Editing Super Smash Bros. Ultimate
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
|developer=[[Nintendo]]<br>[[Sora Ltd.]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]] | |developer=[[Nintendo]]<br>[[Sora Ltd.]]<br>[[Bandai Namco Entertainment|BANDAI NAMCO Studios Inc.]] | ||
|publisher=Nintendo | |publisher=Nintendo | ||
|release={{ | |release={{release|Japan|December 7, 2018|USA|December 7, 2018|Mexico|December 7, 2018<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210704162218/https://www.nintendo.com/es_LA/games/detail/super-smash-bros-ultimate-switch|title=''Super Smash Bros.™ Ultimate'' para la consola Nintendo Switch - Detalles de los juegos de Nintendo|publisher=Nintendo|language=es-419|accessdate=June 25, 2024}}</ref>|Europe|December 7, 2018|Australia|December 7, 2018|South Korea|December 7, 2018|HK|December 7, 2018|ROC|December 7, 2018}} | ||
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|jp=y|kr=y|zh_simp=y|zh_trad=y}} | |languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|jp=y|kr=y|zh_simp=y|zh_trad=y}} | ||
|genre=[[Genre#Fighting|Fighting]]/Action | |genre=[[Genre#Fighting|Fighting]]/Action | ||
Line 13: | Line 13: | ||
|platforms=[[Nintendo Switch]] | |platforms=[[Nintendo Switch]] | ||
|format={{format|switch=1|switchdl=1}} | |format={{format|switch=1|switchdl=1}} | ||
|input={{input|joy-con | |input={{input|joy-con=1|switchpro=1|switchgcn=1}} | ||
|serials= | |serials=HAC-P-AAABA-USA (U.S.)<br>LA-H-AAABA-EUR (Europe) | ||
}} | }} | ||
'''''[[smashwiki:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''''' is the fifth game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, released for the [[Nintendo Switch]]. The game was announced through a teaser trailer in the March 2018 Nintendo Direct<ref>{{cite|url=x.com/NintendoAmerica/status/971879567928381441|title=Super #SmashBros is coming to #NintendoSwitch in 2018!|author=Nintendo of America|date=March 8, 2018|language=en-us|publisher=Twitter|accessdate=June 25, 2024}}</ref> and was released worldwide on December 7, 2018. The game features 103 base stages and 74 base playable characters (with more fighters and stages as downloadable content), the largest respective numbers in the series. | '''''[[smashwiki:Super Smash Bros. Ultimate|Super Smash Bros. Ultimate]]''''' is the fifth game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, released for the [[Nintendo Switch]]. The game was announced through a teaser trailer in the March 2018 Nintendo Direct<ref>{{cite|url=x.com/NintendoAmerica/status/971879567928381441|title=Super #SmashBros is coming to #NintendoSwitch in 2018!|author=Nintendo of America|date=March 8, 2018|language=en-us|publisher=Twitter|accessdate=June 25, 2024}}</ref> and was released worldwide on December 7, 2018. The game features 103 base stages and 74 base playable characters (with more fighters and stages as downloadable content), the largest respective numbers in the series. | ||
Line 32: | Line 32: | ||
''Super Smash Bros. Ultimate'' is available in 11 different languages: Japanese, English, French, Spanish, German, Italian, Dutch, Russian, Simplified Chinese, Traditional Chinese, and Korean, all of which are fully voiced. However, the Chinese versions use the Japanese voice set, and some of the specific names (characters, stages, items, etc.) are also not translated and use their English names instead, probably due to copyright reasons (mostly for third-party games), or they were not intended to have official Chinese versions for the original games. Though, all of the DLC contents so far are fully localized in the Chinese versions. This is the second ''Super Smash Bros.'' game to have a Simplified Chinese localization (the first being the {{iw|nwiki|iQue Player}} release of ''Super Smash Bros.''), and the first game to have a Traditional Chinese localization. The player can also change the dialect for the English, French, and Spanish languages by changing the "Region" setting in the System Settings for the console (though in the case of English, it only changes the names for certain characters, stages, etc., such as Duck Hunt being called "Duck Hunt Duo" and the Find Mii stage into "StreetPass™ Quest", as well as release dates in tips). ''Super Smash Bros. Ultimate'' is the first installment in the series to feature Dutch and Russian announcers. | ''Super Smash Bros. Ultimate'' is available in 11 different languages: Japanese, English, French, Spanish, German, Italian, Dutch, Russian, Simplified Chinese, Traditional Chinese, and Korean, all of which are fully voiced. However, the Chinese versions use the Japanese voice set, and some of the specific names (characters, stages, items, etc.) are also not translated and use their English names instead, probably due to copyright reasons (mostly for third-party games), or they were not intended to have official Chinese versions for the original games. Though, all of the DLC contents so far are fully localized in the Chinese versions. This is the second ''Super Smash Bros.'' game to have a Simplified Chinese localization (the first being the {{iw|nwiki|iQue Player}} release of ''Super Smash Bros.''), and the first game to have a Traditional Chinese localization. The player can also change the dialect for the English, French, and Spanish languages by changing the "Region" setting in the System Settings for the console (though in the case of English, it only changes the names for certain characters, stages, etc., such as Duck Hunt being called "Duck Hunt Duo" and the Find Mii stage into "StreetPass™ Quest", as well as release dates in tips). ''Super Smash Bros. Ultimate'' is the first installment in the series to feature Dutch and Russian announcers. | ||
===Smash=== | ===Smash=== | ||
[[File:SSBU 4 Player Smash.jpg|thumb|200px|left|Mario, Sonic, Mega Man and Pac-Man | [[File:SSBU 4 Player Smash.jpg|thumb|200px|left|Mario, Sonic, Mega Man and Pac-Man have a battle.]] | ||
{{quote|Battle up to eight fighters.|In-game description}} | {{quote|Battle up to eight fighters.|In-game description}} | ||
