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| | {{rewrite-expand|reason=have a more detailed introduction, as well as character descriptions}} |
| {{italic title}} | | {{italic title}} |
| {{redirect|SSBU|this game's [[Wii U]] predecessor|[[Super Smash Bros. for Wii U]]}} | | {{redirect|SSBU|this game's Wii U predecessor|[[Super Smash Bros. for Wii U]]}} |
| {{game infobox | | {{Infobox |
| |title=Super Smash Bros. Ultimate | | |title=Super Smash Bros. Ultimate |
| |image=[[File:SSB Ultimate box art.png|200px]] | | |image=[[File:SSB Ultimate box art.png|200px]] |
| |developer=[[Nintendo]]<br>[[Sora Ltd.]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]] | | |developer=[[Nintendo]]<br>[[Sora Ltd.]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]] |
| |publisher=Nintendo | | |publisher=Nintendo |
| |release={{flag list|Japan|December 7, 2018|USA|December 7, 2018|Mexico|December 7, 2018<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210704162218/https://www.nintendo.com/es_LA/games/detail/super-smash-bros-ultimate-switch|title=''Super Smash Bros.™ Ultimate'' para la consola Nintendo Switch - Detalles de los juegos de Nintendo|publisher=Nintendo|language=es-419|accessdate=June 25, 2024}}</ref>|Europe|December 7, 2018|Australia|December 7, 2018|South Korea|December 7, 2018|HK|December 7, 2018|ROC|December 7, 2018}} | | |released={{released|Japan|December 7, 2018|USA|December 7, 2018|Europe|December 7, 2018|Australia|December 7, 2018|South Korea|December 7, 2018|HK|December 7, 2018|ROC|December 7, 2018}} |
| |languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
| | |genre=Fighting/Action |
| |genre=[[Genre#Fighting games|Fighting]]/Action | | |modes=1-8 Players |
| |modes=1–8 players | | |ratings={{ratings|esrb=E10+|pegi=12|acb=PG|usk=12|cero=A}} |
| |ratings={{ratings|esrb=E10+|pegi=12|acb=PG|usk=12|classind=10|smeccv=B|cero=A|rars=12+|grac=all|gsrr=p|fpb=10-12|gcam=12|nmc=12}} | |
| |platforms=[[Nintendo Switch]] | | |platforms=[[Nintendo Switch]] |
| |format={{format|switch=1|switchdl=1}} | | |media={{media|ns=1|nsdl=1}} |
| |input={{input|joy-con=1|joy-con-horizontal=1|switchpro=1|switchgcn=1}} | | |input={{input|joy-con=1|nspro=1}} |
| |serials={{flag list|USA|HAC-P-AAABA-USA|Europe|LA-H-AAABA-EUR}}
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| }} | | }} |
| '''''[[smashwiki:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''''' is the fifth game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, released for the [[Nintendo Switch]]. The game was announced through a teaser trailer in the March 2018 Nintendo Direct<ref>{{cite|url=x.com/NintendoAmerica/status/971879567928381441|title=Super #SmashBros is coming to #NintendoSwitch in 2018!|author=Nintendo of America|date=March 8, 2018|language=en-us|publisher=Twitter|accessdate=June 25, 2024}}</ref> and was released worldwide on December 7, 2018. The game features 103 base stages and 74 base playable characters (with more fighters and stages as downloadable content), the largest respective numbers in the series. | | '''''Super Smash Bros. Ultimate'''''<ref name=E32018Direct> Nintendo. (June 13, 2018). [https://www.youtube.com/watch?v=akohTFyGu88 Nintendo Direct: E3 2018] ''YouTube''. Retrieved June 13, 2018.</ref> is a game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series for the [[Nintendo Switch]]. The game was announced through a teaser trailer in the March 2018 Nintendo Direct<ref>[https://twitter.com/NintendoAmerica/status/971879567928381441 Twitter - Nintendo of America] Retrieved on March 8, 2018.</ref>, and was released on December 7, 2018. The game features 103 base stages and 74 base playable characters (with six more characters and five more stages as downloadable content), making it the largest ''Super Smash Bros.'' game in terms of content in the series. |
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| ''Super Smash Bros. Ultimate'' was made available for pre-order and pre-loading from the [[Nintendo eShop]] beginning November 1, 2018. The game takes up approximately 14.3 GB of the Nintendo Switch's storage when downloaded from the Nintendo eShop. | | ''Super Smash Bros. Ultimate'' was made available for pre-order and pre-loading from the [[Nintendo eShop]] beginning November 1, 2018. The game takes up approximately 14.3 GB of the Nintendo Switch's memory. |
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| ''Super Smash Bros. Ultimate'' is the sixth (fifth if ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' are counted as one game) game related to the [[Super Mario (franchise)|''Super Mario'' franchise]] to receive a {{iw|wikipedia|Pan European Game Information|PEGI}} 12+ rating in Europe, being preceded by the previous three ''Super Smash Bros.'' installments (''[[Super Smash Bros. Brawl]]'', ''Super Smash Bros. for Nintendo 3DS'', and ''Super Smash Bros. for Wii U'') and the [[Wii U]] [[Virtual Console]] releases of ''[[Super Mario 64 DS]]'' and ''[[New Super Mario Bros.]]'' | | ==Gameplay== |
| | ''Super Smash Bros. Ultimate'' retains the series' basic gameplay elements, with several new mechanics and changes. As with previous installments, the objective of the game is to launch opponents off the stage. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. This time, the damage display is in decimal notation, adding a tenth to the number. Additionally, when an opponent is launched, their launch speed is the fastest at the start, unlike in previous games in the series. During 1-on-1 battles, all fighters' attacks deal 1.2x their regular damage, which is done to "increase gameplay speed."<ref name=E32018Direct/> Additionally, characters can use any ground attack out of a run (e.g. standard attacks, tilt attacks, [[Smash attack (move)|smash attacks]]), while any aerial attack can be used while climbing a ladder, officially known as a "ladder attack". |
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| ==Gameplay==
| | Three techniques are also introduced in ''Super Smash Bros. Ultimate'': the Directional [[Air Dodge]], Short-Hop Attack, and a new version of the Perfect [[Shield (Super Smash Bros. series)|Shield]]. The Directional Air Dodge, a technique carried over from ''Super Smash Bros. Melee'', allows the player to dodge while moving at the direction they tilt {{button|ns|leftstick}}, which can also be used for recovery. However, if a player dodges excessively—whether in the air or on the ground—they become more vulnerable to attacks, with less intangibility and lower dodge speed. The Short-Hop Attack is performed by pressing the attack and jump buttons at the same time, allowing the player to hop a short distance off the ground while performing an air attack; however, all short-hopped aerial attacks deal 0.85x their regular damage (excluding special moves, and certain states such as Peach and Daisy's [[Floating Jump]] attacks and the [[Super Leaf]] item). The Perfect Shield can be used to block attacks without depleting the user's shield. However, unlike in past installments, where it is activated by pressing the shield button before an attack connects, the Perfect Shield is instead performed by releasing the shield button just as an opponent's attack lands, nullifying the attack. |
| ''Super Smash Bros. Ultimate'' retains the series' basic gameplay elements, with several new mechanics and changes. As with previous installments, the objective of the game is to launch opponents off the stage. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. This time, the damage display is in decimal notation, adding a tenth to the number. Decimals have always been used for damage calculations since ''Super Smash Bros. Melee'', but the damage percentages were always displayed as an integer on-screen. ''Super Smash Bros. Ultimate'' is the first time that decimal notations are shown in-game. Additionally, when an opponent is launched, their launch speed is the fastest at the start, unlike in previous games in the series. During 1-on-1 battles, all fighters' attacks deal 1.2x their regular damage, which is done to "increase gameplay speed."<ref name=E32018Direct>{{cite|author=Nintendo of America|date=June 13, 2018|url=www.youtube.com/watch?v=akohTFyGu88|title=Nintendo Direct: E3 2018|publisher=YouTube|accessdate=June 24, 2024}}</ref> Additionally, characters can use any ground attack out of a run (e.g. {{iw|smashwiki|neutral attack}}s, {{iw|smashwiki|tilt attack}}s, {{iw|smashwiki|smash attack}}s), while any aerial attack can be used while climbing a ladder, officially known as a "ladder attack". | |
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| Three techniques are also introduced in ''Super Smash Bros. Ultimate'': the Directional {{iw|smashwiki|air dodge}}, Short-Hop Attack, and a new version of the Perfect {{iw|smashwiki|shield}}. The Directional Air Dodge, a technique carried over from ''Super Smash Bros. Melee'', allows the player to dodge while moving in the direction they tilt {{button|switch|leftstick}}, which can also be used for recovery. However, if a player dodges excessively—whether in the air or on the ground—they become more vulnerable to attacks, with less intangibility and lower dodge speed. The Short-Hop Attack is performed by pressing the attack and jump buttons at the same time, allowing the player to hop a short distance off the ground while performing an air attack; however, all short-hopped aerial attacks deal 0.85x their regular damage (excluding special moves, and certain states such as Peach and Daisy's [[Floating Jump]] attacks and the [[Super Leaf]] item). The Perfect Shield can be used to block attacks without depleting the user's shield. However, unlike in past installments, where it is activated by pressing the shield button before an attack connects, the Perfect Shield is instead performed by releasing the shield button just as an opponent's attack lands, nullifying the attack.
| | During a match, the fighter that is in the lead occasionally emits a glimmer of light. If a match enters [[Sudden Death]], unlike in previous games where [[Bob-omb]]s begin to drop after a period of time, the screen slowly zooms in on the center of the stage, shrinking the field of view and stage boundary and thereby making it easier for fighters to be KO'd. The Sudden Death mode is visually accompanied by flames that intensify as the screen zooms in on the stage. Bob-ombs still drop on the stage if enough time passes and no one is KO'd. |
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| During a match, the fighter that is in the lead occasionally emits a glimmer of light. If a match enters [[Sudden Death]], unlike in previous games where [[Bob-omb]]s begin to drop after some time, the screen slowly zooms in on the center of the stage, shrinking the field of view and stage boundary and thereby making it easier for fighters to be KO'd. The Sudden Death mode is visually accompanied by flames that intensify as the screen zooms in on the stage. Bob-ombs still drop on the stage if enough time passes and no one is KO'd.
| | As with ''[[Super Smash Bros. for Wii U]]'', ''Super Smash Bros. Ultimate'' also supports [[Nintendo GameCube]] controllers. |
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| As with ''[[Super Smash Bros. for Wii U]]'', ''Super Smash Bros. Ultimate'' also supports [[Nintendo GameCube#Nintendo GameCube Controller|Nintendo GameCube Controllers]].
| | ''Super Smash Bros. Ultimate'' is available in 11 different languages: Japanese, English, French, Spanish, German, Italian, Dutch, Russian, Simplified Chinese, Traditional Chinese, and Korean, all of which are fully voiced. However the Chinese versions use the Japanese voice set, and some of the specific names (characters, stages, items etc.) are also not translated and use their English names instead, probably due to copyright reasons (mostly for third-party games) or they were not intended to have official Chinese versions for the original games. <ref name=NovemberDirect/> The player can also change the dialect for the English, French, and Spanish languages by changing the "Region" setting in the System Settings for the console (though in the case of English, it only changes the names for certain characters, stages etc., such as Duck Hunt being called "Duck Hunt Duo" and the Find Mii stage into "StreetPass Quest"). |
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| ''Super Smash Bros. Ultimate'' is available in 11 different languages: Japanese, English, French, Spanish, German, Italian, Dutch, Russian, Simplified Chinese, Traditional Chinese, and Korean, all of which are fully voiced. However, the Chinese versions use the Japanese voice set, and some of the specific names (characters, stages, items, etc.) are also not translated and use their English names instead, probably due to copyright reasons (mostly for third-party games), or they were not intended to have official Chinese versions for the original games. Though, all of the DLC contents so far are fully localized in the Chinese versions. This is the second ''Super Smash Bros.'' game to have a Simplified Chinese localization (the first being the {{iw|nwiki|iQue Player}} release of ''Super Smash Bros.''), and the first game to have a Traditional Chinese localization. The player can also change the dialect for the English, French, and Spanish languages by changing the "Region" setting in the System Settings for the console (though in the case of English, it only changes the names for certain characters, stages, etc., such as Duck Hunt being called "Duck Hunt Duo" and the Find Mii stage into "StreetPass™ Quest", as well as release dates in tips). ''Super Smash Bros. Ultimate'' is the first installment in the series to feature Dutch and Russian announcers.
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| ===Smash=== | | ===Smash=== |
| [[File:SSBU 4 Player Smash.jpg|thumb|200px|left|Mario, Sonic, Mega Man and Pac-Man in a battle.]]
| | {{quote2|Battle up to eight fighters.|In-game description}} |
| {{quote|Battle up to eight fighters.|In-game description}} | | Before starting a match, the player can create their own preset rules, such as the number of stocks and time limit, which they can quickly select at any time. In addition to Time and Stock modes, Stamina mode is now a standard mode alongside the aforementioned two, and no longer a part of Special Smash. Stocks can also be added to Stamina mode - and it can now be played online.<ref name=AugustDirect>Nintendo. (August 8, 2018). [https://youtu.be/P-kQWJrjRV4 Super Smash Bros. Ultimate Direct 8.8.2018] ''YouTube''. Retrieved August 8, 2018.</ref> |
| Before starting a match, the player can create their own preset rules, such as the number of stocks and time limit, which they can quickly select at any time. In addition to Time and Stock modes, Stamina mode is now a standard mode alongside the aforementioned two and is no longer a part of Special Smash. Stocks can also be added to Stamina mode - and it can now be played online.<ref name=AugustDirect>{{cite|author=Nintendo of America|date=August 8, 2018|language=en-us|url=youtu.be/P-kQWJrjRV4|title=''Super Smash Bros. Ultimate'' Direct 8.8.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref> | |
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| 8-Player Smash also returns from ''Super Smash Bros. for Wii U'', and can now be played on any stage from the start. | | 8-Player Smash also returns from ''Super Smash Bros. for Wii U'', and can now be played on any stage from the start. |
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| A new rule option added to ''Super Smash Bros. Ultimate'' is the Final Smash Meter, which appears below each fighter's damage meter and fills up as the player takes damage from opponent attacks, similar to [[List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U#Little Mac|Little Mac]]'s Power Meter. Once it is full, the player can then use a [[Final Smash]]. These Final Smashes deal less damage and knockback than regular Final Smashes obtained from [[List of Super Smash Bros. series items#Smash Ball|Smash Ball]]s, and like them, only one can be used at a time. | | A new rule option added to ''Super Smash Bros. Ultimate'' is the Final Smash Meter, which appears below each fighter's damage meter and fills up as the player takes damage from opponent attacks, similar to [[Little Mac]]'s Power Meter. Once it is full, the player can then use a [[Final Smash]]. These Final Smashes deal less damage and knockback than regular Final Smashes obtained from [[Smash Ball]]s, and like them, only one can be used at a time. |
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| ====Squad Strike==== | | ====Squad Strike==== |
| {{main-wiki|SmashWiki|Squad Strike}}
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| [[File:Squad Strike SSBU.png|thumb|200px|Squad Strike]] | | [[File:Squad Strike SSBU.png|thumb|200px|Squad Strike]] |
| Squad Strike (Japanese: 団体戦 ''Dantaisen'', Team Competition) is an elimination-style battle mode added to ''Super Smash Bros. Ultimate''. The player can choose between 3-on-3 or 5-on-5 Squad Strikes, which can be carried out with one player on each side playing as three or five characters, or three or five players on each side each playing as one character. In a Squad Strike, both sides battle each other as the three or five characters consecutively in one battle. Characters can only be picked once per team, including amiibo fighters. | | Squad Strike (Japanese: 団体戦 ''Dantaisen'', Team Competition) is an elimination-style battle mode added to ''Super Smash Bros. Ultimate''. The player can choose between 3-on-3 or 5-on-5 Squad Strikes, which can be carried out with one player on each side playing as three or five characters, or three or five players on each side each playing as one character. In a Squad Strike, both sides battle each other as the three or five characters consecutively in one battle. Characters can only be picked once per team, including amiibo fighters. |
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| ====Tourney==== | | ====Tourney==== |
| {{main-wiki|SmashWiki|Tourney (SSBU)}}
| | Tourney returns from ''[[Super Smash Bros. Brawl]]'', allowing up to 32 participants to compete. After selecting the number of total participants, number of CPU players and tourney type, the game automatically generates a tournament bracket. This mode is also compatible with amiibo fighters. |
| Tourney returns from ''[[Super Smash Bros. Brawl]]'', allowing up to 32 participants to compete. After selecting the number of total participants, the number of CPU players and tourney type, the game automatically generates a tournament bracket. This bracket can be shuffled, but not edited manually. This mode is also compatible with amiibo fighters. | |
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| ====Special Smash==== | | ====Special Smash==== |
| {{main-wiki|SmashWiki|Special Smash}}
| | In a new Special Smash mode, Smashdown (Japanese: 全員バトル ''Zen'in Batoru'', All-Members Battle), players enter a series of matches selecting a character for each one. After one match ends, however, the characters used in that match are no longer available for subsequent matches, forcing players to select a different character for the next one. Smashdown is the only mode which supports 8-Player Smash. |
| Special Smash from previous installments returns, this time with three sub-modes. The first is Custom Smash, which works the same way as in Special Smash from ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Wii U'', except there is no longer a Stamina option due to it being a part of the basic rule selection. The 300% setting has been split into [[smashwiki:Super Sudden Death|Super Sudden Death]], which works similarly to the rule of the same name in ''Super Smash Bros. Melee''.
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| =====Smashdown=====
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| {{main-wiki|SmashWiki|Smashdown}}
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| In the new, third mode, Smashdown (Japanese: 全員バトル ''Zen'in Batoru'', All-Members Battle), players enter a series of matches selecting a character for each one. After one match ends, however, the characters used in that match are no longer available for subsequent matches, forcing players to select a different character for the next one. Smashdown is the only mode that supports 8-Player Smash.
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| ===[[Spirit (Super Smash Bros. Ultimate)|Spirit]]s=== | | ===Classic=== |
| ====Adventure====
| | Classic mode returns from previous installments, returning to its original format last seen in ''Super Smash Bros. Brawl'', in which the player fights multiple opponents in a linear series of matches to reach the end. This time, each fighter has a set series of opponents to face. Unlike Classic Mode's previous incarnations, the player is always given one stock, never being able to adjust the stock number before initiating the mode. When the player is KO'd, using a continue no longer causes the current match they are in to restart; instead, the match begins right where it left off, but the player starts with 0%. At the end of each path, the fighter has a specific boss they are required to fight. |
| {{main-wiki|SmashWiki|Adventure Mode: World of Light}}
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| | ===Adventure=== |
| [[File:World of Light title card.png|thumb|Title card for World of Light]] | | [[File:World of Light title card.png|thumb|Title card for World of Light]] |
| The Adventure mode in this game is called '''World of Light'''. It has a board game-like map, and elements and maps based on various games have been shown; [[Warp Pipe]]s and [[! Switch]]es are noticeable. Unlike [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]], which is very plot-heavy, World of Light is used to demonstrate the functionalities of spirits and spirit battles and has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cutscenes than The Subspace Emissary, though most of them are silent, akin to The Subspace Emissary's cutscenes; the lone exception being the introductory scene. | | The Adventure mode in this game is called '''World of Light'''.<ref name=NovemberDirect>[https://www.youtube.com/watch?v=fccgHnBQ0YM Nintendo Direct, November 1, 2018]</ref> It has a board game-like map, and elements and maps based off of various games have been shown; [[Warp Pipe]]s and [[! Switch]]es are noticeable. Unlike the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]], which is very plot-heavy, World of Light is used to demonstrate the functionalities of spirits and spirit battles, and has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cutscenes than the Subspace Emissary, though most of them are silent, akin to Subspace Emissary's cutscenes; the lone exception being the introductory scene. |
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| During the events of the Adventure mode, a monster called [[List of Super Smash Bros. series bosses#Galeem|Galeem]] defeats all of the fighters except [[Kirby]], imprisoning them in the eponymous World of Light, where they are cloned and their clones are possessed by [[Spirit (Super Smash Bros. Ultimate)|spirit]]s, which are the other victims of Galeem's attack. Once Kirby has freed Mario and more fighters and spirits in the Light Realm and defeated Galeem, a new monster named [[List of Super Smash Bros. series bosses#Dharkon|Dharkon]] appears, opening a path to the Dark Realm, forcing Galeem to retreat. When the remaining fighters and spirits are freed in the Dark Realm (as well as defeating Dharkon), Galeem appears to confront Dharkon, putting the player in a third realm: a mixture of the Light and Dark Realms.
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| Within the mode, only Kirby is available from start; the rest of the fighters are unlocked through the mode's progress in matches similar to those of Challenger's Approach (the exception being [[Bowser]], who becomes playable after defeating [[Giga Bowser]]). Downloadable characters can be made available to play as in World of Light by freeing 10 fighters in the mode. If the character in question is downloaded with the criteria having been met beforehand, then the character is immediately unlocked.
| | During the events of the Adventure mode, a monster called [[Galeem]] defeats all of the fighters except [[Kirby]], imprisoning them in the eponymous World of Light, where they are cloned and their clones are possessed by [[Spirit (Super Smash Bros. Ultimate)|spirit]]s, which are the other victims of Galeem's attack. Once Kirby has freed Mario and more fighters and spirits in the Light Realm and defeated Galeem, a new monster named [[Dharkon]] appears, opening a path to the Dark Realm, forcing Galeem to retreat. When the remaining fighters and spirits are freed in the Dark Realm (as well as defeating Dharkon), Galeem appears to confront Dharkon, putting the player in a third realm: a mixture of the Light and Dark Realms. |
| {{multiple image
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| |footer=Mario in Galeem's bad ending (top) and Dharkon's bad ending (bottom)
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| Three endings exist in Adventure Mode: two bad endings with Galeem or Dharkon respectively, and a true ending with both bosses. The first ending is achieved by defeating too many dark puppet fighters, thus forcing the player to fight Galeem; when Galeem is defeated, Dharkon destroys Galeem and his army, encroaching the universe in darkness. The second ending is achieved by defeating too many light puppet fighters, thus forcing the player to fight Dharkon; when Dharkon is defeated, Galeem unleashes another wave of light, essentially engulfing the universe in light again. The third ending is achieved by defeating an equal number of light and dark puppet fighters, making the player fight both Galeem and Dharkon simultaneously; when the player wins, the universe is restored to its original state, while all spirits fly back to their original worlds.
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| ====Spirit Board====
| | Three endings exist in the Adventure Mode: two bad endings with Galeem or Dharkon respectively, and a true ending with both bosses. The first ending is achieved by defeating too many dark puppet fighters, thus forcing the player to fight Galeem; when Galeem is defeated, Dharkon destroys Galeem and his army, encroaching the universe in darkness. The second ending is achieved by defeating too many light puppet fighters, thus forcing the player to fight Dharkon; when Dharkon is defeated, Galeem unleashes another wave of light, essentially engulfing the universe in light again. The third ending is achieved by defeating an equal number of light and dark puppet fighters, making the player fight both Galeem and Dharkon simultaneously; when the player wins, the universe is restored to its original state, while all spirits fly back to their original worlds. |
| {{main-wiki|SmashWiki|Spirit Board}}
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| The primary way spirits can be obtained is through the Spirit Board. On the Spirit Board, up to ten random spirits will appear on the board and the player can choose any one to battle against and gain the spirit. When the player wins against that spirit, it will disappear from the Spirit Board, and a timer will appear on that slot. When the timer runs out, a new spirit takes that slot. The spirits themselves also have a time limit for how long they will appear on the Spirit Board. When their time limits run out, new spirits will replace them immediately. Sometimes, there will be events happening on the Spirit Board and certain spirits will appear related to a theme. Defeating spirits during those events rewards more gold and SP than usual. | |
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| ====DLC Spirits====
| | ===Training=== |
| {{main-wiki|SmashWiki|DLC Spirits (mode)}}
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| Added in the version 3.0.0 update, a special DLC Spirit Board will appear if the player has purchased any of the Challenger Packs. Unlike the regular Spirit Board, the background and music relate to the series the DLC spirits are from, the player does not need to shoot the Puppet Fighter to obtain the spirit, and they do not disappear from the Spirit Board when they are collected, allowing them to be collected indefinitely. When the player collects all of the spirits from a DLC Spirit Board, they will be rewarded with 10,000 gold.
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| ====Collection====
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| This sub-menu is where the player can view and modify their spirits.
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| *'''{{iw|smashwiki|Team Setup}}:''' Players can make teams of primary and support spirits that they can quickly select when choosing spirits. It is also required to make spirit teams to use them in regular Smash matches.
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| *'''{{iw|smashwiki|Level Up}}:''' As the name suggests, the player can use snacks or cores to level up their primary spirits, making them stronger. When certain spirits reach level 99, they can be enhanced into more powerful spirits that grant additional abilities.
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| *'''{{iw|smashwiki|Dismiss}}:''' The player can send spirits back to the real world. They leave behind cores when they do so that pertain to their type (Attack, Shield, Grab, Neutral, or support) that can be used to level up other spirits or summon new spirits.
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| *'''{{iw|smashwiki|Summon}}:''' The player can combine the cores from spirits into new spirits. Each spirit requires a specific combination of spirits that relate to the character to create them. In addition, the player also needs to pay a fee of SP to fuse them. Many spirits can only be obtained via Summon.
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| *'''{{iw|smashwiki|Inventory}}:''' There are two things the player can do in the Inventory. In the Spirit List, they can look at a large list of every spirit they have obtained, while the Items menu allows the player to sell any Spirit Board items and cores that they have and get SP in return.
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| *'''{{iw|smashwiki|Activities}}:''' There are many activities for spirits to do, but the corresponding master spirit must first be unlocked in World of Light. When the player gives away spirits to these facilities, they cannot be used, and the player will wait a period before they are done with their activity. However, they can be pulled out at any time. There are three types of activities: Gym, run by Doc Louis, allows players to place spirits there and they will level up on their own. Dojos allows spirits to gain specific strengths in their stats, but also weaknesses as well. Explore allows spirits to go out and find various items.
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| *'''{{iw|smashwiki|Shopping}}:''' If the player saves a particular spirit in World of Light, they will unlock shops that house certain spirits and items.
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| ===Games & More===
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| {{main-wiki|SmashWiki|Games & More}}
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| Unlike other ''Super Smash Bros.'' games, there is no longer a Stadium menu. Mob Smash, along with [[Home-Run Contest]] (as of version 5.0.0) are now sub-modes within the Games & More menu.
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| ====Classic Mode====
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| [[File:SSBU Sephiroth Classic Mode Bonus Game.jpg|thumb|200px|Sephiroth flees from a black hole in the Classic Mode's Bonus Game challenge.]]
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| {{main-wiki|SmashWiki|Classic Mode (SSBU)}}
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| Classic Mode returns from previous installments, returning to its original format last seen in ''Super Smash Bros. Brawl'', in which the player fights multiple opponents in a linear series of matches to reach the end, while also trying to get a high score. This time, each fighter has a set series of opponents to face. Unlike Classic Mode's previous incarnations, the player is always given one stock, never being able to adjust the stock number before initiating the mode. When the player is KO'd, using a continue no longer causes the current match they are in to restart; instead, the match begins right where it left off, but the player starts with 0% and gets points deducted off their score. At the end of each path, the fighter has a specific boss they are required to fight, though there are variations for some characters' Classic Mode routes.
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| ====Training====
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| Training mode lets players practice and experiment with characters' moves, items and the CPU as well as manipulate gameplay elements (such as game speed and damage), also returning from previous installments. The mode now features an exclusive numbered, grid-like stage, which allows the player to measure distances such as jump height and projectile range. In addition, it is now possible to toggle whether or not to show the trajectory at which the CPU would be launched from an attack at 50% damage in the form of a green curve, alongside the trajectory if they would be launched at 0% damage (a red curve) and 100% damage (a blue curve).<ref name=AugustDirect/> Unlike ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', this mode is also compatible with amiibo fighters. | | Training mode lets players practice and experiment with characters' moves, items and the CPU as well as manipulate gameplay elements (such as game speed and damage), also returning from previous installments. The mode now features an exclusive numbered, grid-like stage, which allows the player to measure distances such as jump height and projectile range. In addition, it is now possible to toggle whether or not to show the trajectory at which the CPU would be launched from an attack at 50% damage in the form of a green curve, alongside the trajectory if they would be launched at 0% damage (a red curve) and 100% damage (a blue curve).<ref name=AugustDirect/> Unlike ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', this mode is also compatible with amiibo fighters. |
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| ====Mob Smash====
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| {{main-wiki|SmashWiki|Multi-Man Smash}}
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| Multi-Man Smash returns from previous installments under the name Mob Smash. This time, the mode has three rules:
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| *'''{{iw|smashwiki|100-Man Smash|Century Smash}}:''' Returns from previous installments (then "100-Man Smash"). The player must KO 100 [[Mii#Super Smash Bros. series|Fighting Mii Team]] enemies.
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| *'''{{iw|smashwiki|Cruel mode|Cruel Smash}}:''' Returns from previous installments. The player fights strong Fighting Mii Team enemies that are capable of launching them far with most attacks until they are KO'd, while no items appear.
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| *'''{{iw|smashwiki|All-Star Mode|All-Star Smash}}:''' A new mode that merges All-Star Mode and Endless Mode from Multi-Man Smash in the previous installment. The player fights all (currently available) playable characters until they are KO'd, in a similar manner to "The True All-Star Battle" Event Match from ''Super Smash Bros. Brawl''. The fighters appear in order of their first appearance (based on Japanese release dates).
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| ====Home-Run Contest====
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| {{main-wiki|SmashWiki|Home-Run Contest}}
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| Home-Run Contest is a minigame mode from previous ''Super Smash Bros.'' games that was added in the version 5.0.0 update. The player damages a Sandbag within ten seconds and tries to launch it as far as possible using a [[List of Super Smash Bros. series items|Home-Run Bat]]. It can be played individually, competitively against four people, and cooperatively with two people. There are separate records for each.
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| ====Mii Fighters====
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| The player can make and customize Mii Fighters here, including the Mii, name, special moves, voice options, and costumes.
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| ====amiibo====
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| amiibo are scanned here and the player can change their name, alternate costume, and equip them with various spirits to help them in battle. If an amiibo is ported over from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', they can be chosen to either start from scratch or at level 12.
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| ====Stage Builder====
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| {{main-wiki|SmashWiki|Stage Builder}}
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| Stage Builder, added in the version 3.0.0 update, is a mode from previous ''Super Smash Bros.'' games where the player can create stages. They can draw out layouts, choose backgrounds, choose what music to play on the stage, and even add gimmicks like lava, cannons, portals, switches to move environments, and more. They can even decorate the stages by drawing ground in various planes of the stage.
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|
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| ====Challenger's Approach====
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| {{main-wiki|SmashWiki|Challenger's Approach}}
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| Challenger's Approach is a unique feature of this game, where the player can rematch with unlockable fighters. This menu appears after a few minutes of failing an unlock match. When selected, the Challenger Approaching screen will appear for the unlockable fighter to which the player lost the match, then the player can choose any character they have unlocked to rematch the unlockable fighter. When all fighters are unlocked, this mode is permanently inaccessible.
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| ===Online===
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| {{main-wiki|SmashWiki|Online § In Super Smash Bros. Ultimate}}
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| Online is a mode where one can fight other players in battle via the Internet. Various modes are available, such as Quickplay, Battle Arenas, Shared Content, and Options. A [[Nintendo Switch Online]] subscription is required to access and play all online modes.
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|
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| ====Quickplay====
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| {{main-wiki|SmashWiki|Quickplay}}
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| Quickplay is a mode where one or two players fight other players online. When playing solo, the player fights to gain GSP (Global Smash Power), a score of sorts, in either a 1-on-1, a 2-on-2 team battle, or a 3 or 4-player free-for-all; each fighter has separate GSP counts, which are all combined and divided by the roster (excluding the three Mii Fighters, who are unusable in Quickplay) for the player's average total GSP. Once reaching a certain amount of GSP (usually a very high number, which itself is subject to change), the player's fighter enters Elite Smash, an advanced sub-mode where only high-GSP players fight. Quickplay's co-op mode functions similarly to a team battle solo, albeit without GSP.
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|
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| ====Battle Arena====
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| {{main-wiki|SmashWiki|Battle Arena}}
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| Battle Arena is a mode where players can create or join servers, known as arenas, to fight friends and/or strangers. Arenas can either be made public, where any user can join said arena; or they can be set to "Friends Only", where only users in the player's friend list can join their arena. Many aspects such as the time limit, stock count, items, FS Meter, and stage hazards can be adjusted when creating the arena, as well as some being adjustable during the arena's lifespan; the player's rulesets in the Smash mode can be used in Battle Arenas, or new ones can be made. Arenas come with five-digit-long alphanumeric IDs (e.g., 77B4V) which can be used by players to find a specific arena they want to join; additionally, passwords (which can be up to 8 digits long) can be toggled on or off.
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| ==Playable characters== | | ==Playable characters== |
| {{quote|Everyone is here!|E3 2018 trailer}} | | {{quote2|Everyone is here!|E3 2018 trailer}} |
| [[File:SSBU Panoramic Complete.png|thumb|center|1000px|Panoramic artwork featuring every character, including DLC.]]
| | In addition to introducing new characters, ''Super Smash Bros. Ultimate'' features every previously playable character in the series. Counting [[Pokémon Trainer]] and his/her [[Pokémon]] as a single fighter and the three [[Mii|Mii Fighter]] types separately, a total of 74 fighters, including 7 Echo Fighters (certain characters, mainly newcomers, whose movesets are heavily derived from those of other characters, and are represented by an epsilon symbol "ε"), are playable in the ''Super Smash Bros. Ultimate'' base game.<ref name=NovemberDirect/> It has also been confirmed that 6 fighters will be released after launch as DLC.<ref name="NovemberDirect/> The number beside each playable character (excluding Echo Fighters) signifies the order in which they were announced to be playable in the ''Super Smash Bros.'' series; in the case of the unlockable characters from ''Super Smash Bros. Melee'', their order is based on the number of Vs. matches required to unlock them in that game. The starting roster consists of the eight starting fighters from the original ''[[Super Smash Bros.]]'', as well as the ability to create a [[Mii]] to include them as starter characters; the rest of the roster needs to be unlocked.<ref name=NovemberDirect/> |
| [[File:SSBU Full Character Select.jpeg|thumb|300px|The character select screen for Training mode, with all characters unlocked and downloaded.]]
| | {{br}} |
| ''Super Smash Bros. Ultimate'' features all 63 (65 if counting [[List of fighters debuting in Super Smash Bros. Brawl#Pokémon Trainer|Pokémon Trainer]]'s [[bulbapedia:Pokémon (species)|Pokémon]] separately) previously playable characters in the series, as well as 23 (24 if counting [[List of fighters debuting in Super Smash Bros. Ultimate#Pyra|Pyra]] and [[List of fighters debuting in Super Smash Bros. Ultimate#Mythra|Mythra]] separately) newcomers. 11 of the newcomers (namely, [[Inkling]], [[Princess Daisy|Daisy]], [[List of fighters debuting in Super Smash Bros. Ultimate#Ridley|Ridley]], [[List of fighters debuting in Super Smash Bros. Ultimate#Simon|Simon]], [[List of fighters debuting in Super Smash Bros. Ultimate#Richter|Richter]], [[List of fighters debuting in Super Smash Bros. Ultimate#Chrom|Chrom]], [[List of fighters debuting in Super Smash Bros. Ultimate#Dark Samus|Dark Samus]], [[King K. Rool]], [[Isabelle]], [[List of fighters debuting in Super Smash Bros. Ultimate#Ken|Ken]], and [[List of fighters debuting in Super Smash Bros. Ultimate#Incineroar|Incineroar]]) are part of the base game, while 12 (13) of them (namely, [[Piranha Plant]], [[List of fighters debuting in Super Smash Bros. Ultimate#Joker|Joker]], [[List of fighters debuting in Super Smash Bros. Ultimate#Hero|Hero]], [[Banjo]] & [[Kazooie]], [[List of fighters debuting in Super Smash Bros. Ultimate#Terry|Terry]], [[List of fighters debuting in Super Smash Bros. Ultimate#Byleth|Byleth]], [[List of fighters debuting in Super Smash Bros. Ultimate#Min Min|Min Min]], [[List of fighters debuting in Super Smash Bros. Ultimate#Steve|Steve]], [[List of fighters debuting in Super Smash Bros. Ultimate#Sephiroth|Sephiroth]], Pyra / Mythra, [[List of fighters debuting in Super Smash Bros. Ultimate#Kazuya|Kazuya]], and [[List of fighters debuting in Super Smash Bros. Ultimate#Sora|Sora]]) were released post-launch as downloadable content (DLC). Of those 12 DLC newcomers, 11 are available through two Fighters Passes (with the first pass containing five fighters and the second containing six fighters) and can be purchased individually. The remaining DLC newcomer, Piranha Plant, is available separately from these passes.<ref name=Jan2020>{{cite|author=Nintendo of America|date=January 16, 2020|url=www.youtube.com/watch?v=2aqVlLlKkcg|title=''Super Smash Bros. Ultimate'' – Mr. Sakurai Presents "Byleth"|publisher=YouTube|language=en-us|accessdate=June 25, 2024}}</ref> In addition, Ridley, Dark Samus, and Piranha Plant are playable for the first time in any game, and [[List of fighters debuting in Super Smash Bros. Melee#Pichu|Pichu]] and [[Link|Young Link]] are playable in the series for the first time since ''[[Super Smash Bros. Melee]]''. Not including the briefly controllable Master Hand, a total of 74 (76) fighters are playable in the base game, while 12 (13) fighters have been released as DLC for a total of 86 (89) characters. ''Super Smash Bros. Ultimate'' also sees a significant increase in the number of newly-introduced third-party characters, introducing 11 non-Nintendo fighters as opposed to ''Super Smash Bros. Brawl''{{'}}s two or ''Super Smash Bros. for Nintendo 3DS / Wii U''{{'}}s five. | |
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| Uniquely, seven characters (veterans [[List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U#Lucina|Lucina]] and [[List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U#Dark Pit|Dark Pit]] and newcomers Daisy, Richter, Chrom, Dark Samus, and Ken) are given a special category known as Echo Fighters, which are characters whose movesets are heavily derived from those of other characters. While some Echo Fighters have distinct differences, such as Chrom and Ken, others, like Daisy and Richter, may be completely identical to the fighter they are based on. However, while their movesets may be similar to their base character, they have unique visual differences such as Final Smashes, taunts, victory animations, and, in some cases, victory themes.
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|
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| The number beside each playable character (excluding Echo Fighters) signifies the order in which they were announced to be playable in the ''Super Smash Bros.'' series; in the case of the unlockable characters from ''Super Smash Bros. Melee'', their order is based on the number of Smash matches required to unlock them in that game. Instead of having their own number, Echo Fighters are given the same number as their base counterpart with a lower-case epsilon symbol (ε) being placed next to the number. (This also affects their location on the character selection screen.) This numerical order is similar to the character order in the previous game's Sound Test, with exceptions such as third-party characters and previously unlockable characters being mixed in with other characters, and Echo Fighters being placed next to the characters they are based on.
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| Of the playable character roster, if excluding [[Mii#Super Smash Bros. series|Mii Fighter]]s, [[List of fighters debuting in Super Smash Bros. Melee#Roy|Roy]], and Banjo & Kazooie, 14 originate from the [[Super Mario (franchise)|''Super Mario'' franchise]] and its spin-off series (21 if counting each of the [[Koopalings]]), with [[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Bowser]], [[Dr. Mario]], [[Rosalina]] & [[Luma]], [[Bowser Jr.]], Daisy, Piranha Plant, [[Donkey Kong]], [[Diddy Kong]], King K. Rool, [[Yoshi]], and [[Wario]] being playable.
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| ''Super Smash Bros. Ultimate'' contains the most unlockable characters out of any ''Super Smash Bros.'' game. The starting roster consists of the eight starting fighters from the original ''[[Super Smash Bros.]]'' (Mario, Donkey Kong, [[Link]], [[Samus]], Yoshi, [[Kirby]], [[Fox]], and [[List of fighters debuting in Super Smash Bros.#Pikachu|Pikachu]]), as well as the ability to create a [[Mii]] to include them as starter characters; the rest of the roster needs to be unlocked. There are three ways for a character to be unlocked:
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| *The player can play Smash matches to summon new character unlock fights, with a 10-minute gap existing between unlocks.
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| *The player can play as certain characters in Classic Mode, with each character belonging to a specific unlock tree.
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| *The player can fight and have the character join the player's party in the World of Light.
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| On the character selection screen, the roster is ordered by number (except for Miis, who are positioned next to the "Random" panel), instead of roughly by series like in previous installments.
