25px]] | ||
|The yellow, circular hero of the game PAC-MAN, which is recognized as the "Most Successful Coin-Operated Arcade Game" by Guinness World Records. In Smash Bros., he uses several moves inspired by the original PAC-MAN. Wakawaka your foes by charging up the Power Pellet move and aiming at them. | |The yellow, circular hero of the game PAC-MAN, which is recognized as the "Most Successful Coin-Operated Arcade Game" by Guinness World Records. In Smash Bros., he uses several moves inspired by the original PAC-MAN. Wakawaka your foes by charging up the Power Pellet move and aiming at them. | ||
| | |Neutral - [[Bonus Fruit]]<br>Side - [[Power Pellet]]<br>Up - [[Pac-Jump]]<br>Down - [[Fire Hydrant]] | ||
|[[ | |[[Super PAC-MAN]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:MegaManSSB4.png|120x120px]]<br>''[[Mega Man]]''[[File: | !align=center colspan="2"|[[File:MegaManSSB4.png|120x120px]]<br> ''[[Mega Man]]''<ref>http://www.smashbros.com/us/characters/mega_man.html</ref> [[File:MegaMan_Emblem.png|30px]] | ||
|The main hero from Capcom's 1987 action game, Mega Man. He travels from stage to stage, defeating Robot Masters to obtain new weapons. He uses this vast arsenal in Smash Bros. in a variety of ways. Metal Blades, for example, can be fired in eight directions and picked up off the ground! | |The main hero from Capcom's 1987 action game, Mega Man. He travels from stage to stage, defeating Robot Masters to obtain new weapons. He uses this vast arsenal in Smash Bros. in a variety of ways. Metal Blades, for example, can be fired in eight directions and picked up off the ground! | ||
| | |Neutral - [[Metal Blade]]<br>Side - [[Crash Bomber]]<br>Up - [[Rush Coil]]<br>Down - [[Leaf Shield]] | ||
|[[ | |[[Mega Legends]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:SSB4 - Sonic Artwork.png|120x120px]]<br>[[Sonic]][[File: | !align=center colspan="2"|[[File:SSB4 - Sonic Artwork.png|120x120px]]<br> [[Sonic the Hedgehog|Sonic]]<ref name="Sonic">http://www.smashbros.com/us/characters/sonic.html</ref> [[File:Sonic_Emblem.png|30px]] | ||
|The main star of the Sonic the Hedgehog series. He's an easygoing hedgehog who blows past the competition with his speed. Seriously, on the ground he's faster than anyone else in Smash Bros. Use this to your advantage, avoiding blows while landing lightning-fast attacks. | |The main star of the Sonic the Hedgehog series. He's an easygoing hedgehog who blows past the competition with his speed. Seriously, on the ground he's faster than anyone else in Smash Bros. Use this to your advantage, avoiding blows while landing lightning-fast attacks. | ||
| | |Neutral - [[Homing Attack]]<br>Side - [[Spin Dash]]<br>Up - [[Spring Jump]]<br>Down - [[Spin Charge]] | ||
|[[ | |[[Super Sonic]] | ||
|- | |||
!align=center colspan="2"|[[File:SSB4 - Mii Brawler artwork.png|120x120px]]<br> ''[[Mii Brawler]]'' [[File:SmashBros Emblem.png|25px]] | |||
|This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes-you'll KO them in no time! | |||
|Neutral - [[Shot Put]]/[[Ultimate Uppercut]]/[[Exploding Side Kick]]<br>Side - [[Onslaught]]/[[Burning Drop Kick]]/[[Headache Maker]]<br>Up - [[Soaring Axe Kick]]/[[Helicopter Kick]]/[[Piston Punch]]<br>Down - [[Head-On Assault]]/[[Feint Jump]]/[[Foot Flurry]] | |||
|[[Omega Blitz]] | |||
|- | |||
!align=center colspan="2"|[[File:Mii_Swordfighter_SSB4.png|120x120px]]<br> ''[[Mii Swordfighter]]'' [[File:SmashBros Emblem.png|25px]] | |||
|This fighter is based on a player's Mii and favors a sword in battle. Enjoy the extra reach the sword offers, but remember that it takes a bit longer for strikes to reach your opponent as a result. Customize your Mii with chargeable moves, counters, or projectile attacks. | |||
|Neutral - [[Gale Strike]]/[[Shuriken of Light]]/[[Blurring Blade]]<br>Side - [[Airborne Assault]]/[[Slash Launcher]]/[[Chakram]]<br>Up - [[Stone Scabbard]]/[[Skyward Slash Dash]]/[[Hero's Spin]]<br>Down - [[Blade Counter]]/[[Reversal Slash]]/[[Power Thrust]] | |||
|[[Final Edge]] | |||
|- | |||
!align=center colspan="2"|[[File:Mii_Gunner_SSB4.png|120x120px]]<br> ''[[Mii Gunner]]'' [[File:SmashBros Emblem.png|25px]] | |||
|A Mii sporting a blaster arm, this fighter is a great choice for those who prefer to fight the battle from a distance. The Mii Gunner has a lot of special projectile moves available, so pick your favorites and use them when needed. Don't forget about standard and smash attacks! | |||
|Neutral - [[Charge Blast]]/[[Lazer Blaze]]/[[Grenade Launch]]<br>Side - [[Flame Pillar]]/[[Stealth Burst]]/[[Gunner Missile]]<br>Up - [[Lunar Launch]]/[[Cannon Uppercut]]/[[Arm Rocket]]<br>Down - [[Echo Reflector]]/[[Bomb Drop]]/[[Absorbing Vortex]] | |||
|[[Full Blast]] | |||
|- | |- | ||
!colspan=5 style="font-size:12px"| | !colspan=5 style="font-size:12px"| | ||
Line 414: | Line 431: | ||
===Unlockable characters=== | ===Unlockable characters=== | ||
|- | |- | ||
!align=center colspan="2"|[[File:NessSSB4.png|120x120px]]<br>[[Ness]][[File:EarthBound Emblem.png|30px | !align=center colspan="2"|[[File:NessSSB4.png|120x120px]]<br> [[Ness]]<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> [[File:EarthBound Emblem.png|30px]] | ||
|Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket! | |Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket! | ||
| | |Neutral - [[PK Flash]]<br>Side - [[PK Fire]]<br>Up - [[PK Thunder]]<br>Down - [[PSI Magnet]] | ||
|[[ | |[[PK Starstorm]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Falco SSB4 Art.png|120x120px]]<br>[[Falco Lombardi|Falco]][[File: | !align=center colspan="2"|[[File:Falco SSB4 Art.png|120x120px]]<br> [[Falco Lombardi|Falco]]<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> [[File:StarFox_Emblem.png|30px]] | ||
|A talented pilot and part of the Star Fox team, Falco can be a bit rough around the edges. He once led his own galactic gang before joining up with Fox. In Smash Bros. his ability to jump high and deal damage in the air makes him a powerful threat and his thrown Reflector can catch foes by surprise. | |A talented pilot and part of the Star Fox team, Falco can be a bit rough around the edges. He once led his own galactic gang before joining up with Fox. In Smash Bros. his ability to jump high and deal damage in the air makes him a powerful threat and his thrown Reflector can catch foes by surprise. | ||
| | |Neutral - [[Blaster]]<br>Side - [[Falco Phantasm]]<br>Up - [[Fire Bird]]<br>Down - [[Reflector]] | ||
|[[ | |[[Landmaster]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Wario SSB4 Artwork.jpg|120x120px]]<br>[[Wario]][[File:Wario Emblem.png|30px | !align=center colspan="2"|[[File:Wario SSB4 Artwork.jpg|120x120px]]<br> [[Wario]]<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> [[File:Wario Emblem.png|30px]] | ||
|A living embodiment of gross, this | |A living embodiment of gross, this villian hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross? | ||
| | |Neutral - [[Chomp]]<br>Side - [[Wario Bike]]<br>Up - [[Corkscrew]]<br>Down - [[Wario Waft]] | ||
|[[Wario | |[[Wario Man]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Lucina_SSB4.png|120x120px]]<br>''[[Lucina]]''[[File: | !align=center colspan="2"|[[File:Lucina_SSB4.png|120x120px]]<br> ''[[Lucina]]''<ref>http://www.smashbros.com/us/characters/lucina.html</ref> [[File:FireEmblem_Emblem.png|30px]] | ||
|Chrom's daughter and the future Princess of Ylissee. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip. | |Chrom's daughter and the future Princess of Ylissee. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip. | ||
| | |Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter (Fire Emblem)|Counter]] | ||
|[[ | |[[Critical Hit]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:DarkPitSSB4.png|120x120px]]<br>''[[Dark Pit]]''[[File:KidIcarus Emblem.png|30px | !align=center colspan="2"|[[File:DarkPitSSB4.png|120x120px]]<br> ''[[Dark Pit]]''<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> [[File:KidIcarus Emblem.png|30px]] | ||
|Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different. | |Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different. | ||
| | |Neutral - [[Silver Bow]]<br>Side - [[Electroshock Arm]]<br>Up - [[Power of Flight]]<br>Down - [[Guardian Orbitars]] | ||
|[[ | |[[Dark Pit Staff]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:Dr Mario SSB4 Artwork. | !align=center colspan="2"|[[File:Dr Mario SSB4 Artwork.jpg|120x120px]]<br> [[Dr. Mario]]<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> [[File:Mario_Emblem.png|35px]] | ||
|In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw [[ | |In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw [[Megavitamin]] capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage. | ||
| | |Neutral - [[Megavitamin]]s<br>Side - [[Super Sheet]]<br>Up - [[Super Jump Punch]]<br>Down - [[Dr. Tornado]] | ||
|[[Doctor Finale]] | |[[Dr Mario#Doctor Finale|Dr. Finale]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:ROBSSB4EN.png|120x120px]]<br>[[R.O.B.]][[File:ROB Emblem.png|30px | !align=center colspan="2"|[[File:ROBSSB4EN.png|120x120px]]<br> [[R.O.B.]] [[File:ROB Emblem.png|30px]] | ||
|This NES accessory was released in 1985, a groundbreaking system that controlled the robot via a game on the screen. In Smash Bros., R.O.B. has two projectile weapons and can use his rocket base to fly through the air. If you let his Robo Beam charge over time, it'll make a powerful blast. | |This NES accessory was released in 1985, a groundbreaking system that controlled the robot via a game on the screen. In Smash Bros., R.O.B. has two projectile weapons and can use his rocket base to fly through the air. If you let his Robo Beam charge over time, it'll make a powerful blast. | ||
| | |Neutral - [[Robo Beam]]<br>Side - [[Arm Rotor]]<br>Up - [[Robo Burner]]<br>Down - [[Gyro]] | ||
|[[ | |[[Super Diffusion Beam]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:GanondorfSSB4.png|120x120px]]<br>[[Ganondorf]][[File: | !align=center colspan="2"|[[File:GanondorfSSB4.png|120x120px]]<br> [[Ganondorf]]<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> [[File:Zelda_Emblem.png|30px]] | ||
|The King of Evil that awaits Link at the end of most of his adventures. Ganondorf possesses the Triforce of Power. In Smash Bros., he makes up for his low speed with devastating power. The strength of his blows can knock back most opponents. Get close with a dash attack and pummel your foes! | |The King of Evil that awaits Link at the end of most of his adventures. Ganondorf possesses the Triforce of Power. In Smash Bros., he makes up for his low speed with devastating power. The strength of his blows can knock back most opponents. Get close with a dash attack and pummel your foes! | ||
| | |Neutral - [[Warlock Punch]]<br>Side - [[Flame Choke]]<br>Up - [[Dark Dive]]<br>Down - [[Wizard's Foot]] | ||
|[[ | |[[Beast Ganon]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:G&WSSB4.png|120x120px]]<br>[[Mr. Game & Watch]][[File:Game&Watch Emblem.png|30px | !align=center colspan="2"|[[File:G&WSSB4.png|120x120px]]<br> [[Mr. Game & Watch]]<ref>https://www.youtube.com/watch?v=PlOPQct8z_0</ref> [[File:Game&Watch Emblem.png|30px]] | ||
|Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying. | |Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying. | ||
| | |Neutral - [[Chef (move)|Chef]]<br>Side - [[Judge (move)|Judge]]<br>Up - [[Fire (move)|Fire]]<br>Down - [[Oil Panic (move)|Oil Panic]] | ||
|[[ | |[[Octopus (character)|Octopus]] | ||
|- | |- | ||
!align=center colspan="2"|[[File: | !align=center colspan="2"|[[File:BowserJrSSB.jpg|120x120px]]<br> ''[[Bowser Jr.]]''<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> [[File:Mario_Emblem.png|35px]]<br><small>Alternate characters: The seven [[Koopalings]]</small> | ||
