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|release={{flag list|Japan|December 7, 2018|USA|December 7, 2018|Mexico|December 7, 2018<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210704162218/https://www.nintendo.com/es_LA/games/detail/super-smash-bros-ultimate-switch|title=''Super Smash Bros.™ Ultimate'' para la consola Nintendo Switch - Detalles de los juegos de Nintendo|publisher=Nintendo|language=es-419|accessdate=June 25, 2024}}</ref>|Europe|December 7, 2018|Australia|December 7, 2018|South Korea|December 7, 2018|HK|December 7, 2018|ROC|December 7, 2018}}
|release={{flag list|Japan|December 7, 2018|USA|December 7, 2018|Mexico|December 7, 2018<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210704162218/https://www.nintendo.com/es_LA/games/detail/super-smash-bros-ultimate-switch|title=''Super Smash Bros.™ Ultimate'' para la consola Nintendo Switch - Detalles de los juegos de Nintendo|publisher=Nintendo|language=es-419|accessdate=June 25, 2024}}</ref>|Europe|December 7, 2018|Australia|December 7, 2018|South Korea|December 7, 2018|HK|December 7, 2018|ROC|December 7, 2018}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|genre=[[Genre#Fighting games|Fighting]]/Action
|genre=[[Genre#Fighting|Fighting]]/Action
|modes=1–8 players
|modes=1–8 players
|ratings={{ratings|esrb=E10+|pegi=12|acb=PG|usk=12|classind=10|smeccv=B|cero=A|rars=12+|grac=all|gsrr=p|fpb=10-12|gcam=12|nmc=12}}
|ratings={{ratings|esrb=E10+|pegi=12|acb=PG|usk=12|classind=10|smeccv=B|cero=A|rars=12+|grac=all|gsrr=p|fpb=10-12|gcam=12|nmc=12}}
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'''''[[smashwiki:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''''' is the fifth game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, released for the [[Nintendo Switch]]. The game was announced through a teaser trailer in the March 2018 Nintendo Direct<ref>{{cite|url=x.com/NintendoAmerica/status/971879567928381441|title=Super #SmashBros is coming to #NintendoSwitch in 2018!|author=Nintendo of America|date=March 8, 2018|language=en-us|publisher=Twitter|accessdate=June 25, 2024}}</ref> and was released worldwide on December 7, 2018. The game features 103 base stages and 74 base playable characters (with more fighters and stages as downloadable content), the largest respective numbers in the series.
'''''[[smashwiki:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''''' is the fifth game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, released for the [[Nintendo Switch]]. The game was announced through a teaser trailer in the March 2018 Nintendo Direct<ref>{{cite|url=x.com/NintendoAmerica/status/971879567928381441|title=Super #SmashBros is coming to #NintendoSwitch in 2018!|author=Nintendo of America|date=March 8, 2018|language=en-us|publisher=Twitter|accessdate=June 25, 2024}}</ref> and was released worldwide on December 7, 2018. The game features 103 base stages and 74 base playable characters (with more fighters and stages as downloadable content), the largest respective numbers in the series.


''Super Smash Bros. Ultimate'' was made available for pre-order and pre-loading from the [[Nintendo eShop]] beginning November 1, 2018. The game takes up approximately 14.3 GB of the Nintendo Switch's storage when downloaded from the Nintendo eShop.
''Super Smash Bros. Ultimate'' was made available for pre-order and pre-loading from the {{iw|nwiki|Nintendo eShop}} beginning November 1, 2018. The game takes up approximately 14.3 GB of the Nintendo Switch's storage when downloaded from the [[Nintendo eShop]].
 
''Super Smash Bros. Ultimate'' is the sixth (fifth if ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' are counted as one game) game related to the [[Super Mario (franchise)|''Super Mario'' franchise]] to receive a {{iw|wikipedia|Pan European Game Information|PEGI}} 12+ rating in Europe, being preceded by the previous three ''Super Smash Bros.'' installments (''[[Super Smash Bros. Brawl]]'', ''Super Smash Bros. for Nintendo 3DS'', and ''Super Smash Bros. for Wii U'') and the [[Wii U]] [[Virtual Console]] releases of ''[[Super Mario 64 DS]]'' and ''[[New Super Mario Bros.]]''