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| {|width=100% class="wikitable"
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| !colspan="5"style="font-size:12px"|
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| ===Veterans=== | | ===Veterans=== |
| |-
| | <gallery> |
| !width="20%"|Character
| | Mario SSBUltimate.png|'''01''' [[Mario]] [[File:Mario_Emblem.png|35px]] |
| !width="50%"|[https://www.smashbros.com/en_US/blog/index.html Super Smash Blog] Description
| | DonkeyKong SSBU.png|'''02''' [[Donkey Kong]] [[File:DK_Emblem.png|35px]] |
| !width="15%"|Special moves
| | LinkSSBU.png|'''03''' [[Link]] [[File:Zelda_Emblem.png|35px]] |
| !width="15%"|Final Smash
| | Samus SSBU.png|'''04''' [[Samus Aran|Samus]] [[File:Metroid_Emblem.png|35px]] |
| |-
| | YoshiSSBU.png|'''05''' [[Yoshi]] [[File:Yoshi_Emblem.png|35px]] |
| ![[File:Mario SSBUltimate.png|120x120px]]<br>'''01''' [[Mario]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Mario (SSBU)}}</small>
| | Kirby SSBU.png|'''06''' [[Kirby]] [[File:Kirby_Emblem.png|35px]] |
| |''Mario is an all-around fighter who uses his wide variety of techniques to respond to any situation. In Super Smash Bros. Ultimate, he shows up in his Wedding tux and his Builder outfit, and Cappy even makes an appearance!'' | | Fox SSBU.png|'''07''' [[Fox McCloud|Fox]] [[File:StarFox_Emblem.png|35px]] |
| |Neutral - [[Fireball]]<br>Side - [[Cape]]<br>Up - [[Super Jump Punch]]<br>Down - [[F.L.U.D.D.]]
| | Pikachu SSBU.png|'''08''' [[Pikachu]] [[File:Pokemon_Emblem.png|35px]] |
| |[[Mario Finale]] | | LuigiSSBU.png|'''09''' [[Luigi]] [[File:Mario_Emblem.png|35px]] |
| |-
| | Ness SSBU.png|'''10''' [[Ness]] [[File:EarthBound_Emblem.png|35px]] |
| ![[File:DonkeyKong SSBU.png|120x120px]]<br>'''02''' [[Donkey Kong]][[File:DK Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Donkey Kong (SSBU)}}</small>
| | CaptainFalcon SSBU.png|'''11''' [[Captain Falcon]] [[File:F-Zero_Emblem.png|35px]] |
| |''His charged punch is one of the strongest attacks in the game! In Super Smash Bros. Ultimate, his Final Smash has been updated from Konga Beat to a flurry of punches!'' | | Jigglypuff SSBU.png|'''12''' [[Jigglypuff]] [[File:Pokemon_Emblem.png|35px]] |
| |Neutral - [[Giant Punch]]<br>Side - [[Headbutt]]<br>Up - [[Spinning Kong]]<br>Down - [[Hand Slap]]
| | PeachSSBU.png|'''13''' [[Princess Peach|Peach]] [[File:Mario_Emblem.png|35px]] |
| |[[Jungle Rush]] | | Bowser SSBU.png|'''14''' [[Bowser]] [[File:Mario_Emblem.png|35px]] |
| |-
| | IceClimbers SSBU.png|'''15''' [[Ice Climbers]] [[File:IceClimbers_Emblem.png|35px]] |
| ![[File:LinkSSBU.png|120x120px]]<br>'''03''' [[Link]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Link (SSBU)}}</small>
| | Sheik SSBU.png|'''16''' [[Sheik]] [[File:Zelda_Emblem.png|35px]] |
| |''Link has been redesigned to match his appearance in The Legend of Zelda: Breath of the Wild. He can now pick up arrows he's fired, and his bombs have been upgraded to remote bombs, so you can set them off when the timing is just right!''
| | ZeldaSSBU.png|'''17''' [[Princess Zelda|Zelda]] [[File:Zelda_Emblem.png|35px]] |
| |Neutral - [[Bow and Arrows]]<br>Side - [[Boomerang]]<br>Up - [[Spin Attack]]<br>Down - [[Remote Bomb]]
| | DrMario SSBU.png|'''18''' [[Dr. Mario]] [[File:Mario_Emblem.png|35px]] |
| |[[Ancient Bow and Arrow]] | | Pichu SSBU.png|'''19''' [[Pichu]] [[File:Pokemon_Emblem.png|35px]] |
| |-
| | FalcoSSBU.png|'''20''' [[Falco Lombardi|Falco]] [[File:StarFox_Emblem.png|35px]] |
| ![[File:Samus SSBU.png|120x120px]]<br>'''04''' [[Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Samus (SSBU)}}</small>
| | Marth SSBU.png|'''21''' [[Marth]] [[File:FireEmblem_Emblem.png|35px]] |
| |''With her Charge Shot, Missile and Bomb, Samus has three different projectiles to keep her opponents in check from a distance. When fully charged up, her Charge Shot is quite powerful. For her Final Smash, she launches a wide laser beam that can be moved up and down!'' | | Lucina SSBU.png|'''21<sup>ε</sup>''' [[Lucina]] [[File:FireEmblem_Emblem.png|35px]] |
| |Neutral - [[Charge Shot]]<br>Side - [[Missile]]<br>Up - [[Screw Attack]]<br>Down - [[Bomb]]
| | YoungLink SSBU.png|'''22''' [[Young Link]] [[File:Zelda_Emblem.png|35px]] |
| |[[Zero Laser]] | | Ganondorf SSBU.png|'''23''' [[Ganondorf]] [[File:Zelda_Emblem.png|35px]] |
| |-
| | Mewtwo SSBU.png|'''24''' [[Mewtwo]] [[File:Pokemon_Emblem.png|35px]] |
| ![[File:YoshiSSBU.png|120x120px]]<br>'''05''' [[Yoshi]][[File:Yoshi Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Yoshi (SSBU)}}</small>
| | RoySSBU.png|'''25''' [[Roy (Fire Emblem)|Roy]] [[File:FireEmblem_Emblem.png|35px]] |
| |''Yoshi is all about egg-related moves, like throwing eggs, swallowing opponents and turning them into eggs, or turning into an egg and charging toward an opponent. With a high jump, recovery is a piece of cake for Yoshi! And for his Final Smash, a Yoshi army stampedes through the stage.'' | | MrGameWatch SSBU.png|'''26''' [[Mr. Game & Watch]] [[File:Game%26Watch_Emblem.png|35px]] |
| |Neutral - [[Egg Lay]]<br>Side - [[Egg Roll (move)|Egg Roll]]<br>Up - [[Egg Throw]]<br>Down - [[Yoshi Bomb]]
| | MetaKnightSSBU.png|'''27''' [[Meta Knight]] [[File:Kirby_Emblem.png|35px]] |
| |[[Stampede!]] | | Pit SSBU.png|'''28''' [[Pit (character)|Pit]] [[File:KidIcarus_Emblem.png|35px]] |
| |-
| | DarkPit SSBU.png|'''28<sup>ε</sup>''' [[Dark Pit]] [[File:KidIcarus_Emblem.png|35px]] |
| ![[File:Kirby SSBU.png|120x120px]]<br>'''06''' [[Kirby]][[File:Kirby Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Kirby (SSBU)}}</small>
| | ZeroSuitSamus SSBU.png|'''29''' [[Zero Suit Samus]] [[File:Metroid_Emblem.png|35px]] |
| |''Kirby's ability to copy other fighters is totally unique! While he is light and can be launched easily, he can also jump up to five times in the air, so he has great recovery. Look for his new Stone transformation, too.'' | | WarioSSBU.png|'''30''' [[Wario]] [[File:Wario_Emblem.png|35px]] |
| |Neutral - [[Inhale]]<br>Side - [[Hammer Flip]]<br>Up - [[Final Cutter]]<br>Down - [[Stone]]
| | Snake SSBUltimate.png|'''31''' [[Solid Snake|Snake]] [[File:MGS Symbol.png|35px]] |
| |[[Ultra Sword]] | | IkeSSBU.png|'''32''' [[Ike]] [[File:FireEmblem_Emblem.png|35px]] |
| |-
| | Pokémon Trainer SSBU.png|'''33/34/35''' [[Pokémon Trainer]] [[File:Pokemon_Emblem.png|35px]]<br><small>(using [[Squirtle]], [[Ivysaur]], and [[Charizard]]; the three Pokémon can be cycled through with the Pokémon Change down special move in that order)</small> |
| ![[File:Fox SSBU.png|120x120px]]<br>'''07''' [[Fox]][[File:StarFox Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Fox (SSBU)}}</small>
| | DiddyKong SSBU.png|'''36''' [[Diddy Kong]] [[File:DK_Emblem.png|35px]] |
| |''He can overwhelm his opponents with his quick movements, and his specials don't leave him open for counterattacks. His costume and voice have been redone to match his appearance in Star Fox Zero. This Fox is brand new! "Come on!"'' | | Lucas SSBU.png|'''37''' [[Lucas]] [[File:EarthBound_Emblem.png|35px]] |
| |Neutral - [[Fox#Blaster|Blaster]]<br>Side - [[Fox Illusion]]<br>Up - [[Fire Fox]]<br>Down - [[Fox#Reflector|Reflector]]
| | Sonic SSBU.png|'''38''' [[Sonic the Hedgehog|Sonic]] [[File:Sonic_Emblem.png|35px]] |
| |[[Team Star Fox]] | | KingDededeSSBU.png|'''39''' [[King Dedede]] [[File:Kirby_Emblem.png|35px]] |
| |-
| | Olimar SSBU.png|'''40''' [[Captain Olimar|Olimar]] [[File:Pikmin_Emblem.png|35px]]<br><small>(with [[Alph]] model swap)</small> |
| ![[File:Pikachu SSBU.png|120x120px]]<br>'''08''' [[Pikachu]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Pikachu (SSBU)}}</small>
| | Lucario SSBU.png|'''41''' [[Lucario]] [[File:Pokemon_Emblem.png|35px]] |
| |''This fierce fighter uses electric moves like Thunder Jolt and Thunder. Pikachu Libre is one of the alternate costumes and you can tell she's female by the shape of her tail.'' | | ROB SSBU.png|'''42''' [[R.O.B.]] [[File:ROB_Emblem.png|35px]] |
| |Neutral - [[Thunder Jolt]]<br>Side - [[Skull Bash]]<br>Up - [[Quick Attack]]<br>Down - [[Thunder]]
| | ToonLink SSBU.png|'''43''' [[Toon Link]] [[File:Zelda_Emblem.png|35px]] |
| |[[Volt Tackle]] | | WolfSSBU.png|'''44''' [[Wolf O'Donnell|Wolf]] [[File:StarFox_Emblem.png|35px]] |
| |-
| | Villager SSBU.png|'''45''' [[Villager]] [[File:AnimalCrossing_Emblem.png|35px]] |
| !rowspan=2|[[File:LuigiSSBU.png|120x120px]]<br>'''09''' [[Luigi]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Luigi (SSBU)}}</small>
| | MegaMan SSBU.png|'''46''' [[Mega Man]] [[File:MegaMan_Emblem.png|35px]] |
| |''He can jump higher than his brother, Mario. His Up Special, Super Jump Punch, will gain maximum damage and launching power when hitting the opponent right at the start. It truly is a "Special" move. He also uses his new Poltergust for his throw!'' | | WiiFitTrainer SSBU.png|'''47''' [[Wii Fit Trainer]] [[File:Wii_Fit_series_icon.png|35px]] |
| |Neutral - [[Green Fireball|Fireball]]<br>Side - [[Green Missile]]<br>Up - [[Super Jump Punch]]<br>Down - [[Luigi Cyclone]]
| | RosalinaLuma SBBU.png|'''48''' [[Rosalina]] & [[Luma (species)|Luma]] [[File:Mario_Emblem.png|35px]] |
| |[[Poltergust G-00]] | | LittleMac SSBU.png|'''49''' [[Little Mac]] [[File:PunchOutSymbol.png|35px]] |
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| | Greninja SSBU.png|'''50''' [[Greninja]] [[File:Pokemon_Emblem.png|35px]] |
| |colspan=3|'''How to unlock:'''
| | MiiBrawler SSBU.png|'''51''' [[Mii Brawler]] [[File:SmashBros_Emblem.png|35px]] |
| *33rd character unlocked in Smash matches
| | MiiSwordfighterSSBU.png|'''52''' [[Mii Swordfighter]] [[File:SmashBros_Emblem.png|35px]] |
| *5th character in Mario's Classic Mode unlock tree
| | MiiGunner SSBU.png|'''53''' [[Mii Gunner]] [[File:SmashBros_Emblem.png|35px]] |
| *Found in the Dark Realm's Mysterious Dimension in World of Light
| | PalutenaSSBU.png|'''54''' [[Palutena]] [[File:KidIcarus_Emblem.png|35px]] |
| |-
| | Pac-Man SSBU.png|'''55''' [[Pac-Man]] [[File:Pac-ManEmblem.png|35px]] |
| !rowspan=2|[[File:Ness SSBU.png|120x120px]]<br>'''10''' [[Ness]][[File:EarthBound Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Ness (SSBU)}}</small>
| | RobinSSBU.png|'''56''' [[Robin]] [[File:FireEmblem_Emblem.png|35px]] |
| |''Ness has a variety of moves, from long-range attacks using psychic powers known as "PSI," to short-range attacks with his bat and yo-yo. Ness can also unleash PK Thunder, a guided attack that can launch him like a rocket or help him recover!'' | | ShulkSSBU.png|'''57''' [[Shulk]] [[File:XenobladeEmblem.png|35px]] |
| |Neutral - [[PK Flash]]<br>Side - [[PK Fire]]<br>Up - [[PK Thunder]]<br>Down - [[PSI Magnet]]
| | BowserJr SSBU.png|'''58''' [[Bowser Jr.]] [[File:Mario_Emblem.png|35px]]<br><small>(with [[Koopalings|Koopaling]] model swaps)</small> |
| |[[PK Starstorm]] | | DuckHunt SSBU.png|'''59''' [[Duck Hunt (character)|Duck Hunt]] [[File:DuckHunt_Emblem.png|35px]] |
| |-
| | Ryu SSBU.png|'''60''' [[Ryu]] [[File:StreetFighterEmblem.png|35px]] |
| |colspan=3|'''How to unlock:'''
| | Cloud SSBU.png|'''61''' [[Cloud Strife|Cloud]] [[File:Final Fantasy Symbol.png|35px]] |
| *1st character unlocked in Smash matches
| | Corrin SSBU.png|'''62''' [[Corrin]] [[File:FireEmblem_Emblem.png|35px]] |
| *1st character in Kirby's Classic Mode unlock tree
| | Bayonetta SSBU.png|'''63''' [[Bayonetta]] [[File:Bayonetta.png|35px]] |
| *Found in the Light Realm in World of Light
| | </gallery> |
| |-
| |
| !rowspan=2|[[File:CaptainFalcon SSBU.png|120x120px]]<br>'''11''' [[Captain Falcon]][[File:F-Zero Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Captain Falcon (SSBU)}}</small>
| |
| |''A fighter that possesses both speed and power! But in exchange, he is frequently left open. Being able to successfully land his neutral special, Falcon Punch, can greatly influence the battle in multiplayer matches. | |
| |Neutral - [[Falcon Punch]]<br>Side - [[Raptor Boost]]<br>Up - [[Falcon Dive]]<br>Down - [[Falcon Kick]]
| |
| |[[Blue Falcon]]
| |
| |- | |
| |colspan=3|'''How to unlock:'''
| |
| *11th character unlocked in Smash matches
| |
| *1st character in Fox's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Jigglypuff SSBU.png|120x120px]]<br>'''12''' [[Jigglypuff]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Jigglypuff (SSBU)}}</small>
| |
| |''Jigglypuff can jump 5 times in the air and can move faster in the air than on the ground. Use Jigglypuff's great aerial ability to overwhelm your opponent! If you manage to land the down special Rest, you can powerfully launch your opponent.'' | |
| |Neutral - [[Rollout]]<br>Side - [[Pound]]<br>Up - [[Sing]]<br>Down - [[Rest]]
| |
| |[[Puff Up]] | |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *15th character unlocked in Smash matches
| |
| *2nd character in Kirby's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:PeachSSBU.png|120x120px]]<br>'''13''' [[Princess Peach|Peach]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Peach (SSBU)}}</small>
| |
| |''THE super princess. Watch out for her powerful kicks while she's airborne. Using her down special, she picks vegetables and throws them at her opponents. Sometimes she even gets items...like a Bob-omb!'' | |
| |Neutral - [[Toad (move)|Toad]]<br>Side - [[Peach Bomber]]<br>Up - [[Peach Parasol (move)|Peach Parasol]]<br>Down - [[Vegetable (move)|Vegetable]]
| |
| |[[Peach Blossom]] | |
| |- | |
| |colspan=3|'''How to unlock:'''
| |
| *12th character unlocked in Smash matches
| |
| *3rd character in Fox's Classic Mode unlock tree
| |
| *Found in the Light Realm's Molten Fortress in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Bowser SSBU.png|120x120px]]<br>'''14''' [[Bowser]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Bowser (SSBU)}}</small>
| |
| |''Who's the greatest nemesis of all!? It's King Bowser! In Super Smash Bros, his power and weight make him a reliable fighter. Use his Fire Breath to keep opponents at bay, then use his damaging attacks to launch them off the stage! He transforms into Giga Bowser for his Final Smash and delivers a super powerful punch!''
| |
| |Neutral - [[Fire Breath]]<br>Side - [[Flying Slam]]<br>Up - [[Whirling Fortress]]<br>Down - [[Bowser Bomb (move)|Bowser Bomb]]
| |
| |[[Giga Bowser Punch]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *3rd character unlocked in Smash matches
| |
| *1st character in Donkey Kong's Classic Mode unlock tree
| |
| *Found in the Light Realm's Molten Fortress in World of Light after defeating Giga Bowser
| |
| |-
| |
| !rowspan=2|[[File:IceClimbers SSBU.png|120x120px]]<br>'''15''' [[Ice Climbers]][[File:IceClimbers Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Ice Climbers (SSBU)}}</small>
| |
| |''Back in the battle after a ten-year absence! There are two of them, so does that make them twice as strong as other fighters?'' | |
| |Neutral - [[Ice Shot]]<br>Side - [[Squall Hammer]]<br>Up - [[Belay]]<br>Down - [[Ice Climbers#Blizzard|Blizzard]]
| |
| |[[Iceberg]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *10th character unlocked in Smash matches
| |
| *2nd character in Link's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Sheik SSBU.png|120x120px]]<br>'''16''' [[Sheik]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Sheik (SSBU)}}</small>
| |
| |''Now Sheik joins the battle wearing the Sheikah costume from The Legend of Zelda: Breath of the Wild. Keep the pressure on your opponent by using his speedy dash to quickly close in on (or get away from) your opponent!'' | |
| |Neutral - [[Needle Storm]]<br>Side - [[Burst Grenade]]<br>Up - [[Vanish]]<br>Down - [[Bouncing Fish]]
| |
| |[[Sheikah Dance]] | |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *47th character unlocked in Smash matches
| |
| *5th character in Donkey Kong's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:ZeldaSSBU.png|120x120px]]<br>'''17''' [[Zelda]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Zelda (SSBU)}}</small>
| |
| |''You might recognize Zelda's look from The Legend of Zelda: A Link Between Worlds game. In battle, she uses magical moves to reflect and teleport, and for her Final Smash, she seals her opponents away in the Triforce of Wisdom. If an opponent has 100% damage or more, they will be instantly KO'd!''
| |
| |Neutral - [[Nayru's Love]]<br>Side - [[Din's Fire]]<br>Up - [[Farore's Wind]]<br>Down - [[Phantom Slash]]
| |
| |[[Triforce of Wisdom]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *2nd character unlocked in Smash matches
| |
| *4th character in Kirby's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Sacred Land in World of Light
| |
| |-
| |
| !rowspan=2|[[File:DrMario SSBU.png|120x120px]]<br>'''18''' [[Dr. Mario]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Dr. Mario (SSBU)}}</small>
| |
| |''He has more attack and launch power than Mario, but his jump and recovery is not as good. Pro tip: You can repeatedly press the B button when using his down special, Dr. Tornado, to float a bit!''
| |
| |Neutral - [[Capsule|Megavitamin]]<br>Side - [[Super Sheet]]<br>Up - [[Super Jump Punch]]<br>Down - [[Dr. Tornado]]
| |
| |[[Doctor Finale]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *62nd character unlocked in Smash matches
| |
| *7th character in Mario's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Pichu SSBU.png|120x120px]]<br>'''19''' [[Pichu]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Pichu (SSBU)}}</small>
| |
| |''Pichu is back after 17 years! Pichu's electric attacks have greater range and do more damage than its other attack types – but they also damage Pichu.''
| |
| |Neutral - [[Thunder Jolt]]<br>Side - [[Skull Bash]]<br>Up - [[Agility]]<br>Down - [[Thunder]]
| |
| |[[Volt Tackle]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *34th character unlocked in Smash matches
| |
| *8th character in Pikachu's Classic Mode unlock tree
| |
| *Found in the Light Realm's Power Plant in World of Light
| |
| |-
| |
| !rowspan=2|[[File:FalcoSSBU.png|120x120px]]<br>'''20''' [[Falco Lombardi|Falco]][[File:StarFox Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Falco (SSBU)}}</small>
| |
| |''He's a talented aerial fighter with amazing jumping ability, but Falco is a bit slower on the ground. His final smash is an all-out attack using an unorthodox formation of Arwings!''
| |
| |Neutral - [[Falco Lombardi#Blaster|Blaster]]<br>Side - [[Falco Phantasm]]<br>Up - [[Fire Bird]]<br>Down - [[Falco Lombardi#Reflector|Reflector]]
| |
| |[[Team Star Fox]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *32nd character unlocked in Smash matches
| |
| *4th character in Fox's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Marth SSBU.png|120x120px]]<br>'''21''' [[Marth]][[File:FireEmblem Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Marth (SSBU)}}</small>
| |
| |''Marth is an exceptional swordfighter with a long reach. He'll do the most damage with attacks using the tip of his sword, so spacing is an important factor.''
| |
| |Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter]]
| |
| |[[Critical Hit]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *7th character unlocked in Smash matches
| |
| *2nd character in Yoshi's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Lucina SSBU.png|120x120px]]<br>'''21<sup>ε</sup>''' [[Lucina]][[File:FireEmblem Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Lucina (SSBU)}}</small>
| |
| |''Lucina is Marth's echo fighter, so she shares most of her standard and special attacks with Marth. However, while Marth's attacks are more powerful when made with the tip of his blade, Lucina's attacks just as powerful whether you use the tip or the base of the sword.''
| |
| |Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter]]
| |
| |[[Critical Hit]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *23rd character unlocked in Smash matches
| |
| *5th character in Yoshi's Classic Mode unlock tree
| |
| *Found in the Dark Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:YoungLink SSBU.png|120x120px]]<br>'''22''' [[Link|Young Link]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Young Link (SSBU)}}</small>
| |
| |''He’s back after 17 years! Young Link is faster than Link but he's also lighter, making him easier to launch.''
| |
| |Neutral - [[Fire Bow|Fire Arrow]]<br>Side - [[Boomerang]]<br>Up - [[Spin Attack]]<br>Down - [[Bomb]]
| |
| |[[Triforce Slash]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *8th character unlocked in Smash matches
| |
| *6th character in Link's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Sacred Land in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Ganondorf SSBU.png|120x120px]]<br>'''23''' [[Ganondorf]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Ganondorf (SSBU)}}</small>
| |
| |''His new design matches his appearance in The Legend of Zelda: Ocarina of Time! Now he uses his sword for all his smash attacks. He's a bit slimmer then he was before, but his Warlock Punch is devastating! For his final smash he transforms into Ganon, The Demon King and quickly charges forward.''
| |
| |Neutral - [[Warlock Punch]]<br>Side - [[Flame Choke]]<br>Up - [[Dark Dive]]<br>Down - [[Wizard's Foot]]
| |
| |[[Ganon, The Demon King]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *40th character unlocked in Smash matches
| |
| *4th character in Yoshi's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Sacred Land in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Mewtwo SSBU.png|120x120px]]<br>'''24''' [[Mewtwo]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Mewtwo (SSBU)}}</small>
| |
| |''A Legendary Pokémon known for its technical moves. Use Confusion or Disable as a diversion, then land a Shadow Ball! For its Final Smash, Mewtwo transforms into Mega Mewtwo Y and fires a projectile that freezes and launches the opponent!''
| |
| |Neutral - [[Shadow Ball]]<br>Side - [[Confusion]]<br>Up - [[Teleport]]<br>Down - [[Disable]]
| |
| |[[Psystrike]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *60th character unlocked in Smash matches
| |
| *8th character in Fox's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Mysterious Dimension in World of Light
| |
| |-
| |
| !rowspan=2|[[File:RoySSBU.png|120x120px]]<br>'''25''' [[Roy (Fire Emblem)|Roy]][[File:FireEmblem Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Roy (SSBU)}}</small>
| |
| |''Get up close and personal for major damage! Unlike Marth, Roy's attacks are more powerful the closer you get to the base of his blade. For his Final Smash, his sword bursts into flame and sends anyone caught in the blast flying.''
| |
| |Neutral - [[Flare Blade]]<br>Side - [[Double-Edge Dance]]<br>Up - [[Blazer]]<br>Down - [[Roy#Counter|Counter]]
| |
| |[[Critical Hit]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *29th character unlocked in Smash matches
| |
| *6th character in Mario's Classic Mode unlock tree
| |
| *Found in the Final Battle Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:MrGameWatch SSBU.png|120x120px]]<br>'''26''' [[Mr. Game & Watch]][[File:Game&Watch Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Mr. Game & Watch (SSBU)}}</small>
| |
| |''When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!''
| |
| |Neutral - [[Chef]]<br>Side - [[Judge]]<br>Up - [[Fire]]<br>Down - [[Oil Panic]]
| |
| |[[Octopus (character)|Octopus]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *52nd character unlocked in Smash matches
| |
| *6th character in Pikachu's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:MetaKnightSSBU.png|120x120px]]<br>'''27''' [[Meta Knight]][[File:Kirby Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Meta Knight (SSBU)}}</small>
| |
| |''This fighter not only has tons of quick moves, he can perform a midair jump five times! All his special moves have a recovery aspect, so use them at the right time. His Final Smash is Darkness Illusion, which unleashes a fast series of aerial attacks.''
| |
| |Neutral - [[Mach Tornado]]<br>Side - [[Drill Rush]]<br>Up - [[Shuttle Loop]]<br>Down - [[Dimensional Cape]]
| |
| |[[Darkness Illusion]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *38th character unlocked in Smash matches
| |
| *4th character in Link's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Mysterious Dimension in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Pit SSBU.png|120x120px]]<br>'''28''' [[Pit (character)|Pit]][[File:KidIcarus Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Pit (SSBU)}}</small>
| |
| |''Pit is a well-balanced, well-rounded character with a defensive special that nullifies long distance attacks and excellent recovery. He's a great choice for new players!''
| |
| |Neutral - [[Palutena Bow]]<br>Side - [[Upperdash Arm]]<br>Up - [[Power of Flight]]<br>Down - [[Guardian Orbitars]]
| |
| |[[Lightning Chariot]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *4th character unlocked in Smash matches
| |
| *3rd character in Samus' Classic Mode unlock tree
| |
| *Found in the Light Realm's Temple of Light in World of Light
| |
| |-
| |
| !rowspan=2|[[File:DarkPit SSBU.png|120x120px]]<br>'''28<sup>ε</sup>''' [[Dark Pit]][[File:KidIcarus Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Dark Pit (SSBU)}}</small>
| |
| |''Dark Pit is Pit's echo fighter. His abilities are mostly the same as Pit's, but his hair and clothes are different colors, he summons different weapons, and celebrates victory to a different tune.''
| |
| |Neutral - [[Silver Bow]]<br>Side - [[Electroshock Arm]]<br>Up - [[Dark Pit#Power of Flight|Power of Flight]]<br>Down - [[Dark Pit#Guardian Orbitars|Guardian Orbitars]]
| |
| |[[Dark Pit Staff]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *54th character unlocked in Smash matches
| |
| *8th character in Samus' Classic Mode unlock tree
| |
| *Found in the Dark Realm's Dracula's Castle in World of Light
| |
| |-
| |
| !rowspan=2|[[File:ZeroSuitSamus SSBU.png|120x120px]]<br>'''29''' [[Samus|Zero Suit Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Zero Suit Samus (SSBU)}}</small>
| |
| |''Although not as powerful as Samus, her speed is exceptional! Her Paralyzer not only has the ability to stun opponents, but it can also turn into a whip. For her Final Smash, she dons her suit and fires a powerful laser!''
| |
| |Neutral - [[Paralyzer]]<br>Side - [[Whip Lash]]<br>Up - [[Boost Kick]]<br>Down - [[Flip Jump]]
| |
| |[[Zero Laser]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *19th character unlocked in Smash matches
| |
| *2nd character in Fox's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:WarioSSBU.png|120x120px]]<br>'''30''' [[Wario]][[File:Wario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Wario (SSBU)}}</small>
| |
| |''Wario has unique attacks, like using his Wario Bike and releasing noxious gas. He can jump higher than normal by leaping from his bike, which comes in handy when recovering. For his Final Smash, he turns into Wario-Man and creates copies of himself for an all-out attack!''
| |
| |Neutral - [[Chomp (Super Smash Bros. series)|Chomp]]<br>Side - [[Wario Bike]]<br>Up - [[Corkscrew (Super Smash Bros. series)|Corkscrew]]<br>Down - [[Wario Waft]]
| |
| |[[Wario-Man]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *24th character unlocked in Smash matches
| |
| *7th character in Samus' Classic Mode unlock tree
| |
| *Found in the Dark Realm's Dracula's Castle in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Snake SSBUltimate.png|120x120px]]<br>'''31''' [[Solid Snake|Snake]][[File:MGS Symbol.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Snake (SSBU)}}</small>
| |
| |''Back by popular demand, Snake brings a ranged fighting style unlike any other fighter in the game. His Final Smash locks onto an opponent and fires five homing missiles.''
| |
| |Neutral - [[Hand Grenade]]<br>Side - [[Remote Missile]]<br>Up - [[Cypher]]<br>Down - [[C4]]
| |
| |[[Covering Fire]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *39th character unlocked in Smash matches
| |
| *5th character in Link's Classic Mode unlock tree
| |
| *Found in the Light Realm's Base in World of Light
| |
| |-
| |
| !rowspan=2|[[File:IkeSSBU.png|120x120px]]<br>'''32''' [[Ike]][[File:FireEmblem Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Ike (SSBU)}}</small>
| |
| |''Ike's side smash attack is extremely powerful, but it leaves him open, so you'll need to read your opponent's moves carefully. You can choose between his Path of Radiance and Radiant Dawn costumes.''
| |
| |Neutral - [[Eruption]]<br>Side - [[Quick Draw]]<br>Up - [[Aether]]<br>Down - [[Ike#Counter|Counter]]
| |
| |[[Great Aether]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *14th character unlocked in Smash matches
| |
| *4th character in Mario's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Mysterious Dimension in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Pokémon Trainer SSBU.png|180x120px]]<br>[[Pokémon Trainer]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br>'''33''' [[Squirtle]] / '''34''' [[Ivysaur]] / '''35''' [[Charizard]]</small><br><small>{{main-wiki|SmashWiki|Pokémon Trainer (SSBU)}}
| |
| |''Pokémon Trainer returns with Squirtle, Ivysaur and Charizard. You can choose to play as a male or female trainer!''
| |
| |'''[[smashwiki:Squirtle (SSBU)|Squirtle]]'''<br>Neutral - [[Water Gun]]<br>Side - [[Withdraw]]<br>Up - [[Waterfall]]<br>'''[[smashwiki:Ivysaur (SSBU)|Ivysaur]]'''<br>Neutral - [[Bullet Seed]]<br>Side - [[Razor Leaf]]<br>Up - [[Vine Whip]]<br>'''[[smashwiki:Charizard (SSBU)|Charizard]]'''<br>Neutral - [[Charizard#Flamethrower|Flamethrower]]<br>Side - [[Flare Blitz]]<br>Up - [[Fly]]<br>'''All'''<br>Down - [[Pokémon Change]]
| |
| |[[Triple Finish]]
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| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *26th character unlocked in Smash matches
| |
| *2nd character in Donkey Kong's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
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| |-
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| !rowspan=2|[[File:DiddyKong SSBU.png|120x120px]]<br>'''36''' [[Diddy Kong]][[File:DK Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Diddy Kong (SSBU)}}</small>
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| |''Donkey Kong's trusty partner Diddy Kong uses his light weight and agility to get around quickly! For his Final Smash, Diddy takes to the air with his Rocketbarrel while firing his popguns. The final hit is seriously powerful!''
| |
| |Neutral - [[Popgun|Peanut Popgun]]<br>Side - [[Monkey Flip]]<br>Up - [[Rocketbarrel Boost]]<br>Down - [[Banana Peel (move)|Banana Peel]]
| |
| |[[Hyper Rocketbarrel]]
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| |-
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| |colspan=3|'''How to unlock:'''
| |
| *37th character unlocked in Smash matches
| |
| *7th character in Donkey Kong's Classic Mode unlock tree.
| |
| *Found in the Light Realm's DK Island in World of Light
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| |-
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| !rowspan=2|[[File:Lucas SSBU.png|120x120px]]<br>'''37''' [[Lucas]][[File:EarthBound Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Lucas (SSBU)}}</small>
| |
| |''Like Ness, Lucas is a young boy who uses PSI powers. Some of their PSI moves share the same names, but since Lucas has different abilities, the moves may work differently. Be sure to try them out! For his Final Smash, he calls down a shower of meteors along with Kumatora and Boney.''
| |
| |Neutral - [[PK Freeze]]<br>Side - [[PK Fire]]<br>Up - [[PK Thunder]]<br>Down - [[PSI Magnet]]
| |
| |[[PK Starstorm]]
| |
| |-
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| |colspan=3|'''How to unlock:'''
| |
| *36th character unlocked in Smash matches
| |
| *7th character in Kirby's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
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| |-
| |
| !rowspan=2|[[File:Sonic SSBU.png|120x120px]]<br>'''38''' [[Sonic]][[File:Sonic Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Sonic (SSBU)}}</small>
| |
| |''This speedy fighter has a lot of rush-type attacks. His final smash, Super Sonic, lets him fly around the stage at an incredible speed!''
| |
| |Neutral - [[Sonic#Homing Attack|Homing Attack]]<br>Side - [[Sonic#Spin Dash|Spin Dash]]<br>Up - [[Sonic#Spring Jump|Spring Jump]]<br>Down - [[Sonic#Spin Charge|Spin Charge]]
| |
| |[[Sonic#Super Sonic|Super Sonic]]
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| |-
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| |colspan=3|'''How to unlock:'''
| |
| *17th character unlocked in Smash matches
| |
| *1st character in Mario's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Sacred Land in World of Light
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| |-
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| !rowspan=2|[[File:KingDededeSSBU.png|120x120px]]<br>'''39''' [[King Dedede]][[File:Kirby Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|King Dedede (SSBU)}}</small>
| |
| |''He's not very fast, but he's one of few heavyweight fighters with great recovery. Apparently, a defeat by Kirby inspired him to train hard to learn a move called Hovering, which allows him to float after taking a deep breath.''
| |
| |Neutral - [[Inhale]]<br>Side - [[Gordo Throw]]<br>Up - [[Super Dedede Jump]]<br>Down - [[Jet Hammer]]
| |
| |[[Dede-Rush]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *30th character unlocked in Smash matches
| |
| *4th character in Donkey Kong's Classic Mode unlock tree.
| |
| *Found in the Light Realm's Gourmet Race
| |
| |-
| |
| !rowspan=2|[[File:Olimar SSBU.png|120x120px]]<br>'''40''' [[Captain Olimar|Olimar]][[File:Pikmin Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Olimar (SSBU)}}</small>
| |
| |''Captain Olimar battles by issuing commands to various types of Pikmin under his control. Pikmin come in different colors that correspond to different abilities. Olimar's alternate appearance lets you play as Alph!''
| |
| |Neutral - [[Pikmin Pluck]]<br>Side - [[Pikmin Throw]]<br>Up - [[Winged Pikmin]]<br>Down - [[Pikmin Order]]
| |
| |[[End of Day]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *48th character unlocked in Smash matches
| |
| *8th character in Mario's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Lucario SSBU.png|120x120px]]<br>'''41''' [[Lucario]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Lucario (SSBU)}}</small>
| |
| |''Lucario is the only fighter whose attack power increases as it takes damage. A fighter that truly shines when in a pinch, choose Lucario for a thrilling battle.''
| |
| |Neutral - [[Aura Sphere]]<br>Side - [[Force Palm]]<br>Up - [[Extreme Speed]]<br>Down - [[Double Team]]
| |
| |[[Aura Storm]]
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| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *27th character unlocked in Smash matches
| |
| *1st character in Yoshi's Classic Mode unlock tree.
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:ROB SSBU.png|120x120px]]<br>'''42''' [[R.O.B.]][[File:ROB Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|R.O.B. (SSBU)}}</small>
| |
| |''He has two powerful projectiles: Robo Beam and Gyro, along with a very effective recovery. The 1P color in the North American version of the game is a light gray, and the 2P is red and white, but this is reversed in the Japanese version.''
| |
| |Neutral - [[Robo Beam]]<br>Side - [[Arm Rotor]]<br>Up - [[Robo Burner]]<br>Down - [[Gyro]]
| |
| |[[Guided Robo Beam]]
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| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *31st character unlocked in Smash matches
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| *3rd character in Pikachu's Classic Mode unlock tree.