|Bowser's beloved, spoiled son sports a bandanna with a large mouth drawn on it. Like his father, Bowser Jr. longs to take Mario down. In Smash Bros., he'll fight from inside his heavily armed Junior Clown Car. The Clown Car takes less damage than Bowser Jr., so mind your positioning. | |Bowser's beloved, spoiled son sports a bandanna with a large mouth drawn on it. Like his father, Bowser Jr. longs to take Mario down. In Smash Bros., he'll fight from inside his heavily armed Junior Clown Car. The Clown Car takes less damage than Bowser Jr., so mind your positioning. | ||
| | |Neutral - [[Clown Cannon (move)|Clown Cannon]]<br>Side - [[Clown Kart Dash]]<br>Up - [[Abandon Ship!]]<br>Down - [[Mechakoopa (move)|Mechakoopa]] | ||
|[[Shadow Mario Paint]] | |[[Shadow Mario#Super Smash Bros. for Nintendo 3DS / Wii U|Shadow Mario Paint]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:DuckHuntSSB4.png|120x120px]]<br>''[[ | !align=center colspan="2"|[[File:DuckHuntSSB4.png|120x120px]]<br> ''[[Duck Hunt]]*''<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> [[File:DuckHunt Emblem.png|30px]] | ||
|You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the NES Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt! | |You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the NES Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt! | ||
| | |Neutral - [[Trick Shot]]<br>Side - [[Clay Shooting]]<br>Up - [[Duck Jump]]<br>Down - [[Wild Gunman]] | ||
|[[ | |[[NES Zapper Posse]] | ||
|- | |- | ||
!align=center colspan="2"|[[File:JigglypuffSSB4.png|120x120px]]<br>[[Jigglypuff]][[File: | !align=center colspan="2"|[[File:JigglypuffSSB4.png|120x120px]]<br> [[Jigglypuff]]<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> [[File:Pokemon_Emblem.png|30px]] | ||
|This Normal/Fairy-type Pokémon is best known for its soothing singing, which can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep! | |This Normal/Fairy-type Pokémon is best known for its soothing singing, which can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep! | ||
| | |Neutral - [[Rollout]]<br>Side - [[Pound]]<br>Up - [[Sing]]<br>Down - [[Rest]] | ||
|[[ | |[[Puff Up]] | ||
|- | |- | ||
!colspan=5 style="font-size:12px"| | !colspan="5" style="font-size:12px"| | ||
=== | === Downloadable === | ||
|- | |- | ||
!align=center colspan="2"rowspan="2"|[[File:SSB4 - Mewtwo Artwork.png|120x120px]]<br>[[Mewtwo]][[File: | !align=center colspan="2" rowspan="2"|[[File:SSB4 - Mewtwo Artwork.png|120x120px]]<br> [[Mewtwo]] [[File:Pokemon_Emblem.png|30px]] | ||
|Mewtwo puts its psychic powers to great use in this game. Not only does it have floaty jumps, but its telekinesis gives its extra reach and its throws added power. However, its light body makes it easy to launch, so if you're willing to take the risk of getting in close, it might be worth it! | |Mewtwo puts its psychic powers to great use in this game. Not only does it have floaty jumps, but its telekinesis gives its extra reach and its throws added power. However, its light body makes it easy to launch, so if you're willing to take the risk of getting in close, it might be worth it! | ||
| | |Neutral - [[Shadow Ball]]<br>Side - [[Confusion]]<br>Up - [[Teleport]]<br>Down - [[Disable]] | ||
|[[ | |[[Psystrike]] | ||
|- | |- | ||
|colspan="3"|'''Release Date:''' April 28, 2015 (April 15, 2015 for Club Nintendo members who have purchased and registered both versions of the game)<br> | |colspan="3"|'''Release Date:''' April 28, 2015 (April 15, 2015 for Club Nintendo members who have purchased and registered both versions of the game)<br> | ||
'''Price:''' US$3.99 | '''Price:''' US$3.99, US$4.99 if it is purchased for both versions (Free download for Club Nintendo members who have purchased and registered both versions of the game) | ||
|- | |- | ||
!align=center colspan="2"rowspan="2"|[[File:SSB4 Lucas.png|120x120px]]<br>[[Lucas]][[File: | !align=center colspan="2" rowspan="2"|[[File:SSB4 Lucas.png|120x120px]]<br> [[Lucas]] [[File:EarthBound_Emblem.png|30px]] | ||
|The younger of the twin brothers from Nowhere makes his triumphant return to the game of Smash. Hailing from the Japan-only game Mother 3, Lucas's specialty is psychic projectile attacks. He can use these PSI attacks to do things like absorb enemy projectiles and deal supernatural damage! | |The younger of the twin brothers from Nowhere makes his triumphant return to the game of Smash. Hailing from the Japan-only game Mother 3, Lucas's specialty is psychic projectile attacks. He can use these PSI attacks to do things like absorb enemy projectiles and deal supernatural damage! | ||
| | |Neutral - [[PK Freeze]]<br>Side - [[PK Fire]]<br>Up - [[PK Thunder]]<br>Down - [[PSI Magnet]] | ||
|[[ | |[[PK Starstorm]] | ||
|- | |- | ||
|colspan="3"|'''Release Date:''' June 14, 2015<br> | |colspan="3"|'''Release Date:''' June 14, 2015<br> | ||
'''Price:''' US$3.99 | '''Price:''' US$3.99, US$4.99 if it is purchased for both versions | ||
|- | |- | ||
!align=center colspan="2"rowspan="2"|[[File:RoyFE-SSB4.png|120x120px]]<br>[[Roy (Fire Emblem)|Roy]][[File:FireEmblem Emblem.png|30px | !align=center colspan="2" rowspan="2"|[[File:RoyFE-SSB4.png|120x120px]]<br> [[Roy (Fire Emblem)|Roy]]<ref>[http://www.nintendo.com/nintendo-direct/06-01-2015/#/video-ndirect Nintendo Direct Mirco.] Nintendo. Web. Retrieved 6/14/2015</ref>[[File:FireEmblem Emblem.png|30px]] | ||
|Roy, the main character of Fire Emblem: The Binding Blade, returns for the first time since Melee! In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father’s stead, and now he brings his speed and talent for short-range combat into this game. His sword, the Sword of Seals, is uniquely powerful at the base of the blade. | |Roy, the main character of Fire Emblem: The Binding Blade, returns for the first time since Melee! In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father’s stead, and now he brings his speed and talent for short-range combat into this game. His sword, the Sword of Seals, is uniquely powerful at the base of the blade. | ||
| | |Neutral - [[Flare Blade]]<br>Side - [[Double-Edge Dance]]<br>Up - [[Blazer]]<br>Down - [[Counter]] | ||
|[[ | |[[Critical Hit]] | ||
|- | |- | ||
|colspan="3"|'''Release Date:''' June 14, 2015<br> | |colspan="3"|'''Release Date:''' June 14, 2015<br> | ||
'''Price:''' US$3.99 | '''Price:''' US$3.99, US$4.99 if it is purchased for both versions | ||
|- | |- | ||
!align=center colspan="2"rowspan="2"|[[File:Ryu-SSB4.png|120x120px]]<br> | !align=center colspan="2" rowspan="2"|[[File:Ryu-SSB4.png|120x120px]]<br> [[Ryu]]<ref>[http://www.nintendo.com/nintendo-direct/06-01-2015/#/video-ndirect Nintendo Direct Mirco.] Nintendo. Web. Retrieved 6/14/2015</ref>[[File:StreetFighterEmblem.png|30px]] | ||
|Ryu visits from the Street Fighter series! | |Ryu visits from the Street Fighter series! Ryu’s fighting style is based on karate, but he’s mixed in some other martial arts to make his own unique style. In Smash, he will perform either weak or strong attacks depending on if you press or hold down the buttons. His special attacks also have three power levels! | ||
| | |Neutral - [[Hadouken]]<br>Side - [[Tatsumaki Senpukyaku]]<br>Up - [[Shoryuken]]<br>Down - [[Focus Attack]] | ||
|[[ | |1: [[Shin Shoryuken]]<br>2: [[Shinku Hadoken]] | ||
|- | |- | ||
|colspan="3"|'''Release Date:''' June 14, 2015<br> | |colspan="3"|'''Release Date:''' June 14, 2015<br> | ||
'''Price:''' US$5.99 | '''Price:''' US$5.99, US$6.99 if it is purchased for both versions (Comes bundled with [[Suzaku Castle]]) | ||
|} | |} | ||
{{br}} | {{br}} | ||
<small>*Duck Hunt is referred to as Duck Hunt Duo in PAL regions.</small> | <small>* Duck Hunt is referred to as Duck Hunt Duo in PAL regions.</small> | ||
===Unlocking criteria=== | ===Unlocking criteria=== | ||
{| | {|border=1 cellpadding=3 align=center style=background:#fff7f7;text-align:center;width:60%;border-collapse:collapse | ||
|- | |||
!colspan=4|Criteria<ref>http://www.eventhubs.com/news/2014/sep/11/only-120-super-smash-bros-3ds-matches-required-unlock-all-characters-down-450-ssbb-and-10/</ref> | |||
|- | |||
!Character | !Character | ||
!Criteria I | !Criteria I | ||
Line 563: | Line 540: | ||
!Stage of battle | !Stage of battle | ||
|- | |- | ||
!width=10% | !width=10%|Ness | ||
|width=30%|Clear | |width=30%|Clear Classic Mode on any difficulty | ||
|width=20%|Play 10 | |width=20%|Play 10 matches | ||
| | |[[Magicant]] | ||
|- | |- | ||
! | !Falco | ||
|Clear Classic Mode without using | |Clear Classic Mode without using continues | ||
|Play 20 matches | |Play 20 matches | ||
| | |[[Corneria]] | ||
|- | |- | ||
! | !Wario | ||
|Clear | |Clear 100-Man Smash | ||
|Play 30 matches | |Play 30 matches | ||
|[[WarioWare, Inc. (stage)|WarioWare, Inc.]] (no microgames) | |[[WarioWare, Inc. (stage)|WarioWare, Inc.]] (no microgames) | ||
|- | |- | ||
! | !Lucina | ||
|Clear Classic Mode as Marth without using continues | |Clear Classic Mode as Marth without using continues | ||
|Play 40 matches | |Play 40 matches | ||
| | |[[Arena Ferox]] | ||
|- | |- | ||
! | !Dark Pit | ||
|Clear Classic Mode with | |Clear Classic Mode with 3 different characters | ||
|Play 50 matches | |Play 50 matches | ||
| | |[[Reset Bomb Forest]] | ||
|- | |- | ||
! | !Dr. Mario | ||
|Clear Classic Mode as | |Clear Classic Mode as Mario on intensity 4.0 or higher | ||
|Play 60 matches | |Play 60 matches | ||
|[[Mushroomy Kingdom]] | |[[Mushroomy Kingdom]] | ||
|- | |- | ||
! | !R.O.B. | ||
|Collect 200 trophies | |Collect 200 trophies & clear Classic Mode with 6 different unlockable characters | ||
|Play 70 matches | |Play 70 matches | ||
| | |[[PictoChat 2]] | ||
|- | |- | ||
! | !Ganondorf | ||
|Clear Classic Mode as Link or Zelda on intensity 5.0 or higher | |Clear Classic Mode as Link or Zelda on intensity 5.0 or higher | ||
|Play 80 matches | |Play 80 matches | ||
| | |[[Gerudo Valley]] | ||
|- | |- | ||
! | !Mr. Game & Watch | ||
|Clear Classic Mode with | |Clear Classic Mode with 10 different characters | ||
|Play 90 matches | |Play 90 matches | ||
| | |[[Flat Zone 2]] | ||
|- | |- | ||
! | !Bowser Jr. | ||
|Clear Classic Mode as Bowser on intensity 6.0 or higher | |Clear Classic Mode as Bowser on intensity 6.0 or higher | ||
|Play 100 matches | |Play 100 matches | ||
|[[3D Land]] | |[[3D Land]] | ||
|- | |- | ||
! | !Duck Hunt | ||
|Clear Classic Mode with 8 different characters | |Clear Classic Mode with 8 different characters | ||
|Play 110 matches | |Play 110 matches | ||
| | |[[Battlefield]] | ||
|- | |- | ||
! | !Jigglypuff | ||
|Collect 30 different pieces of | |Collect 30 different pieces of equipment | ||
|Play 120 matches | |Play 120 matches | ||
| | |[[Unova Pokémon League]] | ||
|} | |} | ||
==Other characters== | ==Other characters== | ||
===Character movesets=== | ===Character movesets=== | ||
*[[F.L.U.D.D.]] (Mario attack) | * [[F.L.U.D.D.]] (Mario attack) | ||
*[[Toad]] (Princess Peach attack) | * [[Toad]] (Princess Peach attack) | ||
*[[Mechakoopa]] (Bowser Jr. attack) | * [[Mechakoopa]] (Bowser Jr. attack) | ||
*[[Shadow Mario]] (Bowser Jr.'s Final Smash) | * [[Shadow Mario]] (Bowser Jr.'s Final Smash) | ||
* | * [[zeldawiki:Navi|Navi]] (Link taunt) | ||
* | * [[zeldawiki:Phantom|Phantom]] (Zelda attack) | ||
* | * [[Gordo (Kirby)|Gordo]] (King Dedede attack) | ||
* | * [[fireemblem:Chrom|Chrom]] (Robin's Final Smash) | ||
* | * [[pikipedia:Pikmin family|Pikmin]] (Olimar attack) | ||
* | * [[nookipedia:Lloid|Lloid]] (Villager attack) | ||
* | * [[nookipedia:Tom Nook|Tom Nook]] (Villager's Final Smash) | ||