''Super Smash Bros. Ultimate'' is the sixth (fifth if ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' are counted as one game) ''[[Super Mario (franchise)|Super Mario]]''-related game to receive a {{iw|wikipedia|Pan European Game Information|PEGI}} 12+ rating in Europe, being preceded by the previous three ''Super Smash Bros.'' installments (''[[Super Smash Bros. Brawl]]'', ''Super Smash Bros. for Nintendo 3DS'', and ''Super Smash Bros. for Wii U'') and the [[Wii U]] [[Virtual Console]] releases of ''[[Super Mario 64 DS]]'' and ''[[New Super Mario Bros.]]''
==Gameplay==
==Gameplay==
''Super Smash Bros. Ultimate'' retains the series' basic gameplay elements, with several new mechanics and changes. As with previous installments, the objective of the game is to launch opponents off the stage. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. This time, the damage display is in decimal notation, adding a tenth to the number. Decimals have always been used for damage calculations since ''Super Smash Bros. Melee'', but the damage percentages were always displayed as an integer on-screen. ''Super Smash Bros. Ultimate'' is the first time that decimal notations are shown in-game. Additionally, when an opponent is launched, their launch speed is the fastest at the start, unlike in previous games in the series. During 1-on-1 battles, all fighters' attacks deal 1.2x their regular damage, which is done to "increase gameplay speed."<ref name=E32018Direct>{{cite|author=Nintendo of America|date=June 13, 2018|url=www.youtube.com/watch?v=akohTFyGu88|title=Nintendo Direct: E3 2018|publisher=YouTube|accessdate=June 24, 2024}}</ref> Additionally, characters can use any ground attack out of a run (e.g. {{iw|smashwiki|neutral attack}}s, {{iw|smashwiki|tilt attack}}s, {{iw|smashwiki|smash attack}}s), while any aerial attack can be used while climbing a ladder, officially known as a "ladder attack".
''Super Smash Bros. Ultimate'' retains the series' basic gameplay elements, with several new mechanics and changes. As with previous installments, the objective of the game is to launch opponents off the stage. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. This time, the damage display is in decimal notation, adding a tenth to the number. Decimals have always been used for damage calculations since ''Super Smash Bros. Melee'', but the damage percentages were always displayed as an integer on-screen. ''Super Smash Bros. Ultimate'' is the first time that decimal notations are shown in-game. Additionally, when an opponent is launched, their launch speed is the fastest at the start, unlike in previous games in the series. During 1-on-1 battles, all fighters' attacks deal 1.2x their regular damage, which is done to "increase gameplay speed."<ref name=E32018Direct>{{cite|author=Nintendo of America|date=June 13, 2018|url=www.youtube.com/watch?v=akohTFyGu88|title=Nintendo Direct: E3 2018|publisher=YouTube|accessdate=June 24, 2024}}</ref> Additionally, characters can use any ground attack out of a run (e.g. {{iw|smashwiki|neutral attack}}s, {{iw|smashwiki|tilt attack}}s, {{iw|smashwiki|smash attack}}s), while any aerial attack can be used while climbing a ladder, officially known as a "ladder attack".
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===Smash===
===Smash===
[[File:SSBU 4 Player Smash.jpg|thumb|200px|left|Mario, Sonic, Mega Man and Pac-Man in a battle.]]
[[File:SSBU 4 Player Smash.jpg|thumb|200px|left|Mario, Sonic, Mega Man and Pac-Man in a battle.]]