Before starting a match, the player can create their own preset rules, such as the number of stocks and time limit, which they can quickly select at any time. In addition to Time and Stock modes, Stamina mode is now a standard mode alongside the aforementioned two and is no longer a part of Special Smash. Stocks can also be added to Stamina mode - and it can now be played online.<ref name=AugustDirect>{{cite|author=Nintendo of America|date=August 8, 2018|language=en-us|url=youtu.be/P-kQWJrjRV4|title=''Super Smash Bros. Ultimate'' Direct 8.8.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref> | Before starting a match, the player can create their own preset rules, such as the number of stocks and time limit, which they can quickly select at any time. In addition to Time and Stock modes, Stamina mode is now a standard mode alongside the aforementioned two and is no longer a part of Special Smash. Stocks can also be added to Stamina mode - and it can now be played online.<ref name=AugustDirect>{{cite|author=Nintendo of America|date=August 8, 2018|language=en-us|url=youtu.be/P-kQWJrjRV4|title=''Super Smash Bros. Ultimate'' Direct 8.8.2018|publisher=YouTube|accessdate=June 25, 2024}}</ref> | ||
Line 38: | Line 38: | ||
8-Player Smash also returns from ''Super Smash Bros. for Wii U'', and can now be played on any stage from the start. | 8-Player Smash also returns from ''Super Smash Bros. for Wii U'', and can now be played on any stage from the start. | ||
A new rule option added to ''Super Smash Bros. Ultimate'' is the Final Smash Meter, which appears below each fighter's damage meter and fills up as the player takes damage from opponent attacks, similar to [[ | A new rule option added to ''Super Smash Bros. Ultimate'' is the Final Smash Meter, which appears below each fighter's damage meter and fills up as the player takes damage from opponent attacks, similar to [[Little Mac]]'s Power Meter. Once it is full, the player can then use a [[Final Smash]]. These Final Smashes deal less damage and knockback than regular Final Smashes obtained from [[Smash Ball]]s, and like them, only one can be used at a time. | ||
====Squad Strike==== | ====Squad Strike==== | ||
{{main-wiki|SmashWiki|Squad Strike}} | {{main-wiki|SmashWiki|Squad Strike}} | ||
Line 46: | Line 46: | ||
====Tourney==== | ====Tourney==== | ||
{{main-wiki|SmashWiki|Tourney (SSBU)}} | {{main-wiki|SmashWiki|Tourney (SSBU)}} | ||
Tourney returns from ''[[Super Smash Bros. Brawl]]'', allowing up to 32 participants to compete. After selecting the number of total participants, the number of CPU players and tourney type, the game automatically generates a tournament bracket | Tourney returns from ''[[Super Smash Bros. Brawl]]'', allowing up to 32 participants to compete. After selecting the number of total participants, the number of CPU players and tourney type, the game automatically generates a tournament bracket. This mode is also compatible with amiibo fighters. | ||
====Special Smash==== | ====Special Smash==== | ||
Line 61: | Line 61: | ||
The Adventure mode in this game is called '''World of Light'''. It has a board game-like map, and elements and maps based on various games have been shown; [[Warp Pipe]]s and [[! Switch]]es are noticeable. Unlike [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]], which is very plot-heavy, World of Light is used to demonstrate the functionalities of spirits and spirit battles and has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cutscenes than The Subspace Emissary, though most of them are silent, akin to The Subspace Emissary's cutscenes; the lone exception being the introductory scene. | The Adventure mode in this game is called '''World of Light'''. It has a board game-like map, and elements and maps based on various games have been shown; [[Warp Pipe]]s and [[! Switch]]es are noticeable. Unlike [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]], which is very plot-heavy, World of Light is used to demonstrate the functionalities of spirits and spirit battles and has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cutscenes than The Subspace Emissary, though most of them are silent, akin to The Subspace Emissary's cutscenes; the lone exception being the introductory scene. | ||
During the events of the Adventure mode, a monster called [[ | During the events of the Adventure mode, a monster called [[Galeem]] defeats all of the fighters except [[Kirby]], imprisoning them in the eponymous World of Light, where they are cloned and their clones are possessed by [[Spirit (Super Smash Bros. Ultimate)|spirit]]s, which are the other victims of Galeem's attack. Once Kirby has freed Mario and more fighters and spirits in the Light Realm and defeated Galeem, a new monster named [[Dharkon]] appears, opening a path to the Dark Realm, forcing Galeem to retreat. When the remaining fighters and spirits are freed in the Dark Realm (as well as defeating Dharkon), Galeem appears to confront Dharkon, putting the player in a third realm: a mixture of the Light and Dark Realms. | ||
Within the mode, only Kirby is available from start; the rest of the fighters are unlocked through the mode's progress in matches similar to those of Challenger's Approach (the exception being [[Bowser]], who becomes playable after defeating [[Giga Bowser]]). Downloadable characters can be made available to play as in World of Light by freeing 10 fighters in the mode. If the character in question is downloaded with the criteria having been met beforehand, then the character is immediately unlocked. | Within the mode, only Kirby is available from start; the rest of the fighters are unlocked through the mode's progress in matches similar to those of Challenger's Approach (the exception being [[Bowser]], who becomes playable after defeating [[Giga Bowser]]). Downloadable characters can be made available to play as in World of Light by freeing 10 fighters in the mode. If the character in question is downloaded with the criteria having been met beforehand, then the character is immediately unlocked. | ||
Line 108: | Line 108: | ||
{{main-wiki|SmashWiki|Multi-Man Smash}} | {{main-wiki|SmashWiki|Multi-Man Smash}} | ||
Multi-Man Smash returns from previous installments under the name Mob Smash. This time, the mode has three rules: | Multi-Man Smash returns from previous installments under the name Mob Smash. This time, the mode has three rules: | ||
*'''{{iw|smashwiki|100-Man Smash|Century Smash}}:''' Returns from previous installments (then "100-Man Smash"). The player must KO 100 [[ | *'''{{iw|smashwiki|100-Man Smash|Century Smash}}:''' Returns from previous installments (then "100-Man Smash"). The player must KO 100 [[Fighting Mii Team]] enemies. | ||
*'''{{iw|smashwiki|Cruel mode|Cruel Smash}}:''' Returns from previous installments. The player fights strong Fighting Mii Team enemies that are capable of launching them far with most attacks until they are KO'd, while no items appear. | *'''{{iw|smashwiki|Cruel mode|Cruel Smash}}:''' Returns from previous installments. The player fights strong Fighting Mii Team enemies that are capable of launching them far with most attacks until they are KO'd, while no items appear. | ||