* | * [[nookipedia:Timmy and Tommy|Timmy and Tommy Nook]] (Villager's Final Smash) | ||
* | *[[smashwiki:Mega Man (SSB4)|Rush]] (Mega Man attack) | ||
*Mega Man X (Mega Man's Final Smash) | * Mega Man X (Mega Man's Final Smash) | ||
*Mega Man Volnutt (Mega Man's Final Smash) | * Mega Man Volnutt (Mega Man's Final Smash) | ||
*MegaMan.EXE (Mega Man's Final Smash) | * MegaMan.EXE (Mega Man's Final Smash) | ||
*Star Force Mega Man/Geo Stellar (Mega Man's Final Smash) | * Star Force Mega Man/Geo Stellar (Mega Man's Final Smash) | ||
*Wild Gunman (Duck Hunt attack and Final Smash) | * Wild Gunman (Duck Hunt attack and Final Smash) | ||
*Blinky, Pinky, Inky, and/or Clyde (Pac-Man attack and taunt) | * Blinky, Pinky, Inky, and/or Clyde (Pac-Man attack and taunt) | ||
*Fighter (Galaga) (Pac-Man attack and taunt) | * Fighter (Galaga) (Pac-Man attack and taunt) | ||
*Galaxip (Galaxian) (Pac-Man taunt) | * Galaxip (Galaxian) (Pac-Man taunt) | ||
*Hypership (Gaplus) (Pac-Man taunt) | * Hypership (Gaplus) (Pac-Man taunt) | ||
*Mappy (Pac-Man taunt) | * Mappy (Pac-Man taunt) | ||
*Pooka (Dig Dug) (Pac-Man taunt) | * Pooka (Dig Dug) (Pac-Man taunt) | ||
*King (King and Balloon) (Pac-Man taunt) | * King (King and Balloon) (Pac-Man taunt) | ||
*Solvalou (Xevious) (Pac-Man taunt) | * Solvalou (Xevious) (Pac-Man taunt) | ||
*Fighter (Bosconian) (Pac-Man taunt) | * Fighter (Bosconian) (Pac-Man taunt) | ||
*Gilgamesh (Tower of Duraga) (Pac-Man taunt) | * Gilgamesh (Tower of Duraga) (Pac-Man taunt) | ||
*Clovis (Dragon Buster) (Pac-Man taunt) | * Clovis (Dragon Buster) (Pac-Man taunt) | ||
*Red Baron (Sky Kid) (Pac-Man taunt) | * Red Baron (Sky Kid) (Pac-Man taunt) | ||
*Car (Rally-X) (Pac-Man taunt) | * Car (Rally-X) (Pac-Man taunt) | ||
*Paccet (Baraduke) (Pac-Man taunt) | * Paccet (Baraduke) (Pac-Man taunt) | ||
*Topcup (Libble Rabble) (Pac-Man taunt) | * Topcup (Libble Rabble) (Pac-Man taunt) | ||
*[[Don-chan]] (Pac-Man taunt) | * [[Don-chan]] (Pac-Man taunt) | ||
* | * [http://xenoblade.wikia.com/wiki/Dunban Dunban] (Shulk's Final Smash) | ||
* | * [http://xenoblade.wikia.com/wiki/Riki Riki] (Shulk's Final Smash) | ||
===Stage cameos=== | ===Stage cameos=== | ||
Line 673: | Line 645: | ||
| | | | ||
*[[Shy Guy]]s (Rainbow Road) | *[[Shy Guy]]s (Rainbow Road) | ||
* | *[[zeldawiki:Twinrova|Kotake and Koume]] (Gerudo Valley) | ||
* | *[[zeldawiki:Alfonzo|Alfonzo]] (Spirit Train) | ||
* | *[[zeldawiki:Bird|Bird]] (Spirit Train) | ||
* | *[[icaruspedia:Viridi|Viridi]] (Reset Bomb Forest) | ||
* | *[[Nintendog]] (assorted breeds) (Living Room) | ||
*Cat (Living Room) | *Cat (Living Room) | ||
* | *[[nookipedia:Kapp'n|Kapp'n]] (Tortimer Island) | ||
* | *[[nookipedia:Tortimer|Tortimer]] (Tortimer Island) | ||
* | *[[nookipedia:Leila|Leila]] (Tortimer Island) | ||
* | *[[nookipedia:Leilani|Leilani]] (Tortimer Island) | ||
* | *[[nookipedia:Grams|Grams]] (Tortimer Island) | ||
* | *[[nookipedia:Shark|Shark]] (Tortimer Island) | ||
| | |||
*Fish (Balloon Fight) | *Fish (Balloon Fight) | ||
*[[Cranky Kong]] (Jungle Japes) | *[[Cranky Kong]] (Jungle Japes) | ||
*[[Klaptrap]] (Jungle Japes) | *[[Klaptrap]] (Jungle Japes) | ||
*[[ | *[[metroidwiki:Ridley|Ridley]] (Pyrosphere) | ||
*[[ | *[[smashwiki:Dark Emperor|Dark Emperor]] (Find Mii) | ||
*[[ | *[[Blooper]] (Paper Mario) | ||
* | *[[bulbapedia:Reshiram (Pokémon)|Reshiram]] (Unova Pokémon League) | ||
* | *[[bulbapedia:Zekrom (Pokémon)|Zekrom]] (Unova Pokémon League) | ||
* | *[[bulbapedia:Milotic (Pokémon)|Milotic]] (Unova Pokémon League) | ||
* | *[[bulbapedia:Shaymin (Pokémon)|Shaymin]] (Unova Pokémon League) | ||
* | *[[bulbapedia:Whimsicott (Pokémon)|Whimsicott]] (Unova Pokémon League) | ||
* | *[[Mii]]s (Find Mii, Tomodachi Life) | ||
* | *[[Flying Man]] (Magicant) | ||
|} | |} | ||
===Stage bosses=== | ===Stage bosses=== | ||
* | * [[Dark Emperor]] (Find Mii) | ||
* | * [[Yellow Devil]] (Wily Castle) | ||
* | * [[Flying Man]] (Magicant) | ||
* | * [[Master Hand]]<ref>https://www.youtube.com/watch?v=oRq5bz6ZNYU</ref> | ||
* | * [[Crazy Hand]] | ||
* [[Master Core]] | |||
===Smash Run enemies=== | ===Smash Run enemies=== | ||
====''Mario'' series==== | |||
* [[Banzai Bill]] | |||
* [[Big Goomba]] | |||
* [[Bill Blaster]]<ref name="Smash Run Demonstration - Invitational">[https://www.youtube.com/watch?v=jjajVHjlz5w]</ref> | |||
* [[Bullet Bill]] | |||
* [[Chain Chomp]] | |||
* [[Flame Chomp]]<ref name="160ScreensVideo"/> | |||
* [[Goomba]] | |||
* [[Hammer Bro]] | |||
* [[Kamek]] | |||
* [[Koopa Paratroopa]] | |||
* [[Koopa Troopa]] | |||
* [[Lakitu]]<ref name="160ScreensVideo"/> | |||
* [[Shy Guy]] | |||
* [[Spike Top]]<ref name="SmashRunE3PJ">http://www.youtube.com/watch?v=_KHwmD92GmI</ref> | |||
* [[Spiny]] | |||
====''Donkey Kong'' series==== | |||
*[[Kritter]] | |||
*[[Tiki Buzz]] | |||
====''The Legend of Zelda'' series==== | |||
*[[Bubble (The Legend of Zelda)|Bubble]] | |||
*[[Cucco]]<ref name="SmashRunE3"/> | |||
*[[Darknut]] | |||
*[[Octorok]] | |||
*[[Peahat]] | |||
*[[Peahat Larva]] | |||
*[[ReDead]]<ref name="SmashRunE3PJ"/> | |||
*[[Stalfos]] | |||
====''Metroid'' series==== | |||
*[[Kihunter]] | |||
*[[Metroid]] | |||
*[[Reo]] | |||
*[[Geemer]]<ref>https://www.youtube.com/watch?v=BDsmjbifWUk</ref> | |||
====''Yoshi'' series==== | |||
* [[Fly Guy]] | |||
====''Kirby'' series==== | |||
* [[Bonkers]] | |||
* [[Bronto Burt]]<ref name="SmashRunE3PJ"/> | |||
* [[Gordo (Kirby)|Gordo]] | |||
| | * [[Parasol Waddle Dee]] | ||
* [[Plasma Wisp]] | |||
* [[Shotzo]] | |||
* [[Tac]] | |||
* [[Waddle Dee]] | |||
* [[Waddle Doo]]<ref name="Smash Run Demonstration - Invitational"/> | |||
====''Pokémon'' series==== | |||
* [[Chandelure]] | |||
* [[Cryogonal]] | |||
* [[Gastly]] | |||
* [[Koffing]] | |||
* [[Petilil]] | |||
====''Mother'' series==== | |||
* [[Devil Car]] | |||
* [[Starman (Mother)|Starman]] | |||
====''Ice Climber''==== | |||
* [[Polar Bear]]<ref name="160ScreensVideo"/> | |||
====''Kid Icarus'' series==== | |||
* [[Boom Stomper]] | |||
* [[Bumpety Bomb]]<ref name="SmashRunE3">https://www.youtube.com/watch?v=sJatbApPQa4</ref> | |||
* [[Clubberskull]]<ref name="Smash Run Demonstration - Invitational"/> | |||
* [[Daphne]]<ref name="SmashRunE3"/> | |||
* [[Flage]]<ref name="Smash Run Demonstration - Invitational"/> | |||
* [[Lethinium]] | |||
* [[Lurchthorn]] | |||
* [[Mahva]] | |||
* [[Megonta]]<ref name="SmashRunE3"/> | |||
* [[Mimicutie]] | |||
* [[Monoeye]] | |||
* [[Nutski]] | |||
* [[Orne]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAABnUYnvmbMZug</ref> | |||
* [[Reaper]] | |||
* [[Reapette]] | |||
* [[Skuttler]] | |||
* [[Skuttler Cannoneer]] | |||
* [[Skuttler Mage]] | |||
* [[Souflee]] | |||
* [[Zuree]] | |||
====''Pikmin'' series==== | |||
* [[Bulborb]] | |||
* [[Iridescent Glint Beetle]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGEpf4UtQ</ref> | |||
====''Rhythm Heaven'' series==== | |||
* [[Sneaky Spirit]]<ref name="SmashRunE3"/> | |||
====''Find Mii''==== | |||
* [[Ghost (Find Mii)|Ghost]]<ref name="Smash Run Demonstration - Invitational"/> | |||
====''Sonic the Hedgehog'' series==== | |||
*[[Eggrobo]]<ref name="SmashRunE3"/> | |||
====''Mega Man'' series==== | |||
* [[Mettaur]] | |||
====''Pac-Man'' series==== | |||
* [[Bacura]] | |||
* [[Pooka]]<ref name="PacMan"/> | |||
| | |||
====''Super Smash Bros.'' series==== | |||
* [[Generator]] | |||
* [[Glice]] | |||
* [[Glire]] | |||
* [[Glunder]]<ref name="SmashRunE3"/> | |||
* [[Mite]] | |||
* [[Poppant]] | |||
* [[Roturret]] | |||
==Stages== | ==Stages== | ||
{{ | {{rewrite|the writing is informal and substandard|16:52, 16 December 2014 (EST)}} | ||
There are | {{construction}} | ||
There are 34 stages in this game, with most of them being based on handheld games.<ref name="Developer Direct"></ref> Each stage has two songs, with players being able to play the alternate song by holding the R button while selecting a stage. Additionally, players can toggle between playing on "Final Destination" variations of all stages (represented by a "Ω") in addition to playing on the standard versions, being a flat course with no obstacles or other platforms. Stages listed in ''italics'' are unlockable. | |||
{|align=left width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; font-size:12px;" | |||
{| | |- | ||
!width="33%"|Stage | !width="33%"|Stage | ||
!width="40%"|Description | !width="40%"|Description | ||
Line 1,133: | Line 811: | ||
!colspan="3"|Normal Stages | !colspan="3"|Normal Stages | ||
|- | |- | ||
!align=center|[[File:3DS SmashBros scrnS01 08 E3.png|150px]]<br> | !align=center|[[File:3DS SmashBros scrnS01 08 E3.png|150px]]<br>[[Battlefield]] [[File:SmashBros_Emblem.png|30px]] | ||
|Battlefield is a | |Battlefield is one of the game’s more straightforward stages. All of the available platforms are static and permanent, offering a few tactical options without the distractions of more complicated stages. Aside from a subtle (but constant) shift between day and night, this stage remains unchanged for the duration of a battle. | ||
| | | | ||
*Battlefield (from ''Super Smash Bros. for Nintendo 3DS'') | * Battlefield (from ''Super Smash Bros. for Nintendo 3DS'') | ||
*Menu (Melee) (from ''Super Smash Bros. Melee'') | * Menu (Melee) (from ''Super Smash Bros. Melee'') | ||
|- | |- | ||
!align=center|[[File:SSB3DS FinalDestination.png|150px]]<br> | !align=center|[[File:SSB3DS FinalDestination.png|150px]]<br>[[Final Destination]] [[File:SmashBros_Emblem.png|30px]] | ||
|Final Destination | |As basic as stages can get, Final Destination features nothing but the base platform and a background involving space. With next to no tactical options, ground game is key for a stage like this. Every other stage also features a "Final Destination" styled variation, creating a base platform with none of the distractions. | ||
| | | | ||
*Final Destination (from ''Super Smash Bros. for Nintendo 3DS'') | * Final Destination (from ''Super Smash Bros. for Nintendo 3DS'') | ||
*Menu (Melee): Ver. 2 (from ''Super Smash Bros. Melee'') | * Menu (Melee): Ver. 2 (from ''Super Smash Bros. Melee'') | ||
|- | |- | ||
!align=center|[[File:3DS SmashBros scrnS01 16 E3.png|150px]]<br> | !align=center|[[File:3DS SmashBros scrnS01 16 E3.png|150px]]<br>[[3D Land]] (''[[Super Mario 3D Land]]'') [[File:Mario_Emblem.png|30px]] | ||
| | |This stage is based on several levels from ''Super Mario 3D Land'', The stage auto-scrolls between these areas, each with their own obstacles. | ||
| | | | ||
*Super Mario 3D Land Theme / Beach Theme (from ''Super Mario 3D Land'') | * Super Mario 3D Land Theme / Beach Theme (from ''Super Mario 3D Land'') | ||
*Super Mario Bros. 3 Medley (from ''Super Mario Bros. 3'') | * Super Mario Bros. 3 Medley (from ''Super Mario Bros. 3'') | ||
|- | |- | ||
!align=center|[[File:SSB4 Golden Plains.jpg|150px]]<br> | !align=center|[[File:SSB4 Golden Plains.jpg|150px]]<br>[[Golden Plains]] (''[[New Super Mario Bros. 2]]'') [[File:Mario_Emblem.png|30px]] | ||
| | |This semi auto-scrolling stage is based on [[World 1 (New Super Mario Bros. 2)|World 1]] from ''New Super Mario Bros. 2'', featuring three variously design structures that occasionally alter between each other. Coins can be found in the stage, and collecting 100 of them will give fighters an increase in attack power and launch resistance. | ||
| | | | ||
*Athletic Theme / Ground Theme (New Super Mario Bros. 2) (from ''New Super Mario Bros. 2'') | * Athletic Theme / Ground Theme (New Super Mario Bros. 2) (from ''New Super Mario Bros. 2'') | ||
*Ground Theme / Underground Theme (Super Mario Bros.) (from ''Super Mario Bros.'') | * Ground Theme / Underground Theme (Super Mario Bros.) (from ''Super Mario Bros.'') | ||
|- | |- | ||