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| *Found in the Dark Realm's Mysterious Dimension
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| |-
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| !rowspan=2|[[File:ToonLink SSBU.png|120x120px]]<br>'''43''' [[Link|Toon Link]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Toon Link (SSBU)}}</small>
| |
| |''He's smaller and faster than Link. His bombs explode with a unique anime-style. For his Final Smash, he emits light from his left hand and any opponents hit by it are trapped in the Triforce, subject to a punishing gauntlet of attacks.''
| |
| |Neutral - [[Hero's Bow]]<br>Side - [[Boomerang]]<br>Up - [[Spin Attack]]<br>Down - [[Bomb]]
| |
| |[[Triforce Slash]]
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| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *44th character unlocked in Smash matches
| |
| *8th character in Link's Classic Mode unlock tree
| |
| *Found in the Light Realm's Forest Hill in World of Light
| |
| |-
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| !rowspan=2|[[File:WolfSSBU.png|120x120px]]<br>'''44''' [[Wolf O'Donnell|Wolf]][[File:StarFox Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Wolf (SSBU)}}</small>
| |
| |''The leader of the Star Wolf mercenary team makes his grand return after 10 years! He puts his sharp claws to good use in wild attacks, and his Final Smash is an all-out attack by Team Star Wolf! If Fox or Falco is in the battle, you may hear a unique line of dialog.''
| |
| |Neutral - [[Wolf O'Donnell#Blaster|Blaster]]<br>Side - [[Wolf Flash]]<br>Up - [[Fire Wolf]]<br>Down - [[Wolf O'Donnell#Reflector|Reflector]]
| |
| |[[Team Star Wolf]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *51st character unlocked in Smash matches
| |
| *7th character in Fox's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Mysterious Dimension in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Villager SSBU.png|120x120px]]<br>'''45''' [[Villager]][[File:AnimalCrossing Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Villager (SSBU)}}</small>
| |
| |''This fighter attacks using skills from daily life in the village, such as planting, growing, and cutting down trees. They can also use items like nets, slingshots, and turnips. The Villager can also put items or incoming projectiles in a pocket to use later.''
| |
| |Neutral - [[Pocket]]<br>Side - [[Lloid Rocket]]<br>Up - [[Balloon Trip]]<br>Down - [[Timber]]
| |
| |[[Dream Home]]
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| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *6th character unlocked in Smash matches
| |
| *1st character in Pikachu's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:MegaMan SSBU.png|120x120px]]<br>'''46''' [[Mega Man]][[File:MegaMan Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Mega Man (SSBU)}}</small>
| |
| |''Mega Man's standard and special moves use weapons copied from the bosses he's fought throughout the Mega Man series, so he has more projectiles than any other fighter. His Final Smash now features Proto Man and Bass!''
| |
| |Neutral - [[Metal Blade]]<br>Side - [[Crash Bomber]]<br>Up - [[Rush Coil]]<br>Down - [[Leaf Shield]]
| |
| |[[Mega Legends]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *42nd character unlocked in Smash matches
| |
| *4th character in Pikachu's Classic Mode unlock tree
| |
| *Found in the Light Realm's Base in World of Light
| |
| |-
| |
| !rowspan=2|[[File:WiiFitTrainer SSBU.png|120x120px]]<br>'''47''' [[Wii Fit Trainer]][[File:Wii Fit series icon.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Wii Fit Trainer (SSBU)}}</small>
| |
| |''A fighter that attacks with healthy moves like stretching and yoga poses. You can pick between male and female versions. Charging up Sun Salutation all the way recovers a bit of health!''
| |
| |Neutral - [[Sun Salutation]]<br>Side - [[Header]]<br>Up - [[Super Hoop]]<br>Down - [[Deep Breathing]]
| |
| |[[Wii Fit]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *9th character unlocked in Smash matches
| |
| *2nd character in Samus' Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:RosalinaLuma SBBU.png|120x120px]]<br>'''48''' [[Rosalina]] & [[Luma]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Rosalina & Luma (SSBU)}}</small>
| |
| |''Luma mimicks Rosalina's attacks. Luma also increases Rosalina's reach and can even take a hit for her! If Rosalina gets hit, Luma gets very flustered and flutters both hands.''
| |
| |Neutral - [[Luma Shot]]<br>Side - [[Star Bit|Star Bits]]<br>Up - [[Launch Star (move)|Launch Star]]<br>Down - [[Gravitational Pull (move)|Gravitational Pull]]
| |
| |[[Grand Star]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *45th character unlocked in Smash matches
| |
| *3rd character in Donkey Kong's Classic Mode unlock tree
| |
| *Found in the Dark Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:LittleMac SSBU.png|120x120px]]<br>'''49''' [[Little Mac]][[File:PunchOutSymbol.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Little Mac (SSBU)}}</small>
| |
| |''As a boxer, Little Mac fights with his fists alone—no kicks! When his Power Meter fills up, he can use a special KO Uppercut, which can really turn a battle around. For his Final Smash, he turns into Giga Mac and pummels the opponent with a furious rush of punches!''
| |
| |Neutral - [[Straight Lunge]]<br>Side - [[Jolt Haymaker]]<br>Up - [[Rising Uppercut]]<br>Down - [[Slip Counter]]
| |
| |[[Giga Mac Rush]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *20th character unlocked in Smash matches
| |
| *3rd character in Mario's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Greninja SSBU.png|120x120px]]<br>'''50''' [[Greninja]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Greninja (SSBU)}}</small>
| |
| |''A ninja-like fighter that battles with moves like the Water Shuriken. Greninja can use a log for clever counterattacks, and this Pokémon can even stick to walls. During its Final Smash, it turns into Ash-Greninja...!?''
| |
| |Neutral - [[Water Shuriken]]<br>Side - [[Shadow Sneak]]<br>Up - [[Hydro Pump]]<br>Down - [[Substitute]]
| |
| |[[Secret Ninja Attack]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *58th character unlocked in Smash matches
| |
| *6th character in Donkey Kong's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Mysterious Dimension in World of Light
| |
| |-
| |
| !rowspan=2|[[File:MiiBrawler SSBU.png|120x120px]]<br>'''51''' [[Mii Brawler]][[File:SmashBros Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Mii Brawler (SSBU)}}</small>
| |
| |''You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options! An expert in physical combat, capable of delivering powerful blows.''
| |
| |Neutral - [[Shot Put]] / [[Flashing Mach Punch]] / [[Exploding Side Kick]]<br>Side - [[Onslaught]] / [[Burning Dropkick]] / [[Suplex]]<br>Up - [[Soaring Axe Kick]] / [[Helicopter Kick]] / [[Thrust Uppercut]]<br>Down - [[Head-On Assault]] / [[Feint Jump]] / [[Counter Throw]]
| |
| |[[Omega Blitz]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *Create a Mii Brawler in the "Mii Fighters" section of the "Games & More" menu
| |
| *Found in the Dark Realm's Sacred Land in World of Light (to unlock the default Brawler)
| |
| |-
| |
| !rowspan=2|[[File:MiiSwordfighterSSBU.png|120x120px]]<br>'''52''' [[Mii Swordfighter]][[File:SmashBros Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Mii Swordfighter (SSBU)}}</small>
| |
| |''You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options! An expert in swordplay with fantastic reach and attack power.''
| |
| |Neutral - [[Gale Strike]] / [[Shuriken of Light]] / [[Blurring Blade]]<br>Side - [[Airborne Assault]] / [[Chakram]] / [[Gale Stab]]<br>Up - [[Stone Scabbard]] / [[Skyward Slash Dash]] / [[Hero's Spin]]<br>Down - [[Blade Counter]] / [[Reversal Slash]] / [[Power Thrust]]
| |
| |[[Final Edge]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *Create a Mii Swordfighter in the "Mii Fighters" section of the "Games & More" menu
| |
| *Found in the Light Realm in World of Light (to unlock the default Swordfighter)
| |
| |-
| |
| !rowspan=2|[[File:MiiGunner SSBU.png|120x120px]]<br>'''53''' [[Mii Gunner]][[File:SmashBros Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Mii Gunner (SSBU)}}</small>
| |
| |''You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options! An expert in long-range projectile combat.''
| |
| |Neutral - [[Charge Blast]] / [[Laser Blaze]] / [[Grenade Launch]]<br>Side - [[Flame Pillar]] / [[Gunner Missile]] / [[Stealth Burst]]<br>Up - [[Lunar Launch]] / [[Cannon Jump Kick]] / [[Arm Rocket]]<br>Down - [[Echo Reflector]] / [[Bomb Drop]] / [[Absorbing Vortex]]
| |
| |[[Full Blast]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *Create a Mii Gunner in the "Mii Fighters" section of the Games & More" menu
| |
| *Found in the Light Realm in World of Light (to unlock the default Gunner)
| |
| |-
| |
| !rowspan=2|[[File:PalutenaSSBU.png|120x120px]]<br>'''54''' [[Palutena]][[File:KidIcarus Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Palutena (SSBU)}}</small>
| |
| |''With her wings and staff, this goddess's attacks cover a wide range. With her up smash, neutral special, and side special, she can create a ranged attack in almost every direction except for directly beneath her! Keep the pressure on your opponents from a distance with ranged attacks!''
| |
| |Neutral - [[Autoreticle]]<br>Side - [[Explosive Flame]]<br> Up - [[Warp]]<br>Down - [[Counter]]/[[Reflect Barrier]]
| |
| |[[Black Hole Laser]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *63rd and last character unlocked in Smash matches
| |
| *8th character in Kirby's Classic Mode unlock tree
| |
| *Found in the Final Battle Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Pac-Man SSBU.png|120x120px]]<br>'''55''' [[Pac-Man]][[File:Pac-ManEmblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Pac-Man (SSBU)}}</small>
| |
| |''This fighter appears in both his classic form and his form with hands and legs. He has many unique special moves, such as using a trampoline or a fire hydrant. For his Final Smash, he grows into a giant Super PAC-MAN, chomping and launching his opponents!''
| |
| |Neutral - [[Bonus Fruit]]<br>Side - [[Power Pellet]]<br>Up - [[Pac-Jump]]<br>Down - [[Fire Hydrant]]
| |
| |[[Super Pac-Man]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *49th character unlocked in Smash matches
| |
| *3rd character in Kirby's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:RobinSSBU.png|120x120px]]<br>'''56''' [[Robin]][[File:FireEmblem Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Robin (SSBU)}}</small>
| |
| |''A fighter that wields the Levin Sword and four different Tomes! Like in the original game, these weapons can only be used a certain number of times, so keep a close eye on the battle situation. Both the male and female versions of Robin are available, so you can choose your favorite.''
| |
| |Neutral - [[Robin#Thunder|Thunder]]<br>Side - [[Arcfire]]<br>Up - [[Elwind]]<br>Down - [[Nosferatu]]
| |
| |[[Pair Up]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *53rd character unlocked in Smash matches
| |
| *5th character in Kirby's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Dracula's Castle in World of Light
| |
| |-
| |
| !rowspan=2|[[File:ShulkSSBU.png|120x120px]]<br>'''57''' [[Shulk]][[File:XenobladeEmblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Shulk (SSBU)}}</small>
| |
| |''He is the only fighter that can change his status during battle. His sword, the Monado, allows him to switch between five modes—Jump (Green), Speed (Blue), Shield (Yellow), Buster (Purple) and Smash (Red)—which change his abilities for a short time. Fun fact: Shulk's eighth color variation puts him in a pair of swimming trunks!''
| |
| |Neutral - [[Monado Arts]]<br>Side - [[Back Slash]]<br>Up - [[Air Slash]]<br>Down - [[Vision]]
| |
| |[[Chain Attack]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *22nd character unlocked in Smash matches
| |
| *2nd character in Pikachu's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:BowserJr SSBU.png|120x120px]]<br>'''58''' [[Bowser Jr.]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Bowser Jr. (SSBU)}}</small>
| |
| |''The Jr. Clown Car this little fella rides in takes less damage when attacked than Bowser Jr. himself—so try to stay in the car when taking damage. The different color variations are the Koopalings!''
| |
| |Neutral - [[Clown Cannon]]<br>Side - [[Clown Kart Dash]]<br>Up - [[Abandon Ship (move)|Abandon Ship!]]<br>Down - [[Mechakoopa (move)|Mechakoopa]]
| |
| |[[Shadow Mario Paint]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *61st character unlocked in Smash matches
| |
| *6th character in Fox's Classic Mod unlock tree
| |
| *Found in the Dark Realm's Sacred Land in World of Light
| |
| |-
| |
| !rowspan=2|[[File:DuckHunt SSBU.png|120x120px]]<br>'''59''' [[Duck Hunt (character)|Duck Hunt]][[File:DuckHunt Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Duck Hunt (SSBU)}}</small>
| |
| |''This duo excels at long-range attacks, like kicking exploding cans and throwing clay pigeons. For their Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman!''
| |
| |Neutral - [[Trick Shot]]<br>Side - [[Clay Shooting]]<br>Up - [[Duck Jump]]<br>Down - [[Wild Gunman]]
| |
| |[[NES Zapper Posse]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *56th character unlocked in Smash matches
| |
| *8th character in Donkey Kong's Classic Mode unlock tree
| |
| *Found in the Light Realm in World of Light
| |
| |-
| |
| !rowspan=2|[[File:Ryu SSBU.png|120x120px]]<br>'''60''' [[Ryu]][[File:StreetFighterEmblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Ryu (SSBU)}}</small>
| |
| |''Ryu is a special character—you can use directional command inputs to trigger his special moves. Executing moves like his Hadoken and Shoryuken using the command inputs from the original game will raise their power. You can even use a Shakunetsu Hadoken by inputting ←↙↓↘→ then tapping the attack button while facing right!''
| |
| |Neutral - [[Hadoken]]<br>Side - [[Tatsumaki Senpukyaku]]<br>Up - [[Shoryuken]]<br>Down - [[Focus Attack]]
| |
| |[[Shin Shoryuken]] / [[Shinku Hadoken]]
| |
| |-
| |
| |colspan=3|'''How to unlock:'''
| |
| *13th character unlocked in Smash matches
| |
| *3rd character in Yoshi's Classic Mode unlock tree
| |
| *Found in the Light Realm's World Tour in World of Light
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| !rowspan=2|[[File:Cloud SSBU.png|120x120px]]<br>'''61''' [[Cloud Strife|Cloud]][[File:Final Fantasy Symbol.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Cloud (SSBU)}}</small>
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| |''He's the protagonist of Final Fantasy VII. You can also select his Advent Children outfit. Charging up his Limit Gauge increases his special move abilities! Land a powerful hit!''
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| |Neutral - [[Blade Beam]]<br>Side - [[Cross Slash]]<br>Up - [[Climhazzard]]<br>Down - [[Cloud#Limit Charge|Limit Charge / Finishing Touch]]
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| |[[Cloud#Omnislash|Omnislash / Omnislash Ver. 5]]
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| |colspan=3|'''How to unlock:'''
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| *55th character unlocked in Smash matches
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| *6th character unlocked in Smash matches
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| *Found in the Dark Realm's Sacred Land in World of Light
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| !rowspan=2|[[File:Corrin SSBU.png|120x120px]]<br>'''62''' [[Corrin]][[File:FireEmblem Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Corrin (SSBU)}}</small>
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| |''Corrin was available as a downloadable fighter in the previous version of Super Smash Bros. This fighter uses all kinds of attacks, like Torrential Roar and Dragon Fang Shot. Players can choose male or female versions!''
| |
| |Neutral - [[Dragon Fang Shot]]<br>Side - [[Dragon Lunge]]<br>Up - [[Dragon Ascent]]<br>Down - [[Counter Surge]]
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| |[[Torrential Roar]]
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| |colspan=3|'''How to unlock:'''
| |
| *41st character unlocked in Smash matches
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| *6th character in Kirby's Classic Mode unlock tree
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| *Found in the Dark Realm's Mysterious Dimension
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| !rowspan=2|[[File:Bayonetta SSBU.png|120x120px]]<br>'''63''' [[Bayonetta]][[File:Bayonetta.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Bayonetta (SSBU)}}</small>
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| |''An Umbra Witch who equips guns on her arms and legs, Bayonetta has mastered the beautiful but brutal Bullet Arts fighting style. She can even slow down her opponents with Witch Time!''
| |
| |Neutral - [[Bullet Climax]]<br>Side - [[Heel Slide]] / [[After Burner Kick]]<br>Up - [[Witch Twist]]<br>Down - [[Witch Time]]
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| |[[Infernal Climax]]
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| |colspan=3|'''How to unlock:'''
| |
| *43rd character unlocked in Smash matches
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| *2nd character in Mario's Classic Mode unlock tree
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| *Found in the Final Battle Realm in World of Light
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| !colspan=5 style="font-size:12px"|
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|
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|
| ===Newcomers=== | | ===Newcomers=== |
| ====Base game====
| | ''Super Smash Bros. Ultimate'' features eleven base newcomers (five being Echo Fighters) and six downloadable characters.<ref name=E32018Direct/><ref name=AugustDirect/> Five out of the six DLC characters can be purchased via the Fighters Pass or individually upon release. Piranha Plant, who was made available for free to players who redeemed Gold Points from the game and was made available for purchase on a later date, is not included in the Fighters Pass. Characters marked with an asterisk (*) are downloadable content. |
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| !width="20%"|Character
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| !width="40%"|Super Smash Blog Description
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| !width="15%"|Special moves
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| !width="15%"|Final Smash
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| !rowspan=2|[[File:Dark Samus SSBU.png|120x120px]]<br>'''04<sup>ε</sup>''' [[Dark Samus]][[File:Metroid Emblem.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Dark Samus (SSBU)}}</small>
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| |''Dark Samus joins the battle as Samus's echo fighter. With floatier movement, she's a little different from Samus--and she doesn't roll when dodging or jumping. If you look closely, you can see that her bombs and missiles look a little different, too.''
| |
| |Neutral - [[Dark Samus#Charge Shot|Charge Shot]]<br>Side - [[Dark Samus#Missile|Missile]]<br>Up - [[Dark Samus#Screw Attack|Screw Attack]]<br>Down - [[Dark Samus#Bomb|Bomb]]
| |
| |[[Phazon Laser]]
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| |-
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| |colspan=3|'''How to unlock:'''
| |
| *50th character unlocked in Smash matches
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| *5th character in Samus' Classic Mode unlock tree
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| *Found in the Final Battle Realm in World of Light
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| !rowspan=2|[[File:Daisy SSBUltimate.png|120x120px]]<br>'''13<sup>ε</sup>''' [[Princess Daisy|Daisy]][[File:Mario Emblem.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Daisy (SSBU)}}</small>
| |
| |''Her basic move set is the same as Peach's, but this princess has her own unique personality. She's known for being upbeat, energetic, and a bit of a tomboy.''
| |
| |Neutral - [[Toad (move)|Toad]]<br>Side - [[Peach Bomber|Daisy Bomber]]<br>Up - [[Peach Parasol (move)|Daisy Parasol]]<br>Down - [[Vegetable (move)|Vegetable]]
| |
| |[[Peach Blossom|Daisy Blossom]]
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| |colspan=3|'''How to unlock:'''
| |
| *28th character unlocked in Smash matches
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| *5th character in Fox's Classic Mode unlock tree
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| *Found in the Dark Realm's Dracula's Castle in World of Light
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| !rowspan=2|[[File:Chrom SSBU.png|120x120px]]<br>'''25<sup>ε</sup>''' [[Chrom]][[File:FireEmblem Emblem.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Chrom (SSBU)}}</small>
| |
| |''The protagonist of Fire Emblem Awakening joins the battle as Roy's echo fighter. His Final Smash is Awakening Aether. Like Aether in the original game, this move has Chrom charge toward his opponent, slashing with his sword.''
| |
| |Neutral - [[Chrom#Flare Blade|Flare Blade]]<br>Side - [[Chrom#Double-Edge Dance|Double-Edge Dance]]<br>Up - [[Soaring Slash]]<br>Down - [[Chrom#Counter|Counter]]
| |
| |[[Awakening Aether]]
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| |colspan=3|'''How to unlock:'''
| |
| *59th character unlocked in Smash matches
| |
| *7th character in Yoshi's Classic Mode unlock tree
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| *Found in the Dark Realm's Sacred Land in World of Light
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| !rowspan=2|[[File:Ken SSBU.png|120x120px]]<br>'''60<sup>ε</sup>''' [[Ken Masters|Ken]][[File:StreetFighterEmblem.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Ken (SSBU)}}</small>
| |
| |''Ken joins the battle as Ryu's Echo Fighter! Their differences are carried over from the original game: Ken's Hadoken is shaped differently, his strong Shoryuken has flames, and he moves a bit faster. He has two Final Smashes: Shinryuken and Shippu Jinraikyaku.''
| |
| |Neutral - [[Hadoken]]<br>Side - [[Tatsumaki Senpukyaku]]<br>Up - [[Shoryuken]]<br>Down - [[Focus Attack]]
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| |[[Shippu Jinraikyaku]] / [[Shinryuken]]
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| |colspan=3|'''How to unlock:'''
| |
| *57th character unlocked in Smash matches
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| *8th character in Yoshi's Classic Mode unlock tree
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| *Found in the Dark Realm's Dracula's Castle
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| !rowspan=2|[[File:Inkling SSBU.png|120x120px]]<br>'''64''' [[Inkling]][[File:Splatoon Symbol.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Inkling (SSBU)}}</small>
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| |''Attacks with a variety of weapons. Covering opponents with ink leads to more and more damage—plus these Inklings are really fashionable!''
| |
| |Neutral - [[Splattershot]]<br>Side - [[Splat Roller]]<br>Up - [[Super Jump]]<br>Down - [[Splat Bomb]]
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| |[[Killer Wail]]
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| |colspan=3|'''How to unlock:'''
| |
| *5th character unlocked in Smash matches
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| *1st character in Samus' Classic Mode unlock tree
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| *Found in the Light Realm in World of Light
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| !rowspan=2|[[File:Ridley SSBUltimate.png|120x120px]]<br>'''65''' [[Ridley]][[File:Metroid Emblem.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Ridley (SSBU)}}</small>
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| |''Joining the battle from the storied Metroid series, Ridley's long tail and sharp claws let him unleash a torrent of devastating attacks. His Final Smash is a powerful stream of plasma breath intense enough to bring down Samus's starship.''
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| |Neutral - [[Plasma Breath]]<br>Side - [[Space Pirate Rush]]<br>Up - [[Wing Blitz]]<br>Down - [[Skewer]]
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| |[[Plasma Scream]]
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| |-
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| |colspan=3|'''How to unlock:'''
| |
| *25th character unlocked in Smash matches
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| *6th character in Yoshi's Classic Mode unlock tree
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| *Found in the Dark Realm's Dracula's Castle in World of Light
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| !rowspan=2|[[File:Simon Belmont SSBU.png|120x120px]]<br> '''66''' [[Simon Belmont|Simon]][[File:Castlevania Symbol.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Simon (SSBU)}}</small>
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| |''The protagonist of Castlevania. He uses his holy whip, Vampire Killer, to perform a smash attack with long reach. He also uses projectiles like an axe, holy water and cross.''
| |
| |Neutral - [[Simon Belmont#Axe|Axe]]<br>Side - [[Simon Belmont#Cross|Cross]]<br>Up - [[Simon Belmont#Uppercut|Uppercut]]<br>Down - [[Simon Belmont#Holy Water|Holy Water]]
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| |[[Grand Cross]]
| |
| |-
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| |colspan=3|'''How to unlock:'''
| |
| *18th character unlocked in Smash matches
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| *3rd character in Link's Classic Mode unlock tree
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| *Found in the Light Realm's Temple of Light in World of Light
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| !rowspan=2|[[File:Richter Belmont SSBU.png|120x120px]]<br>'''66<sup>ε</sup>''' [[Richter Belmont|Richter]][[File:Castlevania Symbol.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Richter (SSBU)}}</small>
| |
| |''Richter from the Castlevania series joins the battle as Simon's Echo Fighter! His basic attacks are the same as Simon's, but with subtle variations. In addition to that, his Holy Water is a different color.''
| |
| |Neutral - [[Richter Belmont#Axe|Axe]]<br>Side - [[Richter Belmont#Cross|Cross]]<br>Up - [[Richter Belmont#Uppercut|Uppercut]]<br>Down - [[Richter Belmont#Holy Water|Holy Water]]
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| |[[Grand Cross]]
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| |-
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| |colspan=3|'''How to unlock:'''
| |
| *35th character unlocked in Smash matches
| |
| *7th character in Link's Classic Mode unlock tree
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| *Found in the Dark Realm's Dracula's Castle in World of Light
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| !rowspan=2|[[File:King K Rool SSBU.png|120x120px]]<br>'''67''' [[King K. Rool]][[File:DK Emblem.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|King K. Rool (SSBU)}}</small>
| |
| |''With long-distance special moves like the Blunderbuss, and counter moves like Stomach Attack, he is a versatile fighter. His Final Smash, Blast-O-Matic, was apparently a weapon created to destroy DK Island...''
| |
| |Neutral - [[Blunderbuss]]<br>Side - [[Crownerang]]<br>Up - [[Propellerpack]]<br>Down - [[Gut Check (move)|Gut Check]]
| |
| |[[Blast-o-Matic]]
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| |colspan=3|'''How to unlock:'''
| |
| *16th character unlocked in Smash matches
| |
| *1st character in Link's Classic Mode unlock tree
| |
| *Found in the Dark Realm's Mysterious Dimension in World of Light
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| !rowspan=2|[[File:Isabelle SSBU.png|120x120px]]<br>'''68''' [[Isabelle]][[File:AnimalCrossing Emblem.png|35px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Isabelle (SSBU)}}</small>
| |
| |''Isabelle joins the battle from Animal Crossing: New Leaf! She uses various trinkets from around the village to battle. Her side special, "Fishing Rod," not only allows her to snag and bring opponents closer, it can also be used as a recovery move.''
| |
| |Neutral - [[Isabelle#Pocket|Pocket]]<br>Side - [[Isabelle#Fishing Rod|Fishing Rod]]<br>Up - [[Isabelle#Balloon Trip|Balloon Trip]]<br>Down - [[Isabelle#Lloid Trap|Lloid Trap]]
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| |[[Isabelle#Dream Town Hall|Dream Town Hall]]
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| |colspan=3|'''How to unlock:'''
| |
| *21st character unlocked in Smash matches
| |
| *5th character in Pikachu's Classic Mode unlock tree
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| *Found in the Light Realm in World of Light
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| !rowspan=2|[[File:Incineroar SSBU.png|120x120px]]<br>'''69''' [[Incineroar]][[File:Pokemon Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Incineroar (SSBU)}}</small>
| |
| |''A fighter with many special moves that appear to come from the world of pro wrestling. Incineroar has many moves from its original game, like Darkest Lariat, Cross Chop, and Revenge. Its Final Smash is Max Malicious Moonsault. Let the Z-Power explode and deliver a powerful blow!''
| |
| |Neutral - [[Incineroar#Darkest Lariat|Darkest Lariat]]<br>Side - [[Incineroar#Alolan Whip|Alolan Whip]]<br>Up - [[Incineroar#Cross Chop|Cross Chop]]<br>Down - [[Incineroar#Revenge|Revenge]]
| |
| |[[Incineroar#Max Malicious Moonsault|Max Malicious Moonsault]]
| |
| |-
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| |colspan=3|'''How to unlock:'''
| |
| *46th character unlocked in Smash matches
| |
| *4th character in Samus' Classic Mode unlock tree
| |
| *Found in the Dark Realm in World of Light
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| !colspan=5 style="font-size:12px"|
| |
| | |
| ====Downloadable content====
| |
| |-
| |
| !width="20%"|Character
| |
| !width="40%"|[[Nintendo eShop]]/[https://smashbros.nintendo.com/buy/dlc/ DLC website] Description
| |
| !width="15%"|Special moves
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| !width="15%"|Final Smash
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| !rowspan=2|[[File:Piranha Plant SSBU.png|120x120px]]<br>'''70''' [[Piranha Plant]][[File:Mario Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Piranha Plant (SSBU)}}</small>
| |
| |''Piranha Plant joins the battle as a stand-alone fighter in the Super Smash Bros. Ultimate game! With its powerful bite, Poison Breath, and ability to call in Petey Piranha for a larger-than-life Final Smash, this fighter's ferocity is as sharp as it teeth. Ready your pipes and flowerpots; your opponent won't see you coming! (Then again, Piranha Plant doesn't really "see" either. It doesn't have eyes.)''
| |
| |Neutral - [[Ptooie (move)|Ptooie]]<br>Side - [[Poison Breath]]<br>Up - [[Piranhacopter]]<br>Down - [[Long-Stem Strike]]
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| |[[Petey Piranha]]
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| |colspan=3|'''Release date:''' January 29, 2019 (Digital version pre-purchase or My Nintendo); February 1, 2019 (General release)<br>'''Price:''' No cost (Digital version pre-purchase or My Nintendo); US$4.99 (after February 1, 2019)
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| !rowspan=2|[[File:Joker SSBU.png|120x120px]]<br>'''71''' [[Joker]][[File:Persona Symbol.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Joker (SSBU)}}</small>
| |
| |''Joker steals the show when he joins the Super Smash Bros. Ultimate game as a playable fighter! This speedy fighter wields a knife and a gun to rack up damage. When his Rebellion Gauge is full, Joker summons his Persona, Arsene, to immediately power up his attacks for a limited time.''
| |
| |Neutral - [[Joker#Gun / Gun Special|Gun / Gun Special]]<br>Side - [[Joker#Eiha / Eigaon|Eiha / Eigaon]]<br>Up - [[Joker#Grappling Hook / Wings of Rebellion|Grappling Hook / Wings of Rebellion]]<br>Down - [[Joker#Rebel's Guard / Tetrakarn / Makarakarn|Rebel's Guard / Tetrakarn / Makarakarn]]
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| |[[Joker#All-Out Attack|All-Out Attack]]
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| |colspan=3|'''Release date:''' April 17, 2019<br>'''Price:''' US$5.99 (Challenger Pack 1); US$24.99 (Fighters Pass)
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| !rowspan=2|[[File:Luminary SSBU.png|120x120px]]<br>'''72''' [[Hero]][[File:DragonQuestEmblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Hero (SSBU)}}</small>
| |
| |''The Hero from the DRAGON QUEST series joins Super Smash Bros. Ultimate as a playable fighter! Wielding the Supreme Sword of Light and a trusty shield, he can slice his foes and block incoming attacks. When Hero pulls up his Command Selection screen, he’ll have access to a random selection of spells that could turn the tide of battle in his favor!''
| |
| |Neutral - [[Hero#Frizz|Frizz / Frizzle / Kafrizz]]<br>Side - [[Hero#Zap|Zap / Zapple / Kazap]]<br>Up - [[Hero#Woosh|Woosh / Swoosh / Kaswoosh]]<br>Down - [[Hero#Command Selection|Command Selection]]
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| |[[Hero#Gigaslash|Gigaslash]]
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| |colspan=3|'''Release date:''' July 30, 2019<br>'''Price:''' US$5.99 (Challenger Pack 2); US$24.99 (Fighters Pass)
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| !rowspan=2|[[File:BanjoKazooie SSBU.png|120x120px]]<br>'''73''' [[Banjo]] & [[Kazooie]][[File:BanjoKazooieEmblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Banjo & Kazooie (SSBU)}}</small>
| |
| |''The missing piece of the puzzle is found as Banjo & Kazooie join Super Smash Bros. Ultimate as a playable fighter! With Banjo’s bare hands to bruise rivals up close and Kazooie’s egg-cellent shooting skills, your rivals will be singing the blues in no time. For their Final Smash, these perfect partners call upon a flock of Jinjos and the Mighty Jinjonator to deal the final blow to any “feeble jerk” that may stand in their way!''
| |
| |Neutral - [[Banjo#Egg Firing / Breegull Blaster|Egg Firing / Breegull Blaster]]<br>Side - [[Banjo#Wonderwing|Wonderwing]]<br>Up - [[Banjo#Shock Spring Jump|Shock Spring Jump]]<br>Down - [[Banjo#Rear Egg|Rear Egg]]
| |
| |[[Banjo#The Mighty Jinjonator|The Mighty Jinjonator]]
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| |colspan=3|'''Release date:''' September 4, 2019<br>'''Price:''' US$5.99 (Challenger Pack 3); US$24.99 (Fighters Pass)
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| !rowspan=2|[[File:Terry SSBU.png|120x120px]]<br>'''74''' [[Terry Bogard|Terry]][[File:Fatal Fury symbol.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Terry (SSBU)}}</small>
| |
| |''Terry Bogard faces the fury in the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter from the Fatal Fury series of fighting games is the fourth fighter in the Super Smash Bros. Ultimate Fighters Pass. Using his Power Wave and Burning Knuckle, earn your title as The King of Fighters!''
| |
| |Neutral - [[Terry Bogard#Power Wave|Power Wave]]<br>Side - [[Terry Bogard#Burning Knuckle / Crack Shoot|Burning Knuckle / Crack Shoot]]<br>Up - [[Terry Bogard#Rising Tackle|Rising Tackle]]<br>Down - [[Terry Bogard#Power Dunk|Power Dunk]]<br>Super Special Move 1 - [[Terry Bogard#Power Geyser|Power Geyser]]<br>Super Special Move 2 - [[Terry Bogard#Buster Wolf|Buster Wolf]]
| |
| |[[Terry Bogard#Triple Wolf|Triple Wolf]]
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| |-
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| |colspan=3|'''Release date:''' November 6, 2019<br>'''Price:''' US$5.99 (Challenger Pack 4); US$24.99 (Fighters Pass)
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| !rowspan=2|[[File:SSBU Male Byleth Artwork.png|120x120px]]<br>'''75''' [[Byleth]][[File:FireEmblem_Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Byleth (SSBU)}}</small>
| |
| |''Byleth is coming to the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter is the fifth fighter in the Super Smash Bros. Ultimate Fighters Pass. Using the Heroes’ Relics and the Sword of the Creator, represent the three houses and realize their full potential.''
| |
| |Neutral - [[Byleth#Failnaught|Failnaught]]<br>Side - [[Byleth#Areadbhar|Areadbhar]]<br>Up - [[Byleth#Sword of the Creator|Sword of the Creator]]<br>Down - [[Byleth#Amyr|Amyr]]
| |
| |[[Byleth#Progenitor God Ruptured Heaven|Progenitor God Ruptured Heaven]]
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| |colspan=3|'''Release date:''' January 28, 2020<br>'''Price:''' US$5.99 (Challenger Pack 5); US$24.99 (Fighters Pass)
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| !rowspan=2|[[File:Min Min SSBU.png|120x120px]]<br>'''76''' [[Min Min]][[File:ARMS Symbol.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Min Min (SSBU)}}</small>
| |
| |''Min Min from the ARMS game is coming to the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter is the first fighter in the Super Smash Bros. Ultimate Fighters Pass Vol 2 DLC. Spring into action using the Ramram, Megawatt, and Dragon ARMS to keep your opponents at bay, distance is the key!''
| |
| |Up - [[Min Min#ARMS Jump / ARM Hook|ARMS Jump / ARM Hook]]<br>Down - [[Min Min#ARMS Change|ARMS Change]]
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| |[[Min Min#ARMS Rush|ARMS Rush]]
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| |colspan=3|'''Release date:''' June 29, 2020<br>'''Price:''' US$5.99 (Challenger Pack 6); US$29.99 (Fighters Pass Vol. 2)
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| !rowspan=2|[[File:SSBU Steve.png|120x120px]]<br>'''77''' [[Steve (Minecraft)|Steve]][[File:Minecraft Symbol.png|25px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Steve (SSBU)}}</small>
| |
| |''Steve & Alex from the Minecraft game are coming to the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter is the second fighter in the Super Smash Bros. Ultimate Fighters Pass Vol 2 DLC. Use Steve and Alex’s various tools to mine and craft your way to victory!''
| |
| |Neutral - [[Steve (Minecraft)|Mine / Craft / Create Block]]<br>Side - [[Steve (Minecraft)|Minecart]]<br>Up - [[Steve (Minecraft)|Elytra]]<br>Down - [[Steve (Minecraft)|TNT]]
| |
| |[[Steve (Minecraft)#House of Boom|House of Boom]]
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| |colspan=3|'''Release date:''' October 13, 2020<br>'''Price:''' US$5.99 (Challenger Pack 7); US$29.99 (Fighters Pass Vol. 2)
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| !rowspan=2|[[File:SSBU Sephiroth.png|120x120px]]<br>'''78''' [[Sephiroth]][[File:Final Fantasy Symbol.png|25px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Sephiroth (SSBU)}}</small>
| |
| |''Sephiroth, armed with his ruthless Masamune sword and a desire to destroy, joins the Super Smash Bros. Ultimate game as a part of the Super Smash Bros. Ultimate Fighters Pass Vol 2 DLC! This silver-haired swordsman is Cloud's arch nemesis and one of the most iconic villains in gaming. Don't be fooled by his chillingly calm demeanor, his hard-hitting style can deal some white-hot damage.''
| |
| |Neutral - [[Sephiroth#Flare|Flare / Megaflare / Gigaflare]]<br>Side - [[Sephiroth#Shadow Flare|Shadow Flare]]<br>Up - [[Sephiroth#Blade Dash|Blade Dash / Octoslash]]<br>Down - [[Sephiroth#Scintilla|Scintilla]]
| |
| |[[Sephiroth#Supernova|Supernova]]
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| |-
| |
| |colspan=3|'''Release date:''' December 22, 2020 (available early from December 17, 2020 by clearing the Sephiroth Challenge)<br>'''Price:''' US$5.99 (Challenger Pack 8); US$29.99 (Fighters Pass Vol. 2)
| |
| |-
| |
| !rowspan=2|[[File:SSBU Pyra Mythra.png|150x120px]]<br>'''79''' [[Pyra]] / '''80''' [[Mythra]][[File:XenobladeEmblem.png|25px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Pyra (SSBU)}}</small><br><small>{{main-wiki|SmashWiki|Mythra (SSBU)}}</small>
| |
| |''Pyra/Mythra from the Xenoblade Chronicles 2 game join the Super Smash Bros. Ultimate game as part of the Fighters Pass Vol 2 DLC! Pyra hits with incredible power and Mythra boasts extreme speed. Swap between the two at any point during battle—or just stick with one.''
| |
| |'''[[smashwiki:Pyra (SSBU)|Pyra]]'''<br>Neutral - [[Pyra#Flare Nova|Flare Nova]]<br>Side - [[Pyra#Blazing End|Blazing End]]<br>Up - [[Pyra#Prominence Revolt|Prominence Revolt]]<br>Down - [[Pyra#Swap to Mythra|Swap to Mythra]]<br>'''[[smashwiki:Mythra (SSBU)|Mythra]]'''<br>Neutral - [[Mythra#Lightning Buster|Lightning Buster]]<br>Side - [[Mythra#Photon Edge|Photon Edge]]<br>Up - [[Mythra#Ray of Punishment / Chroma Dust|Ray of Punishment / Chroma Dust]]<br>Down - [[Mythra#Swap to Pyra|Swap to Pyra]]
| |
| |[[Pyra#Burning Sword|Burning Sword]] (Pyra)<br>[[Mythra#Sacred Arrow|Sacred Arrow]] (Mythra)
| |
| |-
| |
| |colspan=3|'''Release date:''' March 4, 2021<br>'''Price:''' US$5.99 (Challenger Pack 9); US$29.99 (Fighters Pass Vol. 2)
| |
| |-
| |
| !rowspan=2|[[File:SSBU Kazuya.png|120x120px]]<br>'''81''' [[Kazuya Mishima|Kazuya]][[File:Tekken Symbol.png|25px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Kazuya (SSBU)}}</small>
| |
| |''From the Tekken series, Kazuya Mishima brings his demonic DNA into the fray as a DLC fighter in the Super Smash Bros. Ultimate game. Kazuya’s fighting style captures the distinct style of the Tekken series as he gets up close and personal with heavy strikes and incredible comeback power. His specials tap into his Devil Gene with moves like the beam-shooting Devil Blaster and high-flying Devil Wings. The son of Tekken icon Heihachi Mishima, Kazuya has a chip on his shoulder and destructive power.''
| |
| |Neutral - [[Kazuya Mishima#Devil Blaster|Devil Blaster]]<br>Side - [[Kazuya Mishima#Devil Fist|Devil Fist]]<br>Up - [[Kazuya Mishima#Devil Wings|Devil Wings]]<br>Down - [[Kazuya Mishima#Heaven's Door|Heaven's Door]]
| |
| |[[Kazuya Mishima#Final Blaster|Final Blaster]]
| |
| |-
| |
| |colspan=3|'''Release date:''' June 29, 2021<br>'''Price:''' US$5.99 (Challenger Pack 10); US$29.99 (Fighters Pass Vol. 2)
| |
| |-
| |
| !rowspan=2|[[File:Sora SSBU.png|120x120px]]<br>'''82''' [[List of fighters debuting in Super Smash Bros. Ultimate#Sora|Sora]][[File:KingdomHeartsSymbol.png|25px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Sora (SSBU)}}</small>
| |
| |''Sora from the KINGDOM HEARTS series joins the Super Smash Bros. Ultimate roster! Wielding his Keyblade and an arsenal of spells, Sora is a veteran when it comes to battling enemies and is ready to bring his 3-hit combos and aerial style into the fray.''
| |
| |Neutral - [[List of fighters debuting in Super Smash Bros. Ultimate#Magic|Magic]]<br>Side - [[List of fighters debuting in Super Smash Bros. Ultimate#Sonic Blade|Sonic Blade]]<br>Up - [[List of fighters debuting in Super Smash Bros. Ultimate#Aerial Sweep|Aerial Sweep]]<br>Down - [[List of fighters debuting in Super Smash Bros. Ultimate#Counterattack|Counterattack]]
| |
| |[[List of fighters debuting in Super Smash Bros. Ultimate#Sealing the Keyhole|Sealing the Keyhole]]
| |
| |-
| |
| |colspan=3|'''Release date:''' October 18, 2021<ref>{{cite|author=Nintendo of America|date=October 18, 2021|url=www.youtube.com/watch?v=L-q6Gz_4Yqc|title=Super Smash Bros. Ultimate – The Final “Mr. Sakurai Presents”|publisher=YouTube|accessdate=June 25, 2024}}</ref><br>'''Price:''' US$5.99 (Challenger Pack 11); US$29.99 (Fighters Pass Vol. 2)
| |
| |-
| |
| !colspan=5 style="font-size:12px"|
| |
|
| |
|
| ===Other===
| |
| |-
| |
| !width="20%"|Character
| |
| !width="35%"|Notes
| |
| !width="15%"|Standard attacks
| |
| !width="15%"|Special moves
| |
| |-
| |
| ![[File:SSBU Master Hand Spirit.png|120x120px]]<br>[[Master Hand]][[File:SmashBros Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Master Hand (SSBU)}}</small>
| |
| |Master Hand makes a brief playable appearance in the ending of World of Light, where he is playable in the penultimate level before fighting Galeem and Dharkon. In this battle similar to a round of Mob Smash, Master Hand must take out 50 light and dark puppets of various fighters. Unlike regular fighters, Master Hand starts with 700 HP instead of 0% damage, where losing all of his HP results in failure. He also can fly around the stage. The player can use eight different moves as Master Hand, which are derived from his boss counterpart. Once all 50 puppet fighters are defeated, the battle is over and Master Hand is no longer playable.
| |
| |Neutral - Finger Snap<br>Side - Slap<br>Up - Drill<br>Down - Paper Crush
| |
| |Neutral - Finger Gun<br>Side - Chakram<br>Up - Iron Ball Roll<br>Down - Finger Beam
| |
| |}
| |
|
| |
| ===Alternate characters and gender swaps===
| |
| Several characters can change their gender in their alternate costumes, while other characters have alternate costumes that turn them into completely different characters. In the latter case, the game recognizes these characters individually as they get announcer calls, crowd chants, and Boxing Ring titles (except for Hero in the former two), but in-game, they have the same attributes as their default character.