*'''{{iw|smashwiki|All-Star Mode|All-Star Smash}}:''' A new mode that merges All-Star Mode and Endless Mode from Multi-Man Smash in the previous installment. The player fights all (currently available) playable characters until they are KO'd, in a similar manner to "The True All-Star Battle" Event Match from ''Super Smash Bros. Brawl''. The fighters appear in order of their first appearance (based on Japanese release dates). | *'''{{iw|smashwiki|All-Star Mode|All-Star Smash}}:''' A new mode that merges All-Star Mode and Endless Mode from Multi-Man Smash in the previous installment. The player fights all (currently available) playable characters until they are KO'd, in a similar manner to "The True All-Star Battle" Event Match from ''Super Smash Bros. Brawl''. The fighters appear in order of their first appearance (based on Japanese release dates). | ||
Line 114: | Line 114: | ||
====Home-Run Contest==== | ====Home-Run Contest==== | ||
{{main-wiki|SmashWiki|Home-Run Contest}} | {{main-wiki|SmashWiki|Home-Run Contest}} | ||
Home-Run Contest is a minigame mode from previous ''Super Smash Bros.'' games that was added in the version 5.0.0 update. The player damages a Sandbag within ten seconds and tries to launch it as far as possible using a [[ | Home-Run Contest is a minigame mode from previous ''Super Smash Bros.'' games that was added in the version 5.0.0 update. The player damages a Sandbag within ten seconds and tries to launch it as far as possible using a [[Home-Run Bat]]. It can be played individually, competitively against four people, and cooperatively with two people. There are separate records for each. | ||
====Mii Fighters==== | ====Mii Fighters==== | ||
Line 133: | Line 133: | ||
{{main-wiki|SmashWiki|Online § In Super Smash Bros. Ultimate}} | {{main-wiki|SmashWiki|Online § In Super Smash Bros. Ultimate}} | ||
Online is a mode where one can fight other players in battle via the Internet. Various modes are available, such as Quickplay, Battle Arenas, Shared Content, and Options. A [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] subscription is required to access and play all online modes. | Online is a mode where one can fight other players in battle via the Internet. Various modes are available, such as Quickplay, Battle Arenas, Shared Content, and Options. A [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] subscription is required to access and play all online modes. | ||
====Quickplay==== | ====Quickplay==== | ||
{{main-wiki|SmashWiki|Quickplay}} | {{main-wiki|SmashWiki|Quickplay}} | ||
Line 145: | Line 146: | ||
[[File:SSBU Panoramic Complete.png|thumb|center|1000px|Panoramic artwork featuring every character, including DLC.]] | [[File:SSBU Panoramic Complete.png|thumb|center|1000px|Panoramic artwork featuring every character, including DLC.]] | ||
[[File:SSBU Full Character Select.jpeg|thumb|300px|The character select screen for Training mode, with all characters unlocked and downloaded.]] | [[File:SSBU Full Character Select.jpeg|thumb|300px|The character select screen for Training mode, with all characters unlocked and downloaded.]] | ||
''Super Smash Bros. Ultimate'' features all 63 (65 if counting [[ | ''Super Smash Bros. Ultimate'' features all 63 (65 if counting [[Pokémon Trainer]]'s [[bulbapedia:Pokémon (species)|Pokémon]] separately) previously playable characters in the series, as well as 23 (24 if counting [[Pyra]] and [[Mythra]] separately) newcomers. 11 of the newcomers (namely, [[Inkling]], [[Princess Daisy|Daisy]], [[Ridley]], [[Simon Belmont|Simon]], [[Richter Belmont|Richter]], [[Chrom]], [[Dark Samus]], [[King K. Rool]], [[Isabelle]], [[Ken Masters|Ken]], and [[Incineroar]]) are part of the base game, while 12 (13) of them (namely, [[Piranha Plant]], [[Joker]], [[Hero]], [[Banjo]] & [[Kazooie]], [[Terry Bogard|Terry]], [[Byleth]], [[Min Min]], [[Steve (Minecraft)|Steve]], [[Sephiroth]], Pyra / Mythra, [[Kazuya Mishima|Kazuya]], and [[List of fighters debuting in Super Smash Bros. Ultimate#Sora|Sora]]) were released post-launch as downloadable content (DLC). Of those 12 DLC newcomers, 11 are available through two Fighters Passes (with the first pass containing five fighters and the second containing six fighters) and can be purchased individually. The remaining DLC newcomer, Piranha Plant, is available separately from these passes.<ref name=Jan2020>{{cite|author=Nintendo of America|date=January 16, 2020|url=www.youtube.com/watch?v=2aqVlLlKkcg|title=''Super Smash Bros. Ultimate'' – Mr. Sakurai Presents "Byleth"|publisher=YouTube|language=en-us|accessdate=June 25, 2024}}</ref> In addition, Ridley, Dark Samus, and Piranha Plant are playable for the first time in any game, and [[Pichu]] and [[Young Link]] are playable in the series for the first time since ''[[Super Smash Bros. Melee]]''. Not including the briefly controllable Master Hand, a total of 74 (76) fighters are playable in the base game, while 12 (13) fighters have been released as DLC for a total of 86 (89) characters. ''Super Smash Bros. Ultimate'' also sees a significant increase in the number of newly-introduced third-party characters, introducing eleven non-Nintendo fighters as opposed to ''Super Smash Bros. Brawl''{{'}}s two or ''Super Smash Bros. for Nintendo 3DS / Wii U''{{'}}s five. | ||
Uniquely, seven characters (veterans [[ | Uniquely, seven characters (veterans [[Lucina]] and [[Dark Pit]] and newcomers Daisy, Richter, Chrom, Dark Samus, and Ken) are given a special category known as Echo Fighters, which are characters whose movesets are heavily derived from those of other characters. While some Echo Fighters have distinct differences, such as Chrom and Ken, others, like Daisy and Richter, may be completely identical to the fighter they are based on. However, while their movesets may be similar to their base character, they have unique visual differences such as Final Smashes, taunts, victory animations, and, in some cases, victory themes. | ||