{{quote|Battle up to eight fighters.|'''In-game description'''}}
{{quote|Battle up to eight fighters.|In-game description}}
Before starting a match, the player can create their own preset rules, such as the number of stocks and time limit, which they can quickly select at any time. In addition to Time and Stock modes, Stamina mode is now a standard mode alongside the aforementioned two and is no longer a part of Special Smash. Stocks can also be added to Stamina mode - and it can now be played online.<ref name=AugustDirect>{{cite|author=Nintendo of America|date=August 8, 2018|language=en-us|url=youtu.be/P-kQWJrjRV4|title=''Super Smash Bros. Ultimate'' Direct 8.8.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref>
Before starting a match, the player can create their own preset rules, such as the number of stocks and time limit, which they can quickly select at any time. In addition to Time and Stock modes, Stamina mode is now a standard mode alongside the aforementioned two and is no longer a part of Special Smash. Stocks can also be added to Stamina mode - and it can now be played online.<ref name=AugustDirect>{{cite|author=Nintendo of America|date=August 8, 2018|language=en-us|url=youtu.be/P-kQWJrjRV4|title=''Super Smash Bros. Ultimate'' Direct 8.8.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref>


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{{main-wiki|SmashWiki|Adventure Mode: World of Light}}
{{main-wiki|SmashWiki|Adventure Mode: World of Light}}
[[File:World of Light title card.png|thumb|Title card for World of Light]]
[[File:World of Light title card.png|thumb|Title card for World of Light]]
The Adventure mode in this game is called '''World of Light'''. It has a board game-like map, and elements and maps based on various games have been shown; [[Warp Pipe]]s and [[! Switch]]es are noticeable. Unlike [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]], which is very plot-heavy, World of Light is used to demonstrate the functionalities of spirits and spirit battles and has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cutscenes than The Subspace Emissary, though most of them are silent, akin to The Subspace Emissary's cutscenes; the lone exception being the introductory scene.
The Adventure mode in this game is called '''World of Light'''. It has a board game-like map, and elements and maps based on various games have been shown; [[Warp Pipe]]s and [[! Switch]]es are noticeable. Unlike [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]], which is very plot-heavy, World of Light is used to demonstrate the functionalities of spirits and spirit battles and has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cutscenes than The Subspace Emissary, though most of them are silent, akin to The Subspace Emissary's cutscenes; the lone exception being the introductory scene.


During the events of the Adventure mode, a monster called [[List of Super Smash Bros. series bosses#Galeem|Galeem]] defeats all of the fighters except [[Kirby]], imprisoning them in the eponymous World of Light, where they are cloned and their clones are possessed by [[Spirit (Super Smash Bros. Ultimate)|spirit]]s, which are the other victims of Galeem's attack. Once Kirby has freed Mario and more fighters and spirits in the Light Realm and defeated Galeem, a new monster named [[List of Super Smash Bros. series bosses#Dharkon|Dharkon]] appears, opening a path to the Dark Realm, forcing Galeem to retreat. When the remaining fighters and spirits are freed in the Dark Realm (as well as defeating Dharkon), Galeem appears to confront Dharkon, putting the player in a third realm: a mixture of the Light and Dark Realms.
During the events of the Adventure mode, a monster called [[List of Super Smash Bros. series#Galeem|Galeem]] defeats all of the fighters except [[Kirby]], imprisoning them in the eponymous World of Light, where they are cloned and their clones are possessed by [[Spirit (Super Smash Bros. Ultimate)|spirit]]s, which are the other victims of Galeem's attack. Once Kirby has freed Mario and more fighters and spirits in the Light Realm and defeated Galeem, a new monster named [[List of Super Smash Bros. series#Dharkon|Dharkon]] appears, opening a path to the Dark Realm, forcing Galeem to retreat. When the remaining fighters and spirits are freed in the Dark Realm (as well as defeating Dharkon), Galeem appears to confront Dharkon, putting the player in a third realm: a mixture of the Light and Dark Realms.


Within the mode, only Kirby is available from start; the rest of the fighters are unlocked through the mode's progress in matches similar to those of Challenger's Approach (the exception being [[Bowser]], who becomes playable after defeating [[Giga Bowser]]). Downloadable characters can be made available to play as in World of Light by freeing 10 fighters in the mode. If the character in question is downloaded with the criteria having been met beforehand, then the character is immediately unlocked.
Within the mode, only Kirby is available from start; the rest of the fighters are unlocked through the mode's progress in matches similar to those of Challenger's Approach (the exception being [[Bowser]], who becomes playable after defeating [[Giga Bowser]]). Downloadable characters can be made available to play as in World of Light by freeing 10 fighters in the mode. If the character in question is downloaded with the criteria having been met beforehand, then the character is immediately unlocked.