| |
| <gallery> | | <gallery> |
| Pokemon Trainer (Female) SSBU.png|Female [[Pokémon Trainer]]
| | Dark Samus SSBU.png|'''04<sup>ε</sup>''' [[Dark Samus]] [[File:Metroid_Emblem.png|35px]] |
| Alph SSBU.png|[[Alph]]<br>(Olimar)
| | Daisy SSBUltimate.png|'''13<sup>ε</sup>''' [[Princess Daisy|Daisy]] [[File:Mario_Emblem.png|35px]] |
| Wii Fit Trainer (Male) SSBU.png|Male [[Wii Fit Trainer]]
| | Chrom SSBU.png|'''25<sup>ε</sup>''' [[Chrom]] [[File:FireEmblem_Emblem.png|35px]] |
| Robin (Female) SSBU.png|Female [[Robin]]
| | Ken SSBU.png|'''60<sup>ε</sup>''' [[Ken Masters|Ken]] [[File:StreetFighterEmblem.png|35px]] |
| Larry SSBU.png|[[Larry]]<br>(Bowser Jr.)
| | Inkling SSBU.png|'''64''' [[Inkling]] [[File:Splatoon Symbol.png|35px]] |
| Roy SSBU.png|[[Roy]]<br>(Bowser Jr.)
| | Ridley SSBUltimate.png|'''65''' [[Ridley]] [[File:Metroid_Emblem.png|35px]] |
| Wendy SSBU.png|[[Wendy]]<br>(Bowser Jr.)
| | Simon Belmont SSBU.png|'''66''' [[Simon Belmont|Simon]] [[File:Castlevania Symbol.png|35px]] |
| Iggy SSBU.png|[[Iggy]]<br>(Bowser Jr.)
| | Richter Belmont SSBU.png|'''66<sup>ε</sup>''' [[Richter Belmont|Richter]] [[File:Castlevania Symbol.png|35px]] |
| Morton SSBU.png|[[Morton]]<br>(Bowser Jr.)
| | King K Rool SSBU.png|'''67''' [[King K. Rool]] [[File:DK_Emblem.png|35px]] |
| Lemmy SSBU.png|[[Lemmy]]<br>(Bowser Jr.)
| | Isabelle SSBU.png|'''68''' [[Isabelle]] [[File:AnimalCrossing_Emblem.png|35px]]<ref name=SepDirect>Nintendo. (September 13, 2018). [https://youtu.be/CRuHg1dv8MI Nintendo Direct 9.13.2018]. ''YouTube''. Retrieved September 13, 2018.</ref> |
| Ludwig SSBU.png|[[Ludwig]]<br>(Bowser Jr.)
| | Incineroar SSBU.png|'''69''' [[Incineroar]] [[File:Pokemon Emblem.png|35px]]<ref name=NovemberDirect/> |
| Corrin (Female) SSBU.png|Female [[Corrin]]
| | Piranha Plant SSBU.png|'''70''' [[Piranha Plant]]* [[File:Mario Emblem.png|35px]]<ref name=NovemberDirect/> |
| Inkling Boy SSBU.png|[[Inkling]] Boy
| | Joker SSBU.png|'''71''' [[Joker]]* [[File:Persona Symbol.png|35px]]<ref name=GameAwards2018> thegameawards. (December 6, 2018). [https://www.youtube.com/watch?v=SHt3FyE-VIQ The Game Awards 2018 4K Official Stream - December 6 LIVE] ''YouTube''. Retrieved December 6, 2018.</ref> |
| Erdrick SSBU.png|[[Hero]] (''Dragon Quest III'')<br>(Hero)
| | Luminary SSBU.png|'''72''' [[Hero]]* [[File:DragonQuestEmblem.png|35px]]<ref name=E32019> Nintendo. (June 11, 2019). [https://www.youtube.com/watch?v=Zr9eAtwcYlo Nintendo Direct for E3 2019] ''YouTube''. Retrieved June 11, 2019 (PST).</ref> |
| Solo SSBU.png|[[Hero]] (''Dragon Quest IV'')<br>(Hero)
| | Banjo & Kazooie SSBU.jpg|'''73''' [[Banjo]] & [[Kazooie]]* [[File:BanjoKazooieEmblem.png|35px]]<ref name="E32019" /> |
| Eight SSBU.png|[[Hero]] (''Dragon Quest VIII'')<br>(Hero)
| |
| SSBU Female Byleth Artwork.png|Female [[Byleth]] | |
| SSBU Alex.png|[[Steve (Minecraft)|Alex]]<br>(Steve)
| |
| SSBU Zombie.png|[[Steve (Minecraft)|Zombie]]<br>(Steve)
| |
| SSBU Enderman.png|[[Steve (Minecraft)|Enderman]]<br>(Steve) | |
| </gallery> | | </gallery> |
|
| |
|
| ==Bosses== | | ==Bosses== |
| All Light Realm and Dark Realm bosses, except for Galeem and Dharkon, appear as Classic Mode bosses as well. The stage bosses listed are found in [[Gaur Plain]], [[Wily Castle]], and [[Find Mii]] respectively.
| | *[[Galeem]] |
| ===Light Realm bosses===
| | *[[Dharkon]] |
| {{content description
| | *[[Master Hand]] |
| |image1=[[File:Galeem SSBU.png|140x140px]]
| | *[[Crazy Hand]] |
| |name1={{iw|smashwiki|Galeem}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
| | *[[Galleom]] |
| |description1=The first antagonist of the World of Light mode, Galeem controls the Master Hands and uses light-based attacks, such as a blue orb of energy, laser beams, and mines that explode in a plus formation. Galeem can also use its wings to drill the player. When fought with Dharkon, Galeem will occasionally attack Dharkon instead of the player.
| | *[[Giga Bowser]] |
| |image2=[[File:SSBU Master Hand Spirit.png|140x140px]]
| | *[[Ganon]] |
| |name2={{iw|smashwiki|Master Hand}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
| | *[[Marx]] |
| |description2=An army of Master Hands serve Galeem in the World of Light mode. Master Hand attacks by poking and slapping the player, drilling and flying into the arena, and occasionally using magical attacks. Master Hand can also throw spiked balls and blobs of ink at the arena.
| | *[[Dracula]] |
| |image3=[[File:Giga Bowser SSBU artwork.png|140x140px]]
| | *[[Rathalos]] |
| |name3=[[Giga Bowser]][[File:SmashBros Emblem.png|30px|class=invert-dark]]
| |
| |description3=Giga Bowser is a monstrous version of [[Bowser]] that is immune to flinching. Instead of being launched, Giga Bowser's HP bar must be depleted to zero. Giga Bowser possesses all of Bowser's abilities, which are now even stronger but are slower to start.
| |
| |image4=[[File:Galleom SSBU artwork.png|140x140px]]
| |
| |name4={{iw|smashwiki|Galleom}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
| |
| |description4=Galleom is a giant transforming mecha, possessing both a tank form and an ape-like robot mode. Its attacks include grabbing and crushing the player, firing six homing missiles in tank mode, jumping and stomping the ground, and charging across in tank mode; occasionally making a u-turn to hit the player again. When on low health, Galleom will stomp around in a tantrum, and gain faster attacks.
| |
| |image5=[[File:RathalosUltimate.png|140x140px]]
| |
| |name5={{iw|smashwiki|Rathalos}}
| |
| |description5=Rathalos is a giant wyvern that can fly, breath fire, and swipe using its poisonous claws. Rathalos also can roar, dizzying the player. Rathalos' weak points are its tail and breaking through its hide, which may cause it to drop an item and become stunned respectively.
| |
| }}
| |
|
| |
|
| ===Dark Realm bosses=== | | ==Stages== |
| {{content description
| | Unlike in previous installments, stages are selected before characters in ''Super Smash Bros. Ultimate''. All stages can not only be played in their Final Destination form (known as Omega (Ω) form) as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', but also in a new Battlefield form, which adds three floating, [[Semisolid Platform|pass-through platforms]].<ref name=E32018Direct/> Like the original Final Destination and Battlefield, in both forms for all stages, the stage is set on a large platform floating over an abyss, as opposed to a large pillar with walls leading down to the bottom as is the case with several Omega stages in the previous installments. The player is also given the option to turn off stage hazards. |
| |image1=[[File:SSBU Dharkon Spirit.png|140x140px]]
| |
| |name1={{iw|smashwiki|Dharkon}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
| |
| |description1=The second antagonist of the World of Light mode, Dharkon controls the Crazy Hands and can use its tentacles to attack the player, as well as darkness based attacks such as two giant energy waves. When fought with Galeem, Dharkon will occasionally attack Galeem instead of the player.
| |
| |image2=[[File:SSBU Crazy Hand Spirit.png|140x140px]]
| |
| |name2={{iw|smashwiki|Crazy Hand}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
| |
| |description2=An army of Crazy Hands serve Dharkon in the World of Light mode. Crazy Hand uses many of the same attacks as Master Hand, but is much more chaotic and unpredictable in his attack pattern, and he has some unique attacks such as spawning bombs and flailing on the ground.
| |
| |image3=[[File:BeastGanon.png|140x140px]]
| |
| |name3={{iw|zeldawiki|Ganon}}[[File:Zelda Emblem.png|30px|class=invert-dark]]
| |
| |description3=Ganon is a demonic pig monster wielding two gigantic swords. Ganon can use his swords to spin and slash the player, and can also summon fire, lightning and malevolent energy. Ganon can only be damaged by striking his tail.
| |
| |image4=[[File:MarxUltimate.png|140x140px]]
| |
| |name4={{iw|wikirby|Marx}}[[File:Kirby Emblem.png|30px|class=invert-dark]]
| |
| |description4=Marx is a colorful bat creature with a wide array of elemental attacks, as well as teleportation powers. Marx can fire crescent blades, create seeds that form giant thorny plants, spit an ice chunk that spreads horizontally, can split apart to form a black hole, and can spit a giant darkness laser at the player.
| |
| |image5=[[File:Dracula01.png|140x140px]]
| |
| |name5={{iw|smashwiki|Dracula}}[[File:Castlevania Symbol.png|30px|class=invert-dark]]
| |
| |description5=Dracula is a boss with two different forms: a humanoid vampire and a green demon. His first form can summon fire and darkness and can transform into a swarm of bats to travel around. His final form gains claw based attacks, can summon ghosts to chase the player, and can cause jumping shockwave attacks.
| |
| }}
| |
| | |
| ===Stage bosses===
| |
| {{content description
| |
| |image1=[[File:SSBU Dark Emperor Spirit.png|140x140px]]
| |
| |name1={{iw|smashwiki|Dark Emperor}}[[File:Find Mii Symbol.png|30px|class=invert-dark]]
| |
| |description1=The Dark Emperor is a giant bird monster appearing in [[Find Mii]]. He can use magic to lower or increase a player's offensive, defensive, or speed stats. His attacks include causing an earthquake that will temporarily destroy platforms on the stage, flying into the stage to collide with players, and roaring which launches players far away. When defeated, he grants large stat boosts to whoever finished him.
| |
| |image2=[[File:SSBU Metal Face Spirit.png|140x140px]]
| |
| |name2={{iw|smashwiki|Metal Face}}[[File:XenobladeEmblem.png|30px|class=invert-dark]]
| |
| |description2=Metal Face is a humanoid robot that has a chance to show up at nightfall in [[Gaur Plain]]. His attacks are a giant claw swipe, a platform-destroying laser, and a giant dash attack when he leaves the stage. If Metal Face is defeated, he will burst into a series of explosions that damage the other fighters on the stage.
| |
| |image3=[[File:SSBU Yellow Devil Spirit.png|140x140px]]
| |
| |name3={{iw|smashwiki|Yellow Devil}}[[File:MegaMan Emblem.png|30px|class=invert-dark]]
| |
| |description3=A yellow robot present at [[Wily Castle]] with the ability to split into yellow blobs which barrage the player, as well as an eye laser attack. Its red eye is its weak point, and when having taken enough damage, it causes a damaging explosion that can be used against other fighters.
| |
| }}
| |
| | |
| ===Minor bosses===
| |
| {{content description
| |
| |image1=[[File:SSBU Fighting Mii Team.jpg|140x140px]]
| |
| |name1={{iw|smashwiki|Fighting Mii Team}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
| |
| |description1=A horde of [[Mii|Mii Fighter]]s which swarm the player. They possess all the basic abilities of the three types of Mii Fighter. They have limited AI in most modes but are stronger in Cruel Smash.
| |
| }}
| |
|
| |
|
| ==Stages==
| | A new feature added to ''Super Smash Bros. Ultimate'' is Stage Morph, which causes the stage on which players are currently fighting to transform into another stage in the middle of the match. The player can choose two stages for this function, and can also set the frequency at which they transform between each other.<ref name=AugustDirect/> |
| Unlike in previous installments, stages are selected before characters in ''Super Smash Bros. Ultimate''. All stages can not only be played in their Final Destination form (known as Omega (Ω) form) as in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', but also in a new Battlefield form, which adds three floating, [[Semisolid Platform|pass-through platforms]]. Like the original Final Destination and Battlefield, in both forms for all stages, the stage is set on a large platform floating over an abyss, as opposed to a large pillar with walls leading down to the bottom, as is the case with several Omega stages in the previous installments. The player is also given the option to turn off stage hazards.
| |
|
| |
|
| A new feature added to ''Super Smash Bros. Ultimate'' is Stage Morph, which causes the stage on which players are currently fighting to transform into another stage in the middle of the match. The player can choose two stages for this function, and can also set the frequency at which they transform between each other.
| | There are 103 stages in the base game, all of which are available from the start.<ref name=AugustDirect/> There are also five additional stages planned to be released as DLC.<ref name="NovemberDirect" /> The following list is sorted by the original ''Super Smash Bros.'' games in which they first appear. Stages marked with an asterisk (*) are downloadable content. |
|
| |
|
| There are 103 stages in the base game, all of which are available from the start. There are also twelve stages released through DLC, with each DLC fighter (except Piranha Plant) having a stage of their own, and the addition of Small Battlefield in the version 8.1.0 update, adding up to 116 stages, the most of any game in the series. The following list is sorted by the original ''Super Smash Bros.'' games in which they first appear. Stages marked with an asterisk (*) are downloadable content.
| |
| ===New=== | | ===New=== |
| <gallery> | | <gallery> |
| SSBU Battlefield.jpg|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Battlefield]] | | SSBU Battlefield.jpg|[[File:SmashBros_Emblem.png|20px]] [[Battlefield]] |
| SSBU Small Battlefield.jpg|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Battlefield|Small Battlefield]]*
| | Big Battlefield SSBU.png|[[File:SmashBros_Emblem.png|20px]] [[Battlefield|Big Battlefield]] |
| Big Battlefield SSBU.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Battlefield|Big Battlefield]] | | Final Destination light BG SSBU.png|[[File:SmashBros_Emblem.png|20px]] [[Final Destination]] <ref name=Treehouse1>Nintendo. (June 12, 2018). [https://youtu.be/8oPhDrn7juE Super Smash Bros. Ultimate Gameplay Pt. 1 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 13, 2018.</ref> |
| Final Destination light BG SSBU.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Final Destination]] | | New Donk City Hall SSBU entrance.png|[[File:Mario_Emblem.png|20px]] [[New Donk City Hall (stage)|New Donk City Hall]]<ref>[[:File:New Donk City Smash.png]]</ref> |
| New Donk City Hall SSBU entrance.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[New Donk City Hall (stage)|New Donk City Hall]] | | SSBU Great Plateau Tower 1.jpg|[[File:Zelda_Emblem.png|20px]] [[Great Plateau Tower]] |
| SSBU Great Plateau Tower 1.jpg|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Great Plateau Tower]] | | SSBU Moray Towers.jpg|[[File:Splatoon Symbol.png|20px]] [[Moray Towers]] |
| SSBU Moray Towers.jpg|[[File:Splatoon Symbol.png|20px|class=invert-dark]][[Moray Towers]] | | DraculasCastle1.jpg|[[File:Castlevania Symbol.png|20px]] [[Dracula's Castle]]<ref name=AugustDirect /> |
| DraculasCastle1.jpg|[[File:Castlevania Symbol.png|20px|class=invert-dark]][[Dracula's Castle]] | | SSBU-Mementos.jpg|[[File:Persona Symbol.png|20pxpx]] [[Mementos]]*<ref>https://www.youtube.com/watch?v=FmuTGcbu4Kc</ref> |
| SSBU-Mementos.jpg|[[File:Persona Symbol.png|20px|class=invert-dark]][[Mementos]]* | |
| SSBU Yggdrasils Altar.jpg|[[File:DragonQuestEmblem.png|20px|class=invert-dark]][[Yggdrasil's Altar]]*
| |
| SSBU Spiral Mountain.jpg|[[File:BanjoKazooieEmblem.png|20px|class=invert-dark]][[Spiral Mountain]]*
| |
| SSBU King of Fighters Stadium.jpg|[[File:Fatal Fury symbol.png|20px|class=invert-dark]][[King of Fighters Stadium]]*
| |
| SSBU Garreg Mach Monastery.jpg|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Garreg Mach Monastery]]*
| |
| SSBU Spring Stadium.jpg|[[File:ARMS Symbol.png|20px|class=invert-dark]][[Spring Stadium]]*
| |
| SSBU Minecraft World.jpg|[[File:Minecraft Symbol.png|20px|class=invert-dark]][[Minecraft World]]*
| |
| SSBU-Northern Cave.jpg|[[File:Final Fantasy Symbol.png|20px|class=invert-dark]][[Northern Cave]]*
| |
| SSBU Cloud Sea of Alrest.jpg|[[File:XenobladeEmblem.png|20px|class=invert-dark]][[Cloud Sea of Alrest]]*
| |
| SSBU Mishima Dojo.jpg|[[File:Tekken Symbol.png|20px|class=invert-dark]][[Mishima Dojo]]*
| |
| Hollowbastion1.jpg|[[File:KingdomHeartsSymbol.png|20px|class=invert-dark]][[Hollow Bastion]]*
| |
| </gallery> | | </gallery> |
|
| |
|
| ===''[[Super Smash Bros.]]''=== | | ===''[[Super Smash Bros.]]''=== |
| <gallery> | | <gallery> |
| Peach Castle 64 SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Peach's Castle (Super Smash Bros.)|Peach's Castle]] | | Peach Castle 64 SSBU.png|[[File:Mario_Emblem.png|20px]] [[Peach's Castle (Super Smash Bros.)|Peach's Castle]] |
| Mushroom Kingdom SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] | | Mushroom Kingdom SSBU.png|[[File:Mario_Emblem.png|20px]] [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] |
| Kongo Jungle 64 SSBU.png|[[File:DK Emblem.png|20px|class=invert-dark]][[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]] | | Kongo Jungle 64 SSBU.png|[[File:DK_Emblem.png|20px]] [[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]] |
| Hyrule Castle SSBU.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Hyrule Castle]] | | Hyrule Castle SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Hyrule Castle]]<ref>[https://www.smashbros.com/en_US/fighter/51-53.html Mii Fighter's page]</ref> |
| Super Happy Tree SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Super Happy Tree (stage)|Super Happy Tree]] | | Super Happy Tree SSBU.png|[[File:Yoshi_Emblem.png|20px]] [[Super Happy Tree (stage)|Super Happy Tree]] |
| Dream Land SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Dream Land (Super Smash Bros.)|Dream Land]] | | Dream Land SSBU.png|[[File:Kirby_Emblem.png|20px]] [[Dream Land (Super Smash Bros.)|Dream Land]]<ref name=Bowser>[https://youtu.be/liuwszyDhXM Bowser character trailer]</ref> |
| Saffron City SSBU.png|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Saffron City]] | | Saffron City SSBU.png|[[File:Pokemon_Emblem.png|20px]] [[Saffron City]]<ref name=Treehouse1/> |
| </gallery> | | </gallery> |
|
| |
|
| ===''[[Super Smash Bros. Melee]]''=== | | ===''[[Super Smash Bros. Melee]]''=== |
| <gallery> | | <gallery> |
| SSBU Peach's Castle Melee.jpg|[[File:Mario Emblem.png|20px|class=invert-dark]][[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] | | SSBU Peach's Castle Melee.jpg|[[File:Mario_Emblem.png|20px]] [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] |
| Rainbow Cruise SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Rainbow Cruise]] | | Rainbow Cruise SSBU.png|[[File:Mario_Emblem.png|20px]] [[Rainbow Cruise]] |
| Mushroom Kingdom II SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Mushroom Kingdom II]] | | Mushroom Kingdom II SSBU.png|[[File:Mario_Emblem.png|20px]] [[Mushroom Kingdom II]]<ref>[https://youtu.be/YyzJnpX2ZcY Daisy character trailer]</ref> |
| SSBU Kongo Jungle Melee.jpg|[[File:DK Emblem.png|20px|class=invert-dark]][[Kongo Falls]] | | SSBU Kongo Jungle Melee.jpg|[[File:DK_Emblem.png|20px]] [[Kongo Falls]] |
| Jungle Japes SSBU.png|[[File:DK Emblem.png|20px|class=invert-dark]][[Jungle Japes (stage)|Jungle Japes]] | | Jungle Japes SSBU.png|[[File:DK_Emblem.png|20px]] [[Jungle Japes (stage)|Jungle Japes]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/diddy_kong/bg.jpg Diddy Kong's page background image]</ref> |
| Great Bay SSBU.jpg|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Great Bay]] | | Great Bay SSBU.jpg|[[File:Zelda_Emblem.png|20px]] [[Great Bay]] |
| Temple SSBU.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Temple (stage)|Temple]] | | Temple SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Temple (stage)|Temple]] |
| Brinstar SSBU.png|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Brinstar]] | | Brinstar SSBU.png|[[File:Metroid_Emblem.png|20px]] [[Brinstar]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/ridley/bg.jpg Ridley's page background image]</ref> |
| Brinstar Depths SSBU.jpg|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Brinstar Depths]] | | Brinstar Depths SSBU.jpg|[[File:Metroid_Emblem.png|20px]] [[Brinstar Depths]] |
| Melee Yoshi's Island SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island (Melee)]] | | Melee Yoshi's Island SSBU.png|[[File:Yoshi_Emblem.png|20px]] [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] |
| Yoshi's Story SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Yoshi's Story (stage)|Yoshi's Story]] | | Yoshi's Story SSBU.png|[[File:Yoshi_Emblem.png|20px]] [[Yoshi's Story (stage)|Yoshi's Story]] |
| Fountain of Dreams SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Fountain of Dreams]] | | Fountain of Dreams SSBU.png|[[File:Kirby_Emblem.png|20px]] [[Fountain of Dreams]] |
| GreenGreensUltimate.jpg|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Green Greens]] | | GreenGreensUltimate.jpg|[[File:Kirby_Emblem.png|20px]] [[Green Greens]] |
| Corneria SSBU.png|[[File:StarFox Emblem.png|20px|class=invert-dark]][[Corneria]] | | Corneria SSBU.png|[[File:StarFox_Emblem.png|20px]] [[Corneria]] |
| Venom SSBU.jpg|[[File:StarFox Emblem.png|20px|class=invert-dark]][[Venom]] | | Venom SSBU.jpg|[[File:StarFox_Emblem.png|20px]] [[Venom]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/falco/bg.jpg Falco's page background image]</ref> |
| Pokemon Stadium SSBU.png|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Pokémon Stadium]] | | Pokemon Stadium SSBU.png|[[File:Pokemon_Emblem.png|20px]] [[Pokémon Stadium]]<ref>[https://www.smashbros.com/en_US/fighter/39.html King Dedede's page]</ref> |
| Onett SSBU.jpg|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Onett]] | | Onett SSBU.jpg|[[File:EarthBound_Emblem.png|20px]] [[Onett]]<ref name=Treehouse1/> |
| Fourside SSBU.jpg|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Fourside]] | | Fourside SSBU.jpg|[[File:EarthBound_Emblem.png|20px]] [[Fourside]] |
| Big Blue SSBU.png|[[File:F-Zero Emblem.png|20px|class=invert-dark]][[Big Blue (stage)|Big Blue]] | | Big Blue SSBU.png|[[File:F-Zero_Emblem.png|20px]] [[Big Blue (stage)|Big Blue]] |
| </gallery> | | </gallery> |
|
| |
|
| ===''[[Super Smash Bros. Brawl]]''=== | | ===''[[Super Smash Bros. Brawl]]''=== |
| <gallery> | | <gallery> |
| Delfino Plaza SSBU.jpg|[[File:Mario Emblem.png|20px|class=invert-dark]][[Delfino Plaza (stage)|Delfino Plaza]] | | Delfino Plaza SSBU.jpg|[[File:Mario_Emblem.png|20px]] [[Delfino Plaza (stage)|Delfino Plaza]]<ref>https://www.smashbros.com/en_US/blog/index.html?category=cat03_item_02</ref> |
| Mushroomy Kingdom SSBU.jpg|[[File:Mario Emblem.png|20px|class=invert-dark]][[Mushroomy Kingdom]] | | Mushroomy Kingdom SSBU.jpg|[[File:Mario_Emblem.png|20px]] [[Mushroomy Kingdom]] |
| Brawl Mario Circuit SSBU.jpg|[[File:Mario Emblem.png|20px|class=invert-dark]][[Figure-8 Circuit (stage)|Figure-8 Circuit]] | | Brawl Mario Circuit SSBU.jpg|[[File:Mario_Emblem.png|20px]] [[Figure-8 Circuit (stage)|Figure-8 Circuit]] |
| Luigi's Mansion SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Luigi's Mansion (stage)|Luigi's Mansion]] | | Luigi's Mansion SSBU.png|[[File:Mario_Emblem.png|20px]] [[Luigi's Mansion (stage)|Luigi's Mansion]] |
| Mario Bros SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Mario Bros. (stage)|Mario Bros.]] | | Mario Bros SSBU.png|[[File:Mario_Emblem.png|20px]] [[Mario Bros. (stage)|Mario Bros.]] |
| 75m SSBU.png|[[File:DK Emblem.png|20px|class=invert-dark]][[75 m (stage)|75 m]] | | 75m SSBU.png|[[File:DK_Emblem.png|20px]] [[75 m (stage)|75 m]]<ref>[https://youtu.be/Ic0xR07DhSY Mr. Game & Watch character trailer]</ref> |
| Bridge of Eldin SSBU.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Bridge of Eldin]] | | Bridge of Eldin SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Bridge of Eldin]] |
| Pirate Ship SSBU.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Pirate Ship (stage)|Pirate Ship]] | | Pirate Ship SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Pirate Ship (stage)|Pirate Ship]] |
| Norfair SSBU.png|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Norfair]] | | Norfair SSBU.png|[[File:Metroid_Emblem.png|20px]] [[Norfair]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/samus/bg.jpg Samus's page background image]</ref> |
| Frigate Orpheon SSBU.jpg|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Frigate Orpheon]] | | Frigate Orpheon SSBU.jpg|[[File:Metroid_Emblem.png|20px]] [[Frigate Orpheon]] |
| Yoshi's Island SSBU.png|[[File:Yoshi Emblem.png|20px|class=invert-dark]][[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]] | | Yoshi's Island SSBU.png|[[File:Yoshi_Emblem.png|20px]] [[Yoshi's Island (Super Smash Bros. Brawl)|Yoshi's Island]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/yoshi/bg.jpg Yoshi's page background image]</ref> |
| HalberdUltimate.jpg|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Halberd]] | | HalberdUltimate.jpg|[[File:Kirby_Emblem.png|20px]] [[Halberd]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/meta_knight/bg.jpg Meta Knight's page background image]</ref> |
| SSBU Lylat Cruise.jpg|[[File:StarFox Emblem.png|20px|class=invert-dark]][[Lylat Cruise]] | | SSBU Lylat Cruise.jpg|[[File:StarFox_Emblem.png|20px]] [[Lylat Cruise]] |
| Pokemon Stadium 2 SSBU.png|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Pokémon Stadium 2]] | | Pokemon Stadium 2 SSBU.png|[[File:Pokemon_Emblem.png|20px]] [[Pokémon Stadium 2]] |
| Spear Pillar SSBU.jpg|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Spear Pillar]] | | Spear Pillar SSBU.jpg|[[File:Pokemon_Emblem.png|20px]] [[Spear Pillar]] |
| Port Town Aero Dive SSBU.png|[[File:F-Zero Emblem.png|20px|class=invert-dark]][[Port Town Aero Dive]] | | Port Town Aero Dive SSBU.png|[[File:F-Zero_Emblem.png|20px]] [[Port Town Aero Dive]]<ref name=ROB>[https://youtu.be/NqL7m9CuGD0 R.O.B. character trailer]</ref> |
| Castle Siege SSBU.png|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Castle Siege]] | | Castle Siege SSBU.png|[[File:FireEmblem_Emblem.png|20px]] [[Castle Siege]] |
| WarioWare Inc SSBU.png|[[File:Wario Emblem.png|20px|class=invert-dark]][[WarioWare, Inc. (stage)|WarioWare, Inc.]] | | WarioWare Inc SSBU.png|[[File:Wario_Emblem.png|20px]] [[WarioWare, Inc. (stage)|WarioWare, Inc.]] |
| Distant Planet SSBU.jpg|[[File:Pikmin Emblem.png|20px|class=invert-dark]][[Distant Planet]] | | Distant Planet SSBU.jpg|[[File:Pikmin_Emblem.png|20px]] [[Distant Planet]] |
| Smashville SSBU.png|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Smashville]] | | Smashville SSBU.png|[[File:AnimalCrossing_Emblem.png|20px]] [[Smashville]]<ref>[https://www.smashbros.com/en_US/fighter/10.html Ness's page]</ref> |
| New Pork City SSBU.jpg|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[New Pork City]] | | New Pork City SSBU.jpg|[[File:EarthBound_Emblem.png|20px]] [[New Pork City]] |
| Summit SSBU.png|[[File:IceClimbers Emblem.png|20px|class=invert-dark]][[Summit]] | | Summit SSBU.png|[[File:IceClimbers_Emblem.png|20px]] [[Summit]] |
| SkyworldUltimate.jpg|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Skyworld]] | | SkyworldUltimate.jpg|[[File:KidIcarus_Emblem.png|20px]] [[Skyworld]]<ref name=Treehouse1/> |
| Shadow Moses Island SSBU.png|[[File:MGS Symbol.png|20px|class=invert-dark]][[Shadow Moses Island]] | | Shadow Moses Island SSBU.png|[[File:MGS Symbol.png|20px]] [[Shadow Moses Island]] |
| Green Hill Zone SSBU.jpg|[[File:Sonic Emblem.png|20px|class=invert-dark]][[Green Hill Zone (stage)|Green Hill Zone]] | | Green Hill Zone SSBU.jpg|[[File:Sonic_Emblem.png|20px]] [[Green Hill Zone]] |
| Hanenbow SSBU.png|[[File:Electroplankton Emblem.png|20px|class=invert-dark]][[Hanenbow]] | | Hanenbow SSBU.png|[[File:Electroplankton Emblem.png|20px]] [[Hanenbow]] |
| </gallery> | | </gallery> |
|
| |
|
| ===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''=== | | ===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''=== |
| <gallery> | | <gallery> |
| BoxingUltimate.jpg|[[File:PunchOutSymbol.png|20px|class=invert-dark]][[Boxing Ring]] | | BoxingUltimate.jpg|[[File:PunchOutSymbol.png|20px]] [[Boxing Ring]]<ref name=Treehouse1/> |
| Gaur Plain SSBU.png|[[File:XenobladeEmblem.png|20px|class=invert-dark]][[Gaur Plain]] | | Gaur Plain SSBU.png|[[File:XenobladeEmblem.png|20px]] [[Gaur Plain]] |
| Duck Hunt SSBU.png|[[File:DuckHunt Emblem.png|20px|class=invert-dark]][[Duck Hunt (stage)|Duck Hunt]] | | Duck Hunt SSBU.png|[[File:DuckHunt_Emblem.png|20px]] [[Duck Hunt (stage)|Duck Hunt]]<ref>[https://www.smashbros.com/en_US/fighter/59.html Duck Hunt's page]</ref> |
| SSBU Wily Castle.jpg|[[File:MegaMan Emblem.png|20px|class=invert-dark]][[Wily Castle]] | | SSBU Wily Castle.jpg|[[File:MegaMan_Emblem.png|20px]] [[Wily Castle]] |
| MakerUltimate.jpg|[[File:Mario Emblem.png|20px|class=invert-dark]][[Super Mario Maker (stage)|Super Mario Maker]] | | MakerUltimate.jpg|[[File:Mario_Emblem.png|20px]] [[Super Mario Maker (stage)|Super Mario Maker]]<ref>[https://www.smashbros.com/en_US/fighter/14.html Bowser's page]</ref> |
| SuzakuUltimate.jpg|[[File:StreetFighterEmblem.png|20px|class=invert-dark]][[Suzaku Castle]] | | SuzakuUltimate.jpg|[[File:StreetFighterEmblem.png|20px]] [[Suzaku Castle]]<ref name=Treehouse1/> |
| MidgarUltimate.jpg|[[File:Final Fantasy Symbol.png|20px|class=invert-dark]][[Midgar]] | | MidgarUltimate.jpg|[[File:Final Fantasy Symbol.png|20px]] [[Midgar]] |
| Umbra Clock Tower SSBU.png|[[File:Bayonetta.png|20px|class=invert-dark]][[Umbra Clock Tower]] | | Umbra Clock Tower SSBU.png|[[File:Bayonetta.png|20px]] [[Umbra Clock Tower]] |
| </gallery> | | </gallery> |
| | |
| ====[[Super Smash Bros. for Nintendo 3DS|Nintendo 3DS version]]==== | | ====[[Super Smash Bros. for Nintendo 3DS|Nintendo 3DS version]]==== |
| <gallery> | | <gallery> |
| 3D Land SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[3D Land]] | | 3D Land SSBU.png|[[File:Mario_Emblem.png|20px]] [[3D Land]] |
| Golden Plains SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Golden Plains]] | | Golden Plains SSBU.png|[[File:Mario_Emblem.png|20px]] [[Golden Plains]] |
| Paper Mario SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Paper Mario (stage)|Paper Mario]] | | Paper Mario SSBU.png|[[File:Mario_Emblem.png|20px]] [[Paper Mario (stage)|Paper Mario]] |
| Gerudo Valley SSBU.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Gerudo Valley]] | | Gerudo Valley SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Gerudo Valley]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/sheik/bg.jpg Sheik's page background image]</ref> |
| SpiritTrainUltimate.jpg|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Spirit Train]] | | SpiritTrainUltimate.jpg|[[File:Zelda_Emblem.png|20px]] [[Spirit Train]] |
| Dream Land GB SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Dream Land GB]] | | Dream Land GB SSBU.png|[[File:Kirby Emblem.png|20px]] [[Dream Land GB]] |
| Unova Pokemon League SSBU.png|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Unova Pokémon League]] | | Unova Pokemon League SSBU.png|[[File:Pokemon_Emblem.png|20px]] [[Unova Pokémon League]] |
| PrismTowerUltimate.jpg|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Prism Tower]] | | PrismTowerUltimate.jpg|[[File:Pokemon_Emblem.png|20px]] [[Prism Tower]] |
| Mute City SNES SSBU.png|[[File:F-Zero Emblem.png|20px|class=invert-dark]][[Mute City SNES]] | | Mute City SNES SSBU.png|[[File:F-Zero Emblem.png|20px]] [[Mute City SNES]] |
| Magicant SSBU.png|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Magicant]] | | Magicant SSBU.png|[[File:EarthBound_Emblem.png|20px]] [[Magicant]] |
| Arena Ferox SSBU.png|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Arena Ferox]] | | Arena Ferox SSBU.png|[[File:FireEmblem_Emblem.png|20px]] [[Arena Ferox]] |
| ResetBombUltimate.jpg|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Reset Bomb Forest]] | | ResetBombUltimate.jpg|[[File:KidIcarus_Emblem.png|20px]] [[Reset Bomb Forest]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/dark_pit/bg.jpg Dark Pit's page background image]</ref> |
| TortimerIslandUltimate.jpg|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Tortimer Island]] | | TortimerIslandUltimate.jpg|[[File:AnimalCrossing_Emblem.png|20px]] [[Tortimer Island]] |
| Balloon Fight SSBU.png|[[File:SSB4 Balloon Fight Symbol.png|20px|class=invert-dark]][[Balloon Fight (stage)|Balloon Fight]] | | Balloon Fight SSBU.png|[[File:SSB4 Balloon Fight Symbol.png|20px]] [[Balloon Fight (stage)|Balloon Fight]]<ref name=ROB/> |
| LivingRoomUltimate.jpg|[[File:Nintendogs Symbol.png|20px|class=invert-dark]][[Living Room]] | | LivingRoomUltimate.jpg|[[File:Nintendogs Symbol.png|20px]] [[Living Room]] |
| Find Mii SSBU.png|[[File:Find Mii Symbol.png|20px|class=invert-dark]][[Find Mii]] | | Find Mii SSBU.png|[[File:Find Mii Symbol.png|20px]] [[Find Mii]] |
| Tomodachi Life SSBU.png|[[File:Tomodachi Emblem.png|20px|class=invert-dark]][[Tomodachi Life (stage)|Tomodachi Life]] | | Tomodachi Life SSBU.png|[[File:Tomodachi Emblem.png|20px]] [[Tomodachi Life (stage)|Tomodachi Life]] |
| Pictochat2Ultimate.jpg|[[File:NintendoDS Emblem.png|20px|class=invert-dark]][[PictoChat 2]] | | Pictochat2Ultimate.jpg|[[File:NintendoDS Emblem.png|20px]] [[PictoChat 2]] |
| </gallery> | | </gallery> |
|
| |
|
| ====[[Super Smash Bros. for Wii U|Wii U version]]==== | | ====[[Super Smash Bros. for Wii U|Wii U version]]==== |
| <gallery> | | <gallery> |
| Mushroom Kingdom U SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Mushroom Kingdom U]] | | Mushroom Kingdom U SSBU.png|[[File:Mario_Emblem.png|20px]] [[Mushroom Kingdom U]] |
| MarioGalaxyUltimate.jpg|[[File:Mario Emblem.png|20px|class=invert-dark]][[Mario Galaxy (stage)|Mario Galaxy]] | | MarioGalaxyUltimate.jpg|[[File:Mario_Emblem.png|20px]] [[Mario Galaxy (stage)|Mario Galaxy]] |
| Mario Circuit SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]] | | Mario Circuit SSBU.png|[[File:Mario_Emblem.png|20px]] [[Mario Circuit (Super Smash Bros. for Wii U)|Mario Circuit]] |
| Skyloft SSBU.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Skyloft]] | | Skyloft SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Skyloft]] |
| The Great Cave Offensive SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[The Great Cave Offensive]] | | The Great Cave Offensive SSBU.png|[[File:Kirby_Emblem.png|20px]] [[The Great Cave Offensive]] |
| Kalos Pokemon League SSBU.png|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Kalos Pokémon League]] | | Kalos Pokemon League SSBU.png|[[File:Pokemon_Emblem.png|20px]] [[Kalos Pokémon League]]<ref name=Bowser/> |
| Coliseum SSBU.jpg|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Coliseum (stage)|Coliseum]] | | Coliseum SSBU.jpg|[[File:FireEmblem_Emblem.png|20px]] [[Coliseum]]<ref name=Treehouse1/> |
| Flat Zone X SSBU.png|[[File:Game&Watch Emblem.png|20px|class=invert-dark]][[Flat Zone X]] | | Flat Zone X SSBU.png|[[File:Game&Watch_Emblem.png|20px]] [[Flat Zone X]] |
| Palutena's Temple SSBU.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Palutena's Temple]] | | Palutena's Temple SSBU.png|[[File:KidIcarus_Emblem.png|20px]] [[Palutena's Temple]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/pit/bg.jpg Pit's page background image]</ref> |
| Gamer SSBU.png|[[File:Wario Emblem.png|20px|class=invert-dark]][[Gamer (stage)|Gamer]] | | Gamer SSBU.png|[[File:Wario Emblem.png|20px]] [[Gamer (stage)|Gamer]] |
| Garden of Hope SSBU.png|[[File:Pikmin Emblem.png|20px|class=invert-dark]][[Garden of Hope]] | | Garden of Hope SSBU.png|[[File:Pikmin_Emblem.png|20px]] [[Garden of Hope]] |
| Town and City SSBU.jpg|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Town and City]] | | Town and City SSBU.jpg|[[File:AnimalCrossing_Emblem.png|20px]] [[Town and City]]<ref name=Treehouse1/> |
| Wii Fit Studio SSBU.png|[[File:Wii Fit series icon.png|20px|class=invert-dark]][[Wii Fit Studio]] | | Wii Fit Studio SSBU.png|[[File:Wii_Fit_series_icon.png|20px]] [[Wii Fit Studio]] |
| Wrecking Crew SSBU.jpg|[[File:WreckingCrew Emblem.png|20px|class=invert-dark]][[Wrecking Crew (stage)|Wrecking Crew]] | | Wrecking Crew SSBU.jpg|[[File:WreckingCrew Emblem.png|20px]] [[Wrecking Crew (stage)|Wrecking Crew]] |
| Pilotwings SSBU.png|[[File:Pilotwings Symbol.png|20px|class=invert-dark]][[Pilotwings]] | | Pilotwings SSBU.png|[[File:Pilotwings Symbol.png|20px]] [[Pilotwings]] |
| Wuhu Island SSBU.jpg|[[File:WiiSports Emblem.png|20px|class=invert-dark]][[Wuhu Island]] | | Wuhu Island SSBU.jpg|[[File:WiiSports Emblem.png|20px]] [[Wuhu Island]]<ref>[https://www.smashbros.com/en_US/fighter/07.html Fox's page]</ref> |
| Windy Hill Zone SSBU.jpg|[[File:Sonic Emblem.png|20px|class=invert-dark]][[Windy Hill Zone]] | | Windy Hill Zone SSBU.jpg|[[File:Sonic Emblem.png|20px]] [[Windy Hill Zone]] |
| Pac-Land SSBU.png|[[File:Pac-ManEmblem.png|20px|class=invert-dark]][[Pac-Land]] | | Pac-Land SSBU.png|[[File:Pac-ManEmblem.png|20px]] [[Pac-Land]]<ref>[https://www.smashbros.com/assets_v2/img/fighter/pac_man/bg.jpg Pac-Man's page background image]</ref> |
| </gallery> | | </gallery> |
|
| |
|
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Line 309: |
| ===New=== | | ===New=== |
| <gallery> | | <gallery> |
| BananaGunUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Banana Gun]] | | BananaGunUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Banana Gun]]<ref name=Treehouse2>Nintendo. (June 12, 2018). [https://youtu.be/qpjFpt-7k_Y Super Smash Bros. Ultimate Gameplay Pt. 2 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 13, 2018.</ref><ref>Nintendo. (June 15, 2018). [https://youtu.be/2Ut7k8L8DMs?t=3m54s Super Smash Bros. Ultimate Gameplay Pt. 8 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 15, 2018.</ref> |
| BeastballUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Beastball]] | | BeastballUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Beastball]] |
| BlackHoleUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Black Hole (item)|Black Hole]] | | BlackHoleUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Black Hole (item)|Black Hole]]<ref name=Treehouse1/> |
| BomberUltimate.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Bomber]] | | BomberUltimate.png|[[File:Kirby_Emblem.png|20px]] [[Bomber]] |
| DeathScytheUltimate.png|[[File:Castlevania Symbol.png|20px|class=invert-dark]][[Death's Scythe]] | | DeathScytheUltimate.png|[[File:Castlevania Symbol.png|20px]] [[Death's Scythe]]<ref name=AugustDirect/> |
| SSBU Fake Smash Ball artwork.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Fake Smash Ball]] | | SSBU Fake Smash Ball artwork.png|[[File:SmashBros_Emblem.png|20px]] [[Fake Smash Ball]] |
| HealingFieldUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Healing Field]] | | HealingFieldUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Healing Field]]<ref name="E32018Direct"/> |
| HealingSproutUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Healing Sprout]] | | HealingSproutUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Healing Sprout]] |
| KillingEdgeUltimate.png|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Killing Edge]] | | KillingEdgeUltimate.png|[[File:FireEmblem_Emblem.png|20px]] [[Killing Edge]]<ref name=AugustDirect/> |
| RageBlasterUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Rage Blaster]]
| | SSBU Launch Star artwork.png|[[File:Mario_Emblem.png|20px]] [[Launch_Star#Super_Smash_Bros._Ultimate|Super Launch Star]] |
| EvilMushroomUltimate.png|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Ramblin' Evil Mushroom]]
| | RageBlasterUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Rage Blaster]]<ref name=AugustDirect/> |
| StaffUltimate.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Staff (Kid Icarus)|Staff]]
| | EvilMushroomUltimate.png|[[File:EarthBound_Emblem.png|20px]] [[Ramblin' Evil Mushroom]]<ref name=AugustDirect/> |
| SSBU Launch Star artwork.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Launch Star#Super Smash Bros. Ultimate|Super Launch Star]]
| | StaffUltimate.png|[[File:KidIcarus_Emblem.png|20px]] [[Staff (Kid Icarus)|Staff]]<ref name=AugustDirect/> |
| </gallery> | | </gallery> |
|
| |
|
| ===Returning=== | | ===Returning=== |
| <gallery> | | <gallery> |
| AssistTrophyUltimate1.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Assist Trophy]] | | AssistTrophyUltimate1.png|[[File:SmashBros_Emblem.png|20px]] [[Assist Trophy]] |