The number beside each playable character (excluding Echo Fighters) signifies the order in which they were announced to be playable in the ''Super Smash Bros.'' series; in the case of the unlockable characters from ''Super Smash Bros. Melee'', their order is based on the number of Smash matches required to unlock them in that game. Instead of having their own number, Echo Fighters are given the same number as their base counterpart with a lower-case epsilon symbol (ε) being placed next to the number. (This also affects their location on the character selection screen.) This numerical order is similar to the character order in the previous game's Sound Test, with exceptions such as third-party characters and previously unlockable characters being mixed in with other characters, and Echo Fighters being placed next to the characters they are based on. | The number beside each playable character (excluding Echo Fighters) signifies the order in which they were announced to be playable in the ''Super Smash Bros.'' series; in the case of the unlockable characters from ''Super Smash Bros. Melee'', their order is based on the number of Smash matches required to unlock them in that game. Instead of having their own number, Echo Fighters are given the same number as their base counterpart with a lower-case epsilon symbol (ε) being placed next to the number. (This also affects their location on the character selection screen.) This numerical order is similar to the character order in the previous game's Sound Test, with exceptions such as third-party characters and previously unlockable characters being mixed in with other characters, and Echo Fighters being placed next to the characters they are based on. | ||
Of the playable character roster, if excluding [[ | Of the playable character roster, if excluding [[Mii Fighter]]s, [[Roy (Fire Emblem)|Roy]], and Banjo & Kazooie, fourteen originate from the [[Super Mario (franchise)|''Super Mario'' franchise]] and its spin-off series (twenty-one if counting each of the [[Koopalings]]), with [[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Bowser]], [[Dr. Mario]], [[Rosalina]] & [[Luma]], [[Bowser Jr.]], Daisy, Piranha Plant, [[Donkey Kong]], [[Diddy Kong]], King K. Rool, [[Yoshi]], and [[Wario]] being playable. | ||
''Super Smash Bros. Ultimate'' contains the most unlockable characters out of any ''Super Smash Bros.'' game. The starting roster consists of the eight starting fighters from the original ''[[Super Smash Bros.]]'' (Mario, Donkey Kong, [[Link]], [[Samus]], Yoshi, [[Kirby]], [[Fox]], and [[ | ''Super Smash Bros. Ultimate'' contains the most unlockable characters out of any ''Super Smash Bros.'' game. The starting roster consists of the eight starting fighters from the original ''[[Super Smash Bros.]]'' (Mario, Donkey Kong, [[Link]], [[Samus Aran|Samus]], Yoshi, [[Kirby]], [[Fox]], and [[Pikachu]]), as well as the ability to create a [[Mii]] to include them as starter characters; the rest of the roster needs to be unlocked. There are three ways for a character to be unlocked: | ||
*The player can play Smash matches to summon new character unlock fights, with a 10-minute gap existing between unlocks. | *The player can play Smash matches to summon new character unlock fights, with a 10-minute gap existing between unlocks. | ||
*The player can play as certain characters in Classic Mode, with each character belonging to a specific unlock tree. | *The player can play as certain characters in Classic Mode, with each character belonging to a specific unlock tree. | ||
Line 182: | Line 183: | ||
|[[Ancient Bow and Arrow]] | |[[Ancient Bow and Arrow]] | ||
|- | |- | ||
![[File:Samus SSBU.png|120x120px]]<br>'''04''' [[Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Samus (SSBU)}}</small> | ![[File:Samus SSBU.png|120x120px]]<br>'''04''' [[Samus Aran|Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Samus (SSBU)}}</small> | ||
|''With her Charge Shot, Missile and Bomb, Samus has three different projectiles to keep her opponents in check from a distance. When fully charged up, her Charge Shot is quite powerful. For her Final Smash, she launches a wide laser beam that can be moved up and down!'' | |''With her Charge Shot, Missile and Bomb, Samus has three different projectiles to keep her opponents in check from a distance. When fully charged up, her Charge Shot is quite powerful. For her Final Smash, she launches a wide laser beam that can be moved up and down!'' | ||
|Neutral - [[Charge Shot]]<br>Side - [[Missile]]<br>Up - [[Screw Attack]]<br>Down - [[Bomb]] | |Neutral - [[Charge Shot]]<br>Side - [[Missile]]<br>Up - [[Screw Attack]]<br>Down - [[Bomb]] | ||
Line 287: | Line 288: | ||
*Found in the Light Realm in World of Light | *Found in the Light Realm in World of Light | ||
|- | |- | ||
!rowspan=2|[[File:ZeldaSSBU.png|120x120px]]<br>'''17''' [[Zelda]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Zelda (SSBU)}}</small> | !rowspan=2|[[File:ZeldaSSBU.png|120x120px]]<br>'''17''' [[Princess Zelda|Zelda]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Zelda (SSBU)}}</small> | ||
|''You might recognize Zelda's look from The Legend of Zelda: A Link Between Worlds game. In battle, she uses magical moves to reflect and teleport, and for her Final Smash, she seals her opponents away in the Triforce of Wisdom. If an opponent has 100% damage or more, they will be instantly KO'd!'' | |''You might recognize Zelda's look from The Legend of Zelda: A Link Between Worlds game. In battle, she uses magical moves to reflect and teleport, and for her Final Smash, she seals her opponents away in the Triforce of Wisdom. If an opponent has 100% damage or more, they will be instantly KO'd!'' | ||
|Neutral - [[Nayru's Love]]<br>Side - [[Din's Fire]]<br>Up - [[Farore's Wind]]<br>Down - [[Phantom Slash]] | |Neutral - [[Nayru's Love]]<br>Side - [[Din's Fire]]<br>Up - [[Farore's Wind]]<br>Down - [[Phantom Slash]] | ||
Line 347: | Line 348: | ||
*Found in the Dark Realm in World of Light | *Found in the Dark Realm in World of Light | ||
|- | |- | ||
!rowspan=2|[[File:YoungLink SSBU.png|120x120px]]<br>'''22''' [[ | !rowspan=2|[[File:YoungLink SSBU.png|120x120px]]<br>'''22''' [[Young Link]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Young Link (SSBU)}}</small> | ||
|''He’s back after 17 years! Young Link is faster than Link but he's also lighter, making him easier to launch.'' | |''He’s back after 17 years! Young Link is faster than Link but he's also lighter, making him easier to launch.'' | ||
|Neutral - [[Fire Bow|Fire Arrow]]<br>Side - [[Boomerang]]<br>Up - [[Spin Attack]]<br>Down - [[Bomb]] | |Neutral - [[Fire Bow|Fire Arrow]]<br>Side - [[Boomerang]]<br>Up - [[Spin Attack]]<br>Down - [[Bomb]] | ||
Line 427: | Line 428: | ||
*Found in the Dark Realm's Dracula's Castle in World of Light | *Found in the Dark Realm's Dracula's Castle in World of Light | ||
|- | |- | ||
!rowspan=2|[[File:ZeroSuitSamus SSBU.png|120x120px]]<br>'''29''' [[ | !rowspan=2|[[File:ZeroSuitSamus SSBU.png|120x120px]]<br>'''29''' [[Zero Suit Samus]][[File:Metroid Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Zero Suit Samus (SSBU)}}</small> | ||
|''Although not as powerful as Samus, her speed is exceptional! Her Paralyzer not only has the ability to stun opponents, but it can also turn into a whip. For her Final Smash, she dons her suit and fires a powerful laser!'' | |''Although not as powerful as Samus, her speed is exceptional! Her Paralyzer not only has the ability to stun opponents, but it can also turn into a whip. For her Final Smash, she dons her suit and fires a powerful laser!'' | ||