!align=center|[[File:SSB4 Rainbow Road.jpg|150px]]<br> | !align=center|[[File:SSB4 Rainbow Road.jpg|150px]]<br>[[Rainbow Road (stage)|Rainbow Road]]<ref name="SmashBrosDirect"/> (''[[Mario Kart 7]]'') [[File:Mario_Emblem.png|30px]] | ||
| | |Based on the 3DS Rainbow Road from ''Mario Kart 7''. As the main platform travels through the course, it will occasionally stop for fighters to fight on the track. Shy Guys will occasionally appear to interfere matches. | ||
| | | | ||
*Rainbow Road Medley (from ''Mario Kart 7'', ''Mario Kart DS'' and ''Mario Kart: Super Circuit'') | * Rainbow Road Medley (from ''Mario Kart 7'', ''Mario Kart DS'' and ''Mario Kart: Super Circuit'') | ||
*Rainbow Road (Mario Kart 7) (from ''Mario Kart 7'') | * Rainbow Road (Mario Kart 7) (from ''Mario Kart 7'') | ||
|- | |- | ||
!align=center|[[File:SSB4 Paper Mario.jpg|150px]]<br> | !align=center|[[File:SSB4 Paper Mario.jpg|150px]]<br>[[Paper Mario (stage)|Paper Mario]] ([[Paper Mario (series)|''Paper Mario'' series]])<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKl5xqOx1g</ref> [[File:Mario Emblem.png|30px]] | ||
| | |True to its origin of the ''Paper Mario'' series, the stage is designed like a paper diorama and folds out like a book when changing in between three layouts based on locations from the series' installments, each with their own obstacles. | ||
| | | | ||
*Paper Mario Medley (from ''Paper Mario: Sticker Star'' and ''Paper Mario: The Thousand-Year Door'') | * Paper Mario Medley (from ''Paper Mario: Sticker Star'' and ''Paper Mario: The Thousand-Year Door'') | ||
*Try, Try Again (from ''Mario & Luigi: Dream Team'') | * Try, Try Again (from ''Mario & Luigi: Dream Team'') | ||
|- | |- | ||
!align=center|[[File: | !align=center|[[File:150x90px-Mushroomy_Kingdom_3DS.png|150px]]<br>[[Mushroomy Kingdom]]{{footnote|main|*}} <ref>https://www.youtube.com/watch?v=6OT5HX9QolQ</ref> (''[[Super Mario Bros.]]'') [[File:Mario Emblem.png|30px]] | ||
| | |This stage, returning from ''Super Smash Bros. Brawl'', is based on World 1-1 from ''Super Mario Bros.''. The stage will auto-scroll throughout the course, and ? Blocks can holster items for players to use. | ||
| | | | ||
*Ground Theme (Super Mario Bros.) (from ''Super Mario Bros.'') | * Ground Theme (Super Mario Bros.) (from ''Super Mario Bros.'') | ||
*Underground Theme (Super Mario Bros.) (from ''Super Mario Bros.'') | * Underground Theme (Super Mario Bros.) (from ''Super Mario Bros.'') | ||
|- | |- | ||
!align=center|[[File:SSB4 3DS JungleJapes.png|150px]]<br>{{ | !align=center|[[File:SSB4 3DS JungleJapes.png|150px]]<br>[[Jungle Japes (stage)|Jungle Japes]]{{footnote|main|**}} <ref name="SmashBrosDirect"/> (''[[Donkey Kong 64]]'') [[File:DK_Emblem.png|30px]] | ||
| | | | ||
| | | | ||
*Kongo Jungle (from ''Donkey Kong Country'') | * Kongo Jungle (from ''Donkey Kong Country'') | ||
*Gear Getaway (from ''Donkey Kong Country Returns'') | * Gear Getaway (from ''Donkey Kong Country Returns'') | ||
|- | |- | ||
!align=center|[[File:3DS SmashBros scrnS01 18 E3.png|150px]]<br> | !align=center|[[File:3DS SmashBros scrnS01 18 E3.png|150px]]<br>[[Gerudo Valley]]<ref name="SmashBrosDirect"/> (''[[zeldawiki:The Legend of Zelda: Ocarina of Time 3D|The Legend of Zelda: Ocarina of Time 3D]]'') [[File:Zelda_Emblem.png|30px]] | ||
| | | | ||
| | | | ||
*Gerudo Valley (from ''The Legend of Zelda: Ocarina of Time'') | * Gerudo Valley (from ''The Legend of Zelda: Ocarina of Time'') | ||
*Ocarina of Time Medley (from ''The Legend of Zelda: Ocarina of Time'') | * Ocarina of Time Medley (from ''The Legend of Zelda: Ocarina of Time'') | ||
|- | |- | ||
!align=center|[[File:3DS SmashBros scrnS01 12 E3.png|150px]]<br> | !align=center|[[File:3DS SmashBros scrnS01 12 E3.png|150px]]<br>[[Spirit Train]]<ref name="SmashBrosDirect"/> (''[[zeldawiki:The Legend of Zelda: Spirit Tracks|The Legend of Zelda: Spirit Tracks]]'') [[File:Zelda_Emblem.png|30px]] | ||
| | |All aboard the Spirit Train as it explores the overworld of ''Spirit Tracks''. The Trusty Freight Car will occasionally be swapped out for something like the Trading Post or even a destroyed passage car, while an Armored or Dark Train may intervene with the train's voyage. Toon Link can be seen driving the train, though if he's fighting, Alfonzo will take over in conducting the train. | ||
| | | | ||
*Full Steam Ahead (Spirit Tracks) (from ''The Legend of Zelda: Spirit Tracks'') | * Full Steam Ahead (Spirit Tracks) (from ''The Legend of Zelda: Spirit Tracks'') | ||
*Main Theme / Underworld Theme (from ''The Legend of Zelda'') | * Main Theme / Underworld Theme (from ''The Legend of Zelda'') | ||
|- | |- | ||
!align=center|[[File:SSB4 - Brinstar Melee.jpg|150px]]<br>{{ | !align=center|[[File:SSB4 - Brinstar Melee.jpg|150px]]<br>[[Brinstar]]{{footnote|main|**}} (''Metroid'' series) [[File:Metroid_Emblem.png|30px]] | ||
| | | | ||
*Brinstar (from ''Metroid'') | | | ||
*Brinstar Depths (from ''Metroid'') | * Brinstar (from ''Metroid'') | ||
* Brinstar Depths (from ''Metroid'') | |||
|- | |- | ||
!align=center|[[File: | !align=center|[[File:150px-YIBrawlSmash4.png|150px]]<br>[[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]{{footnote|main|*}} <ref name="Japan intro">https://www.youtube.com/watch?v=9a8Kz0wcJwk</ref> (''[[Super Mario World 2: Yoshi's Island]]'') [[File:Yoshi Emblem.png|30px]] | ||
| | | | ||
*Obstacle Course (from ''Super Mario World 2: Yoshi's Island'') | | | ||
*Ending (Yoshi's Story) (from ''Yoshi's Story'') | * Obstacle Course (from ''Super Mario World 2: Yoshi's Island'') | ||
* Ending (Yoshi's Story) (from ''Yoshi's Story'') | |||
|- | |- | ||
!align=center|[[File:SSB4 3DS GameBoy.jpg|150px]]<br> | !align=center|[[File:SSB4 3DS GameBoy.jpg|150px]]<br>[[Dream Land (Super Smash Bros. for Nintendo 3DS)|''Dream Land'']] (''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'') [[File:Kirby Emblem.png|30px]] | ||
| | |This stage takes place within a Nintendo Game Boy device, and it's game is ''Kirby's Dream Land''. Whether it's scrolling through Green Greens or settled in Castle Dedede, this stage shifts between the five areas of the aforementioned game. Be sure to claim victory before the batteries die out. | ||
| | | | ||
*Green Greens / Castle Lololo / Float Islands / Bubbly Clouds / Mt. Dedede (from ''Kirby's Dream Land'') | *Green Greens / Castle Lololo / Float Islands / Bubbly Clouds / Mt. Dedede (from ''Kirby's Dream Land'') | ||
*Green Greens Ver. 2 (from ''Kirby's Dream Land'') | *Green Greens Ver. 2 (from ''Kirby's Dream Land'') | ||
|- | |- | ||
!align=center|[[File: | !align=center|[[File:150x90px-Corneria3ds.jpeg|150px]]<br>[[Corneria]]{{footnote|main|**}} <ref name="Japan intro"/> (''Star Fox 64'') [[File:StarFox Emblem.png|30px]] | ||
| | | | ||
| | | | ||
*Corneria (from ''Star Fox'') | * Corneria (from ''Star Fox'') | ||
*Star Wolf's Theme / Sector Z (from ''Star Fox 64'') | * Star Wolf's Theme / Sector Z (from ''Star Fox 64'') | ||
|- | |- | ||
!align=center|[[File:SSB3DS N's Castle.jpg|150px]]<br> | !align=center|[[File:SSB3DS N's Castle.jpg|150px]]<br>[[Unova Pokémon League]] ([[bulbapedia:Pokémon Black and White Versions|''Pokémon Black Version'' and ''Pokémon White Version'']]) [[File:Pokemon_Emblem.png|30px]] | ||
| | |This stage is inspired by the Pokémon League from ''Pokémon's'' fifth generation region, Unova. The stage layout is basic, and various legendary Pokémon will appear in front of N's Castle. When Reshiram or Zekrom appear, they are able to affect the battlefield, with the former by setting the stage ablaze, and the latter is able to tilt the stage. | ||
| | | | ||
*N's Castle Medley (from ''Pokémon Black''/''White Versions'') | * N's Castle Medley (from ''Pokémon Black''/''White Versions'') | ||
*Battle! (Reshiram / Zekrom) (from ''Pokémon Black''/''White Versions'') | * Battle! (Reshiram / Zekrom) (from ''Pokémon Black''/''White Versions'') | ||
|- | |- | ||
!align=center|[[File:SSB3DS Lumiose City.jpg|150px]]<br> | !align=center|[[File:SSB3DS Lumiose City.jpg|150px]]<br>[[Prism Tower]]<ref name="SmashBrosDirect"/> ([[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']]) [[File:Pokemon Emblem.png|30px]] | ||
| | | | ||
| | | | ||
*Battle! (Trainer Battle) (Pokémon X and Y) (from ''Pokémon X''/''Y'') | * Battle! (Trainer Battle) (Pokémon X and Y) (from ''Pokémon X''/''Y'') | ||
*Lumiose City (from ''Pokémon X''/''Y'') | * Lumiose City (from ''Pokémon X''/''Y'') | ||
|- | |- | ||
!align=center|[[File:Mute City SSB4 | !align=center|[[File:137px-Mute City SSB4.png|150px]]<br>''[[Mute City (Super Smash Bros. for Nintendo 3DS)|Mute City]]'' (''[[f-zerowiki:F-Zero|F-Zero]]'') [[File:F-Zero Emblem.png|30px]] | ||
| | | | ||
*Mute City (from ''F-Zero'') | | | ||
*Mute City | * Mute City (from ''F-Zero'') | ||
* Mute City (Cover) (from ''F-Zero'') | |||
|- | |- | ||
!align=center|[[File: | !align=center|[[File:150px-MagicantSSB3DSTemporary.png|150px]]<br>''[[Magicant]]'' (''[[wikibound:Mother (video game)|Mother]]'')[[File:EarthBound Emblem.png|30px]] | ||
| | |This unusual battleground is based on two similarly named locations from ''Mother'' and ''EarthBound''. Fighters will brawl on a series of clouds, with various objects from EarthBound appearing, such as the Dungeon Man and the Sky Runner. The Flying Man may also appear to give a hand to fighters, but only five will appear each match. | ||
| | | | ||
*Magicant / Eight Melodies (Mother) (from ''Mother'') | * Magicant / Eight Melodies (Mother) (from ''Mother'') | ||
*Smiles and Tears (from ''EarthBound'') | * Smiles and Tears (from ''EarthBound'') | ||
|- | |- | ||
!align=center|[[File:3DS SmashBros scrnS01 19 E3.png|150px]]<br> | !align=center|[[File:3DS SmashBros scrnS01 19 E3.png|150px]]<br>[[Arena Ferox]]<ref name="SmashBrosDirect"/> (''[[fireemblem:Fire Emblem: Awakening|Fire Emblem: Awakening]]'') [[File:FireEmblem_Emblem.png|30px]] | ||
| | |At first glance, Arena Ferox appears to be a fairly straightforward battleground. Over the course of a battle, however, this stage cycles through a series of elaborate platform configurations. Some platforms can even be destroyed. | ||
| | | | ||
*Id (Purpose) (from ''Fire Emblem: Awakening'') | * Id (Purpose) (from ''Fire Emblem: Awakening'') | ||
*Fire Emblem (from ''Fire Emblem: Shadow Dragon'') | * Fire Emblem (from ''Fire Emblem: Shadow Dragon'') | ||
|- | |- | ||
!align=center|[[File:Flatzone 2 | !align=center|[[File:150px-Flatzone 2 3DS.png|150px]]<br>''[[Flat Zone 2]]''{{footnote|main|*}} ([[Game & Watch]]) [[File:Game&Watch Emblem.png|30px]] | ||
| | |This returning stage has fighters duking inside of a Game & Watch device. Unlike the real deal, the stage can change between four areas based on four Game & Watch games; the games in particular are Fire, Oil Panic, Lion, and Chef, each come with their own sets of obstacles. | ||
| | | | ||
*Flat Zone 2 (from ''Super Smash Bros. Brawl'') | * Flat Zone 2 (from ''Super Smash Bros. Brawl'') | ||
*Flat Zone (from ''Super Smash Bros. Melee'') | * Flat Zone (from ''Super Smash Bros. Melee'') | ||
|- | |- | ||
!align=center|[[File:SSB4 3DS - Fox and Pit Stage Screenshot.png|150px]]<br> | !align=center|[[File:SSB4 3DS - Fox and Pit Stage Screenshot.png|150px]]<br>[[Reset Bomb Forest]]<ref name="SmashBrosDirect"/> (''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'') [[File:KidIcarus_Emblem.png|30px]] | ||
| | | | ||
*Wrath of the Reset Bomb (from ''Kid Icarus: Uprising'') | | | ||
*Dark Pit's Theme (from ''Kid Icarus: Uprising'') | * Wrath of the Reset Bomb (from ''Kid Icarus: Uprising'') | ||
* Dark Pit's Theme (from ''Kid Icarus: Uprising'') | |||
|- | |- | ||
!align=center|[[File:Warioware Inc. | !align=center|[[File:150px-Warioware Inc. 3DS.png|150px]]<br>''[[WarioWare, Inc. (stage)|WarioWare Inc.]]''{{footnote|main|*}} ([[WarioWare|''WarioWare'' series]]) [[File:Wario Emblem.png|30px]] | ||