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===Online===
===Online===
{{main-wiki|SmashWiki|Online § In Super Smash Bros. Ultimate}}
{{main-wiki|SmashWiki|Online § In Super Smash Bros. Ultimate}}
Online is a mode where one can fight other players in battle via the Internet. Various modes are available, such as Quickplay, Battle Arenas, Shared Content, and Options. A [[Nintendo Switch Online]] subscription is required to access and play all online modes.
Online is a mode where one can fight other players in battle via the Internet. Various modes are available, such as Quickplay, Battle Arenas, Shared Content, and Options. A [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] subscription is required to access and play all online modes.
 
====Quickplay====
====Quickplay====
{{main-wiki|SmashWiki|Quickplay}}
{{main-wiki|SmashWiki|Quickplay}}
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Brinstar SSBU.png|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Brinstar]]
Brinstar SSBU.png|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Brinstar]]
Brinstar Depths SSBU.jpg|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Brinstar Depths]]
Brinstar Depths SSBU.jpg|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Brinstar Depths]]
Melee Yoshi's Island SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island (Melee)]]
Melee Yoshi's Island SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]
Yoshi's Story SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Yoshi's Story (stage)|Yoshi's Story]]
Yoshi's Story SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Yoshi's Story (stage)|Yoshi's Story]]
Fountain of Dreams SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Fountain of Dreams]]
Fountain of Dreams SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Fountain of Dreams]]
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==Update history==
==Update history==
{{stub|section=yes|Add remaining updates (11.0, 12.0, 13.0)}}
{{construction|section=yes}}
Note that the most recently released software update must be downloaded to access Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage. Release dates are in Pacific Standard Time.<ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/42809/~/how-to-update-super-smash-bros.-ultimate How to Update Super Smash Bros. Ultimate]. ''Nintendo''. Retrieved November 8, 2024.</ref><ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/45074 Super Smash Bros. Ultimate Update History]. ''Nintendo''. Retrieved November 8, 2024.</ref>
Note that the most recently released software update must be downloaded to access Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage. Release dates are in Pacific Standard Time.
===1.1.0===
===1.1.0===
'''Release date''': December 7, 2018
'''Release date''': December 7, 2018
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===2.0.2===
===2.0.2===
'''Release date''': April 2, 2019<ref>[https://nintendoeverything.com/super-smash-bros-ultimate-update-out-now-version-2-0-2/ Super Smash Bros. Ultimate update out now (version 2.0.2)]. ''Nintendo Everything''. Retrieved November 8, 2024.</ref>
'''Release date''': April 1, 2019
*Offline Gameplay
*Offline Gameplay
**Added compatibility with the Young Link, Daisy, and Ken amiibo from the ''Super Smash Bros.'' line.
**Added compatibility with the Young Link, Daisy, and Ken amiibo from the ''Super Smash Bros.'' line.
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===4.0.0===
===4.0.0===
'''Release date''': July 30, 2019
'''Release Date''': July 8, 2019
*Offline Gameplay
*Offline Gameplay
**Very Easy difficulty has been added to Adventure mode.
**Very Easy difficulty has been added to Adventure mode.
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===5.0.0===
===5.0.0===
'''Release date''': September 4, 2019
'''Release Date''': September 5, 2019
*Offline Gameplay
*Offline Gameplay
**[[Home-Run Contest]] has been added
**[[Home-Run Contest]] has been added
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===6.0.0===
===6.0.0===
'''Release date''': November 6, 2019
'''Release Date''': November 6, 2019
*Offline Gameplay
*Offline Gameplay
**The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 4:
**The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 4:
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===6.1.0===
===6.1.0===
'''Release date''': December 14, 2019
'''Release Date''': December 14, 2019
*General
*General
**Fixed an issue where Terry's Super Special Move "Buster Wolf" connects with an opposing fighter, causing both players to be unable to move.
**Fixed an issue where Terry's Super Special Move "Buster Wolf" connects with an opposing fighter, causing both players to be unable to move.