|Neutral - [[Paralyzer]]<br>Side - [[Whip Lash]]<br>Up - [[Boost Kick]]<br>Down - [[Flip Jump]] | |Neutral - [[Paralyzer]]<br>Side - [[Whip Lash]]<br>Up - [[Boost Kick]]<br>Down - [[Flip Jump]] | ||
Line 547: | Line 548: | ||
*Found in the Dark Realm's Mysterious Dimension | *Found in the Dark Realm's Mysterious Dimension | ||
|- | |- | ||
!rowspan=2|[[File:ToonLink SSBU.png|120x120px]]<br>'''43''' [[ | !rowspan=2|[[File:ToonLink SSBU.png|120x120px]]<br>'''43''' [[Toon Link]][[File:Zelda Emblem.png|30px|class=invert-dark]]<br><small>{{main-wiki|SmashWiki|Toon Link (SSBU)}}</small> | ||
|''He's smaller and faster than Link. His bombs explode with a unique anime-style. For his Final Smash, he emits light from his left hand and any opponents hit by it are trapped in the Triforce, subject to a punishing gauntlet of attacks.'' | |''He's smaller and faster than Link. His bombs explode with a unique anime-style. For his Final Smash, he emits light from his left hand and any opponents hit by it are trapped in the Triforce, subject to a punishing gauntlet of attacks.'' | ||
|Neutral - [[Hero's Bow]]<br>Side - [[Boomerang]]<br>Up - [[Spin Attack]]<br>Down - [[Bomb]] | |Neutral - [[Hero's Bow]]<br>Side - [[Boomerang]]<br>Up - [[Spin Attack]]<br>Down - [[Bomb]] | ||
Line 989: | Line 990: | ||
Wii Fit Trainer (Male) SSBU.png|Male [[Wii Fit Trainer]] | Wii Fit Trainer (Male) SSBU.png|Male [[Wii Fit Trainer]] | ||
Robin (Female) SSBU.png|Female [[Robin]] | Robin (Female) SSBU.png|Female [[Robin]] | ||
Larry SSBU.png| | Larry SSBU.png|{{Larry}}<br>(Bowser Jr.) | ||
Roy SSBU.png| | Roy SSBU.png|{{Roy}}<br>(Bowser Jr.) | ||
Wendy SSBU.png| | Wendy SSBU.png|{{Wendy}}<br>(Bowser Jr.) | ||
Iggy SSBU.png| | Iggy SSBU.png|{{Iggy}}<br>(Bowser Jr.) | ||
Morton SSBU.png| | Morton SSBU.png|{{Morton}}<br>(Bowser Jr.) | ||
Lemmy SSBU.png| | Lemmy SSBU.png|{{Lemmy}}<br>(Bowser Jr.) | ||
Ludwig SSBU.png| | Ludwig SSBU.png|{{Ludwig}}<br>(Bowser Jr.) | ||
Corrin (Female) SSBU.png|Female [[Corrin]] | Corrin (Female) SSBU.png|Female [[Corrin]] | ||
Inkling Boy SSBU.png|[[Inkling]] Boy | Inkling Boy SSBU.png|[[Inkling]] Boy | ||
Line 1,072: | Line 1,073: | ||
A new feature added to ''Super Smash Bros. Ultimate'' is Stage Morph, which causes the stage on which players are currently fighting to transform into another stage in the middle of the match. The player can choose two stages for this function, and can also set the frequency at which they transform between each other. | A new feature added to ''Super Smash Bros. Ultimate'' is Stage Morph, which causes the stage on which players are currently fighting to transform into another stage in the middle of the match. The player can choose two stages for this function, and can also set the frequency at which they transform between each other. | ||
There are 103 stages in the base game, all of which are available from the start. There are also twelve stages released through DLC, with each DLC fighter (except Piranha Plant) having a stage of their own, and the addition of Small Battlefield in the version 8.1.0 update | There are 103 stages in the base game, all of which are available from the start. There are also twelve stages released through DLC, with each DLC fighter (except Piranha Plant) having a stage of their own, and the addition of Small Battlefield in the version 8.1.0 update. The following list is sorted by the original ''Super Smash Bros.'' games in which they first appear. Stages marked with an asterisk (*) are downloadable content. | ||
===New=== | ===New=== | ||
<gallery> | <gallery> | ||
Line 1,325: | Line 1,326: | ||
KappnUltimate.png|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Assist Trophy#Kapp'n|Kapp'n]] | KappnUltimate.png|[[File:AnimalCrossing Emblem.png|20px|class=invert-dark]][[Assist Trophy#Kapp'n|Kapp'n]] | ||
SSBU Klaptrap artwork.png|[[File:DK Emblem.png|20px|class=invert-dark]][[Klaptrap]] | SSBU Klaptrap artwork.png|[[File:DK Emblem.png|20px|class=invert-dark]][[Klaptrap]] | ||
KnucklesUltimate.png|[[File:Sonic Emblem.png|20px|class=invert-dark]][[Knuckles]] | KnucklesUltimate.png|[[File:Sonic Emblem.png|20px|class=invert-dark]][[Knuckles (Sonic the Hedgehog)|Knuckles]] | ||
KrystalUltimate.png|[[File:StarFox Emblem.png|20px|class=invert-dark]][[Assist Trophy#Krystal|Krystal]] | KrystalUltimate.png|[[File:StarFox Emblem.png|20px|class=invert-dark]][[Assist Trophy#Krystal|Krystal]] | ||
MoonUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Assist Trophy#Moon|Moon]] | MoonUltimate.png|[[File:Zelda Emblem.png|20px|class=invert-dark]][[Assist Trophy#Moon|Moon]] | ||
Line 1,382: | Line 1,383: | ||
===New=== | ===New=== | ||
<gallery> | <gallery> | ||
AbraUltimate.png|Abra | AbraUltimate.png|[[Pokémon#Abra|Abra]] | ||
AlolanExeggutorUltimate.png|Alolan Exeggutor | AlolanExeggutorUltimate.png|[[Pokémon#Alolan Exeggutor|Alolan Exeggutor]] | ||
AlolanRaichuUltimate.png|Alolan Raichu | AlolanRaichuUltimate.png|[[Pokémon#Alolan Raichu|Alolan Raichu]] | ||
AlolanVulpix SSBUltimate.png|Alolan Vulpix | AlolanVulpix SSBUltimate.png|[[Pokémon#Alolan Vulpix|Alolan Vulpix]] | ||
BewearUltimate.png|Bewear | BewearUltimate.png|[[Pokémon#Bewear|Bewear]] | ||
Ditto Ultimate.png|Ditto | Ditto Ultimate.png|[[Pokémon#Ditto|Ditto]] | ||
LunalaUltimate.png|Lunala | LunalaUltimate.png|[[Pokémon#Lunala|Lunala]] | ||
MarshadowUltimate.png|Marshadow | MarshadowUltimate.png|[[Pokémon#Marshadow|Marshadow]] | ||
MimikyuUltimate.png|Mimikyu | MimikyuUltimate.png|[[Pokémon#Mimikyu|Mimikyu]] | ||
PyukumukuUltimate.png|Pyukumuku | PyukumukuUltimate.png|[[Pokémon#Pyukumuku|Pyukumuku]] | ||
SolgaleoUltimate.png|Solgaleo | SolgaleoUltimate.png|[[Pokémon#Solgaleo|Solgaleo]] | ||
TapuKokoUltimate.png|Tapu Koko | TapuKokoUltimate.png|[[Pokémon#Tapu Koko|Tapu Koko]] | ||
TogedemaruUltimate.png|Togedemaru | TogedemaruUltimate.png|[[Pokémon#Togedemaru|Togedemaru]] | ||
VulpixUltimate.png|Vulpix | VulpixUltimate.png|[[Pokémon#Vulpix|Vulpix]] | ||
</gallery> | </gallery> | ||
===Returning=== | ===Returning=== | ||
<gallery> | <gallery> | ||
SSBU Abomasnow.png|Abomasnow | SSBU Abomasnow.png|[[Pokémon#Abomasnow|Abomasnow]] | ||
SSBU Arceus.png|Arceus | SSBU Arceus.png|[[Pokémon#Arceus|Arceus]] | ||
SSBU Bellossom.png|Bellossom | SSBU Bellossom.png|[[Pokémon#Bellossom|Bellossom]] | ||
SSBU Chespin.png|Chespin | SSBU Chespin.png|[[Pokémon#Chespin|Chespin]] | ||
SSBU Darkrai.png|Darkrai | SSBU Darkrai.png|[[Pokémon#Darkrai|Darkrai]] | ||