| BackShieldUltimate.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Back Shield]] | | BackShieldUltimate.png|[[File:KidIcarus_Emblem.png|20px]] [[Back Shield]] |
| BananaPeelUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Banana|Banana Peel]] | | BananaPeelUltimate.png|[[File:Mario_Emblem.png|20px]] [[Banana|Banana Peel]] |
| BarrelUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Barrel]] | | BarrelUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Barrel]]<ref name=Treehouse2/> |
| BeamSwordUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Beam Sword]] | | BeamSwordUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Beam Sword]]<ref name=E3Day2>Nintendo. (June 13, 2018). [https://youtu.be/8O-ZUXGcuWU Nintendo @ E3 2018: Day 2]. ''YouTube''. Retrieved June 14, 2018.</ref> |
| BeehiveUltimate.png|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Beehive]] | | BeehiveUltimate.png|[[File:AnimalCrossing_Emblem.png|20px]] [[Beehive]] |
| BeetleUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Beetle (item)|Beetle]] | | BeetleUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Beetle (item)|Beetle]]<ref name=ROB/> |
| BlastBoxUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Blast Box]] | | BlastBoxUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Blast Box]] |
| Bob-ombUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Bob-omb]] | | Bob-ombUltimate.png|[[File:Mario_Emblem.png|20px]] [[Bob-omb]] |
| BombchuUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Bombchu]] | | BombchuUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Bombchu]]<ref name=Treehouse2/> |
| BoomerangUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Boomerang]] | | BoomerangUltimate.png|[[File:Mario_Emblem.png|20px]] [[Boomerang]] |
| BossGalagaUltimate.png|[[Boss Galaga]] | | BossGalagaUltimate.png|[[Boss Galaga]] |
| BulletBillUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Bullet Bill]] | | BulletBillUltimate.png|[[File:Mario_Emblem.png|20px]] [[Bullet Bill]]<ref name=Treehouse3>Nintendo. (June 12, 2018). [https://www.youtube.com/watch?v=GY2YQzqydSw Super Smash Bros. Ultimate Gameplay Pt. 3 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 13, 2018.</ref> |
| BumperUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Bumper (Super Smash Bros. series)|Bumper]] | | BumperUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Bumper (Super Smash Bros. series)|Bumper]]<ref name=Treehouse2/> |
| BunnyHoodUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Bunny Hood]] | | BunnyHoodUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Bunny Hood]] |
| CapsuleUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Capsule (Super Smash Bros. series)|Capsule]] | | CapsuleUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Capsule (Super Smash Bros. series)|Capsule]] |
| CrateUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Crate]] | | CrateUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Crate]] |
| CuccoUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Cucco]] | | CuccoUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Cucco]]<ref name=RAGE>[https://youtu.be/YppbCsq0hbo Rage 2018 Summer - Ness vs. Mario - SSBU Demo]. ''YouTube''. Retrieved June 17, 2018.</ref> |
| DaybreakPartsUltimate.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Daybreak]] Parts | | DaybreakPartsUltimate.png|[[File:KidIcarus_Emblem.png|20px]] [[Daybreak]] Parts<ref name=NovemberDirect/> |
| DekuNutUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Deku Nut]] | | DekuNutUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Deku Nut]] |
| DragoonPartsUltimate.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Dragoon]] Parts | | DragoonPartsUltimate.png|[[File:Kirby_Emblem.png|20px]] [[Dragoon]] Parts |
| DrillUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Drill (item)|Drill]] | | DrillUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Drill]]<ref name=Treehouse2/> |
| FairyBottleUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Fairy Bottle]] | | FairyBottleUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Fairy Bottle]] |
| FireBarUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Fire Bar]] | | FireBarUltimate.png|[[File:Mario_Emblem.png|20px]] [[Fire Bar]] |
| FireFlowerUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Fire Flower]] | | FireFlowerUltimate.png|[[File:Mario_Emblem.png|20px]] [[Fire Flower]] |
| FoodUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Food]] | | FoodUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Food]] |
| FranklinBadgeUltimate.png|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Franklin Badge]] | | FranklinBadgeUltimate.png|[[File:EarthBound Emblem.png|20px]] [[Franklin Badge]]<ref name=About>[https://www.smashbros.com/en_US/about/index.html Features | Super Smash Bros. Ultimate for the Nintendo Switch System | Official Site]</ref> |
| FreezieUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Freezie]] | | FreezieUltimate.png|[[File:Mario_Emblem.png|20px]] [[Freezie]] |
| GoldenHammerUltimate.png|[[File:WreckingCrew Emblem.png|20px|class=invert-dark]][[Golden Hammer]] | | GoldenHammerUltimate.png|[[File:WreckingCrew Emblem.png|20px]] [[Golden Hammer]]<ref name=Treehouse2/> |
| GooeyBombUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Gooey Bomb]] | | GooeyBombUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Gooey Bomb]]<ref name=Treehouse2/> |
| GrassUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Grass]] | | GrassUltimate.png|[[File:Mario_Emblem.png|20px]] [[Grass]] |
| GreenShellUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Green Shell]] | | GreenShellUltimate.png|[[File:Mario_Emblem.png|20px]] [[Green Shell]] |
| GustBellowsUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Gust Bellows]] | | GustBellowsUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Gust Bellows]] |
| HammerUltimate.png|[[File:DK Emblem.png|20px|class=invert-dark]][[Hammer]] | | HammerUltimate.png|[[File:DK_Emblem.png|20px]] [[Hammer]] |
| HeartContainerUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Heart Container]] | | HeartContainerUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Heart Container]]<ref name=E3Day2/> |
| HocotateBombUltimate.png|[[File:Pikmin Emblem.png|20px|class=invert-dark]][[Hocotate Bomb]] | | HocotateBombUltimate.png|[[File:Pikmin_Emblem.png|20px]] [[Hocotate Ship|Hocotate Bomb]]<ref name=Treehouse2/> |
| Home-RunBatUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Home-Run Bat]] | | Home-RunBatUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Home-Run Bat]] |
| HotheadUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Hothead]] | | HotheadUltimate.png|[[File:Mario_Emblem.png|20px]] [[Hothead]] |
| KillerEyeUltimate.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Killer Eye]] | | KillerEyeUltimate.png|[[File:KidIcarus_Emblem.png|20px]] [[Killer Eye]] |
| LightningUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Lightning]] | | LightningUltimate.png|[[File:Mario_Emblem.png|20px]] [[Lightning]] |
| Lip'sStickUltimate.png|[[Lip's Stick]] | | Lip'sStickUltimate.png|[[Lip's Stick]]<ref>[https://www.smashbros.com/en_US/fighter/66e.html Richter's page]</ref> |
| MaximTomatoUltimate.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Maxim Tomato]] | | MaximTomatoUltimate.png|[[File:Kirby_Emblem.png|20px]] [[Maxim Tomato]]<ref name=Treehouse2/> |
| MasterBallUltimate.png|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Master Ball]] | | MasterBallUltimate.png|[[File:Pokemon_Emblem.png|20px]] [[Master Ball]]<ref name=Invitational>[https://youtu.be/LNSvXjUCoA8 Super Smash Bros. Ultimate Invitational (FULL)]. ''YouTube''. Retrieved June 14, 2018.</ref> |
| MetalBoxUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Cap Block#Super Smash Bros. series|Metal Box]] | | MetalBoxUltimate.png|[[File:Mario_Emblem.png|20px]] [[Metal Box]]<ref name=Treehouse2/> |
| Motion-SensorBombUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Motion-Sensor Bomb]] | | Motion-SensorBombUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Motion-Sensor Bomb]] |
| Mr.SaturnUltimate.png|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Mr. Saturn]] | | Mr.SaturnUltimate.png|[[File:EarthBound_Emblem.png|20px]] [[Mr. Saturn]]<ref name=E3Day2/> |
| OreClubUltimate.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Ore Club]] | | OreClubUltimate.png|[[File:KidIcarus_Emblem.png|20px]] [[Ore Club]]<ref name=E3Day2/> |
| PartyBallUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Party Ball (item)|Party Ball]] | | PartyBallUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Party Ball]] |
| PitfallUltimate.png|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Pitfall]] | | PitfallUltimate.png|[[File:AnimalCrossing_Emblem.png|20px]] [[Pitfall]]<ref>[https://www.youtube.com/watch?v=ZP1cmXGpii8【スマブラSP】ダークサムス・クロム プレイ映像(2vs2/ステージ変化あり]. ''YouTube''. Retrieved August 21, 2018.</ref> |
| PoisonMushroomUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Poison Mushroom]] | | PoisonMushroomUltimate.png|[[File:Mario_Emblem.png|20px]] [[Poison Mushroom]] |
| PokeBallUltimate.png|[[File:Pokemon Emblem.png|20px|class=invert-dark]][[Poké Ball]] | | PokeBallUltimate.png|[[File:Pokemon_Emblem.png|20px]] [[Poké Ball]] |
| POWBlockUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[POW Block]] | | POWBlockUltimate.png|[[File:Mario_Emblem.png|20px]] [[POW Block]]<ref>[https://www.youtube.com/watch?v=ZP1cmXGpii8【スマブラSP】ダークサムス・クロム プレイ映像(2vs2/ステージ変化あり]. ''YouTube''. Retrieved August 21, 2018.</ref> |
| RayGunUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Ray Gun]] | | RayGunUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Ray Gun]] |
| RocketBeltUltimate.png|[[File:Pilotwings Symbol.png|20px|class=invert-dark]][[Rocket Belt]] | | RocketBeltUltimate.png|[[File:Pilotwings Symbol.png|20px]] [[Rocket Belt]]<ref name=Treehouse3/> |
| RollingCrateUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Rolling Crate]] | | RollingCrateUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Rolling Crate]] |
| SandbagUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Sandbag]] | | SandbagUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Sandbag]] |
| ScrewAttackUltimate.png|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Screw Attack]] | | ScrewAttackUltimate.png|[[File:Metroid Emblem.png|20px]] [[Screw Attack]]<ref name=About/> |
| SmartBombUltimate.png|[[File:StarFox Emblem.png|20px|class=invert-dark]][[List of Super Smash Bros. series items#Smart Bomb|Smart Bomb]] | | SmartBombUltimate.png|[[File:StarFox_Emblem.png|20px]] [[Smart Bomb]] |
| SmashBallUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Smash Ball]] | | SmashBallUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Smash Ball]] |
| SmokeBallUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Smoke Ball]] | | SmokeBallUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Smoke Ball]] |
| SoccerBallUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Soccer Ball]] | | SoccerBallUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Soccer Ball]] |
| SpecialFlagUltimate.png|[[Special Flag]] | | SpecialFlagUltimate.png|[[Special Flag]]<ref name=NovemberDirect/> |
| SpinyShellUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Spiny Shell (blue)|Spiny Shell]] | | SpinyShellUltimate.png|[[File:Mario_Emblem.png|20px]] [[Spiny Shell (blue)|Spiny Shell]] |
| StarRodUltimate.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Star Rod (Kirby)|Star Rod]] | | StarRodUltimate.png|[[File:Kirby_Emblem.png|20px]] [[Star Rod (Kirby)|Star Rod]] |
| SteelDiverUltimate.png|[[Steel Diver]] | | SteelDiverUltimate.png|[[Steel Diver]] |
| SuperLeafUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Super Leaf]] | | SuperLeafUltimate.png|[[File:Mario_Emblem.png|20px]] [[Super Leaf]] |
| SuperMushroomUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Super Mushroom]] | | SuperMushroomUltimate.png|[[File:Mario_Emblem.png|20px]] [[Super Mushroom]] |
| SuperScopeUltimate.png|[[Super Scope]] | | SuperScopeUltimate.png|[[Super Scope]] |
| SuperStarUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Super Star]] | | SuperStarUltimate.png|[[File:Mario_Emblem.png|20px]] [[Super Star]] |
| SuperspicyCurryUltimate.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Superspicy Curry]] | | SuperspicyCurryUltimate.png|[[File:Kirby_Emblem.png|20px]] [[Superspicy Curry]] |
| TimerUltimate.png|[[File:SmashBros Emblem.png|20px|class=invert-dark]][[Timer (item)|Timer]] | | TimerUltimate.png|[[File:SmashBros_Emblem.png|20px]] [[Timer (item)|Timer]]<ref name=Treehouse2/> |
| UniraUltimate.png|[[Unira]] | | UniraUltimate.png|[[Unira]] |
| WarpStarUltimate.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Warp Star]] | | WarpStarUltimate.png|[[File:Kirby_Emblem.png|20px]] [[Warp Star]] |
| XBombUltimate.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[X Bomb]] | | XBombUltimate.png|[[File:KidIcarus_Emblem.png|20px]] [[X Bomb]]<ref name=Treehouse2/> |
| </gallery> | | </gallery> |
|
| |
|
Line 1,317: |
Line 406: |
| <gallery> | | <gallery> |
| Akira SSBU.png|[[Assist Trophy#Akira|Akira]] | | Akira SSBU.png|[[Assist Trophy#Akira|Akira]] |
| AlucardUltimate.png|[[File:Castlevania Symbol.png|20px|class=invert-dark]][[Assist Trophy#Alucard|Alucard]] | | AlucardUltimate.png|[[File:Castlevania Symbol.png|20px]] [[Assist Trophy#Alucard|Alucard]]<ref name=AugustDirect/> |
| ArcadeUltimate.png|[[Assist Trophy#Arcade Bunny|Arcade Bunny]] | | ArcadeUltimate.png|[[Assist Trophy#Arcade Bunny|Arcade Bunny]]<ref name=Treehouse2/> |
| Black Knight SSBU.png|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Assist Trophy#Black Knight|Black Knight]] | | Black Knight SSBU.png|[[File:FireEmblem Emblem.png|20px]] [[Assist Trophy#Black Knight|Black Knight]] |
| BombermanUltimate2.png|[[Bomberman]] | | BombermanUltimate2.png|[[Bomberman]] |
| BurrowingUltimate.png|[[File:Pikmin Emblem.png|20px|class=invert-dark]][[Assist Trophy#Burrowing Snagret|Burrowing Snagret]] | | BurrowingUltimate.png|[[File:Pikmin_Emblem.png|20px]] [[Assist Trophy#Burrowing Snagret|Burrowing Snagret]] |
| ChefUltimate.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Assist Trophy#Chef Kawasaki|Chef Kawasaki]] | | ChefUltimate.png|[[File:Kirby_Emblem.png|20px]] [[Assist Trophy#Chef Kawasaki|Chef Kawasaki]]<ref name=AugustDirect /> |
| Flies & Hand SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Assist Trophy#Flies & Hand|Flies & Hand]] | | Flies & Hand SSBU.png|[[File:Mario Emblem.png|20px]] [[Assist Trophy#Flies & Hand|Flies & Hand]] |
| Guile SSBU.png|[[File:StreetFighterEmblem.png|20px|class=invert-dark]][[Assist Trophy#Guile|Guile]] | | Guile SSBU.png|[[File:StreetFighterEmblem.png|20px]] [[Assist Trophy#Guile|Guile]] |
| KappnUltimate.png|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Assist Trophy#Kapp'n|Kapp'n]] | | KappnUltimate.png|[[File:AnimalCrossing_Emblem.png|20px]] [[Assist Trophy#Kapp'n|Kapp'n]]<ref name=AugustDirect /> |
| SSBU Klaptrap artwork.png|[[File:DK Emblem.png|20px|class=invert-dark]][[Klaptrap]] | | SSBU Klaptrap artwork.png|[[File:DK_Emblem.png|20px]] [[Klaptrap]]<ref name=AugustDirect /> |
| KnucklesUltimate.png|[[File:Sonic Emblem.png|20px|class=invert-dark]][[Knuckles]] | | KnucklesUltimate.png|[[File:Sonic_Emblem.png|20px]] [[Knuckles the Echidna|Knuckles]]<ref name=Treehouse2/> |
| KrystalUltimate.png|[[File:StarFox Emblem.png|20px|class=invert-dark]][[Assist Trophy#Krystal|Krystal]] | | KrystalUltimate.png|[[File:StarFox_Emblem.png|20px]] [[Assist Trophy#Krystal|Krystal]]<ref name=Treehouse2/> |
| MoonUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Assist Trophy#Moon|Moon]] | | MoonUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Assist Trophy#Moon|Moon]]<ref name=AugustDirect /> |
| NikkiUltimate.png|[[Assist Trophy#Nikki|Nikki]] | | NikkiUltimate.png|[[Assist Trophy#Nikki|Nikki]]<ref name=AugustDirect /> |
| RathalosUltimate.png|[[Assist Trophy#Rathalos|Rathalos]] | | RathalosUltimate.png|[[Assist Trophy#Rathalos|Rathalos]]<ref name=AugustDirect /> |
| RodinUltimate.png|[[File:Bayonetta.png|20px|class=invert-dark]][[Assist Trophy#Rodin|Rodin]] | | RodinUltimate.png|[[File:Bayonetta.png|20px]] [[Assist Trophy#Rodin|Rodin]] |
| ShovelUltimate.png|[[Assist Trophy#Shovel Knight|Shovel Knight]] | | ShovelUltimate.png|[[Assist Trophy#Shovel Knight|Shovel Knight]]<ref name=AugustDirect /> |
| Spring Man SSBU.png|[[File:ARMS Symbol.png|20px|class=invert-dark]][[Assist Trophy#Spring Man|Spring Man]] | | Spring Man SSBU.png|[[Assist Trophy#Spring Man|Spring Man]] |
| SquidSisters SSBUltimate.png|[[File:Splatoon Symbol.png|20px|class=invert-dark]][[Assist Trophy#Squid Sisters|Squid Sisters]] | | SquidSisters SSBUltimate.png|[[File:Splatoon Symbol.png|20px]] [[Assist Trophy#Squid Sisters|Squid Sisters]] |
| SukaponUltimate.png|[[Assist Trophy#Sukapon|Sukapon]] | | SukaponUltimate.png|[[Assist Trophy#Sukapon|Sukapon]] |
| Thwomp SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Assist Trophy#Thwomp|Thwomp]] | | Thwomp SSBU.png|[[File:Mario Emblem.png|20px]] [[Assist Trophy#Thwomp|Thwomp]] |
| Tiki SSBU.png|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Assist Trophy#Tiki|Tiki]] | | Tiki SSBU.png|[[File:FireEmblem Emblem.png|20px]] [[Assist Trophy#Tiki|Tiki]] |
| Vince SSBU.png|[[Assist Trophy#Vince|Vince]] | | Vince SSBU.png|[[Assist Trophy#Vince|Vince]] |
| Wily Capsule SSBU.png|[[File:MegaMan Emblem.png|20px|class=invert-dark]][[Assist Trophy#Wily Capsule|Wily Capsule]] | | Wily Capsule SSBU.png|[[File:MegaMan Emblem.png|20px]] [[Assist Trophy#Wily Capsule|Wily Capsule]] |
| Yuri Kozukata SSBU.png|[[Assist Trophy#Yuri Kozukata|Yuri Kozukata]] | | Yuri Kozukata SSBU.png|[[Assist Trophy#Yuri Kozukata|Yuri Kozukata]] |
| ZeroUltimate.png|[[File:MegaMan_Emblem.png|20px|class=invert-dark]][[Assist Trophy#Zero|Zero]] | | ZeroUltimate.png|[[File:MegaMan_Emblem.png|20px]] [[Assist Trophy#Zero|Zero]]<ref name=AugustDirect /> |
| </gallery> | | </gallery> |
|
| |
|
| ===Returning=== | | ===Returning=== |
| <gallery> | | <gallery> |
| Andross SSBU.png|[[File:StarFox Emblem.png|20px|class=invert-dark]][[Assist Trophy#Andross SSBU|Andross]] | | Andross SSBU.png|[[File:StarFox_Emblem.png|20px]] [[Assist Trophy#Andross SSBU|Andross]] |
| Ashley SSBU.png|[[File:Wario Emblem.png|20px|class=invert-dark]][[Ashley]] | | Ashley SSBU.png|[[File:Wario_Emblem.png|20px]] [[Ashley and Red|Ashley]]<ref name=AugustDirect /> |
| Chain Chomp SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Chain Chomp]] | | Chain Chomp SSBU.png|[[File:Mario_Emblem.png|20px]] [[Chain Chomp]] |
| Color TV-Game 15 SSBU.png|[[Assist Trophy#Color TV-Game 15 SSBU|Color TV-Game 15]] | | Color TV-Game 15 SSBU.png|[[Assist Trophy#Color TV-Game 15 SSBU|Color TV-Game 15]]<ref name=Treehouse2/> |
| Devil SSBU.png|[[Assist Trophy#Devil SSBU|Devil]] | | Devil SSBU.png|[[Assist Trophy#Devil SSBU|Devil]] |
| Dillon SSBU.png|[[Assist Trophy#Dillon SSBU.png|Dillon]] | | Dillon SSBU.png|[[Assist Trophy#Dillon SSBU.png|Dillon]] |
| Dr. Kawashima SSBU.png|[[Assist Trophy#Dr. Kawashima SSBU|Dr. Kawashima]] | | Dr. Kawashima SSBU.png|[[Assist Trophy#Dr. Kawashima SSBU|Dr. Kawashima]]<ref name=Keitaro>[https://youtu.be/kbqXtfLiXX4 Super Smash Bros. Ultimate - Squirtle vs. Marth]. ''YouTube''. Retrieved June 14, 2018.</ref> |
| Dr. Wright SSBU.png|[[Assist Trophy#Dr. Wright SSBU|Dr. Wright]] | | Dr. Wright SSBU.png|[[Assist Trophy#Dr. Wright SSBU|Dr. Wright]]<ref>GameXplain. (June 12, 2018). [https://youtu.be/fMipP89AtFI Super Smash Bros. Ultimate Gameplay - Ridley, Snake, Ganondorf, Pikachu on Battlefield]. ''YouTube''. Retrieved June 14, 2018.</ref> |
| Ghirahim SSBU.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Assist Trophy#Ghirahim SSBU|Ghirahim]] | | Ghirahim SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Assist Trophy#Ghirahim SSBU|Ghirahim]]<ref name=Keitaro/> |
| Ghosts SSBU.png|[[File:Pac-ManEmblem.png|20px|class=invert-dark]][[Assist Trophy#Ghosts SSBU|Ghosts]] | | Ghosts SSBU.png|[[File:Pac-ManEmblem.png|20px]] [[Assist Trophy#Ghosts SSBU|Ghosts]] |
| GrayFoxUltimate.png|[[File:MGS Symbol.png|20px|class=invert-dark]][[Assist Trophy#Gray Fox|Gray Fox]] | | GrayFoxUltimate.png|[[File:MGS Symbol.png|20px]] [[Assist Trophy#Gray Fox|Gray Fox]]<ref name=AugustDirect /> |
| Hammer Bro SSBU.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Hammer Bro]] | | Hammer Bro SSBU.png|[[File:Mario_Emblem.png|20px]] [[Hammer Bro]]<ref name=Treehouse1/> |
| Isaac SSBU.png|[[Assist Trophy#Isaac SSBU|Isaac]] | | Isaac SSBU.png|[[Assist Trophy#Isaac SSBU|Isaac]] |
| Jeff SSBU.png|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Assist Trophy#Jeff SSBU|Jeff]] | | Jeff SSBU.png|[[File:EarthBound_Emblem.png|20px]] [[Assist Trophy#Jeff SSBU|Jeff]]<ref name=Treehouse2/> |
| Knuckle Joe SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Assist Trophy#Knuckle Joe SSBU|Knuckle Joe]] | | Knuckle Joe SSBU.png|[[File:Kirby_Emblem.png|20px]] [[Assist Trophy#Knuckle Joe SSBU|Knuckle Joe]] |
| Lyn SSBU.png|[[File:FireEmblem Emblem.png|20px|class=invert-dark]][[Assist Trophy#Lyn SSBU|Lyn]] | | Lyn SSBU.png|[[File:FireEmblem_Emblem.png|20px]] [[Assist Trophy#Lyn SSBU|Lyn]] |
| Metroid SSBU.png|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Assist Trophy#Metroid SSBU|Metroid]] | | Metroid SSBU.png|[[File:Metroid_Emblem.png|20px]] [[Assist Trophy#Metroid SSBU|Metroid]] |
| MidnaUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Assist Trophy#Midna SSBU|Midna]] | | MidnaUltimate.png|[[File:Zelda_Emblem.png|20px]] [[Assist Trophy#Midna SSBU|Midna]] |
| Mother Brain SSBU.png|[[File:Metroid Emblem.png|20px|class=invert-dark]][[Assist Trophy#Mother Brain SSBU|Mother Brain]] | | Mother Brain SSBU.png|[[File:Metroid_Emblem.png|20px]] [[Assist Trophy#Mother Brain SSBU|Mother Brain]]<ref name=Treehouse2/> |
| Nightmare SSBU.png|[[File:Kirby Emblem.png|20px|class=invert-dark]][[Assist Trophy#Nightmare SSBU|Nightmare]] | | Nightmare SSBU.png|[[File:Kirby_Emblem.png|20px]] [[Assist Trophy#Nightmare SSBU|Nightmare]] |
| Nintendog SSBU.png|[[File:Nintendogs Symbol.png|20px|class=invert-dark]][[Assist Trophy#Nintendog SSBU|Nintendog]] | | Nintendog SSBU.png|[[File:Nintendogs Symbol.png|20px]] [[Assist Trophy#Nintendog SSBU|Nintendog]] ([[wikipedia:Poodle#Size variants|Toy Poodle]]) |
| Phosphora SSBU.png|[[File:KidIcarus Emblem.png|20px|class=invert-dark]][[Assist Trophy#Phosphora SSBU|Phosphora]] | | Phosphora SSBU.png|[[File:KidIcarus Emblem.png|20px]] [[Assist Trophy#Phosphora SSBU|Phosphora]] |
| Prince of Sable SSBU.png|[[Assist Trophy#Prince of Sablé|Prince of Sablé]] | | Prince of Sable SSBU.png|[[Assist Trophy#Prince of Sablé|Prince of Sablé]] |
| RikiUltimate.png|[[File:XenobladeEmblem.png|20px|class=invert-dark]][[Assist Trophy#Riki SSBU|Riki]] | | RikiUltimate.png|[[File:XenobladeEmblem.png|20px]] [[Assist Trophy#Riki SSBU|Riki]] |
| Samurai Goroh SSBU.png|[[File:F-Zero Emblem.png|20px|class=invert-dark]][[Assist Trophy#Samurai Goroh SSBU|Samurai Goroh]] | | Samurai Goroh SSBU.png|[[File:F-Zero_Emblem.png|20px]] [[Assist Trophy#Samurai Goroh SSBU|Samurai Goroh]]<ref name=Treehouse2/> |
| Shadow SSBU.png|[[File:Sonic Emblem.png|20px|class=invert-dark]][[Shadow (character)|Shadow]] | | Shadow SSBU.png|[[File:Sonic Emblem.png|20px]] [[Shadow the Hedgehog|Shadow]] |
| Sheriff SSBU.png|[[Assist Trophy#Sheriff SSBU|Sheriff]] | | Sheriff SSBU.png|[[Assist Trophy#Sheriff SSBU|Sheriff]]<ref name=Treehouse3/> |
| Skull Kid SSBU.png|[[File:Zelda_Emblem.png|20px|class=invert-dark]][[Assist Trophy#Skull Kid SSBU|Skull Kid]] | | Skull Kid SSBU.png|[[File:Zelda_Emblem.png|20px]] [[Assist Trophy#Skull Kid SSBU|Skull Kid]] |
| Starfy SSBU.png|[[Assist Trophy#Starfy SSBU|Starfy]] | | Starfy SSBU.png|[[Assist Trophy#Starfy SSBU|Starfy]] |
| Starman SSBU.png|[[File:EarthBound Emblem.png|20px|class=invert-dark]][[Assist Trophy#Starman SSBU|Starman]] | | Starman SSBU.png|[[File:EarthBound_Emblem.png|20px]] [[Assist Trophy#Starman SSBU|Starman]]<ref name=Treehouse1/> |
| Takamaru SSBU.png|[[Assist Trophy#Takamaru SSBU|Takamaru]] | | Takamaru SSBU.png|[[Assist Trophy#Takamaru SSBU|Takamaru]]<ref name=Treehouse1/> |
| WaluigiUltimate.png|[[File:Mario Emblem.png|20px|class=invert-dark]][[Waluigi]] | | WaluigiUltimate.png|[[File:Mario_Emblem.png|20px]] [[Waluigi]] |
| </gallery> | | </gallery> |
|
| |
|
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| ===New=== | | ===New=== |
| <gallery> | | <gallery> |
| AbraUltimate.png|Abra | | AbraUltimate.png|[[Pokémon#Abra|Abra]]<ref name=Treehouse3/> |
| AlolanExeggutorUltimate.png|Alolan Exeggutor | | AlolanExeggutorUltimate.png|[[Pokémon#Alolan Exeggutor|Alolan Exeggutor]]<ref name=AugustDirect/> |
| AlolanRaichuUltimate.png|Alolan Raichu | | AlolanRaichuUltimate.png|[[Pokémon#Alolan Raichu|Alolan Raichu]]<ref name=Treehouse2/> |
| AlolanVulpix SSBUltimate.png|Alolan Vulpix | | AlolanVulpix SSBUltimate.png|[[Pokémon#Alolan Vulpix|Alolan Vulpix]]<ref name=Invitational/> |
| BewearUltimate.png|Bewear | | BewearUltimate.png|[[Pokémon#Bewear|Bewear]] |
| Ditto Ultimate.png|Ditto | | Ditto Ultimate.png|[[Pokémon#Ditto|Ditto]]<ref name=AugustDirect/> |
| LunalaUltimate.png|Lunala | | LunalaUltimate.png|[[Pokémon#Lunala|Lunala]]<ref name=Treehouse1/> |
| MarshadowUltimate.png|Marshadow | | MarshadowUltimate.png|[[Pokémon#Marshadow|Marshadow]]<ref name=AugustDirect/> |
| MimikyuUltimate.png|Mimikyu | | MimikyuUltimate.png|[[Pokémon#Mimikyu|Mimikyu]]<ref name=AugustDirect/> |
| PyukumukuUltimate.png|Pyukumuku | | PyukumukuUltimate.png|[[Pokémon#Pyukumuku|Pyukumuku]]<ref name=AugustDirect/> |
| SolgaleoUltimate.png|Solgaleo | | SolgaleoUltimate.png|[[Pokémon#Solgaleo|Solgaleo]] |
| TapuKokoUltimate.png|Tapu Koko | | TapuKokoUltimate.png|[[Pokémon#Tapu Koko|Tapu Koko]] |
| TogedemaruUltimate.png|Togedemaru | | TogedemaruUltimate.png|[[Pokémon#Togedemaru|Togedemaru]]<ref name=Pokemon>GameXplain. (June 17, 2018). [https://youtu.be/iZ_pn5yKJ7Q Super Smash Bros. Ultimate - 28 New & Returning Poké Ball Pokémon We've Seen So Far (+Stage Ones!)]. ''YouTube''. Retrieved June 17, 2018.</ref> |
| VulpixUltimate.png|Vulpix | | VulpixUltimate.png|[[Pokémon#Vulpix|Vulpix]]<ref name=AugustDirect/> |
| </gallery> | | </gallery> |
|
| |
|
| ===Returning=== | | ===Returning=== |
| <gallery> | | <gallery> |
| SSBU Abomasnow.png|Abomasnow | | SSBU Abomasnow.png|[[Pokémon#Abomasnow|Abomasnow]]<ref name=Items>[https://youtu.be/o2_NDKeMWD8 Nintendo Treehouse Live - E3 2018 - Smash Bros. Ultimate #8]. ''YouTube''. Retrieved June 14, 2018.</ref> |
| SSBU Arceus.png|Arceus | | SSBU Arceus.png|[[Pokémon#Arceus|Arceus]] |
| SSBU Bellossom.png|Bellossom | | SSBU Bellossom.png|[[Pokémon#Bellossom|Bellossom]]<ref name=Invitational/> |
| SSBU Chespin.png|Chespin | | SSBU Chespin.png|[[Pokémon#Chespin|Chespin]]<ref name=Pokemon/> |
| SSBU Darkrai.png|Darkrai | | SSBU Darkrai.png|[[Pokémon#Darkrai|Darkrai]]<ref name=Treehouse1/> |
| SSBU Dedenne.png|Dedenne | | SSBU Dedenne.png|[[Pokémon#Dedenne|Dedenne]] |
| SSBU Deoxys.png|Deoxys | | SSBU Deoxys.png|[[Pokémon#Deoxys|Deoxys]]<ref name=Treehouse2/> |
| SSBU Electrode.png|Electrode | | SSBU Electrode.png|[[Pokémon#Electrode|Electrode]]<ref name=Treehouse2/> |
| SSBU Eevee.png|Eevee | | SSBU Eevee.png|[[Pokémon#Eevee|Eevee]]<ref name=E3Day2/> |
| SSBU Entei.png|Entei | | SSBU Entei.png|[[Pokémon#Entei|Entei]]<ref name=E3Day2/> |
| SSBU Fennekin.png|Fennekin | | SSBU Fennekin.png|[[Pokémon#Fennekin|Fennekin]] |
| SSBU Fletchling.png|Fletchling | | SSBU Fletchling.png|[[Pokémon#Fletchling|Fletchling]] |
| SSBU Gardevoir.png|Gardevoir | | SSBU Gardevoir.png|[[Pokémon#Gardevoir|Gardevoir]] |
| SSBU Genesect.png|Genesect | | SSBU Genesect.png|[[Pokémon#Genesect|Genesect]] |
| SSBU Giratina.png|Giratina | | SSBU Giratina.png|[[Pokémon#Giratina|Giratina]]<ref name=E3Day2/> |
| SSBU Gogoat.png|Gogoat | | SSBU Gogoat.png|[[Pokémon#Gogoat|Gogoat]] |
| SSBU Goldeen.png|Goldeen | | SSBU Goldeen.png|[[Pokémon#Goldeen|Goldeen]]<ref name=RAGE/> |
| SSBU Inkay.png|Inkay | | SSBU Inkay.png|[[Pokémon#Inkay|Inkay]] |
| SSBU Keldeo.png|Keldeo | | SSBU Keldeo.png|[[Pokémon#Keldeo|Keldeo]] |
| SSBU Kyogre.png|Kyogre | | SSBU Kyogre.png|[[Pokémon#Kyogre|Kyogre]]<ref name=Invitational/> |
| SSBU Kyurem.png|Kyurem | | SSBU Kyurem.png|[[Pokémon#Kyurem|Kyurem]] |
| SSBU Latias & Latios.png|Latios and Latias | | SSBU Latias & Latios.png|[[Pokémon#Latios and Latias|Latios and Latias]]<ref name=Invitational/> |
| SSBU Lugia.png|Lugia | | SSBU Lugia.png|[[Pokémon#Lugia|Lugia]] |
| SSBU Meloetta.png|Meloetta | | SSBU Meloetta.png|[[Pokémon#Meloetta|Meloetta]] |
| SSBU Meowth.png|Meowth | | SSBU Meowth.png|[[Pokémon#Meowth|Meowth]]<ref name=Treehouse2/> |
| SSBU Metagross.png|Metagross | | SSBU Metagross.png|[[Pokémon#Metagross|Metagross]]<ref name=Invitational/> |
| SSBU Mew.png|Mew | | SSBU Mew.png|[[Pokémon#Mew|Mew]]<ref name=Invitational/> |
| SSBU Moltres.png|Moltres | | SSBU Moltres.png|[[Pokémon#Moltres|Moltres]] |
| SSBU Oshawott.png|Oshawott | | SSBU Oshawott.png|[[Pokémon#Oshawott|Oshawott]] |
| SSBU Palkia.png|Palkia | | SSBU Palkia.png|[[Pokémon#Palkia|Palkia]]<ref>GameXplain. (June 17, 2018). [https://youtu.be/ZQnRalfbX3M Super Smash Bros. Ultimate 1 vs 1 Gameplay - Inkling vs. Champion Link on Great Plateau Tower]. ''YouTube''. Retrieved June 17, 2018.</ref> |
| SSBU Scizor.png|Scizor | | SSBU Scizor.png|[[Pokémon#Scizor|Scizor]]<ref name=Treehouse3/> |
| SSBU Snivy.png|Snivy | | SSBU Snivy.png|[[Pokémon#Snivy|Snivy]] |
| SSBU Snorlax.png|Snorlax | | SSBU Snorlax.png|[[Pokémon#Snorlax|Snorlax]]<ref name=Treehouse3/> |
| SSBU Spewpa.png|Spewpa | | SSBU Spewpa.png|[[Pokémon#Spewpa|Spewpa]] |
| SSBU Staryu.png|Staryu | | SSBU Staryu.png|[[Pokémon#Staryu|Staryu]]<ref name=Treehouse1/> |
| SSBU Suicune.png|Suicune | | SSBU Suicune.png|[[Pokémon#Suicune|Suicune]]<ref name=Items/> |
| SSBU Swirlix.png|Swirlix | | SSBU Swirlix.png|[[Pokémon#Swirlix|Swirlix]] |
| SSBU Togepi.png|Togepi | | SSBU Togepi.png|[[Pokémon#Togepi|Togepi]] |
| SSBU Victini.png|Victini | | SSBU Victini.png|[[Pokémon#Victini|Victini]] |
| SSBU Xerneas.png|Xerneas | | SSBU Xerneas.png|[[Pokémon#Xerneas|Xerneas]]<ref name=Keitaro/> |
| SSBU Zoroark.png|Zoroark | | SSBU Zoroark.png|[[Pokémon#Zoroark|Zoroark]]<ref name=Treehouse1/> |
| </gallery> | | </gallery> |
|
| |
|
| ==Nintendo Labo VR== | | ==Nintendo Labo VR== |
| After downloading the version 3.1.0 update released on May 30, 2019, the {{iw|nwiki|Nintendo Labo}}'s Toy-Con VR Goggles can be used in the "VR" mode (found in "Games & More"), which allows a single player to play regular matches against CPUs or spectate CPU-controlled matches in virtual reality.<ref>{{cite|author=Nintendo of America|date=May 30, 2019|url=youtu.be/XnETwPJ5Cys|title=''Nintendo Labo: VR Kit'' + ''Super Smash Bros. UItimate''|publisher=YouTube|language=en-us|accessdate=June 25, 2024}}</ref> VR mode does not include the same rules and stages as Smash mode, as only Time matches of up to 10 minutes can be played, and only the CPU levels, launch rates, score/damage displays, and stage selection mode can be modified. Items also cannot be used. | | After downloading the version 3.1.0 update released on May 30, 2019, the [[Nintendo Switch#Nintendo Labo|Nintendo Labo]]'s Toy-Con VR Goggles can be used in the "VR" mode (found in "Games & More"), which allows a single player to play regular matches against CPUs or spectate CPU-controlled matches in virtual reality.<ref>Nintendo (May 30, 2019). [https://youtu.be/XnETwPJ5Cys Nintendo Labo: VR Kit + Super Smash Bros. UItimate]. ''YouTube''. Retrieved May 30, 2019.</ref> VR mode does not include the same rules and stages as Smash mode, as only Time matches of up to 10 minutes can be played, and only the CPU levels, launch rates, score/damage displays, and stage selection mode can be modified. Items also cannot be used. |
|
| |
|
| The following 50 stages are available in VR: | | The following 50 stages are available in VR: |
| | |
| {| | | {| |
| |- | | |- |
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| ==Update history== | | ==Update history== |
| {{construction|section=yes}}
| | Note that the most recently released software update must be downloaded in order to access Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage. Release dates are in Pacific Standard Time. |
| Note that the most recently released software update must be downloaded to access Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage. Release dates are in Pacific Standard Time.<ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/42809/~/how-to-update-super-smash-bros.-ultimate How to Update Super Smash Bros. Ultimate]. ''Nintendo''. Retrieved November 8, 2024.</ref><ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/45074 Super Smash Bros. Ultimate Update History]. ''Nintendo''. Retrieved November 8, 2024.</ref> | | |
| ===1.1.0=== | | ===1.1.0=== |
| '''Release date''': December 7, 2018 | | '''Release date''': December 7, 2018 |
Line 1,545: |
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| **Bug fixes | | **Bug fixes |
| ***The player can no longer Z-drop items out of hitstun, weakening characters who were previously able to escape true combos by dropping their items. | | ***The player can no longer Z-drop items out of hitstun, weakening characters who were previously able to escape true combos by dropping their items. |
| ***Fixed a glitch causing the 0.85× damage multiplier for short-hopped aerial attacks to still be active during a full hop if the player performed a short hop and landed without attacking out of it. | | ***Fixed a glitch causing the 0.85× damage multiplier for short hopped aerial attacks to still be active during a full hop if the player performed a short hop and landed without attacking out of it. |
|
| |
|
| ===1.2.1=== | | ===1.2.1=== |
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| **Bug fixes | | **Bug fixes |
| ***Patched out the infinite Assist Trophy glitch. | | ***Patched out the infinite Assist Trophy glitch. |
| ***Fixed a glitch where if Olimar had any Attack-increasing Spirits equipped, the Attack multiplier would be applied twice for any of his attacks involving Pikmin, causing extremely large damage outputs. | | ***Fixed a glitch where if Olimar had any Attack-increasing Spirits equipped, the Attack multiplier would be applied twice for any of his attacks. involving Pikmin, causing extremely large damage outputs. |
| ***The song "Bein' Friend" was renamed "Bein' Friends". | | ***The song "Bein' Friend" was renamed to "Bein' Friends". |
| **Game-balance adjustments. | | **Game-balance adjustments. |
| *Misc. | | *Misc. |
| **The fighters that had specific adjustments are listed below: | | **The fighters that had specific adjustments are listed below: |
| ***Mario, Donkey Kong, Link, Samus, Dark Samus, Yoshi, Kirby, Pikachu, Luigi, Ness, Jigglypuff, Peach, Daisy, Bowser, Ice Climbers, Sheik, Pichu, Ganondorf, Mewtwo, Roy, Chrom, Mr. Game & Watch, Pit, Zero Suit Samus, Wario, Snake, Ike, Pokémon Trainer (Charizard), Diddy Kong, Lucas, Sonic, King Dedede, Lucario, R.O.B., Toon Link, Mega Man, Rosalina & Luma, Little Mac, Greninja, Palutena, Pac-Man, Robin, Shulk, Duck Hunt, Ryu, Ken, Cloud, Corrin, Bayonetta, Inkling, Ridley, King K. Rool, Isabelle, Incineroar, Mii Brawler, and Mii Gunner<ref name=Ver2.0.0Details>{{cite|url=en-americas-support.nintendo.com/app/answers/detail/a_id/43317/~/super-smash-bros.-ultimate-update-ver.-2.0.0---fighter-adjustments|title= ''Super Smash Bros. Ultimate'' Update Ver. 2.0.0 - Fighter Adjustments|publisher=Nintendo Support|language=en-us|accessdate=June 25, 2024}}</ref> | | ***Mario, Donkey Kong, Link, Samus, Dark Samus, Yoshi, Kirby, Pikachu, Luigi, Ness, Jigglypuff, Peach, Daisy, Bowser, Ice Climbers, Sheik, Pichu, Ganondorf, Mewtwo, Roy, Chrom, Mr. Game & Watch, Pit, Zero Suit Samus, Wario, Snake, Ike, Pokémon Trainer (Charizard), Diddy Kong, Lucas, Sonic, King Dedede, Lucario, R.O.B., Toon Link, Mega Man, Rosalina & Luma, Little Mac, Greninja, Palutena, Pac-Man, Robin, Shulk, Duck Hunt, Ryu, Ken, Cloud, Corrin, Bayonetta, Inkling, Ridley, King K. Rool, Isabelle, Incineroar, Mii Brawler, and Mii Gunner<ref name=Ver2.0.0Details> Nintendo. [https://en-americas-support.nintendo.com/app/answers/detail/a_id/43317/~/super-smash-bros.-ultimate-update-ver.-2.0.0---fighter-adjustments Super Smash Bros. Ultimate Update Ver. 2.0.0 - Fighter Adjustments] ''Nintendo'' Support. Retrieved January 30, 2019 (PST).</ref> |
| **Reversed the function of hiding models when the camera gets too close to the fighters in camera mode. | | **Reversed the function of hide models when the camera get too close to the fighters in camera mode. |
| **Various gameplay fixes. | | **Various gameplay fixes. |
|
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|
| ===2.0.2=== | | ===2.0.2=== |
| '''Release date''': April 2, 2019<ref>[https://nintendoeverything.com/super-smash-bros-ultimate-update-out-now-version-2-0-2/ Super Smash Bros. Ultimate update out now (version 2.0.2)]. ''Nintendo Everything''. Retrieved November 8, 2024.</ref> | | '''Release date''': April 2, 2019 |
| *Offline Gameplay | | *Offline Gameplay |
| **Added compatibility with the Young Link, Daisy, and Ken amiibo from the ''Super Smash Bros.'' line. | | **Added compatibility with the Young Link, Daisy, and Ken amiibo from the ''Super Smash Bros.'' line. |
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| *Offline Gameplay | | *Offline Gameplay |
| **Stage Builder added. | | **Stage Builder added. |
| **DLC Spirit Board added. The spirits on this spirit board are only available to those who have downloaded applicable DLC, and these spirits never leave the board. The following spirits, based on characters from ''{{wp|Persona 5}}'', are available on the DLC Spirit Board for those who have downloaded Challenger Pack 1: | | **DLC Spirit Board added. The spirits on this spirit board are only available to those who have downloaded applicable DLC, and these spirits never leave the board. The following spirits, based on characters from ''[[wikipedia:Persona 5|Persona 5]]'', are available on the DLC Spirit Board for those who have downloaded Challenger Pack 1: |
| ***Phantom Thieves of Hearts | | ***Phantom Thieves of Hearts |
| ***Igor | | ***Igor |
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| *General | | *General |
| **Joker added as a playable fighter, two fighter spirits (Joker (Phantom Thief) and Joker (Student)), and two smash tags. Challenger Pack 1 is required to access this content. | | **Joker added as a playable fighter, two fighter spirits (Joker (Phantom Thief) and Joker (Student)), and two smash tags. Challenger Pack 1 is required to access this content. |
| **Mementos added as a stage, with music from the ''{{wp|Persona (series)|Persona}}'' series (Challenger Pack 1 required). | | **Mementos added as a stage, with music from the [[wikipedia:Persona (series)|''Persona'' series]] (Challenger Pack 1 required). |
| **Chrom's victory theme changed to a partial remix of the ''{{iw|fireemblem|Fire Emblem: Awakening}}'' music "Id (Purpose)", which also serves as the victory theme for Lucina and Robin. | | **Chrom's victory theme changed to a partial remix of the ''[[fireemblem:Fire Emblem: Awakening|Fire Emblem: Awakening]]'' music "Id (Purpose)", which also serves as the victory theme for Lucina and Robin. |
| **The announcer now calls out "Stamina Battle" in the character select screen for stamina-type matches. | | **The announcer now calls out "Stamina Battle" in the character select screen for stamina-type matches. |
| **DLC items for Mii Fighters are available: | | **DLC items for Mii Fighters are available: |
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|
| |
|
| ===3.1.0=== | | ===3.1.0=== |
| '''Release date''': May 30, 2019 | | '''Release date''': May 31, 2019 |
| *Offline Gameplay | | *Offline Gameplay |
| **Added support for the [[Nintendo Switch#Nintendo Labo|Nintendo Labo: VR Kit]], alongside the new VR mode. | | **Added support for the [[Nintendo Switch#Nintendo Labo|Nintendo Labo: VR Kit]], alongside the new VR mode. |
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| *General | | *General |
| **Game balance adjustments. | | **Game balance adjustments. |
|
| |
| ===4.0.0===
| |
| '''Release date''': July 30, 2019
| |
| *Offline Gameplay
| |
| **Very Easy difficulty has been added to Adventure mode.