| | |Returning from ''Super Smash Bros. Brawl'', this stage is based on the ''WarioWare'' series. The stage will occasionally have players participate in microgames, which if completed, will come with a reward. | ||
| | | | ||
*WarioWare, Inc. (from ''WarioWare, Inc.: Mega Microgame$!'') | * WarioWare, Inc. (from ''WarioWare, Inc.: Mega Microgame$!'') | ||
*Ashley's Song (from ''WarioWare: Touched!'') | * Ashley's Song (from ''WarioWare: Touched!'') | ||
|- | |- | ||
!align=center|[[File:Distant Planet | !align=center|[[File:150px-Distant Planet 3DS.png|150px]]<br>[[Distant Planet]]{{footnote|main|*}} <ref name="Japan intro"/> (''Pikmin'') [[File:Pikmin Emblem.png|30px]] | ||
| | | | ||
*Main Theme (Pikmin) (from ''Pikmin'') | | | ||
*Stage Select (from ''Pikmin 2'') | * Main Theme (Pikmin) (from ''Pikmin'') | ||
* Stage Select (from ''Pikmin 2'') | |||
|- | |- | ||
!align=center|[[File:SSB4 Tortimer Island.jpg|150px]]<br> | !align=center|[[File:SSB4 Tortimer Island.jpg|150px]]<br>[[Tortimer Island]]<ref name="SmashBrosDirect"/> (''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'') [[File:AnimalCrossing_Emblem.png|30px]] | ||
| | | | ||
| | | | ||
*Tortimer Island Medley (from ''Animal Crossing: New Leaf'') | * Tortimer Island Medley (from ''Animal Crossing: New Leaf'') | ||
*Kapp'n's Song (from ''Animal Crossing: New Leaf'') | * Kapp'n's Song (from ''Animal Crossing: New Leaf'') | ||
|- | |- | ||
!align=center|[[File:SSB4 3DS BoxingRing.jpg|150px]]<br> | !align=center|[[File:SSB4 3DS BoxingRing.jpg|150px]]<br>[[Boxing Ring]] (''Super Smash Bros.''/''Punch-Out<nowiki>!!</nowiki>'') [[File:SmashBros_Emblem.png|30px]]/[[File:PunchOutSymbol.png|30px]] | ||
| | |While more akin to wrestling, the Boxing Ring is a series' first. Fighters can battle in or out of the ring, use the ropes to bounce high up, and can attack the light fixture to eventually sending it down towards any opponents below. Players have the option to have this stage themed to ''Punch-Out'' or ''Super Smash Bros.'', in terms of aesthetics. | ||
| | | | ||
*Jogging / Countdown (from ''Punch-Out!!'') | * Jogging / Countdown (from ''Punch-Out!!'') | ||
*Minor Circuit (from ''Punch-Out | * Minor Circuit (from ''Punch-Out!'' (Wii)) | ||
|- | |- | ||
!align=center|[[File:SSB4 3DS GaurPlain.jpg|150px]]<br> | !align=center|[[File:SSB4 3DS GaurPlain.jpg|150px]]<br>[[Gaur Plain]] (''[[wikipedia:Xenoblade Chronicles|Xenoblade Chronicles]]'') [[File:XenobladeEmblem.png|40px]] | ||
| | |Based on the large area on the lower level of Bionis' Leg from ''Xenoblade Chronicles'', this stage is the largest stage in the game. It has various platforms modelled onto two cliffsides to fight on. However, they are in between a very large gap, requiring very precise jumping to cross. Like Battlefield, it features a shift between day and night, though the stage doesn't change either way. | ||
| | | | ||
*Gaur Plain (from ''Xenoblade Chronicles'') | * Gaur Plain (from ''Xenoblade Chronicles'') | ||
*You Will Know Our Names (from ''Xenoblade Chronicles'') | * You Will Know Our Names (from ''Xenoblade Chronicles'') | ||
|- | |- | ||
!align=center|[[File:Balloon Fight Stage for SSB4.jpg|150px]]<br>'' | !align=center|[[File:Balloon Fight Stage for SSB4.jpg|150px]]<br>[[Balloon Fight (stage)|''Balloon Fight'']]<ref name="SmashBrosDirect"/> (''[[wikipedia:Balloon Fight|Balloon Fight]]'') [[File:SSB4 Balloon Fight Symbol.png|30px]] | ||
| | |This stage contains a randomly selected arrangement of platforms and hazards. Though specific locations will vary, you can expect each variation to include two clouds, at least one flipper, and a water hazard near the bottom of the stage. Touching a flipper will cause it to spin, knocking the player away and resulting in light damage. Getting too close to the water will lure a giant fish out of hiding. If this fish grabs you, it will drag you into right into the water hazard. | ||
| | | | ||
*Balloon Fight Medley (from ''Balloon Fight'') | * Balloon Fight Medley (from ''Balloon Fight'') | ||
*Balloon Trip (from ''Balloon Fight'') | * Balloon Trip (from ''Balloon Fight'') | ||
|- | |- | ||
!align=center|[[File:3DS SmashBros scrnS01 14 E3.png|150px]]<br> | !align=center|[[File:3DS SmashBros scrnS01 14 E3.png|150px]]<br>[[Living Room]]<ref name="SmashBrosDirect"/> (''[[wikipedia:Nintendogs + Cats|Nintendogs + Cats]]''<ref>http://www.youtube.com/watch?v=8dzSeICAwZA&list=UUfAPTv1LgeEWevG8X_6PUOQ</ref>) [[File:Nintendogs Symbol.png|30px]] | ||
| | |Taking place in its namesake, Living Room seems to be a very basic stage at first, taking place in front of the playful dogs and cats from the ''Nintendogs + Cats'' games. Eventually though, coloured blocks and occasional pet toys will come down, acting as temporary platforms and structures, with different layouts each time. | ||
| | | | ||
*Bath Time Theme (from ''Nintendogs'') | * Bath Time Theme (from ''Nintendogs'') | ||
*Bath Time Theme (Vocal Mix) (from ''Nintendogs'') | * Bath Time Theme (Vocal Mix) (from ''Nintendogs'') | ||
|- | |- | ||
!align=center|[[File:SSB4 3DS Dark Emperor | !align=center|[[File:SSB4 3DS Dark Emperor.jpg|150px]]<br>[[Find Mii (stage)|Find Mii]]<ref name="SmashBrosDirect"/> (''[[StreetPass Mii Plaza]]'') [[File:Find Mii Symbol.png|30px]] | ||
| | |A stage based on the game ''Find Mii'' from the StreetPass Mii Plaza. The Dark Emperor can intervene the fight, by either coming into the foreground, temporarily increasing or decreasing fighters' stats, or causing either of the stage's two platforms to temporarily sink. However, if one attacks the Dark Emperor enough when he's in the foreground, they will get a stat increase and the Dark Emperor will re-enter the background. | ||
| | | | ||
*Dark Lord (from ''Find Mii II'') | * Dark Lord (from ''Find Mii II'') | ||
*Save the World, Heroes! (from ''Find Mii II'') | * Save the World, Heroes! (from ''Find Mii II'') | ||
|- | |- | ||
!align=center|[[File:SSB4 3DS TomodachiLife.jpg|150px]]<br> | !align=center|[[File:SSB4 3DS TomodachiLife.jpg|150px]]<br>[[Tomodachi Life]] ([[wikipedia: Tomodachi Life|''Tomodachi Life'']])[[File:Tomodachi Emblem.png|30px]] | ||
| | | | ||
| | | | ||
*Tomodachi Life (from ''Tomodachi Life'') | *Tomodachi Life (from ''Tomodachi Life'') | ||
*Mii Plaza (from Mii Channel) | *Mii Plaza (from Mii Channel) | ||
|- | |- | ||
!align=center|[[File:PictoChat 2 Pac-Man | !align=center|[[File:150px-PictoChat 2 Pac-Man.jpg|150px]]<br>[[PictoChat 2]] ([[Nintendo DS]]) <ref>https://www.youtube.com/watch?v=jeacVLtWdbk</ref> [[File:NintendoDS Emblem.png|30px]] | ||
| | |Based on the PictoChat application built into earlier Nintendo DS models, various drawings will appear, having different impacts on the fight. This stage is similar to the PictoChat stage from ''Super Smash Bros. Brawl'', but PictoChat 2 features different drawings. | ||
| | | | ||
*PictoChat (from ''Super Smash Bros. Brawl'') | * PictoChat (from ''Super Smash Bros. Brawl'') | ||
*Dr. Mario (from ''Dr. Mario'') | * Dr. Mario (from ''Dr. Mario'') | ||
|- | |- | ||
!align=center|[[File:SSB3DS Green Hill Zone.jpg|150px]]<br>{{ | !align=center|[[File:SSB3DS Green Hill Zone.jpg|150px]]<br>[[Green Hill Zone]]{{footnote|main|*}} (''[[wikipedia:Sonic the Hedgehog (1991 video game)|Sonic the Hedgehog]]'' (1991)) [[File:Sonic Emblem.png|30px]] | ||
|A u- | |A stage returning from ''Super Smash Bros. Brawl''. It has a "u-shape" design and the lower ground section can be broken. | ||
| | | | ||
*Green Hill Zone (from ''SONIC THE HEDGEHOG'' (1991)) | * Green Hill Zone (from ''SONIC THE HEDGEHOG'' (1991)) | ||
*Live & Learn (from ''SONIC ADVENTURE 2'') | * Live & Learn (from ''SONIC ADVENTURE 2'') | ||
|- | |- | ||
!align=center|[[File:SSB4 3DS YellowDevil.jpg|150px]]<br> | !align=center|[[File:SSB4 3DS YellowDevil.jpg|150px]]<br>[[Wily Castle]] (''[[wikipedia:Mega Man 2|Mega Man 2]]'') [[File:MegaMan Emblem.png|30px]] | ||
| | |A stage based on Wily Castle from ''Mega Man 2''. Yellow Devil will momentarily appear and intervene with the fight. If he is defeated, he causes a large explosion. | ||
| | | | ||
*Mega Man 2 Medley (from ''Mega Man 2'') | *Mega Man 2 Medley (from ''Mega Man 2'') | ||
*Mega Man 2 Retro Medley (from ''Mega Man 2'') | *Mega Man 2 Retro Medley (from ''Mega Man 2'') | ||
|- | |- | ||
!align=center|[[File:SSB3DS Pac-Maze.jpg|150px]]<br>'' | !align=center|[[File:SSB3DS Pac-Maze.jpg|150px]]<br>''[[Pac-Maze]]''<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKl1uNeN4w</ref> (''[[wikipedia:Pac-Man|Pac-Man]]'') [[File:Pac-ManEmblem.png|25px]] | ||
| | |This stage is designed after the classic maze from the original ''Pac-Man'' arcade game, featuring the four ghosts and Pac-Dots. If one collects enough Pac-Dots, or any of the Bonus Fruit, a Power Pellet of their colour will appear, granting immunity to the ghosts. | ||
| | | | ||
*PAC-MAN (from ''PAC-MAN'') | * PAC-MAN (from ''PAC-MAN'') | ||
*PAC-MAN (Club Mix) (from ''PAC-MAN'') | * PAC-MAN (Club Mix) (from ''PAC-MAN'') | ||
|- | |- | ||
!align=center colspan=3 width="100%"|Extra Stages | !align=center colspan=3 width="100%"|Extra Stages | ||
|- | |- | ||
![[ | ![[150px]]<br>[[Dream Land (Super Smash Bros.)|Dream Land]]{{footnote|main|***}}<ref name="Smash Wii U Direct"></ref> ([[wikirby:Kirby (series)|''Kirby'' series]]) [[File:Kirby Emblem.png|30px]] | ||
| | |A stage returning from ''[[Super Smash Bros.]]'' It features [[Whispy Woods]], who will occasionally blow wind in a random direction, which can cause fighters to fall off of the stage. | ||
'' | |||
| | | | ||
* | *Gourmet Race (64) (from ''Kirby Super Star'') | ||
*Ice Cream Island (from ''Kirby's Adventure'') | *Ice Cream Island (from ''Kirby's Adventure'') | ||
|align="center"| | |||
|- | |- | ||
![[ | ![[150px]]<br>[[Suzaku Castle]]<ref name="Smash Wii U Direct"></ref> (''[[wikipedia:Street Fighter II|Street Fighter II]]'') | ||
[[File:StreetFighterEmblem.png|25px]] | |||
| | | | ||
| | | | ||
*Ryu Stage Type A (from ''Street Fighter II'') | *Ryu Stage Type A (from ''Street Fighter II'') | ||
*Ryu Stage (from ''Street Fighter II'') | *Ryu Stage (from ''Street Fighter II'') | ||
|align="center"| | |||
|- | |- | ||
|} | |||
| | {{footnote|note|*|Returning stages from ''Super Smash Bros. Brawl''}} | ||
''' | {{footnote|note|**|Returning stages from ''Super Smash Bros. Melee''}} | ||
{{footnote|note|***|Returning stages from ''Super Smash Bros.''}} | |||
{{br}} | |||
===Unlocking Criteria=== | |||
{|border=1 cellpadding=3 align=center style=background:#fff7f7;text-align:center;width:60%;border-collapse:collapse | |||
|- | |- | ||
! | !colspan=2|Criteria | ||
| | |||
|- | |- | ||
! | !width=30%|Magicant | ||
|width=30%|Unlock Ness | |||
|- | |- | ||
! | !WarioWare Inc. | ||
|Unlock Wario | |Unlock Wario | ||
|- | |- | ||
! | !Pac-Maze | ||
|Use Pac-Man's Final Smash | |Use Pac-Man's Final Smash | ||
|- | |- | ||
! | !Dream Land | ||
|Use Kirby's Final Smash | |Use Kirby's Final Smash | ||
|- | |- | ||
! | !Balloon Fight | ||
|Use Villager three times | |Use Villager three times | ||
|- | |- | ||
! | !Mute City | ||
|Win three Smash matches as Captain Falcon | |Win three Smash matches as Captain Falcon | ||
|- | |- | ||
! | !Flat Zone 2 | ||
|Unlock Mr. Game & Watch and complete the | |Unlock Mr. Game & Watch and complete the 1st Challenges page | ||
|} | |} | ||
==Items== | ==Items== | ||
''Super Smash Bros. for Nintendo 3DS'' features many new items. | ''Super Smash Bros. for Nintendo 3DS'' features many new items. | ||
===Normal items=== | ===Normal items=== | ||
75 items, 26 of which are new, appear in this game. | 75 items, 26 of which are new, appear in this game. | ||