===6.1.1===
===6.1.1===
'''Release date''': January 7, 2020
'''Release Date''': January 7, 2020
*General
*General
**Added support for the upcoming Dark Samus and Richter amiibo figures.
**Added support for the upcoming Dark Samus and Richter amiibo figures.


===7.0.0===
===7.0.0===
'''Release date''': January 28th, 2020 (January 29th in some time zones)
'''Release Date''': January 28th, 2020 (January 29th in some time zones)
*Offline Gameplay
*Offline Gameplay
**The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 5:
**The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 5:
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===8.0.0===
===8.0.0===
'''Release date''': June 29th, 2020 (June 30th in some time zones)
'''Release Date''': June 29th, 2020 (June 30th in some time zones)
*General
*General
**The following content is now available for purchase:
**The following content is now available for purchase:
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==amiibo==
==amiibo==
{{construction|section=yes}}
{{image|more=yes|section=yes|Sora amiibo, art of amiibo within their respective boxes.}}
{{quote|Have your FP inherit powers from spirits you have.|Text appearing after using amiibo}}
{{quote|Have your FP inherit powers from spirits you have.|Text appearing after using amiibo}}
In addition to all previously released [[amiibo]] relating to the playable characters being usable in ''Super Smash Bros. Ultimate'',<ref name="E32018Direct" /> amiibo for every fighter not in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' (including separate figures for the alternate costume fighter Alex, as well as [[Pokémon Trainer]], [[Squirtle]], [[Ivysaur]], [[Pyra]], and [[Mythra]]) have been released in the ''Super Smash Bros.'' line.<ref>{{cite|author=Nintendo of America|language=en-us|date=November 11, 2018|url=youtu.be/fccgHnBQ0YM|title=''Super Smash Bros. Ultimate'' Direct 11.1.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref> Like in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', amiibo can act as Figure Players (FP) in battle, and amiibo data from the aforementioned games can be transferred to ''Super Smash Bros. Ultimate''.<ref name="E32018Direct" /> [[Spirit (Super Smash Bros. Ultimate)|Spirit]]s can also be used on Figure Players.  
In addition to all previously released [[amiibo]] relating to the playable characters being usable in ''Super Smash Bros. Ultimate'',<ref name="E32018Direct" /> amiibo for every fighter not in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' (including separate figures for the alternate costume fighter Alex, as well as [[Pokémon Trainer]], [[Squirtle]], [[Ivysaur]], [[Pyra]], and [[Mythra]]) have been released in the ''Super Smash Bros.'' line.<ref>{{cite|author=Nintendo of America|language=en-us|date=November 11, 2018|url=youtu.be/fccgHnBQ0YM|title=''Super Smash Bros. Ultimate'' Direct 11.1.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref> Like in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', amiibo can act as Figure Players (FP) in battle, and amiibo data from the aforementioned games can be transferred to ''Super Smash Bros. Ultimate''.<ref name="E32018Direct" /> [[Spirit (Super Smash Bros. Ultimate)|Spirit]]s can also be used on Figure Players.  
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<gallery>
<gallery>
Wolf amiibo.png|[[Wolf O'Donnell|Wolf]]<ref name=Launchamiibo>{{cite|deadlink=y|archive=web.archive.org/web/20190212123411/http://www.amiibo.nintendo.com.au/index.php?c=lineup|title=amiibo|language=en-au|publisher=Nintendo of Australia|accessdate=June 25, 2024}}</ref>
Wolf amiibo.png|[[Wolf O'Donnell|Wolf]]<ref name=Launchamiibo>{{cite|deadlink=y|archive=web.archive.org/web/20190212123411/http://www.amiibo.nintendo.com.au/index.php?c=lineup|title=amiibo|language=en-au|publisher=Nintendo of Australia|accessdate=June 25, 2024}}</ref>


Nintendo. (2018) [http://amiibo.nintendo.com.au/index.php?c=lineup] Australian amiibo Line-Up website. Retrieved October 18, 2018.</ref>
Nintendo. (2018) [http://amiibo.nintendo.com.au/index.php?c=lineup] Australian amiibo Line-Up website. Retrieved October 18, 2018.</ref>
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===Critical===
===Critical===
''Super Smash Bros. Ultimate'' has received widespread critical acclaim.
''Super Smash Bros. Ultimate'' has received widespread critical acclaim.
{|class="wikitable" style="width:100%;text-align:center"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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*''[[Super Paper Mario]]'': [[Mr. L]] and [[Dimentio]] appear as spirits.
*''[[Super Paper Mario]]'': [[Mr. L]] and [[Dimentio]] appear as spirits.