| |
| **Snapshots can be added to the timeline in Edit Video.
| |
| **Steel, grass, sponge, paper, and yarn terrains have been adjusted in Stage Builder.
| |
| **Following spirits added to the DLC Spirit Board if the player has downloaded Challenger Pack 2.
| |
| ***Slime
| |
| ****enhances to King Slime
| |
| ***Dracky
| |
| ***Great Sabrecub
| |
| ***Golem
| |
| ***Liquid Metal Slime
| |
| ***Cetacea
| |
| ***Hero's Comrades
| |
| *Online Gameplay
| |
| **Online Tourney Mode has been added.
| |
| **The player can predict who wins a Spectate Battle and earn points.
| |
| **Videos can be played repeatedly in Shared Content. Also, whenever you save posted content, a Yeah! will be added automatically.
| |
| *General
| |
| **Hero is now a playable fighter, four fighter spirits (Hero (DRAGON QUEST XI S), Hero (DRAGON QUEST III), (Hero (DRAGON QUEST IV), and Hero (DRAGON QUEST VIIII)) have been added. Challenger Pack 2 is required to access this content.
| |
| ***Yggdrasil's Altar added as a stage with music from the ''{{wp|Dragon Quest}}'' series. (Challenger Pack 2 required)
| |
| **DLC items for Mii Fighters are available:
| |
| ***Erdrick's Helmet + Armor
| |
| ***Martial Artist Wig + Gi
| |
| ***Veronica's Hat + Outfit
| |
| ***Slime Hat
| |
| **When the FS Meter is fully charged, the player will need to use it in a set amount of time before it ends.
| |
|
| |
| ===5.0.0===
| |
| '''Release date''': September 4, 2019
| |
| *Offline Gameplay
| |
| **[[Home-Run Contest]] has been added
| |
| ***Milestones related to Home-Run Contest added.
| |
| **Players who have save data for ''Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition'' or its demo on their Switch will be gifted with the Tockles spirit.
| |
| **The following spirits will appear in the DLC Spirit Board if the player has downloaded Challenger Pack 3:
| |
| ***Tooty
| |
| ***Bottles
| |
| ***Mumbo Jumbo
| |
| ***Jinjos
| |
| ****enhances to [[The Mighty Jinjonator]]
| |
| ***Jiggy
| |
| ***Gruntilda
| |
| ***Buzzbomb
| |
| *General
| |
| **Banjo & Kazooie are now a playable fighter, and one new fighter spirit (Banjo & Kazooie) has been added. Challenger Pack 3 needed to access this content.
| |
| ***Spiral Mountain added as a stage, with new music tracks from the ''{{wp|Banjo-Kazooie (series)|Banjo-Kazooie}}'' series (Challenger Pack 3 needed).
| |
| **DLC items for Mii Fighters are available:
| |
| ***Team Rocket Hat + Outfit
| |
| ***Sans Mask + Outfit + ''MEGALOVANIA'' track
| |
| ***Goemon Wig + Outfit
| |
| ***Proto Man's Helmet + Armor
| |
| ***Zero's Helmet + Armor
| |
|
| |
| ===6.0.0===
| |
| '''Release date''': November 6, 2019
| |
| *Offline Gameplay
| |
| **The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 4:
| |
| ***Andy Bogard
| |
| ***Joe Higashi
| |
| ***Kim Kaphwan
| |
| ***Geese Howard
| |
| ***Ryo Sakazaki
| |
| ***Kyo Kusanagi
| |
| ***Iori Yagami
| |
| ***Haohmaru
| |
| ***Nakoruru
| |
| ***Athena Asamiya
| |
| ***Ralf & Clark
| |
| **The Tockles Spirit will now appear on the ''Dragon Quest'' Spirit Board, as well as in the Vault Shop. (Challenger Pack 2 needed to access the ''Dragon Quest'' Spirit Board).
| |
| *Online Gameplay
| |
| **The following features have been added to Battle Arena mode:
| |
| ***The "Elite Only" arena type has been added
| |
| ***Friend's arenas can now be found more easily
| |
| ***The Host player can now change some rules without having to exit the arena
| |
| ***The option to choose which form the stage can be in has been added
| |
| ***The player can now send set messages to other people inside the arena
| |
| *General
| |
| **Added support for the upcoming Simon and Incineroar amiibo figures.
| |
| **Terry is now an available fighter, one new fighter spirit (Terry Bogard) has been added. Challenger Pack 4 is needed to access this content
| |
| ***King of Fighters Stadium stage has been added, with new music tracks from several {{wp|SNK}} series.
| |
| **DLC items for Mii Fighters are available:
| |
| ***Ryo Sakazaki Wig + Outfit
| |
| ***Nakoruru Wig + Outfit
| |
| ***Iori Yagami Wig + Outfit
| |
| ***Akira Wig + Outfit
| |
| ***Jacy Wig + Outfit
| |
|
| |
| ===6.1.0===
| |
| '''Release date''': December 14, 2019
| |
| *General
| |
| **Fixed an issue where Terry's Super Special Move "Buster Wolf" connects with an opposing fighter, causing both players to be unable to move.
| |
|
| |
| ===6.1.1===
| |
| '''Release date''': January 7, 2020
| |
| *General
| |
| **Added support for the upcoming Dark Samus and Richter amiibo figures.
| |
|
| |
| ===7.0.0===
| |
| '''Release date''': January 28th, 2020 (January 29th in some time zones)
| |
| *Offline Gameplay
| |
| **The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 5:
| |
| ***Edelgard
| |
| ***Dimitri (Fire Emblem)
| |
| ***Claude
| |
| ***Sothis
| |
| ***Rhea
| |
| ***Seteth
| |
| ***Dorothea
| |
| ***Ingrid
| |
| ***Hilda (Fire Emblem)
| |
| *General
| |
| **Byleth is now an available fighter, and two new fighter spirits (Byleth (Male) and Byleth (Female)) have been added. Challenger Pack 5 is needed to access this content.
| |
| ***The Garreg Mach Monastery stage has been added, with new music tracks from ''[[fireemblem:Fire Emblem: Three Houses|Fire Emblem: Three Houses]]''.
| |
| **DLC items for Mii Fighters are available:
| |
| ***Rabbid Hat
| |
| ***Altaïr Ibn-La'Ahad|Altaïr Hat + Outfit
| |
| ***X (Mega Man) Helmet
| |
| ***MegaMan.EXE Helmet + Armor
| |
| ***Cuphead Mask + Outfit + ''Floral Fury'' track
| |
| **The special bonus for the Fighters Pass Vol. 2, the Ancient Armor from ''The Legend of Zelda: Breath of the Wild'' set for the Mii Swordfighter, has been added.
| |
| **The Techniques menu has been updated with three new sections for Failnaught, Sword of the Creator, and Aymr. They are the 90th, 91st, and 92nd options.
| |
| **Four new Smash Tag icons have been added, all relating to Byleth: the default male and female skins, and the Enlightened One male and female skins.
| |
| **The default music rate for ''MEGALOVANIA'' has been increased in all stages it is available on except [[Hanenbow]].
| |
| *Misc
| |
| **The Dimitri and Hilda spirits in the base game were renamed to “Dimitri (The Legend of Zelda)” and “Hilda (The Legend of Zelda)” respectively to differentiate them from the Dimitri (Fire Emblem) and Hilda (Fire Emblem) spirits.
| |
| **Game balance adjustments have been made.
| |
| **The fighters that had specific adjustments are listed below.
| |
| ***Samus, Dark Samus, Captain Falcon, Sheik, Zelda, Dr. Mario, Young Link, Zero Suit Samus, Toon Link, Mii Brawler, Palutena, Duck Hunt, Ryu, Ken, Cloud, Incineroar, Joker.<ref name=Ver7.0.0Details>{{cite|author=Nintendo of America|url=en-americas-support.nintendo.com/app/answers/detail/a_id/48674/~/super-smash-bros.-ultimate-update-ver.-7.0.0---fighter-adjustments|title=''Super Smash Bros. Ultimate'' Update Ver. 7.0.0 - Fighter Adjustments|publisher=Nintendo Support|language=en-us|accessdate=June 25, 2024}}</ref>
| |
|
| |
| ===8.0.0===
| |
| '''Release date''': June 29th, 2020 (June 30th in some time zones)
| |
| *General
| |
| **The following content is now available for purchase:
| |
| ***Challenger Pack 6
| |
| ****Character: Min Min
| |
| ****Stage: [[Spring Stadium]]
| |
| ****Music: ''ARMS'' music
| |
| ***Ninjara Wig + Outfit
| |
| ***Heihachi Wig + Outfit
| |
| ***Callie Wig + Outfit
| |
| ***Marie Wig + Outfit
| |
| ***Vault Boy Wig + Outfit
| |
| **Kirby has been given a new copy ability where he wears Min Min's hair and orange beanie and his usual neutral special is replaced with the dragon version of the punch move. This move can be angled up and down and can fire a laser beam if the button is held down.
| |
| **The Techniques menu has been updated with four new sections for "ARM Attack", "Three ARMS in One", "Transforming into a Dragon", and "ARMS Jump / ARM Hook". They are the 93rd, 94th, 95th, and 96th options.
| |
| **Three new Smash Tag icons have been added, all relating to Min Min: her default skin, her "black and orange" skin, and her series symbol, an extended fist.
| |
| *Offline
| |
| **New features for Spirits mode.
| |
| ***Rematches/High-scores: Appears on an obtained spirit in the Spirit List, being unlocked by pressing X or + on the controller.
| |
| ****Completing a rematch will give a score and some spirit points.
| |
| ****The score and number of spirit points obtained are dependent on the power level of the Spirit Team used in battle.
| |
| **The following spirits will appear in the Shop on the Vault menu:
| |
| ***Master Mummy
| |
| ***Mechanica
| |
| ***Byte & Barq
| |
| ***Kid Cobra
| |
| ***Helix
| |
| ***Max Brass
| |
| *Misc
| |
| **[[Fountain of Dreams]]' lag spikes were fixed, however, the lag that comes from Wario turning while using [[Wario Bike]] persists.
| |
| **[[Lylat Cruise]]'s ledges were made larger and various collisions near the underside of the stage were modified to make it easier for certain characters to recover.
| |
| **[[Garreg Mach Monastery]]'s Ω and Battlefield forms' lower blast zones and camera bounds were adjusted to match other Ω forms.
| |
| **Game balance adjustments have been made.
| |
| **The fighters that had specific adjustments are listed below.
| |
| ***Mario, Kirby, Captain Falcon, Jigglypuff, Ice Climbers, Sheik, Dr. Mario, Falco, Marth, Mewtwo, Meta Knight, Pit, Dark Pit, Zero Suit Samus, Ike, Diddy Kong, Sonic, King Dedede, Olimar, Villager, Mega Man, Wii Fit Trainer, Rosalina & Luma, Little Mac, Palutena, Corrin, Bayonetta, Ridley, King K. Rool, Isabelle, Incineroar, Piranha Plant, Hero, Banjo & Kazooie and Terry.
| |
| **Hero's placement in All-Star Smash was changed to match the release date of ''Dragon Quest III'' rather than ''Dragon Quest XI: Echoes of an Elusive Age''.
| |
| **''Fatal Fury'''s friend icons had their backgrounds changed from red to light blue, matching Terry's page on the ''Super Smash Bros. Ultimate'' website.
| |
| **Spring Man's friend icon had its background color changed from gray to chartreuse, matching the icons bundled with Min Min.
| |
| **Fixed several Sound Test-related oddities, most relating to victory quotes:
| |
| ***Fox's victory quote against Falco ("Better luck next time, Falco!") is now listed.
| |
| ***Wolf's victory quote against Fox ("Playtime's over, Star Fox!") is now listed.
| |
| ***Lucina's victory quote against Ike ("And they call ''you'' the Radiant Hero?") is now listed.
| |
| ***Palutena's victory quote against Pit ("Oh, so sorry about that, Pit.") is now listed.
| |
| ***Simon's victory quote against dark-related characters ("To darkness!") is now listed.
| |
| ***Byleth's sound test tags now show the respective gender, much like the rest of the characters with selectable genders and in the Spirit List.
| |
| **Balance Changes
| |
|
| |
| ===8.1.0===
| |
| '''Release date''': August 4th, 2020 (August 5th in some time zones)
| |
| *Stage
| |
| **The [[Small Battlefield]] stage has been added. Players can also set Small Battlefield as a Preferred rule in Online battles.
| |
| **Players can now select any stage-specific music for the Battlefield, Small Battlefield, Big Battlefield, and Final Destination stages.
| |
| ***If a particular song is not selected, a random song from all music is chosen based on an average of the My Music settings for each stage.
| |
| ****Players can no longer access the My Music interface for all four stages from the stage select in Smash Mode, Training, and Mob Smash.
| |
| **The "Random" option on the Stage Select screen has been split into individual icons for Random, Random Battlefield, and Random Omega.
| |
| ***Random Custom Stages also has a unique icon now as well.
| |
| *Online
| |
| **The online user experience has been adjusted.
| |
| ***The tick rate of 1-on-1 battles not involving spectators has been increased from 30Hz to 60Hz, matching the in-game frame rate. This improves responsiveness but decreases stability on low-quality connections.<ref>{{cite|title=Thanks to @Humanbomb & @EmJay10_ we discovered a big change in 8.1! The Tickrate/Hertz in a 1v1 with no spectators has changed to 60 instead of the old 30 packets a second. Lobbies 3+ still run at 30. In theory, quick play and 1v1 lobbies should feel better.|author=Nerf_0|date=August 5, 2020|url=x.com/nerfherder08/status/1291092316573380608|publisher=Twitter|accessdate=June 25, 2024}}</ref>
| |
| ***Average input delay of 1-on-1 battles not involving spectators has been reduced from roughly 5 frames to 4 frames.<ref>{{cite|title=スマブラSP ver8.1.0 オンライン遅延検証結果【その1】ver8.1.0のオンライン入力遅延は、オフライン比で +3.98F<br>なお、3月(アプデ前)に測定した結果は +5.07 F(※いずれも4人の平均)よって、「{{lang|ja|今}}回のアプデでオンライン遅延は 約1.1 F 改善された」ことになる。|author=drafix570|date=August 8, 2020|url=x.com/drafix570/status/1292087339317997568|publisher=Twitter|accessdate=June 25, 2024}}</ref>
| |
| **The way matching is determined when using Preferred Rules has been adjusted.
| |
| **Following a look at the current number of players eligible for Elite Smash, the threshold for entry has been recalculated to allow more players. Additionally, the way initial values for Global Smash Power are calculated has also been adjusted.
| |
| Further investigations and adjustments to Online mode are expected for future patches.
| |
| *General
| |
| **Several issues have been fixed to improve the gameplay experience.
| |
| **Fixed Min Min's T-Pose glitch.
| |
| *Misc
| |
| **The display for Spring Man on Spring Stadium's billboard now properly shows his "S" logo instead of Springtron's "T" logo.
| |
| **The render of the Question Mark icon has its black border removed in Battle Arenas.<ref>{{cite|title=Now at first I thought this was placebo but then I went back and took a look and YES! They ACTUALLY CHANGED the render of the Question Mark for random in 8.1.0. Left is pre-patch and right is 8.1.0|author=SmashMarioPro|date=August 5, 2020|url=x.com/SmashMarioPro/status/1291070505529880576|publisher=Twitter|accessdate=June 25, 2024}}</ref>
| |
|
| |
| ===9.0.0===
| |
| '''Release date''': October 13th, 2020 (October 14th in some time zones)
| |
| *General
| |
| **The following content is now available for purchase:
| |
| ***Challenger Pack 7
| |
| ****Character: [[Steve]]
| |
| ****Stage: [[Minecraft World]]
| |
| ****Music: ''Minecraft'' series music
| |
| ***Creeper Mask + Outfit
| |
| ***Pig Mask + Outfit
| |
| ***Diamond Armor Helmet + Armor
| |
| ***Gil Helmet + Armor
| |
| ***Bomberman Mask + Outfit
| |
| ***Travis Mask + Outfit
| |
| **Kirby has been given a new copy ability where he becomes completely cuboidal. This appearance is reminiscent of the square Kirby model made by Hal Laboratory as an April Fool's prank in 2019. Kirby's usual neutral special is replaced with the mine ability on the ground and the create block ability while airborne. However, he does not gain the ability to craft at a table.
| |
| **The Techniques menu has been updated with six new sections for "Materials and Mining", "Material Gauge", "Craft", "Create Block", "Minecart", and "Elytra". They are the 97th, 98th, 99th, 100th, 101st, and 102nd options.
| |
| **Five new Smash Tag icons have been added, all relating to Steve: Steve, Alex, Zombie, Enderman, and his series symbol, a Block.
| |
| *Offline
| |
| **The following spirits will appear in the Shop on the Vault menu:
| |
| ***Zombie
| |
| ***Creeper
| |
| ***Skeleton
| |
| ***Slime (Minecraft)
| |
| ***Enderman
| |
| ***Villager & Iron Golem
| |
| ***Ghast
| |
| ***Piglin
| |
| ***Ender Dragon
| |
| *Online
| |
| **The controls during combat in battle arenas while spectators are present have been adjusted
| |
| **Adjustments have been made to the way Global Smash Power is calculated.
| |
| *Misc
| |
| **The [[Slime]] spirit added in Version 4.0.0 was renamed to “Slime (Dragon Quest)” to differentiate it from the Slime (Minecraft) spirit.
| |
| **Several issues have been fixed to improve the gameplay experience.
| |
| ***An issue where the movement delay after a perfect shield was behaving incorrectly under certain rules has been fixed.
| |
| ***Game-balance adjustments, stability fixes, and other minor adjustments have been made.
| |
| **The fighters that had specific adjustments are listed below:
| |
| ***Donkey Kong, Link, Pikachu, Ness, Captain Falcon, Ice Climbers, Sheik, Young Link, Meta Knight, Wario, Ivysaur, Charizard, Sonic, Lucario, Mii Swordfighter, Robin, Shulk, Bowser Jr., Ken, Bayonetta, Ridley, Simon, Richter, Piranha Plant, Banjo & Kazooie, and Min Min.
| |
| *Balance Changes
| |
|
| |
| ===9.0.1===
| |
| '''Release date''': October 21st, 2020 (October 22nd in some time zones)
| |
| *General
| |
| **Several glitches related to Steve have been removed:
| |
| ***Fixed an issue in which characters could fall through the stage when breaking Blocks.
| |
| ***Fixed an issue in which characters could fall through the stage when caught between the anvil from Steve's down aerial and a Block.
| |
| ***Fixed an issue in which fighters could be frozen if hit with Minecart.
| |
| ***Fixed an issue in which Minecart does not hit opponents when reflected off a wall.
| |
| ***Fixed an issue in which a fighter caught by Minecart teleports to the position in which they were caught.
| |
| ***Fixed an issue in which Meta Knight would clip through any terrain which wasn't native to a stage, including those generated by fighters, items and [[Poké Ball]] Pokémon after losing a stock.
| |
| **Steve's up victory pose was changed to remove the Steak after he eats it.
| |
|
| |
| ===9.0.2===
| |
| '''Release date''': November 11th, 2020 (November 12th in some time zones)
| |
| *General
| |
| **Various glitches that persisted from versions 9.0.0 and 9.0.1 have been removed.
| |
| ***Fixed an issue where the player could not use the stick to jump while falling after creating an anvil using Steve's down air attack.
| |
| ***Fixed an issue where the gunman from Duck Hunt's down special and the phantom from Zelda's down special were not behaving as intended.
| |
| ***Fixed an issue where the initial velocity of Samus's and Dark Samus's Screw Attack, when used on the ground, was not behaving as intended. This allows them to once again reach the top platform on [[Yoshi's Story]].
| |
| ***Fixed an issue where fighters would sometimes warp on the [[Venom]] stage.
| |
| ***Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.
| |
| ***Fixed an issue where sometimes the player would be forced to end a battle on a stage created in Stage Builder.
| |
| ***Various gameplay fixes.
| |
|
| |
| ===10.0.0===
| |
| '''Release date''': December 17th, 2020 (December 18th, 2020 in some time zones).
| |
| *General
| |
| **The following content will be available for purchase:
| |
| ***Challenger Pack 8
| |
| ****Fighter: [[Sephiroth]]
| |
| ****Music: [[List of Super Smash Bros. Ultimate music#Final Fantasy|''Final Fantasy'' music]]
| |
| ****Stage: [[Northern Cave]]
| |
| **Kirby has been given a new copy ability where he gains Sephiroth's hair and his Neutral special is replaced with Flare / Megaflare / Gigaflare.
| |
| **The Techniques menu has been updated with four new sections for "Wall Stab", "Shadow Flare", "Scintilla", and "Winged Form". They are the 103rd, 104th, 105th, and 106th options.
| |
| **Two new Smash Tag icons have been added, both relating to Sephiroth: his original outfit and his coatless outfit.
| |
| **Several issues have been fixed to improve the gameplay experience.
| |
| ***Fixed an issue where getting hit by a Hammer right before Zoroark's final attack connects would result in a fighter getting stuck in midair. Summoning Zoroark again would proceed to crash the game.
| |
| ***Fixed an issue where some characters would remain at their T-pose model by performing an attack before Zoroark's Fury Swipes.<ref>{{cite|url=www.youtube.com/watch?v=3bPHalHbcsY&t=829s|timestamp=13:49|title=Can Sephiroth's FAIR Stick onto Steve's BLOCKS? -- Random ''Smash Ultimate'' Facts|author=PKBeats|date=December 20, 2020|accessdate=June 25, 2024|publisher=YouTube|language=en}}</ref>
| |
| ***Fixed an issue where after using Winged Pikmin, trying to attack in midair with a Pikmin would not work.<ref>{{cite|timestamp=01:23|author=Beefy Smash Doods|url=youtu.be/iNxikrqHwO8?t=83|title=''Smash Ultimate'' Patch Notes 10.1.0 - Side by Side Comparison|date=December 23, 2020|publisher=YouTube|accessdate=June 25, 2024}}</ref>
| |
| *Sephiroth Challenge: A limited-time event from December 17th-22nd where players can fight Sephiroth on Northern Cave in 3 difficulties: Easy, Normal, and Very Hard. Winning this fight will grant the player access to both ahead of the official release date of December 22nd (December 23rd in some time zones).
| |
| *Misc
| |
| **The Spirit List now lists ''Final Fantasy'' spirits as being from the "''FINAL FANTASY'' Series" rather than "''FINAL FANTASY VII''".
| |
| **The Songs List now lists ''Final Fantasy'' music as being from the "''FINAL FANTASY VII'' Series" rather than "''FINAL FANTASY VII''".
| |
|
| |
| ===10.1.0===
| |
| '''Release date''': December 22nd, 2020 (December 23rd in some time zones).
| |
| *General
| |
| **The following content will be available for purchase:
| |
| ***Barret Outfit
| |
| ***Tifa Outfit
| |
| ***Aerith Outfit
| |
| ***Chocobo Hat
| |
| ***[[Geno]] Hat + Outfit
| |
| **The player can now switch between "Random from all songs" and "Random from My Music" for the Battlefield, Small Battlefield, Big Battlefield and Final Destination stages.
| |
| ***To switch between options, the player can access My Music via the Options or the Vault, and then press the X Button.
| |
| *Offline
| |
| **The following spirits will appear in the Shop on the Vault menu:
| |
| ***Tifa
| |
| ***Barret
| |
| ***Aerith
| |
| ***Red XIII
| |
| ***Cait Sith
| |
| ***Cid
| |
| ***Vincent
| |
| ***Yuffie
| |
| ***Chocobo & Moogle
| |
| ***Ifrit
| |
| ***Shiva
| |
| ***Bahamut ZERO
| |
| ***The Turks & Rufus Shinra
| |
| *Misc
| |
| **The player can now switch between "Random from all songs" and "Random from My Music" for the Battlefield, Small Battlefield, Big Battlefield and Final Destination stages.
| |
| ***To switch between options, access My Music via the Options or the Vault and then press the X Button.
| |
| **Sephiroth Challenge is no longer available.
| |
| **Cloud obtains a new variant of his Final Smash, Omnislash Ver. 5, if the player chooses one of his ''Advent Children'' (P2, P4, P6 and P8) costumes.
| |
| ***A new entry regarding Omnislash Ver. 5 was added to the Tips, while the tip for regular Omnislash has been slightly changed to accommodate.
| |
| ***Cloud's Final Smash is now listed as "Omnislash / Omnislash Ver. 5" in the Move List.
| |
| **Cloud's fighter spirit for his default costume now uses artwork from ''Final Fantasy VII'', whereas it previously only had his ''Ultimate'' art.
| |
| **Cloud now has a new Sound Test section with his ''Advent Children'' costume, which features the new voice clips used in Omnislash Ver. 5.
| |
| **[[Bayonetta]] now turns her head during her left-inputted victory pose in the Japanese version of the game, matching the animation on the Global version.
| |
| **The fighters that had specific adjustments are listed below:
| |
| ***Fox, Luigi, Zelda, Pichu, Young Link, Toon Link, Olimar, Rosalina & Luma, Mii Gunner, Duck Hunt
| |
| *Balance Changes
| |
|
| |
|
| ==amiibo== | | ==amiibo== |
| {{construction|section=yes}} | | {{quote2|Have your FP inherit powers from spirits you have.|Text appearing after using amiibo}} |
| {{image|more=yes|section=yes|Sora amiibo, art of amiibo within their respective boxes.}}
| | All previously released [[amiibo]] that relate to the playable characters are usable in ''Super Smash Bros. Ultimate''.<ref name="E32018Direct" /> In addition to this, more amiibo of fighters in ''Super Smash Bros. Ultimate'' are set to be released in the ''Super Smash Bros.'' line. Like in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', amiibo can act as Figure Players (FP) in battle, and amiibo data from the aforementioned games can be transferred to ''Super Smash Bros. Ultimate''.<ref name="E32018Direct" /> [[Spirit (Super Smash Bros. Ultimate)|Spirit]]s can also be used on Figure Players.<ref name="NovemberDirect" /> The following fighters not playable in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' have ''Super Smash Bros.'' amiibo based on them released or set to be released: |
| {{quote|Have your FP inherit powers from spirits you have.|Text appearing after using amiibo}}
| |
| In addition to all previously released [[amiibo]] relating to the playable characters being usable in ''Super Smash Bros. Ultimate'',<ref name="E32018Direct" /> amiibo for every fighter not in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' (including separate figures for the alternate costume fighter Alex, as well as [[Pokémon Trainer]], [[Squirtle]], [[Ivysaur]], [[Pyra]], and [[Mythra]]) have been released in the ''Super Smash Bros.'' line.<ref>{{cite|author=Nintendo of America|language=en-us|date=November 11, 2018|url=youtu.be/fccgHnBQ0YM|title=''Super Smash Bros. Ultimate'' Direct 11.1.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref> Like in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', amiibo can act as Figure Players (FP) in battle, and amiibo data from the aforementioned games can be transferred to ''Super Smash Bros. Ultimate''.<ref name="E32018Direct" /> [[Spirit (Super Smash Bros. Ultimate)|Spirit]]s can also be used on Figure Players.
| |
| | |
| In addition to the fighter amiibo, some other amiibo can summon spirits. For example, if the player uses the [[Boo]] amiibo figure, the Boo spirit can be summoned.