====New items==== | ====New items==== | ||
{ | {| | ||
* | | | ||
*[[Beehive]] | * [[Back Shield]] | ||
* | * [[Beehive (item)|Beehive]] | ||
* | * [[Beetle (item)|Beetle]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlIFChT8g</ref> | ||
*[[Boomerang]] | * [[Bombchu]] | ||
* | * [[Boomerang]] | ||
*[[Bullet Bill]] | * [[Boss Galaga]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGLcG3i0w</ref> | ||
* | * [[Bullet Bill]] | ||
* | * [[Cucco]]<ref>http://smashbros-miiverse.com/items</ref> | ||
* | * [[Daybreak]] | ||
* | | | ||
*[[Fire Bar]] | * [[Drill (Super Smash Bros.)|Drill]] | ||
*[[Grass]] | * [[Fairy Bottle]] | ||
* | * [[Fire Bar]] | ||
* | * [[Grass]] | ||
* | * [[Gust Bellows]] | ||
* | * [[Hocotate Ship|Hocotate Bomb]] | ||
* | * [[Killer Eye]] | ||
*[[POW Block]] | * [[Master Ball]] | ||
* | * [[Ore Club]] | ||
* | | | ||
*[[Spiny Shell ( | * [[POW Block]] | ||
* | * [[Rocket Belt]] | ||
*[[Super Leaf]] | * [[Special Flag]] | ||
*[[Treasure chest|Treasure Chest]] | * [[Spiny Shell (Mario Kart)|Spiny Shell]] | ||
* | * [[Steel Diver]] | ||
* [[Super Leaf]] | |||
* [[Treasure chest|Treasure Chest]] | |||
* [[X Bomb]] | |||
|} | |||
====Returning items==== | ====Returning items==== | ||
{ | {| | ||
*[[Assist Trophy]] | | | ||
*[[Banana Peel]] | * [[Assist Trophy]] | ||
* | * [[Banana Peel]] | ||
* | * [[Barrel]] | ||
* | * [[Beam Sword]] | ||
*[[Bob-omb]] | * [[Blast Box]] | ||
* | * [[Bob-omb]] | ||
* | * [[Bumper (item)|Bumper]] | ||
* | * [[Bunny Hood]] | ||
* | * [[Capsule (Super Smash Bros.)|Capsule]] | ||
* | * [[CD]] | ||
* | * [[Crate]] | ||
*[[Fire Flower]] | * [[Deku Nut]] | ||
*[[Food]] | * [[Dragoon]]<ref name="SmashBrosDirect"/> | ||
* | * [[Fire Flower]] | ||
*[[Freezie]] | * [[Food]] | ||
*[[Golden Hammer]] | * [[Franklin Badge]] | ||
* | * [[Freezie]] | ||
*[[Green Shell]] | * [[Golden Hammer]] | ||
*[[Hammer]] | | | ||
* | * [[Gooey Bomb]] | ||
* | * [[Green Shell]] | ||
*[[Hothead]] | * [[Hammer]] | ||
*[[Lightning]] | * [[Heart Container]] | ||
* | * [[Home-Run Bat]] | ||
* | * [[Hothead]] | ||
*[[ | * [[Lightning]] | ||
* | * [[Lip's Stick]] | ||
* | * [[Maxim Tomato]]<ref name="160ScreensVideo"/> | ||
*[[ | * [[Metal Box]]<ref name="160ScreensVideo">http://www.youtube.com/watch?v=vqRNuDK-oL0</ref> | ||
* | * [[Motion-Sensor Bomb]] | ||
*[[Poison Mushroom]] | * [[Mr. Saturn]] | ||
* | * [[Party Ball]] | ||
* | * [[Pitfall]] | ||
* | * [[Poison Mushroom]]<ref name="160ScreensVideo"/> | ||
* | * [[Poké Ball]] | ||
* | * [[Ray Gun]] | ||
* | * [[Rolling Crate]] | ||
* | | | ||
* | * [[Sandbag]] | ||
*[[Soccer Ball]] | * [[Screw Attack]] | ||
*[[ | * [[Smart Bomb]] | ||
* | * [[Smash Ball]] | ||
*[[Super Mushroom]] | * [[Smoke Ball]] | ||
* | * [[Soccer Ball]] | ||
*[[Super Star]] | * [[Springboard|Spring]] | ||
* | * [[Star Rod (Kirby)|Star Rod]] | ||
* | * [[Super Mushroom]] | ||
* | * [[Super Scope]] | ||
*[[ | * [[Super Star]]<ref name="160ScreensVideo"/> | ||
* | * [[Superspicy Curry]]<ref name="160ScreensVideo"/> | ||
* | * [[Team Healer]] | ||
* [[Timer]] | |||
* [[Trophy]] | |||
* [[Unira]] | |||
* [[Warp Star]] | |||
|} | |||
===Assist Trophies=== | ===Assist Trophies=== | ||
In both games, [[Assist Trophy|Assist Trophies]] return. 37 Assist Trophies are featured, of which 21 are new, and the other 18 are returning from ''Super Smash Bros. Brawl''. | In both games, [[Assist Trophy|Assist Trophies]] return. 37 Assist Trophies are featured, of which 21 are new, and the other 18 are returning from ''Super Smash Bros. Brawl''. | ||
====New Assist Trophies==== | ====New Assist Trophies==== | ||
{ | {| | ||
*[[Ashley]] | | | ||
*[[Chain Chomp]] | * [[Ashley and Red|Ashley]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlg-A6DGw</ref> | ||
* | * [[Chain Chomp]]<ref name="SmashBrosDirect"/> | ||
* | * [[Color TV-Game 15]]<ref name="SmashBrosDirect"/> | ||
* | * [[Dark Samus (Metroid)|Dark Samus]]<ref name="SmashBrosDirect"/> | ||
* | * [[Dillon]]<ref name="Dillon">https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF6psy0BQ</ref> | ||
* | * [[Dr. Kawashima]] | ||
* | * [[Elec Man]]<ref name="SmashBrosDirect"/> | ||
* | | | ||
* | * [[Ghirahim]] | ||
* | * [[Ghosts (Pacman)|Ghosts]] | ||
* | * [[Isabelle]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlPwyCl0Q</ref> | ||
* | * [[Magnus (Kid Icarus)|Magnus]] | ||
* | * [[Midna]]<ref name="SmashBrosDirect"/> | ||
* | * [[Mother Brain]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKljuklzNg</ref> | ||
* | * [[Nightmare]] | ||
* | | | ||
* | * [[Phosphora]]<ref name="Palutena"/> | ||
* | * [[Riki]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlk_hY9ow</ref> | ||
* | * [[Sablé Prince]] | ||
* | * [[Sheriff (character)|Sheriff]] | ||
* [[Skull Kid]]<ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYnZZEvggg]</ref> | |||
* [[Starman (Mother)|Starman]] | |||
* [[Takamaru]] | |||
|} | |||
====Returning Assist Trophies==== | ====Returning Assist Trophies==== | ||
{ | {| | ||
* | | | ||
* | * [[Andross]]<ref>http://au.ign.com/wikis/super-smash-bros-wii-u-3ds/Daily_Updates</ref> | ||
* | * [[Devil]]<ref name="SmashBrosDirect"/> | ||
*[[Hammer Bro]] | * [[Dr. Wright]]<ref name="SmashBrosDirect"/> | ||
* | * [[Hammer Bro]] | ||
* | * [[Infantry and Tanks]] | ||
*[[Kat | * [[Jeff]] | ||
* | | | ||
*[[Lakitu | * [[Kat and Ana]] | ||
* | * [[Knuckle Joe]]<ref name="SmashBrosDirect"/> | ||
* | * [[Lakitu|Lakitu and Spinies]] | ||
* | * [[Lyn]]<ref name="SmashBrosDirect"/> | ||
* | * [[Metroid]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF28hXM1w</ref> | ||
* | * [[Nintendog]] (French Bulldog)<ref>[http://mariopartylegacy.com/2013/12/week-27-super-smash-bros-official-site-updates/]</ref> | ||
* | | | ||
* | * [[Saki Amamiya]]<ref name="SmashBrosDirect"/> | ||
* | * [[Samurai Goroh]]<ref name="SmashBrosDirect"/> | ||
*[[Waluigi]] | * [[Shadow the Hedgehog]] | ||
} | * [[Starfy]]<ref>http://smashbros-miiverse.com/items</ref> | ||
* [[Tingle]]<ref>http://www.screwattack.com/news/tingle-appears-assist-trophy-upcoming-smash-game</ref> | |||
* [[Waluigi]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlLqsgn_Q</ref> | |||
|} | |||
===[[Pokémon]]=== | |||
In ''Super Smash Bros. for Nintendo 3DS'', this set of 40 Pokémon, 23 new features more focus on the [[bulbapedia:Generation V|fifth]] and [[bulbapedia:Generation VI|sixth]] generations, but still contains Pokémon from previous generations. The Wii U and 3DS versions have the same amount of Pokemon. Several Pokémon such as [[Chikorita]], [[Munchlax]], [[Piplup]], and [[Torchic]] however, have been removed or replaced from the previous games. | |||
====New Pokémon==== | ====New Pokémon==== | ||
{ | {| | ||
* | | | ||
* | * [[Abomasnow]] | ||
* | * [[Arceus]]<ref name="SmashBrosDirect"/> | ||
* | * [[Chespin]] | ||
* | * [[Darkrai]]<ref name="160ScreensVideo"/> | ||
* | * [[Dedenne]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlLxf9O9A</ref> | ||
* | * [[Eevee]]<ref name="SmashBrosDirect"/> | ||
* | * [[Fennekin]]<ref name="SmashBrosDirect"/> | ||
* | * [[Fletchling]] | ||
* | | | ||
* | * [[Genesect]] | ||
* | * [[Giratina]] | ||
* | * [[Gogoat]]<ref name="SmashBrosDirect"/> | ||
* | * [[Inkay]] | ||
* | * [[Keldeo]]<ref name="SmashBrosDirect"/> | ||
* | * [[Kyurem]]<ref name="SmashBrosDirect"/> | ||
* | * [[Meloetta]]<ref name="SmashBrosDirect"/> | ||
* | * [[Oshawott]] | ||
* | | | ||
* | * [[Palkia]]<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFtqsdrEA</ref> | ||
* | * [[Snivy]] | ||
* | * [[Spewpa]]<ref name="160ScreensVideo"/> | ||
* | * [[Swirlix]] | ||
* [[Victini]]<ref name="SmashBrosDirect"/> | |||
* [[Xerneas]]<ref>http://smashbros-miiverse.com/items</ref> | |||
* [[Zoroark]] | |||
|} | |||
====Returning Pokémon==== | ====Returning Pokémon==== | ||
{| | |||
| | |||
* [[Bellossom]] | |||
* [[Deoxys]]<ref name="SmashBrosDirect"/> | |||
* [[Electrode]]<ref name="SmashBrosDirect"/> | |||
* [[Entei]]<ref name="SmashBrosDirect"/> | |||
* [[Gardevoir]] | |||
* [[Goldeen]]<ref name="160ScreensVideo"/> | |||
| | |||
* [[Kyogre]] | |||
* [[Latias]] and [[Latios]] | |||
* [[Lugia]] | |||
* [[Meowth]]<ref name="SmashBrosDirect"/> | |||
* [[Metagross]]<ref name="SmashBrosDirect"/> | |||
* [[Mew]]<ref name="160ScreensVideo"/> | |||
| | |||
* [[Moltres]] | |||
* [[Snorlax]]<ref name="160ScreensVideo"/> | |||
* [[Staryu]]<ref name="SmashBrosDirect"/> | |||
* [[Suicune]] | |||
* [[Togepi]] | |||
|} | |||
==Reception== | |||
''Super Smash Bros. for Nintendo 3DS'' has been generally praised by critics for taking the ''Super Smash Bros.'' formula and successfully putting it on a handheld device, as well as for the amount of content it has and the variety of customization options. The version-exclusive Smash Run mode has also met positive reception as a nice diversion from the standard gameplay. The graphics and gameplay have received overall praise, though several critics have noted issues with the game's controls, as well as the Nintendo 3DS's screen size being too small to keep track of the gameplay. The online mode has also been a point of contention, being prone to slowdown and input lag. | |||
== | {|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template" | ||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | |||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews | |||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
|width=15%|Reviewer, Publication | |width=15%|Reviewer, Publication | ||
Line 1,642: | Line 1,289: | ||
|Josh Harmon, [http://www.egmnow.com/articles/reviews/egm-review-super-smash-bros-for-nintendo-3ds/# EGM] | |Josh Harmon, [http://www.egmnow.com/articles/reviews/egm-review-super-smash-bros-for-nintendo-3ds/# EGM] | ||
|9.0/10 | |9.0/10 | ||
| | |''"Super Smash Bros. for Nintendo 3DS manages to feel like a complete and worthwhile step forward for the franchise, even though you might occasionally wish for the precision of a real controller."'' | ||
|- | |- | ||
|Jose Otero, [http://www.ign.com/articles/2014/09/26/super-smash-bros-for-nintendo-3ds-review IGN] | |Jose Otero, [http://www.ign.com/articles/2014/09/26/super-smash-bros-for-nintendo-3ds-review IGN] | ||
|8.8/10 | |8.8/10 | ||
| | |''"Smash 3DS is impressive and, for the most part, feels right at home on 3DS. The multitude of ways to play and awesome customization gave me many reasons to keep fighting ... . It all produces a fun feedback loop of engaging in matches to unlock custom moves and trophies, then jumping into another match to try out the new stuff. Even the online modes feel carefully considered and focused on what the series does best, and what the 3DS can reasonably do. It’s a little disappointing that the four-player antics that are the best part of the console games don’t really work on a small screen, but there’s still more than enough that does work to make Smash a great 3DS game."'' | ||
|- | |- | ||
|Daniel Starkey, [http://www.gamespot.com/reviews/super-smash-bros-3ds-review/1900-6415883/ GameSpot] | |Daniel Starkey, [http://www.gamespot.com/reviews/super-smash-bros-3ds-review/1900-6415883/ GameSpot] | ||
|8/10 | |8/10 | ||
| | |''"I found so much raw joy in my time with Super Smash Bros. 3DS. And even though I played to the point where I was literally in pain, I didn't have to keep playing Smash Bros. 3DS. I wanted to."'' | ||
|- | |- | ||
|Martin Watts, [http://www.nintendolife.com/reviews/3ds/super_smash_bros_for_nintendo_3ds Nintendo Life] | |Martin Watts, [http://www.nintendolife.com/reviews/3ds/super_smash_bros_for_nintendo_3ds Nintendo Life] | ||
|9/10 | |9/10 | ||