SSBU Dedenne.png|Dedenne | SSBU Dedenne.png|[[Pokémon#Dedenne|Dedenne]] | ||
SSBU Deoxys.png|Deoxys | SSBU Deoxys.png|[[Pokémon#Deoxys|Deoxys]] | ||
SSBU Electrode.png|Electrode | SSBU Electrode.png|[[Pokémon#Electrode|Electrode]] | ||
SSBU Eevee.png|Eevee | SSBU Eevee.png|[[Pokémon#Eevee|Eevee]] | ||
SSBU Entei.png|Entei | SSBU Entei.png|[[Pokémon#Entei|Entei]] | ||
SSBU Fennekin.png|Fennekin | SSBU Fennekin.png|[[Pokémon#Fennekin|Fennekin]] | ||
SSBU Fletchling.png|Fletchling | SSBU Fletchling.png|[[Pokémon#Fletchling|Fletchling]] | ||
SSBU Gardevoir.png|Gardevoir | SSBU Gardevoir.png|[[Pokémon#Gardevoir|Gardevoir]] | ||
SSBU Genesect.png|Genesect | SSBU Genesect.png|[[Pokémon#Genesect|Genesect]] | ||
SSBU Giratina.png|Giratina | SSBU Giratina.png|[[Pokémon#Giratina|Giratina]] | ||
SSBU Gogoat.png|Gogoat | SSBU Gogoat.png|[[Pokémon#Gogoat|Gogoat]] | ||
SSBU Goldeen.png|Goldeen | SSBU Goldeen.png|[[Pokémon#Goldeen|Goldeen]] | ||
SSBU Inkay.png|Inkay | SSBU Inkay.png|[[Pokémon#Inkay|Inkay]] | ||
SSBU Keldeo.png|Keldeo | SSBU Keldeo.png|[[Pokémon#Keldeo|Keldeo]] | ||
SSBU Kyogre.png|Kyogre | SSBU Kyogre.png|[[Pokémon#Kyogre|Kyogre]] | ||
SSBU Kyurem.png|Kyurem | SSBU Kyurem.png|[[Pokémon#Kyurem|Kyurem]] | ||
SSBU Latias & Latios.png|Latios and Latias | SSBU Latias & Latios.png|[[Pokémon#Latios and Latias|Latios and Latias]] | ||
SSBU Lugia.png|Lugia | SSBU Lugia.png|[[Pokémon#Lugia|Lugia]] | ||
SSBU Meloetta.png|Meloetta | SSBU Meloetta.png|[[Pokémon#Meloetta|Meloetta]] | ||
SSBU Meowth.png|Meowth | SSBU Meowth.png|[[Pokémon#Meowth|Meowth]] | ||
SSBU Metagross.png|Metagross | SSBU Metagross.png|[[Pokémon#Metagross|Metagross]] | ||
SSBU Mew.png|Mew | SSBU Mew.png|[[Pokémon#Mew|Mew]] | ||
SSBU Moltres.png|Moltres | SSBU Moltres.png|[[Pokémon#Moltres|Moltres]] | ||
SSBU Oshawott.png|Oshawott | SSBU Oshawott.png|[[Pokémon#Oshawott|Oshawott]] | ||
SSBU Palkia.png|Palkia | SSBU Palkia.png|[[Pokémon#Palkia|Palkia]] | ||
SSBU Scizor.png|Scizor | SSBU Scizor.png|[[Pokémon#Scizor|Scizor]] | ||
SSBU Snivy.png|Snivy | SSBU Snivy.png|[[Pokémon#Snivy|Snivy]] | ||
SSBU Snorlax.png|Snorlax | SSBU Snorlax.png|[[Pokémon#Snorlax|Snorlax]] | ||
SSBU Spewpa.png|Spewpa | SSBU Spewpa.png|[[Pokémon#Spewpa|Spewpa]] | ||
SSBU Staryu.png|Staryu | SSBU Staryu.png|[[Pokémon#Staryu|Staryu]] | ||
SSBU Suicune.png|Suicune | SSBU Suicune.png|[[Pokémon#Suicune|Suicune]] | ||
SSBU Swirlix.png|Swirlix | SSBU Swirlix.png|[[Pokémon#Swirlix|Swirlix]] | ||
SSBU Togepi.png|Togepi | SSBU Togepi.png|[[Pokémon#Togepi|Togepi]] | ||
SSBU Victini.png|Victini | SSBU Victini.png|[[Pokémon#Victini|Victini]] | ||
SSBU Xerneas.png|Xerneas | SSBU Xerneas.png|[[Pokémon#Xerneas|Xerneas]] | ||
SSBU Zoroark.png|Zoroark | SSBU Zoroark.png|[[Pokémon#Zoroark|Zoroark]] | ||
</gallery> | </gallery> | ||
Line 1,508: | Line 1,509: | ||
==Update history== | ==Update history== | ||
{{construction|section=yes}} | {{construction|section=yes}} | ||
Note that the most recently released software update must be downloaded to access Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage. Release dates are in Pacific Standard Time. | Note that the most recently released software update must be downloaded to access Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage. Release dates are in Pacific Standard Time. | ||
===1.1.0=== | ===1.1.0=== | ||
'''Release date''': December 7, 2018 | '''Release date''': December 7, 2018 | ||
Line 1,575: | Line 1,576: | ||
*Misc. | *Misc. | ||
**The fighters that had specific adjustments are listed below: | **The fighters that had specific adjustments are listed below: | ||
***Mario, Donkey Kong, Link, Samus, Dark Samus, Yoshi, Kirby, Pikachu, Luigi, Ness, Jigglypuff, Peach, Daisy, Bowser, Ice Climbers, Sheik, Pichu, Ganondorf, Mewtwo, Roy, Chrom, Mr. Game & Watch, Pit, Zero Suit Samus, Wario, Snake, Ike, Pokémon Trainer (Charizard), Diddy Kong, Lucas, Sonic, King Dedede, Lucario, R.O.B., Toon Link, Mega Man, Rosalina & Luma, Little Mac, Greninja, Palutena, Pac-Man, Robin, Shulk, Duck Hunt, Ryu, Ken, Cloud, Corrin, Bayonetta, Inkling, Ridley, King K. Rool, Isabelle, Incineroar, Mii Brawler, and Mii Gunner<ref name=Ver2.0.0Details>{{cite|url=en-americas-support.nintendo.com/app/answers/detail/a_id/43317/~/super-smash-bros.-ultimate-update-ver.-2.0.0---fighter-adjustments|title= ''Super Smash Bros. Ultimate'' Update Ver. 2.0.0 - Fighter Adjustments|publisher=Nintendo Support|language=en-us|accessdate=June 25, 2024}}</ref> | ***Mario, Donkey Kong, Link, Samus, Dark Samus, Yoshi, Kirby, Pikachu, Luigi, Ness, Jigglypuff, Peach, Daisy, Bowser, Ice Climbers, Sheik, Pichu, Ganondorf, Mewtwo, Roy, Chrom, Mr. Game & Watch, Pit, Zero Suit Samus, Wario, Snake, Ike, Pokémon Trainer (Charizard), Diddy Kong, Lucas, Sonic, King Dedede, Lucario, R.O.B., Toon Link, Mega Man, Rosalina & Luma, Little Mac, Greninja, Palutena, Pac-Man, Robin, Shulk, Duck Hunt, Ryu, Ken, Cloud, Corrin, Bayonetta, Inkling, Ridley, King K. Rool, Isabelle, Incineroar, Mii Brawler, and Mii Gunner<ref name=Ver2.0.0Details>{{cite|author=Nintendo|url=en-americas-support.nintendo.com/app/answers/detail/a_id/43317/~/super-smash-bros.-ultimate-update-ver.-2.0.0---fighter-adjustments|title= ''Super Smash Bros. Ultimate'' Update Ver. 2.0.0 - Fighter Adjustments|publisher=Nintendo Support|language=en-us|accessdate=June 25, 2024}}</ref> | ||
**Reversed the function of hiding models when the camera gets too close to the fighters in camera mode. | **Reversed the function of hiding models when the camera gets too close to the fighters in camera mode. | ||
**Various gameplay fixes. | **Various gameplay fixes. | ||
Line 1,588: | Line 1,589: | ||
===2.0.2=== | ===2.0.2=== | ||
'''Release date''': April 2, 2019 | '''Release date''': April 2, 2019 | ||
*Offline Gameplay | *Offline Gameplay | ||
**Added compatibility with the Young Link, Daisy, and Ken amiibo from the ''Super Smash Bros.'' line. | **Added compatibility with the Young Link, Daisy, and Ken amiibo from the ''Super Smash Bros.'' line. | ||
Line 1,640: | Line 1,641: | ||
===3.1.0=== | ===3.1.0=== | ||
'''Release date''': May | '''Release date''': May 31, 2019 | ||
*Offline Gameplay | *Offline Gameplay | ||
**Added support for the [[Nintendo Switch#Nintendo Labo|Nintendo Labo: VR Kit]], alongside the new VR mode. | **Added support for the [[Nintendo Switch#Nintendo Labo|Nintendo Labo: VR Kit]], alongside the new VR mode. | ||
Line 1,651: | Line 1,652: | ||
===4.0.0=== | ===4.0.0=== | ||
'''Release | '''Release Date''': July 07, 2019 | ||
*Offline Gameplay | *Offline Gameplay | ||
**Very Easy difficulty has been added to Adventure mode. | **Very Easy difficulty has been added to Adventure mode. | ||
Line 1,680: | Line 1,681: | ||