| |
| | |
| The following is a list of released amiibo for fighters introduced in ''Super Smash Bros. Ultimate'': | |
|
| |
|
| ===Released=== | | ===Released=== |
| ====December 7, 2018==== | | ====December 7, 2018==== |
| <gallery>
| | *[[Wolf O'Donnell|Wolf]]<ref name=Launchamiibo> Nintendo. (2018) [http://amiibo.nintendo.com.au/index.php?c=lineup] Australian amiibo Line-Up website. Retrieved October 18, 2018.</ref> |
| Wolf amiibo.png|[[Wolf O'Donnell|Wolf]]<ref name=Launchamiibo>{{cite|deadlink=y|archive=web.archive.org/web/20190212123411/http://www.amiibo.nintendo.com.au/index.php?c=lineup|title=amiibo|language=en-au|publisher=Nintendo of Australia|accessdate=June 25, 2024}}</ref>
| | *[[Inkling]]<ref name="Launchamiibo" /> |
| | | *[[Ridley]]<ref name="Launchamiibo" /> |
| | |
| Nintendo. (2018) [http://amiibo.nintendo.com.au/index.php?c=lineup] Australian amiibo Line-Up website. Retrieved October 18, 2018.</ref> | |
| Inkling amiibo (Smash Series).png|[[Inkling]]<ref name="Launchamiibo"/>
| |
| Ridley amiibo.png|[[Ridley]]<ref name="Launchamiibo"/>
| |
| </gallery>
| |
|
| |
|
| ====February 15, 2019==== | | ====February 15, 2019==== |
| <gallery>
| | *[[Ice Climbers]]<ref name=amiibolineup> Nintendo. [https://www.nintendo.com/amiibo/line-up] North American amiibo Line-Up website. Retrieved February 13, 2019 (PST).</ref> |
| Ice Climbers amiibo.png|[[Ice Climbers]]<ref name=amiibolineup>{{cite|url=www.nintendo.com/us/amiibo/line-up|title=amiibo Character List Lineup - amiibo by Nintendo|publisher=Nintendo of America|language=en-us|accessdate=June 25, 2024}}</ref>
| | *[[King K. Rool]]<ref name="amiibolineup" /> |
| King K. Rool amiibo.png|[[King K. Rool]]<ref name="amiibolineup"/>
| | *[[Piranha Plant]]<ref name="amiibolineup" /> |
| Piranha Plant amiibo.png|[[Piranha Plant]]<ref name="amiibolineup"/>
| |
| </gallery>
| |
|
| |
|
| ====April 12, 2019==== | | ====April 12, 2019==== |
| <gallery>
| | *[[Young Link]]<ref name=AprilTwitteramiibo> Nintendo of America. (February 14, 2019) [https://twitter.com/NintendoAmerica/status/1095831220993191936?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1095831220993191936&ref_url=https%3A%2F%2Fnintendowire.com%2Fnews%2F2019%2F02%2F13%2Fwave-3-smash-ultimate-amiibo-coming-in-april-wave-4-in-july%2F] ''Twitter'' post. Retrieved February 14, 2019 (PST).</ref> |
| Young Link amiibo.png|[[Link|Young Link]]<ref name=AprilTwitteramiibo>{{cite|author=Nintendo of America|date=February 14, 2019|url=x.com/NintendoAmerica/status/1095831220993191936|language=en-us|title=There are even more Super Smash Bros. series #amiibo on the way! Ken, Daisy, and Young Link amiibo will join the fray on 4/12.|publisher=X|accessdate=June 25, 2024}}</ref>
| | *[[Princess Daisy|Daisy]]<ref name="AprilTwitteramiibo" /> |
| Daisy amiibo.png|[[Princess Daisy|Daisy]]<ref name="AprilTwitteramiibo" />
| | *[[Ken Masters|Ken]]<ref name="AprilTwitteramiibo" /> |
| Ken amiibo.png|[[Ken Masters|Ken]]<ref name="AprilTwitteramiibo" />
| |
| </gallery>
| |
|
| |
|
| | ===Upcoming=== |
| ====July 26, 2019==== | | ====July 26, 2019==== |
| <gallery>
| | *[[Pichu]]<ref name=UltimateamiiboWave4> Nintendo of America. (April 16, 2019) [https://twitter.com/NintendoAmerica/status/1118325971332009985] ''Twitter'' post. Retrieved April 16, 2019 (PST).</ref> |
| Pichu amiibo.png|[[Pichu]]<ref name=UltimateamiiboWave4>{{cite|language=en-us|author=Nintendo of America|date=April 16, 2019|url=x.com/NintendoAmerica/status/1118325971332009985|title=New Super Smash Bros. series #amiibo are on the way! Pichu, Isabelle, and Pokémon Trainer will be available on 7/26.|publisher=X|accessdate=June 25, 2024}}</ref>
| | *[[Pokémon Trainer]]<ref name="UltimateamiiboWave4" /> |
| Pokémon Trainer amiibo.png|[[Pokémon Trainer]]<ref name="UltimateamiiboWave4" />
| | *[[Isabelle]]<ref name="UltimateamiiboWave4" /> |
| Isabelle amiibo.png|[[Isabelle]]<ref name="UltimateamiiboWave4" />
| |
| </gallery>
| |
|
| |
|
| ====September 20, 2019==== | | ====September 20, 2019==== |
| <gallery>
| | *[[Solid Snake|Snake]]<ref name=amiibo2019>https://nintendoeverything.com/nintendo-provides-release-dates-and-release-windows-for-upcoming-amiibo/</ref> |
| Snake amiibo.png|[[Solid Snake|Snake]]<ref name=amiibo2019>{{cite|date=June 11, 2019|author=@NE_BRIAN|url=nintendoeverything.com/nintendo-provides-release-dates-and-release-windows-for-upcoming-amiibo|title=Nintendo provides release dates and release windows for upcoming amiibo|publisher=Nintendo Everything|language=en|accessdate=June 25, 2024}}</ref>
| | *[[Squirtle]]<ref name=amiibo2019/> |
| Squirtle amiibo.png|[[Squirtle]]<ref name=amiibo2019/>
| | *[[Ivysaur]]<ref name=amiibo2019/> |
| Ivysaur amiibo.png|[[Ivysaur]]<ref name=amiibo2019/>
| |
| </gallery>
| |
|
| |
|
| ====November 15, 2019==== | | ====November 2019==== |
| <gallery>
| | *[[Simon Belmont|Simon]]<ref name=amiibo2019/> |
| Simon amiibo.png|[[Simon Belmont|Simon]]<ref name=nov15>{{cite|url=x.com/AmiiboNews/status/1169663187031154690|title=Update: It looks like Best Buy's sales listings for the Simon Belmont, Chrom, and Incineroar amiibo are pointing to a November 15th release date: <nowiki>https://</nowiki>nintendowire.com/news/2019/09/05/simon-belmont-chrom-and-incineroar-amiibo-coming-november-8th/|author=amiibo News|date=September 5, 2019|publisher=X|accessdate=June 25, 2024}}</ref>
| | *[[Chrom]]<ref name=amiibo2019/> |
| Chrom amiibo.png|[[Chrom]]<ref name=nov15/>
| | *[[Incineroar]]<ref name=amiibo2019/> |
| Incineroar amiibo.png|[[Incineroar]]<ref name=nov15/>
| |
| </gallery>
| |
|
| |
|
| ====January 17, 2020==== | | ====TBC 2020==== |
| <gallery>
| | *[[Richter Belmont|Richter]]<ref name=amiibo2019/> |
| Richter amiibo.png|[[Richter Belmont|Richter]]<ref name=jan17>{{cite|url=x.com/NintendoAmerica/status/1192087002453336065|title=More Super Smash Bros. series #amiibo are on the way! Dark Samus and Richter Belmont amiibo join the battle on 1/17. <nowiki>http://</nowiki>nintendo.com/amiibo/|date=November 6, 2019|publisher=X|language=en-us|accessdate=June 25, 2024}}</ref>
| | *[[Dark Samus]]<ref name=amiibo2019/> |
| Dark Samus amiibo.png|[[Dark Samus]]<ref name=jan17/>
| |
| </gallery>
| |
|
| |
|
| ====October 2, 2020==== | | ====TBC==== |
| <gallery> | | *[[Joker]]<ref>Although a Joker amiibo has not been shown, the [https://www.youtube.com/watch?v=fccgHnBQ0YM| November 2018 ''Super Smash Bros. Ultimate'' Direct] mentioned that "an amiibo figure for every new fighter" is set to be released, which would include Joker.</ref> |
| Joker amiibo.png|[[Joker]]<ref name="oct2">{{cite|url=x.com/NintendoAmerica/status/1283205531226669057|title=Super #SmashBrosUltimate #amiibo for DLC fighters Joker and Hero will be available starting Oct. 2nd!|date=July 14, 2020|publisher=X|language=en|accessdate=June 25, 2024}}</ref> | | *[[Hero]]<ref>Although a Hero amiibo has not been shown, the [https://www.youtube.com/watch?v=fccgHnBQ0YM| November 2018 ''Super Smash Bros. Ultimate'' Direct] mentioned that "an amiibo figure for every new fighter" is set to be released, which would include Hero.</ref> |
| Hero amiibo.png|[[Hero]]<ref name="oct2"/>
| | *[[Banjo]] & [[Kazooie]]<ref>Although a Banjo & Kazooie amiibo has not been shown, the [https://www.youtube.com/watch?v=fccgHnBQ0YM| November 2018 ''Super Smash Bros. Ultimate'' Direct] mentioned that "an amiibo figure for every new fighter" is set to be released, which would include Banjo & Kazooie.</ref> |
| </gallery> | |
|
| |
|
| ====March 26, 2021====
| | In addition to the fighter amiibo, some other amiibo can summon spirits, such as the Tom Nook amiibo being able to summon a Tom Nook spirit. |
| <gallery>
| |
| Banjo & Kazooie amiibo.png|[[Banjo]] & [[Kazooie]]
| |
| Terry amiibo.png|[[Terry Bogard|Terry]]
| |
| Byleth amiibo.png|[[Byleth]]
| |
| </gallery>
| |
| | |
| ====April 29, 2022====
| |
| <gallery>
| |
| Min Min amiibo.png|[[Min Min]]
| |
| </gallery>
| |
| | |
| ====September 9, 2022====
| |
| <gallery>
| |
| Steve amiibo.png|[[Steve (Minecraft)|Steve]]
| |
| Alex amiibo.png|[[Steve (Minecraft)|Alex]]
| |
| </gallery>
| |
| | |
| ====January 13, 2023====
| |
| <gallery>
| |
| Sephiroth amiibo.png|[[Sephiroth]]<ref name=SephAmiibo>{{cite|language=en-us|author=@NintendoAmerica|date=December 14, 2022|url=x.com/NintendoAmerica/status/1603194052689776641|title=Super Smash Bros. #amiibo for DLC fighters Kazuya and Sephiroth will be released on 1/13/23. Plus, look forward to the release of Pyra and Mythra in 2023!|publisher=X|accessdate=December 15, 2022}}</ref>
| |
| Kazuya amiibo.png|[[Kazuya Mishima|Kazuya]]<ref name=SephAmiibo/>
| |
| </gallery>
| |
| | |
| ====July 21, 2023====
| |
| <gallery>
| |
| Pyra amiibo.png|[[Pyra]]<ref name=AegisAmiibo>{{cite|author=@NintendoAmerica|date=April 19, 2023|url=x.com/NintendoAmerica/status/1648498494133641217|title=The Pyra and Mythra #SmashBros #amiibo will launch as a double pack on 7/21. Each amiibo unlocks a unique Aegis Sword weapon skin that characters using the Swordfighter class can wield in #XenobladeChronicles3.|publisher=X|accessdate=June 25, 2024}}</ref>
| |
| Mythra amiibo.png|[[Mythra]]<ref name=AegisAmiibo/>
| |
| </gallery>
| |
| | |
| ====February 16, 2024====
| |
| <gallery>
| |
| Sora amiibo.png|[[List of fighters debuting in Super Smash Bros. Ultimate#Sora|Sora]]<ref name=Sora>{{cite|author=@NintendoAmerica|date=September 15, 2023|url=x.com/nintendoamerica/status/1702338923966415174|title=Sora from #KingdomHearts will join the Super #SmashBrosUltimate #amiibo line-up in 2024! #NintendoDirect|publisher=X|accessdate=September 15, 2023}}</ref><ref name=SoraDate>{{cite|author=@NintendoAmerica|language=en-us|date=December 7, 2023|url=x.com/NintendoAmerica/status/1732567373536690275|title=The #SmashBros #amiibo of Sora will be released on 2/16/2024! #KingdomHearts|publisher=X|accessdate=December 7, 2023}}</ref>
| |
| </gallery>
| |
|
| |
|
| ==Release== | | ==Release== |
| [[File:SSBU Pro Controller.png|thumb|The ''Super Smash Bros. Ultimate'' Pro Controller]] | | [[File:SSBU Pro Controller.png|thumb|The ''Super Smash Bros. Ultimate'' Pro Controller]] |
| [[File:SSBU Switch bundle.jpg|thumb|left|The North American packaging for the console bundle]] | | [[File:SSBU Switch bundle.jpg|thumb|left|The North American packaging for the console bundle]] |
| A ''Super Smash Bros. Ultimate''-themed Nintendo Switch Pro Controller has been available since launch; it can be purchased individually or as part of a bundle that also includes the game and a black steel case with the flaming ''Super Smash Bros.'' emblem seen in the game's March 2018 teaser.<ref>{{cite|url=smashbros.nintendo.com/buy|title=Super Smash Bros.™ Ultimate for the Nintendo Switch™ home gaming system – Buy now|publisher=Nintendo of America|language=en-us|accessdate=June 25, 2024}}</ref><ref>{{cite|url=x.com/NintendoAmerica/status/1034425454994833408|title=A #NintendoSwitch Pro Controller featuring the Super #SmashBrosUltimate logo will be released alongside a bundle featuring the new controller, a steel case, and the game when it arrives on 12/7!|date=August 28, 2018|publisher=X|accessdate=June 25, 2024|language=en-us}}</ref> A silver 1.5" coin will also be included in the bundle as a bonus item when purchased at {{wp|Best Buy}}.<ref>{{cite|author=Best Buy|deadlink=y|archive=web.archive.org/web/20180908234053/https://www.bestbuy.com/site/super-smash-bros-ultimate-special-edition-nintendo-switch/6255361.p?skuId=6255361|title=''Super Smash Bros. Ultimate Special Edition'' - Nintendo Switch|publisher=Best Buy|language=en-us|accessdate=June 25, 2024}}</ref> | | A ''Super Smash Bros. Ultimate''-themed Nintendo Switch Pro Controller will be available at launch, which can be purchased individually or as part of a bundle that also includes the game and a black steel case with the flaming ''Super Smash Bros.'' emblem seen in the game's March 2018 teaser.<ref>[https://smashbros.nintendo.com/buy/ Super Smash Bros. Ultimate Buy Page]</ref><ref>[https://twitter.com/NintendoAmerica/status/1034425454994833408 Tweet by Nintendo of America]</ref> A silver 1.5" coin will also be included in the bundle as a bonus item when purchased at {{wp|Best Buy}}.<ref>Best Buy. [https://www.bestbuy.com/site/super-smash-bros-ultimate-special-edition-nintendo-switch/6255361.p?skuId=6255361 Super Smash Bros. Ultimate Special Edition - Nintendo Switch]. Retrieved September 3, 2018.</ref> |
|
| |
|
| A bundle containing a specially designed [[Nintendo Switch]] console and a download code for the game was released on November 2, 2018, though the download code couldn't be used until the game's release on December 7, 2018. The console features a design of the original eight ''Super Smash Bros.'' series characters on the front of the dock, as well as the ''Super Smash Bros.'' symbol printed across the Joy-Con. A ''Super Smash Bros. Ultimate''-edition [[Nintendo GameCube]] Controller and the GameCube Controller Adapter previously released for ''[[Super Smash Bros. for Wii U]]'' also released on the same day. | | A bundle containing a specially designed [[Nintendo Switch]] console and a download code for the game was released on November 2, 2018, though the download code couldn't be used until the game's release on December 7, 2018. The console features a design of the original eight ''Super Smash Bros.'' series characters on the front of the dock, as well as the ''Super Smash Bros.'' symbol printed across the Joy-Con. A ''Super Smash Bros. Ultimate''-edition [[Nintendo GameCube]] Controller and the GameCube Controller Adapter previously released for ''[[Super Smash Bros. for Wii U]]'' also released on the same day.<ref name=SepDirect/> |
| {{br}} | | {{br}} |
|
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|
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| ===Critical=== | | ===Critical=== |
| ''Super Smash Bros. Ultimate'' has received widespread critical acclaim. | | ''Super Smash Bros. Ultimate'' has received widespread critical acclaim. |
| {|class="wikitable reviews" | | {| class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4" |
| !colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | | !colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews |
| |-style="background-color:#E6E6E6" | | |-style="background-color:#E6E6E6" |
| |Release | | |Release |
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| |Alex Olney,<br>[http://www.nintendolife.com/reviews/nintendo-switch/super_smash_bros_ultimate Nintendo Life] | | |Alex Olney,<br>[http://www.nintendolife.com/reviews/nintendo-switch/super_smash_bros_ultimate Nintendo Life] |
| |10/10 | | |10/10 |
| |''So how does it all stack up? Vocal concerns about past games have been actively addressed, every single fighter from the series is present (even Pichu), the customisability is overwhelmingly vast and it's all topped off with super-solid single-player modes to boot. We're not sure how you could make a more robust or pleasing Smash game. Super Smash Bros. Ultimate truly is the ultimate instalment in the series, and it makes you wonder where Sakurai can possibly take this franchise next.'' | | |''So how does it all stack up? Vocal concerns about past games have been actively addressed, every single fighter from the series is present (even Pichu), the customisability is overwhelmingly vast and it’s all topped off with super-solid single-player modes to boot. We’re not sure how you could make a more robust or pleasing Smash game. Super Smash Bros. Ultimate truly is the ultimate instalment in the series, and it makes you wonder where Sakurai can possibly take this franchise next.'' |
| |- | | |- |
| |Nintendo Switch | | |[[Nintendo Switch]] |
| |Chris Carter,<br>[https://www.destructoid.com/review-super-smash-bros-ultimate-532682.phtml Destructoid] | | |Chris Carter,<br>[https://www.destructoid.com/review-super-smash-bros-ultimate-532682.phtml Destructoid] |
| |9.5/10 | | |9.5/10 |
| |''For the first time in a long time, I'm overwhelmed. There's so much to do either by yourself or with a group, not accounting for the fact that I needed to bring every single character into the lab (training) and try out each stage, which I did for this review. I didn't even mention the music player (which kids in Japan will love) that pops 800 tracks off like a boom box. The score is its own achievement with famous collaborators in tow and beautiful remixes aplenty. I spent an hour making Mii fighters for chrissake. I've used phrases that evoke the monumental achievement that is Super Smash Bros. Ultimate a few times in this review and I can assure you it's not hyperbolic. Despite that a lot of the old content isn't as hard-hitting the second, third, fourth, or even fifth time around, the fact that it's all here, and in a manageable file size, is more than enough. After this (and Geno/Waluigi DLC) Sakurai can rest easy.'' | | |''For the first time in a long time, I'm overwhelmed. There's so much to do either by yourself or with a group, not accounting for the fact that I needed to bring every single character into the lab (training) and try out each stage, which I did for this review. I didn't even mention the music player (which kids in Japan will love) that pops 800 tracks off like a boom box. The score is its own achievement with famous collaborators in tow and beautiful remixes aplenty. I spent an hour making Mii fighters for chrissake. I've used phrases that evoke the monumental achievement that is Super Smash Bros. Ultimate a few times in this review and I can assure you it's not hyperbolic. Despite that a lot of the old content isn't as hard-hitting the second, third, fourth, or even fifth time around, the fact that it's all here, and in a manageable file size, is more than enough. After this (and Geno/Waluigi DLC) Sakurai can rest easy.'' |
| |- | | |- |
| |Nintendo Switch | | |[[Nintendo Switch]] |
| |Tom Marks,<br>[https://www.ign.com/articles/2018/12/06/super-smash-bros-ultimate-review IGN] | | |Tom Marks,<br>[https://www.ign.com/articles/2018/12/06/super-smash-bros-ultimate-review IGN] |
| |9.4/10 | | |9.4/10 |
| |''Super Smash Bros. Ultimate lives up to its name, offering the most comprehensive game in the series to date. It has an absurd amount to play, fight, and unlock – though that can be to its detriment at times. While the World of Light adventure mode isn't reason alone to get Smash Bros., it's still a consistently amusing and shockingly large campaign, and a worthy compliment to Ultimate's incredible multiplayer core. The Smash Bros. series has always maintained a wonderful balance of chaotic beat-em-up fun and tense fighting game action, and Super Smash Bros. Ultimate refines and improves on both sides of itself without abandoning either one.'' | | |''Super Smash Bros. Ultimate lives up to its name, offering the most comprehensive game in the series to date. It has an absurd amount to play, fight, and unlock – though that can be to its detriment at times. While the World of Light adventure mode isn’t reason alone to get Smash Bros., it’s still a consistently amusing and shockingly large campaign, and a worthy compliment to Ultimate’s incredible multiplayer core. The Smash Bros. series has always maintained a wonderful balance of chaotic beat-em-up fun and tense fighting game action, and Super Smash Bros. Ultimate refines and improves on both sides of itself without abandoning either one.'' |
| |- | | |- |
| |Nintendo Switch | | |[[Nintendo Switch]] |
| |Edmond Tran,<br>[https://www.gamespot.com/reviews/super-smash-bros-ultimate-review-me-and-you-and-ev/1900-6417051/ GameSpot] | | |Edmond Tran,<br>[https://www.gamespot.com/reviews/super-smash-bros-ultimate-review-me-and-you-and-ev/1900-6417051/ GameSpot] |
| |9/10 | | |9/10 |
| |''An inconsistent online mode and situational downers don't stop Super Smash Bros. Ultimate from shining as a flexible multiplayer game that can be as freewheeling or as firm as you want it to be. Its entertaining single-player content helps keep the game rich with interesting things to do, as well as bolstering its spirit of loving homage to the games that have graced Nintendo consoles. Ultimate's diverse content is compelling, its strong mechanics are refined, and the encompassing collection is simply superb.'' | | |''An inconsistent online mode and situational downers don't stop Super Smash Bros. Ultimate from shining as a flexible multiplayer game that can be as freewheeling or as firm as you want it to be. Its entertaining single-player content helps keep the game rich with interesting things to do, as well as bolstering its spirit of loving homage to the games that have graced Nintendo consoles. Ultimate's diverse content is compelling, its strong mechanics are refined, and the encompassing collection is simply superb.'' |
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| ===Sales=== | | ===Sales=== |
| As of September 30th, 2024, the game has sold 35.14 million units worldwide, making it the third best-selling game on the Nintendo Switch (after ''[[Mario Kart 8 Deluxe]]'' and ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'').<ref>Nintendo (November 5, 2024) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Units]. ''Nintendo Japan''. Retrieved November 6, 2024</ref> | | As of January 31, 2019, ''Super Smash Bros. Ultimate'' has sold 12.08 million units worldwide, making it the third best-selling first-party game on the Nintendo Switch.<ref name=Jansales>[https://www.youtube.com/watch?v=cVJnzoW-E6w]</ref> |
| In addition, the game is also the best-selling fighting game of all time.
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| ==Pre-release and unused content== | | ==Pre-release and unused content== |
| {{main|List of Super Smash Bros. Ultimate pre-release and unused content}}
| | ===Stages=== |
| | *[[Final Destination]] in the E3 demo was simply the Omega version of [[Battlefield]], as the final design was not revealed at the time. |
| | |
| | ===Character select screen and alternate costumes=== |
| | *[[Ridley]] has two alternate costumes based off of [[Meta Ridley]], but they were not present in the demo, instead featuring black and white recolored Ridleys as placeholders. |
| | *In the demo, [[Villager]]'s seventh and eighth alternate palette swaps had light skin like in the previous game, while in the final game, they have dark skin. Similarly, the [[Pokémon Trainer]]'s seventh palette swap had light skin, but was changed to dark skin in the final game. |
| | *In the E3 demo, [[Sonic the Hedgehog|Sonic]]'s fourth alternate costume used a pale blue shade of fur rather than white fur like in the previous game. This has since been fixed. |
| | *In the E3 demo of the game, [[Mario]], [[Pikachu]], [[Villager]], and [[Link]]'s portraits used their in-game models as opposed to the renders made for them in the game. This has since been fixed. |
| | **However, Link's hat in the Tunic of the Wild costume was pointed toward the top right, while in his official render, it goes behind his head and is pointed to the left. |
| | *In the demo, the [[Ice Climbers]] on the character select screen always showed Popo in the front. The final game would show Nana in the front for the 5th-8th alternate costumes. |
| | *Wario's buttons on his overalls in the E3 video were gold, as opposed to their usual white. However, in his default overalls artwork, they are white. |
| | *A pre-release image of [[Luigi]] in his [[Waluigi]] inspired costume has the "L" colored green. In the final game, it is colored purple, just like in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. |
| | |
| | ===Victory themes=== |
| | *Mario's victory theme used the full theme as with the previous games in the demo. In the final game, it is slightly abridged in the end. |
| | *''Fire Emblem'' victory themes used the same tempo as the previous games in the demo. In the final game, it is sped up. |
| | *The ''Legend of Zelda'' characters, ''Pokémon'' characters and the [[Ice Climbers]] used their respective victory theme originating from ''Super Smash Bros. Brawl''. In the final game, they each receive new victory themes which are shorter versions of the originals (the ''Legend of Zelda'' characters' uses a new arrangement altogether).<ref>Nintendo. (November 6, 2018). [https://youtu.be/OPy63nEpgC4?t=2216 大乱闘スマッシュブラザーズ SPECIAL プレミアムファイト 東京大会 一般部門(準決勝~決勝)<nowiki>[Nintendo Live 2018]</nowiki>]. ''YouTube''. Retrieved November 10, 2018.</ref><ref>Nintendo. (November 6, 2018). [https://youtu.be/cuuXl-GAQRw?t=2772 大乱闘スマッシュブラザーズ SPECIAL プレミアムファイト 東京大会 小学生以下部門(準決勝~決勝)<nowiki>[Nintendo Live 2018]</nowiki>]. ''YouTube''. Retrieved November 10, 2018.</ref> |
| | *[[Ness]] used his standard victory theme from ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', while in the final game, he and [[Lucas]] receive a new one based off of the final two of the Eight Melodies from ''[[wikibound:EarthBound|EarthBound]]''.<ref>Nintendo. (November 4, 2018). [https://youtu.be/zjME4R9H_G8?t=4386 Super Smash Bros. Ultimate - Invitational individual en el Salón del Manga (Nintendo Switch)]. ''YouTube''. Retrieved November 11, 2018.</ref> |
| | *In the demo, [[Corrin]] used the normal ''Fire Emblem'' victory theme with [[Marth]] and [[Ike]], while in the final game, they have a unique victory theme, based off of "[[fireemblem:Lost in Thoughts All Alone|Lost in Thoughts All Alone]]" from ''[[fireemblem:Fire Emblem Fates|Fire Emblem Fates]]''.<ref name=NLive1>Nintendo. (November 3, 2018). [https://youtu.be/-QyQWFVRDQE 大乱闘スマッシュブラザーズ SPECIAL プレミアムファイト 東京大会 小学生以下部門(1回戦~5回戦)]. ''YouTube''. Retrieved November 10, 2018.</ref> |
| | *Ridley's victory theme sounds different in the demo compared to the final game.<ref>https://www.youtube.com/watch?v=wOy6YdppAtw</ref> |
| | |
| | ===Gameplay=== |
| | *In [[Rosalina]]'s character showcase video, her [[Final Smash]] [[Grand Star (Final Smash)|Power Star]] took on the appearance of a Power Star just like in the previous game. However, in the actual game, the Final Smash now uses a [[Grand Star]].<ref>[https://youtu.be/YNXcAm1gWM8 Grand Finals: vilxs (Daisy) Vs. sefi (Rosalina) Super Smash Bros Ultimate Gameplay Tournament]. ''YouTube''. Retrieved November 8, 2018.</ref> |
| | *In [[Pikachu]]'s character showcase video, [[Mr. Game & Watch]] could be seen in normal form when using his forward smash based off of ''[[Fire Attack]]''. In the final game, he takes on the appearance of the characters from ''Fire Attack'' just like many of his other moves. |
| | **This had the unintended side effect of attracting criticism for its portrayal of a Native American stereotype (itself sourced from the original version of ''Fire Attack''). Nintendo of America responded to the criticism by removing the feather via an update patch, similar to a previous change in its [[reissue|re-release]] in ''[[Game & Watch Gallery 4]]''. |
| | *During [[Captain Olimar|Olimar]]'s character showcase video, his Final Smash [[End of Day]] did not show visible Bulborbs even though the chomping sound effects and visuals could be heard and seen. This was fixed in the final game.<ref>Nintendo. (November 1, 2018). [https://youtu.be/gSxffgSg5VU?t=2050 Super Smash Bros. Ultimate - Isabelle & King K. Rool Gameplay - Nintendo Treehouse: Live]. ''YouTube''. Retrieved November 10, 2018.</ref> |
| | *In the E3 demo, Ike did not speak during his victory poses. |
| | *In Roy's character showcase video, he is seen with a new dashing animation, but in the final build of the game, he reuses his old dashing animation from the previous game. |
| | *During Luigi's character showcase trailer, Dr. Mario's Super Sheet uses Mario's Cape animation, rather than the new animation specific to Dr. Mario. |
| | *When King K. Rool used his Final Smash [[Blast-o-Matic|Blast-O-Matic]] in the early builds of the game, the target(s) would take damage before the laser actually hit Donkey Kong Island. This was later fixed. |
| | *King K. Rool's Super Smash Blog entry on the official website refers to his down special move as "Stomach Attack." This would be changed to Gut Check in the final game. |
| | *In the E3 trailer, King Dedede's eyes are wide open when he crouches. In the final game, they are partially closed. |
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| | ===Other=== |
| | *On the ''Super Smash Bros. Ultimate'' Direct on August 8, 2018, the description of the Smash mode was "Battle with up to 8 players in regular battle!" In the final version of the game, it instead says, "Battle up to eight fighters." The image for Smash mode was also different, with Mario, Link, Samus and Bowser. The final version has Kirby, Bowser, Mario and Pit. |
| | {{br}} |
| | |
| | ===Gallery=== |
| | <gallery> |
| | Ridley's cut palettes.png|[[Ridley]]'s cut palettes |
| | Ice Climber's demo palettes.png|[[Ice Climbers]]' Character Select Screen portraits in the demo |
| | Pokémon Trainer's Demo Palette.png|[[Pokémon Trainer]]'s pre-release palette swap. |
| | Villager's cut palettes.png|[[Villager]]'s pre-release palette swaps. |
| | SSB Wario Overalls Gold Buttons.jpg|Wario's default overalls costume with gold buttons instead of white ones. |
| | SSBU Luigi Green L.jpg|Luigi in his Waluigi-esque costume with a green "L" instead of a purple one. |
| | File:FireAttack-Demo-SuperSmashBrosUltimate.jpg|Mr. Game & Watch's ''Fire Attack'' forward smash which references a Native American stereotype. |
| | </gallery> |
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| ==Quotes== | | ==Quotes== |
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| ==Staff== | | ==Staff== |
| {{main|List of Super Smash Bros. Ultimate staff}} | | {{main|List of Super Smash Bros. Ultimate staff}} |
| Like previous entries in the ''Super Smash Bros.'' series, [[Masahiro Sakurai]] directed this game. Several companies collaborated to produce the game, including Digital Frontier Inc., who created the cinematics, and [[Bandai Namco Entertainment|Bandai Namco Games]], who co-developed the game. {{wp|Xander Mobus}} returns as the announcer, making this game the first ''Super Smash Bros.'' game to use the same announcer as in a previous game. This game marks the 100th performance credit of [[Charles Martinet]] as the voice of Mario, a landmark for which he received a [[Guinness World Records|Guinness World Record]] for the most video game voice-over performances of a single character.