*''[[Mario Strikers Charged]]'': [[Petey Piranha]] and [[Waluigi]] appear as spirits, using their artwork from this game.
*''[[Mario Strikers Charged]]'': [[Petey Piranha]] and [[Waluigi]] appear as spirits, using their artwork from this game.
*''[[Mario Party 8]]'': Daisy's fighter spirit uses her artwork from this game. [[MC Ballyhoo & Big Top]] also appear as a spirit.
*''[[Mario Party 8]]'': Daisy's fighter spirit uses her artwork from this game. [[MC Ballyhoo]] and [[Big Top]] also appear as a spirit.
*''[[DK: Jungle Climber]]'': [[Zinger]] and [[Wrinkly Kong]] appear as spirits, using their artwork from this game. The second boss theme is featured as a track.
*''[[DK: Jungle Climber]]'': [[Zinger]] and [[Wrinkly Kong]] appear as spirits, using their artwork from this game. The second boss theme is featured as a track.
*''[[Donkey Kong Barrel Blast]]'': [[Kip]] and [[Kalypso]] appear as spirits.
*''[[Donkey Kong Barrel Blast]]'': [[Kip]] and [[Kalypso]] appear as spirits.
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': A [[Grand Star]] appears in [[Rosalina]] & Luma's Final Smash. The [[Launch Star]], which is renamed Super Launch Star, appears as an item. The music that plays in the [[Melty Monster Galaxy]] appears as a track. Piranha Plant becomes a [[Prickly Piranha Plant]] when using its forward smash. [[Rock Mario]], [[Lubba]], and the [[Starship Mario]] appear as spirits.
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': A [[Grand Star]] appears in [[Rosalina]] & Luma's Final Smash. The [[Launch Star]], which is renamed Super Launch Star, appears as an item. The music that plays in the [[Melty Monster Galaxy]] appears as a track. Piranha Plant becomes a [[Prickly Piranha Plant]] when using its forward smash. [[Rock Mario]], [[Lubba]], and the [[Starship Mario]] appear as spirits.
*''[[Super Smash Bros. Brawl]]'': Petey Piranha's appearance in Piranha Plant's Final Smash is derived from his appearance in this game, where he holds cages. [[Galleom]] reappears as a boss in the World of Light: Adventure Mode and Classic Mode, while the {{iw|smashwiki|Ancient Minister}}, the {{iw|smashwiki|Fighting Alloy Team}}, {{iw|smashwiki|Shadow Bug}}, a {{iw|smashwiki|Primid}}, {{iw|smashwiki|Mite}}, {{iw|smashwiki|Bytan}}s, {{iw|smashwiki|Roturret}}, {{iw|smashwiki|Subspace Bomb}}, {{iw|smashwiki|Duon}}, and {{iw|smashwiki|Tabuu}} appear as spirits.
*''[[Super Smash Bros. Brawl]]'': Petey Piranha's appearance in Piranha Plant's Final Smash is derived from his appearance in this game, where he holds cages. [[Galleom]] reappears as a boss in the World of Light: Adventure Mode and Classic Mode, while the {{iw|smashwiki|Ancient Minister}}, the {{iw|smashwiki|Fighting Alloy Team}}, {{iw|smashwiki|Shadow Bug}}, a {{iw|smashwiki|Primid}}, {{iw|smashwiki|Mite}}, {{iw|smashwiki|Bytan}}s, {{iw|smashwiki|Roturret}}, {{iw|smashwiki|Subspace Bomb}}, {{iw|smashwiki|Duon}}, and {{iw|smashwiki|Tabuu}} appear as spirits. As in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', many of the characters' voices, including those of Mario, Luigi, [[Princess Peach|Peach]], Yoshi and Wario, originate from this game.
*''[[Mario Kart Wii]]'': Waluigi on the [[Standard Bike]], Toad in the [[Cheep Charger]], Koopa Troopa in the [[Standard Kart]], and [[Dry Bowser]] all appear as spirits using their respective artwork from this game.
*''[[Mario Kart Wii]]'': Waluigi on the [[Standard Bike]], Toad in the [[Cheep Charger]], Koopa Troopa in the [[Standard Kart]], and [[Dry Bowser]] all appear as spirits using their respective artwork from this game. Most of [[Bowser Jr.]] and [[Princess Daisy|Daisy]]'s voice clips are recycled from this game.