===5.0.0=== | ===5.0.0=== | ||
'''Release | '''Release Date''': September 4, 2019 | ||
*Offline Gameplay | *Offline Gameplay | ||
**[[Home-Run Contest]] has been added | **[[Home-Run Contest]] has been added | ||
Line 1,705: | Line 1,706: | ||
===6.0.0=== | ===6.0.0=== | ||
'''Release | '''Release Date''': November 6, 2019 | ||
*Offline Gameplay | *Offline Gameplay | ||
**The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 4: | **The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 4: | ||
Line 1,739: | Line 1,740: | ||
===6.1.0=== | ===6.1.0=== | ||
'''Release | '''Release Date''': December 14, 2019 | ||
*General | *General | ||
**Fixed an issue where Terry's Super Special Move "Buster Wolf" connects with an opposing fighter, causing both players to be unable to move. | **Fixed an issue where Terry's Super Special Move "Buster Wolf" connects with an opposing fighter, causing both players to be unable to move. | ||
===6.1.1=== | ===6.1.1=== | ||
'''Release | '''Release Date''': January 7, 2020 | ||
*General | *General | ||
**Added support for the upcoming Dark Samus and Richter amiibo figures. | **Added support for the upcoming Dark Samus and Richter amiibo figures. | ||
===7.0.0=== | ===7.0.0=== | ||
'''Release | '''Release Date''': January 28th, 2020 (January 29th in some time zones) | ||
*Offline Gameplay | *Offline Gameplay | ||
**The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 5: | **The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 5: | ||
Line 1,781: | Line 1,782: | ||
===8.0.0=== | ===8.0.0=== | ||
'''Release | '''Release Date''': June 29th, 2020 (June 30th in some time zones) | ||
*General | *General | ||
**The following content is now available for purchase: | **The following content is now available for purchase: | ||
Line 1,839: | Line 1,840: | ||
**The online user experience has been adjusted. | **The online user experience has been adjusted. | ||
***The tick rate of 1-on-1 battles not involving spectators has been increased from 30Hz to 60Hz, matching the in-game frame rate. This improves responsiveness but decreases stability on low-quality connections.<ref>{{cite|title=Thanks to @Humanbomb & @EmJay10_ we discovered a big change in 8.1! The Tickrate/Hertz in a 1v1 with no spectators has changed to 60 instead of the old 30 packets a second. Lobbies 3+ still run at 30. In theory, quick play and 1v1 lobbies should feel better.|author=Nerf_0|date=August 5, 2020|url=x.com/nerfherder08/status/1291092316573380608|publisher=Twitter|accessdate=June 25, 2024}}</ref> | ***The tick rate of 1-on-1 battles not involving spectators has been increased from 30Hz to 60Hz, matching the in-game frame rate. This improves responsiveness but decreases stability on low-quality connections.<ref>{{cite|title=Thanks to @Humanbomb & @EmJay10_ we discovered a big change in 8.1! The Tickrate/Hertz in a 1v1 with no spectators has changed to 60 instead of the old 30 packets a second. Lobbies 3+ still run at 30. In theory, quick play and 1v1 lobbies should feel better.|author=Nerf_0|date=August 5, 2020|url=x.com/nerfherder08/status/1291092316573380608|publisher=Twitter|accessdate=June 25, 2024}}</ref> | ||
***Average input delay of 1-on-1 battles not involving spectators has been reduced from roughly 5 frames to 4 frames.<ref>{{cite|title=スマブラSP ver8.1.0 オンライン遅延検証結果【その1】ver8.1.0のオンライン入力遅延は、オフライン比で +3.98F<br>なお、3月(アプデ前)に測定した結果は +5.07 F(※いずれも4人の平均)よって、「 | ***Average input delay of 1-on-1 battles not involving spectators has been reduced from roughly 5 frames to 4 frames.<ref>{{cite|title=スマブラSP ver8.1.0 オンライン遅延検証結果【その1】ver8.1.0のオンライン入力遅延は、オフライン比で +3.98F<br>なお、3月(アプデ前)に測定した結果は +5.07 F(※いずれも4人の平均)よって、「<span lang=ja>今</span>回のアプデでオンライン遅延は 約1.1 F 改善された」ことになる。|author=drafix570|date=August 8, 2020|url=x.com/drafix570/status/1292087339317997568|publisher=Twitter|accessdate=June 25, 2024}}</ref> | ||
**The way matching is determined when using Preferred Rules has been adjusted. | **The way matching is determined when using Preferred Rules has been adjusted. | ||
**Following a look at the current number of players eligible for Elite Smash, the threshold for entry has been recalculated to allow more players. Additionally, the way initial values for Global Smash Power are calculated has also been adjusted. | **Following a look at the current number of players eligible for Elite Smash, the threshold for entry has been recalculated to allow more players. Additionally, the way initial values for Global Smash Power are calculated has also been adjusted. | ||
Line 2,004: | Line 2,005: | ||
====April 12, 2019==== | ====April 12, 2019==== | ||
<gallery> | <gallery> | ||
Young Link amiibo.png|[[ | Young Link amiibo.png|[[Young Link]]<ref name=AprilTwitteramiibo>{{cite|author=Nintendo of America|date=February 14, 2019|url=x.com/NintendoAmerica/status/1095831220993191936|language=en-us|title=There are even more Super Smash Bros. series #amiibo on the way! Ken, Daisy, and Young Link amiibo will join the fray on 4/12.|publisher=X|accessdate=June 25, 2024}}</ref> | ||
Daisy amiibo.png|[[Princess Daisy|Daisy]]<ref name="AprilTwitteramiibo" /> | Daisy amiibo.png|[[Princess Daisy|Daisy]]<ref name="AprilTwitteramiibo" /> | ||
Ken amiibo.png|[[Ken Masters|Ken]]<ref name="AprilTwitteramiibo" /> | Ken amiibo.png|[[Ken Masters|Ken]]<ref name="AprilTwitteramiibo" /> | ||
Line 2,129: | Line 2,130: | ||
===Sales=== | ===Sales=== | ||
As of | As of March 31st 2024, the game has sold 34.22 million units worldwide, making it the third best-selling game on the Nintendo Switch (after ''[[Mario Kart 8 Deluxe]]'' and ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'').<ref>{{cite|author=Nintendo|date=March 19, 2024|url=www.nintendo.co.jp/ir/en/finance/software/index.html|title=Top Selling Title Sales Unites|publisher=Nintendo|accessdate=May 7, 2024|archive=web.archive.org/web/20240507064731/https://www.nintendo.co.jp/ir/en/finance/software/index.html}}</ref> In addition, the game is also the best-selling fighting game of all time. | ||
In addition, the game is also the best-selling fighting game of all time. | |||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
Line 2,161: | Line 2,161: | ||
*''[[Yoshi's Story]]'': [[Don Bongo]], [[Pak E. Derm]], the [[Super Happy Tree]], and [[Blargg]] appear as spirits. | *''[[Yoshi's Story]]'': [[Don Bongo]], [[Pak E. Derm]], the [[Super Happy Tree]], and [[Blargg]] appear as spirits. | ||
*[[Mario Golf (Game Boy Color)|''Mario Golf'' (Game Boy Color)]]: [[Kid]] appears as a spirit using his artwork from this game. | *[[Mario Golf (Game Boy Color)|''Mario Golf'' (Game Boy Color)]]: [[Kid]] appears as a spirit using his artwork from this game. | ||