| | |''"As the wealth of modes, stages, characters, and other features prove, this isn't a quick release intended to tide over players until the Wii U version comes along. Rather, it delivers more than a 3DS game should feasibly be able to do, so much so that it’ll be enjoyed alongside its HD counterpart and in its own right for years to come."'' | ||
|- | |- | ||
|Jim Sterling, [http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/12317-Super-Smash-Bros-for-Nintendo-3DS-Review The Escapist] | |Jim Sterling, [http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/12317-Super-Smash-Bros-for-Nintendo-3DS-Review The Escapist] | ||
|4.5/5 | |4.5/5 | ||
| | |''"While designed for your pocket, Super Smash Bros. for Nintendo 3DS does not skimp on the features. A full-fledged Smash game, packed with stuff to discover, and boasting a roster of familiar and thoroughly inventive new characters, this is a beautiful fighting game than everyone can enjoy. Just a shame that the online isn't that hot."'' | ||
|- | |- | ||
|Griffin McElroy, [http://www.polygon.com/2014/9/26/6847267/super-smash-bros-3ds-review Polygon] | |Griffin McElroy, [http://www.polygon.com/2014/9/26/6847267/super-smash-bros-3ds-review Polygon] | ||
|9/10 | |9/10 | ||
| | |''"Super Smash Bros. 3DS hasn't been compressed as much as it has been tailored. And as unlikely as it may be, it fits like a glove."'' | ||
|- | |- | ||
|Jeff Cork, [http://www.gameinformer.com/games/super_smash_bros/b/3ds/archive/2014/09/26/super-smash-bros-3ds-review.aspx Game Informer] | |Jeff Cork, [http://www.gameinformer.com/games/super_smash_bros/b/3ds/archive/2014/09/26/super-smash-bros-3ds-review.aspx Game Informer] | ||
|9.25/10 | |9.25/10 | ||
| | |''"We all know the Wii U version of Super Smash Bros. is on the horizon, but the 3DS version is more than something to keep you busy until then. It’s a must-play for Smash fans."'' | ||
|- | |- | ||
!colspan="3"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators | !colspan="3" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | ||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
Line 1,674: | Line 1,321: | ||
|- | |- | ||
|colspan=2|Metacritic | |colspan=2|Metacritic | ||
|[http://www.metacritic.com/game/3ds/super-smash-bros-for-nintendo-3ds 85] | |||
|- | |- | ||
|colspan=2| | |colspan=2|Game Rankings | ||
|[http://www.gamerankings.com/3ds/632937-super-smash-bros-for-nintendo-3ds/index.html 85.15%] | |||
|} | |} | ||
= | Within two days of its Japanese release, ''Super Smash Bros. for Nintendo 3DS'' sold over one million copies<ref>Whitehead, Thomas (September 16, 2014). [http://www.nintendolife.com/news/2014/09/super_smash_bros_for_nintendo_3ds_sells_over_one_million_copies_in_launch_week Super Smash Bros. for Nintendo 3DS Sells Over One Million Copies in Launch Week]. Nintendo Life. Retrieved September 16, 2014.</ref>, combining both physical and digital sales. Sales of the physical game totaled at 944,644 units for its launch<ref>Ishaan (September 17, 2014). [http://www.siliconera.com/2014/09/17/week-sales-super-smash-bros-destiny/ This Week In Sales: Super Smash Bros. 3DS And Destiny] Siliconera. Retrieved September 28, 2014.</ref>, selling through 93.45% of its initial shipment<ref>Hanson, Kyle (September 23, 2014) [http://attackofthefanboy.com/news/super-smash-bros-3ds-nearly-sold-japan/ Super Smash Bros. 3DS Has Nearly Sold Out in Japan] Attack of the Fanboy. Retrieved September 28, 2014.</ref>. The game was also the highest-selling game that week in Japan.<ref>http://www.nintendolife.com/news/2014/09/super_smash_bros_for_3ds_thrashes_the_competition_in_japan_n_3ds_sales_increase</ref> Additionally, the game sold 705,000 copies in two days on its launch in the United States.<ref>[http://press.nintendo.com/articles.jsp?id=42131 SUPER SMASH BROS. FOR NINTENDO 3DS SELLS 705,000 UNITS IN TWO DAYS, 55 PERCENT INCREASE IN HARDWARE]. Nintendo Pressroom (October 16, 2014). Retrieved October 17, 2014.</ref> On October 7th, 2014, four days after the international launch of the game, Nintendo announced that ''Super Smash Bros. for Nintendo 3DS'' had sold over 2.8 million copies worldwide.<ref>[http://www.nintendo.com/whatsnew/detail/G3YQClpzahmw97qVXCWrS4gFNc58o2K8 Updates on Super Smash Bros. Wii U, amiibo, and Captain Toad.] Nintendo of America (October 7, 2014). Retrieved October 8, 2014.</ref> On October 29, 2014, it was announced that the game had sold 3.22 million copies worldwide since its original Japanese release.<ref>Crossley, Rob (October 29, 2014). [http://www.gamespot.com/articles/nintendo-reveals-profit-turnaround-as-wii-u-sales-/1100-6423240/ Nintendo Reveals Profit Turnaround as Wii U Sales Double]. GameSpot. Retrieved October 29, 2014.</ref> At The Game Awards 2014, the Nintendo 3DS version received nominations for the "Best Mobile/Handheld Game" and "Best Fighting Game" awards. However, it did not win either of these awards.<ref>http://thegameawards.com/nominees/</ref> | ||
At The Game Awards 2014, the Nintendo 3DS version received nominations for the "Best Mobile/Handheld Game" and "Best Fighting Game" awards. However, it did not win either of these awards.<ref> | |||
==Demo== | ==Demo== | ||
A downloadable demo for ''Super Smash Bros. for Nintendo 3DS'' was released on the Nintendo eShop on September 9, 2014, and was released internationally on September 19; however, select Platinum rank Club Nintendo members who achieved the status during the 2013-2014 year and have registered a Nintendo 3DS and software were e-mailed four download codes for an unlimited use version of the demo | A downloadable demo for ''Super Smash Bros. for Nintendo 3DS'' was released on the Japanese Nintendo eShop on September 9, 2014, and was released internationally on September 19; however, select Platinum rank Club Nintendo members who achieved the status during the 2013-2014 year and have registered a Nintendo 3DS and software were e-mailed four download codes for an unlimited use version of the demo<ref name="Nintendo demo">[http://www.nintendo.com/whatsnew/detail/fdIU6QLvLVCAfxYMuOo5OPT30dqbSit5 Four Ways to Enjoy the New Super Smash Bros. for Nintendo 3DS Demo] (September 12, 2014). Nintendo. Retrieved September 12, 2014.</ref>. The demo requires 1016 blocks of space<ref>Brian (September 9, 2014). [http://nintendoeverything.com/smash-bros-3ds-demo-out-now-in-japan/ Smash Bros. 3DS demo out in Japan]. Nintendo Everything. Retrieved September 10, 2014.</ref> and the public version has 30 uses<ref name="Nintendo demo"></ref>. The only mode available for play in the demo is Smash, playable both in solo and multiplayer via Download Play, though in the Games and More menu players can access the Tips option.<ref>[https://miiverse.nintendo.net/replies/AYMHAAACAADRUqGU7Fo4Dw (Translated) Miiverse comment] by Masahiro Sakurai on September 10, 2014.</ref> Only Mario, Link, Pikachu, Villager, and Mega Man can be used in the demo<ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoKKdX37A (Translated) Miiverse post] by Masahiro Sakurai on September 10, 2014. Retrieved September 10, 2014.</ref>. Each character also has only three alternate costumes available. The only stage available for play is Battlefield, both in normal and "Final Destination" form. A select number of items appear, though only when playing on normal Battlefield, and each match is by default a two minute time match.<ref>[https://www.youtube.com/watch?v=rGZFs6IQj9w Super Smash Bros 3DS Demo - Battlefield & Link's Final Smash (3DS Direct-Feed Gameplay)]. YouTube. Retrieved September 10, 2014.</ref> | ||
==Updates== | ==Updates== | ||
===1.0.1=== | ===1.0.1=== | ||
'''Release date:''' September 13, 2014 (Japan)<br> | '''Release date:''' September 13, 2014 (Japan)<br> | ||
'''Blocks required:''' 372<br> | '''Blocks required:''' 372<br> | ||
An update for ''Super Smash Bros. for Nintendo 3DS'' was released on launch day in Japan, updating the game to version 1.0.1. While players who buy a physical copy must manually download the update, the downloadable version comes with the update preinstalled. The update adds online functionality as well as Conquest mode, which started on September 15.<ref> | An update for ''Super Smash Bros. for Nintendo 3DS'' was released on launch day in Japan, updating the game to version 1.0.1. While players who buy a physical copy must manually download the update, the downloadable version comes with the update preinstalled. The update adds online functionality as well as Conquest mode, which started on September 15.<ref>Spencer (September 12, 2014). [http://www.siliconera.com/2014/09/12/super-smash-bros-3ds-patch-adds-conquest-battles-starting-september-15/ Super Smash Bros. For 3DS Patch Adds Conquest Battles Starting September 15]. Siliconera. Retrieved September 12, 2014.</ref> | ||
===1.0.2=== | ===1.0.2=== | ||
'''Release date:''' September 19, 2014 (Japan), October 2, 2014 (international)<br> | '''Release date:''' September 19, 2014 (Japan), October 2, 2014 (international)<br> | ||
'''Blocks required:''' 264<br> | '''Blocks required:''' 264<br> | ||
On September 15, Nintendo announced a second update for the game, meant to fix a | On September 15, Nintendo announced a second update for the game, meant to fix a glitch in the online mode that accidentally bans players who play as Peach in the For Glory lobby.<ref>Mak, Jocelyn (September 15, 2014). [http://mii-gamer.com/2014/09/15/nintendo-issuing-patch-princess-peach-bug-smash-bros-3ds/ Nintendo Issuing Patch For Princess Peach Bug In Smash Bros 3DS]. Mii-Gamer.</ref> The update was released on September 19, 2014, updating the game to version 1.0.2. The update fixes the aforementioned glitch as well as making other unspecified changes.<ref>Brian (September 18, 2014). [http://nintendoeverything.com/smash-bros-3ds-1-0-2-update-out-now-in-japan/ Smash Bros. 3DS - 1.0.2 update out now in Japan]. Nintendo Everything. Retrieved September 23, 2014.</ref> The update was also made available for the international versions of the game on October 2, 2014, updating the game to version 1.0.2 like the Japanese version and also allowing players to have the update in advance of obtaining the game.<ref>[http://www.nintendo.com/whatsnew/detail/JWpD7LyLSlE2lPvVHCefVxVJ9p3eUCIy Are you ready for Super Smash Bros. for Nintendo 3DS?] (October 2, 2014). Nintendo. Retrieved October 2, 2014.</ref> The update requires 264 blocks of space to download. | ||
===1.0.3=== | ===1.0.3=== | ||
'''Release date:''' October 17, 2014<br> | '''Release date:''' October 17, 2014<br> | ||
'''Blocks required:''' 561<br> | '''Blocks required:''' 561<br> | ||
On October 17, 2014, a third update for the game was released, updating the title to version 1.0.3. The update makes adjustments to the balance of the game and hides the current Conquest statistics.<ref> | On October 17, 2014, a third update for the game was released, updating the title to version 1.0.3. The update makes adjustments to the balance of the game, and hides the current Conquest statistics.<ref>Angello, Anthony (October 27, 2014). [http://www.joystiq.com/2014/10/27/super-smash-bros-3ds-update-balances-for-your-conquest-pleasure/ Super Smash Bros. 3DS update balances for your Conquest pleasure]. Joystiq. Retrieved October 27, 2014.</ref> | ||
===1.0.4=== | ===1.0.4=== | ||
'''Release date:''' November 18, 2014<br> | '''Release date:''' November 18, 2014<br> | ||
'''Blocks required:''' 658 (NA)/859 (EU)<br> | '''Blocks required:''' 658 (NA)/859 (EU)<br> | ||