*''[[Mario Super Sluggers]]'': Petey Piranha appears as a spirit using artwork from this game.
*''[[Mario Super Sluggers]]'': Petey Piranha appears as a spirit using artwork from this game.
*''[[Wario Land: Shake It!]]'': [[Captain Syrup]] and the [[Shake King]] appear as spirits using artwork from this game.
*''[[Wario Land: Shake It!]]'': [[Captain Syrup]] and the [[Shake King]] appear as spirits using artwork from this game.
*''[[Mario & Luigi: Bowser's Inside Story]]'': [[Fawful]] appears as a spirit, which depicts his artwork from this game. [[Starlow]] and [[Broque Monsieur]] also appear as spirits.
*''[[Mario & Luigi: Bowser's Inside Story]]'': [[Fawful]] appears as a spirit, which depicts his artwork from this game. [[Starlow]] and [[Broque Monsieur]] also appear as spirits.
*''[[Bird & Beans]]'': [[Pyoro]] appears as a spirit using his artwork from this game.
*''[[Bird & Beans]]'': [[Pyoro]] appears as a spirit using his artwork from this game.
*''[[New Super Mario Bros. Wii]]'': [[Mechakoopa]] appears as a spirit using artwork from this game.
*''[[New Super Mario Bros. Wii]]'': [[Mechakoopa]] appears as a spirit using artwork from this game. The [[Koopalings]]' voice clips are taken from this game.
*''[[Donkey Kong Country Returns]]'': [[Rambi the Rhino]], [[Cranky Kong]], and [[Squawks the Parrot]] appear as spirits using their artwork from this game.
*''[[Donkey Kong Country Returns]]'': [[Rambi the Rhino]], [[Cranky Kong]], and [[Squawks the Parrot]] appear as spirits using their artwork from this game.
*''[[Super Mario 3D Land]]'': [[Boom Boom]] and [[Pom Pom]] appear as a spirit using their artwork from this game.
*''[[Super Mario 3D Land]]'': [[Boom Boom]] and [[Pom Pom]] appear as a spirit using their artwork from this game.
*''[[Mario Kart 7]]'': One of Daisy's taunts matches the artwork pose she originally had from this game. [[Metal Mario]]'s [[B Dasher]] appears as a spirit.
*''[[Mario Kart 7]]'': One of Daisy's taunts matches the artwork pose she originally had from this game. [[Metal Mario]]'s [[B Dasher]] appears as a spirit. Rosalina's voice clips are taken from this game.
*''[[New Super Mario Bros. 2]]'': [[Gold Mario]] appears as a spirit.
*''[[New Super Mario Bros. 2]]'': [[Gold Mario]] appears as a spirit.
*''[[New Super Mario Bros. U]]'': The Koopalings, [[Boo]], and [[Hammer Bro]] appear as spirits using their artwork from this game. [[Nabbit]] appears as a spirit. [[Lemmy]]'s render is based on his artwork from this game.
*''[[New Super Mario Bros. U]]'': The Koopalings, [[Boo]], and [[Hammer Bro]] appear as spirits using their artwork from this game. [[Nabbit]] appears as a spirit. [[Lemmy]]'s render is based on his artwork from this game.
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*''[[Mario Golf: World Tour]]'': One of Daisy's victory animations is inspired by her birdie animation from this game. Similarly, one of Peach's victory animations resembles her hole-in-one/eagle animation, albeit without the parasol.
*''[[Mario Golf: World Tour]]'': One of Daisy's victory animations is inspired by her birdie animation from this game. Similarly, one of Peach's victory animations resembles her hole-in-one/eagle animation, albeit without the parasol.
*''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': Luigi's [[Mach 8]] appears as a spirit. The music for [[Excitebike Arena]] and [[Ice Ice Outpost]] are available as tracks. In World of Light, one of the available locations in Light Realm is based on a Mario Kart racetrack, with the [[Mario Kart TV|MKTV]] logo visible in the background.