*''[[Donkey Kong 64]]'': One of K. Rool's attacks involves using his boxing gloves from this game, and his Final Smash recreates the [[Game Over]] scene involving the [[Blast-o-Matic]] being fired from [[Crocodile Isle]] at [[Donkey Kong Island]]. [[Tiny Kong]] and [[Lanky Kong]] appear as spirits using their artwork from this game. King K. Rool briefly appears in the ending of Ken Masters and Incineroar's debut trailer "Clash of Flames" as one of Incineroar's intended challengers, indirectly referencing the final boss battle in that game. | *''[[Donkey Kong 64]]'': One of K. Rool's attacks involves using his boxing gloves from this game, and his Final Smash recreates the [[Game Over]] scene involving the [[Blast-o-Matic]] being fired from [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]] at [[Donkey Kong Island]]. [[Tiny Kong]] and [[Lanky Kong]] appear as spirits using their artwork from this game. King K. Rool briefly appears in the ending of Ken Masters and Incineroar's debut trailer "Clash of Flames" as one of Incineroar's intended challengers, indirectly referencing the final boss battle in that game. | ||
*''[[Paper Mario (series)|Paper Mario]]'' series: Piranha Plant takes on the colors of a [[Putrid Piranha]] for one of its attacks where it spews poison. Additionally, Piranha Plant's black costume resembles the [[Pale Piranha]] and its blue costume resembles the [[Frost Piranha]]. [[Kammy Koopa]] also appears as a spirit. | *''[[Paper Mario (series)|Paper Mario]]'' series: Piranha Plant takes on the colors of a [[Putrid Piranha]] for one of its attacks where it spews poison. Additionally, Piranha Plant's black costume resembles the [[Pale Piranha]] and its blue costume resembles the [[Frost Piranha]]. [[Kammy Koopa]] also appears as a spirit. | ||
*''[[Wario Land 4]]'': [[Princess Shokora]] appears as a spirit. | *''[[Wario Land 4]]'': [[Princess Shokora]] appears as a spirit. | ||
Line 2,196: | Line 2,196: | ||
*''[[Mario Kart 7]]'': One of Daisy's taunts matches the artwork pose she originally had from this game. [[Metal Mario]]'s [[B Dasher]] appears as a spirit. Rosalina's voice clips are taken from this game. | *''[[Mario Kart 7]]'': One of Daisy's taunts matches the artwork pose she originally had from this game. [[Metal Mario]]'s [[B Dasher]] appears as a spirit. Rosalina's voice clips are taken from this game. | ||
*''[[New Super Mario Bros. 2]]'': [[Gold Mario]] appears as a spirit. | *''[[New Super Mario Bros. 2]]'': [[Gold Mario]] appears as a spirit. | ||
*''[[New Super Mario Bros. U]]'': The Koopalings, [[Boo]], and [[Hammer Bro]] appear as spirits using their artwork from this game. [[Nabbit]] appears as a spirit. | *''[[New Super Mario Bros. U]]'': The Koopalings, [[Boo]], and [[Hammer Bro]] appear as spirits using their artwork from this game. [[Nabbit]] appears as a spirit. {{Lemmy}}'s render is based on his artwork from this game. | ||
*''[[Paper Mario: Sticker Star]]'': Bowser appears as a spirit using his artwork from this game, which can be obtained by enhancing [[Paper Bowser]]'s spirit. | *''[[Paper Mario: Sticker Star]]'': Bowser appears as a spirit using his artwork from this game, which can be obtained by enhancing [[Paper Bowser]]'s spirit. | ||
*''[[Mario & Luigi: Dream Team]]'': [[Antasma]] and [[Prince Dreambert]] appear as spirits. | *''[[Mario & Luigi: Dream Team]]'': [[Antasma]] and [[Prince Dreambert]] appear as spirits. | ||
Line 2,259: | Line 2,259: | ||
|ChiS=任天堂明星大乱斗 特别版 | |ChiS=任天堂明星大乱斗 特别版 | ||
|ChiSR=Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn | |ChiSR=Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn | ||
|ChiSM=Nintendo Stars Great Melee: Special Edition; the combination of the Japanese title and | |ChiSM=Nintendo Stars Great Melee: Special Edition''; the combination of the Japanese title and [[Super Smash Bros.|the Nintendo 64 game]]'s Japanese name (''Nintendo All-Star! Dairantō Smash Bros.'') | ||
|Kor=슈퍼 스매시브라더스 얼티밋 | |Kor=슈퍼 스매시브라더스 얼티밋 | ||
|KorR=Syupeo Seumaesi Beuradeoseu Eoltimit | |KorR=Syupeo Seumaesi Beuradeoseu Eoltimit | ||
Line 2,268: | Line 2,268: | ||
[[File:Super Smash Bros Ultimate Germany boxart.png|thumb|The German game cover]] | [[File:Super Smash Bros Ultimate Germany boxart.png|thumb|The German game cover]] | ||
*On the German cover for the game, [[Yoshi]] was omitted from the boxart to fit the USK rating in the bottom left corner, while [[Pikachu]], who was originally placed below Yoshi, was moved up due to its greater popularity.<ref>{{cite|author=Iggy|date=June 16, 2018|url=nintendosoup.com/yoshi-vanishes-from-super-smash-bros-ultimates-german-box-art|title=Yoshi Vanishes from ''Super Smash Bros. Ultimate''{{'}}s German Box Art|publisher=NintendoSoup|accessdate=June 25, 2024}}</ref> | *On the German cover for the game, [[Yoshi]] was omitted from the boxart to fit the USK rating in the bottom left corner, while [[Pikachu]], who was originally placed below Yoshi, was moved up due to its greater popularity.<ref>{{cite|author=Iggy|date=June 16, 2018|url=nintendosoup.com/yoshi-vanishes-from-super-smash-bros-ultimates-german-box-art|title=Yoshi Vanishes from ''Super Smash Bros. Ultimate''{{'}}s German Box Art|publisher=NintendoSoup|accessdate=June 25, 2024}}</ref> | ||
* | *Luigi supposedly dies during Simon and Richter's announcement trailer after having his soul taken by Death. In response, BBC News made an [https://www.bbc.com/news/amp/newsbeat-45127783 article] on Luigi's death. | ||
==External links== | ==External links== | ||
{{NIWA|ARMSWiki=1|Bulbapedia=1|FZeroWiki=1|FireEmblem=1|GoldenSun=1|Icaruspedia=1|Inkipedia=1|KHWiki=1|LylatWiki=1|MetroidWiki=Metroid in Super Smash Bros. Ultimate | {{NIWA|ARMSWiki=1|Bulbapedia=1|FZeroWiki=1|FireEmblem=1|GoldenSun=1|Icaruspedia=1|Inkipedia=1|KHWiki=1|LylatWiki=1|MetroidWiki=Metroid in Super Smash Bros. Ultimate|NWiki=1|Nookipedia=1|Pikipedia=1|SmashWiki=1|StarfyWiki=1|StrategyWiki=1|WiKirby=1|WikiBound=1|ZeldaWiki=1}} | ||
*[https://www.smashbros.com/ja_JP/index.html Japanese website] | *[https://www.smashbros.com/ja_JP/index.html Japanese website] | ||
*[https://www.smashbros.com/en_US/index.html North American website] | *[https://www.smashbros.com/en_US/index.html North American website] | ||
Line 2,281: | Line 2,277: | ||
*[https://www.smashbros.com/en_GB/index.html European website] | *[https://www.smashbros.com/en_GB/index.html European website] | ||
*[https://www.smashbros.com/en_AU/index.html Australian website] | *[https://www.smashbros.com/en_AU/index.html Australian website] | ||
==References== | |||
<references/> | |||
{{SSBU}} | {{SSBU}} |