A fourth update for ''Super Smash Bros. for Nintendo 3DS'' was announced on November 11, 2014<ref>Makuch, Eddie (November 11, 2014). [http://www.gamespot.com/articles/super-smash-bros-3ds-patch-tweaks-balance-blocks-r/1100-6423510/ Super Smash Bros. 3DS Patch Tweaks Balance, Blocks Replays]. GameSpot. Retrieved November 11, 2014.</ref>, and was released on November 18, updating the game to version 1.0.4; it requires 658 blocks to download in North America, and 859 in Europe. The update fixes some bugs and balancing issues. Replays saved before the update also cannot be viewed, and players also cannot play locally against other players who have not downloaded this update.<ref>[http://nintendoeverything.com/super-smash-bros-for-3ds-1-0-4-now-available/ Super Smash Bros. for 3DS 1.0.4 now available]. Nintendo Everything (November 18, 2014). Retrieved November 18, 2014]</ref> | |||
If players access their game data after updating to version 1.0.4, they will be required to have the update. If the update gets deleted, the game will no longer allow the players to access their game data until it's reinstalled; if the update isn't reinstalled, players will play a new game that never saves. | If players access their game data after updating to version 1.0.4, they will be required to have the update. If the update gets deleted, the game will no longer allow the players to access their game data until it's reinstalled; if the update isn't reinstalled, players will play a new game that never saves. | ||
===1.0.5=== | ===1.0.5=== | ||
'''Release date:''' February 10, 2015<ref> | '''Release date:''' February 10, 2015<ref>http://www.nintendolife.com/news/2015/02/super_smash_bros_3ds_amiibo_update_drops_tomorrow</ref><br> | ||
'''Blocks required:''' 1010<br> | '''Blocks required:''' 1010<br> | ||
The fifth game update adds | The fifth game update adds amiibo compatibility into the game for [[Nintendo 3DS#New Nintendo 3DS|New Nintendo 3DS XL]] systems. The update also adds Share mode to the Online menu, which allows players to post photos, replays, and Mii Fighter data online, as well as share it with others on their friend list. Players can also upload photos to the Miiverse Snapshot Sharing Community. | ||
===1.0.6=== | ===1.0.6=== | ||
'''Release date:''' April 15, 2015<ref name="Direct April 1"> | '''Release date:''' April 15, 2015<ref name="Direct April 1">Nintendo (April 1, 2015). [https://youtu.be/IMedqo8mLaQ?t=2m11s Nintendo Direct 4.1.2015]. YouTube. Retrieved April 3, 2015.</ref><br> | ||
'''Blocks required:''' 1388<br> | '''Blocks required:''' 1388<br> | ||
The sixth software update for this game was released on the same day Mewtwo releases for Club Nintendo members who registered their games and the additional Mii costumes. The update adds the ability to purchase downloadable content in-game, as well as making adjustments to the character balance.<ref name="Direct April 1"/> | The sixth software update for this game was released on the same day Mewtwo releases for Club Nintendo members who registered their games and the additional Mii costumes. The update adds the ability to purchase downloadable content in-game, as well as making adjustments to the character balance.<ref name="Direct April 1"></ref> | ||
If players access their game data after updating to version 1.0.6, they will be required to have the update. The update is also required to use any of the DLC contents that the players have purchased. | If players access their game data after updating to version 1.0.6, they will be required to have the update. The update is also required to use any of the DLC contents that the players have purchased. | ||
Line 1,728: | Line 1,369: | ||
===1.0.7=== | ===1.0.7=== | ||
'''Release date:''' April 23, 2015<br> | '''Release date:''' April 23, 2015<br> | ||
'''Blocks required:''' 1715<ref name="1.0.7"> | '''Blocks required:''' 1715<ref name="1.0.7">Grey, Jonathan (April 24, 2015). [http://www.eventhubs.com/news/2015/apr/24/mewtwo-game-breaking-glitch-fixed-latest-107-patch-super-smash-bros-4/ Mewtwo online breaking glitch fixed in 1.0.7 patch for Super Smash Bros. 4 out now]. EventHubs. Retrieved April 25, 2015.</ref><br> | ||
Announced April 16, 2015 | Announced April 16, 2015<ref>Brian (April 16, 2015). [http://en-americas-support.nintendo.com/app/answers/detail/a_id/11692/~/how-to-update-super-smash-bros.-for-nintendo-3ds Nintendo working on a patch for Smash Bros. online connectivity issues relating to Mewtwo]. Nintendo Everything. Retrieved April 19, 2015. ([http://www.nintendo.co.jp/support/information/2015/0416.html Original Japanese announcement]).</ref>, the seventh update for the game fixes a glitch in which creating Global Smash Power data for Mewtwo causes a bug that does not allow players to access online modes, since the data is interpreted by the game as invalid.<ref name="1.0.7"></ref> The patch also makes tweaks to the gameplay, and like the other previous updates replays saved under previous versions of the game can no longer be viewed. | ||
===1.0.8=== | ===1.0.8=== | ||
Line 1,735: | Line 1,376: | ||
'''Blocks required:''' 1873<br> | '''Blocks required:''' 1873<br> | ||
Update 1.0.8 adds the ability to purchase the latest set of downloadable content, as well as amiibo compatibility in advance of the release of the NFC reader/writer for players using a standard Nintendo 3DS system. Some gameplay adjustments have also been made. | Update 1.0.8 adds the ability to purchase the latest set of downloadable content, as well as amiibo compatibility in advance of the release of the NFC reader/writer for players using a standard Nintendo 3DS system. Some gameplay adjustments have also been made. | ||
==amiibo== | ==amiibo== | ||
As of the version 1.0.5 update ''Super Smash Bros. for Nintendo 3DS'', like the Wii U version, supports amiibo functionality, though only with New Nintendo 3DS systems; a peripheral will be released to add amiibo compatibility for standard Nintendo 3DS systems.<ref>[http://www.nintendo.com/amiibo/games/detail/zC34HnrON-_wV0ZUkSfQFC6ub3Ea8DQ6 ''Super Smash Bros. for Nintendo 3DS'' on the official amiibo website]. Nintendo. Retrieved April 15, 2015.</ref> Both games are also the first games for their respective consoles to feature amiibo compatibility. Using these figures allows players to have the figure's character appear in the game and fight, either with or against the player or against each other.<ref>[https://www.youtube.com/watch?v=GisRY6h100U]</ref> Every time an amiibo competes in battle, it increases its level and battle stats<ref name="amiibo">https://www.youtube.com/watch?v=odUjMhc6YgU</ref>, the highest level being fifty.<ref>[https://twitter.com/NintendoAmerica/status/476552588570017793]</ref> Its moves are also customizable.<ref name="amiibo"/> The ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' line of amiibo launched alongside the Wii U game as the first line of amiibo figurines; the ''Super Smash Bros.'' line is being released in waves, with every fighter planned to receive an amiibo.<ref>[http://ie.ign.com/articles/2014/06/12/e3-2014-nintendo-on-amiibo-smash-bros-and-custom-figurines E3 2014: Nintendo on Amiibo, Smash Bros., and Custom Figurines - IGN]</ref> | |||
==Soundtrack== | ==Soundtrack== | ||
[[File:Smash 3DS Wii U soundtrack US.png|thumb| | [[File:Smash 3DS Wii U soundtrack US.png|thumb|250px|The cover to the soundtrack.]] | ||
{{main|Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack}} | {{main|Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack}} | ||
A two-disc soundtrack for ''Super Smash Bros. for Nintendo 3DS / Wii U'' | A two-disc soundtrack for ''Super Smash Bros. for Nintendo 3DS / Wii U'' is set to be released exclusively on [[Club Nintendo (rewards program)|Club Nintendo]]. Members who register a copy of both the Wii U and Nintendo 3DS game before January 13, 2015, can obtain a copy of the soundtrack.<ref>[http://club2.nintendo.com/smash-promo/ Super Smash Bros. Offer]. Nintendo. Retrieved September 13, 2014.</ref> The red disc will contain tracks from the Nintendo 3DS game, while the blue disc will contain tracks from the Wii U game.<ref>Nintendo of America (October 23, 2014). [https://youtu.be/j0BBGzfw0pQ?t=33m43s Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]. YouTube. Retrieved April 15, 2015.</ref> | ||
{{br}} | {{br}} | ||
== | ==Beta elements== | ||
{{main|List of Super Smash Bros. for Nintendo 3DS / Wii U | {{main|List of Super Smash Bros. for Nintendo 3DS / Wii U beta elements}} | ||
According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS / Wii U'', but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS version due to issues on the hardware power.<ref> | According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS / Wii U'', but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS version due to issues on the hardware power.<ref>[http://nintendoeverything.com/sakurai-addresses-ice-climbers-absence-in-smash-bros-wii-u3ds-and-more-in-new-famitsu-column/ Sakurai mentions about the Ice Climbers had trouble developing on the ''Super Smash Bros. for Nintendo 3DS''.]</ref> However, remnants of their chant in the game can be found through a glitch.<ref>[https://www.youtube.com/watch?v=8u2vA71r3-I]</ref> | ||
==Glitches== | ==Glitches== | ||
{{main|List of Super Smash Bros. for Nintendo 3DS glitches}} | {{main|List of Super Smash Bros. for Nintendo 3DS glitches}} | ||
==Gallery== | ==Gallery== | ||
{{ | {{Morepic}} | ||
<gallery> | <center><gallery widths=160px> | ||
File:Logo EN - Super Smash Bros. 3DS.png|[[Nintendo 3DS|3DS]] version logo | |||
</gallery></center> | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreignname | ||
|Jap=大乱闘スマッシュブラザーズ for Nintendo 3DS | |Jap=大乱闘スマッシュブラザーズ for Nintendo 3DS | ||
|JapR=Dairantō Sumasshu Burazāzu fō Nintendō Surī Dī Esu | |JapR=Dairantō Sumasshu Burazāzu fō Nintendō Surī Dī Esu | ||
|JapM=Great Melee Smash Bros. | |JapM=Great Melee Smash Brothers for Nintendo 3DS | ||
| | |Spa=Super Smash Bros. para Nintendo 3DS | ||
| | |SpaM=Super Smash Bros. for Nintendo 3DS | ||
| | |FraA=Super Smash Bros. pour Nintendo 3DS | ||
| | |FraAM=Super Smash Bros. for Nintendo 3DS | ||
| | |FraE=Super Smash Bros. pour Nintendo 3DS | ||
| | |FraEM=Super Smash Bros. for Nintendo 3DS | ||
| | |Dut=Super Smash Bros. voor Nintendo 3DS | ||
| | |DutM=Super Smash Bros. for Nintendo 3DS | ||
| | |Ger=Super Smash Bros. für Nintendo 3DS | ||
}} | |GerM=Super Smash Bros. for Nintendo 3DS | ||
|Ita=Super Smash Bros. per Nintendo 3DS | |||
|ItaM=Super Smash Bros. for Nintendo 3DS | |||
|Por=Super Smash Bros. para a Nintendo 3DS | |||
|PorM=Super Smash Bros. for the Nintendo 3DS | |||
|Rus=Super Smash Bros. для Nintendo 3DS | |||
|RusR=Super Smash Bros. dlya Nintendo 3DS | |||
|RusM=Super Smash Bros. for Nintendo 3DS | |||
|Kor=Super Smash Bros. for Nintendo 3DS | |||
|KorM=- | |||
|Chi=任天堂明星大亂鬥3DS | |||
|ChiR=Rèntiāntáng Míngxīng Dàluàndòu 3DS | |||
|ChiM=Nintendo Stars: Great Melee 3DS}} | |||
== | ==External links== | ||
* [http://www.smashbros.com/ Official ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' website] | |||
==References== | |||
{{NIWA|SmashWiki-p=Super Smash Bros. 4}} | |||
<references/> | <references/> | ||
{{BoxTop}} | |||
{{ | |||
{{SSB4}} | {{SSB4}} | ||
{{ | {{Mariogames}} | ||
{{3DS}} | {{3DS}} | ||
{{WiFi}} | |||
[[de:Super Smash Bros. for Nintendo 3DS]] | [[de:Super Smash Bros. for Nintendo 3DS]] | ||
[[it:Super Smash Bros. for Nintendo 3DS]] | [[it:Super Smash Bros. for Wii U / Nintendo 3DS]] | ||
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U|*]] | [[Category:Super Smash Bros. for Nintendo 3DS / Wii U|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Nintendo 3DS | [[Category:Super Smash Bros. Series]] | ||
[[Category:Crossover | [[Category:Nintendo 3DS Games]] | ||
[[Category:Crossover Games]] | |||
[[Category:Amiibo-compatible games]] | [[Category:Amiibo-compatible games]] | ||
[[Category:2014 games]] | [[Category:2014 games]] | ||