*''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': Luigi's [[Mach 8]] appears as a spirit. The music for [[Excitebike Arena]] and [[Ice Ice Outpost]] are available as tracks. In World of Light, one of the available locations in Light Realm is based on a Mario Kart racetrack, with the [[Mario Kart TV|MKTV]] logo visible in the background.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': ''Super Smash Bros. Ultimate'' uses a modified engine based on these games. [[Big Urchin]] appears as a spirit using its trophy render from the Wii U version. [[smashwiki:Master Core#Master Giant|Master Giant]], [[smashwiki:Master Core#Master Beast|Master Beast]], [[smashwiki:Master Core#Master Edges|Master Edge]], and [[smashwiki:Master Core|Master Core]] appears as spirits.
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': ''Super Smash Bros. Ultimate'' uses a modified engine based on these games. [[Big Urchin]] appears as a spirit using its trophy render from the Wii U version. [[smashwiki:Master Core#Master Giant|Master Giant]], [[smashwiki:Master Core#Master Beast|Master Beast]], [[smashwiki:Master Core#Master Edges|Master Edge]], and [[smashwiki:Master Core|Master Core]] appears as spirits. Most of the returning fighters and announcer's voice clips are recycled from this game.
*''[[Captain Toad: Treasure Tracker]]'': [[Shy Guy]] appears as a spirit using its artwork from this game. "[[Plucky Pass Beginnings]]", the theme of the [[Toad Brigade]], as it is heard in this game, and "The King of Pyropuff Peak", the music played when [[Captain Toad]] is fighting a [[Draggadon]], appear as tracks in the "''[[Super Mario (series)|Super Mario]]''" series playlist.
*''[[Captain Toad: Treasure Tracker]]'': [[Shy Guy]] appears as a spirit using its artwork from this game. "[[Plucky Pass Beginnings]]", the theme of the [[Toad Brigade]], as it is heard in this game, and "The King of Pyropuff Peak", the music played when [[Captain Toad]] is fighting a [[Draggadon]], appear as tracks in the "''[[Super Mario (series)|Super Mario]]''" series playlist.
*''[[Mario vs. Donkey Kong: Tipping Stars]]'': The title theme and the first track of [[Rolling Hills]] appear as tracks in the "''Super Mario''" series playlist.
*''[[Mario vs. Donkey Kong: Tipping Stars]]'': The title theme and the first track of [[Rolling Hills]] appear as tracks in the "''Super Mario''" series playlist.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=大乱闘スマッシュブラザーズ SPECIAL
|Jap=大乱闘スマッシュブラザーズ SPECIAL
|JpnR=Dairantō Sumasshu Burazāzu Supesharu
|JapR=Dairantō Sumasshu Burazāzu Supesharu
|JpnM=Great Melee Smash Bros. Special
|JapM=Great Melee Smash Bros. Special
|ChiT=任天堂明星大亂鬥 特別版
|ChiT=任天堂明星大亂鬥 特別版
|ChiTR=Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn
|ChiTR=Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn
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}}
}}


==Notes==
==Trivia==
[[File:Super Smash Bros Ultimate Germany boxart.png|thumb|The German game cover]]
[[File:Super Smash Bros Ultimate Germany boxart.png|thumb|The German game cover]]
*On the German cover for the game, [[Yoshi]] was omitted from the boxart to fit the USK rating in the bottom left corner, while [[Pikachu]], who was originally placed below Yoshi, was moved up due to its greater popularity.<ref>{{cite|author=Iggy|date=June 16, 2018|url=nintendosoup.com/yoshi-vanishes-from-super-smash-bros-ultimates-german-box-art|title=Yoshi Vanishes from ''Super Smash Bros. Ultimate''{{'}}s German Box Art|publisher=NintendoSoup|accessdate=June 25, 2024}}</ref>
*On the German cover for the game, [[Yoshi]] was omitted from the boxart to fit the USK rating in the bottom left corner, while [[Pikachu]], who was originally placed below Yoshi, was moved up due to its greater popularity.<ref>{{cite|author=Iggy|date=June 16, 2018|url=nintendosoup.com/yoshi-vanishes-from-super-smash-bros-ultimates-german-box-art|title=Yoshi Vanishes from ''Super Smash Bros. Ultimate''{{'}}s German Box Art|publisher=NintendoSoup|accessdate=June 25, 2024}}</ref>

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