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| ==References to other games== | | ==References to other games== |
| *''[[Donkey Kong (game)|Donkey Kong]]'': Donkey Kong and [[Pauline|Lady]] appear as a {{iw|smashwiki|spirit}}. A new medley of songs from this game, "Donkey Kong / Donkey Kong Jr.", is featured. | | *''[[Donkey Kong (game)|Donkey Kong]]'': Donkey Kong and [[Pauline|Lady]] appear as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].<ref name="Game Informer">Game Informer. (November 19, 2018). [https://www.youtube.com/watch?v=-2T5IaiysFo New Gameplay Today - Super Smash Bros. Ultimate's New Modes]. ''YouTube''. Retrieved November 19, 2018.</ref> A new medley of songs from this game, "Donkey Kong / Donkey Kong Jr.", is featured. |
| *''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'': [[Donkey Kong Jr.]] appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] using his artwork from this game. A new medley of songs from this game, "Donkey Kong / Donkey Kong Jr.", is featured. | | *''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'': [[Donkey Kong Jr.]] appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] using his artwork from this game.<ref name="Nintendo Live 2018"/> A new medley of songs from this game, "Donkey Kong / Donkey Kong Jr.", is featured. |
| *''[[Mario Bros. (game)|Mario Bros.]]'': [[Sidestepper]] appears as a spirit. | | *''[[Mario Bros. (game)|Mario Bros.]]'': [[Sidestepper]] appears as a spirit.<ref>https://www.youtube.com/watch?v=d4J7j3dxBwA</ref> |
| *''[[Donkey Kong 3]]'': [[Stanley]] appears as a spirit. | | *''[[Donkey Kong 3]]'': [[Stanley (Donkey Kong 3)|Stanley]] appears as a spirit.<ref name=NovemberDirect/> |
| *''[[Wrecking Crew]]'': A new medley of the main background music and [[Golden Hammer]] theme from this game appears in ''Super Smash Bros. Ultimate''. [[Eggplant Man]] appears as a spirit using its sprite from this game. | | *''[[Wrecking Crew]]'': A new medley of the main background music and [[Golden Hammer]] theme from this game appears in ''Super Smash Bros. Ultimate''.<ref name=AugustDirect/> [[Eggplant Man]] appears as a spirit using its sprite from this game.<ref name="First Look">AbdallahSmash026. (November 22, 2018). [https://www.youtube.com/watch?v=hVrMn60VCDQ FIRST LOOK Gameplay of World of Light, Classic Mode, & Spirit Board! | Super Smash Bros Ultimate]. ''YouTube''. Retrieved November 22, 2018.</ref> |
| *''[[Super Mario Bros.]]'' / ''[[Super Mario Bros.: The Lost Levels]]'': One of [[Simon Belmont]]'s teaser screencaps depicts him about to use his Axe special attack on [[Bowser]], indirectly alluding to how Bowser in the classic games was defeated with an [[axe]] destroying the bridge. [[Piranha Plant]]'s green costume resembles its appearance in this game. Additionally, its blue costume resembles its appearance in underground levels. As with past games, several sound effects from the [[Nintendo Entertainment System|NES]] releases of these games can be heard. | | *''[[Super Mario Bros.]]'' / ''[[Super Mario Bros.: The Lost Levels]]'': One of [[Simon Belmont]]'s teaser screencaps depicts him about to use his Axe special attack on Bowser, indirectly alluding to how Bowser in the classic games was defeated with an [[axe]] destroying the bridge. Piranha Plant's green costume resembles its appearance in this game. Additionally, its blue costume resembles its appearance in underground levels. |
| *''[[Super Mario Bros. 2]]'': [[Pidgit]], [[Wart]], and [[Mouser]] appear as spirits, using artwork from this game. An arrangement of the "[[Ground Theme (Super Mario Bros. 2)|Ground Theme]]" is featured. As with past games, the sound effect when the [[Vegetable (move)|Vegetable special move]] is activated is taken directly from the NES release of this game. | | *''[[Super Mario Bros. 2]]'': [[Pidgit]], [[Wart]] and [[Mouser]] appear as spirits, using artwork from this game.<ref name=NovemberDirect/> An arrangement of the overworld theme is featured. |
| *''[[Super Mario Bros. 3]]'': Arrangements of the overworld theme, regular boss battle theme and Bowser's battle theme appear in the game. | | *''[[Super Mario Bros. 3]]'': Arrangements of the overworld theme, regular boss battle theme and [[Bowser]]'s battle theme appear in the game.<ref name=NovemberDirect/><ref>[https://youtu.be/liuwszyDhXM Bowser's character trailer]</ref><ref name=Music>[https://www.smashbros.com/en_US/sound/index.html Super Smash Bros. Ultimate Official Site (Music)]</ref> |
| *''[[Super Mario Land]]'': [[Tatanga]] appears as a spirit, using artwork from this game. | | *''[[Super Mario Land]]'': [[Tatanga]] appears as a spirit, using artwork from this game.<ref name=NovemberDirect/> |
| *''[[Super Mario World]]'': [[Chargin' Chuck]] appears as a spirit, using artwork from this game. | | *''[[Super Mario World]]'': [[Chargin' Chuck]] appears as a spirit, using artwork from this game.<ref name="448 Spirits"/> |
| *''[[Wario Land: Super Mario Land 3]]'': [[Wario]]'s [[Dash Attack]] that debuted in this game now appears as his new dash attack. Wario's down throw now reflects the animation of the [[Ground Pound]] that debuted in this game as well. | | *''[[Mario Paint]]'': The flies and hand from [[Gnat Attack]] appear as an Assist Trophy and spirit. |
| *''[[Donkey Kong Country]]'': One of K. Rool's attacks involves throwing his crown as a boomerang, like in this game. A [[Klaptrap]] appears as an [[Assist Trophy]], having the same behavior as in this game. It also appears as a spirit using its artwork from this game. A medley of "Bonus Room Blitz" (the [[Bonus Area]] theme) and "Simian Segue" (the map theme) and an arrangement of "Gang-Plank Galleon" appear in the game. In addition, King K. Rool's gameplay trailer's opening segment features him aboard a ship in a reference to [[Gangplank Galleon]]. [[Winky the Frog]] appears as a spirit, using artwork from this game. "Funky's Fugue" and "Ice Cave Chant" are available as tracks. A recreation of the [[Kongo Jungle]] map appears in World of Light under the name DK Island. | | *''[[Wario Land: Super Mario Land 3]]'': Wario's [[Dash Attack]] that debuted in this game now appears as his new dash attack. Wario's down throw now reflects the animation of the [[Ground Pound]] that debuted in this game as well. |
| | *''[[Donkey Kong Country]]'': One of K. Rool's attacks involves throwing his crown as a boomerang, like in this game. A [[Klaptrap]] appears as an [[Assist Trophy]], having the same behavior as in this game. It also appears as a spirit using its artwork from this game. A medley of "Bonus Room Blitz" (the [[Bonus Area]] theme) and "Simian Segue" (the map theme) and an arrangement of "Gang-Plank Galleon" appear in the game. In addition, King K. Rool's gameplay trailer's opening segment features him aboard a ship in a reference to [[Gangplank Galleon]]. [[Winky the Frog]] appears as a spirit, using artwork from this game.<ref name="Nintendo Live 2018"> KingFera. (November 3, 2018). [https://www.youtube.com/watch?v=ToC9-ShUTBc Sakurai Explains Spirit Mode at Nintendo Live 2018 | Super Smash Bros Ultimate]. ''YouTube''. Retrieved November 3, 2018.</ref> "Funky's Fugue" and "Ice Cave Chant" are available as tracks. |
| *''[[Super Mario World 2: Yoshi's Island]]'': Bowser's appearance during his [[Final Smash]] is based on [[Baby Bowser]]'s boss battle. | | *''[[Super Mario World 2: Yoshi's Island]]'': Bowser's appearance during his [[Final Smash]] is based on [[Baby Bowser]]'s boss battle. |
| *''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': One of K. Rool's attacks involves shooting with the blunderbuss he has in this game, and when he does so he dons a pirate hat like in his appearance as Kaptain K. Rool. [[Rattly the Rattlesnake]], [[Squitter the Spider]], Kaptain K. Rool, and [[Swanky Kong]] appear as spirits, using their artwork from this game. "Crocodile Cacophony" (Kaptain K. Rool's boss battle theme) gets a remix in this game as well. An arrangement of "Snakey Chantey", a song that plays in the level [[Rattle Battle (Donkey Kong Country 2)|Rattle Battle]], is featured as a track. In King K. Rool's announce trailer "The Rivals", Donkey Kong and Diddy Kong when witnessing King K. Rool knock away King Dedede (who had posed as the Kremling leader as a prank) had their eyes comically bulge out far enough to shatter part of the windows of the treehouse in horror, referencing Diddy and Dixie Kong's reactions when about to face a boss in that game (and to a lesser extent, Donkey Kong's reaction whenever Kaptain K. Rool regains consciousness and starts the next phase of the final boss battle). | | *''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': One of K. Rool's attacks involves shooting with the blunderbuss he has in this game, and when he does so he dons a pirate hat like in his appearance as Kaptain K. Rool. [[Rattly the Rattlesnake]], [[Squitter the Spider]], Kaptain K. Rool, and [[Swanky Kong]]<ref name="Nintendo Wire"/> appear as spirits, using their artwork from this game.<ref name=Spirits>https://www.smashbros.com/en_US/howtoplay/spirits.html</ref> "Crocodile Cacophony" (Kaptain K. Rool's boss battle theme) gets a remix in this game as well. An arrangement of "Snakey Chantey", a song that plays in the level [[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]], is featured as a track. In King K. Rool's announce trailer "The Rivals", Donkey Kong and Diddy Kong when witnessing King K. Rool knock away King Dedede (who had posed as the Kremlin leader as a prank) had their eyes comically bulge out far enough to shatter part of the windows of the treehouse in horror, referencing Diddy and Dixie Kong's reactions when about to face a boss in that game (and to a lesser extent, Donkey Kong's reaction whenever Kaptain K. Rool regains consciousness and starts the next phase of the final boss battle). |
| *''[[Super Mario RPG: Legend of the Seven Stars]]'': [[Geno]] appears as both a spirit and a smash tag icon. [[Mallow]] also appears as a spirit. | | *''[[Super Mario RPG: Legend of the Seven Stars]]'': [[Geno]] appears as both a spirit and a smash tag icon. [[Mallow]] also appears as a spirit. |
| *''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': One of K. Rool's attacks involves using his helicopter pack from this game. Artwork of [[Dixie Kong]] and [[Kiddy Kong]] in the [[Hover Craft]] appears as Dixie Kong's enhanced spirit. [[Ellie the Elephant]] appears as a spirit. | | *''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'': One of K. Rool's attacks involves using his helicopter pack from this game. Artwork of [[Dixie Kong]] and [[Kiddy Kong]] in the [[Hover Craft]] appears as Dixie Kong's enhanced spirit. [[Ellie the Elephant]] appears as a spirit. |
| *''[[Yoshi's Story]]'': [[Don Bongo]], [[Pak E. Derm]], the [[Super Happy Tree]], and [[Blargg]] appear as spirits. | | *''[[Yoshi's Story]]'': [[Don Bongo]], [[Pak E. Derm]], the [[Super Happy Tree]], and [[Blargg]] appear as spirits.<ref>https://www.youtube.com/watch?v=Elgpe96ZF9A</ref> |
| *[[Mario Golf (Game Boy Color)|''Mario Golf'' (Game Boy Color)]]: [[Kid]] appears as a spirit using his artwork from this game. | | *[[Mario Golf (Game Boy Color)|''Mario Golf'' (Game Boy Color)]]: [[Kid]] appears as a spirit using his artwork from this game.<ref name="Easy Allies">Easy Allies. (November 19, 2018). [https://www.youtube.com/watch?v=FPMnrmLQZoA Super Smash Bros. Ultimate - Easy Allies Preview]. ''YouTube''. Retrieved November 19, 2018.</ref> |
| *''[[Donkey Kong 64]]'': One of K. Rool's attacks involves using his boxing gloves from this game, and his Final Smash recreates the [[Game Over]] scene involving the [[Blast-o-Matic]] being fired from [[Crocodile Isle]] at [[Donkey Kong Island]]. [[Tiny Kong]] and [[Lanky Kong]] appear as spirits using their artwork from this game. King K. Rool briefly appears in the ending of Ken Masters and Incineroar's debut trailer "Clash of Flames" as one of Incineroar's intended challengers, indirectly referencing the final boss battle in that game. | | *''[[Donkey Kong 64]]'': One of K. Rool's attacks involves using his boxing gloves from this game, and his Final Smash recreates the [[Game Over]] scene involving the [[Blast-o-Matic]] being fired from [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]] at [[Donkey Kong Island]]. [[Tiny Kong]] and [[Lanky Kong]] appear as spirits using their artwork from this game.<ref>https://www.youtube.com/watch?v=nSr7LhdjXuE</ref><ref name="4 Hours"/> King K. Rool briefly appears in the ending of Ken Masters and Incineroar's debut trailer "Clash of Flames" as one of Incineroar's intended challengers, indirectly referencing the final boss battle in that game. |
| *''[[Paper Mario (series)|Paper Mario]]'' series: Piranha Plant takes on the colors of a [[Putrid Piranha]] for one of its attacks where it spews poison. Additionally, Piranha Plant's black costume resembles the [[Pale Piranha]] and its blue costume resembles the [[Frost Piranha]]. [[Kammy Koopa]] also appears as a spirit. | | *[[Paper Mario (series)|''Paper Mario'' series]]: Piranha Plant takes on the colors of a [[Putrid Piranha]] for one of its attacks where it spews poison. Additionally, Piranha Plant's black costume resembles the [[Pale Piranha]] and its blue costume resembles the [[Frost Piranha]]. Paper Mario and [[Kammy Koopa]] also appear as spirits.<ref name="Tons of Details">GameXplain. (November 3, 2018). [https://www.youtube.com/watch?v=6l6hhy7H23U TONS of New Super Smash Bros. Ultimate Details! Menu Tour, Amazing Classic Mode Art, & Spirits Galore!] ''YouTube''. Retrieved November 3, 2018.</ref><ref name="448 Spirits"/> |
| *''[[Wario Land 4]]'': [[Princess Shokora]] appears as a spirit. | | *''[[Wario Land 4]]'': [[Princess Shokora]] appears as a spirit.<ref name="448 Spirits">GameXplain. (November 18, 2018). [https://www.youtube.com/watch?v=zLp0c7821Zw All 448 Spirits in Smash Bros. Ultimate That We Know About IDENTIFIED! (+9 Mysteries)]. ''YouTube''. Retrieved November 18, 2018.</ref> |
| *''[[Luigi's Mansion]]'' / ''[[Luigi's Mansion: Dark Moon]]'': Simon Belmont's debut trailer has [[Luigi]] being present in Dracula's Castle and attempting to ward off various ghostly creatures inside, alluding to the premise of the games. A new arrangement of the main theme from the former game appears in ''Super Smash Bros. Ultimate''. [[Polterpup]] and [[Professor Elvin Gadd]] appear as spirits using their artwork from the latter game. The [[Poltergust 5000]] from the latter game appears as a spirit. Luigi's final boss in Classic Mode being [[Dracula]] is most likely a reference to his dealing with similar spooks in the ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' games. | | *''[[Luigi's Mansion]]'' / ''[[Luigi's Mansion: Dark Moon]]'': Simon Belmont's debut trailer has Luigi being present in Dracula's Castle and attempting to ward off various ghostly creatures inside, alluding to the premise of the games. A new arrangement of the main theme from the former game appears in ''Super Smash Bros. Ultimate''.<ref>[https://youtu.be/LlNXKM3sHWU Luigi's character trailer]</ref> [[Polterpup]] and [[Professor Elvin Gadd]] appear as spirits using their artwork from the latter game.<ref name="448 Spirits"/><ref name="Leakly Updates"/> The [[Poltergust 5000]] from the latter game appears as a spirit. Luigi's final boss in Classic Mode being [[Dracula]] is most likely a reference to his dealing with similar spooks in the ''Luigi's Mansion'' games. |
| *''[[Super Smash Bros. Melee]]'': In the {{file link|Super Smash Bros. Ultimate - panoramic.png|panorama group artwork}}, Luigi is seen doing the [[Green Missile]] above the other characters, just like in the {{file link|SSBM.jpg|group artwork}} from this game. [[Yoshi]]'s Final Smash is based on a scene from this game's opening. Giga Bowser also returns as a boss in Classic Mode and Adventure Mode: World of Light. | | *''[[Super Smash Bros. Melee]]'': In the {{media link|Super Smash Bros. Ultimate - panoramic.png|panorama group artwork}}, Luigi is seen doing the [[Green Missile]] above the other characters, just like in the {{media link|SSBM.jpg|group artwork}} from this game. Yoshi's Final Smash is based on a scene from this game's opening. |
| *''[[Yoshi's Island: Super Mario Advance 3]]'': [[Baby Mario]] appears as a spirit, using artwork from this game. | | *''[[Yoshi's Island: Super Mario Advance 3]]'': [[Baby Mario]] appears as a spirit, using artwork from this game<ref name=Spirits/>. |
| *''[[Super Mario Sunshine]]'': An arrangement of [[Delfino Plaza]]'s music appears in the game. [[Pianta]]s, a [[Shine Sprite]], and [[F.L.U.D.D.]] appear as spirits using their artwork from this game. | | *''[[Super Mario Sunshine]]'': An arrangement of [[Delfino Plaza]]'s music appears in the game. [[Pianta]]s, a [[Shine Sprite]], and [[F.L.U.D.D.]]<ref name="Easy Allies"/> appear as spirits using their artwork from this game.<ref name="Nintendo Live 2018"/> |
| *''[[Mario & Luigi: Superstar Saga]]'': [[Prince Peasley]] appears as a spirit. | | *''[[Mario & Luigi: Superstar Saga]]'': [[Prince Peasley]] appears as a spirit. |
| *''[[Mario Kart: Double Dash!!]]'': Baby Mario and [[Baby Luigi]]'s artwork is used for the [[Goo-Goo Buggy]] spirit. | | *''[[Mario Kart: Double Dash!!]]'': Baby Mario and [[Baby Luigi]]'s artwork is used for the [[Goo-Goo Buggy]] spirit.<ref>https://www.youtube.com/watch?v=eFp69X4nbEE</ref> |
| *''[[Paper Mario: The Thousand-Year Door]]'': [[Vivian]] and the [[Shadow Queen]] (in her form when possessing Peach) appear as spirits. | | *''[[Paper Mario: The Thousand-Year Door]]'': [[Vivian]] and the [[Shadow Queen]] (in her form when possessing Peach) appear as spirits.<ref name=NovemberDirect/> |
| *''[[Yoshi Topsy-Turvy]]'': [[Hongo]], the [[Spirit Who Loves Surprises]], and [[Tap-Tap]] appear as spirits, using artwork from this game. | | *''[[Yoshi Topsy-Turvy]]'': [[Hongo]], the [[Spirit Who Loves Surprises]], and [[Tap-Tap]] appear as spirits, using artwork from this game.<ref name="Tons of Details"/> |
| *''[[Donkey Kong Jungle Beat]]'': Donkey Kong's [[Final Smash]] is based on his combo punch attacks in this game. [[Karate Kong]] and [[Ninja Kong]] appear as spirits. | | *''[[Donkey Kong Jungle Beat]]'': Donkey Kong's [[Final Smash]] is based on his combo punch attacks in this game. [[Karate Kong]] and [[Ninja Kong]] appear as spirits.<ref name="448 Spirits"/> |
| *''[[Donkey Konga]]'': King K. Rool's opening animation is taken from this game. | | *''[[Donkey Konga]]'': King K. Rool's opening animation is taken from this game. |
| *''[[Dance Dance Revolution: Mario Mix]]'': [[Mario]]'s down smash animation has been changed from the [[Sweep Kick]] move to his breakdance from this game. | | *''[[Dance Dance Revolution: Mario Mix]]'': Mario's down smash animation has been changed from the [[Sweep Kick]] move to his breakdance from this game. |
| *''[[Super Princess Peach]]'': [[Perry]] appears as a spirit. | | *''[[Super Princess Peach]]'': [[Perry]] appears as a spirit.<ref name="Nintendo Wire"/> |
| *''[[Mario & Luigi: Partners in Time]]'': [[Princess Shroob]] appears as a spirit. | | *''[[Mario & Luigi: Partners in Time]]'': [[Princess Shroob]] appears as a spirit.<ref name="4 Hours"/> |
| *''[[New Super Mario Bros.]]'': [[Lakitu]] and [[Spiny]] appear as a spirit, using their artwork from this game. | | *''[[New Super Mario Bros.]]'': [[Lakitu]] and [[Spiny]] appear as a spirit, using their artwork from this game.<ref name="448 Spirits"/> |
| *''[[Wario: Master of Disguise]]'': [[Count Cannoli]] appears as a spirit. | | *''[[Wario: Master of Disguise]]'': [[Count Cannoli]] appears as a spirit.<ref name="448 Spirits"/> |
| *''[[Super Paper Mario]]'': [[Mr. L]] and [[Dimentio]] appear as spirits. | | *''[[Super Paper Mario]]'': [[Mr. L]] and [[Dimentio]] appear as spirits. |
| *''[[Mario Strikers Charged]]'': [[Petey Piranha]] and [[Waluigi]] appear as spirits, using their artwork from this game. | | *''[[Mario Strikers Charged]]'': [[Petey Piranha]] and Waluigi appear as spirits, using their artwork from this game.<ref name="448 Spirits"/> |
| *''[[Mario Party 8]]'': Daisy's fighter spirit uses her artwork from this game. [[MC Ballyhoo]] and [[Big Top]] also appear as a spirit. | | *''[[Mario Party 8]]'': Daisy's fighter spirit uses her artwork from this game.<ref name="Nintendo Live 2018"/> [[MC Ballyhoo]] and [[Big Top]] also appear as a spirit.<ref name="First Look"/> |
| *''[[DK: Jungle Climber]]'': [[Zinger]] and [[Wrinkly Kong]] appear as spirits, using their artwork from this game. The second boss theme is featured as a track. | | *''[[DK: Jungle Climber]]'': [[Zinger]] and [[Wrinkly Kong]] appear as spirits, using their artwork from this game.<ref name="448 Spirits"/> The second boss theme is featured as a track. |
| *''[[Donkey Kong Barrel Blast]]'': [[Kip]] and [[Kalypso]] appear as spirits. | | *''[[Donkey Kong Barrel Blast]]'': [[Kip]] and [[Kalypso]] appear as spirits.<ref name="Nintendo Live 2018"/> |
| *''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': A [[Grand Star]] appears in [[Rosalina]] & Luma's Final Smash. The [[Launch Star]], which is renamed Super Launch Star, appears as an item. The music that plays in the [[Melty Monster Galaxy]] appears as a track. Piranha Plant becomes a [[Prickly Piranha Plant]] when using its forward smash. [[Rock Mario]], [[Lubba]], and the [[Starship Mario]] appear as spirits. | | *''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'': A [[Grand Star]] appears in Rosalina & Luma's Final Smash.<ref name="Nintendo Live 2018"/> The Launch Star, which is renamed Super Launch Star, appears as an item. The music that plays in the [[Melty Monster Galaxy]] appears as a track.<ref>[https://youtu.be/PW1BUq2qYfc Mewtwo vs Zelda 2]. ''YouTube''. Retrieved November 19, 2018.</ref> Piranha Plant becomes a [[Prickly Piranha Plant]] when using its forward smash. [[Rock Mario]], [[Lubba]]<ref name="10 Minutes"/>, and the [[Starship Mario]]<ref name="Game Informer"/> appear as spirits. |
| *''[[Super Smash Bros. Brawl]]'': Petey Piranha's appearance in Piranha Plant's Final Smash is derived from his appearance in this game, where he holds cages. [[Galleom]] reappears as a boss in the World of Light: Adventure Mode and Classic Mode, while the {{iw|smashwiki|Ancient Minister}}, the {{iw|smashwiki|Fighting Alloy Team}}, {{iw|smashwiki|Shadow Bug}}, a {{iw|smashwiki|Primid}}, {{iw|smashwiki|Mite}}, {{iw|smashwiki|Bytan}}s, {{iw|smashwiki|Roturret}}, {{iw|smashwiki|Subspace Bomb}}, {{iw|smashwiki|Duon}}, and {{iw|smashwiki|Tabuu}} appear as spirits. As in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', many of the characters' voices, including those of Mario, Luigi, [[Princess Peach|Peach]], Yoshi and Wario, originate from this game. | | *''[[Super Smash Bros. Brawl]]'': [[Petey Piranha]]'s appearance in Piranha Plant's Final Smash is derived from his appearance in this game, where he holds cages. [[Galleom]] reappears as a boss in the World of Light: Adventure Mode, while the [[R.O.B.#Super Smash Bros. Brawl|Ancient Minister]], the [[Fighting Alloy Team]]<ref>https://www.youtube.com/watch?v=AdTXKJGcsdk</ref>, [[Shadow Bug]]<ref name="4 Hours">GameXplain. (November 19, 2018). [https://www.youtube.com/watch?v=ivyknxBbzgI We Played Smash Bros. Ultimate for 4 HOURS - Hands-On Preview (World of Light, Newcomers, & More!)]. ''YouTube''. Retrieved November 20, 2018.</ref>, a [[Subspace Army#Primid|Primid]], [[Subspace Army#Mite|Mite]], [[Subspace Army#Bytans|Bytans]], [[Subspace Army#Roturret|Roturret]], [[smashwiki:Subspace Bomb|Subspace Bomb]], [[Duon]], and [[Tabuu]] appear as spirits<ref name="448 Spirits"/>. |
| *''[[Mario Kart Wii]]'': Waluigi on the [[Standard Bike]], Toad in the [[Cheep Charger]], Koopa Troopa in the [[Standard Kart]], and [[Dry Bowser]] all appear as spirits using their respective artwork from this game. Most of [[Bowser Jr.]] and [[Princess Daisy|Daisy]]'s voice clips are recycled from this game. | | *''[[Mario Kart Wii]]'': Waluigi on the [[Standard Bike]], Toad in the [[Cheep Charger]], Koopa Troopa in the [[Standard Kart]], and [[Dry Bowser]] all appear as spirits using their respective artwork from this game. |
| *''[[Mario Super Sluggers]]'': Petey Piranha appears as a spirit using artwork from this game. | | *''[[Mario Super Sluggers]]'': Petey Piranha appears as a spirit using artwork from this game. |
| *''[[Wario Land: Shake It!]]'': [[Captain Syrup]] and the [[Shake King]] appear as spirits using artwork from this game. | | *''[[Wario Land: Shake It!]]'': [[Captain Syrup]]<ref name="Nintendo Wire"/> and the [[Shake King]] appear as spirits using artwork from this game.<ref name="NovemberDirect"/> |
| *''[[Mario & Luigi: Bowser's Inside Story]]'': [[Fawful]] appears as a spirit, which depicts his artwork from this game. [[Starlow]] and [[Broque Monsieur]] also appear as spirits. | | *''[[Mario & Luigi: Bowser's Inside Story]]'': [[Fawful]] appears as a spirit, which depicts his artwork from this game. [[Starlow]] and [[Broque Monsieur]] also appear as spirits. |
| *''[[Bird & Beans]]'': [[Pyoro]] appears as a spirit using his artwork from this game. | | *''[[Bird & Beans]]'': [[Pyoro]] appears as a spirit using his artwork from this game.<ref name="Nintendo Live 2018"/> |
| *''[[New Super Mario Bros. Wii]]'': [[Mechakoopa]] appears as a spirit using artwork from this game. The [[Koopalings]]' voice clips are taken from this game. | | *''[[New Super Mario Bros. Wii]]'': [[Mechakoopa]] appears as a spirit using artwork from this game. |
| *''[[Donkey Kong Country Returns]]'': [[Rambi the Rhino]], [[Cranky Kong]], and [[Squawks the Parrot]] appear as spirits using their artwork from this game. | | *''[[Donkey Kong Country Returns]]'': [[Rambi the Rhino]], [[Cranky Kong]], and [[Squawks the Parrot]]<ref name="Spirits Board">Nintendo Life. (November 19, 2018). [https://www.youtube.com/watch?v=ol1Bo20ZLyY Smash Ultimate: Spirits Board Gameplay]. ''YouTube''. Retrieved November 19, 2018.</ref> appear as spirits using their artwork from this game.<ref name="448 Spirits"/> |
| *''[[Super Mario 3D Land]]'': [[Boom Boom]] and [[Pom Pom]] appear as a spirit using their artwork from this game. | | *''[[Super Mario 3D Land]]'': [[Boom Boom]] and [[Pom Pom]] appear as a spirit using their artwork from this game. |
| *''[[Mario Kart 7]]'': One of Daisy's taunts matches the artwork pose she originally had from this game. [[Metal Mario]]'s [[B Dasher]] appears as a spirit. Rosalina's voice clips are taken from this game. | | *''[[Mario Kart 7]]'': One of Daisy's taunts matches the artwork pose she originally had from this game. [[Metal Mario (character)|Metal Mario]]'s [[B Dasher]] appears as a spirit.<ref name="448 Spirits"/> |
| *''[[New Super Mario Bros. 2]]'': [[Gold Mario]] appears as a spirit. | | *''[[New Super Mario Bros. 2]]'': [[Gold Mario]] appears as a spirit. |
| *''[[New Super Mario Bros. U]]'': The Koopalings, [[Boo]], and [[Hammer Bro]] appear as spirits using their artwork from this game. [[Nabbit]] appears as a spirit. [[Lemmy]]'s render is based on his artwork from this game. | | *''[[New Super Mario Bros. U]]'': [[Boo]] and [[Hammer Bro]] appear as spirits using their artwork from this game.<ref name="Spirits Board/><ref name="Nintendo Wire">Nintendo Wire. (November 19, 2018). [https://www.youtube.com/watch?v=t-J6PsrJtUs Super Smash Bros. Ultimate | Spirits Mode Hands-On]. ''YouTube''. Retrieved November 19, 2018.</ref> [[Nabbit]] appears as a spirit. |
| *''[[Paper Mario: Sticker Star]]'': Bowser appears as a spirit using his artwork from this game, which can be obtained by enhancing [[Paper Bowser]]'s spirit.
| | *''[[Mario & Luigi: Dream Team]]'': [[Antasma]]<ref name=NovemberDirect/> and [[Prince Dreambert]]<ref>[https://www.smashbros.com/en_US/blog/index.html]</ref> appear as spirits. |
| *''[[Mario & Luigi: Dream Team]]'': [[Antasma]] and [[Prince Dreambert]] appear as spirits. | | *''[[Super Mario 3D World]]'': Piranha Plant is in a pot for half of its costumes, resembling the [[Piranha Plant (potted)|Potted Piranha Plant]]. [[Cat Mario|Cat Peach]] and [[Plessie]]<ref name="10 Minutes"/> appear as spirits.<ref name="448 Spirits"/> |
| *''[[Mario Party: Island Tour]]'': The title screen music and [[Rocket Road]] theme from this game appear.
| | *''[[Donkey Kong Country: Tropical Freeze]]'': [[Dixie Kong]] and [[Lord Fredrik]] appear as spirits using their artwork from this game.<ref name=Spirits/> |
| *''[[Super Mario 3D World]]'': Piranha Plant is in a pot for half of its costumes, resembling the [[Potted Piranha Plant]]. [[Cat Mario|Cat Peach]] and [[Plessie]] appear as spirits. | | *''[[Yoshi's New Island]]'': An arrangement of this game's main theme appears in ''Super Smash Bros. Ultimate''.<ref name=Music/> Yoshi carrying Baby Mario and a [[Mega Eggdozer]], the [[Stork]], and [[Little Mouser]] appear as spirits using artwork from this game.<ref name="448 Spirits"/><ref name="Nintendo Wire"/> |
| **''[[Super Mario 3D World + Bowser's Fury]]'': [[Giga Cat Mario]], [[Kitten]]s, and [[Fury Bowser]] appear as spirits added post-launch.
| |
| *''[[Donkey Kong Country: Tropical Freeze]]'': [[Dixie Kong]] and [[Lord Fredrik]] appear as spirits using their artwork from this game. | |
| *''[[Yoshi's New Island]]'': An arrangement of this game's main theme appears in ''Super Smash Bros. Ultimate''. Yoshi carrying Baby Mario and a [[Mega Eggdozer]], the [[Stork]], and [[Little Mouser]] appear as spirits using artwork from this game. | |
| *''[[Mario Golf: World Tour]]'': One of Daisy's victory animations is inspired by her birdie animation from this game. Similarly, one of Peach's victory animations resembles her hole-in-one/eagle animation, albeit without the parasol. | | *''[[Mario Golf: World Tour]]'': One of Daisy's victory animations is inspired by her birdie animation from this game. Similarly, one of Peach's victory animations resembles her hole-in-one/eagle animation, albeit without the parasol. |
| *''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': Luigi's [[Mach 8]] appears as a spirit. The music for [[Excitebike Arena]] and [[Ice Ice Outpost]] are available as tracks. In World of Light, one of the available locations in Light Realm is based on a Mario Kart racetrack, with the [[Mario Kart TV|MKTV]] logo visible in the background. | | *''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': Luigi's [[Mach 8]] appears as a spirit.<ref name="Nintendo Live 2018"/> The music for [[Excitebike Arena]] and [[Ice Ice Outpost]] are available as tracks. In World of Light, one of the available locations in Light Realm is based on a Mario Kart racetrack, with the [[Mario Kart TV|MKTV]] logo visible in the background.<ref>[https://youtu.be/K20Hkn6YEgQ Super Smash Bros. Ultimate: Nintendo Holiday Experience Clip (Chrom/Richter/Bayonetta/Lucina)]. ''YouTube''. Retrieved November 19, 2018.</ref> |
| *''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': ''Super Smash Bros. Ultimate'' uses a modified engine based on these games. [[Big Urchin]] appears as a spirit using its trophy render from the Wii U version. [[smashwiki:Master Core#Master Giant|Master Giant]], [[smashwiki:Master Core#Master Beast|Master Beast]], [[smashwiki:Master Core#Master Edges|Master Edge]], and [[smashwiki:Master Core|Master Core]] appears as spirits. Most of the returning fighters and announcer's voice clips are recycled from this game.
| | *''[[Super Smash Bros. for Wii U]]'': [[Big Urchin]] appears as a spirit using its trophy render from this game. [[smashwiki:Master Core#Master Giant|Master Giant]], [[smashwiki:Master Core#Master Beast|Master Beast]], [[smashwiki:Master Core#Master Edges|Master Edge]] and [[smashwiki:Master Core|Master Core]] appears as spirits. |
| *''[[Captain Toad: Treasure Tracker]]'': [[Shy Guy]] appears as a spirit using its artwork from this game. "[[Plucky Pass Beginnings]]", the theme of the [[Toad Brigade]], as it is heard in this game, and "The King of Pyropuff Peak", the music played when [[Captain Toad]] is fighting a [[Draggadon]], appear as tracks in the "''[[Super Mario (series)|Super Mario]]''" series playlist. | | *''[[Captain Toad: Treasure Tracker]]'': [[Shy Guy]] appears as a spirit using its artwork from this game. "[[Plucky Pass Beginnings]]", the theme of the [[Toad Brigade]], as it is heard in this game, and "The King of Pyropuff Peak", the music played when [[Captain Toad]] is fighting a [[Draggadon]], appear as tracks in the "''[[Super Mario (series)|Super Mario]]''" series playlist. |
| *''[[Mario vs. Donkey Kong: Tipping Stars]]'': The title theme and the first track of [[Rolling Hills]] appear as tracks in the "''Super Mario''" series playlist. | | *''[[Mario vs. Donkey Kong: Tipping Stars]]'': The title theme and the first track of [[Rolling Hills]] appear as tracks in the "''Super Mario''" series playlist. |
| *''[[Mario Party 10]]'': Yoshi has a new victory animation based on his 2nd-place winning animation from this game. Mario's fighter spirit uses artwork from this game. | | *''[[Mario Party 10]]'': Yoshi has a new victory animation based on his 2nd-place winning animation from this game. Mario's fighter spirit uses artwork from this game.<ref>https://www.youtube.com/watch?v=hoxZo-bY6Bc</ref> |
| *''[[Yoshi's Woolly World]]'': Yarn Yoshi and Yarn [[Poochy]] appear as spirits. A Woolly Yoshi Mii hat along with an outfit appear. | | *''[[Yoshi's Woolly World]]'': Yarn Yoshi and Yarn [[Poochy]] appear as spirits.<ref name="448 Spirits"/> A Woolly Yoshi Mii hat along with an outfit appear. |
| *''[[Super Mario Maker]]'': Mario has a new costume based on his builder outfit from this game. | | *''[[Super Mario Maker]]'': Mario has a new costume based on his builder outfit from this game. |
| *''[[Mario Tennis: Ultra Smash]]'': "Classic Tennis", a song in this game, is playable. | | *''[[Mario Tennis: Ultra Smash]]'': "Classic Tennis", a song in this game, is playable. |
| *''[[Mario & Luigi: Paper Jam]]'': [[Paper Bowser]] appears as a Battle Arena counter icon. The [[papercraft]] battle theme also appears in the game. | | *''[[Mario & Luigi: Paper Jam]]'': [[Paper Bowser]] appears as a Battle Arena counter icon.<ref name="NovemberDirect/> The [[papercraft]] battle theme also appears in the game.<ref>https://www.youtube.com/watch?v=-QyQWFVRDQE&feature=youtu.be</ref> |
| *''[[Paper Mario: Color Splash]]'': Paper Mario's spirit artwork comes from this game, albeit with the white outline removed. [[Huey]] also appears as a spirit. The battle theme from this game appears as a selectable song. | | *''[[Paper Mario: Color Splash]]'': Paper Mario's spirit artwork comes from this game, albeit with the white outline removed. [[Huey]] also appears as a spirit.<ref name="Leakly Updates">PapaGenos. (November 21, 2018). [https://www.youtube.com/watch?v=_SzZK9S33cw Leakly Updates Cloud Was Last - PapaGenos]. ''YouTube''. Retrieved November 21, 2018.</ref> The battle theme from this game appears as a selectable song.<ref>[https://youtu.be/kAjMehFsisk Myran (Olimar), KidG (Simon), Frostehy (Chrom), Foxy Asian ( Yoshi) Super Smash Bros Ultimate]. ''YouTube''. Retrieved November 19, 2018.</ref> |
| *''[[Mario Sports Superstars]]'': "Kingdom Stadium: Night", a song in this game, is featured. | | *''[[Mario Sports Superstars]]'': "Kingdom Stadium: Night", a song in this game, is featured. |
| *''[[Mario + Rabbids Kingdom Battle]]'': [[Rabbid Peach]], [[Mega Rabbid Kong]] (named "Rabbid Kong"), and [[Rabbid Mario]] appear as spirits. | | *''[[Mario + Rabbids Kingdom Battle]]'': [[Rabbid Peach]]<ref name=NovemberDirect/>, [[Mega Rabbid Kong]] (named "Rabbid Kong")<ref name="Nintendo Wire"/>, and [[Rabbid Mario]]<ref name="10 Minutes">GameXplain. (November 19, 2018). [https://www.youtube.com/watch?v=TRQlnvKDIPE 10 Minutes of World of Light in Super Smash Bros. Ultimate Gameplay! (Adventure Mode - Direct Feed!)]. ''YouTube''. Retrieved November 19, 2018.</ref> appear as spirits. |
| *''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': A song played during [[Minion Quest: The Search for Bowser]] battles is featured. | | *''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': A song played during [[Minion Quest: The Search for Bowser]] battles is featured. |
| *''[[Super Mario Odyssey]]'': [[Cappy]] makes an appearance as [[Mario's Cap]]; one of Mario's new taunts features him tossing Cappy. Cappy also appears as a spirit. Occasionally, Mario's [[Super Jump Punch]] will feature the [[regional coin]]s found in the [[Metro Kingdom]] in place of the standard [[coin]]s, and plays the same sound effect as the one that plays when a new regional coin is collected. New Donk City Hall appears as a stage. Mario has a new costume based on his wedding tuxedo. The [[Odyssey]], Peach and Bowser (wearing their wedding attire) appear as spirits. | | *''[[Super Mario Odyssey]]'': [[Cappy]] makes an appearance as Mario's cap; one of Mario's new taunts features him tossing Cappy. Cappy also appears as a spirit.<ref name=NovemberDirect/> Occasionally, Mario's [[Super Jump Punch]] will feature the [[regional coin]]s found in the [[Metro Kingdom]] in place of the standard [[coin]]s, and plays the same sound effect as the one that plays when a new regional coin is collected. New Donk City Hall appears as a stage. Mario has a new costume based on his wedding tuxedo. The [[Odyssey]]<ref name="Nintendo Wire"/>, Peach and Bowser (wearing their wedding attire) appear as spirits.<ref name="Game Informer"/> |
| *''[[Mario Tennis Aces]]'': Mario and Luigi have spirits using their artwork from this game. | | *''[[Mario Tennis Aces]]'': Mario and Luigi have spirits using their artwork from this game.<ref name="Nintendo Wire"/> |
| *''[[WarioWare Gold]]'': Wario, [[5-Volt]], [[9-Volt]] & [[18-Volt]], [[Ashley]], [[Dr. Crygor]], [[Dribble & Spitz]], [[Fronk]], [[Jimmy T]], [[Kat & Ana]], [[Mona]], [[Orbulon]], and [[Young Cricket]] appear as spirits, using their artwork from this game. Also, a drawing of [[Penny]] resembling her artwork from this game appears on the sketchbook in the Gamer stage. | | *''[[WarioWare Gold]]'': [[Wario]], [[5-Volt]], [[9-Volt]], [[18-Volt]], [[Ashley and Red|Ashley]], [[Dr. Crygor]], [[Dribble and Spitz]], [[Fronk]], [[Jimmy T.]], [[Kat and Ana]], [[Mona]], [[Orbulon]], and [[Young Cricket and Master Mantis|Young Cricket]] appear as spirits, using their artwork from this game.<ref name="Tons of Details"/><ref name="Nintendo Wire"/> |
| *''[[Super Mario Party]]'': [[King Bob-omb]] appears as a spirit using his artwork from this game. In addition, Peach's new yellow alternate costume resembles the [[Gold Mario|effect]] she gets from drinking a [[Golden Drink]]. Additionally, Mario's [[Dice Block]] and [[Super Mario Party#River Survival|River Survival]] have been added as spirits post-launch. | | *''[[Super Mario Party]]'': [[King Bob-omb]] appears as a spirit using his artwork from this game.<ref>https://www.youtube.com/watch?v=KYq3LYjoNuc</ref> In addition, Peach's new yellow alternate costume resembles the [[Gold Mario|effect]] she gets from drinking a [[Golden Drink]]. Additionally, Mario's [[Dice Block]] and [[Super Mario Party#River Survival|River Survival]] appeared as limited-time [[Spirit (Super Smash Bros. Ultimate)|spirits]], obtainable during the "Oh Yeah! Mario Time!" spirit event that ran from December 27, 2018 to January 1, 2019. |
| *''[[New Super Mario Bros. U Deluxe]]'': [[Peachette]] appears as a spirit added post-launch. | | ==References to later games== |
| | *''[[New Super Mario Bros. U Deluxe]]'': [[Peachette]] appears as a DLC spirit. |
| *''[[Yoshi's Crafted World]]'': Yoshi has a new costume based on his appearance from this game, which also makes an appearance as a spirit. | | *''[[Yoshi's Crafted World]]'': Yoshi has a new costume based on his appearance from this game, which also makes an appearance as a spirit. |
| *''[[Luigi's Mansion 3]]'': Luigi's new [[Poltergust G-00]] was first shown off during Simon and Richter's reveal trailer, boasting its new design and the ability to fire plungers, and is used in his grab and throws. | | *''[[Luigi's Mansion 3]]'': Luigi's new [[Poltergust G-00]] was first shown off during Simon and Richter's reveal trailer, boasting its new design and the ability to fire plungers, and is used in his grab and throws.<ref name="10 Minutes"/> |
| *''[[Paper Mario: The Origami King]]'': Origami Peach, [[Olivia]], and [[King Olly]] appear as spirits added post-launch.
| |
| *''[[Mario Golf: Super Rush]]'': Mario, Luigi, and Peach as they appear in this game are spirits added post-launch.
| |
| *''[[Super Mario Bros. Wonder]]'': [[Elephant Mario]] as well as the [[Talking Flower]] with the [[Wonder Flower]] as they appear in this game are spirits added post-launch.
| |
| *''[[Princess Peach: Showtime!]]'': Peach and [[Stella]] as well as [[Swordfighter Peach]] as they appear in this game are spirits added post-launch.
| |
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| ==Glitches== | | ==Glitches== |
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| {{main-gallery}} | | {{main-gallery}} |
| <gallery> | | <gallery> |
| Mario (Wedding) SSBU.png|[[Mario]]
| | Super Smash Bros Ultimate Full Cover.jpg|Group artwork |
| Link (Tunic of the Wild) SSBU.png|[[Link]]
| | Super Smash Bros. Ultimate - panoramic.png|Panoramic art, with all the characters in the base game. |
| Yoshi Crafted SSBU.png|[[Yoshi]]
| | MarioFireSSBU.png|Mario, Link, Donkey Kong, and Inkling in Battlefield. |
| Black Kirby SSBU.png|[[Kirby]]
| | Mario Smash Switch.png|Mario |
| Pikachu Libre SSBU.png|[[Pikachu]]
| | Super Smash Bros. Ultimate logo.png|English logo |
| Meta Ridley SSBU.png|[[Ridley]]
| | Dairantō Smash Brothers Special logo.png|Japanese logo |
| Joker school attire SSBU.png|[[Joker]]
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| SSBU Kazuya Alt.png|[[Kazuya]]
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| </gallery> | | </gallery> |
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| ==Media==
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| {{main-media}}
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreign names |
| |Jap=大乱闘スマッシュブラザーズ SPECIAL | | |Jap=大乱闘スマッシュブラザーズ Special |
| |JapR=Dairantō Sumasshu Burazāzu Supesharu | | |JapR=Dairantō Sumasshu Burazāzu Supesharu |
| |JapM=Great Melee Smash Bros. Special | | |JapM=Great Melee Smash Brothers Special |
| |ChiT=任天堂明星大亂鬥 特別版 | | |Chi=任天堂明星大亂鬥 特別版 (Traditional)<br>任天堂明星大乱斗 特别版 (Simplified) |
| |ChiTR=Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn
| | |ChiR=Rèntiāntáng Míngxīng Dàluàndòu Tèbiébǎn |
| |ChiTM=Nintendo Stars Great Melee: Special Edition; the combination of the Japanese title and the Nintendo 64 game's Japanese name (''Nintendo All-Star! Dairantō Smash Bros.'')
| | |ChiM=Nintendo Stars Great Melee: Special Edition |
| |ChiS=任天堂明星大乱斗 特别版
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| |ChiSR=Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn | |
| |ChiSM=Nintendo Stars Great Melee: Special Edition; the combination of the Japanese title and the [[Super Smash Bros.|Nintendo 64 game]]'s Japanese name (''Nintendo All-Star! Dairantō Smash Bros.'') | |
| |Kor=슈퍼 스매시브라더스 얼티밋 | | |Kor=슈퍼 스매시브라더스 얼티밋 |
| |KorR=Syupeo Seumaesi Beuradeoseu Eoltimit | | |KorR=Syupeo Seumaesi Beuradeoseu Eoltimit |
| |KorM=Super Smash Bros. Ultimate | | |KorM=Super Smash Brothers Ultimate |
| }} | | }} |
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| ==Trivia== | | ==Trivia== |
| [[File:Super Smash Bros Ultimate Germany boxart.png|thumb|The German game cover]] | | [[File:SSBU German boxart.jpg|thumb|The German game cover]] |
| *On the German cover for the game, [[Yoshi]] was omitted from the boxart to fit the USK rating in the bottom left corner, while [[Pikachu]], who was originally placed below Yoshi, was moved up due to its greater popularity.<ref>{{cite|author=Iggy|date=June 16, 2018|url=nintendosoup.com/yoshi-vanishes-from-super-smash-bros-ultimates-german-box-art|title=Yoshi Vanishes from ''Super Smash Bros. Ultimate''{{'}}s German Box Art|publisher=NintendoSoup|accessdate=June 25, 2024}}</ref> | | *On the German cover for the game, [[Yoshi]] was omitted from the boxart in order to fit the USK rating in the bottom left corner, while [[Pikachu]], who was placed lower than Yoshi, was moved up due to its greater popularity.<ref>Iggy. (June 16, 2018). [https://nintendosoup.com/yoshi-vanishes-from-super-smash-bros-ultimates-german-box-art/ Yoshi Vanishes from Super Smash Bros. Ultimate's German Box Art]. ''NintendoSoup''. Retrieved June 16, 2018.</ref> |
| *[[Luigi]] appears to die during Simon and Richter's reveal trailer, having his soul taken by Death. In response, {{wp|BBC News}} made an [https://www.bbc.com/news/amp/newsbeat-45127783 article] on Luigi's death and fan responses to it. | | *''Super Smash Bros. Ultimate'' is the eighth ''Mario''-related game to receive a [[Wikipedia:Pan European Game Information|PEGI]] 12+ rating in Europe, being preceded by the five prior ''Super Smash Bros.'' installments and the [[Virtual Console]] releases of ''Super Mario 64 DS'' and ''New Super Mario Bros.'' |
| | *Decimals have always been used for damage calculations since ''Super Smash Bros. Melee'', but the damage percentages were always displayed as an integer on-screen. ''Super Smash Bros. Ultimate'' is the first time that decimal notations are shown in-game. |
| | *This game marks the 100th performance credit of Charles Martinet as the voice of Mario, a landmark for which he received a Guinness World Record for the most video game voice-over performances of a single character. |
| | *Luigi dies in Simon and Richter's announcement trailer after having his soul taken by Death. In response, BBC News made an [https://www.bbc.com/news/amp/newsbeat-45127783 article] on Luigi's death. |
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| ==References== | | ==References== |
| | {{NIWA|SmashWiki=1|NWiki=1|ZeldaWiki=1|FireEmblem=1|Inkipedia=1|Bulbapedia=1|Nookipedia=1|Pikipedia=1|WiKirby=1|StrategyWiki=1|F-ZeroWiki=1|Icaruspedia=1|StarfyWiki=1|WikiBound=1}} |
| <references/> | | <references/> |
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| ==External links== | | ==External links== |
| {{NIWA|ARMSWiki=1|Bulbapedia=1|FZeroWiki=1|FireEmblem=1|GoldenSun=1|Icaruspedia=1|Inkipedia=1|KHWiki=1|LylatWiki=1|MetroidWiki=Metroid in Super Smash Bros. Ultimate|MiiWiki=1|NWiki=1|Nookipedia=1|Pikipedia=1|SmashWiki=1|StarfyWiki=1|StrategyWiki=1|WiKirby=1|WikiBound=1|ZeldaWiki=1}}
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| {{TCRF}}
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| *[https://www.smashbros.com/ja_JP/index.html Japanese website] | | *[https://www.smashbros.com/ja_JP/index.html Japanese website] |
| *[https://www.smashbros.com/en_US/index.html North American website] | | *[https://www.smashbros.com/en_US/index.html North American website] |
| *[https://www.smashbros.com/es_LA/index.html Mexican website]
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| *[https://www.smashbros.com/en_GB/index.html European website] | | *[https://www.smashbros.com/en_GB/index.html European website] |
| *[https://www.smashbros.com/en_AU/index.html Australian website] | | *[https://www.smashbros.com/en_AU/index.html Australian website] |
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| {{SSBU}} | | {{SSBU}} |
| {{Super Mario games}} | | {{MarioGames}} |
| {{Switch}} | | {{NS}} |
| | {{WiFi}} |
| [[Category:Games]] | | [[Category:Games]] |
| [[Category:Super Smash Bros. Ultimate|*]] | | [[Category:Super Smash Bros. Ultimate|*]] |
| [[Category:2018 games]] | | [[Category:2018 games]] |
| [[Category:Nintendo Switch games]] | | [[Category:Nintendo Switch Games]] |
| [[Category:Amiibo-compatible games]] | | [[Category:Amiibo-compatible games]] |
| [[Category:Games with Nintendo Switch Online]] | | [[Category:Games with Wi-Fi Connection]] |
| [[Category:Crossover games]]
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| [[de:Super Smash Bros. Ultimate]] | | [[de:Super Smash Bros. Ultimate]] |
| [[it:Super Smash Bros. Ultimate]] | | [[it:Super Smash Bros. Ultimate]] |